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Archived threads in /qst/ - Quests - 403. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

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> Twitter: https://twitter.com/Flower_Linden
> Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Flower%20in%20the%20Snow

You blush a little as the image of the Duke appears in your mind. H-hey. It's not like he is not good looking, right? The other girls, seeing your colour, quickly pounce.

'So it's yes?'

'It's yes, isn't it?'

'Well! Well. Stop.' You hold out your hands. 'It was just once. His Grace is... very cautious. Even with his attendants. He won't let us attend to him in the bath...'

'Is that so, really?'

'Apparently His Grace was attacked by an assassin before,' says one of the girls. You all look at her. Now that one you don't know about. 'I mean, I heard it from one of my seniors.'

'What happened?'

'He was sleeping. And then an assassin attacked him, with a knife. He slew the attacker, but he got stabbed in the chest.'

You frown. Stabbed in the... oh. OH. Is that why he has that scar... but then that's not on his chest, that's on his back, isn't it? It's under his left shoulder. Which, come think of it, makes sense.

Whoever stabbed him there REALLY wanted him dead.

'Wow... but there must be a terrible scar then?' another girl asks you.

A third raises her hand. 'Wait, wait. Why are we talking about ugly scars? So... what would you say is best looking about His Grace? I mean, we've only seen him from a distance...'

You chuckle while thinking frantically. Tsk tsk. So now one girl has remained silent, and three have talked. Who do you find most suspicious...?

> The one who volunteered the story about the assassin. She's done her homework.
> The one who asked about the scar. A scar might require medical attention - an assassin could slip in there.
> The one who asked about his looks. It's a subtle way of fishing more about his routine.
> The quiet one. It's always the fucking quiet ones.
178 posts and 2 images submitted.
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>>565050
>none of them. There's just not enough information to make an informed decision.
>>
>>565068

> Hey, good to see you!
> Also, don't worry too much about it - this is just initial suspicion. But your answer's fair too.
>>
>>565050
>> The one who asked about the scar. A scar might require medical attention - an assassin could slip in there.

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Future Naruto Quest

This quest is set within the universe of Naruto, long after the end of the series, but ignoring the events of the Boruto Manga. Of course, because this is Naruto we're talking about, the geopolitics and technology haven't advanced as quickly as they would in the real world. As such, the technology is similar to that of Boruto the Movie, and the villages you know and love are largely the same.

However, the characters will be less familiar, because as much time has passed between the Last and now as passed between the Founding of the Hidden Villages and the Main Series.

You are playing as Kuro Nijiiroh, a Hidden Leaf Genin of eleven years. You’re a member of Hōōmaru Tachibana’s Team Seven, along with your teammates, Hakurin Hyuga, and Jimmaru ████ Uchiha. Your family consists of your older sister, an ANBU Black Ops, Shirou; your mother, the restaurateur Ki; and your father, a Hand Seals Specializing Tokubetsu Jounin.

Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Future%20Naruto%20Quest

Twitter: https://twitter.com/No_CountryQM

Pastebin of Kuro’s Stats: http://pastebin.com/3VitTHQE

Last Quest, you departed on a C-rank mission, which has been a lot easier than your last one, until just a few minutes ago
842 posts and 55 images submitted.
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>>566047
Truly we are the best.
>>
Welcome to qst lets see if its kill here
>>
>>566057
Wait you're not me

IMPOSTER

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This is a thread created for the discussion of Quest threads, as well as sharing of advice and guidance for aspiring or current QM's. Posters looking for advice on tabletop games should look elsewhere.

Please do not shitpost, and please report any shit posters attempting to derail discussion or cause strife. This means avoiding tripfag drama or discussion about subjects such as getting rid of /qst/.

Useful links: http://pastebin.com/u5xPbk6w
This link contains numerous writing guides, general advice, and various quest tools and communities.

https://twitter.com/Eisenstern/lists/quest-runner-directory/
https://twitter.com/tgquestlist/lists/quest-master-directory (UPDATED LIST)
These are two directories containing the tweets of many current QM's. While a twitter is by no means mandatory, it is a useful tool for both you and your players. To get added to the second list, tweet @tgQuestList. Spamming tweets unrelated to your quest may result in its removal.

IRC Channels:
[The Cabal] #QMC @ Rizon.net (slightly related to quests; enjoys worldbuilding, mechanics and politics)
[Hugbox] #ques/tg/enerals @ Rizon.net (barely related to quests; enjoys Larro quests and anime)

Discord server (Can provide feedback to new QM's, but shitposting is a bannable offense):
https://discord.gg/bbHCC (Not up to date)

Archive of quest reviews (if you find a review that is not on the list, please link it in the thread):
http://pastebin.com/u/QuestReviewsArchive
822 posts and 124 images submitted.
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>>564448
>QM Question
How does it seem the moving of the board has affected the player-base you once had?

>Player Question
Do you prefer QM's that take an Avg of dice rolls or the highest out of 1,3,5 rolls?

>Bonus Question
What is the best quest you've taken part in so far?
>>
>>564453
>>What is the best quest you've taken part in so far?
That's between Audit, Not So Glorious, and Esper's HOMO Quest. Good stuff!
>>
>>564453
>Player Question
Highest of 3 is just what I'm used to so I prefer it.
>Bonus Question
The only current quests that I personally enjoy are Lamplighter Quest, Northern Beasts Quest, and Broken Sky Online.
I'm not surprised but it's still depressing that a sword art online fanfic quest gets more players than BSO

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kitchen
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Soup?
>>
>>564443
Room?
>>
>>564443
Open refrigerator.

Welcome, everyone, to the fifty-eighth installment of Mecha Space Pirate Quest, our first chapter on /qst/! Let's all give the new board a chance, shall we? As always, I'm Wong, your host, and you are once again Corporal Amos A. Wedge of the UJCIDF Special Operations, Units, and Logistics force assigned to the planet Qu'lir, pilot of a Pumpkinseed II Medium Striker-class mech.

Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Mecha+Space+Pirate+Quest%2C+Collective+Game%2C+mecha
Master Pastebin: http://pastebin.com/sSHs0QmF
Upgrade Menu: http://pastebin.com/QQQzkFZe
List of Moves: http://pastebin.com/HSdyCe2y
Rogues' Gallery: http://pastebin.com/E9ZcDLfG

Last time, you made the manliest decision a man can make, to volunteer for an incredibly dangerous mission in order to protect your comrades. Although the effective forces of the Cicero have been reduced to just eighteen mecha, nine of them will now be sent out to defend the Martian Light Cruiser Cassim's Folly and its remaining Scimitar escorts from a Paladin of Avalon. Let's see how that goes, shall we?
926 posts and 110 images submitted.
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Hope people notice you moved
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>>572315
Right then. Hope we can load up those mantas with some smoke bombs, flash ombs, and the like, because making it so she can't see us or go right at us will be a god send.

Her speed is going to be rediculous if she can keep up with us on Mantas, so using them as a buffer or means to ram her might be a option(they could take a few sniper shots so they are rather sturdy.). In the end though, we just have to hope we take out a leg and withdraw with the ship. Killing her is secondary to everyone getting out alive and returning to base fast in case of a two prong strike.
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>>572315
>first thread on new board does not actually feature the main space pirate protagonist
Boy, are any newcomers going to be confused.

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Shinobi Quest #38

This quest takes place within the lands of the Five Great Shinobi Nations (aka Narutoverse) starting roughly around the beginning of the original series. The world of this quest remains similar to the original, with slight but notable differences in certain areas, based upon the passage of time from a single slightly altered event.

(It’s a goddamn Naruto Quest, you bastards. Have fun, participate, and write in when you feel inclined. Most of the outcomes of this quest will be determined by you, the players. Critiques and questions are always welcome, as my knowledge of the weeby shit is not all encompassing.)

http://pastebin.com/WiPdCqLH


Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Shinobi%20Quest

Last thread, Tsuki spoke to a shapeshifting chakra deity, inciting controversy. She also spilled the beans regarding her powers and their origins to her teammates, Nori Uzumaki and Hinata Hyuuga, resulting in a touching moment between the three.

A finalized choice about Tsuki’s training was also made- to spend the next month training with Itachi-sensei. But first, she decided that a visit home was in order….
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Evening, /qst/. While many of you are likely familiar with Shinobi Quest, some of you may not be- in which case, welcome! I highly recommend checking out the previous threads on the archive for clarity, but lurkers are always welcome.

We’ll also be debuting a new OP image after today’s thread, courtesy of our lovely drawfag. I figured we should stick to the original, at least for this first post on the new board. Opinions on it aside, let’s having a good training thread- and try not to break any more hearts, you bastards.
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How the fuck am I first here
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>>567971
Hype! Welcome to /Qst/ Wargle, don't step in the goop puddles and you'll be fine here.

Time for training with... ! (Who again?)

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Dog Days Quest.

Pastebin:http://pastebin.com/jCGAA6J2
Archive:http://suptg.thisisnotatrueending.com/archive.html?tags=dog%20days%20quest
Twitter:https://twitter.com/Announcer_QM


Many things have happened in the past six months. For many, it's a story almost too absurd to tell. You're more than aware of a few towns and villages back home that would jail you for merely retelling your adventures and escapades. This isn't even including the ones who would put you to the rope for claiming that you were a part of them!

Perhaps, you require a bit of a refresher?

Okay; let us start from the top, then.

Think of a kingdom, a land, an entire world which is devoid of the concept of pain and suffering. Where wars are merely petty games, and even serious conflicts can really only result in comical injury. Where banishment from the mortal coil is so uncommon as to be rare. If such a fate does happen in this world; you're yet to see it happen.

A place where old age and the occasional sickness is the Reapers only major tool of trade. Perchance, using his minor selection of tools, he finds use for it once every few hundred years for the average traveler through life.

A kingdom where; to preserve its sanctity and to ward off threats, call upon the help of 'Heroes' who hail from less-fortunate places. 'Heroes' who once lived with the spectre of oblivion every waking moment of their lives. People who lived with it for so long; that they already long-accepted that their lives would be cut-short in some unknown, and unforseen manner!

To those people, this would seem like paradise, wouldn't it? To leave their shoddy, and unknown fates to pursue greatness in a world without suffering.

Those fortunate few would never long for the hardships of their homes, right?

>Cont.
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You are Jack Albator. Cunning adventurer, magnificent king of the seas!
And boy-

Boy do you wish you were sailing right about now.

The harsh mistress of Poseidon would be a welcome change to what you have been doing for the majority of your stay.
Which is dealing with problems. Lots, and lots of little problems. Problems that just refuse to solve themselves!

Every time you think a problem might be close to being solved, it just pops back up and finds some way to worm its way into your life.

Here's one right now. A dragon-girl bickering with a Fox-Lass about the well-being of another dragon-girl who was given a place to stay in exchange for a little hard labor.

She didn't even have to load any barrels, throw any anchors, or tie any masts today! That dragon-girl should consider herself lucky.
Nope. Not enough for the Lass' sister, who is now chewing out the tall Fox-lass whom you know as Akiko. Akiko lives an.. interesting life. A hunter's life! A life of hardship, strength, and opportunity!

Apparently, subjecting a dragon to even a modicum of either of those things has crossed a line somewhere with the tiny dragon-girl. This conversation is quickly getting nasty.

"She is ROYALTY!" The half-pint dragon shouts.

"Royalty blooms under duress!" Akiko bites right back.

"You had her chopping wood! WOOD! It's not even winter!"

"It builds character!"

"P-please stop." The exasperated form of the dragon sprawls on the dew-covered forest floor. "Please. Not so loud at least.."

>Yar, okay, break it up.
>Try to get the little girl to just take her sister and leave.
>Try to talk this through like a responsible adul-bahahah, you can't even finish that.
>Okay, okay, but no, try to talk it through.
>"Welp, looks like ye can sort this out on yer own. Have a nice day, ladies."
>Other?
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General reminder to anyone who may be joining us: Grabbing the fluffy tails is always an option.
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>>566846
>Yar, okay, break it up.
>The lady ain't a prisoner, if she wants to do something else she can say so.

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Twitter: https://twitter.com/OuroQM
Questions: http://ask.fm/OuroQM
Character Sheet: http://pastebin.com/4TrWRPPq
543 posts and 29 images submitted.
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>>563034
Chapter Two: The Witch of Augustine

The sun rises behind you and bathes the world in twilight, a broken light that only serves to further accentuate the darkness that lays atop the landscape. The concrete plains expand in every direction, plain and gritty and barren, broken only by the single railway track that runs through it in a perfectly straight line. And atop those rails, wheezing and clanking with the exertions of metal and muscle both, your handcar rattles on. The large lantern hooked onto its side is the only true source of light in apparently all the world right now and is but a spark within the shadows that pass for daylight now.
The dead sun has risen and set two times since you left Sacrament behind and you have seen no sign of life since. You can only hope what rations you brought will last you the rest of the way

And as for you? You are hard at work. This trolley won’t pump itself and any dreams of procuring a proper combustion-driven locomotive are long dead. It is your effort, your strength that drives this handcar forward as you travel closer and closer towards the end of the world.
But you refuse to tire. Your will and determination will keep you going even if flesh and muscle fail you.

Now if only you could say the same of the trolley’s other occupant.

Beatrice is half curled up against the far wall of the cart’s cramped confines, her hat slipping off to reveal her discoloured face. Even though her eyes are shut and she is surely asleep the sharp contrast between light and shadow across her perpetual black-eyes makes it look as if she is constantly staring at you with vast and empty eye-sockets.
The effect is somewhat disconcerting but even more disconcerting is that she somehow managed to weasel her way into sleeping while you did all the work.

She claimed frailty as her excuse and said that she needed the rest and yes, you suppose that she appears frail enough. But how much of that apparent weakness is simply her sickly appearance and little else? She was once a Third Man too and should still possess that hardiness. Is she simply trying to fool you?

Once again you contemplate throwing her from the trolley. It would be easy.


>Wake her up and tell her to join you.

>Let her sleep and carry on.

>Let her sleep but take a small amount of rest yourself. The trolley can coast for a little while.

>Wake her up and put her to work while you rest a little.

>Other
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>>563036
>>Let her sleep but take a small amount of rest yourself. The trolley can coast for a little while.
>>
>>563036
>Wake her up and tell her to join you.

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you're slacking off work in the forest. suddenly a girl runs up to you and says "we need someone like yo to help us"II what do you sayII
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>>574165
>ayy woman can't you see I'm slacking off here?
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>>574165
Troublesome
>>
>>574165
"Do I have to?"

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Character Sheet: https://docs.google.com/document/d/1jI0aGxA_2h3SAcPYri-1fdgskbK3IbtfEzSLJ7VY9gU/edit

Twitter: QuestingQM

Sorry for not really been doing this for the past few days. I've been recently busy with RL stuff and moving to America.

You are currently Frankizka and your directly in front of the Kaiser's residence. Police officers, media reporters, and witnesses all talk to them, civilians nearly everwhere.

If you blend in, and successfully get to the other side, it might look a little suspicious when you open the door to get in, or at least try to get past. On one other hand, you can attempt to climb up Claw's wall of slime though you might get stuck (and then noticed), or you could just try to find a tertiary entrance into the Kaiser's residence. You have a idea about maybe going in through the sewer line...

Actions.

>You have your own idea on how to get in... (Specify)
>Take your chances with the crowd!
>Try to climb Claw's wall of slime!
>...Sewers?
>Write-In

Just wondering anons, who the fuck is this "John Oliver" guy? Too lazy to do a google search senpai.
403 posts and 5 images submitted.
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>>562745
>Sewers?

Also John Oliver is a English comedian/tv host and such. I think he also does political commentary.
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>>562761

You decide on going in through the sewers...

Roll me a 1d20+2 to see if you can find an open manhole close by.

Also, thanks anon.
>>
Rolled 13 + 2 (1d20 + 2)

>>562815

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About this game:
The essential rules are here:
http://pastebin.com/etm1V11S
An archive of previous threads:
http://pastebin.com/sJUQB60g
We have a discord for memes, bantz and secret discussions and intrigue.
https://discord.gg/UWyZJ

In regards to anything else, just ask.
All factions please give an update on your current assets.
Story summary in the next post.

Year 318

>>Population:1780k
>>Food production:6/10
>>Food stockpiles:5/10
>>Resources:6/10
>>Morale:6/10
>>Buildings: great forge,stone roads,docks, barracks,Gladiatorium,The Tomb, monuments, King's Palace,Great Temple, watermills,lighthouse;
>>Economy:manoral agriculture,irrigation,drawn carts,horse riding,improving textiles, advancing crafts,bronze,currency, trade,iron,improving steel
>>Culture: festivals and folk culture, Codex books, dragonsslaying, good arts, warrior cult
>>Government:improving bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council
>>Military:4000 iron hoplites,4000 iron swordsmen,4000 archers, 4000 shock cavalry, 4000 goblin soldiers,6000 norse warriors, various local miltias and faction troops
>>Navy:10 triremes, 8 quadremes, 45 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Other


We launched two expeditions last time and did a mini-quest about the Barbarian King expedition. The lizardfolk expedition mini-quest will be in this thread, but for now we'll have a turn doing something else - this is so we can get the players in here for the expedition.
1019 posts and 84 images submitted.
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>>565376
First
>>
>>565376
I.
We need to go reinforce Patrias
>>
>>565376
>E.Government & laws
MORE SEAT FOR THE COUNCIL.
We don't have seats for E F and G

In the late seventies through the early nineties, drug violence in South America only continued to escalate. A successful revolution by the IRA in Ireland encouraged similar revolts in central Africa that devolved into decades-long civil wars, and resulted in a USSR faction in the Russian government. Human trafficking for both the organ and the sex trades exploded between south-east Asia and eastern Europe. In the face of such chaos, government run militaries and various agencies were too caught up in red tape to be effective. Frustrated with procedure causing a lack of results, the wealthier citizens of the world turned to someone who would not be weighed down by the bureaucratic process.

Now, in 2032, the private military industry is a widely accepted fact of life, a necessary evil for the security of the world. While some resent these men for what they represent, still more turn to them when government forces would fail.

You are Jan Kowalski, a Polish special forces operator turned private military contractor. In return for cash and other liquid currency, you, and men like you, go places national militaries refuse, and that local police forces avoid.


Quest Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Contractor+Quest
Last Thread: http://suptg.thisisnotatrueending.com/qstarchive/519369/
Stat Sheet: http://pastebin.com/84MTDvaB
Quest Info: http://pastebin.com/eQ2EDWhB
Quest World WIP: http://pastebin.com/KX8ZGstM
Handler's Twitter: twitter.com/ContractorQM

Last time on Contractor Quest: You bought a shotgun, finally met a marksman that ISN'T Solomon Hyun, flew to Miami, and nearly blinded a veteran contractor
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Starting today off a little differently. Last time, I dropped the d100 for a 3d10. Here's how it's going to work

You'll still give me the standard 3 rolls against a a preset DC. However, rather than skills and equipment bonuses taking a way DC, you can use them to increase rolls before results are announced.

Example: you roll a 15,12, and a 17 against a mystery DC to shoot someone with fishgun. Very mediocre. I'll call a vote, allowing you to use your points, off the top of my head, 8, 5 for skill and 3 for equipment, to add to the highest roll. These will reset periodically, probably after an extended period of time out of combat. Any questions?
>>
>>563042
Seems pretty good. Good to have you back Handler!
>>
>>563042

Sounds good to me, at least we'll be able to see how it works

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Your blurred and clouded vision slowly corrects itself as you come to, the first thing hitting your mind is the throbbing pain that rips through your mind. Your memory is fuzzy, but the last thing you recall was looking up information on the Alchemicals, a brand new sort of cybernetic fighting machine capable of fighting everything from the creatures of Elemental chaos that exist on the edges of your world to engaging entire human armies all by themselves. You were attempting to research their origins, only to now wake back up in a location that you don’t really recall.

As your vision clears back up you can see that you’re in the middle of what appears to be a subway station, the holographic display message above the tracks warning that the station you’re in is closed for maintenance after 22:00, before various movies and cybernetic augmentation advertisements can be seen on the walls, the air itself giving off a damp smell that seems abuzz with electricity and iron.

“I see that you’re finally up.” A feminine voice next to you replies. Looking towards the figure who spoke you can see what appears to be a figure clad in some sort of powered armour, black synthetic muscles peering out from a silver coloured armour coating all around the 5’5’’ figure. The front of its helmet shows what appears to be four thin red eyes that all appear to be staring directly at you while the mouthpiece appears to have what is a white scarf wrapped around it.

“An Alchemical!?” You immediately jump back in shock upon seeing the figure and her sudden appearance, not even sensing her before she declared herself. “What do you want!? I know nothing alright!?”

“Relax, if we wanted you dead than we would’ve never rescued you in the first place.” the figure says passing you what appears to be a bottle of canned green tea. “You were drugged out of your mind when we found you. The medication I gave you earlier should be taking effect right about now.”

“Rescued? What happened when I was out?” you ask.

“We found you in the middle of a human smuggling operation. Someone wanted to get rid of you.” the power armoured figure says as she sits down on the bench as well. “Is there anything you can remember before you woke up here?”

Your brain recoils in pain when you try to prod it for information, a dozen different thoughts coming through your mind at once as you try to figure things out.

- Where am I?
- Who are you? How do you know that we’re safe right now?
- Try to figure out what you were doing beforehand.
- Other
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>What is this quest?

Alchemical Blade Prequel Quest, a quest set in the Modern version of Creation from the Exalted setting, focusing on how the robotic Alchemical Exalted came to be within the setting.

>Who are we?

The quest is mainly going to be played out in flashbacks, in which during the flashbacks we take control of the Moonsilver caste Alchemical Exalted Junpaku Hibiki, while in the current time you play as “Anonymous”. The game will take place within the city of Versino within the central continent of Creation Meruvia. Labelled as a dangerous and murderous science experiment gone rogue, you need to evade forces of the mightiest army within Creation sprinkled with the powerful Elemental supersoldiers known as the Dragonblooded, trying to find out who is responsible for what you’ve become and how to escape their clutches once and for all.

>Alchemical? Moonsilver? I don’t know anything about Exalted, much less Modern Exalted...

I’ve made this quest to be as friendly to newbies as possible, and I also see it as an introductory guide to the World of Modern Exalted. You can google “1d4chan Exalted” for information on the general vanilla setting, but what I’ll be using is the Modern Version of Exalted as shown in “Shards of the Exalted Dream” book. Feel free to ask any question about Exalted in the thread and I will do my best to answer it.

>Archive?

http://suptg.thisisnotatrueending.com/archive.html?tags=Alchemical+Blade+Quest

>System?

Dicepool system. When performing an action, everyone rolls a number of d10’s based on what the action is (I will list the pools for most actions, but if you want to have a roll for an action, ask and I’ll make the dicepool for it). The first roll is the one that’ll be used, but if someone makes another roll for a different action and more people vote for that, I’ll be using that one instead.

>XP?

Favored Attributes cost 4 XP per dot to increase (Underlined on stat sheet when released) while non-favored ones cost 5 XP. Abilities themselves cost 3 XP per dot to increase naturally. All charms cost 6 XP per purchase with Dedicated slots costing 4 XP each and General ones costing 6 XP each. At the end of every “mission” (In game objectives set by either me or some goal the audience desires) you will be presented with a possible acquisition list of charms. Experience can also be gained by developing the character, learning about the world, or just in general things people find interesting.

>Twitter?

@Sandact6
>>
>>563570
- Try to figure out what you were doing beforehand
>>
>>563570
>- Where am I?
>- Who are you? How do you know that we’re safe right now?
>- Try to figure out what you were doing beforehand.

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"You might be a smart girl, but you aren't a lucky one"

You play as Delilah, a young girl going through tough times.

=Links and Information=
Archives:

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=aCowboyNamedSue

Quick Glance (SPOILERS) The quick Who is Who and what Delilah has. Mostly accurate.:

https://docs.google.com/document/d/1wXNWJdAKuqw-btrHDbvSkN5Gj3QhdY28XNKRUXMLHu0/edit#heading=h.8xfgre7nxqty

Twitter; @Cowboy_Sue
Discord; https://discord.gg/0107qV9kiFDlUH9nY
Chat room with me and other players. I answer questions, post sketches, and act cheeky.
141 posts and 3 images submitted.
>>
Since the thread got bumped off before I was ready last time, I am just going to repost the last update and carry over the vote it already had.
>>
"I can do it," you offer, handing you bag over to Dan, "It's not that tall anyways."

"Just gotta try and stay quiet, keep your head down and all that." John whispers, trying to peer into the neighbors yards.

"Can I get a boost up?" you ask John, but Dan steps up.


"Here, I got you." he offers, handing the bag off to John. He kneels down, and you soon find yourself standing on his shoulders, trying your best to balance without stepping on Dan too much. When you are forced to grab the fence or lose your balance you can't help but cringe at the sound of metal rubbing up against itself. Keeping still, you notice that no one has came out yet to investigate and that a little bit of noise like that won't be the end of the world. With as much grace as you can muster up, you swing your leg over the metal gate and try to shimmy your way down the freezing metal.


"Good job missy." John praises you quietly, trying to scope out the yard now. A two story house, its roof checkered with missing tiles and a busted window, the blue building is old but it looks sturdy enough. The bare patches of dirt that poke through the small piles of snow and overgrown bush branches tell you that no one has been here to take care of the place though, not in a long time. You try looking for some footprints left behind, but the mess of mud and frost doesn't help your search in the dark. It looks like there might be some, but you can't tell if they are recent or not.

"Should we stick back here?" Dan whispers.


"Yeah. Doesn't seem like anyone is up. Long as we don't make a commotion we should be fine," John looks at you now, waiting by for instructions, "You feel fine with doing this?"

"I think so. I just want to get inside at this point..."


"Understood. We were told 518 would be our house, and now we just gotta try to find a way either in or to get our group's attention without lookin' like a buncha burglars. If you feel like someone is comin' around and they ain't one of ours, either try hiding or comin' this way. Barely any light back here, so it should be easy for you to just kinda zip around without attracting too much attention-"

"Would you let her do this? You're just going to end up freaking her out more if you keep talking like that." Dan interrupts impatiently.


"Alright alright. Just always keep an eye and ear out, don't be afraid to come back here if you get scared." You nod in agreement and move to the edge of the fence, traveling along the metal that separates the lawns from each other. Dying foliage offers little coverage but it's better than nothing. Before checking any of the windows you slink your way to the front of the house, looking for the faded numbers. It tough, but you can just make out the painted 5 1 8 by the door, making you feel a little better about sneaking around. Still, the idea that this could be the wrong place lingers in the back of your mind.

[1/2]
>>
Slipping around to the back again, you approach the glass door. It leads directly to a kitchen, giving you a the view of an emptied and dark place. There are some miscellaneous items strewn about, but nothing to tell who is inside for sure. On a whim you try to slide it open, stopped by the lock. Forehead pressed against the glass, you try to look in further to get any glance of someone inside, or something you would at least recognize as theirs.


Your heart seizes up when you hear a window sliding open, and pressing your body flat against the wall you attempt to look for the source of the noise. The next door neighbor just looks to be smoking a cigarette out of their second story window, unaware of your presence. You still can't help but try to cover the sound of your breathing, hands over your mouth to muffle the already quiet noise. The few moments between that and the window shutting again feel like hours, but when the neighbor pops their head back in you can't help but breathe a sigh of relief. Looking towards John and Dan, you try to let them know everything is going okay before looking over the house again.


Trying to peer past the doorway leading to what you assume in the living room, you try to make out any shapes in the darkness. You nearly jump out of your boots at the first sign of movements, but this anxiety turns to joy when you catch the very tail end of a small dog.

"Buttercup..." you breathe, ready to get her attention. It looks like she's digging or eating something, her attention turned away from you.


You could try knocking against the glass, making her come over to where you are and hope someone notices. You're about ready to do that, but then you realize that she might bark. Not that big of a deal, except for the fact that this house is supposed to be empty.

But if Buttercup is inside, that must mean someone else is too. Having Buttercup bark for who knows how long might be a problem, but trying to look through some of the side and front windows might work better. So long as no one sees you, that is.

Or maybe you should let the men figure this out now. At least you can let them know this is the right place in that case.

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test

test

test
72 posts and 17 images submitted.
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>>562147
>test
>>
>>562147
>text
>>
>>562147
Fuck you OP I'll notice whatever the hell I want.

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