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Archived threads in /qst/ - Quests - 115. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

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Having a famous parent can be a real bother, especially if they're an evil ruler of the land. You'd think being the son of the wicked queen of the borderlands wouldn't be so bad, but all your life she's coddled you and prevented you from achieving your own greatness! Sometimes you wish she would go on another evil crusade, so that you'd have the chance to stand on your own two feet for once.

Alas, you simply cannot wait for that possible day and have finally decided after many years contemplating and planning, to escape from her doting clutches and become your own overlord. To make a throne for yourself, rather than sitting hers when she passes it to you. Or maybe not an overlord, but at least you'd like to not still be living in mother's shadow.

Before you leave though, you intend to collect your inheritance early. That is to say, you're going to steal as many valuables as you can, and flee into the night and lands beyond!
1231 posts and 32 images submitted.
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>>1477685

And so it is a week after your 17th birthday, in this setting of ye olde medieval fantasy, having now decided that you won't come of age and still remain mommy's evil little prince. Of course she doesn't know, as your similar attempts in the past have always been foiled by her. So this time it will be a secret, as best you can manage.

Taking this as a parting goodbye though, you don't imagine it to go lightly. You don't want to escape, only to be dragged back by one of her henchmen or monsters. So if you're going to leave, you want to make sure you can stay left by pilfering things of worth and proposing loyal servants to defect, in order to help your departure! The obvious goal though is to obtain what valuables and allegiances you are able to within a short window, the same one in which you plan to escape. The more you can carry off and with whomever at your side, and in the shorter amount of time you can do it, the farther you can get from here and the better your chances.

Currently it is late in the day, in the dread castle from which the evil queen rules with an iron fist. As none know of your plans to escape though, except maybe the high diviner, you currently have the freedom to travel about the dark citadel as you please. Attempts to leave though, will of course be prevented as you are not allowed beyond the outer walls. The queen doesn't want her heir being kidnapped by enemies, after all.

>What are you interested in taking with you, for your grand escape this night? The riches and support of the evil queen are unmatched in these lands, so you are in many ways like a kid in an evil candy store.
>>
>>1477702
Some armor, a couple of weapons, money and gems, food for a week, and finally a horse.
>>
Tomes and artifacts of necromancy. It'll let us travel lighter and also be able to construct our own minions and hencmen from the naturally replenishing resousrse pit that are cemeteries and such.

Also someone who is dumb, loyal, and good in a brawl. Maybe a guard you have a close relationship with?

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A Taste of Home

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Pokemon%20Island%20Adventure%20Quest
https://twitter.com/GobbleQM
Character info pastebin in progress: http://pastebin.com/iB0tb7rz
Dice odds for best of 3: http://pastebin.com/994WTT3g

General rules:

There is a 10 minute voting period after each post. Non-contradictory votes will be combined as best as possible.

Write-ins for all votes are always welcome and encouraged. They may not all make it into the post or be altered to fit in, but I'll do my best to at least try to address the spirit of the write-in.

Very important or contentious votes may be redone in a stricter voting system as circumstances warrant.

Combat mechanics involve three rolls of 1d100, taking the best, and using the base accuracy and crit ranges of the game, roughly, but the 'turn order' will be more like the anime, where sometimes you can do a few moves in a row or be hit by a combo of moves yourself, all depending on circumstances. Stronger moves tend to take more time and have more cooldown than weaker moves, so beware of that timing. Speed is more important for closing ground, intercepting, and other things and doesn't necessarily mean going first. Infact, you can do more than one move in a row like the anime, but so can your opponents.

Call me out on a mistake and receive a suggestive picture, mostly likely a butt.

Pokemon:
Gobble (Munchlax)
Mace (Roggenrola)
Belladonna (Roselia)
Dice (Totodile)

Badges: 3

Location: A tiny island somewhere near Take that holds Mainland pokemon

Recently: You negotiated and brought the Kecleon to a new home, and engaged in an aura mixing ritual with Keira.
814 posts and 139 images submitted.
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>>1483710
Hell yeah, good to see you Gobble. Nice work on the pastebin.
>>
Aw yea lets get this party started

Excellent pastbin Gobble
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>>1483717
[Thanks!]

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You are Joe B. Roundman. A genius teenager that decided to become a hero to protect his city, Bluesville from the massive waves of crime that have been arising lately.

Right now, you're investigating the murders of several taxi drivers that happened in one night.

Your last action was going to one of the victim's apartment and recolect all the evidence that you could find.
16 posts and 3 images submitted.
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Your gear
Right now you have your suit. It gives you a small amount of extra strength and speed, it also has the ability to créate small forcé shields. You can reconfigure it according to your needs
You also have your hacking tool, it allows you to hack devices, and many other things from a distance with the help of your smartphone

Evidence
You have:
A list of the incidents ocuured on a taxi depot
Information regarding one of the victims
some personal potos of that victim

>What are you going to do?
>>
Check the list of incidents. See if there is a pattern somewhere (time occurred, type of incident, etc.)
>>
You do a quick reading of the list, you don't find any pattern, so you discard the less important incidents. Once you're done, you're left with the five most violent and savage ones, an some related to the case:

>A man that lost his wallet, he was saying that one of the drivers stole it, your victim.
>A driver that was fired for a fight with the victim. Apparently, his wife was pretty sick when this happened.
>An ex-girlfriend of the victim, claiming that he cheated on her.
>A man after a horrible accident involving his dog
>A big fight between the victim and the depot owner about the payment

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Some resources: https://mega.nz/#F!rFIDxRRK!IEzkLlroRoPwmDqtxKRMsw

Discord: https://discord.gg/GQMr35k

Character Sheet: https://pastebin.com/G48KCHjz

Dice system: rolls are all d10's. 8, 9, and 10 are successes. Unless stated otherwise on the sheet, 10's and only 10's explode into additional dice (this is called 10-again). Willpower is spent to increase a roll by 3 dice.

Previous thread: >>1440635

Previously in Jerry's life (probably a good idea to read this): http://suptg.thisisnotatrueending.com/qstarchive/1409236/


Saturday. 11:00 AM.

You wave at Diana as you come walking up the street, long boots (scavenged from a Goodwill) on. The alchemist is dressed for foul weather and rough terrain: long pants, heavy jacket, and wide-brimmed hat.

"Worried it's going to storm?"

She smiles faintly. "More worried about you getting ripped up by briar."

"I'm tougher than I look."

You get into the van next to her, taking care to not have any more of your filth-stained clothes touching the car than absolutely necessary. You notice that the seats in the back have been taken out, and that a large, rusty cage has been loaded in instead.


>So, where're we going?

>Sure that'll hold it?... Whatever it is?

>What are we doing, exactly?

>Write-In
175 posts and 1 images submitted.
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>>1477237
>So, where're we going?
>>
>>1477237
>So, where're we going?
>>
>>1477237
>>So, where're we going?

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This world is a world full of magic. Each living creature possess magic and many can harness its power to use in daily life. This has led to the world being full of strife and challenge. The strong rule the weak and the weak serve the strong. You are one with the potential to be strong, but will you be able to reach it and guide your nation to victory while you do so?

Welcome to Magical Civilization Quest. In this quest you shall do your best to lead your nation to victory in a world full of magic and fantastical creatures. Last time you fought a little girl and managed to subdue her. Afterwards you and Tiberius went out in search of the beastcursed village. Here is a link to the archive.

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Magical%20Civilization%20Quest
18 posts and 1 images submitted.
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“We’ll stay for the night,” you say looking around the ruined village. “If we stay we should be safer and it is getting late.”

Tiberius nods and the two of you head to the ruined tents. Using differing bits from other tents you manage to patch it up. After a while the two of you manage to finish and you enter the tent. The two of you grab your sleeping rolls and fall asleep.

When you wake in the morning you head out of the tent. You look over and see that nothing seems to have disturbed the village. Tiberius soon joins you out in the remains in the village.

“So what do you think we should do now?” he asks looking over at you.

A. Head out(roll 1d100)
B. Try looking around again(roll 1d100)
C. other
>>
Rolled 96 (1d100)

>>1476756
>B. Try looking around again(roll 1d100)
There has to be something interesting around.
>>
“I think we should take another look around the area,” you say.

“Ok then,” he replies walking away to look around.

You head off in the other direction and begin to search around the ruins of the village. Starting from the center you carefully examine the camp. You use your wind to help you move items to the side to help you in your search. After a while you come across a collapsed tent. Using your wind you lift it up and are met with a rather interesting sight. Before you is a pair of knives that are unmoved by your magic.

Their blades sparkle in the light and seem to slowly be turning green.

A. Take them
B. Tell Tiberius
C. Leave them

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You sit behind the wheel of you're 74 Dart and wipe your forehead with a small cloth that rests on your dashboard. The California sun is baking you in here while you wait for any sign of your target.

Valentino Juarez, better known as Tino on the streets, is the lead distributor of the Madallow Cartel. Running most of the heroin near the border his death will bring operations to a screeching halt at least for a while.

You continue reading over his dossier until you feel a buzzing. You pull up your phone and hit the glowing green button before holding it up to your ear.

Who are you expecting to hear?
>My Handler, The government likes to make sure their agents stay in line.
>The Boss, working for a crime family has it's perks but for now you're just taking orders.
>My client, freelance work is rough enough without needy clients calling every ten minutes
>I wish I knew, I was freelancing for years before they made me an offer i couldn't refuse.
21 posts and 3 images submitted.
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>>1483141
>My client, freelance work is rough enough without needy clients calling every ten minutes
>>
>>1483141
My Handler. Government spook quest when?
>>
>>1483141
Nigga you alive? I haz question

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Ok, I know what the title says, but actually you're working for me. I just demolished this... creature's home village, and I heard it swear vengeance against me. It's going on a quest to end me right now. It's not really a threat to me, but it's taking a nap and I wanna end it's miserable life in the most brutal way possible. Only problem is, I'm not creative. Any suggestions lads? I promise to make your waifu real if things succeed...
35 posts and 2 images submitted.
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Kill it with kindness, adopt it as your own and wait, let is experience the pain and suffering that is... OLD AGE! And then; in its final moments of ricketing bones and complaining about lack of grandchildren visiting, Devilishly lie to it and say "I love you" smugly smiling once you're sure it's dead.
>>
^^pure genius^^
>>
>>1478962
Absolute madman. Do this and you're going to hell for sure.

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Join the discord:
https://discord.gg/wr6bSKV


MoonQuest: http://lom678.deviantart.com/gallery/61172531/MoonQuest
43 posts and 16 images submitted.
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>>1476893
I'm fucking tired right now but will make the next part tomorrow morning.
>>
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updated trainer list
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>>1476909
Those trainer lists would benefit from having pokémon's names below them (or UBs or whatever)
Because let's be honest, I suck at names and god I can name maybe 3 or 4.
Otherwise, keep up the good work, I'm a bit skeptical for the upcoming stuff but wait and see, you usually surprise us.

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Rolled 42 (1d100)

There is currently much trouble afoot as you decide to board your own ship and discovered things are not as they appear. Plus lots of bots due to how heavily automated it is.

Currently your in the cold racks watching a fight between a funny little bot and army of drones led by a big bot boss. There you ponder on what you should do....and if you should use that strange artifact that was given to you.

Besides that you had to overhear a rant by the Ship's AI and got to see a bunch of adorable little bucket bots murder the shit out of each other before this mess came up.
53 posts and 2 images submitted.
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Rolled 45 (1d100)

old thread >>1438175

and what do?

I am not currently in the best of shape so please excuse the fact that I failed to make a new thread in time. Hopefully this wont mess things up too badly.
>>
Rolled 38 (1d100)

>>1476806
All good Genie. Luckily the discord has a chuck of active players to talk.

Like one person's thoughts

"...The bot was made to deal with organics
Organics behave illogically
Thereofore illogical behavior is result of proper functioning, not rampancy
Also...we could point out that it's odd that in all the time it's been designated as rampant, it has displayed no signs of infectiousness"
>>
Rolled 14 (1d100)

>>1476806
>>1478343
Yep. I want to keep arguing with the boss bot that the funny bot is not actually rampant, and use this to argue why.

Wasn't sure of the best way to phrase it, but that's a line of argument that I hope the boss bot can appreciate.

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OH SHIT NIGGER(s) it's an adventure about killing vampires n shit.

4 vampire hunters is going to infiltrate a vampire castle to kill the head vampire there for casting a spell than kept the world at perpetual night time.
Each hunter needs at least 1 player to be the voices in their head to tell them what to do n shit.

Just name yourself something with the highlighted title under the hunter to identify which team you're going with. Example: Regular Hunter Faggot -> Controls Oswell the regular Hunter
Need at least 1 player for each dude
The more players each character has, the more rerolls that team gets.


Currently the party is snooping around the second floor, looking for vampires to kill.

Previous threads:
http://pastebin.com/sR3G3F2A
https://www.mediafire.com/folder/ici3zlnn9ytyy/ADVENTURES

https://twitter.com/notapaladin
863 posts and 166 images submitted.
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>>1484943
oh shit nigga, I just checked twitter
>>
>>1484943
hey OP, you should replace GAR's character model with a weeb version
>>
>>1484943
twitter is failing me

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Here's our discord where we handle direct communications/secrets.
https://discord.gg/fNwhBwd
Some basic stuff about the civ:
http://pastebin.com/JeLgCpu6
Archive:
http://pastebin.com/sJUQB60g
We have a wiki as well!
http://civbulgar.wikia.com/wiki/CivBulgar_Wiki


Year 797

>>Population:30,78m
>>Agriculture:9/10
>>Resources:8/10
>>Manufacturing:9/10
>>Trade:9/10
>>Finances:8/10
>>Morale:9/10
>>Prestige:9/10


>>Buildings: House of Lords,Grand Temple, Gladiatorum, Academies, barracks, monuments, blast furnaces, domed temples,Great Lighthouses, sewers,schools,watermills,windmills,hospitals, baths, Renaissance architecture, stained glass;
>>Economy:three-crop rotation,standartised manoral agriculture,quasi-pastoralism, stable Mark, low debt
>>Culture:Code of Roggar, quality festivals and folk culture, books,printing press, dragonslaying, good arts, calendar,noble manners,Tournaments, basic propaganda, Universities
>>Technology:heavy plough,horse collar,wind mill,sewers,stirrups,good metallurgy,medium medicine,medium natural science,quality mechanics,good crafts,good textiles,medium fishing,improving blackpowder
>>Government:Feudal Contract, good bureaucracy, City Guards,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire
>>Magic: MAGA,quality golemancy,medium alchemy, medium enchantments, medium spellweaving
>>Military:51 000 Proffesionals;Feudal troops and levies, faction troops;
>>Navy:50 carracks, 15 caravels, 1 superboat, DRANK
>>Religion: old gods shamanism, Pantheon worship, Virism


>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development(Cooldown)
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Trade & Finance
>L.Other
942 posts and 76 images submitted.
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>>1476026
>J
>>
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A loud explosion, a booming sound.

The metallic floor plating shakes under your feet, metal creaking under immense stress. Bolts and rivets jut out of the walls' steel panelling, ricochetting in the small quarters, the pipes inside the walls bursting and jetting out a dense vapor-like gas. '''The transport you are in is under attack!''' Alarms blare alive, its sirens deafening. White fluorescent lights suddenly die out as they're shattered and wires cut loose from the ceiling, hanging and sparking. The auxiliary emergency lights come alive, a dim glowing red, set out in a guiding path before you.

'''You are a prisoner''', once held helpless in your cell. Now, for better of for worse, your once imprisoning cell lays broken before you, the energy wall detaining you and keeping you in is deactivated. This is your chance to escape. But to where?

The ship you are in is a prisoner transport, you know most of the escape pods are not near the prisoners' quarters but rather near the crew quarters' and the command deck. However, you also know very little about the ship's layout, and you have to make your way out of it quickly before the ship is shot down!

You have nothing on yourself but basic clothing: a yellow jumpsuit with the numbers '''"023-D"''' imprinted on both your back and front, and boxers underneath. You have no shoes and no socks. Fortunately, your hands are not bound, as you are in one of the low-security prisoners onboard.

'''What do you do?'''
__________________________________

Hi lads, this is my first attempt at organizing a /qst/, so bear with me and be patient! I hope you enjoy your time here if you're interested. I hope my writing isn't too bad.

This story will be heavily based on the events of the game Dungeon of the Endless.

I've decided to keep the MC nameless and not described for you guys to be able to immerse into the story better.

I'll be here all day and most of tomorrow.
47 posts and 6 images submitted.
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>>1478483
On a related note:
forgive my lack of proper text formatting, like I said, first time writing and I'm having a bit of a hard time finding everything out!
the triple apostrophes were meant to bold the text but i guess that didn't work out.
whoops.
>>
>>1478483
>'''What do you do?''
>>1478487
This is the prompt for our action, right?
>''The transport you are in is under attack!''
If so, attempt look for other prisoners to join up with as we move to the crew quarters for the escape pods. I don't think we're allowed much elsewhere with our prisoner status, unless we somehow managed to negotiate with one of the guards for freedom in exchange for risking our lives or being used as cannon fodder.

>>1478483
>Hi lads, this is my first attempt at organizing a /qst/, so bear with me and be patient!
So you haven't read any other quests around here, or read the pastebin advice for new QMs from the looks of it. I could give some advice and a link to what I'm talking about, but it might be better reserved for the end of the thread.
Otherwise, you should be aware it takes a while gain questers for a quest, and it might be a hit-or-miss.
>>
>>1478510
>So you haven't read any other quests around here, or read the pastebin advice for new QMs from the looks of it. I could give some advice and a link to what I'm talking about, but it might be better reserved for the end of the thread. Otherwise, you should be aware it takes a while gain questers for a quest, and it might be a hit-or-miss.
Yes to the first one, no to the second, I haven't spotted the pastebin. I get that /qst/ can be rather slow.

>This is the prompt for our action, right?
Yep!
-------------------------------------------------------------------------------------
>If so, attempt look for other prisoners to join up with as we move to the crew quarters for the escape pods. I don't think we're allowed much elsewhere with our prisoner status, unless we somehow managed to negotiate with one of the guards for freedom in exchange for risking our lives or being used as cannon fodder

You walk over the path highlighted by the emergency red lights, sometimes losing your stepping as the floor shakes beneath you, but you make it out into the main corridor of the prisoners' section. You hear panicked screaming from the other cells, half of them have collapsed, and are in worse condition than yours was in, a few others are empty, the people inside long gone. The more unlucky ones lie holding their knees, in fetal positions in fear, still imprisoned behind the energy cell walls. Heavy metal supports have been dislodged and have blocked the about half of the cells' exits, some crushed a few of the prisoners. Blood seeps out under the blocked doorways into the main corridor, although it is hard to see under the dark and dim lighting, but you feel it with your naked feet, something lukewarm and slippery. You notice that a couple of prisoners are standing a bit further back in the corridor, frozen in fear. A young, blonde woman and a dirtied, skinny middle aged man. You call out to them to follow you, and they snap out of their daze, running over to you. It seems they're willing to follow, but are still too shocked to speak. Those still trapped inside their cells cry out for you to help them out and not leave them inside.

You look around and realize that the guards are nowhere to be seen, and have probably left the prisoners' wing. The door exiting the corridor is ajar, a metal pole jamming it and preventing it from closing. You run through the doorway, finding a new, open room. This seems to be the guards' checkpoint room.

You see many terminals, some still working and left powered, though barely so. Desks and metal storage lockers litter the small trashed room, papers all over the floor. There could be some useful things in this room but you must be quick.

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Previous:http://suptg.thisisnotatrueending.com/qstarchive/1470951/
Char Sheet: http://pastebin.com/fUKdUWLF
-

Fist clash, and white hair dances as I try my best to keep up with Yoruchi's near impossible speed, hold my arms up as I feel the impact of her fists bruising my arms and making my bones shake with every single punch she throws. Byakuya is watching from the steps leading up to his manor, studying and occasionally glancing up to watch us. Though I'm not sure he's getting much entertainment since our friend the captain hasn't been much more than a blur since she decided to surprise me with a bit of training. The second I got back here after I had to do extra duties and work at the sixth division for....well disappearing for a day. Wasn't much and it wasn't hard, in fact I quite enjoyed what I had to do. Glad I'm still not so prideful as to see cleaning up as an insult, in fact I'd say cleaning up most of the barracks gave me some time to think and clear my head....its just been a day since I met my other self and I still have so many questions and to be honest worries.

The first most of which is not being beaten by my dear friend here until I look like I had ink smugged all over me.

"Having trouble, sensei?" Byakuya says, with a smirk that tells me he is just loving watching me deal with what he has to with every time I make him and Aya spar together "are you off practice? I was certain you'd be used to fighting opponents must faster than yourself by now, I mean....you always tell me I need to practice with it myself, with your often at time irritating little sister"

"Yes" I say, struggling to track where Yoruichi is going to hit as she continues her assault, the pain in my arms mixing with the wind blowing over me "But there is a very key difference between the two of them, for one Aya isn't a captain like our mutual friend Yoruichi here, and two"

"She plays like a little girl" Yoruichi says, smiling like she does when she's having a good time, which seems to be whenever she isn't serious with her duties and work "and well I don't"

"Yeah" I say through gritted teet, managing to catch her arm as she takes a swing at me, a slower one with more power and weight behind it that would probably break something inside me or just knock me unconscious "Like a cat"

"Try not to completely destroy our gardens, you two" Byakuya says dully as he goes back to his studies as I get sent flying back from one kick from the dark skinned captain "You know how much Grandfather loves them"

"FUCK!" I yell, leaves and branches falling around me as they break on my back as I flu through the air as Yoruichi chases after me, appearing only in moments as I fly through the air like a bolt of lightning.

"Am I being too hard on you then Kimi?" She asks and doesn't wait for my answer "Well I only have a short break in my duties here, so we have to be quick"

cont
158 posts and 17 images submitted.
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>>1482743

I open my mouth to respond, probably with an insult and then I hear rushing water...wait rushing water? That means I've been kicked back all the way to the waterfall and....this is going to actually hurt isn't it?

roll 1d20+endurance

Sorry I missed yesterday, really am
>>
Rolled 6 (1d20)

>>1482746
Hi Hm!
>>
Rolled 12 (1d20)

>>1482746
It's alright HM, you're here now and that's what matters.

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> Tuesday, September 1st, 2015

SITUATION: http://pastebin.com/ziMsX6th
MECHANICS: http://pastebin.com/49M2eE8Z
THE RULES: http://pastebin.com/BEsprkBZ
THE TANK: http://pastebin.com/sJsgig6B
THE DIVISIONS: http://pastebin.com/xCQZAdqU
THE SHOP: http://pastebin.com/v6xeDRXj
DANON’S THE TEAM: http://pastebin.com/bUU2v0z8

First day of September and already you were dreading the incoming arrival of the new school year. Technically speaking you arrived with the first wave of new girls over the summer. But that only accounts for a small number of new students arriving to LGA. The real meat of it all, both new girls and girls returning from summer vacation, comes past labor day.

Next week would be the week that can possibly make or break your career here as an Office. It’s one thing to help manage the school when it’s on summer vacation. It’s another when it’s the school year and everyone is back to their academics.

Perhaps if your crew needs help with that kind of stuff you will help them. Would be nice to spend more time with them you suppose.

For now though, you pull on your uniform. You’re close to deciding whether or not to come to work today when you receive a phone call. “Commander Zumwalt, Logistics,” you answer.

“Zumwalt, it’s the Captain.” The Captain! You stand stiffly in the lockerroom as the other girls get dressed all around you. “We have an emergency in A Block. I need you to go down there and restore order.”

“What happened?” you ask.

“Some idiot brought their pet grasshoppers onto the ship and they got out and now they’re eating up almost all of A Block’s crops.”

Oh. That’s not good at all!

> “I’ll be right down.”
> “I can’t do it now. But I’ll delegate someone to get it done.” (TAKE VACATION DAY: 2)
> Other
71 posts and 15 images submitted.
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HaHA time for tanks.gif
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>>1482246
>“I’ll be right down.”

Quick! Put on our stomping boots!
>>
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Pa pa pa pa pandaneko.gif
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So,GermanSchteel, how's your week been?
>>
>>1482246
>“I’ll be right down.”

File: Minoans trading.jpg (121KB, 736x693px) Image search: [Google]
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In an instant, you awaken, your long silent brain shuddering in its return to the world. A cool, powerful voice fills the space of your mind, the tone of earthen power behind it driving into your still fresh thoughts, inquisitive, demanding, powerful. It asks you something, in a language you do not speak, but that you yet still understand.

"Who are you?"

You can feel your mind twist and shudder under the weight of the strain, as you try in vain to discover from whence you have come. You feel distinct, new, unready, as if you have been pulled out of comfortable sleep into bright sunlight. You do not know your name, your home, your people, or any of what you are. All is blank in your mind, all but the sudden awareness of yourself, and of the power demanding you answer it.

In desperation, you begin to speak, saying the first thing that comes to mind, and in the first language.

> Who are you? From where... and indeed from when?
>You are about to be born in Sumer, between the Tigris and Euphrates, with civilization just no emerging from the first stumbling days of its infancy?
>You are a newborn upon a Phoenician ship, setting sail out from an unknown port into an unknown ocean, bound for distant shores?
>You are to be born among the Hellenes, dwelling in Egypt, within the city of Arsinoe. The world will open before you, and both the Erythraen and Mediterranean seas call to you.
>You are to be born in a further distant age, in a cooler, darker land, before the lighting of the world by word or by deed, with man in the age of his first bloom, the Copper and Early Bronze age upon a primitive vessel in the north sea?
>No, perhaps, in that same place, but later, much, much later, under a shattered Eagle upon the Isle of Great Britain, wild and untamed, as a child of mixed Saxon-Romano-Briton stock?
>Some other place, at some other time? (This is really about living, exploring and subsisting in an ancient, or historical place, with some nods to fantasy and not an entirely realistic world. I will try my utmost to fit the setting that is voted for, but I am not a student of all world history, I can't assure you of the quality of a game where we play as Early Chinese explorers, since I know nothing about Early Chinese history.
36 posts and 5 images submitted.
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>>1478301
>>You are about to be born in Sumer, between the Tigris and Euphrates, with civilization just no emerging from the first stumbling days of its infancy?
>>
>>1478301
>You are a newborn upon a Phoenician ship, setting sail out from an unknown port into an unknown ocean, bound for distant shores?
>>
>>1478302
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