>>47608798
Old one
>>47615714
>>47615714
don't do that, don't you know it's dangerous to link to the Old Ones?
>>47615739
So anyone got any other fantasy CYOAs?
I don't know what to edition edition
>Rules databases
Ehttps://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html
>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata
>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf
>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD
>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>47615604
Is there any race that you haven't played against in a long time or ever?
I just had my first game ever against ad mech, but they're a new faction anyway.
>Bought a small 3 tiered drawer
>took ~1.5 hrs to organize my bits by army
>tfw bits are finally neat and organized
>mfw now every time I need to search for a bit I don't need to sift through 3 armies worth
Welcome back, Kestrels, to the twenty-ninth installment of Mecha Space Pirate Quest. As always, you are Admiral Roarke Susan Starwind, whose only known alias in the UJCIDF Bounty Computer system is "Dude McCool", leader of the Iron Kestrels pirate fleet, master of the starship Rhinehawk, and pilot of the Knuckle Kaiser.
Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Mecha+Space+Pirate+Quest%2C+Collective+Game%2C+mecha
Master Pastebin: http://pastebin.com/sSHs0QmF
Upgrade Menu: http://pastebin.com/QQQzkFZe
List of Moves: http://pastebin.com/HSdyCe2y
Rogues' Gallery: http://pastebin.com/E9ZcDLfG
Last time, you made plans, and this time you're going to carry them out.
It doesn't take long to explain your plans to the crew, leave Karen and Avi in charge to keep order, and let the Colonel know you'll be back shortly to sign the prisoner exchange. The day spent waiting in idle space aboard Red Siren's transport ship isn't as much fun as a day on a luxury vessel with Red Siren should be. You're used to the sturdy Rhinehawk, and while the former Heart of the Sunshine has been upgraded substantially more towards light cruiser grade than the passenger ship it began its career as it's still lighter than what you've grown accustomed to. It's also a little disconcerting how many of her crew and pilots are young, peppy, and have pink hair in imitation of her. Oda would probably have some word for it. You're also used to ships that are functional but comfortable, not luxuriously appointed with crimson rugs and wood interior surfaces. Even her sculpted neo-modern bridge reminds you of the interior of an ancient muscle car. She does her best to keep you entertained, but as Captain she has duties of her own to tend to.
Soon, though, you're able to gate again to the coordinates Clemmy sent you with her message, and you bring the scarlet ship in close to the filthy den of that breed of scavvies and junk dealers that pirates and the UJCIDF alike view with a wary eye. Griggspont itself is a far cry from clean, prosperous California Station or ornate Auditorium, it's a dirty, dusty tube of metal floating in space like a discarded beer can, and only the solar panels seem to receive much maintenance. Despite that, there is an awful lot of traffic. Although you obey the unspoken rule that even most individuals on the other side of the law abide by, that you gate at least a certain distance from the colony itself, you still see disreputable little trawlers and mech-haulers scatter away from your pirate ship as you exit the gate. They keep a wary distance from your Martian-pattern vessel and its beam batteries, but don't get out of eyeshot.
[Continued]
Red Siren gets off the comms and interrupts you from gazing out the viewscreen into space, “I just got done talking with docking authority. They say that the ship bays are full and we'll have to moor outside, but we can use the mech bays if we want to go in. Oh, and they can't tell us where the Pure Pure Puru...isn't that a tonguetwister of a name, yuck...is berthed because of privacy concerns, which means they want money to tell us. I think we could find out easily enough on the colony itself, though. We'll just bring some muscle along. How about two squads of my best in Harpies, to form a landing party along with you and me? That way, if something goes wrong, we can at least get word to the ship. The rest can stay here to guard the ship against any mischief, and get word to us if there's a problem.”
You nod and look her over. She poses. Her red-and-cream pilot suit is surprisingly plain, but you're already in your stark white one too and it's even more plain. With a coy glance at you she turns and walks for the mech bay, and despite her smugness you still can't help watching the way the suit accents her figure.
[Continued]
Inside the bay, the Knuckle Kaiser looms like a gleaming black and white beast in a bay originally configured for shorter mecha. It even hulks over the Archen standing nearby. The Archen, by contrast, resembles almost an elaborate scarlet doll. Its legs are long and slender, with feet that resemble a woman's high-heeled boots. A long, articulated skirt with a powerful thruster assembly beneath sways flexibly around its waist. It has a wide hip assembly, supporting four large thruster matrices arranged like a bow at the small of its back. Its chest armor is overly heavy and slightly blocky and extruding in the bosom area. A mane of brilliantly pink nanofiber hair as strong and hard to grasp as the cable of your magnetic grappling harpoon hangs around its shoulders and behind its rounded head. Its face is a heart-shaped pink sensor mask that can project Red Siren's features onto its surface. It's not as big as your mech, but you know it's supposed to handle as easily as a Bluegill or Pumpkinseed despite being the size of a Warmouth or Morgan II.
[Continued]
>>Previous threads
http://suptg.thisisnotatrueending.com/archive.html?searchall=dragonball+quest
>Information on the MC
http://pastebin.com/26cbDMzF
>>Information
This quest, as the title suggests, takes place in the world of Dragon Ball. You're playing as a twelve year old boy named Tofoo, and will adventure through the story of the Dragonball series alongside characters such as Goku, Yamcha, Bulma, Tien, and many others. Through your actions, you can make significant changes to the story, and perhaps even become the strongest fighter on Earth.
>Rules
At the end of each update you'll have ten minutes to vote on options. Write-ins are allowed, but I do reserve the right to veto them.
In the event of a draw, the option to receive the next vote wins
Rolls will be used on certain occasions, such as attempting a technique for the first time or attempting something extremely difficult. You will have three rolls, and if one succeeds, you succeed. There are no crits.
Rolls are made AFTER an option wins, not during the voting process
I hope everyone has fun.
>Current Saga
21st World Martial Arts Tournament
>>https://www.youtube.com/watch?v=nhScFOYNEoM
>>47613631
Block the rock
You drag yourself out of the ocean and collapse, the last thing you see being the stars before you pass out.
When you wake up, it's a bit brighter, though you can see that the light is coming from a fire nearby. Your hands are bound, and your cannonball is no longer on your back, sitting instead a few feet away. You attempt to break the ropes, but your limbs feel like jelly. You don't have the strength to free yourself.
You notice a large shape by the fire, and as your eyes adjust, you see that it's a large bear-man, sound asleep.
You also see a pot sitting next to the fire, along with several sharp objects and a book titled "To serve Man: It's a Cookbook!"
You don't like where this is going.
Besides the crackling of the fire, and the snoring of the bear, there are no sounds. You don't think there's anyone else with your kidnapper, but that doesn't really help you since you're so tired from training that you can't break the ropes that bind you.
You spot your sword sitting on the other side of the room. If you can get it out of its sheath, you can cut the ropes binding your hands and escape before the bear man wakes up.
Or, you could try crawling out of the cave and hope there's someone outside who can help you.
You should act quickly. There's really no telling when this thing will wake up.
>A. Crawl across the cave and use the sword
>B. Crawl out of the save
>>47613631
>>47613649
PREPARING FOR GAINING POWER AND COMMITTING
>TRUE VIOLENCE
Filename thread?
Filename thread.
Previous Thread: >>47599365
Pastebin: http://pastebin.com/vrqYhnpu
Name 7 cyoas with actual lore.
>>47608839
Define "actual lore".
>>47608839
Ordion anon usually posts his CYOA with some lore.
>Rules databases
Ehttps://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html
>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata
>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf
>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD
>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
First for TYRANID CODEX WHEN?!
>>47605544
Tau:
>our codex has fantastic variety and internal balance, and is what all armies should dream of having, but that internal balance is set too high against external balance
>almost all of our units behave extremely differently from their fluff, leading to kroot that can't melee, gunlines, everything about vespid, and a bomber whose bombs do nothing but whose drones are better anti-air than our anti-air fighter
>none of the monstrous creatures should be monstrous creatures, but should either be walkers or some new type of vehicle-based unit
If I was allowed a fourth, it'd be:
>GW refusing to fluff out the faction properly, look at the variety of subfactions and fluffy play styles offered to SM, Eldar, Orks, or even Tyranids; Tau don't have anything except one fluffy monobuild consisting of the "take whatever" cadre and septs that get one sentence of fluff if they're lucky
If I could have a fifth, it'd be lack of vehicle variety.
>>47606442
That's cool, thanks.
>>47606501
Yeah, I checked that out. Some pages have general pros and cons of the army in question and others don't. Like Grey Knights have it but Dark Eldar don't.
Dakka edition! Last one is about to die.
Copypasta's
>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here
>Painting guides, Uniforms & Heraldry books, Visions, ebooks and White Dwarves:
mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ
>Painting Videos only
https://mega.nz/#F!fkcliY4L!mhdmIs2lT3mFG3VwoLO8Qw
https://mega.nz/#F!XEJSFDCL!9ZZKiLi6M_wguI1uTpyjPg
https://mega.co.nz/#F!WUsUlSLb!556OumKLhusFd9Fw5dBMdA
>DIY Lightbox
https://www.youtube.com/watch?v=OyxzC5kqbyw [Embed] [Embed] [Embed]
>How to Moldlines
https://www.youtube.com/watch?v=A4LZ8iCSkeU [Embed] [Embed] [Embed]
>Fuckin Magnets how do they work?
https://www.youtube.com/watch?v=w8Tkw7ttTIo [Embed] [Embed] [Embed]
http://www.miniwargaming.com/magnet-guide
http://www.bolterandchainsword.com/topic/297605-tutorial-magnetisation/
>List of mini manufacturers (currently mostly for 40k proxies and conversions)
http://pastebin.com/p6bVhGsg
>How to Strip
http://www.dakkadakka.com/wiki/en/Dakka_Modeling_FAQ:_How_to_Strip...
>Ventilate, motherfucker
https://en.wikipedia.org/wiki/Chronic_solvent-induced_encephalopathy
http://www.hse.gov.uk/pubns/indg273.pdf
previous thread: >>47577736
Bunch of orks to kick this thing off, all still very much WIP. Killa kan and the old edition Nob heads i got as a gift from my roommate.
Also my first ever conversion for the Ghazghkull, imo the stock pose for the autocannon arm was boring as fuck so made it point forward.
Will clean up the tubing on the back and add detail + texture. Im very new to mini painting, and these are some of my first minis ever.
How are your armies coming? Also, Stations
>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing
>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA
>Rules
http://pastebin.com/Gqj3iKyn
>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view
>Last Thread
>>47595331
>>47605399 why would having a lot of companions do that? Did you bring a bunch of them into the setting with you?
While we're on the subject of Overlord, would it be all right to wank that, as a lvl Fallen Angel, I took race levels that made me some sort of Lovecraftian avatar of the Great Old Ones? I mean, it fits the 'unholy' theme and angels are messengers of gods so I feel like it would fit.
>>47605592
*lvl 100 Fallen Angel
...Identity Spoofed
...Encryption Keys Generated
...Connected to Tomato Routers
>>>Login: *********
>>>Enter Passcode: *********
...Biometric Scan Confirmed
Connected to Hells_Other_Kitchen...
*Welcome back to /srg/, chummer
*Last Viewed Files: >>47582511
Big_Meaty_Meals.trd
Personal Alerts
* Your Current Rep Score: 88 (19% Negative)
* You have 1 new private message, titled 'Enlarge your kitchen today!'
* Your Chummer > Tools > Options books list has been unchecked
>https://github.com/chummer5a/chummer5a/releases
* Cloud File Storage:
>http://pastebin.com/SsWTY7qr
* Running Cookingshow.trd...
>Shoot Deals
>Conserve Dragons
>And never, ever, make a deal with a bullet.
Topic that will be ignored: Enchanting: Is it worth it? And can we make it work for us?
>>47604526
Enchanted Muskets...
mmmm....
>>47604585
Your joking, right omae? We're talking the ones you load from the front and take like 5 minutes to prep?
That best be a hell of a fucking shot.
Reposting from last thread, the Artwork link from the pastebin is dead, anyone has a copy?
Or anyone has a nice amount of art in hand to share?
Ordinaire Fil Gars Rèsultates Èdition
Suezarians stronk Sub-Edition
In the last bread we saw the Warhammer Word exclusive, discussed if it looked more like Tartaros, an EC Anon needed help deciding what to get, murdering Eldar with Volkite is an undisputed goal all should strive for, Suezarians remain stronk, I got help making my KE, an Anon made the jump to 30k, FW released something new, and much more in the old thread >>47570876
Red Book Links:
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww2.zippyshare.com%2Fv%2Fs15Jqk1t%2Ffile.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23!Jx1UGCTI!vMJN89z7p8tiEC7YOAj477g6RxDtJ7culVLF3q3godg
HH Book 6 - Retribution PDF:
http://www.mediafire.com/download/8aqx9j3a8erqv8d/The_Horus_Heresy_Book_6_-_Retribution.pdf or
https://sys.4chan.org/derefer?url=https%3A%2F%2Fkat.cr%2Fthe-horus-heresy-book-6-retribution-pdf-t12199249.html
HHG FAQ - http://pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016) - http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf
Other official downloads: http://www.forgeworld.co.uk/Downloads#horusheresy
HH Rules:
Crusade Army List: http://www.mediafire.com/download/1lprm5vd99yafa3/
Mechanicum Taghmata Army List: https://mega.nz/#!LFwTjQ7B!mF0eVOY8P1MPT0a-QSXypXo_ZfskhYynD41PrkaTbD8
30k/40k Rules: https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ!EVh0GZZS
30k/40k Rules and more (torrents): https://kat.cr/usearch/%22Forge%20World%22%20heresy%20user:epistolary/
30k Black Library: https://mega.nz/#F!0RlxDZQC!qAu9BaubWa3KeihJRmOcsg
>>47599481
Claimed by 9th legion. For Sanguinius!
>>47599481
2nd for XIX Predation Fleets
Is there a tutorial on how to make combi-plasmas with the B@C terminator combi-bolters? I know some people have done it but I'd like to know the whole process before fucking it all up.
Help.
Last one: >>47590172
Have a pastebin: http://pastebin.com/vrqYhnpu
We've got an ayylmao, now. And a robot.
>>47599365
Why is Hastur's ability all crossed out? I get the name joke, but c'mon.
>>47599465
(2/6)
Hey guys, finally back after that one week break! Anyways, worked my way up to the Mahan and caved in and bought totally-not-Portland! Anyways, on with the quest!
Twitter: https://twitter.com/MercCommand
Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Kantai%20Collection%20Pacific%20Strike
Other Quests: http://pastebin.com/sYpqmWZg
You are the former United States Navy warship USS HOEL, now returned as a shipgirl and ready to kick Abyssal ass!
This was it. The big day.
After days, even weeks of preparation, it was now finally happening. Constitution's refloating ceremony was beginning in a few short minutes, and pretty soon you'd be sailing alongside the venerable ship of sail, carrying the President of the United States himself, in front of the eyes of practically the ENTIRE nation!
So, you know, no pressure!
"We're set to begin in five minutes!" One of the organizers announces. Currently, you were all gathered in a covered drydock, just out of sight main crowds, the excited mumblings and talking with which you could hear even from in your sheltered hiding place.
"Okay, everybody line up!" North Carolina instructs as she paces up and down the dock, eyeing all the gathered shipgirls cautiously. "Who's leading the line?"
>You are, of course!
>Somebody else is, actually.
>Other
>>47599292
>>You are, of course!
>>47599292
>You are, of course!
Live, from /tg/, it's somehow FRIDAY NIGHT
This week, WoWS releases the USSSharkbaitIndianapolis, which is most famous for being the emblematic symbol of USN cockups after Iowa's #2 turret.
D-day is on June 6. Have you remembered your veterans?
>>47599292
>>Somebody else is, actually.
Obviously, it would be the Showgirl leading!
>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing
>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA
>Rules
http://pastebin.com/Gqj3iKyn
>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view
>Last Thread
>>47587285
>>47595331
A.K.A. Kender's rule the world edition.
Dragonlance version .91
Changelog:
>Perks:
>>Epiphany description massaged to read easier and reflect intent of perk, more in Notes
>>Dragon Rider updated to allow using previously acquired dragon to serve as dragon mount, more in Notes
>Items:
>>Price changes – Lots
>>Item discount for capstone purchasers – Added
>>Named magical items – Added
>>Assorted other items – Added
>Modules:
>>Intro pages – Added
>>Faith Up My Sleeve – Added
>>Scales in Balance – Added
>>Glass Pirates – Added
>>The Dragonfly Effect – Added
>>11th: Our Hero – Added
>>Black Roses Never Wither – Added
>>40000 Things I Hate About You – Added
>>The War of Three Masters – Added
>>What Price Power? – Added
>Drawbacks:
>>CP cap lower from 800 to 600
>>New drawback, Ocular Angst – Added
>>No OC’s increased from 300CP to 400CP
>>Epic Embargo and No OC’s mutually exclusive now
>Notes:
>>Dragon Rider: using dragon companion explained in greater detail
>>Magic on Krynn – Added
>>Arcane Capstone – Added
>>Divine Capstone – Added
>>Module Reward Items – Added
So, this clocks in at 51 pages and 48 megs, uncompressed, making it my largest jump yet. I’ll be in thread for a while, so toss questions and critiques out there and I’ll answer them as best I can. There’ll probably be spelling errors and the like, so if you see those call those out too.
Thanks for being patient as I worked on it. Hope you have fun.
Tell me about your mini-mechs, /jc/! 20 feet tall or less.
Magic: The Gathering Modern General
(competitive discussion)
>Playing?
>Brewing?
>Next MTG Purchase?
The updated Modern Metagame is below.
The overall Modern Metagame.
Information on Tiers and how they're calculated:
http://modernnexus.com/topdecks/
Direct link to the spreadsheet:
https://docs.google.com/spreadsheets/d/1VwzQKE-QTxRqzZjZ2n0o1Cp80enNcYQACf3d7xlsVDc/pubhtml
Is knight fall not that good anymore? I have sets of hierarch voice and reliquary sitting here.
>>47592376
it was never good