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Archived threads in /qst/ - Quests - 111. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

An ordinary day at the whore house becomes a horrific quest for survival when (from Left to Right ) Angel, Lisa, Jackie, Jenn, and Jamie all learn that they are pawns in a deadly game. Trapped inside their whorehouse, a voice over an intercom tells the frightened staffers that two workers must be killed within 5 minutes. When another ultimatum follows, friends become enemies and new alliances take shape, as only the strongest will remain alive at the end.

>who draws first blood?
16 posts and 1 images submitted.
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>>1493434
Jamie
>>
>>1493459
from who
>>
>>1493468
jackie
she always envied her

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OH SHIT NIGGER(s) it's an adventure about killing vampires n shit.

4 vampire hunters is going to infiltrate a vampire castle to kill the head vampire there for casting a spell than kept the world at perpetual night time.
Each hunter needs at least 1 player to be the voices in their head to tell them what to do n shit.

Just name yourself something with the highlighted title under the hunter to identify which team you're going with. Example: Regular Hunter Faggot -> Controls Oswell the regular Hunter

Need at least 1 player for each dude, DOESN'T mean each character is limited to 1 player.
The more players each character has, the more rerolls that team gets.


Currently the party is hiding inside a broom closet, after escaping an ecounter with an Elder Vampire.

Previous threads:
http://pastebin.com/sR3G3F2A
https://www.mediafire.com/folder/ici3zlnn9ytyy/ADVENTURES

https://twitter.com/notapaladin
971 posts and 142 images submitted.
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>>1498657
punch self in face
>>
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>>1498665
Joseph punched himself in the face
>>
>>1498671
examine broom closet

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Last thread: >>1466842

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=[PROTOTYPE]

Making your way down the hall you can't help but get the feeling something is going wrong. Why does this Blackwatch group get to act with near impunity, how has nobody heard of them, what is with that knife you snatched, what the heck are you going to do when you finally get back to that room?

Sadly, you don't have the time to ask all these questions Jacob Marshal. First things first, you’re on your way back to Madison's ICU room. Although, what was it that was so important for Blackwatch that they even went to the trouble of using her as a hostage to force her grandfather into their service? Could it be the shells he shot you with? Maybe, although for some reason, you get the feeling that’s not it at all.

As you arrive at the corridor the brutes are standing guard again, easy enough, open fire on the giants, run around a corner, hide on the ceiling again, and they’re as clueless as ever.

. . . . Madison, still unconscious. The medical chart says that her breathing is shallow, apparently, she stopped breathing sometime after the accident. Her arms in a cast, no surprise, it was a pretty bad wreck. Seems like she’s just hooked up to an oxygen tank while her lungs recover, aside from that there’s a note of stitches having been done.

>Try and find a way to move her, you can’t leave here with Blackwatch.
>Leave her, Blackwatch may be using her as a hostage but they need her alive, it’s too risky to move her.
>Maybe you can wake her up? It shouldn’t be impossible.
>write in.
344 posts and 5 images submitted.
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>>1490566
>>Maybe you can wake her up? It shouldn’t be impossible.
>>
>>1490566
>>Maybe you can wake her up? It shouldn’t be impossible.
>>
You look around the room for a minute, but then decide, your going to wake her.

>rub her shoulder, the good one.
>there's an adrenaline needle on the table nearby.
>sleeping beauty method, try kissing her.
>write in.

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(morph)- Quest

Theme: https://www.youtube.com/watch?v=Ikn4B7jq6Ic&index=26&list=RDMMyXib6uWnj04
You pick yourself off the floor and dust yourself off.
You wonder how long you’ve been out cold but at least you know it’s night as blue light shines through the broken glass window on the far back of your lab.

You look around, to your left, the remnants of a failed experiment. Why did you try to do it again? The thought leaves you as you see a mix of sand and tar everywhere is plastered on the walls, glass pieces are blistered into the tar mix, pretty clear of something gone wrong. “This was a pretty big mistake” you mutter to yourself. The land lord is going to kill you. Probably not, but you’d like to fantasize about what you’d do.

You snap out of daydreaming pretty quickly. It didn’t end well.

You decide to see if your lab pets are alright. The tar mix is pretty nasty and can be toxic, at least that’s what they told you at the college. “Is it toxic to only me or also lizards” You’re not sure. Better safe than sorry you think to yourself.

You look over at a shattered fish tank. Well its not really a fish tank, but you re-purposed it to make it into a nice lizard home. Wax the lizard is there pretty contempt with his surroundings. You are relieved at this. However your attention quickly goes to finding Wick.
You glance around your lab frequently looking for where Wick could be.
After several unsuccessful minutes of trying to find him you give up. You think to yourself he’s probably hiding somewhere close.

“He’ll be back” You reassure yourself. You pick up Wax and put him and the remnants of his belongings in the spare tank in the back.

After looking around your tattered place and eyeballing the cost of replacing half your lab while looking for wick you decide to see if you are alright yourself.

“Let’s start with something simple”
What’s your name again?

[] (write in)
16 posts and 1 images submitted.
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>>1498348
>name
Jebediah Mansfield
>>
>>1498348
>name
Jimmy Russels
>>
Theme: https://www.youtube.com/watch?v=7aDQbabFQRA

Jebediah, Jebediah Mansfield

That’s right.
Your mom was the person who named you even though your father never really liked it much. Not that it mattered much now. You are a grown adult now who has graduated and is now working as an apprentice under one of the city’s best pseudo-chemists. John Bellerram was his name. Luckily the lab you blew up was not his but your own.

Speaking of blowing up labs, what is it that you were trying to accomplish anyway?

You remember now.

You were trying to fuse Wick a new tar based leg as earlier Wax and Wick had gotten into a small but brutal fight.

You smack your head against the wall because you can’t believe you actually forgot that, even for a moment.
While laying your head against the tar mix you look down.

“Those look weird”

Wait

Those are your legs

Hold on

They aren’t your legs.

You aren’t sure if what you are seeing is right. It is awfully damp and suffocating in the lab. Even more so now with half of it sprayed with tar from your recent experiment. “I’m just seeing things” You say to yourself. You are pretty sure you are lying to yourself. Maybe I should get some fresh air.
[] Go outside and get some much needed air
[] What are my legs and where did they come from

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Just as you return to the bridge, after taking the captain to the sickbay for food poisoning, the alarms explode. "Doctor," you hear from one of the side consoles in an Indian accent, "Captain Graves named you as her second-in-command. It's up to you." Looking down from the burning ship on the viewscreen, it's quick to get up to date. A civilian Federation cruiser is sending out distress signals from just inside the Klingon neutral zone which you are skirting. Crossing it is against the agreements that are the only thing formally keeping the Federation and the Klingon Empire from full-out war. On the other hand, such a civilian cruiser can hold tens of thousands of people. Leaving them all to sink out here in space would make the legendary Titanic's demise centuries ago look like just another old, tired fisher disappearing at sea one night. "Doctor," is repeated in Indian accent. "Awaiting your orders."

>What the fuck do you do, doctor?
26 posts and 1 images submitted.
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>>1496799
Do tractor beams work? We could pull them in with it.
>>
>>1496799

Damn it QM! I'm a doctor, not Jim Kirk! I didn't hack the Kobayashi Maru simulation to make the Klingons fear me!
>>
>>1496816

You're suddenly reminded of watching your father fishing out the a key that had fallen through a grate on the street by tying a string to a stick he tore of a tree in a nearby park. "Employ tractor beams, Officer Ramachandran," you say calmly, leaning over the captain's console with both your hands. "Running calculations, Sir," the young Indian replies. For some reason his eyepatch makes his other eye look like it's bulging, as if desperately trying to make up for the lack of one eye. "No go, Sir, at this distance and with the size of their cruiser, we are the ones who will get pulled towards it." At the viewscreen there is an explosion at the side of the Federation cruiser. "Patching through transmission, Sir," you hear someone behind you. "Help us! Help us!" The message is followed by the sound of an explosion.

>What do you do, doctor?

>Introduction

The Multiverse: Where all fates and hypocrites can tell one story to another.

You have arrived here from the U.S.T.U.C (University of StoryTellers for Unlimited Creativity) for a Training Course on making alternate pathways to make an interesting plotline.

All you need to do is choose which program that would fit your mood, then once you have chosen one, sign yourselves up with a GURPS character sheet (as Your Avatar/Your Character).

Once you fill up everything in the sign-up form, then you’re prepared to enter your course, good luck new students.

Available Programs:
>Making changes from an existing film, tv show, video game, or book property (Name an already existing property once you had checked it)
>Create a Multiversal Crossover Epic.
>Forge Original Characters and create a plot and worldbuilding by their actions.

Submissions end after one to three in-game hours (thirty mins to one and a half-hour in real life).
49 posts and 7 images submitted.
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You have seven minutes until submissions are closed.
>>
>>1497059
>>1497194
Fine jesus,

>Forge Original Characters and create a plot and worldbuilding by their actions
>>
It seems that we have a little delay here, the submissions will hold open for 30 minutes until we would fix some of the technical issues at our U.S.T.U.C

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Rolled 1, 5, 1, 4 = 11 (4d6)

In twelve minutes, at 11:55 pm, the last train of the day will arrive. After this train any commuters will have to buy a full days pass, and so some people stand around the platform, waiting. This area of the station is unusually quiet. The fluorescent lighting is bright and even here tonight. Someone must have paid the top rate for premium illumination. By this light you see that the stations sign has been vandalized. Where it used to read 'Welcome to HyperRail Bob, Sponsored by Railco. We are the government.' it now has red paint sprayed over most of the text to read 'Welcome to a deathtrap that claimed 10 lives' with a sloppily done adjustment made in blue to make it '11'. Probably just competition trying to get an edge and an ironist getting in on it, you hope to yourself; nothing to worry about. Silently thanking whoever has paid for this light, you review your written ledgers for the day.

After a little time passes your friend taps you on the shoulder and whispers, "Why is it so quiet in here?"

"You haven't noticed?" You reply, honestly surprised. Claire is usually more aware of her surroundings even though she doesn't wear an amplifier. "There's a Peerless Beverage Co. employee on one end of the platform and a Supreme Beverage employee on the other end." Several people quickly leave the terminal. "It's only a matter of time before one of them notices the other. People are planning what to do." The platform becomes deathly silent. "I'd also like to mention to anyone listening in that I am an accountant and am still in practicing business hours." A moment after you finish speaking you hear footsteps break the silence. Works every time.

A man in a black suit approaches another man in a shirt and tie with his face obscured by a book. He reaches his destination as smoke begins to billow around the reading man's head. The unassuming man in black moves slowly and appears unhurried as he positions a hand into for a handshake. He coughs into his other hand, once, and then utters a single sentence. "Hello sir, I'm with the government and I'm here to help."

The man in the shirt and tie closes the book sharply and spits a half smoked cigarette out onto the concrete floor. He calmly replies. "I am the government." Then draws a concealed handgun and uses both hands to level it at the first man's face. "How can I help you sir?" The book hits the ground.

>Hire a mercenary from the crowd.
>Survey the situation. (looking for what?)
>Wait to see how this plays out while talking to Claire.
>Ask if either men would like to purchase your skills.
>Offer one, or both of the men your services.

(Roll is for how many people are on the platform.)
61 posts and 3 images submitted.
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>survey the scene, loking for social clues on how acceptable this sort of behaviour is

>Remind myself why these gentlemen might want to hire me.
>>
>>1489840
The man in the suit replies, leaving his hand to hang limply in the air at breast height. "Sir, would you please come with me for questioning." What a lucky day this has been, this is your second chance to seize on an opportunity to do some field work. With the peacemakers having had to leave for the the front, you've been racking up mediated dispute fees all week with impunity. Sure maybe one of these companies might retaliate, but that's not your problem. You are the government after all. Of the people left in the terminal once this scene started there are seven others there aside from you, Clair, and the two men. You survey the scene and find that three men, likely mercenaries, have taken out their own weapons and point them at the ground. Two of them hold handguns but the third has what appears to be a grenade launcher. You take a step back from the man with the launcher and he look to you, anxious. The other two men look back and forth between you and the businessmen.

The man in the shirt replies while cocking his gun. "I will not be coming with you for questioning." The man in the suit moves quickly at this remark, his raised hand shoots out as he suddenly lunges forward. He grabs and breaks the wrists that holds the handle of the gun, but he gets shot in the shoulder in exchange for this disarmament. The man shouts as his wrist is broken. "I am the government!"

The now bleeding man shouts as well pulling out his own weapon, a sawed off shotgun, from within his suit-jacket. "I must insist!" The disarmed man dives for his weapon, and by doing so manages to avoid the shot gun blast which instead of killing him harmlessly impacts the wall behind him. The man is on one knee now, holding his weapon in his good hand, and aiming at his attacker.

"No, you must desist." Is the only reply of the man on the ground. They hold a silent standoff like this. Now is your chance, the possibilities are all so lucrative. You could hire a mercenary and demand, at gunpoint, that the two men pay for the emotional damage this even has caused you. You could offer one or both of them your services in hiring a mercenary to resolve this themselves. You could offer, for a fee, to mediate this dispute. Yes, being an accountant has many perks, but this is your favorite one; when people need to make high danger transactions like these, an accountant is simply a necessity.

>Hire a mercenary from the crowd.
>Survey the situation. (looking for what?)
>Wait to see how this plays out while talking to Claire.
>Ask if either men would like to purchase your skills.
>Offer one, or both of the men your services.
>>
>>1489882
>>Wait to see how this plays out while talking to Claire.

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>>https://www.youtube.com/watch?v=WUW2hRQkegM

Welcome to Spirit Detective Quest! This quest, as the title suggests, takes place in the world of Yu Yu Hakusho, though it does not take place during the events of the show. You're a young highschooler, one who will find himself granted the title of Spirit Detective, and will be charged with tracking down demons and other supernatural criminals.

>Rules

Each time I make an update, there will be a ten minute window in which you can vote between various options I have provided. Write-ins are accepted and encouraged, but I do reserve the right to veto them. Once ten minutes have passed, the option (or suitable combination) with the most support will win.

You can choose multiple options, but be mindful of when that doesn't take any sense. Saying you want to go talk to someone and then talk to someone else in one post doesn't make much sense.

Also, in combat, I may veto selecting multiple options depending on how feasible that seems.

As far as combat, you will roll to attempt different options. I will not tell you what the number needed is ahead of time, so use your heads and balance risk/reward. Sometimes, you should take riskier options if they can yield greater payoff. Other times, it's best to play it safe. Use your judgement.

This is not Dragonball, and while there are sometimes ways to bring back the dead, they are few and far between, so do not assume that anybody you kill/let die will be coming back.

I hope you all have fun.

Previous threads

>>http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=spirit+detective
25 posts and 2 images submitted.
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http://www.strawpoll.me/13042344
>>
Time for ghost lolis
>>
>>1497504
Uhull spirit detective quest!!

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You are Allen Starwind, a starship captain and veteran of the Great Interstellar War. Your starship is old, yet (mostly) reliable, and you must take on jobs in order to bring in enough cash to keep it flying. Last time, you did some stuff on Mars, headed to Earth, and agreed to a request from the newest member of your crew. Good luck, and fair skies.

Twitter: https://twitter.com/ZapQM
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Starcaller
59 posts and 8 images submitted.
>>
You sigh, looking out through the shuttle window as it begins to enter Earth’s atmosphere. You aren’t quite sure how you ended up getting talked into accompanying Samantha on her trip to her hometown, but you’re going now. Though, to be fair it isn’t just you. Cynthia sits next to you as well, having insisted on going along (she was actually the one who convinced you to go).

“Something wrong?” Cynthia looks over at you, raising an eyebrow. “You look tired.”

“It’s nothing,” you reply. Of course, you don’t mention that you had planned on getting a nap while Samantha did her business planetside. Yawning, you look back at Samantha, who sits in the row behind you. “You excited?”

She looks up from the small magazine she picked up earlier. “Yeah,” she nods. “I mean, I’m a little anxious. It’s been two years…” She sighs. “Not much point in worrying about anything though.”

“Agreed,” Cynthia replies. “So where does your family live anyway?”

“Indiana,” she says. “They live a little way outside of a town called Kokomo.”

“Huh,” Cynthia says. She looks up at the screen at the front of the cabin. “Well it looks like we’ve still got a few hours before we touch down.” Looking over at you, she shrugs. “You may as well get some shut-eye.”

>”Sure.” (Take a short nap)
>”I’m fine, really.” (stay awake for the rest of the flight)
>>
>>1494950
>>”Sure.” (Take a short nap)

WELCOME BACK ZAP
>>
>>1494950
>”Sure.” (Take a short nap)

>This Quest is based in an unified galaxy, the hostile alien civilizations have been forced into their Colony ships and sent far off into space. Where there should be peace and harmony however, is replaced with pirates that prey upon the weak, there are also whisperings of the hostile Xenos returning to the Galaxy with a fleet, a fleet much larger than anything the galaxy could create.

>This however, doesn't matter to you. You're a bounty hunt-err, Junior bounty hunter on your Home-planet Xiros, which is currently beset by the Dread Pirate Grya and his formidable Armada, which according to legends is incredibly powerful.

You wake up and stretch in your bed, preparing for quite possibly the most boring day of your life. Your mentor Soliqua has given you the day off from training. There isn't much to do on this cesspool of a planet except go off the bar or look for fights in the Slums. Perhaps you could even look for the Pirate yourself?

You stand up and look in the mirror, gazing over your form.

>You are..

>Male
>Female
36 posts and 4 images submitted.
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>>1493193
>Male
Can we have a "savage" appearance?
>>
>>1493193
>Female
>>
>>1493197
Sure! We'll get to appearance after this gender stuff.

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Last Thread: >>1459705

Twitter: @The_Renexizious

Discord: https://discord.gg/BbzTura

Character Sheet(Full!):https://drive.google.com/open?id=1jI0aGxA_2h3SAcPYri-1fdgskbK3IbtfEzSLJ7VY9gU
Character Sheet (Renexizious Only!): https://drive.google.com/open?id=1xgNKMzLUZS9L05DUCxmsvuYs-bGPIRpQsFv5k7oaBBk

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Last time on EDQ, anons diffused the situation in France and are taking care of the problem going on in Hansodr.

Currently, the on-going situation in Hansodr is quite stable, besides for the fact your charging a town hall alongside a fascist milita...

A small problem does show itself though, as due to your dragotaur form you are under a shitload of fire... Your armor might even break if your unlucky...

Roll me a 1d20+3 to see if you can get past the concentrated fire!

+2 if you can find a way to stay low in your dragotaur form and expose yourself less.
+2 if Ren can just miss all his wives lustfully and wish he didn't have to deal with this stupid uprising...
1095 posts and 42 images submitted.
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Rolled 3 + 3 (1d20 + 3)

>>1489962
>>
Rolled 12 (1d20)

>>1489962
>Naruto Run
>Why do I have to fight my own populace, when I could be having a good ime, tumbling all of my wives at once?
>>
12+7=19

You manage to get to the other side and flank the town hall... Two communist werewolves seem to be guarding this door...

Roll me a 1d20+4 to take care of them!

+3 if you can come up with a brutal way to beat up/kill werewolf communists!
+2 if you can also be angry you can't be back home with your wives.
+1 if you can also warm up a bit.

>Statistics: https://docs.google.com/spreadsheets/d/1p2K_evlFKjbblbSTf3ZSf-0xECyNHEeiQEgyiFdADcw/edit?usp=sharing
>Character: https://docs.google.com/document/d/1F43-0W17qNQ3Q_FwOOQPYw8Rf4HmSCFrEcAv-uOPQD0/edit?usp=sharing
>Tasks: https://docs.google.com/document/d/1agFmzgoNb0jeqd2G9H2voZ5Zm4N6fxPTQXQyt_GY9ec/edit?usp=sharing
>Rolling Rules: https://docs.google.com/document/d/1D6xlxpzfqF_rC2iemL-OGhFkNK4uiy8PZdvjkkdVBPU/edit?usp=sharing
>Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=shipgirl+commander
>Twitter: https://twitter.com/DiceToTableTop

‘I… try to regulate it?’

You shrug.

You were clueless when it came to the more intricate details of KanMusu behavior. Outside of the basic explanation they gave on the precautions and risks to each candidate that wanted to elevate themselves to the rank of Commander, there hadn’t been any specific lecture on the topic of the Super Dreadnoughts. In fact, there had been specific focus on the Destroyer and Light Cruiser type KanMusu… and even then, you’re loath to admit that it was any more relevant to you than the gibberish Akashi had crammed into your brain.

Which it was, really, but… you weren’t a dropout a few times over if you didn’t have that particular ability to file things away in some corner of your memories and just not be bothered to pull it out again.

Musashi, to her credit, doesn’t seem to look like she was holding it against you.

You’re not sure whether to take that as indicator that you had a long way to go before winning this war or if it was just a testament to her patience with your antics.

‘When the rules change, when they flip,’ she pauses briefly, turning the triangular shape in her hands into a rough circle, ‘the string doesn’t hold the weight anymore—instead, the weights are used to keep the string from breaking when struck. At the threshold, my core and yours are synchronized to the point where you act as less of a stabilizing presence and more of a passenger. The rules are changed as I draw power…’

For emphasis, she reaches out, touching your chest with the palm of her hand.

You feel… something coming from her.

It’s cold, tight… and while you can certainly feel it on you like an iron pressed down onto your chest, you experience an unfamiliar sensation—one almost opposite to what you had felt those weeks before with Kaga. In fact… you’d take the extra yard and describe it as eerily opposite.

Where Kaga’s act of melding of the Streams had embraced and held you, mixed as the results were… Musashi seemed like she was restraining herself from doing the same.

‘This connection’s a lot more… exclusive.’

>‘I think I’ve heard enough. Let’s get this started.’
>‘I think I’ve heard enough. Let’s put this aside for the time being.’
>‘I don’t think I follow.’
>‘How’s this a danger?’
>Write-In
185 posts and 22 images submitted.
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>>1489422
>>‘I don’t think I follow.’
>>
>>1489422
>>‘How’s this a danger?’
>>
>>1489451
>>1489456
Flipping a coin. Coin flipped.

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*Scene*
You are a German Strobtruppen, Regiment number 394. You and the other soldiers *Anons* are in the trenches, waiting for the battle to commence. The date is May 25th, 1916.

((If you want to play, choose your name and what type of soldier you want to be. Medic, Support, Sniper, Infantryman, MG, or Officer.))

((I will be the game master, so click on my ID so you know when I call out an action. I will say when artillery starts, advance starts, or scouting duty.))

((Sorry if this is really bad, but I'm brand new to this. In fact this is my first thread on /qst, so sorry if I mess up.))
64 posts and 7 images submitted.
>>
{{just bumping.}}
>>
>>1497322
The morning is wet, and mud is everywhere. It's cold for may, 54 Fahrenheit. You can hear artillery exploding on no mans land.
>>
>>1497322
Would like to play, but i have no time right now.
Have a lil' bump, OP.

PREVIOUSLY ON STARSHIP IDOLS: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Starship+Idols

You sit back in your chair across from Lieutenant Baxter. Baxter, small little girl that she is, still manages to creep you the fuck out with that typical Psi Ops bullshit. The cigarette between her lips, the near constant scowl on her face, the closed up body language. It’s like every second she’s judging your use for the Federation. You never did much like Military Intelligence, they had their uses, but Psi Ops was never popular with anybody. And it wasn’t going to suddenly be popular now.

Lieutenant Baxter places down a folder filled with papers on the table. The room was dark, save only for the lamp illuminating the steel table before you. Baxter took a drag, lighting her face up for a second with a warm glow before it dissipates again. “I’ve decided to requisition the Idols for a classified assignment.”

“Oh?” You lean forward. “What is this about?”

Baxter opens the folder, then slides it over to you. “Colonel Urban Holland of Starside RnD has requested that a Military Intelligence team investigate one of his research outposts in the Inner Systems. It’s gone quiet, and it doesn’t respond to hails. An investigation team was sent in two weeks ago, they haven’t come back since.”

“So… you want to send my girls instead of a highly trained Pathfinder team?” you ask. She nods. “… why?”

Baxter stares at you, then rests her arms on the table and leans forward towards you. “Way I see it, Lieutenant. It’s a typical bug hunt. You go in, you let me investigate, you go back out. There doesn’t need to be much too trouble is there? It would be a waste of time to recruit Pathfinders for this mission when I have a fully trained MI team right here. Especially one that owes me a favor.” You freeze. A favor?

You stay quiet. Damn it. You do owe her a favor. “You’re cashing in that favor now?” you ask.

“Yes,” she says. “Because guess what, there’s a lot more in your dossier that you may not be aware of.” She pulls out another folder then slaps it down. On it was a photo of you, a Lieutenant fresh out of Sanctuary. There was your service record as well, along with comments from Military Intelligence. “Lieutenant, as a Military Intelligence Officer, it’s my job to clear skeletons in the closet.”

“You’re blackmailing me? For what?”

“Not blackmailing.” She taps a paper slowly, idly. “There’s nothing to blackmail you for. Yet.”



“You really think the Federation values honesty anymore?” she asks. “You owe me a favor. I’m cashing it now. Let’s make it easy.”

“We’re in the middle of a tour.”

“I don’t care. Are you in or not?”

> “I’m in.”
> “Give me some time to think.”
> “No. Piss off.”
> Other
41 posts and 2 images submitted.
>>
>>1494734
>> “Give me some time to think.”
>>
>>1494734
> “I’m in.”
>>
> “Give me some time to think.”

“Give me some time to think,” you say.

“You’re in then,” she says.

“I said, ‘give me some time to think,” you hiss. Baxter tilts her head, then shrugs. She picks up your folder, then points to the folder on the mission.

“That’s yours to keep,” she states. “Study it. Then call me within eight hours. I’ll be waiting.” She stands up out of the chair then, pulls on her peaked cap. “You had a nice concert tonight, Lieutenant. Hope you have a good night.” She tips her cap to you, then sets out the door.

You lean back in your chair, alone in the dark room. It was just another room in the annex, set aside for your meeting with her. But sitting in this darkness now was giving you the shakes. You quickly switch the lights on full, letting you bask in the light. Good, good. To be frank, you weren’t sure if you had any choice in this matter. You do owe her a favor, and even then, she represents Military Intelligence. What they want, they get. After all, they asked for the Queen, and you brought it to them.

Question is really if you want to be a stubborn little bitch.

Mills steps inside, having stood guard outside the door. “Lieutenant. Everything okay?”

“Peachy.” You lean further back, slouching. You kick your legs up onto the table, taking the folder into your lap. “… tell me, Mills. What do you know about Colonel Holland?”

“Holland?” Mills shrugs, leaning on the table next to you. “Colonel Holland I met once. During my time as a Pathfinder. He always requested live specimens of Arachnids.” Really? Interesting. “He’s one of those people you know. The transhumanists.”

“Oh. Those lot.” You roll your eyes. Transhumanists. People who believe humanity can aspire to be something greater, yet don’t appreciate the lot they’re given in life. Spoiled brats. The only worse people than them are hippies and peacemongers really. “What does that have to do with it?”

“Well. I got to see the inside of one of those labs once,” he states. He shakes his head. “Suffice to say, that is probably the one time ever in my life I ever felt sorry for a bug.” The two of you are quiet for a few seconds. “… so what does this have to do with anything?”

“One of his outposts in the Inner Systems has gone quiet. The Lieutenant asked us to investigate,” you explain.

“In the middle of the tour?” he asks.

You nod. “I know. I said that to her.”

“Hm.” Mills rubs his chin. “Well. Up to you I suppose, Lieutenant. Girls may not be happy though. Charlie especially.” Right, right.

> Ask the girls their thoughts.
> Call Lieutenant Baxter to accept/deny the mission.
> “What did they do in those labs?”
> Other

Your name is Haskell, son of Sven. A young Norse man of about seventeen, and heir to a family that has long since begun spiralling, and a farm that has been fallow for too long. A father who lost most of his hand raiding, a mother who took ill on a sickness brought back on the longships, and a brother who’s entire raiding party hasn’t been heard from in six months, presumed lost to the sea.

That’s turning around. A local priest explained the recurring dream you’d been having: prophetic in nature, a way for Odin to let you know you’d been chosen as a Paladin, a champion of his religion along with your three oldest friends. Unfortunately, neither Odin, nor anyone else of his pantheon can contact you until you find the mythical Atlas of the Conqueror. It was last held by Charlemagne, and is rumored to be somewhere on mainland Europe. That doesn’t matter so much, though. They say you don’t find the Atlas; it finds you when it thinks you’re ready for the vast responsibility it places on your shoulders.

Important Links:
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Norseman
Last thread: http://suptg.thisisnotatrueending.com/qstarchive/1002973/
Thread 4.5 because Handler didn’t archive it: http://archived.moe/qst/thread/835865
Thread 8.51 because Handler’s still a moron: https://archived.moe/qst/thread/1113929
Character sheet: http://pastebin.com/3YQyKhpV
Relationships: http://pastebin.com/iRfRY4kS
Hander’s Twitter: https://twitter.com/ContractorQM

[s]On my phone for the foreseeable future, so please forgive what I'm sure will be a slow pace
107 posts and 2 images submitted.
>>
You briefly consider shouting something to Svala’s back, but decide to be the more grown up person and simply turn back into Bjorn’s mansion. He re-enters the main room when he hears the door shut, and gives you a questioning look.

“Everything alright there, Haskell,” he asks, slowly and cautiously as he approaches the large, square table in the center of the room.

“Women,” you say simply as you walk up to the other side, leaning onto it’s surface as you shake your head.

“Women,” he replies in kind, nodding at you. “Anyway, you here to talk about that, or what I want out of you?”

“Here for you,” you answer gruffly. “Sick of women for the day.”

“Well,” he says, unrolling a small map onto the table. “The crones say you have... Business in Ireland to take care of.” He pauses, and continues when you give him a small nod. “They’ve twisted my arm, and that’s your next stop. Unless you don’t want to go, not like I can make you.”

“When would I leave,” you ask, eyeing the parchment drawing of Ireland and England. “And who else would be going?”

“Ships sail in two weeks,” he answers, pulling a small ledger from under the table. “Hakon is going, so is Ivarr. Those are the only two from your last raid, though. I assume your pals would be going, as well, but that’s up to them.” He flips through the pages of the book for a few moments before resuming. “This is the only fleet I’m sending to that part of the islands though, they’re usually only good for one a year. If you don’t go with this one, you’ll have to wait for next year. Not sure how Hilda and Helga will take to that.”

“I’m definitely interested,” you begin, looking up to make eye contact with Bjorn. “But I do have some questions.”

“That’s only fair,” Bjorn answers as he lowers his small book down to the table. “Go ahead.”

“What kind of resistance is normally there?”

“Normally it’s pretty light,” he starts, stroking his beard with one hand. “But there have been some grumblings about England crossing the water and taking over. If they have, and depending on how far they’ve gotten, it might end up being pretty heavy, what with English soldiers and all, rather than just house guards.”
>>
“Are we hitting a monastery? Or are there any in the area?”

“None, unless they’ve been put up in the last year. And Christians always take longer than that to get around to doing anything,” he replies, shaking his head. “But as far as I know, there aren’t any. Your fleet will be raiding a few estates of highborn nobles, I’m hoping.”

“Any unusual beasts in the area,” you ask, your hand reflexively rubbing the nearly-healed bite wound on your shoulder.

“The crones mentioned something about a vampire,” he answers as he begins rolling up the map. “Sounds like he’s a pretty big swinging dick in the vampire community, too. I doubt he’d allow any other sentient nasties around his hunting ground. They tend not to, from what I’m told.”

“Where will we be making camp,” you ask, and Bjorn curses at himself softly as he takes the map back out.

“Somewhere in this area,” he says, circling the north-west corner of the island with his finger. “Exactly where depends on the raid master, and where the cliffs break. I’d talk to Torstien about it if you want to be more specific. You can usually find him hanging out around Bow Bjorns, and I bet most of his captains will be there with him.” He waits for you to ask another question, and continues when you’re silent. “Well, if there’s nothing else, then, I’m going to have a bit of planning to do, and a few favors to do for the Crones. So, unless you have any other questions…”

>Actually, I do have more questions
>I’m all out of questions

>Find someone (Who? Why?)
>Do something (What?)
>Go home
>It’s currently late afternoon, about 5 pm
>>
>>1490921
Holy shit! You're alive!

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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
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