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Archived threads in /tg/ - Traditional Games - 4189. page

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Previous: http://suptg.thisisnotatrueending.com/archive/44651857/
Char sheets: Eli http://pastebin.com/STyppT2L Char http://pastebin.com/QQLmwgQv Am http://pastebin.com/8pHbRttv Bel
http://pastebin.com/Ju8rB8hH Del http://pastebin.com/hQQmD4G8 Jamie http://pastebin.com/2ufY8q8J, Elliotte http://pastebin.com/LXfzEsJ0

I shiver, tugging my blanket under myself to try and bundle up a bit more, but I'm still cold, despite the fact I just buried myself in like five blankets. I turn over and see foolish laughing on the edge of my bed, asleep. I smirk and grab the big dog monster, dragging it over next to me as it snorts and giggles.

I sigh happily as I lay next to it, cuddling next to it as it continues chuckle and cackle. Yeaaah this is much better, may not be the softest thing in the world, but its sure warm enough for me, now I can nap in peace and

My phone starts to ring, I sigh and pull it off of my night stand as Foolish rolls over, its tongue lolling out of its mouth.

Oh, Charlotte, I smile happily as I read her text, which is one I'm she tends to send me a lot

"Boooooored, can we do something, together?:("

I pet foolish, patting it on the stomach as I try to think a bit on how I should respond

What do I text?
[] Want to hunt some monsters? <3
[] Well, we could use a spar couldn't we?
[] Want to come over ;)
[] I'm sleeping
[] We can go get lunch or something
[] write in
264 posts and 2 images submitted.
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>>44819675
>[] I'm sleeping
>>
>>44819675
>[] I'm sleeping
>>
>>44819675
>[] I'm sleeping
>[] Want to come over ;)

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Hear ye, hear ye. I hereby call to order this meeting of the most illustrious Mages' Guild! Now I know everyone was very exited about our plans have the entire guild fly to the moon for a nice vacation from all the kings, queens, nobles and whatever they are who keep bothering our research but I have some bad news. It turns out we are lacking some important spell components needed to ensure the tower survives the trip, and we're completely broke after the new years party. So unless people come up with a good way to make the missing money it seems like the tower is grounded for the moment.

Now the Bueromancers claim that we might be able to free enough funds by making some easy budget cuts here and there have been some suggestions to cut some departments out of the guild including Beemancy, Hobomancy, Chainsawmancy and MUSCLE WIZARDRY. They also think that we can save money by merging some smaller departments into bigger departments, such as making Cryomancy part of the Hydromancy Department, doing away with Electromancy and making it part of Aeromancy again, Chaos Magic joining the Eldritch Department and reincorporating dark magic into the necromancy department for the first time since they split into two departments in the third age. And finally re-merging all sub-departments into their main branch, that means you sub-department of Ectomancy and sub-department of Weaponized Divination.

Welcome to the Mages' Guild. Pick a name and join in! Conflicts are resolved with d20s when needed, or with playing it out. When the thread dies on /tg/, we keep it going on archive.4plebs For additional resources, please visit http://1d4chan.org/wiki/Mage%27s_guild
456 posts and 32 images submitted.
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>>44818304
>Now the Bueromancers claim that we might be able to free enough funds by making some easy budget cuts here and there have been some suggestions to cut some departments out of the guild including Beemancy
If you want to cut out a necessary 1/5th of my total wizardry course there will be a crawly, slimy and stingy hell to pay.
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Really? You want to try convincing the ectomancers to accept being merged into necromancy? You want to try convincing Necromancers to accept ectomancers?

Yeah, sure, what could possibly go wrong?
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How about we fire some of the morons we have teaching in my department? They're idiots and I could find replacements...somewhere.

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>http://magic.wizards.com/en/articles/archive/news/january-18-2016-banned-and-restricted-announcement-2016-01-18

Effective Date: January 22, 2016
Magic Online Effective Date: January 27, 2016

Summer Bloom is banned.
Splinter Twin is banned.

>Modern is now a rotating format: Special Edition
356 posts and 42 images submitted.
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Reminder that Karn and Cranial Plating are next on the hit list.
>>
Calling it now

>April
Karn banned
>July
Arcbound Ravager banned
>October
IoK and Thoughtseize banned
>January 2017
Lightning Bolt and Scapeshift banned
>>
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I want to put Reflector Mage from Oath, Emeria Shepherd, and Geist into this.

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PREVIOUSLY ON MAGICAL GIRL LIBERTY: http://suptg.thisisnotatrueending.com/archive.html?searchall=Magical+Girl+Liberty

You didn’t break after the first hour of film. So they gave you a quick drink of water, some hardtack to shove in your mouth, then set the mask down to watch another film. This time it was on the atrocities the United States was complacent towards in South America. The United Fruit Company’s misdeeds, the Banana Massacre, and more. Then it switched to the subjugation of the Native American tribes, the Trail of Tears, the “Battle” of Wounded Knee, the erasing of Native American culture out of their youth to be replaced by proper white values.

Images were flashing across the screen as the narrator gravely told of the Americans misdeeds in the past two centuries of its existence. Slavery, terrorism, neocolonialism, conquest, and racism. It was turning your brain to jelly. It was making your eyes water, not from grief but from overexposure. You wanted to say that you held firm in the belief that America was the greatest country in the world. And when Baroness von Streucker lifts that mask up, you’ll spit in her face and tell her that America will always triumph.

But now, your faith was shaken. Not shattered, only shaken.

Truth be told, you always wanted to push these little unmentionable bits of America’s history out of the way. But… well, there’s a time and place to confront them, you guess Baroness von Streucker chose now.

The last film ended on a poor note. You won’t say how. It was just absolutely rotten how it ended. And it made your stomach churn in disgust. Finally, you hear the metallic whir as the film mask is brought up off your head. The light in the room nearly blinds you before your eyes adjust again. You’re still in the chair. You’re still in this little room. Baroness von Streucker and Lieutenant Zähne were still standing over you.

She speaks first. “So. What do you think of the United States now?” she asks.

[1/3]
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>>44817163
[2/3]

“Well.” You shrug, staring blankly up at the gray ceiling. “I mean… nice to have a free history lesson. My mom always did tell me to learn things when I can, even if I didn’t want to. So, thanks for that.” Streucker’s smile fades back into annoyance. “If you’re looking to brainwash me to serve your cause, forget it. I’d rather be dead than be a Nazi.”

Baroness von Streucker tugs at the fingers of her gloves, closely examining you. “Hm, hm. Do you know why I hate germs?” You still stare up at the ceiling, barely acknowledging her. “I grew up in a slum, in a time when the Fatherland was still recovering from the effects of the Great War. Everybody was poor, money was worthless, we lived in squalor. I remember I was so ill when I was a child, yet my family could not afford medicine no matter how much my mother whored herself out or how much my father gambled.” She hisses a bit at that last word. “We lived in absolutely horrid –filth- because of your country. And you still believe it is the greatest in the world?”

“I know it’s not the greatest country in the world, but it’s better than yours,” you growl.

“Hmph.” Streucker walks over to the other side, next to her husband Zähne, then leans over closer to you. “You are stubborn. Anyone else I would admire it. But in this case, for you, it is dreadfully annoying. So I ask that you stop it before we turn to more drastic measures.”

“Like what?” Streucker quirks her brow. “Let me tell you, even if you break me, my friends will come for me, and they will tear you down. And even if they don’t. Someone else will. There’s always people like you and Mussolini and Hitler. And as long as there are, there’ll be people like me to cut you down.”
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>>44817169
[3/3]

“A fine speech,” she says. She rolls up her sleeve, checking her watch. “I must tend to my duties, I cannot spend the entire day torturing you-“ She yelps, looking at Zähne. “… di- Did you-“ You noticed that Zähne’s hand was getting dangerously close to her butt, but you didn’t say anything. “I am in the middle of something, do not embarrass me, Zähne!” Zähne grunts, patting her cheek. “Ugh! You insufferable dog!” She stomps her foot, marching to the door. “Come here! I will bring a guard to watch her.” Zähne chuckles a little, patting Streucker’s butt again. “Stop that!” She slams the door behind her.



“Kirby?” you croak. “Are you there?”

“Yes,” he says. He appears on your shoulder. “It took some time to evade the guards, but yes, I am here for you. Do you require my assistance?”

“Can you break my cuffs?” you ask.

“Anti-magic.” He taps your handcuffs strapping you to the chair. A spark of green energy flies out, invalid. “And with that collar on you as well, I am unable to power you up. Suffice to say, you are in a pickle.”

Hm. There must be some way.

> No, no. You can wait for your friends. They will come for you.
> “See if you can trick a guard into letting me go. I won’t need my power up to escape I don’t think.”
> “Slip a bobby pin or a screwdriver or something to me, I can probably crack these locks.”
> Other
>>
I dislike how /tg/ how can basically be a fanfic site at times.

How do you run a decent military campaign where the PCs aren't special forces, paras, or someone else who has an excuse to bugger off from the rest of their unit every session?
85 posts and 10 images submitted.
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>>44817151

They're shock troopers working at the very front of the lines, taking the fight to the enemy with the support of an entire army behind them.

Be the tip of the sphere.
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>>44817151
You make them grunts.

They work their way up from being fodder who survive (or not) to being dudes who you would never want to fuck with, even if they were unarmed and 90 years old.

Or officers, but everyone hates COs.

Hopefully you can capture combat in a way that works, or else any military style campaign will just be meh.
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>>44817246
>Be the tip of the sphere

I CAN SEE FOREVER.

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Become The Vampire 31

You cradle the empty cup of ramen in your hands and gaze into it. Fenright has been going on for the past few minutes about the fundamental principles of golems, how they're a seamless blend of science and magic, right down to the most basic clay forms that inspired the stories from the Jewish faith.

“It's pretty fascinating, right? I mean, even the crudest understanding of biology and they managed to make simple muscles using lumps of clay.”

You nod your head slightly.

“It's pretty impressive, yeah. Hey, so... I've decided that I want to go with you to the Bizarre, just to be on the safe side. I mean, I'm the one who caused all this, I want to see it through. Plus I want to be there for her, I don't want her to think that I abandoned her or anything.”

You look at Fenright, who seems puzzled by something.

“Alright, you can come with us if it'll satisfy you, but I have two conditions. They're easy ones though. I'm guessing Meliora took you to the Bizarre, so that's how you know about it. Try to keep it a secret if you can, it's not the sort of thing we want everyone knowing about. I'm sure you've seen why, and if you haven't already, you probably will today.

My second condition is that no matter what happens, don't stop it. The person we'll be visiting only has a limited amount of time to see us today, just long enough to do his work and help Athena. If she's in pain or struggles or anything of the sort, let it happen. If we miss this chance then we won't get another shot for a week, and by then her core will be toast.”

You set down the cup and get to your feet.

“I can agree with that.”

You're not sure if you really can, but you know that if you don't say it then there's no way Fenright will let you go along. He smiles and grabs your empty cup, disposing of it along with his own.

“Then let's get moving. She should be ready to go now.”
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He pulls out a remote and presses a button on it, and the clear plastic cube slowly dismantles itself, receding into the floor. Athena sits up on the bed and looks over at you, waving weakly. After the suit adjusted itself to her older form it's flopping around again. She gives you a little smile, and you walk over to her while Fenright grabs a fresh lab coat.

“If you wouldn't mind carrying her, that would speed things up a little. We'll be using a transporter pod to get there faster.”

You walk over to Athena and stroke her hair, and she latches onto you for a few moments.

“Sleepy...”

You nod and hold her.

“Rest for a bit. We're gonna make sure you're all better.”

You scoop her up and hold her to your chest as she curls up against you, and when Fenright opens up the capsule you climb inside with her. It's actually pretty roomy, which is strange considering that it looked a lot smaller from the outside. Fenright smiles at you expectantly, like there's some reference that you should be getting that you're missing entirely. You sit down with Athena and Meliora climbs in, moving next to you. Fenright presses a few buttons by the door.

“The process is almost instantaneous, but you might feel a slight tingling sensation. That's natural, it just means that some of your proteins refolded incorrectly during transport and they're being refolded so you don't get poisoned or have a stroke.”

You don't really have a retort for that, so you let it slide. He's obviously survived the process before, because really, who builds a teleportation device and then doesn't immediately test it out? You close your eyes and relax, giving Athena a gentle squeeze. There are a few beeps, and then a sensation like you're being sucked through a straw like your body is a great big juice box, and as your outermost layer turns inside out you see a flicker of darkness and a pale man in a hood that obscures his face.

“Mr. Spencer. What a pleasant-”
>>
Right as you fully register his presence you come to in the alley above the Bizarre. Athena is standing by Fenright while Meliora opens up the passage down. Fenright smiles at you.

“We'll get teleported back automatically in about an hour or so. It's a little bit hard to set precisely. It's like a yo-yo. We conserve energy by tunneling back exactly the way we came. Try to be right around this spot when it happens or you'll be out for a while.”

You nod a bit and brush yourself off, trying to come to grips with what just happened. As Meliora slips down the passage, Athena right behind her, Fenright helps you to your feet.

“And hey... I appreciate you doing this. I mean, it's not exactly a sign of emotional stability or health, but who am I to act like I'm a paragon of... that kind of thing. I get where you're coming from. I just hope that you'll be able to see things the way that I do too. Now try not to get seperated from us, alright?”

He turns and descends, and you head for the ladder when your phone goes off. You check the screen. Jennifer's calling you.

>Character sheet
http://pastebin.com/YMGdCy7Q
>Rules
Same system as Become The Dragon Quest. If you don't know what that is, it's best of three d20 rolls. I name a stat that sums up what you're trying to do, and if I don't name a relevant skill, you try to fill in the blank based on what you're trying to accomplish. “Break open the door” might be Strength based, but if you've been playing baseball after school and there's a lead pipe nearby, you could apply your Baseball skill to the roll. A 20 on the die is a crit threat, and if either of the other two rolls is 20 or higher after mods, it's a critical. A crit fail is when you have two or more 1s. So far this system has worked out well enough. We'll get into combat rules as needed, but in basic terms you have wounds, not HP, and the worse the wounds, the more penalties you accrue while doing other things.

Most Important Rule:
Have fun.
>>
>Answer the call and stay topside for better reception
>Follow Fenright down, check in with her later
>Text her that you're busy and descend
>Other (write-in)

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Never done one of these before, hope it turns out alright.
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First to three decides
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>>44815806
volcanic demons of course
we are starting in H E L L
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>>44816110
You know what. Fuck it
In down with that

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As the pilots arrived on safe zones the city clock rang the 12th time. Almost instantly any visible cards lunged at each other to join arm and arm as they sang. Some where giving off a haunting melody while the rest sing a song about waning time. The ones at the castle noticed that anyone outside where forced to sing as well. The sight jarring. But in time the song stopped, and the cards returned to their duties. The ones bothering salt returning for more paint throwing. Everything considered in this place, things where returning to normal as the pilots prepared for whatever they would do next......

>Game starts in 30 min.
>BAS and WHITE are in the cave, MIKE, SALT, EDIN are at the castle. Any other players can join outside the city, but please ready up during the start up time.
99 posts and 8 images submitted.
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There will also be a “take 10” system in effect for this mission. On non-stressful situations(if you can find them), you can automatically be 30 away from target, and roll a d20 to modify it closer to ‘target’. Taking 10 will make it easier to succeed in most cases(easy rolls will be pretty much impossible to fail even), but you cannot use it for dodging, attacking, while being attacked, or if the action would end up putting you through danger.

Basic actions (moving, communicating, observation) will all be success only, so basic actions will happen successfully almost always. There will be three major categories for non-basic actions, DEXY, COMBAT, and TECH. You can only perform ONE TYPE OF ADVANCED ACTION per turn. Rolling DEXY for dodge is NOT an 'advanced action' cost or use unless it is stated otherwise.

Basic actions include just moving around not caring about stealth, releasing out drones for activation, activating camouflage(not the stealth roll), using suit abilities such as bullrush or celerity, and reloading(Hah, who does that anymore...)

DEXY refers to actions such as melee or dodge rolls, and other checks towards maneuverability, agility, and so on. DEXY uses a 'closest to 1' roll on a D100.

COMBAT refers to the act of shooting ranged attacks (NOT melee attacks), plain and simple. COMBAT uses a 'closest to 100' roll on a D100.

TECH refers to anything else really, mostly it's using or fixing your suit's systems. Tech uses a 'closest to 50' roll on a D100.
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>>44815493

Build: http://pastebin.com/jFWDbpwm

"Well, some dude in a cave just asked for a bite of mt suit, and now living cards are dancing." Falcon hovered a couple dozen meters over the cave's entrance, watching the castle with his Hawkeye.

"...yeah, I don't even know why I'm still surprised by this shit."
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>>44815493
http://pastebin.com/EJHa0MrP

"Alright, I'm going to head for the castle, the town's almost empty due to some sort of curfew."

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Thread archive:
http://suptg.thisisnotatrueending.com/archive.html?tags=Novice%20Heretek%20Quest

>General information:
Characters: http://pastebin.com/Ydy1mj8n
Planets: http://pastebin.com/PncEDGjg
Bionics: http://pastebin.com/y43v5xnL
Inventory: http://pastebin.com/P4FLruz4
Our troops: http://pastebin.com/qJZLVqfC

>Twitter
https://twitter.com/HeracorNahive

>Summary:
You are techpriest Heracor Nahive. You were forcefully implanted a brain chip that made you into little more than a working drone; nullified your emotions and willpower. One day for unknown reasons the chip stopped working and you were returned to your former self. You felt the need of vengeance, right now you have become stronger and have returned to your world and is planning your vengeance.

>Main Missions:
- [ Heracor ]: Become stronger and fight the Magus that installed the chip on your brain. [ ONGOING ]
- [ Heracor ]: Discover who the Benefactors are and why is Telematha creating Anima Chips. [ ONGOING ]
- [ Liwet ]: Adore the Emperor of Mankind; Become a purger of Treachery, Heresy and Alien life. [ ONGOING ]

>>Secondary Missions:
- Become a good father. [ ONGOING ]

>>Optional Missions:
- None

>CURRENT LOCATION:
SEGMENTUM OBSCURUS // GARRUSANIS SUBSECTOR // OMNISOLARIS SYSTEM // TELEMATHA FORGE WORLD // AQUACADENS CITY // THE UNDERCITY
104 posts and 8 images submitted.
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Under the heavy weight of its chassis and its overcharged engine the wheels of the autocaravan screeched as it turned sharply to avoid the burning wreckage of a decrepit building that ended falling down from the damage suffered during the past days and the lack of care. In the driver’s seat an overly excited Skitarius steered without ever lifting her heavy metallic foot from the accelerator pedal; she was reckless and aggressive but knew how to make the metallic heart of the Van roar with passion and cross those hazard and corpse filled streets as if it were the easiest task.

Thanks to her skills we had been able to find and scavenge all the necessary pieces to finish the construction of the Radio Beacon with no casualties, at least on our side; the grill of the van was now covered in the gritty blood and twisted bodies of the Possessed ones that couldn’t avoid collision and were ruthlessly run over. As your team drove closer to the Metro tunnels that lead to your base the sound of gunshots and more roaring engines became louder and more frequent, as your army had become more organized and better equipped they were now scavenging and fighting the enemy with multiple simultaneous groups that surprisingly were starting to chew on the enemy numbers and start to regain territory against the animal minded yet incredibly numerous and powerful Possessed.
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>>44814526

Not ever giving a break to the Engine the driver entered into the Metro tunnels with a jump that surely damaged the suspension of the wheels. She was passionate but maybe too much, her weak mind was addicted to adrenaline and the sensation of excitement to the point of damaging such vehicle with unnecessary stunts. You would have to remind her of the dangers of not respecting and honor the machine spirits…but maybe that’s a lesson that will come to her sooner than you believe, just as the Van reaches the end of the stairs its engine shuts down forcing you all to descend and carry the rest of the needed materials on your own.

After calling for help and informing of the situation you are guaranteed that several techpriests will come to check on the sacred engine of the Autocaravan and in the meanwhile one of the Skitarius decides to wait on the derelict vehicle and guard it in the meanwhile. As you and the rest of the squad descends of foot insults and venomous remarks followed directed towards the pilot who was now silently crying as she carried several pieces and cables. You didn’t like this bullying that she was suffering but maybe it was for the best.

>Intercede and tell the rest that it is enough; she seems to have learned the lesson.
>Do not act, she has taken this upon herself.
>Join in and tell her why she did wrong even if she already knows it. Surely hearing it from someone as you will burn the lesson on her fleshy brain.
>Write in.
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>>44814551

>Intercede and tell the rest that it is enough; she seems to have learned the lesson.

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>the Orks have multiple Death Stars
>the beasts waaaaagh field is so strong it's acting like the shadow In The warp. Whole worlds are losing their mind and astropaths are dying. It's a literal roaring sound across space
>the beasts waaaagh is influencing all the other Orks. Even the smallest Ork boy in his forces tower over a regular Ork. His nobs are the size of elephants. They're also much more aggressive and act like berserkers

BL is trying had to make this guy seem threatening. Also there's only a single imperial fist left and the black Templars are trying to reunite all of the fists successor chapters
241 posts and 29 images submitted.
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>>44814426
>BL is trying hard to make this guy seem threatening

Well I don't know about you but he sounds PRETTY FUCKIN' THREATENING.
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>>44814426
>Also there's only a single imperial fist left
Excellent.
>>
Black Templars doing the shot everyone else should be doing, once again

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You are Tsukuda Ryouta. You can't feel anything.

You could never remember any of your dreams. You've learned about their existence through books instead of experience. You've learned that forgetting dreams is common, so you've never thought it to be an issue; just like you thought of yourself as an ordinary person, that, too, seemed in line with normalcy. But lately, you've realized that you might have never had them at all. Dreams are the reflection of a person's thoughts, concerns, wishes. Perhaps that's why you haven't seen anything - it's impossible to reflect 'nothing'. But then, in that case, how can it be possible that the first dream you're seeing... is nothing?

A blank white world. An empty, endless void. A plane devoid of sounds and smells, people or objects.

And even so, it feels like someone is here. You don't see them, but... someone is here.

"Who are you?" You ask. The question echoes through the white world, repeating itself again and again.

...It makes sense that no answer comes. No one else is here.

Why are you speaking here at all? There has to be a reason for someone who can't feel anything to go through that effort, even though it is as trivial as opening one's mouth.

...

>"I want to become a better person."
>"I need to become a better person for someone else's sake."
>"I need to know your name."
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>>44814189
>"I need to become a better person for someone else's sake."
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>>44814189
>I need to become a better person for someone else's sake.
>>
>>44814189
>"I need to become a better person for someone else's sake."

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Resources
FAQ thread where you can ask to Joseph A. McCullough, Frostgrave designer (forum handle joe5mc)
http://www.lead-adventure.de/index.php?topic=80477.0

Online warband creator
http://www.battletortoise.com/frostgrave/roster.html

Rulebook:
https://mega.co.nz/#!CVF3GTIS!i0V9IaACpjj1s1Bq2wqvZII5T5ad8UULZYWW3mpefc0

Warhammer Townscapes: old school Warhammer Fantasy print buildings
https://mega.co.nz/#F!OgpwzAKS!a5eVE6pOagTTOWEr5tEaEQ

Official Miniatures
20x Soldiers and a lot of bits
http://www.northstarfigures.com/prod.php?prod=7467

Wizard sheet
https://drive.google.com/file/d/0Bwx8Os21jzeXdkRYZlM5TjhRSDA/view?usp=sharing
spell cards
https://drive.google.com/file/d/0Bwx8Os21jzeXV3psZ0hOT1AwMEE/view?usp=sharing

Don't forget - you can use any miniatures from any manufacturer, regardless of their race - just make them obvious what they are.

"Required" scenery
>6x6 mausoleum
>6 special treasure token - 3 per player
>Various spooky skeletons
>A Genie
>10 inch+ high tower and enough broken wall sections to make a 12x12 ruined building
>Zone mortalis kind of board + 4 doorways
>6x statues
>1x giant worm
>6 small buildings without roof
>6 wraiths
>a well
>4x 2" diameter discs
>6 columns or ruined columns (or re-use the statues)


Topic of the thread:

En. Fucking. Joy.

https://www.mediafire.com/folder/1e68645496dga//Frostgrave

Also, what cheap terrain have you found lately?

I've found a bucket of plastic elves and shit, same style as those traditional army men, with sandbags, a bridge, some rocks, and a gravestone.

Oh, and pillars.
176 posts and 32 images submitted.
>>
Just a few rules questions to get us started. I haven't had a chance to play yet, but I would like these answered.

Is the +1 fight for wielding 2 weapons in the soldiers profiles already? Like with the treasure hunter?

What exactly are the benefits of wielding a staff and 2h weapon on a wizard? If my wizard is wielding a staff and 2h weapon, is my opponent getting -1 damage while I am getting +2 damage?

Moving out of combat? I know first action must be a move, but if your stuck in combat, does that mean your move is forfeit?

When creatures move randomly can they move off the table, or do they stop at the edge?

Are there any situations in which Will is used against anything other than spells?

A figure carryaing treasure can leave on any edge or just your own?

Are figures measured from the base or center of model? Most people seem to base on 25mm rounds. but in the rulebook all the minis seem to be on reaper style bases.

When shooting at a target, do you shoot against the targets modified fight (which includes like dual wielding weapons or magic weapons)?

When i embed enchantment on something, does it take up the soldier's available items slot?

When you successfully cast spells and when they grant you xp: does your apprentices cast spells count? Do out of game spells count?
>>
>>44814641
I don't think you can use a staff AND a two handed weapon at the same time anon.

Also all henchman stat values include their default equipment.
>>
>>44814967
Here is what I am thinking of. I want the benefits of races to be situational and slightly beneficial. That way they still provide something different, without creating a significant advantage. The nice thing about this system, is since it uses a D20, a +1 to something isn't quite as impactful as if it were to use a D6.

Dwarf: +1 to Will when resisting spell effects.

Half-orc/Orc: +1 to Fight on the turn this figure moves into combat.

Goblin/Halfling/Hobbit: +1 to Fight when getting attacked by a shooting attack.

High Elf/Eladrin: Spellcasters gain a +1 to casting rolls on buffing spells when targeting this model.

Human: Once per game, gain +2 to any one roll of any type.

Half-elf/Wood Elf: When making a second move, you gain +1" of movement, while not carrying treasure.

Ogre/Half-ogre/Goliath: When wounded, you only suffer -1 to all rolls instead of -2.

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>guys who RP as women are closet homosexuals
339 posts and 43 images submitted.
>>
>>44813573
do you know transexuals exist right?
>>
>>44813573
dat's true tho
>>
>>44813573
>guys who shitpost on /tg/ are actual homosexuals.

File: shalom.png (5KB, 800x600px) Image search: [Google]
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well then, /tg/, what is this guy's name?
73 posts and 12 images submitted.
>>
>>44813443
Bob, that is Bob.
>>
File: shalom.png (5KB, 800x600px) Image search: [Google]
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Fair enough. What should Bob do?
>>
>>44813468

Peek through the keyhole.

File: Experiment Quest 1.jpg (148KB, 993x812px) Image search: [Google]
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You are Experiment KP-B-280. You are in a Facility you don’t know the name of, in a place with an unknown location, surrounded by people you don’t know, and no knowledge besides what the scientists have implanted you with. These problems pale in comparison to the fact that your Handler seems to have labeled you a failure, and you suspect that failures don’t have long lifespans here. That problem itself however, while holding some prime existential questions for you and your future, is currently dwarfed in urgency by your current situation.
You are trapped in your room, which fell into pitch blackness as soon as your Handler left. Sounds you have never heard before are suddenly on the edge of your consciousness, barely noticed over your brisk heartbeat. Putting your hand in front of face reveals nothing and your frantic tapping at the screen of your wrist bracer fails to light it up as it has before. You would fear you blindness if not for the fact that you can see something. You are just not sure if it’s real.
The longer you stare into the darkness the sharper the colors swirling across your vision seem to become. At first they were flashes in the corner of your eye, muted incandescent blobs rolling to and fro before disappearing. Every color you know and a few you don’t are mixed in, but dull and transparent, closer to black than anything else. As the miasma grew more defined three colors began to dominate.
70 posts and 1 images submitted.
>>
A heavy dark red, like dried blood, dominates the canvas. It swallows the other colors like fire, flecks of silver and gold transforming into the overwhelming scarlet. Small dots of blue, popping into existence for seconds before fading, their colors covering the spectrum from lavender to navy. Even as dozens of them come and go you are convinced you have yet to see a shade repeat. The green shoots through the red and the blue alike, changing from quick lightning bolt spreads to steady curling vines and back, twisting into each other as the old streaks wither and are subsumed.

As the colors grow more vibrant the sounds turn to whispers, and you catch snippets.

“…kill all…”

“Puppet…”

“…stop fighting.”

“You have to…”

“Don’t listen…”

The voices are the same but different, three distinct flavors of speech coming from the same mouth. Coarse and heavy, dull and wispy, confident and dismissive.

The colors have surrounded you and the whispers have died. Melting, they do not split as much as cease to be around each other. Two figures form in front of you, and you can feel a third presence behind.
>>
The red one, Bee, looks like you, though as much as a year younger with long hair and a scar on her cheek. Rage shapes her, from the scowl on her face to her aggressive stance. You think she is growling under her breath as well. Short, ragged sleeves and a scratched out KP and 280 adorn her thin shirt. She leaks antagonism, and while none of it feels directed at you particularly, you don’t know if that could change.

The green one, Pink you believe, while almost the same age, looks like a different person at first glance. Her hair is cut short and the dark shade of green implies it’s a different color than yours. She bounces lightly on her feet in a relaxed position, but her presence seems to fill the room regardless. You find yourself avoiding her eyes reflexively, despite her gaze’s lack of hostility.

Both of your ghosts seem to be waiting for you to say something.

>Greet them with a hello.
>Wait for them to start.
>Run.
>Write-in
>>
>>44813455
Greet them, i guess
just look sad while doing it
this is not the most joyful place

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