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Spring is time for many things and after the fury of the Long Night fades, your people thrive. A new wave of newborns cry in their mother’s arms, for once the fear of starvation doesn’t threaten your tribe.

Welcome back to Giants on Ice.

Current Season: Early Spring
Temperature: Comfortable(8/10)
Population: 7 Giants (3 Newborns)
Food: Overabundant (Consume 12 Units of food per turn) 88 Buffalo Meat
Livestock: 4 Mammoth Sows, 1 Mammoth Bull, 2 Calfs (+8 milk per turn +1food if eaten)
Leader: Elder Grulin
Characters of Note: Mjolski the Boisterous Bard, Rukova the Frost-Witch, Ice-Shaper Jyoti, THE CHILD
Structures: 1 Small Storehouse (3 Giant Capacity) Deep Cave (20 Giant Capacity)
Technology: Animal Husbandry, Ice Crystal harvesting, Basic Herbalism, Basic Smithing, Lobester Traps, Carpentry
Diplomacy: None
Morale: Good (6/10)
Magic: Weak Frost/ Weak Necromancy attuned
Spells Learned:
>Flash Freeze - Turn a small amount of fluid into its natural frozen state. Will melt normally
>Reanimate flesh (Turns rotten materials back into fresh usable materials)
>Life Binding - When cast on a complete corpse will be reanimated to life, corpse will lack any initiative or skill. Drains heavily on caster.
Weapons: 3 HArdwood Clubs, 9 Large Ice Quartz Axes
Stockpile: 30 Hardwood, 12 Buffalo Hides, 2 Trollfat, 3 Troll bile, 1 troll pelt, 1 Mammoth pelt, 6 Mammoth hide tunics
Landmarks: Deep Cave, Mossy Cavern, Ice Quartz Cavern, Death Altar

Current Actions: 1 Actions Per Turn (5 turns for Food Preservation)
>A. Scout (specify direction)
>B. Gather Food
>C. Gather Trade Good
>D. Build Structure
>E. Research Technology (Takes 1d6 actions over time)
>F. Research Magic (Takes 1d6 actions over time)
>G. Engage in Diplomacy
>H. Other

Roll a d100 for each action you choose
371 posts and 2 images submitted.
>>
Will wait like 10m for people to show up, if not enough come Ill try again later/tomorrow.
>>
I missed the end of the thread last night so I'm not entirely sure where we need work. I suppose if nothing is life threatening, one can not go wrong with magic research.
>>
>>37311397
How bad of me, I forgot to link the last threads!
>http://4archive.org/tg/thread/37263290
>http://4archive.org/tg/thread/37287139

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Welcome back!

>Previous Threads:
>Myceanea: Part I - http://4archive.org/tg/thread/37285653
>Myceanea: Part II - http://4archive.org/tg/thread/37290856
_______________

A few weeks have passed since the Stinkhorns revealed themselves. They have integrated well with the rest of the clan, and seem to be doing okay. Many of your people are wary of their presence, however. Their tentacular appendages have a tendency to snatch at things and slap those who stand too close. And their magic abilities are wild.

The first incident happened the night they were born. One of the Stinkhorns managed to start a fire in your oldest structure, the mud granary. The detritus was turned to ashes, and the Bronto meat was seared. After moving the food into the stone structure though, you noticed that the meat tasted better, and seemed to last longer. Other 'accidents' followed. Including one of your new friends firing red streams of flame from his claws, which soon set a tree ablaze. The other Stinkhorn managed to conjure up a ball of water, which he used to quench the flame. There were also occurrences of freak winds when one of the Stinkhorns became injured, followed by rumbling tremors on the ground around him. It became apparent that they possessed the seeds of elemental power. Maybe it would be wise to choose one for them both to focus on, so that they don't get overwhelmed and cause more damage?
Choose one speciality (cannot be changed):
>Fire
>Water
>Earth
>Air

Meanwhile, there have been no signs of the test subjects that were sent of to Qerx, and his order of Crystalid magi. Maybe somebody should go and see that everything is okay?

Tensions are rising within your clan; the uncontrolled magic, the lack of direction and the suspicious test subjects. Maybe somebody will step up and lead your people soon...

>>Map and Stats to follow next post!
_______________

>When voting for options, remember to include "dice 1d100" in the options field, unless specified otherwise.
237 posts and 12 images submitted.
>>
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Season: Winter
Population: 15 Drones, 9 Brutes, 2 Violshrooms, 2 Stinkhorns
Food: Average
Structures: Mud Granary (empty), Bronto Paddock, Stone Granary, Town Hall
Habitat: 1 Hex of withered Shroom Turf
Technology: Sharpened Spears, Stone Architecture, Vine Bolas
Stockpiles: Bronto Hide, Bronto Bone, Dead Badger x1
Livestock: Shaggy Bronto (Adolescent, Calf - Untamed, Adult - Untamed)
Diplomacy: Crystalids - Uneasy
Morale: Average
Abilities: Spread Spores, Acid Cloud

Current Actions: 1 (due to your diminished population and thick snow)
A. Scout (specify direction)
B. Search for food
C. Research Technology: Specify (Takes 1d6 actions over time)
D. Spread Spores (specify hex)
E. Build (Specify)
F. Experiment with more Fertilisers
G. Experiment with Stinkhorn Arcana
H. Engage in diplomacy (Specify)
I. Other (Specify)
First 3 votes, I will break ties (after a couple of minutes).
>>
Rolled 94 (1d100)

>>37311388
Voting earth
check on mushrooms with crystallids
>>
Rolled 16 (1d100)

I'm feeling Water or Earth. Not sure.

Go tell Qerx we dun goof'd and see if he can help them master their elemental magicks.

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You send 5 Drone scouts back to the tower to search it. They manage to trudge through the water and reach the entrance. Upon looking inside, they see nothing but broken furniture and pottery, which they ignore for now. There is a spiral staircase heading up, which they take. The same seems to be on every floor, with an increasing number of gemstones protruding from the walls, which seem interesting.

Upon reaching the peak, you see an altar, covered in red crystals. There is a strange aura around this altar. As one of your drones approaches it; Ruby Crystalids burst from the veins on the walls. They don't seem friendly.
Your Drones grip their spears tighter and look at the imposing figures advancing on them.

>Roll 1d100, I'll take the mean average of the first 3 rolls to determine the outcome of whatever choice is voted for.
A. Fight!
B. Try to talk to them!
C. Run!
D. Surrender!
E. Other (!?)
106 posts and 9 images submitted.
>>
Rolled 45 (1d100)

B. Try to talk to them!
>>
shit just got real...
>>
Rolled 72 (1d100)

>>37290919
second for talk. if not attack.

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Welcome back to Giant Civ.

Better late than never!

The Long Dark is in full effect, icy wind blows in the pitch darkness and your tribe sits in the Deep Cave, hoping for this hellish winter to end soon.


Current Season: Winter
Temperature: Abysmal(1/10)
Population: 6 Giants (1 Child)
Food: Plentiful (Consume 12 Units of food per turn)
Livestock: 3 Mammoth Sows, 1 Mammoth Bull, 1 Calf (3 Units of milk 1 food)
Leader: Elder Grulin
Characters of Note: Mjolski the Boisterous, Rukova the Frost-Witch
Structures: 1 Small Storehouse (3 Giant Capacity) Deep Cave (20 Giant Capacity)
Technology: Animal Husbandry, Basic Herbalism, Basic Smithing, Lobester Traps, Carpentry
Diplomacy: None
Morale: Neutal (4/10)
Magic: Weak Frost/ Weak Necromancy attuned
Spells Learned: Reanimate flesh (Turns rotten materials back into fresh usable materials)
Weapons: 12 Large Hardwood Clubs
Stockpile: 9 Hardwood, 2 Trollfat, 3 Troll bile, 1 troll pelt, 49 Units of Mammoth meat, 60 Units of mammoth bone, 3 Mammoth pelts
Landmarks: Deep Cave, Mossy Cavern, Ice Quartz Cavern

Current Actions: 2
>A. Scout (specify direction)
>B. Gather Food
>C. Gather Trade Good
>D. Build Structure
>E. Research Technology (Takes 1d6 actions over time)
>F. Research Magic (Takes 1d6 actions over time)
>G. Engage in Diplomacy
>H. Other

Roll a d100 for each action you choose
246 posts and 5 images submitted.
>>
We will wait like 10 mins for people to show up before getting this ball rolling.
>>
>>37287151
Reporting in
>>
>>37287264
Aaaaay! Welcome back!

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Let's get a Civ thread going, first to 3 votes!
312 posts and 24 images submitted.
>>
Demon, Subterranean
>>
>>37285694
Seconding that
>>
>>37285694
>>37285713
Demon civs are always so shit

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Howdy fa/tg/uys!
I need a little bit of help if you don't mind. Long time fantasy/post-apoc gamer and been asked to contribute a NPC deity that will play a part in my DMs story (as much as I'm told). I'm not very versed in Lovecraft/deity's lores however so posting what I have. Any contributions of assistance would be appreciated.

Name: Ianto the Sion (wip); hallmarks include a solitary twig of buds jutting out of a dead tree on the apex of a hill; associated with tumultuous noises.
Background: a surviving elder god who has watched the world advance. exists outside of the current pantheon's influence or knowledge.
Typical attributes:
cynical, lazy, apathetic, tired, shell-shocked, world-worn, "not my problem" guy
Single record of his involvement describes is as:calculating, harsh, stern, compassionless, merciless, justice, etc.
24 posts and 7 images submitted.
>>
(OP)
Specific things I'm looking for:
1) How did he survive, what did he do?
2) How/if he draws his powers
3) What powers he would possess
4) Any flavor text you thing I should add, suggest, etc.
>>
s.s.b
>>
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>>37274011
Leave HP alone, you haven't understood his work.

His only being that would watch is Nyarly, and please let's not. Overused!

To even assign intellect to Elder Beings that humans could perceive is a stretch. These are forces of nature, their passage bends reality.

Look to the Aesir for cool deities that watch and sometimes care.

If you insist on Mythos then take a Shan or a Mi-go who set himself up as a 'god' to some human cult.

Pic inaccurate.

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First 3 places, first 3 races
Locations will be at their harshest, populations will be at their basest.
190 posts and 11 images submitted.
>>
>>37263290
You'd better not be the dick who keeps starting these threads and abandoning them.
>>
>>37263328
First time making a thread ever, so Id hope not!
>>
>>37263290
In the spirit of things, Kobolds, Underground.

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"If you read this, it means you must have managed to defeat the dragon that stood of guard in front of the access of the temple: I have no words to say how much proud I am of you! You defeated your first dragon! That's worth 5 whole golden stars! (you'll find them at the bottom of this letter, all for you: don't forget to keep track of them, my joy and pride! They are stickers you can put wherever you want!) It's one of the most important stepstone to your path to become a real man, and I am sure that you will do it! Sadly at this time I am not here, but you all deserve a big warm hug. I wish I could be there to see you in this moment. I see how much you have grown: I remember like it was yesterday when you first started to swing your sword against those skeletons...without even knowing that they weren't much hurt by it either! But look at you now! I'd shed tears if I were right there. On the other hand, while I am not here, all you find in this room is your for the taking. Don't worry, no cursed stuff, I double checked! Also, I left you a large tray of chocolate chips cookies. I hope they'll still be warm when you'll find them. Take a small break, and enjoy yourself: I won't be doing stuff until next month! Keep an ear sharp about rumors about gates and demons, alright? I am sure you will manage to do that too.
With love,
-BBEG"


Your character ends up to deal with an oddly paternalistic/maternalistic BBEG. How would he react?
258 posts and 41 images submitted.
>>
Knowing my character, I'd poison the cookies, curse the items and find a new dragon to guard them, then let another party believe it was the BBEG and enjoy the resulting chaos.
>>
>>37185548

But that way you'd get no golden sticker stars!
Not that you deserved them, apparently.
>>
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>"Ah, you -almost- counterspelled my demon portal summoning, my boy! A jolly good effort of you, well done! Have a star."
>"Now that my plan has succeeded and I have essentially won, I look forward to see how you seize the victory from the jaws of defeat. I know you can do it!"

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Post your builds, comment on other's and don't be afraid to initiate roleplay.

If you want to do a neutral, non-player based action, roll dice+1d100 and I'll reply with the outcome.
184 posts and 24 images submitted.
>>
Fine, I'll post mine first

>Affinity
Earth/Illusion

>Size
Behemoth

>Race
Monstrous

>Boss Perks
Empowerment
Arena Manipulation
Corruption
Vitality Prowess
Physical Prowess
Magical Prowess
Perception Prowess
Charisma Prowess
Phylactery

Final Form (Monstrous Titan. Illusion/Earth. Basically I become my own realm.)

Personal Guards- The Four Royal Guardsmen of the Stone
Tovric, The Marble: Champion
Olk, The Granite: Champion
Bellar, The Emerald: Archmage
Anora, The Ruby: Oracle

>Minions (Mooks and elites are normal Undead. Lieutenants are Normal-Giant Monstrous)
2* Scouts- 50
5* Soldiers- 125
3* Recruiters- 75
3* Warriors- 30
2* Psionics- 20
Faction
Sustenance
Training
Ascendency

Warlord: Dorian, The Boulder

Witch: Zonya, The Lost Queen

>Realm Perks
Hidden
Legendary

>Drawbacks
Whispers
Treasure
Adaptation
Malevolent
>>
>>37206939
Glacial
Dark
Illusion

Average Human

>Boss Perks
2 Empowerment
Perception Prowess
Charisma Prowess
Enchanted Armour
Corruption
Phylactery
Companion
Personal Guards

>Minions (28c)
Elemental Giants and Human/Demon/Elemental hybrids (HDE)

>Mooks -3c
25 Elemental Servants
50 Elemental Guards

>Elites -13c
10 HDE Sorcerers
20 HDE Priests
20 HDE Agents
30 HDE Harem
50 Elemental Warriors

>Bodyguards: (-0c)
2 Elemental Champions (Companion Guards)
2 HDE Witches (Personal Guards)

>Council: (-4c)
1 Elemental Warlord (Security Expert)
1 HDE Assassin (Intelligence Expert)
1 HDE Archmage (Magic Expert)
1 HDE Witch (Diplomacy Expert)
1 HDE Oracle (Companion: Head of Council)

>Minion Perks (-8c)
2 Hybrid
Appearance
Ascendancy
Faction
Training
Sustenance
Charisma Specialty

Treasure
Traitors
Usurper
Adaptation

Hidden and Mobile

Alignment: True Neutral

A domain of ultimate temptation and corruption.
>>
>>37207123
Forgot image. Also

Alignment: Chaotic Neutral

Send people out to get me more sacrifices while I lock myself up within my city coveting the stone that is both the source of my power and my madness

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Sauron did nothing wrong. The elves and men were basically asking for it, being fucking inefficient. What about those pansy numenoreans? Fags. Every last one of them.

He should've not died, I wish he could return.
315 posts and 36 images submitted.
>>
>apologists
how edgy
>>
Get back in your stepdad's APC.
>>
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>>37171170
What's wrong with being inefficient? If you're happy then that's all that?

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What does /tg/ think of the Forgotten Realms?
93 posts and 8 images submitted.
>>
>>37188912
Which realms?
>>
Inbred shitheap.
>>
>>37188912
they are boring

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You thought yourself dead for a while now.

Existing without your senses, as only a mind able to examine its memories. But oh your memories are thin. You know you are, or were one of the emperors astartes, and a gloried one at that. As you search your mind you can recall hundreds of battlefields of whom you were the hero and textbooks of information on imperial creed and the ways of war.

But you cannot remember who you are, bits and pieces of your days as a scout, where you lost an eye early are the only hints to your identity.

Deep into your inward search suddenly your world explodes, you can see! you can hear! You hear a sound reverberate in whatever chamber you are in... shapes move about in front of you... Shapes of grey and green... Your brothers! You cry out but make no sound.

A techpreiest waves away serfs and approaches whatever medical device houses you.

He explains to you the situation, you have been destroyed in battle, the autocannon of a traitor removing half of your cranium before you were interred into a dreadnought.

Normally one so damaged would not have been given the process, but the chapter master died 30 years ago, another has yet to be named, and you were the most skilled captain of the chapter, likely to become the next master. Unable to bear another terrible loss the chapter took the chance of making you into a dreadnaut. But it seems without your memories you will be no leader.

But the chapter can still use you.
77 posts and 9 images submitted.
>>
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What company were you the captain of?

Assault company, Choose:
Twinlinked heavy flamer and power fist with heavy flamer. Or two power fists with storm bolters

Tactical company, Choose:
Assault cannon and power fist with storm bolter. Or Twinlinked Heavy bolter and power fist with heavy flamer

Devastator Company, Choose:
Twinlinked lascannon and missile launcher. Or Plasma cannon and twinlinked autocannon.


What does your chapter (the viper legion) specialize in
(Pick 2)
Melee combat, distant ranged combat, vehicle combat, planetary assaults, boarding actions, stealth, mechanicus ties, psyker afinity,Maintaining above codex standard numbers, Maintaining a non codex standard formation or company (say what it is), Other
>>
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bump with holy armored breasts
>>
>>37186732
Tactical company, twinlinked heavy and power fist+flamer.
Chapter specialises in Boarding actions and Melee combat

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So last time we left off with a question.
DO we want this to be a Civquest?
DO we want this to be a questy-quest?
I ask of you /tg/!
91 posts and 4 images submitted.
>>
I'd say quest more so then civ. Perhaps if we become badass enough to be the alpha of our home island we can go full civ mode.
>>
>>37166509
Thats the thing, we have a little village tribe... thing that belongs to us.
>>
But, I can run it either way. Just seems that we lack the attention of a lot of the larger quests.
Hard life for a QM/CM

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You all know the rules!
First 3 races
First 3 places
Lets keep from using any races that have been used rescently (Homunculus, Orcs, that sorta thing)
138 posts and 7 images submitted.
>>
>>37141481
Drow
Islands
>>
>>37141481
Slimes
Floating Islands
>>
>>37141528
Ive always wanted to see a game on Floating Islands.

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As voted for in: >>37057792

The times of greatness among your people have come and gone, forced to wallow in fecundity and rubbish beneath the foundations of the very city that ,generations ago, they called home. The stone walls that offer shelter to your kind is coated in filth, the waters that your family drinks of is murky and sickening. The tunnels you pass through are void of light, lit only by the occasional discarded torch that your people can scrounge from the heaps of refuse. Here and there large rodents skitter, thriving in the rot and sluice that surrounds you, providing the only true nutrition that any of your kind can survive from in such a rank and unforgiving environment.

Though, not all is hopeless and dreary, for your people yet survive, nay, they sprawl in such an environment! Whether it is some gift from a deity of filth that lets your people wallow in the sewers without incident, or merely the grit and determination that had your ancestors build the great city above you, it is unclear.

>Some greater gift to your people has allowed you to survive in the fecund muck where others would sicken and die. What is this gift?

roll 1d100 and post with the roll what you vote for the "+Versatility" trait to be.
248 posts and 21 images submitted.
>>
Rolled 60 (1d100)

>>37060231
Religion light magic
>>
Rolled 2 (1d100)

>>37060231

Citizens Militia: Our entire adult population has basic military training and cheap weaponry (relative to tech level) automatically.
>>
>>37060231
Psychic communication
(Not sure what The GM considers op/ridiculous)

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