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Archived threads in /tg/ - Traditional Games - 4532. page

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Hey /tg/, just found a little tool you might find useful for a shadowrun/rogue trader/any sort of game that involves anything that would have a slogan game.

And of course, it's good for laughs too. I put in Tribadism first. I was very entertained. I am exactly that mature.

https://www.shopify.com/tools/slogan-maker
20 posts and 4 images submitted.
>>
A couple of highlights

"My Anti-Drug is Cocaine"

"Behold the power of Tribadism"

"Nonstop Tribadism"

"Whatever you're into, get into Tribadism"

"Trabadism. It builds smiles"

"There ain't no party like a Cocaine Party"

"Hand built by Black People"

"Black people for everyone"

"Blindness: Quality you can see"

Also, one was "The age of blindness", which actually does sound like something out of a mystical fantasy novel.
>>
Hitler Outshines The Rest
Hitler will love you forever
Life's Beautiful with Hitler
Nobody does it like Hitler
Things go Better with Hitler

Fucking Wizards Just Feels Right
Tell them about the fucking wizards, mummy.
Out of the strong came forth fucking wizards
Next stop, fucking wizards
>>
>>43977589
Make Fun of Niggers
Niggers? You bet.
Nothing Sucks Like A Niggers
I Saw Niggers And I Thought Of You.
Jesus loves Niggers
I'd sleep with Niggers
Funky Niggers
Niggers will get you more girls
Women love Niggers
I Feel Like Niggers Tonight

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How do you come up with names for your characters?
60 posts and 9 images submitted.
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I think of what they're good at and name them after their talent.
>>
I look through the credits of something random for cool sounding names.
>>
>>43977526
I start by choosing a letter.
Then I pick random sounds like "ho" "duul" and string them together until they sound good. For instance, I just smashed these two sounds together to make "Hoduul." Just sound it out.

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Brace for feels
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There was once a very lonely penguin. He was also a virgin. One day he decided that it was time to end his suffering, so he went to a secluded spot up in the mountains to kill himself. The end.
>>
>>43977333
explain
>>
>>43977292
>I felt a great disturbance in the ice, as if millions of voices suddenly cried out in terror, and were suddenly silenced. I fear something terrible has happened.

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I hope /tg/ is interested in a storytime.

I'm gonna post recaps from the nWoD game I'm running, which is a medley of templates and set in Transylvania County, North Carolina. The story revolves around the sheriff's department, which is made up entirely of supernaturals.
39 posts and 33 images submitted.
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>>43977117
Does it end with you scum all being killed?
>>
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>>43977117

So before anything, I'll introduce the group.

>Mihai
A Ravnos (using the translation guide) vampire, and a bit of a crooked cop. He is vice squad, and has seedy connections. Romanian, mysterious, and kind of a dick.
>Nikolai Volonov
A weremoose eco-terrorist pretending to be lumberjack turned beat cop as he turned away from environmental crime, and recruited to the sheriff's department for his dedication.
>Sheriff Connor Denz
A changeling, fairest. He's the mastermind behind the gathering of the force, and it was his plan to create a group of supernaturals that could protect the county from the paranormal crime that mortals can't face. Transylvania County is a bit of a 'Hellmouth' and so it seemed to him a necessity.
>"Immortal" Jim Johnson
A sin-eater possessed by Sergeant Justice, a geist of police brutality. He's surprisingly level-headed, outside of gunfights, but prone to dramatic quips.
>Orcus
A Mysterium mage studying under a reclusive mentor nearby, and head of the department's records. Orcus has hopes of starting a consilium in the county, and using the supernaturally rich region to boost his career within his order.
>>
>>43977117
As a local, I wait with anticipation.

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So, do you play, /tg?
16 posts and 1 images submitted.
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I never played HeroClix, but I did play MageKnights, I guess both similar as HeroClix was based off of them.

I've been interested in the idea of them but never found people to play it.
>>
>>43976997
Yes, trying to think up a 300 point modern team for tomorrow, in fact.
>>
>>43977047

It's SUPER fun. Used to play back in high school when the game came out and died out about a year in. Recently came back and it's a blast.

If you're curious about it, check out the subreddit. One thing about the clix community is that everyone is super nice and willing to help new players.

What were their classes, according to any of the D&D core books?

>Gandalf
>Aragorn
>Boromir
>Legolas
>Gimli
>Merry
>Pippin
>Sam
>Frodo

And, just for fun, Gollum
43 posts and 4 images submitted.
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>>43976532

Aragorn and Boromirs were different flavors of Fighter.

Merry's a PC using a Commoner NPC template with 1 level in Fighter and many ranks in Stealth. The DM gives him a Luck Dice pool to make up for the gimped template.
>>
The only one I'm sure of us that Gandalf was a rogue.
>>
all of them were bards
literally

File: TheBasics.pdf (1B, 486x500px)
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>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>IRC
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>Last Thread
>>43954757
367 posts and 34 images submitted.
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>>43973682
Hey, Babylon, question: given that you don't have an Astropath or a Navigator, and the world you end up on doesn't seem to have a population before you get there, how does the stuff in the DLCs involving going off-world work? Where do the Litany, the Lapsed and the Retaliation come from, along with all the Techpriests and such?
>>
>>43976267
What sort of things would you need to entertain a chaos tourist group? Something for each chaos god followers.
>>
>>43976305
A bunch of diseased hookers, an axe and a guide to making treasure hunts?

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Hey, if an enchanted weapon is broken in half, does the enchantment still work?
132 posts and 12 images submitted.
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>>43976008
...Depends on the setting.
>>
>>43976008
I'd say yes but you're using a shitty broken weapon. Inless you're going for something like broken giant sword as a great sword cause I think that'd be pretty cool.
>>
>>43976032
Wow gee whiz, thanks for that incredibly unhelpful non-answer!

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Would Lovecraftians monsters whose morality is beyond our ken be "unaligned", in D&D terms having no alignment? Can things exist outside the alignment system in D&D?
33 posts and 6 images submitted.
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>>43975991

Far Realms monsters are pretty universally Chaotic or Chaotic Evil.
>>
>>43975991

It depends, really. A case could be made that they're Lawful - after all, the point of Lovecraftian horror is that the TRUE nature of reality is just horrific to our sensibilities. They embody law, it's just law we don't like.
>>
>>43975991
Everything should be beyond the alignment system.

Also, Rule Zero. GM's word is law

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>dwarves
Arrow that buries into dirt and stone before detonating like a stick of dynamite
>girls
Arrow that won't miss
>boys
Arrow that deals twice the amount of damage needed to kill someone
>Hindus
Arrow that kills existence
>Men
Arrow with a +1 to hit and damage
>Women
Arrow that makes the target fall in love
>Gnomes
Arrow that splits into ten arrows, with half of them being illusions
26 posts and 2 images submitted.
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>>43975967
I'll take that last enchantment for anti-ship missiles. Finally, a cheap way to overcome the defensive missile spam problem! By spamming more missiles!
>>
>>43975967
>Guard
Arrow that always hits a knee
>>
>dryads

Forestwalk arrows that weave between dense growth to find the target

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Cause How Bout I Slap Your Shit
Edition

OFFICIAL BOOKS
>Eclipse Phase PDFs
http://robboyle.wordpress.com/eclipse-phase-pdfs
>Morph Recognition Guide
http://www.mediafire.com/download/j4bjbba89kw8v0y/Eclipse_Phase_Morph_Recognition_Guide_%286098716%29.pdf


PLAY AIDS:
>Advice for new players and GMs
http://pastebin.com/e0EErN6X
>Online character creator
http://eclipsephase.oook.ch/Creator/version4/index.php
>Eclipse Phase hacking cheet sheet
http://www.mediafire.com/view/?axe1vs35muk4juh
>Eclipse Phase xls Character sheet
https://sites.google.com/site/eclipsephases/home/cabinet

HOMEBREW AND COMMUNITY CONTENT:
>3 new adventures for your use in convenient PDF form
http://awdaberton.wordpress.com/about/
>Various Eclipse Phase fanmade resources, and links to more
http://www.aleph.se/EclipsePhase/
>An Eclipse Phase yearblog full of items, locations, NPCs, and plot hooks
http://www.farcastblog.com
>Community homebrew document
https://docs.google.com/document/d/19Gy02gp6-WPQ3SoN_24kLPTUu5EjFO8qh_9pjJSVrrY/edit
37 posts and 18 images submitted.
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I might buy singularity character generator group license
>>
When was your character the happiest it has ever been and why?
>>
What are popular foods among Ultimates?

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I'm creating a map for a lab. This lab is a sort of SCP/STALKER style place where weird and terrible things were experimented with and explored.

My question: if you were doing research on this sort of shit, what kind of facilities and stuff would you want to have? I want the lab to be set up and equipped as realistically as possible.
22 posts and 2 images submitted.
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>>43975935
Here's what I've got from other people:
clean rooms
Suicide tooth-capsules
sealed-off room that one can interact with remotely through robotic arms
sensors. light all em spectrum sensors sound, motion, particle, etc.
a standardized sets of each stable element, and each of the main molecules necessary for life.
applicators to apply a variety of effects/ substances to said artifact (i.e water, fire, cold [via ice or liquid nitrogen or the like],
organic matter
samples of living creatures, from single celled up to mice and stuff.
multiple humans nearby viewing events and taking notes, for comparative purposes
a hammer, a maul, an axe.
pipe cleaners, in bulk
duct tape, in bulk
a vacuum room
cold room
water submerged room
thermal testing room
dark room
bright room
loud room
quiet room
several data storage rooms at varying distances. redundancy is key. Unless they become self aware and attempt to take over the lab. Damned artificial intelligences.
>>
>>43976283
Incinerators
>>
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>>43975935
Security checkpoints and hardpoints.
Secret doors with very angry, patient, armed humans behind them who wait for a signal.
One schmuck who wants to weaponize.
One schmuck for civ use. They bicker.
Labyrinth style layout, getting worse towards more heavily guarded cells.

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I hold that there doesn't exist a class that you couldn't spec a bard to be 80% as good as.
43 posts and 6 images submitted.
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Bards make absolutely trash necromancers.
>>
Barbarian
>>
>>43976055
What is skald

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So, pretty much every space empire in space operas and sci fi tend to be evil douchebags with their horribly oppressive or otherwise terrifying reigns.

What would be a good way to portray a spacefaring empire in a more positive light without resorting to "Rome 2: Electric Boogaloo" or making an "empire" with none of the qualities that make a nation merit the title?

Pic related, almost every space empire in fiction tends to either be Space Rome or pic related.
37 posts and 6 images submitted.
>>
Would making it less like the Roman empire and more like the UN help? Where distinct factions rule side by side as a single larger body, so it's not one set of assholes everyone kneels to but a bunch of sets of assholes that work to find and expand on common ground?
>>
>>43975749
>>43975586
Space Babylon? No puns intended.
>UN
Isn't that Star Trek humanity with less aimless optimism?
>>
>>43975586
The Federation

Star Wars isn't the only space opera you fucktard

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I need some ideas for homunculi, the artificial human kind, not the little familiar. My next BBEG for my 5e campaign is going to be a powerful wizard who specializes in manipulating life energies and is a skilled alchemist, so naturally manufactured soldiers were a fitting choice as his main work force. There's a lot of ways to go about them but I want some more opinions before I set anything in stone.

Some things to consider:

-How are they created? Grown in a tank or magically created quickly from components?
-How do they act? Are they mindless constructs or do they have personalities and character traits?
-How do they look? Are they the walking image of human perfection or are they monstrous organic constructs?
-Quality or Quantity? Should they be superhuman and few in number or should they be simple clones that serve a purpose?
11 posts and 5 images submitted.
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The process starts on an assembly line. Various humanoids of all sorts have their meat and organs stripped for the bones which are carefully arranged and placed, kept together by some sinewy substance.

As the skeletons are placed into crystal containers and locked into it's pedestel where several cables feed into it and cause the container to glow and the solution to bubble upon connecting.

Next to it are the others with varying stages of development showing the muslces, tissues and organs slowly growing into place with the finished product being a genderless humanoid figure, hairless covered in colored blotches that seem to shift by reflex.

As the forging process completes attendants let the creature out of the container and bring a cart with foul smelling mush composed of the ground up bio matter from the initial cleaning process for it to feed on before it is lead away.
>>
>>43975274
Grown in a vat from various organic matter

There is no set consciousness, it has to be an artificial personality possibly implanted through a stone or relic.

Appearance wise should be based off the material used.

Lower tier ones made from simple materials should be fodder or for labor, the higher tiered ones should be for combat purposes.
>>
>>43975274
>ORIGIN
Balancing based on purpose would be cool
>LOOKS
Dependz on purpose
>ACT/PERSONALITY
Purpose
>QUALITY x QUANTITY
Dependa on purpose

Essentially, an elite inflitrator homunculi would be human like, would take time and would require indoctrination or something to be made more "human" in terms of personality and mental skills, probably give them special abilities like shapeshifting or camouflage.
A fighter homunculi could range from an inhuman elite brute, very hard to make, or a mass produced mook type, both inhuman looking.
A worker force would be nearly instantaneous to produce, very weak and dumb, and possibly temporary in existence.

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