Why are Black Orcs both the most disciplined orcs AND the largest orcs? Shouldn't they be the smallest orcs because they're the least orcy?
>>53199491
They were bred that way for slave labour.
> Black Orcs
You mean Dark Orruks?
>>53199534
AoS is such a fucking joke.
Can we talk M&M? First time GM here and we're gonna start stating characters this weekend but I'm unsure on the proper power level for the PCs:
>crimefighter who can see one minute into the future, uses gadgets
>a dude who controls insects
>catperson who can shift from cat to humanoid
I want to keep it street-level but does precognition and limited shapeshifting up the ante too much?
>>53199276
PL 8 should work just fine. You could probably him up to 10, but I find that might be too high if you dont don't want silver age shenanigans. You could go down to PL 7, but I wouldn't go beyond that.
Basically, I like games where characters have a singular power set and can still offer them chalenges. I usually stay between 7 and 10 starting off.
>>53199276
Shapeshifting to a cat is probably not a big deal. Insect control guy is probably going to be fun to build, although if it goes the way I think he'll have summons with Insubstantial, which can be pretty strong and need to be planned against. Although due to the wonders of descriptors, there's nothing mechanically saying just using a flamethrower wouldn't work
For precognition you probably want a dynamic array with stuff like luck control and remote sensing heavily limited by descriptor
>>53199321
PL8 is what I figure. We'll discuss tone and setting when we meet but I envision a Golden Age setting to incorporate the earliest wave of mystery men and villains as well as some pulpy weirdness
How do we make duel/triple/quad weilding viable but balanced?
>>53198877
Make them... Gay?
>>53198877
Homosexuality is the only answer here.
>>53198972
>Implying this isn't going to be the best idea ever.
Let's brainstorm with all the creativity we have left, /tg/.
>>53197246
I have no idea what this combination would even entail... Do you grow monsters, then send them into dungeons comprised of puzzle battles? I dont understand...
>>53197246
Pokemon Mystery Dungeons was the SHIT when I was growing up, I approve of this wholeheartedly, and may contribute to the thread later on.
>>53197246
Doesn't speak to me.
How about this?
Why are bug races so uncommon? Even when they do show up, it is usually as the bad guys in both sci-fi and fantasy. When's a bugger gonna get the respect they deserve and stop being relegated to the stock weird hostile menace?
They were decently displayed in District 9.
>>53197230
The Mantid Paragons in World of Warcraft are pretty dope. Sucks that you had to kill them after they were your bros.
>>53197230
I was very fond of the Klaxxi from Warcraft, but they fell into the stock evil bug race towards the end.
I think people are less inclined towards them because bugs are typically perceived as a nuisance, not something you'd want to play as in a game.
If anyone could direct me to a better board for this, I'd be much obliged.
>>53197015
A better board for what, exactly?
Spaceship aesthetics isn't exactly something the other boards are well versed in, never mind the fuckery that is 40k.
If you want to try your luck with the /v/ autists, be our guest, but they will most likely redirect you to here.
Although if all you wanted to do was start a 40k humour thread, all you had to do was say so.
>>53197080
Or pick one of the other 6.
So, Blades in the Dark. Has anyone tried this game? I bought it early in Early Access but I have never gotten a group to play it with.
What are your experiences with it? Storytimes? Anything?
Bump. Too early for threads?
Last bump
This game looks amazing, but my group isn't suited for this type of games.
Help I've never made a general before edition.
>Daily Dunc
https://www.youtube.com/watch?v=KRsolFOTdOs
>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK
>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/
>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/
>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata
>8th edition FAQ:
https://warhammer40000.gw-hub.com/wp-content/uploads/sites/2/2017/04/New-Edition-of-40K-FAQ.pdf2
previous thread
>>53189680
You know I'm looking at the size of the new Bloodthirster and Lord of Change and I don't really think next edition's greater daemons are going to be T6 anymore
>Local Gm does shitty homebrews based of Anime and Manga's
>Never really wants to do anything standard but fun
>He is the only GM in town
God damn it, just play a normal game for once
>>53195260
Just run a normal game for once.
Sage
>>53195260
Here's an idea: RUN A GAME YOURSELF INSTEAD OF BEING AN ENTITLED SHIT.
Faggot. Not even gonna waste a reaction image on this.
>>53195340
So much this.
Taking some requests for small draws, simple stuff. The more detailed the longer it will take.
Draw a sword
>>53195084
Here ya go
Though, my original plan was to do a regular hand and a half sword, or a claymore.
for me its alpha legion because of the misdirection and tricking other legions/chapters to fight with each other for their own cause.
never got into loyalists but iv been reading up on the badab wars and have taking a liking to some of the smaller chapters involved there
>>53193880
>some of the smaller chapters invovled in the badab war
You too, huh?
>>53193907
kinda torn between Marines errant and mantis warriors, why is picking a chapter so hard
>>53193990
I like the Mantis Warriors, but unfortunately I've only modelled them as trophies taken by my Carcharodons.
Marines Errant are pretty cool too, but speaking from experience halved or quartered colour schemes can be a ballache.
My group of longtime gamer mates on Roll20 is going to be picking up a new player for our next campaign as one of the old guard has too much life shit going on at the moment. As I am the DM for this campaign ,it falls to me to find the new player.
Does anyone have any tricks that would filter out the That Guys with minimal effort on my behalf?
How do you get players to structure their applications?
What are some red flags?
We are playing 5e since we are all semi-normies. Is it worth allowing UA, on the provision I can veto it? Or way too much trouble to be worth it?
>>53193236
>with minimal effort on my behalf?
Impossible. You have to wade through a sea of shit to find even one half decent player.
Step one: Play an unpopular system, like GURPS or something.
I'll play if my schedule allows it, what's your schedule?
It is worth allowing the UA, it allows for some fun options and you can always make it clear you'll veto any options you don't want.
Every time I try to look up a prison map I get awful, boring shit like this. I've got a rough map in my head but I want to bounce ideas around about what might have happened in the prison after it was abandoned.
It's a dwarf-made prison some distance underground, built to hold all kinds of goblinoids during a war a couple hundred years ago. (Maybe 200, I don't really care honestly. I'm the DM here btw)
It's got:
1) a huge pit to hold all the goblins. it's really awful in there
2) some bigger cells for bugbears with stark white walls so they can't sneak around
3) hobgoblins and orcs were grouped together in normal cell blocks
4) very important prisoners were kept bound to a wall in a big circular room. the floor is sloped so anything dropped slides to the middle. it can be flooded with gas in case of a big escape or other disaster
5) Places for the guards to eat, and other useless shit that we all still want to see in a dungeon am I right fellas
I haven't really decided much about what's so different now. Or about what made it so important before, that now we're coming back to it again. I want to include some kind of magical element, but I'm not sure what. I want a questionable experiment to have taken place, but not something too biological like making super soldiers or whatever. That's the kind of theme for a different place I had in mind, way far away so it doesn't matter.
Here's my idea:
After the war was over, orcs and half-orcs were allowed to integrate into surface societies, but still not in any reputable dwarf settlements. All other goblinoids were pushed out and considered vermin at best. Oftentimes the surface-peoples were resentful of the orcs and didn't want to heal them, so lots of them lost some parts. Limbs, organs, anything goes really. Anyway, the dwarves pioneered magical prosthetics that still get used hundreds of years later by their ancestors.
>>53193214
The prosthetics are generally better than usual organs, but I'm thinking they can be "overclocked" by fueling the devices with their own blood. Like -2 constitution.
One of the players is a half-orc so I would like to include a functional implant/prosthetic, that they can decide if their character will want to use or not. I really like this idea, obviously, but I acknowledge it might be a different theme than what they're going for.
>>53193331
The players ended up here chasing down a bunch of kobolds that blew a hole into some nearby mines. They blew up tons of tunnels and just uncovered this abandoned dwarf prison. I don't really know where I want this game to go past this session, so really any ideas are welcome.
>>53193214
Prisons usually will be boring. That's because nobody cares about design, just an efficient way to hold prisoners.
The only way I can see any kind of prison being unique is if the prison is one part of a larger complex, or is basically not a prison but some kind of torture station that would have varied rooms. But even then torture is simple and you'd only need cells and a few rooms to do the torturing. It's like you want an efficient and utilitarian place to be designed like some sort of palace. They don't mesh well and nobody would do that.
D&D 5th Edition General Discussion
>Download Unearthed Arcana: Revised Subclasses:
http://media.wizards.com/2017/dnd/downloads/UA-RevisedSubclasses.pdf
>Official Survey on Unearthed Arcana: Revised Subclasses:
http://sgiz.mobi/s3/6a608a27c7c9
>5etools:
https://astranauta.github.io/5etools.html
>/5eg/ Mega Trove:
https://mega.nz/#F!oHwklCYb!dg1-Wu9941X8XuBVJ_JgIQ!pXhhFYqS
>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck
Last time on /5eg/...
>>53186359
Is there such thing as preparing too much as a dm? Planning a campaign and I'm trying to set up the initial area the party will hopefully crash at, villages, towns, the occasional dungeon and things that reside in these areas and they haven't even set up their characters yet.
How do you keep a hireling from just being a DMPC?
>>53193165
By giving someone absolute control.
Pathfinder General /pfg/
Let's talk about Perform! What good things have you done with Perform that WEREN'T just using it as part of a class feature? Like, legit, default uses of Perform. Have you ever put on huge shows and gotten famous?
Unified /pfg/ link repository: http://pastebin.com/hAfKSnWW
Current Playtests: https://pastebin.com/quSzkadj
Old Thread: >>53186527
The synethesia gas trap from the emerald spire floor 3 gave me some ideas for using it as a date rape drug on one of the players. It crosses sensory information so that you feel what you see, you see smells, and you smell what you hear, etc. Im gonna have the cleric of the level date-rape one of the captive pcs just for fun.
Am I doing this right? We're in agreement to do the scene, but I put in the drug use as a suprise.
>>53192117
I've used Perform (Oratory) checks to inspire a crowd to overthrow their corrupt monarchyso we could loot the town for the mcguffin while everyone was occupied.
>>53192117
I've scored a 108 on a Perform (Dance) check in combat thanks to exploding dice houserules.
Proceeded to use it as my AC (Thanks, Mithral Current), traverse the entire battlefield in a single turn (Thanks, Mithral Current), draw an AOO from every enemy and be missed every time (Thanks, Mithral Current), and deal around two thousand points of net damage in the process (Thanks, Mithral Current).