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Archived threads in /tg/ - Traditional Games - 1133. page

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> Sandtroopers
> wear white armor in the desert
16 posts and 3 images submitted.
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>>53200972
>Navy Crewmen
>Wear blue uniforms while serving on a grey ship
>>
>>53200972
The desert can have white sand.
>>
>>53200972
Wearing rags would be cultural appropriation of the sandpeople

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How are dragons normally handled in your campaigns or quests?

How was your last encounter with a dragon?

Do you think Dragons are good romanceable options?
20 posts and 6 images submitted.
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>>53200910
In My Setting (TM), there's three types of dragon.
The really old ones, who tend to have set up private demiplanes that they rule however they please. They're practically gods, and about as likely to show up in a campaign.
The old and savvy ones, who realize that they can be killed but won't if they're not dumb enough to pick fights. These tend to be in positions of power high enough that they're important but low enough that there's people who would be easier and more rewarding to kill.
The young idiots, who haven't yet realized that while being a dragon means winning 99% of fights, it also means dying in 1% of fights. Tend to be headstrong and power hungry, leading from the front and dying in dramatic ways.

Generally, any dragon the PCs encounter will be a young one. They're good antagonists, rivals, villains, or flashy bit players.
The old ones tend to be quest givers if anything.
The really old ones might send an emissary to a kingdom offering a bounty on a rare item or specific deed, but no way in hell are they showing up in person.
>>
>>53200910
In the setting I'm currently building, my Civilized Orcs have domesticated dragons.

Doggo dragons
>Horse dragons
Ox dragons
>Cow dragons
Hawk dragons

Any animal that exists, my Orcs have a dragon version.
Mostly because they're trapped in The Frozen North, where only Orcs and dragons can live comfortably.
>>
>>53200910
>>53203736

>How was your last encounter with a dragon?

The Orc PC has a Hawk dragon pet

What makes the realm a bad place and the dragon blooded the bad guys?
12 posts and 2 images submitted.
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>>53200499
Setting lore.

That's all.
>>
Dorky haircuts.
>>
>>53200499
They're kinda big on eploiting their client nations
Also, the want to kill Solars and Lunars which are preceived to be the good guys by some of the more braindead parts of the player base

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Unironically, How do you write a good batshit crazy/LolsoRandom character ?

I'm planning to make one as a chaos god for a game of godbound.
47 posts and 14 images submitted.
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Go to the roguelike general on /vg/ and ask them about Xom.
>>
Do the first thing that pops into your head. The very first thing. It doesn't matter how silly or dumb it is, do it. That guy over there talking to you? Bored now setting the table on fire.
>>
>>53192672
No, you gotta do the opposite of what you first think.

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Say your about to run a campaign and all your players are playing non-humans. How would you go about depicting humans as an NPC race? And by that I don't mean "same as usual but you just can't play them LOL" but as if they were non dominant and uncommon, something that appears on an encounter chart like Orcs or Giants or Illithids. Something to be fought or negotiated with. An obstacle to be negotiated, in other words.
What kind of society would they have? How would they behave? Friendly/Hostile/Neutral? How would your party interact with them, if applicable?

Basically I want to hear how you would write humans the same way we write about non humans. I already have an idea on how to do it, which I will reveal later if this thread generates interest, but I want to hear what you guys say first.

Bonus: Whats the best way to describe them without your players realizing that they are humans, and how long could you keep it up?
35 posts and 8 images submitted.
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>>53191019
Refer to them as "featherless bipeds" and hope none are particularly well versed in philosophy
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>>53191019
Behold! A Man
>>
>>53191019
>humans
>not dominant
uh
uh
uh
i don't understand

"Tastefully Altered" Edition

Previous Thread: >>53180462

RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

>/tg/ EDH General Discord
https://discord.gg/UE9Vqzu

CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface.
http://magiccards.info/

>Thread Question
Tell us about an outstanding play that you or someone in your meta made. We'll know if you're fibbing us, anon.
354 posts and 49 images submitted.
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>>53188490
>"Tastefully Altered"
>>
Anyone else play in a 75% meta/playgroup?
>>
>>53188578
Have you guys ever regretted making a post in 4chans forum?

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How would you play a Double King character
85 posts and 15 images submitted.
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Fucking ay, as long as none of the party was royalty, and everyone was down for mass regicide...

That said, it'd be hard to avoid falling into the chasm of dick-ass thievery
>>
>>53188425

> missed the 'how'

Fuck
>>
>>53188425
I've seen my share of roleplaying groups and the only time everyone wasn't down for mass regicide was when we got too powerful and moved on to deicide.

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BEHOLD MY DEMONS!


post pics of demons
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>>53186785
>>
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OP was phoneposting edition.

So far, we have:

>I
Leviathan Host - Marduk Engur

>II
Golden Mountains - Pacha the Earthquake

>IV
Silver Blades- Linares

>IX
The Sentinels - Je'She of the Watch

>XII
Iron Guard - Zelbezis Dyestes

>XIII
Loxodontii - Ashur of Banipal

>XIV
Pillars of Balance - Hayden Reliquo

>XV
Spears of Dawn - Kule Setanta
>XVII
Titan Marchers - Raj Vokar

>XVIII
Quaestor's Wardens - Quaestor Krees

Questions to be answered:
>Name
>Primarch
>Legion/Primarch Personality
>Tactical Specialty
>Thematics
>Colors
342 posts and 49 images submitted.
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>>53181029
>>53181158
I think we should decide on an exact number, either 20 or 21, and simultaneously decide the division or the three factions.
>>
>>53181346
20 Legions, chaos is in the minority but being extra aggressive, the main conflict is between loyalits and separatists.

Or, seeing how we have 10 legions right now and not a lot of new people seem to join, let's just break it to 10 and say the rest got killed/weren't even created. This way, the Legions have to rely on human auxilia a lot more, possibly even having to deploy in mere squads to push key positions.
>>
>>53181430
We shouldn't start writing stuff up if we're going to change it. I have no problem with chaos being outnumbered, though personally my choice would be the loyalists…

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Good morning and welcome back!
78 posts and 9 images submitted.
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I have a Sensei's Divining top out, I use it's second ability. Opponent casts "Crash" in response. What happens?
>>
>>53180330
>crash resolves, destroying sensei's top
>top's ability resolves, drawing a card and then attempting to put top on top (but it can't as the top is in the GY by now)
>>
>>53180330
Crash will resolve, destroying the Top. The Top's ability will resolve, drawing you a card. It will attempt to put Top on top of your library, and fail, because the Top is no longer in the zone the ability expects it to be (the battlefield), so it shrugs and moves on.

So basically you lose your Top and draw a card.

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Why do you prefer one over the other, and what difference does it make if any?

Vote on the poll:
https://strawpoll.com/awez3y3
315 posts and 23 images submitted.
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>>53177842
Rolling though many games don't allow that.
>>
>Controlled character generation
Good

>Random character generation
Good.

>Rolling for stats
Dated. Only persists for nostalgia. Still fun at times.
>>
Stat arrays. Gives the players choice, without letting them put everything into a few stats while dumping the rest.

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What type of magic works best in a sci-fi setting?
63 posts and 27 images submitted.
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>>53175061
also, space wizard thread
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Post games, look for games.

>GM/Player
>Time/Zone
>System(s)
>Other Information

>GM/Player
Players, currently hunting a GM at the moment for my group
>Time/Zone
Currently set for Mondays at 8 PM, but can be moved to Wednesdays and Saturdays
>System
Street Fighter: The Storytelling Game. Very much dead set on this game at the moment as my two friends and I are all excited for a Street Fighter game.
>Voice or Text
Currently on text, discussion can be had to use voice as well or voice only.
>Contact Information
Discord: The Grandmaster#3642
>Additional Information
All of us are new players to the system, though we do have experience with other games (d20, Star Wars FFG, Shadowrun, etc).
92 posts and 10 images submitted.
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>>53142176
>Using the shit gamefinder pic
Please kill your self.
>>
>>53142176
>Street Fighter: The Storytelling Game. Very much dead set on this game at the moment as my two friends and I are all excited for a Street Fighter game
I'd run this if you'd use the uodated and better rules from Burn Legend, but ah well. Good luck.
>>
>>53143613
>uodated and better rules
>Exalted 2e

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Hey guys, I'm about to start a Savage Worlds campaign in a few weeks, but I cant find the science fiction companion anywhere and I'm not about to pay 10 bucks for it. Anyone got any links? There's a torrent in the bay but no seeders

Also, Savage Worlds general thread. What is your favorite and most disliked feature of the system?
248 posts and 27 images submitted.
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>Favorite
Race generation guidelines, they help immensely when making custom races for a games.

>Most disliked
Hindrances, as they're usually either crippling or RP-based and there's far too few of them.
>>
> Favorite
Easy to pick up and run, Explorer's edition books are really cheap, Combat is quick and fairly easy to run.

> Most disliked
Plot point campaigns can be a bit railroady, especially for new GM's, Combat can start to feel a bit samey sometimes and also a bit swingy (I've had nameless mook #28947 knock at least two PC's to incap)
>>
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>>53118211
Here you go Can you up load the original I'm having the same problem with the basic book.

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Well, its time once again.

Have you done anything interesting with the system? made any interesting characters? Played any interesting games? Have any questions or doubts about rules or wording?

Well, you are in the right place.

Baseline stuff
http://www.mediafire.com/file/183vmgy8b3w1uj3/Kamigakari.rar

Expansions and errata
http://pastebin.com/u/RoyalTeaRed

Google Docs Character sheet (for if you play online)
https://docs.google.com/spreadsheets/d/1xY5uiJleOpnlh93SGLq2_iKteOFZnlMH1X-MtEDsWsw/edit#gid=0
313 posts and 24 images submitted.
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>>53085638
My first question is for kamigakari anon. If and when you get here, could you post some of that twitter art so i can use it as thread starters? i've only got 9 pics to work with and i don't like repeating so soon.
>>
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>>53085638
Huh. I just thought of this, but some sort of cyborg with divine talker talents could be a vocaloid.
>>
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>>53085778
Playing an idol or something of the sort with a secret double life isn't exactly new or anything, but it is interesting to balance while playing.

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