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Archived threads in /tg/ - Traditional Games - 45. page

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>>55380723
>bump limit reached
Yeah, but I'm too petty. Meguca r 4 suffering.

Barrow, J., and Tipler, F. The Anthropic Cosmological Principle. Oxford University Press, 1988.
http://docs6.minhateca.com.br/673192276,BR,0,0,John-D.-Barrow---Anthropic-Cosmological-Principles-%5BOCR%5D.pdf [Click Baxiar to Download]
Tipler, F. The Physics of Immortality. Macmillan, London, 1994.
https://ia800609.us.archive.org/5/items/physicsofimmorta00fran/physicsofimmorta00fran_encrypted.pdf
& http://theophysics.freevar.com/pdf/Tipler-Anthropic-Principle.pdf
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>>55379022
>Isn't there literally a manga that covers the time between rebellion and meguca.
That'd be the Puella Magi Madoka Magica: Wraith Arc.
>>
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>55376979
>Kyouko is and always will be best.
She knew not to waste resources, knew not to waste time on familiars because they do not drop any grief seeds when killed unless they have grown into a full witch, and that a only after eating a few humans -- approximately four or five according -- they will grow into witches themselves.
>>
>>55381424
"The Physics of Immortality" is DRM'd. The first link is, anyway.

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Tidy Edition

>Mars
https://www.warhammer-community.com/2017/09/11/forge-world-focus-mars-sep-11gw-homepage-post-4/
>Graia
https://www.warhammer-community.com/2017/09/12/forge-world-focus-graia-sep-12gw-homepage-post-4/
>Metalica
https://www.warhammer-community.com/2017/09/13/forge-world-focus-metalica-sep13gw-homepage-post-4/

>GW FAQs (1.1):
https://www.games-workshop.com/en-US/Rules-Errata

>FW FAQ (1.1):
https://www.warhammer-community.com/2017/07/15/new-and-updated-forge-world-faqs-july16gw-homepage-post-2/

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
>Everything 8th edition in properly converted pdf & epub, fully bookmarked and linked with in-line errata annotations
https://mega.nz/#F!bF0ExS4D!_XaMECn0K9HiJKUFSopJLA

>Other Megas
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>WIP Math-hammer doc (Thanks Chart-Anon!)
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing

>Last Thread (also reveals if pasta is up-to-date)
>>55377000
410 posts and 53 images submitted.
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Ferst fer da Orks.
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First for I cant wait to field this fucker in 8th.
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Something's coming.

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D&D 5th Ed. General Discussion Thread

>Unearthed Arcana: Eladrin and Gith
https://media.wizards.com/2017/dnd/downloads/UA-Eladrin-Gith.pdf

>5etools:
https://astranauta.github.io/5etools.html

>/5eg/ Alternate Trove:
https://dnd.rem.uz/5e%20D%26D%20Books/

>Resources Pastebin:
http://pastebin.com/X1TFNxck

Previous thread:
>>55376120

Have you ever used any Planeshift material in your game?
375 posts and 31 images submitted.
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how is there still no ToA online zzzzzz
>>
>>55381048
>Have you ever used any Planeshift material in your game?

I'm making a 5e campaign for MTG, so yeah, a lot. Especially since there wasn't a Planeswalker's Guide to Amonkhet.
>>
>>55381064
How about you go buy it on DDB, save each page, zip it up, and upload it?

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If I have to sit here and listen to your bullshit stories, you have to give me something to do.
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>>55381041
Come on man, your competing with television, radio, video games and the internet. You HAVE to make it more interesting.
>>
>>55381041
You said we could be *insert pc option*, so why are we encountering them!
Why are you such a shit GM!
>>
I'll tell you what I don't like about literature.
Literature expects you to read through mountains of exposition. Paragraphs of character description. Pages of descriptive settings.

I swear to god, if I'm reading through that much junk, I expect to be tripping BALLS by the end of it. I expect you to have blown my fucking mind. I want to either walk away feeling transcendant or going WTF was that?

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ITT: times players totally surprised you.

extra credit for times it fucked over the party
>party spends forever getting the macguffin
>the sneak of the group goes to brag/inform local boss of his faction, alone
>it's a vampire lord
>hands it right the fuck over to him
>mfw the rest of the players are a special, exhausted sort of mad and it's all directed at him
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What's surprising, that the sneak did something independent or that the party was mad that the sneak did something independent?
>>
>>55380237
>Player A gets into a stupid chase with the law
>Gets caught
>Public execution, give chance for player B to enter a lottery to pull the level and hang him, thinking they'll propose some sorta life dept thing to get him off the noose
>Despite some steep odds, he actually wins the lottery, avoiding having to violently rescue Player A

>Player A decides to sass Player B while he has his hand on the lever
>Player A rolls up a new fucking character
>>
>>55380308
the faction was an optional thing and it's the one token evil faction (zhentarim), it's a pretty good morally/lawfully party despite no LG types, and he went alone to a known vampire lord (at least he knew, from a previous job) with the big bad thing. and expected to walk away with it somehow AND have something to show for it?

internally i was like dude why are you going to

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Dear tg\, help me.
I am looking for decent systems that I can use for my Lovecraftian-themed, Russia in 1920s setting.
With sanity or any other "horror" mechanics + sensible combat and etc for Indiana-Jones like adventures. Call of Cthulhu is not built for action scenes, imho.

Picrelated. I'll explain in next post.
9 posts and 3 images submitted.
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I'm a novice GM and I've been building it for Call of Cthuhlhu, but having finished a year-long campaign, I was left dissatisfied with the system (I was playing 6th ed)

It might not be the system's fault, because now I see that it was built for slow-paced "bookish"-oriented gameplay. I do not fully understand how you roleplay hours in library. And whats the point of rolling for it, really? And even if that it is, action, as I said, lacks a lot.

I was playing more of Indiana-Jones thing. The year was 1924, and Russia just few years after the civil war. Three heroes (scientists, but the field kind) are sent to the deep Siberia, where Tunguska meteorite once fell, and the Evenk people live.
>>
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And so, in the deep forests of Siberia there were too few libraries, and too much threats and cold and wind. For one, I didn't see any decent rules in how to roleplay extreme conditions. I had to come up with mine, but they really sucked just as I do. Have I missed it in the book?
>>
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Now, of course there were also extradimensional horrors, and I kind of like the sanity system, but I do not know better - so the questions is, are there better alternative mechanics?
If not, then I'll just borrow it from CoC anyway. But the combat, the shootouts, dodge mechanic, close combat - all of it is unsatisfying, even though sometimes there are exceptionally dramatic, fast and lethal moments.

Picrelated are people of Evenk, which live in those lands.

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What would a tabletop RPG based on pay-to-win gacha mechanics be like?

Would it make lots of money?

How could the gacha be enforced in the face of groups with house rules?
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What a dumb and cancerous idea
>>
>>55379534
Just play trading card games instead.
>>
>>55379534
You pay the Master not to kill you.

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Hey /tg/, I have a question about medieval ships.

In a D&D game I'm running,I intended to have the players come to an island manned by around 300 soldiers, some mercs, some guards for a nobleman, along with three large (three decked) ships that would serve as their 'fleet'.

But that got me thinking, in order to be more realistic, where can I find info about the person carrying-capacity and generally what interesting sorts of medieval ships are out there.
36 posts and 17 images submitted.
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Wikipedia/Google
>>
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>>55378963
>>
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>>55378963
I gotchu

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Slaanesh was born out of the Eldar, wouldn't she be an Eldar god that just Murder Fucked all the others to death, then got worshiped by a bunch of things that wanted to fuck it. So any dick with a God Sword or Hell Razor kill or hurt it.
Isn't the Emperor by definition a chaos God now that fuck tons of people upon fuck loads of planets worship him as a god
19 posts and 5 images submitted.
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>>55378846
>The Emperor
>Chaos
Kill yourself you filthy heretic.
>>
>>55378846

Eldar were stronger and/or worse
>>
Khorne
Slaanesh
Nurgle
Tzeentch
The Horned Rat
Hashut
and yes, Malal/malice

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Anything goes. I'll start first.
>The Light has conquered the world with eternal sunlight.
9 posts and 1 images submitted.
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>>55378744
Attempting to make darkness is always rendered useless as the rays of the sun pierces and burns through the fabric and materials, rendering shelters impossible.
>>
Secrets are considered "darkness" by the Light, and thus hiding things is considered punishable by Radiance.
>>
>>55378812
with the absence of darkness comes the absence of night, which in turn means the absence of sleep for the living.

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>>55378713
That's not funny, people died.

Try to show a little class, OP.
>>
explanation?
>>
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>>55379281

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What do you think of a campaign that has players looking for a set number of artifacts to beat the big bad? It's a common trope in video games (think crystal stars in TTYD, star maps in KOTOR). Each artifact could be hidden in an environment on the map and the PCs need to go to the town, gather some info, and find the boss and beat him to get his artifact.
7 posts and 1 images submitted.
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>>55378625
How do you manage to post on 4chan without knowing what a fucking MacGuffin is? Been around long before vidya existed.
>>
>>55378805

I always thought of MacGuffins as singular items in a plot but I guess these play an identical role
>>
>>55378832
Then, to answer your question, I'm okay with 'em if they're done well, be they generic or snowflake.

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>want to play a wandering monster hunter for hire
>realize I've basically just made a witcher

God damn it /tg/ What should I do to mix it up a bit?
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Also subconscious character theft thread, I guess.
>>
>>55378573
Change the motivation.

Farmboy looking for revenge, richass in it for sport, nerd making a bestiary, priest out to evangelize his patron and protect the common folk.
>>
>>55378573
Make him gay

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How much should you self insert?

I'm not talking about edgelords who just make themselves for a power fantasy, I mean making a character that has your outlook and beliefs and such.

I find myself putting huge portions of myself into my characters. It helps in some ways, since I'm able to roll with situations and just do what I would do, and it makes for easy fluid roleplaying that I can be confident in and there isn't a lot of guesswork or pondering.

It's detrimental in that I sometimes find myself playing similar characters with other groups or in the next campaign, since there is a general personality and belief framework that Im' going to have, regardless of race/class/gender/level/setting/etc.

It's also detrimental in that I am sometimes afraid of failure for my characters, because I want them to succeed because there is a large part of me in them. But that's also helpful, because I care about my characters and I will make decisions and play the game with investment.

So with all these pros and cons, what do you think on the subject?
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Pretty much all your characters will reflect your outlook on life.

That's just how creation works.
>>
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>>55378210
Well, I have intentionally broken my trend, and played characters who were mean or such, and it was a good exercise in playing the game and developing as a player, but I had to distance myself from the character since I didn't like them as a person.

But I think making characters you don't like is a good exercise in itself, if it's on occasional.
>>
>>55378263

Well yeah, those mean characters act according to your definition of mean.

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Horror is discussed quite a bit. Mysteries too. What about suspense? What makes for good suspense and how can we inject that into our games?
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>>55378042
I want to say HP Lovecraft but the whole industrial/pre-modern themed eldritch horror genre has been overused a bit.

I guess unpredictability makes for good suspense, but not to the point of predictably unpredictable.
>>
>>55378069
Oh yeah, and what >>55378069 is doing. Suspense. Don't make it obvious like if you don't reply to this your mom dies tonight.

Just good little unpredictability and reading this makes you immune to the previous curse.

It's fun to be a goodhearted dick, ya know?

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