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Archived threads in /qst/ - Quests - 408. page

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File: Victory uniform.png (2MB, 724x1023px) Image search: [Google]
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Eloise gives your team a lopsided smile as she approaches you. The suit she used to wearing is torn and scorched in places, underneath it is another dress suit nearly identical to her mundane one, this one glowing a bright red, almost rivaling the sun in its luminance. You wince as you turn away from the glowing uniform of the Hexenkraft magical girl. You suppose that how she got through your barrier so quickly. With a codename like ‘Wildfire’, you shouldn’t have expected any less. She rips the shredded clothing off her body with an arm, freeing her burning form for all to see.

“Did you think that would stop me, little girl?” She hisses at you, eyes darting between your gathering of magical girls. Her eyes keep wandering until they settle on Alma and Rei.

“And you freed my playthings too. That won’t do.” Her flame red clothing turns white in heat as she closes the distance between you. Alma cowers before the girl as she awaits her fiery death, Rei only glares at her in defiance. She weakly lifts her hand, a purple light fills the room, contrasting with the white glow that Eloise gives off. Her revolver appears in the palm of her hand.

“Eat this.” She growls before pulling the trigger. This gives Eloise some pause, and she ducks under the bullets. To both yours and Eloise’s surprise, the bullets curve down to hit her. It’s Rei’s turn to be surprised as the bullets melt into molten metal against Eloise’s uniform, sliding down her. Undeterred, she continues her rabid charge. You do the most logical thing you can think of, and throw yourself between her and Alma. You block a blazing strike from her, with your hammer, and wince as the metal of the weapon carries the heat into your hands. Wildfire recoils as she finds your hammer instead of Alma’s flesh.

“Go on, get outta here!”

“But what about you?”

Josie turns, and gives her a wink.

“We’ve dealt with worse than the likes of her, she’s no match for the Boston Bruiser!” Josie waves at her mockingly.

[1/2]
72 posts and 21 images submitted.
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>>548577
“C’mon, Killer Queen, let’s fight!” Jeez, that sounded like something right out of a comic book. She appraises your group once again. Alma bolts her eyes shut and grips Rei into a tight hug, before she vanishes into nothingness. Eloise must know that she’s outnumbered and that winning a fight like this is going to take more than a miracle. She reaches into her pocket, and pulls out a small kitchen knife. Really? That’s her weapon? You almost burst into laughter before it’s blade burns like the rest of her.

“Killer Queen? I think you have the wrong person. I’m no murderer, see. I’m a normal person, who lives a normal life.” She grips the weapon, with the blade pointing downwards, and tries to fling it into you. You brace for impact, but it never comes. Diane’s in front of you before either of you can blink, and her knife tings harmlessly off of her rapier, leaving a small red part of it behind. She twirls the sword in her hand, before she salutes with it. Eloise grits her teeth in frustration.

There’s a lot of evidence to say otherwise, but, eh.

You’re not in the mood to argue with her.

[x] Check the locked room while the rest of the team fights Wildfire
[x] See how she likes fighting four magical girls.
[x] Write in
>>
Forgot my trip, and my archive link
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Dieselpunk%20Magical%20Girl%20Quest
>>
>>548579
>[x] Check the locked room while the rest of the team fights Wildfire

https://twitter.com/ThunderheadQM

Archive (First thread isn't there as it's on a different page. Find it by clicking "Pilot Quest" and scrolling down to July 2016. It's the first entry):
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Pilot%20Quest%201989,
--------------------------------------------------------------------

The briefing room was dark and dingy as the few intel officers made their rounds and made their preparations for the upcoming mission.

It wasn't like they had many people to give the briefing to, only you and Zeus sat in the room awaiting the briefing.

In fairness though, you hadn't been sent on any missions in the past few days. In fact, you hadn't been sent on many patrol flights either. Your skills had been focused on something that you had done for many months before being assigned to VF-21.

Yep, you had been flying as an aggressor for Princess Sakamoto and your sister.

The aggressor flights had started almost the day after you had flown against the Princess and your sister. And not only did you fly as an aggressor for them, you also gave them tips how to fly better as a pair.

While they were defiantly improving, there was still a few people who were against your involvement. If only going off of the dirty looks that a number of people had been giving you since the flights had started.

"Good morning gentlemen." You were snapped from your thoughts by the man addressing you. Said man was Admiral Harris, the Commander in chief of all US forces in the Pacific

Funny, you never realised just how powerful your patron was.

"Good morning sir." You and Zeus both returned the Admiral's greeting as he stepped up to the front of the room.

"Tell me, do you boys have any idea why I've called both of you here today?" The Admiral asked as he reached the front of the room and turned to face the both of you.

>"I guess we have another mission, sir."
>"Is this about our involvement in training the Princess?"
>"We were hoping you would tell us, sir."
>Other (write in)
95 posts and 13 images submitted.
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>>552815
>"Is this about our involvement in training the Princess?"

good evening, thunder, how are things?
>>
>>552815
>"Is this about our involvement in training the Princess?"
>>
>>552815
>"Is this about our involvement in training the Princess?"

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Lets play a game of chapter master,
Rules

>First person to roll gets it, non rolled choices are also first come first serve

Ok guys lets start

Roll 1d10 for weapons

1- Bolt pistol x relic sword
2- Multi melta
3- Plasma pistol x Chain Axe
4- Force weapon
5- Power sword x storm bolter
6- Thunder hammer
7- Lightning claws
8- Dual power fists
9- Chain Fist x plasma pistol
10- Artifact Relic Sword x infernus pistol
49 posts and 1 images submitted.
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Rolled 8 (1d10)

>>559358
>>
>You flex your armored forearms looking down on your gauntlets with a gleam in your eye

Roll 1d5 for armor

1-Mk6
2-mk7
3- Aquila
4- Terminator
5- Tartoras armor
>>
Rolled 5 (1d5)

>>559410

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Demons. Eldjötnar. Oni. Asura. Jinn. Monsters.

Whatever they are called, they now rule the world. On December 21st, 2012, the barrier separating Earth from what is now called the Eskathos ruptured, and these twisted creatures emerged from the Breach to gorge themselves upon the flesh and souls of humanity and sate their endless appetite for wrath, pride, envy, insincerity, falseness, boasting, and bellicosity.

Mad Wendigo spreads frozen wastelands and devours all those unlucky enough to cross its path. Radiant Lucifer spreads his devout cult of personality throughout the world. Jealous Andhaka abducts the wives of his despairing subjects. Two-faced Shezmu drowns northern Africa in orgies of wine and blood. Hidden Vucub-Caquix usurps day and night in South America. Arrogant Arachne weaves her monstrous fashion out of hair shaved from the heads of beautiful maidens. Evil-eyed Balor wages war and battle in Ireland and its neighbors to expand his kingdom.

Demons were not the only ones to return, however. Soon after the Breach opened, the Relics awakened their power. Only these men and women, mortal embodiments of divine weapons and tools, hold the power to match the forces of the Eskathos.

Excalibur and its Sheath arose first, followed by the Thunderbolt, the Tower of Babel, the Brahmastra, Gungnir, the Was and the Smoking Mirror.

The Relics defend human civilization and gather their strength until the day comes when they can lay siege to the Breach and assail the Eskathos itself.

You are one of them.

https://www.youtube.com/watch?v=oRznDqTeHkU

Twitter: @BeleagueredQM
Rules and Character Sheet: http://pastebin.com/786fFQet
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=relic+quest
79 posts and 12 images submitted.
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>>558490
"Damn, I was hoping I'd be fast enough." Natanael appears from out of no where in front of you and calmly climbs down the stairs. "Oh, well. I'll just have to deal with it. Sorry, but you all need to die here."

So, the guy in charge of the South American front decided to backstab you. That's going to complicate things. At least your fight here is done and you're not roughed up too badly. You should be able to handle this.

"What are you talking about?" Selene screams and clutches her Silver Bow until her knuckles turn white. "Aren't you a Relic-wielder gifted with divine might to defend humanity? How dare you betray us like this?"

"I was an accountant for one of the drug cartels before I obtained the Smoking Mirror, kid," Natanael explains. "It's not like we have the records or infrastructure for detailed background checks and I kept out of the messy stuff, so I just slipped through the cracks. Unfortunately, I had the bright idea of using people I trusted as my personal armies, so my old cartel got wiped out in the early days."

"And now, you've taken this opportunity to eliminate the competition," Orianne says. "Is that it?"

"Yeah, something like that," Natanael answers. "See, I like my comfortable life, and now that Vucub-Caquix has been dealt with, I can enjoy it. Unless, of course, I get reassigned. I can counter the Tower of Babel to a certain extent, but I'm no match for some of the other Relics. Once all the witnesses are dead, I can just fake my own death and retire to a beach somewhere."

You're on a winning streak and you rather enjoy your life. Obviously, you can't let Natanael have his way.

-"You really think you can get away with this?"
-"You're a scumbag, Natanael."
-"It's been a while since I've fought another human. Make this fun, will you?"
>>
>>558502
>-"You're a scumbag, Natanael."
>>
>>558502
>-"You really think you can get away with this?"

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They call you the broken horn Leader, regardless of how long it takes. You run the Himehorn Support Center in order to help your kind (and, turns out, other kinds) from your room almost at the peak of the Greathorn, a colossal aircraft hovering over the calm waters that sunk the old world. A mechanical behemoth in which, explosed like a bloated vein, flows an elevator towards the peak.

Currently, you are looking at yourself in the big mirror, at the door opening behind your horns.

You step outside the elevator and turn to your right towards the techy black door at the end of the empty, very white aisle.
It opens.
Haremhorns surround a black desk at the center of a wide room, horned beings resembling girls with pale white skin; always naked, never talking, unless you push them to. You walk towards them as, from your left, the light from the massive, framed, circular window dimly lits the dark corners of the room.

You notice the back of a miniature swivel chair resting over the desktop as you aproach, as all the haremhorns turn as one to face you.

Then the chair turns.
133 posts and 9 images submitted.
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Two small black horns popping over short black hair and black eyes; it looks at you sharply, and you could tell it’s in disgust if you weren’t aware of who she is. You just stare and wait, as it takes a small leap from the chair and walks up to you, dragging her small black robe that’s just a bit too big for her tiny body. Once face to face, she clears her throat.

“We received a complain re-garding your dealings with the nohorns.”

T’s and D’s as Z’s; you let your silence tell the smallhorn to go on. She pauses and clears her small throat, a bit too loudly.

“The Support Center is for helping our hornmothers across the big thing. Not for nohorns. Don’t help the nohorns, the nohorns can help themselves. Or go home.”

You glace at the haremhorns staring at you at the ready, as if you were about to eat the Leader.

“Mostly,” she keeps up, “when there’s a hornmother in problems.”

Her black eyes with golden irises are fixed to yours.
>>
Last thread:
http://suptg.thisisnotatrueending.com/qstarchive/515559/

Twitter:
@haremhorn

"What's a himehorn?"
http://ask.fm/himehorn

Great tips for getting ripped:
http://www.mensfitness.com/training/pro-tips/top-25-fitness-tips-and-strategies-experts-0

Do not smash your ankle against the edge of a table.
>>
>>551673
>http://ask.fm/himehorn
maybe i'm doing it wrong but I still don't know what a himehorn is.

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>You awake cold and in the dark there is an odd light in the corner of the room but not much else after a few dazed moments you attempt to stand and almost fall over, however you catch yourself on the table.

>It's rather cold and after shaking your head and finally focusing you find yourself naked and in what appears to be an imperial navy bunk however its dusty and you don't think anything alive has been here in a very long time.....except you? the bunk closest to you is warm as if you had just lain in it and seems to be devoid of dust.

>there is a door to your right the room is no larger than a larder and there are only 6 bunks 3 in a row with one stacked on top, yours appears to be the bottom right corner bunk.

>You feel drawn to the door but the cold is distracting.

Rules, First come first serve unless its goofy.
25 posts and 1 images submitted.
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>>559549
So What are we doing here? I'm confused mate.
>>
You play as the dazed man telegraph his actions and ill write it out, there will be rolls for things that are important enough to be a sort of cross roads in the story.
>>
>>559595
>>559549
Well then Clearly we stand up and crack our body. Heading towards the door to open it. we a normal tactical?

>Previous Threads - http://suptg.thisisnotatrueending.com/archive.html?tags=Hitmaid
>This is a spin-off quest, centered around a character in the Hitmaid world. Doing this rather than a random timeskip.

------------

It was late in the evening. The clouds rumbled ominously, and showed the forecasts for rain weren't off the mark. The police officers manning the grounds of the museum maintained the barrier at the gate. The 'no one in, no one out' policy was in effect, after the claims that individual had made. The street outside of the museum was dark and a cold wind blew through it. But, despite the conditions, a flock of reporters and thrill-seekers crowded the gate in an attempt to learn more. The police were doing their best on the gate guard, preventing further people from accessing. The first floor of the museum had been cordoned off, with 10 guards spread out evenly. The staircase had a roving guard of five officers. The doors to the second floor were sealed, to prevent anyone getting into the unrelated floor. The third floor was where the display was located. This floor had ten guards at the entrance to the staircase, five guards lining the hallway. The large exhibit hall at the end had ten guards spread out within, all with eyes on the display case. The inspector stood alongside the museum director. An overweight man with no life, the inspector was trying his best to catch the thief. To do so would secure his next promotion. The director was a tall, nervous man who was glancing around the room.

“Sir, this jewel is worth more than a million dollars. Are you confident you can stop this thief?” The young director asked the obese director. The inspector nodded, laughing triumphantly.

“We've analyzed that thief's every move, and this time we'll definitely catch them! My officers here tonight were hand-picked to ensure there would be no slip-up! The time will come and pass without the thief making a move!” The inspector smacked the display case, shaking the jewel inside. The director winced, concerned for the precious jewel.

The guards in the room remained silent and waited. The time was ticking down. There was five minutes till the predetermined time the Scarlet Tux would arrive. Now all they could do was wait. The inspector and Director stood by, nervous sweat beginning to form. No one knew what to expect; the Scarlet Tux was, above all else, a surprise every time.

>flashy presentation
>deceit is key
>explosive performance
83 posts and 17 images submitted.
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>>556169

>deceit is key

We are female version of Lupin III.
>>
>deceit is key
>>
>>556169
>deceit is key

>>Previous threads

http://suptg.thisisnotatrueending.com/archive.html?searchall=dragonball+quest

>>Information

This quest, as the title suggests, takes place in the world of Dragon Ball. You're playing as a twenty-two year old man named Tofoo, and will adventure through the story of the Dragonball series alongside characters such as Goku, Yamcha, Bulma, Tien, and many others. Through your actions, you can make significant changes to the story, and perhaps even become the strongest fighter on Earth.

>Rules

At the end of each update you'll have ten minutes to vote on options. Write-ins are allowed, but I do reserve the right to veto them.

In the event of a draw, the option to receive the next vote wins

Rolls will be used on certain occasions, such as attempting a technique for the first time or attempting something extremely difficult. You will have three rolls, and if one succeeds, you succeed. There are no crits.

Rolls are made AFTER an option wins, not during the voting process

I hope everyone has fun.

>Current Saga

Saiyan Saga

>>https://www.youtube.com/watch?v=Wl9o8Wx98eM
921 posts and 208 images submitted.
>>
This feels wrong...
>>
>>550481
Block that fucking rock once and FOR ALL.

Sup Som, good to see you.
>>
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So, to returning players, and those who are new, the mods have officially ruled that quests are no longer allowed on /tg/. As such, this quest which ran there for months will now continue on /qst/

Let's see how this goes

>>514539 Previous Thread

Or if you're not feeling like reading through it all.

You were a normal person with a normal life but you were abducted by a conglomerate of alien races who then transformed you into an Alraune monster boy, you drugged your care taker and went out to explore the city, when you came back someone was waiting for her, you told them what you did to her and they gave you a pass when you un-drugged your care taker you told her what you did, the next day another care taker replaced the previous one, she showed you what the previous one couldn't before she left, you found some more used to be humans and met up with them, you hanged out with them and went back to your house, after that you waited for your your care taker to accompany your job interview, then you were sent to a special branch of the secure forces, you were recluted into the same abduction team that took you away from earth, you had your first assignment in earth, said assignment was to take three worthy subject for a new life, you picked up a suicide attemptee and a mother and daughter that were kicked out from their apartment, now you are back at the ship drop room, you see the night landscape before you the rest of your teamates are still abducting people.

What do you do?
>Take a nice long look at earth while everyone fills their quota
>Get in the cryo pods and sleep until you go back to Aeris
>Write in a question or topic to the ships AI

(When it's possible i accept lewd write ins)
102 posts and 5 images submitted.
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>>545915
I have returned.
>Take a nice long look at earth.
With a nice single tear.
>>
>>545915
>Take a nice long look at earth while everyone fills their quota
>>
>>545915
>>Take a nice long look at earth while everyone fills their quota

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Looking for the D&D group I played with last night, Isorr the Human Fighter, Nox the Human Sorcerer, and Longo the Halfling Rogue. I'm ready when you guys are
29 posts and 1 images submitted.
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Where is the game being played?
>>
Chatzy
>>
Is the game full?

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Congratulations, you poor motherfucker, you, a normal person on the real planet earth, where SAO is a shitty Anime, have been sucked through time and space into the game... without a NerveGear, which means you have no idea what will happen to you once this death game is over.
Currently you're in the main Plaza of the Town of Beginnings, looking up at the Black Iron Palace, there are people everywhere around you, most changing forms on a whim as they go through character creation. Of course, you apparently don't have that small luxury, you're in your normal body: tall, pale skin, brown hair, decidedly average. Apparently you're almost done with the process of Avatar creation, as there's a blue tile floating in front of you asking you to enter your name.
Everything feels, smells, sounds, LOOKS the same as it would in the real world, and you get the feeling everything tastes the same as well. Looking around though, you notice something markedly different from the Anime: Advertisements, advertisements fucking everywhere. They're really annoying.
You look back down at the blue tile, and think for a bit.

>Write in Name
keep in mind though that it has the standard MMO censors, and your chosen name may already be taken.
600 posts and 38 images submitted.
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>>555691
xXx_SpUrDoBeNiS_xXx

Please censor-kun let me keep my l337 nickname.
>>
>>555691
TheDude
>>
>>555691
xxXsauskatheuchihaXxx

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You are of dust and wind, far-darter. You seek only the setting horizon. You wander without aim or purpose. You make your living through the sale of flesh, living or dead.

You belong to no man. You have no place to return to, no roots to touch or grow, nowhere to take solace.

But this suits you. Yours is the path, the road, the tireless travel. And the path need not be straight for you, nor easy, but only long. Be it endless for you, far-darter, hunter of men.

May you walk forever.

Of your past, much is hidden but...
>You were a soldier of the Empire once, a captain and a deserter. You are well-versed in the arts of war and death is no stranger to you.
>You are a Symbiont. Your flesh is permanently bound to the mind-eel that hangs limp from the nape of your neck, providing you powers beyond the comprehension of ordinary men, but bleeding madness into the edges of your consciouness.
>You are an Elf, short, green-skinned folk of the southern jungles; once a slave in an Empire plantation, but now free
>You were a Silent Shield,, one of the mute and castrated bodyguards that serve royalty. You trained in the Coli Gentila, learning the arts of spycraft and hand-to-hand combat.
>You were an Askuzai, riders of the white Tickflies, eaters of men.
>You were a humble peasant tending to your small farm under the rule of a lord of the Empire.
>You are a Zwerg, dwarves from below the tall mountains of the north, fearsome mercenaries of His Majesty and of the Empire.
58 posts and 7 images submitted.
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>>551466
>You were a soldier of the Empire once, a captain and a deserter. You are well-versed in the arts of war and death is no stranger to you.
>>
>>551466
>>You were an Askuzai, riders of the white Tickflies, eaters of men.
>>
>You were a soldier of the Empire once, a captain and a deserter. You are well-versed in the arts of war and death is no stranger to you.

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Hello! I am the Game Master, and I am looking for a party to DM for in a Dungeons and Dragons game of my making. This will be taking place on a Chatzy chat room, and I am looking for 4-5 people.
16 posts and 1 images submitted.
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>>549515
Sounds good. What time? What version of DnD?
>>
I'd say probably around 5:30, that's when I get back to work, 5th Edition. I'll have to tweak the rules a bit to make it easier, cause I'm still new to official dungeons and dragons, but bear with me.
>>
I have to go for a while, when I get back, I'll create the Chatzy and post the link here, if enough people say that they are interested.

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you wake up in an empty crop feild covered in dirt, you feel something every distinctly crawling across you chest.

you feel like shit and you can barely remember anything. you can't even recall your own name, all you know is that your name starts with an L
9 posts and 1 images submitted.
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>name yourself
>>
>>555114
John Doe
>>
>>555128
you decide that any name beginning ith L is Lame so you decide Jhon doe is a Much better name.

you get up an look around the feild. it seems pretty empty, although you can see some distant structure on the horizoin if you really squint.

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Previous Thread:

>>532427

You show the woman your book and she tells you it's from Division Gamma. She then points you towards the Division Gamma campus. You thank her, then look to the west and see that the sun is setting. You find a nearby inn and pay for a room. You decide you will start Wizard School first thing in the morning.

You sit down on your bed, wondering if you really want to go to sleep. On one hand, you may need to sleep, as you are probably going to need to stay awake and alert for your first day of wizard school. But, if you stay up and read your Division Gamma book, you may be able to cast some spells by the next morning.

>Stay up and read your book
>Get some rest for next morning
8 posts and 1 images submitted.
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>>544916
>Stay up and read your book
>>
>>544916
>Stay up and read your book
but not too late
>>
You decide to read your book for a little while. After about an hour you get are able to use your magic to summon and control lightning--Well, more like little balls and sparks of electricity no bigger than your outstretched hands. Still you think that much is fairly well for someone trying to learn magic while tired without any training from professionals.

All of a sudden you hear something outside. You look and see that a woman is getting robbed. You decide this is your perfect chance to use your new ability.

>Roll a 6-faced die. If odd number, you say do the spell incorrectly. If even, you overtake the robber, giving him a painful shock.

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