Rad edition
>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or people's homebrew wargames. /hwg/ doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, lets talk about fun wargames.
Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.
>Examples of games that qualify
https://en.wikipedia.org/wiki/List_of_miniature_wargames
Grimdark Future, Age of Fantasy, Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Hordes of the Things, Songs of Blades and Heroes, Freebooter's Fate, Dark Age, LotR and anything that doesn't necessarily have a dedicated thread (gorkamundheim).
>Places to get minis
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit?usp=sharing
>The Novice Trove
http://pastebin.com/viWJ1Yvk
>>54072146
What you building, what you playing?
>>54072654
Building Easterlings. Playing Mordor.
Does anyone play the Quar series?
Turquoise Tucan sub-edition
Welcome to Nobledark Imperium: a relatively light fan rewrite of the Warhammer 40,000 universe, with a generous helping of competence and common sense.
PREVIOUS THREAD: ( >> 53787726)
http://suptg.thisisnotatrueending.com/archive/53557919/
Wiki (HELP NEEDED!):
https://1d4chan.org/wiki/Nobledark_Imperium
https://1d4chan.org/wiki/Category:Nobledark_Imperium
https://1d4chan.org/wiki/Nobledark_Imperium_Notes
THREAD FOCUS:
>What was the Indigo Crow even thinking?
>Boaz "200% Ahab" Kryptman finds exciting new toxins on Savlar
>Does the Orikan/Deceiver Pyramid scheme have an end goal, or is it just syndicated lying for the art of it?
>Also, how goes Praetoria...? (we really need something on the world of tea and crumpets)
>Chaos Orks at the heads of precarious Whaggs getting smacked down by Ghazghkull
>The Bloodpact, and the little whiny Tzarina that made it (so sayeth Magnus)
>Still need to finish Dorn, Fulgrim, Lion, and Angron among the primarchs
>Dornfag seems to have dropped off the face of the Earth
>We're desperate for proper writeups of old stuff, and both from notes and archived threads
>More Croneldar/Chaos Ork/CSM stuff?
And, as always:
>More bugs
>More weebs
>More Nobledark battles
>>53972235
Could a human worshiper of Chaos ever own land in the Eldar Empire's ancient capital? Seems like the Crones wouldn't like that
>>53972290
I would imagine not.
Cronedar see themselves as demigods in the making and humans as either pets or food that might, in a few million years if they try really hard and stay true to the god, might just be capable of becoming primitive proto-people cavemen. And that is the really generous ones.
Craftworlders have managed to drop most of their master race mentality. It's taken 10,000 years of constant contact with the Imperium, divine intervention by whats left of their pantheon and the constant reminder of their own mistakes by the raids of the Dark and Chaos Eldar but they are merely annoying now rather than insufferable.
And despite all that the Craftworld Eldar often don't let non-Eldar out of the visitors sections of their craftworlds. The hyper puritan but still Imperial ones don't let you on the craftworld at all. It took 10,000 years to get to that stage.
Chaos Eldar would probably never allow non-eldar to step foot on the old homeworld without a permit. And unlike the Old Earth permits these would be a lot harder to get, exceptions made for slaves, food and toys of eldar citizens.
Also I'm suggesting that Dorn be made open season again unless Dornfag turns up to object soon.
Is there a human "HQ world" in the Eye of Terror?
>>53972762
>Is there a human "HQ world" in the Eye of Terror?
That would probably be an Omega Legion or Daemon Breaker operation from what has been said in past threads. Daemon Breakers would be going full Faust and attempting to beat Chaos worlds into codifiable occult secrets and pin them down like that, Omega Legionnaires would be operating like canon Alpha Legion if you believe they're loyalist and working as deep cover fallen fighting other factions in the eye under some pretext. It would be a really crazy mission to establish contact with one of these forward positions, but its necessary preparation for any major sally through the Cadian gate.
Is anyone still playing this?
Do you have any good story to share?
Huh, that's not art I would have associated with this game.
>>54189277
That's an edit I used to try and pick up the attention of my group, but the game fell flat a few sessions in.
>>54189319
your group sounds like shit you shitter
Can we get a pauper thread going?
What are you playing?
Brewing anything good?
Hating?
What do want printed at common?
Do you have a paper pauper scene?
Playing Burn
Thinking of trying this as Thermo-Alchemists 5-8. Being able to swing for 2 makes it very interesting.
>Playing
MTGO: Mono black control
Paper: Disciple Affinity
>Brewing
Tuning and mashing together a paper UR Delver for a change of pace. Looks fun
>Hating
Uninteractive aggro decks
>Printed at common
black "lightning bolt" type card
>Paper scene
When I lived in London the shop I frequented ran events occasionally, it was great fun. Nowadays I barely play magic at all since I moved out of the country
>>54186163
Not pauper, but Noble.
Working on a Goblin Dipplomats/red control deck.
Mostly to fuck with the other players.
Loyal citizens of /tg/, help commissar to come up with inspiring speech, one word at the time.
>Soldiers
die
>>54184859
pointlessly
in
So what would happen if Gozer the Gozerian or his sister Tiamat decided to make themselves manifest within the setting of 40k?
>>54190742
I'd like to order a fresh batch of context please
>>54190742
>Gozer the Gozerian
The Inquisition calls the Daemon Busters then, I guess?
>>54190803
Pretty much what happened is that Tiamat decided to come to Earth to have a little "fun", and her "dear" brother Gozer just happened to be regenerating from getting his shit pushed in by a bunch of mortals. Once this reached Tiamat's ears, she decided to meet-up with her brother, and the two of them got into a battle of cosmic proportions, with Tiamat eventually emerging victorious over her brother. This is just them shifting through multiple forms as they fight.
How does a paladin become a king of a nation he is a stranger to?
>>54190499
The nation is a meritocracy and he proved himself capable of great deeds.
The previous kind bequeathed his title to the paladin on his death bead.
>>54190499
The Kingdom didn't exist until the Paladin led an army into the region to rout the vile Lich-King, only to discover they're sitting on prime real estate that needs some serious purging.
Through R&R.That is, regicide and regency.
Pathfinder General /pfg/
Golem Edition : Had any strange run-ins with custom golems lately? Built one? Fought one? Excited for Poppets?
Tell me about them mechanical monsters!
/pfg/ Link Repository: https://pastebin.com/JLu5xXML
Current Playtests: https://pastebin.com/quSzkadj
Old Thread >>54182927
>>54189822
I prefer clockwork minions or Undead
Reasking >>54189430 for more answers. The only named Inevitable I know of is Obligatum VII (the case study example of Lawful Stupid). Are all inevitable names similar to that (i.e., Dictum III, Ordinance IX, etc.)?
Hmmm....
Been rattling around an idea for a game.
>A Calamity occurs.
>The planes have broken off from the prime material, gods and outsiders died off or have been unreachable.
>The god of Fortune, Heroism, and Light was on the plane at the time, bestowing blessings on pilgrims in his holy city, and keeled over dead. As his body decays, the land around it decays as well. Giving rise to hellish scavengers.
>Magic is becoming less and less predictable, many mages lost their powers all together, the remaining were driven to madness; resulting resulting in the near total destruction of both the intelligentsia and the clergy.
>Ground Zero for the event was once a thriving metropolis, before being reduced to a scorching desert of ash and sand.
>A desert that grows bigger by the day. Consuming all in its path.
>Fast forward fifty years.
>Fully a third of the world has been consumed in Sand.
>Temperatures have been steadily rising, fucking with weather and agriculture.
>Stars and other celestial bodies have been disappearing.
>The only two nations almost entirely unaffected have been conquering their weakened neighbors, and are now engaged in a bloody war with each other.
>Reports have been cropping up from all over the world of people experiencing vivid dreams of walking into the Sand. For many it becomes a compulsion.
>Others begin seeing things yet to come.
>Still more see a void, swallowing up the stars one by one.
>Each member of the party sees an angel. One, extending a hand.
25 PB, 3rd level start, PoW, Legendary games, and Jolly allowed. Core Paizo races only.
No full casters. No Summoning.
>Unearthed Arcana: Revised Class Options:
http://media.wizards.com/2017/dnd/downloads/June5UA_RevisedClassOptv1.pdf
>Feedback Questionnaires:
http://sgiz.mobi/s3/dbadf27c707b
Are these even still valid? if not should probably remove them
>5etools:
https://astranauta.github.io/5etools.html
>/5eg/ Mega Trove:
https://mega.nz/#F!oHwklCYb!dg1-Wu9941X8XuBVJ_JgIQ!pXhhFYqS
>Resources Pastebin:
http://pastebin.com/X1TFNxck
>Previously, on /5eg/
>>54182540
So, how often do you take short rests? How many per long rest?
>>54189138
I'd allow two per day.My DM does 5 minutes rests between each combat
Are there any ways to send unwilling targets permanently to another plane of existence besides their native one? I'm a DM and would like a spell to justify what I'm going to do to my players. Banishment would work, but it only lasts a minute. I'd just like some sort of justification beyond "this guy's magic is so powerful" or "he has such a powerful artifact that it does XYZ!!!!" however I'm willing to go with that if it's impossible by regular means.
>>54189138
Best way to take short rests is at the end of every encounter, playing them as 5 to 10 minutes. Infinite amount per day.
what is the worst injury you guys have ever experienced while playing Traditional Games?
>my group plays on a pool table.
>players fidget with the balls.
>ball gets dropped on a testicle.
That hamfoot
Those calluses because "I'm really a shoe size seven"
>>54189009
Isn't it the point to hit the balls with another ball?
>>54189116
depends on the game you're playing...
Hey /tg/, I'm a new DM, and playing has been fun and all that, but I have some problems with the system. There are just way too many that bother me
For instance, my players fought a bronotosaurus a while back, and I realized that the frail wizard has more HP than the 70 foot long dinosaur. That didn't bother me too much, but it got even worse when I realized that even though the barbarian with 20 STR supposed to be one of the strongest people in the world, a 10 STR commoner has a fair chance of beating him in an arm wrestling contest
Does anyosne have any suggestions for these types of things? I have other problems along the same lines
>>54188718
If realism is your problem, I suggest GURPS. No joke. Combat is deadly, the majority of rules are grounded in realism, and the 3d6 system means that it depends way less on the dice. It's not as swingy.
>>54188718
>>54188718
Anything with a bell curve or dice pool mechanic fixes the latter, the former is very, very rarely an issue outside of D&D.
How do you deal with morality in games?
>>54179837
Objective morality like alignment charts do not make any sense, it's all relative.
>>54179837
I do not make it scientifically measurable
>>54179837
For the most part, common sense.
When that doesn't work, pic.
If there was a university degree in RPGs, what would the course syllabus include as must-read material that every RpgD. should know?
>OD&D - for the origins
>AD&D - for the various settings like Planescape, Dark Sun, Ravenloft
>D&D 3.5 - for the rules mechanisms
>World of Darkness - one line, Vampire or something else for the Storytelling aspect
>Call of Cthulhu - the horror side
>Traveller - space scifi
>Apocalypse World - for the relationship and modern storymode style
>Shadowrun - for the cyberpunk and near future worldbuilding
>Rifts - for the kitchen-sink anything-goes craziness
>Warhammer 40K - for the mini wargame aspect and grimderpiest universe
>>54171176
There is its called game theory or game design.
>>54171176
Exalted for how if you fit a specific niche you can be as shitty a game system as you want but people will still play your game.
>>54171176
>All this DnD
I wonder if it's bait meant to trigger every single contrarian faggot on the board. I can get behind this one.
How to spice up cyberpunk so that's it's fresh again?
>>54168479
it's called biopunk
Go deeper than just the aesthetic.
A lot of attempts at *punk stuff focus too much on appearance and not enough of ideas. Classic cyberpunk and even weird post-cyberpunk like Snow Crash are all about ideas and concepts, relating metaphor and allegory to real social issues and problems gripping the world.
Cyberpunk feels stale only if you're providing a dull, bland surface level interpretation, full of grit, chrome and neon but not backing it any up with any real thought or ideas or issues to explore.
And generic 'anarchists against the man' is not enough. Go deeper, actually put some thought into why the cyberpunk genre was good in the first place, and incorporate those themes into your world so people can interact with and explore them.
Pull a Deus Ex and interject real world political movements into your plots. Cuck the setting, and the world is yours!
http://magic.wizards.com/en/articles/archive/magic-story/favor-2017-07-05
Bontu and Hazoret have fun times with Nicol Bolas.
there really was a reason why Bontu was the only one without a maskface
>>54166921I suspected Bontu because all of the ambition thing, but the detail about her being the only unmasked god now makes much sense.
I'm still sore about Oketra. Cat mama goddess is best goddess.
>>54167044
*was