I have a set of friends that are interested in playing an rpg and I have experience as a DM playing 3.5, but I'm afraid that the complexities and the depth might intimidate them and cut the game short. I want the game to be as fun and easy to pick up as possible. Do you guys know any systems like that?
>5e
>>47777164
Fate is pretty easy to pick up
>>47777189
Is 5e really so easy that anybody can pick it up with minimal reading? These are guys who are totally non-serious about playing the game.
Here we go, haven't played Dominions 4 yet. i am just about to give it a go. Pretender design/whatever goes into this thread I guess. Nifelheim werewolf build still works?
>>47776535
>>/vg/
That may very well be the case (and I should probably have started the thread there). However, if any "video game" desevers to be mentioned on /tg/ then surely the Dominions series deserves to be there?
>>47776535
Oh, it looks like you're new here, or should I say it sure feels like summer.
>>47776314
Haven't played in ages. Quicker to just boot up a game of CoE instead for a quick fix.
I've always wanted to run Nobilis, and I ran my first session today. Thanks to my players, we ended up with addictive CGI carrots, a rigged tap-dancing competition between a living glitch and a crab-person diplomat, and the party hitching a trailer to the back of their truck so they could follow the road made of time coming out of a PC's mouth.
Hopefully, the next session will see them actually having tea with the moon.
Does anyone else have any experience with this game? How have your games gone? What kind of insanity have you wrought?
>>47776278
I've never played it, but a friend of mine is obsessed with it, to the point of writing up page after page of houserules, play aides, examples and alternate settings. At this point she's probably done more to make Nobilis and Chuubo's playable than Moran herself.
Which edition are you playing? Which of the factions do all of your characters work for?
>>47776345
We're playing third edition (hence the pic). Right now we've got characters aligned with Hell (Great Gatsby-inspired 1920s nouveau riche Power of Want), the Dark (probably-monstrous-but-you-can't-really-tell-under-all-the-clothes Power of Instability), and the Wild (trucker Power of Roads who became a god and just kept on truckin'). Our Imperator's one of Aaron's Serpents.
We were pretty tired when we got the Imperator and Chancel creation, so the serpent's a depressed anime fan with severe anxiety and the Chancel looks like a vaporwave music video. It was an interesting experience for the players when half the session took place there. (It's where they got the CGI carrots. The addictiveness was a PC's doing.)
>>47776345 >>47776482
As the "friend of mine [who] is obsessed with it", I approve. I have war stories, mechanical widgets, and random statted-up NPCs at http://eternity-braid.tumblr.com/tagged/nobilis (the blog's actually for a Chuubo's-based book of mine, but that tag's straight Nobilis). If you have any questions, shoot me a Tumblr ask or something (anon's on). I also host a Jenna Moran fanclub chat on Skype, in case you're interested in that kind of thing.
OP is missing the OP edition!
What decks use collected company?
WHERE ARE THE SPOILERS!?
/tg/ usually has at least some insider info about the cards...
how did i miss this? angel's mercy for 1 mana?
>>47778210
Muh powercreep
The 7th Sea 2e Core Book just got sent to the printers and the pdf has landed! It looks like they'll beat Gen Con for delivery of Core!
>>47776099
Also 7th Sea vidya by the Torment people was announced.
PDF where for us nonbackers?
https://www.youtube.com/watch?v=hOr7c7ybAgE
What determines the strength of a risen skeleton warrior?
Its calcium intake. Drink your milk in the name of the skeletal revolution, children.
The strength of the being that has awaken him.
>>47775598
I'm making a homebrew setting. I'm heavily inspired by Ravnica: an endless city dominated by guilds. I like it.
I need guild names that aren't retarded sounding.
So if you could include a guild in a fantasy setting, what would you call it, and what would it do?
>>47775485
Personally, I would just use Ravnica.
Names depends off of function, and function depends off of what types of trades are feasible in the setting. Is a brewer's guild broad enough to have a lot of influence? Or is there enough magic to justify that falling under a larger alchemy guild that handles both beverages, medicines, poisons, and other mixtures?
Say there is an Alchemist's guild though. While you could just call it 'The Alchemist's Guild', that feels a bit lazy. I think something Ravnica did well wasn't just giving all the guilds made-up names, but adding a different organizational type to the end. It's not 'the Simic Guild' or 'the Orzhov guild', it's Combine and Syndicate.
You could easily call an Alchemist Guild 'The Admixture Maker's Association'. People might still call them the Alchemist's guild, or go by AMA for short, but it gives some more variety than having 'Fighter Guild, Mage Guild, Thief Guild'
>>47776124
It depends. Setting wise, I don't want to limit the players to the main guilds. Essentially, there will be thousands of small guilds, but only a few will rise to have global reach and power.
Politically, everything is democratic, with each district electing a representative. Guilds can be elected as representatives, in which case the guild chooses a senator from among their number.
A brewer's guild is certainly possible, but such a guild might not rise to global dominance like a general merchant's guild might.
Those are some good tips on naming.
>>47777124
What happens if a large enough guild gets voted as the representative of two districts?
So, I was (and still am) working on a custom setting for a game of Mutants and Masterminds I'm gonna DM in a couple weeks, and I've been hit by a bolt of inspiration. Namely, I was wondering what a superhero setting would be like if it were set in a time with less advanced technology rather than in a modern or near-future setting.
I was thinking that the setting would benefit more from a classical feel rather than a renaissance of medieval feel, with heroes based on ancient Greek demigods. There's also the option of giving it an ancient Sumerian theme ala the Epic of Gilgamesh, or maybe even an ancient Egyptian feel.
I'm still working it out in my head, but I was wondering what /tg/ thinks. Do you think that ancient superheroes is a good idea? What time period do you prefer? Should it be set on earth, or in an entirely different setting?
>>47774329
>Ancient Superheoes
All you gotta do is play D&D. Everyone is a super. And it's ancient.
Rolled 8 (1d20)
>>47774368
>All you gotta do is play D&D
Rolling to resist making a comment about it being summer
Come on /tg/. Is nobody really interested in this?
One thing that's really amazing is you can see in this photograph that I have a natural talent for organizing information and making it easy to understand. This is an extremely important skill, but it's oftentimes frowned upon as "secretary work". People don't understand how crucial this skill is to being successful.
>>47774290
Why is that character sheet the size of a small moon?
>>47774290
>One thing that's really amazing is you can see in this photograph that I have a natural autism.
FTFY
>>47774290
Prety gud OP
Character Sheet Thread?
The group took a one-off character and turned it into a kingdom by way of adventure.
I need ideas for what sort of gifts/blessing a slime queen might give.
>>47774289
Immunity to acid damage?
Slime servants?
Land, I guess?
What does she have to give them?
>>47774321
I'm not sure really, I was making it up as they went along. But I don't think it's right to just give them gold or magic items since slimes wouldn't have much use for those, right?
>>47774342
>since slimes wouldn't have much use for those, right?
Which is exactly why they're giving them away
>The Crab People have infiltrated the land
How does this affect your setting?
My setting is made up exclusively of humanoid seagulls.
So... they have lunch.
>>47774131
>Butter stocks soar
>>47774167
Milkmaids and old churning women rise to economic power as the demand for butter increases.
Soon, power lies in the hands of the peasantry, using the nobility to safeguard their crops.
The balance of power shifts to the people, commoners and landowners become more desirable spouses.
But a great famine is on its way...
Map thread!
Post your maps here, discuss art styles, or whatever floats your boat.
>>47772891
While I'm at it I'll throw you a question: for my upcoming online campaign, due it being heavy on exploration and some heavy shenanigans, I would need to find some program that would allow me to make a map easily and update it often.
I tried Hexographer, but I had mixed results with it so far.
Any other suggestions?
Bonus points if the players could edit it too with notes and whatnot.
Also, incoming small maps dump.
>>47772921
>>47772935
W-would someone like to run a hexcrawl for us? Pretty please? I've got all the tables and maps and stuff.
>>47772401
>>47772401
So, there are hexes inside of hexes.
>>47772449
>Worlds within worlds!
If we wanted to play a fractalcrawl...we'd never get started.
How would one go about playing a game in the setting of Sunless Sea or Fallen London? The setting is fascinating and I feel it would function quite well as tabletop, but I don't know what type of system I would use.
>>47772294
CoC would probably work pretty well for this.
>>47772294
I remember seeing a pdf homebrew for Fallen London, but I didn's save it, unfortunately.
>>47772329
I was thinking about using CoC because of it's insanity rules and whatnot. Which edition would you recommend?
Hey /tg/ I'm getting into my first 3.5 game soon and wanted to play more of a support role, however the cleric looks a little boring and i wanted to try something more "out there"
after a bit of research i saw how cool the Archivist looked and wanted to run one.
but how should i do it?
should i run Archivist from 1-20
or should i grab one level in (cloister) cleric for the domains and access to divine meta magic.
any other tips would be appreciated as well.
also i have already looked over the archivist handbooks but i wanted to hear from the community directly.
>tldr
>running Archivist
>should i grab a level as cleric
>good feats to grab?
>tips and tricks
>>47772031
...Honestly for your first 3.5 game in a support role, I would recommend a Sacred soul. Spontaneous casting means not getting fucked because you failed to prepare the right spell.
Generally casters don't want to dip base classes as this fucks their caster level and spells. you do want to look for a prestige class that offers full casting as it basically just gives you class features.
>>47772375
hmmm so instead of grabbing cleric at lv one i should go for a prestige class that gives me caster levels?
i hear sacred exorcist is good but how many levels should i grab?
1 or more?
>>47772375
>Honestly for your first 3.5 game in a support role, I would recommend a Sacred soul. Spontaneous casting means not getting fucked because you failed to prepare the right spell.
Its honeslty better to pick prepared casters when you're new. If you screw up your prepared spells today there's always doing it better tomorrow. On the other hand if you go spontaneous, if you fuck your selection up, you fuck it for a long ass time.
The prepared version on the other hand will give you the opportunity to keep trying until you eventually get it right.