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Archived threads in /tg/ - Traditional Games - 3633. page

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Why would anyone voluntarily join Nurgle? Slaanesh I can understand, and Khorne is useful in a fight, and I assume Tzeentch appeals to people with a long view, but what does Nurgle offer the average joe?
25 posts and 3 images submitted.
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>>47021376
Because they don't think things through? Probably seems like a good idea at the time,though it obviously isn't, they are just in a desperate situation?
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>>47021376
Because sometimes you don't want to get old and die. Sometimes the crippling disease hurts too much. Sometimes you're just so fucking alone.

All of this Nurgle can fix for you, and he will do so with a smile and expect nothing of you.
>>
Safety. Peace.
You don't need to worry, Papa Nurgle's got your back. There's nothing to be afraid of.
You become one with the world, understanding the importance of every life, in the embrace of a caring, loving God.

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so anyone actually play heavy gear? And how does everybody like to get some good old fashioned giant robot fightan onto their table?
26 posts and 12 images submitted.
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>>47021046
No one in my local area, no.
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>>47021179
That's a shame really its from what I've heard pretty solid and the rules are free online.
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>>47021046
Not a fan of DP9's attitude toward the hobby ("Gaming isn't expensive enough"), but they do solid, if sometimes quirky, design work.

Is a wizard's power stored in his beard?
31 posts and 12 images submitted.
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>>47021025
No. The beard is merely a decoy. A wizard's true power is his sick pecs
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>>47021025
no, it's stored in his bread. a common misunderstanding, and one which wizards allow to spread freely, as it avoids people targeting the true source of their power.
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>>47021025
Yes, but only because that's where wizard-spiders live.

Welcome to the thread for d20 station, a rules light Space Station 13 server.

>What the fuck is Space Station 13
A top down atmospherics simulator with a "whodunit" on top. Survive in the station and do your department's job, while fixing the problems that the antagonists cause.

>How do I get this game?
BYOND Download link: http://www.byond.com/download/

To connect: Open BYOND, click the gear in the upper right. Click "Open Location" and paste in the IP below. Click "Ok", or place the ip into your browser.
byond://76.16.8.127:28014
alt: byond://d20station.ddns.net:28014

>I don't want to play as a hobo and my game keeps crashing
BYOND account registration link: https://secure.byond.com/Join
Without an account you can still join but you will only be able to join as either a hobo or a tourist. People without an account reported difficulty joining the server and maintaining connection, get an account.

>How the fuck do I play this game? I keep hitting myself with things.
Use OOC and ask someone for help on how to play. People will almost always help you get a grip of the game if you're polite about it, just don't reveal too much in-round information in OOC.

Other information can be found on the wiki. http://robustvinyl.com/ss13/wiki/
Check out the server pop graph to see when people are playing: http://www.ss13.se/servers/2284/
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I've now finished my new changes to lighting.
I've also likely solved the major issues with disposal systems shooting out things when they should not be

lighting is now not only fast, but instantaneous, nearly all overhead is gone.

This is great news not just because of the obvious reasons, but because this change has now made it so that extremely large maps such as Terra, will no longer have nearly the amount of issues.
>>
and now live
so come break it
>>
Working conveyor corners when? There are workarounds, but it's still a pain if you want a track of conveyor to go both backwards and forwards.

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Why does so much fantasy take place in medieval Europe analogues? I understand that a lot of it must be Lord of the Rings' influence, but it goes way beyond that. At least half are medieval, and a large amount beyond that are Renaissance. pic unrelated
15 posts and 2 images submitted.
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>>47020844
The standard medieval Europe-type fantasy places a lot of emphasis on personal power. How much a character can accomplish depends on how good their individual sword hand or spellcraft is. How far they get in life depends on what they personally do. It is fairly empowering to have a character who is, effectively, in full control of their life and their decisions.

In a more modern setting, that isn't quite the case. Your ability to support yourself depends on how much you can work, then spending the money earned on someone else providing for you. Accomplishments typically involve working for others for recognition, and relying on others for access to better avenues. You don't just run into a pile of gold and suddenly have a better house.

That, and swords tend to rely more on personal skill for empowerment. Guns tend to rely more on firepower for empowerment. A highly trained swordsman can survive just on their own skills; I highly trained marksman can easily be killed by anyone with a gun and decent aim.
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>>47020844
It's familiar.

>>47022381
There's plenty of outright modern fantasy - like urban fantasy, Buffy the Vamprie Slayer, Dresden Files stuff - but also a lot of modern stuff that isn't usually considered fantasy, but has a lot of fantasy elements or follows the same kind of story structure. For instance, a medieval fantasy story where 4 plucky adventurers go on a quest to save the world from an evil wizard becomes a story where a group of mismatched soldiers or spies go on a mission to save the world from a criminal mastermind.

Part of the reason fantasy is associated with the past is because that's where a lot of the ideas, like monsters and magic, come from in the first place. It's the same reason a sphinx or minotaur would feel out of place in LotR, it's the wrong time and culture. In modern settings people tend to use modern ideas - mutants, aliens, gadgets. So there's less need for outright fantasy.

Some fantasy settings don't worry about context, but there's a modern version of that too. The modern D&D kitchen sink is represented in superhero stories - which contain a lot of fantasy elements, even if they're not usually on the same shelf as LotR.

tl;dr modern fantasy isn't rare, it just looks different.
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>>47020844
Because most fantasy writers (that you read) are from America, Australia, or Western Europe, so medieval Western Europe is the backdrop against which their cultural body of myths, legends, and traditional stories are set. Knights in shining armor, and all that.

How would you make a metagaming villain, /tg/?
17 posts and 3 images submitted.
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I watched Deadpool the other day and I don't get how he has the superpower to be aware he's in a film, yet he doesn't use that to his advantage.

I guess Last Action Hero is a better example. That villain had the right idea.
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>>47020616
The same way you'd make a metagaming hero except roles reversed.
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>>47020616
Obviously the best way is to have them do ALL the cliches, and then subvert them. Collapsing lava bridge? It falls up to the next floor. Second in command that is probably equal in power? He's on vacation and left you his status-symbol weapon of asskicking for safekeeping. Giant castle on a mountaintop? It's actually just a detailed model magically grown to full-size, the actual boss room is the cottage further up the road.

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>tfw GMing at the flgs as a fit, charismatic young hip type
>every week my players say what fun they had, tell it to the other groups and GMs
>>have a real focus on following the rules and non-bullshitting while actively trying to efficiently murder their characters and rewarding creative play
>>the other GMs are put off by my realistic style and emphasis on
>>I'm going to take one of the rooms this week because we have more players, even though I can keep my players attention despite wh40k tournaments raging around us

Anyone else know this feel?
25 posts and 5 images submitted.
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GM as nature > GM as storyteller

If rocks fall, you die. No plot armor for you.
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>>47020605
I agree. GM as storyteller means that the GM effectively GRANTS victory to PCs.

All the GMs on that day are running adventurers league, but playing in their games, I could tell that they wanted to approach the scenario as the packet wanted us to, instead of approaching it as a problem to be solved.
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>>47020564
> DAE get the feeling you're just TOO GOOD??

OP is a faggot

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Death Watch works together with the Ordo Xenos.
Grey Knights work together with the Ordo Malleus.
Sisters of Battle work together with the Ordo Hereticus.

Does the Adeptus Mechanicus have a similar task force organized to work together with the Inquisition in matters relating to tech heresy?
16 posts and 1 images submitted.
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>>47020392
No adMech is seperate from the rest of the Imperium
They have internal affairs depts like the Order of the Dragon
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>>47020392
Skitarii.
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>>47020392
There's the Skitarii, though they're as likely to aid in tech heresy as they are to stop it since it seems they don't have any code beyond obeying the Tech Priests, it just depends which Priest has more rank/influence.

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What are some uncommon or rarely explored gimmicks/devices for RPGs? Physical things on the table that are used in the game and make it unique.

>playing cards
>timers
>jenga tower
>water bottles and cups
>poker chips
>other game pieces
>alcohol

Things like that. Ideas for their incorporation and mechanics also welcomed.
19 posts and 3 images submitted.
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Deckbuilding would be interesting. You start with a deck of meh cards representing your untrained adventurer, then every so often you can add a new card or retire an existing card, until you have a kickass adventurer. You'd need to drastically slow the typical deckbuilder escalation if you want to make it campaign-worthy, though.
>>
>a laptop

not only is it useful for looking stuff up, it can also be used as a game peripheral in some way. Maybe one can hook it up to a tv via hdmi and put a big and interactive map or something on.
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>>47019749
>Playing cards
In sleeves with item pictures.
Tarot card style baby.

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>born just in time to enjoy the birth of Warhammer Fantasy
>Alive and young when it dies a horrible death
>Now you have to live with knowing your childhood game and company is being run into the ground like a flaming 747

Is there.... even hope, /tg/?
47 posts and 11 images submitted.
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Yeah. Play magic and save 20% of your original expenditures.
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>>47019270
>47019270
>Play magic
>Save money compared to other games

AHAHAHAHAHAHAHAHA
>>
>>47019304
>>>47019270 #
>>47019270
>>Play magic
>>Save money compared to other games
>AHAHAHAHAHAHAHAHA
War hammer is literally the only other traditional game that probably costs more than magic.

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How strong a "normal" Skitarii soldier is? What stats would you give it?
12 posts and 3 images submitted.
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>>47018709
the ones in the handbook
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>>47018709
Depends on the Forge World, Skitarii classification and the resources that went into its training, augmentations or equipment.

That being said, the average Skitarii Ranger?

Weapon Skill: 38, Ballistic Skill: 44, Strength: 40, Toughness: 42, Agility: 42, Intelligence: 32, Perception: 44, Willpower: 40, Fellowship: 20, Influence: --, Wounds: 14
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>>47018741
>Influence
Wait, where in 2e are they statted?

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Tell me about the best campaign you ever played in, /tg/. What made it so good?
12 posts and 2 images submitted.
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>>47018453
My very first one, where I just cared about the NPCs, the world and the story. Now every single game I play is a no-fun-allowed min/maxing fest.
>>
The campaign was one I gm'd and I feel it was good for several reasons.
1) The players were responsible for the BBEG even being a threat and thus they were invested in the story. This wasn't planned, it was the result of an off-the-cuff joke from a player that I ran as serious because he waited too long to retract it. The PC death rate was actually quite high, so character motivations were a bit flimsy at times, but the players knew they were the ones that caused the problems, so they had a legitimate reason to care about solving it.
2) All of the players were perfectly willing to go along with the sessions I wrote, as well as party goals. They didn't deliberately go off-rails just for the sake of it. Even the party That Guy (who wasn't really that bad, in comparison to other examples of That Guy I've played with since) never sabotaged the story or party.
3) While they acted a bit silly and odd at times, they never explicitly acted OOC, never meta-gamed, and never had their characters act like social retards. i.e. if an npc was powerful and important, they'd treat them with respect, rather than acting as though they were some random douchebag that they could push around and insult without consequence. On the rare occasion that the party That Guy did act like a social retard, he did not complain when the powerful npc's would slap him down for it.
4) I feel as though the npc's were rather believable, and the PC's built actual relationships with them. They cared about the thirteen year-old npc bard that followed them about (prompting one to sacrifice his life so she didn't have to), they'd built a rapport with the vampire mayoress so that even when they had become powerful enough to wipe the floor with her they didn't... etc, etc.
5) It was relatively short (<20 sessions), to the point, and didn't drag.
6) I got along with the players. Even the party That Guy was a friendly, nice fellow. It was only his character I disproved of.
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>>47018453
I GM'd a session where all of my players had backstories that were easily intertwined in the overall storyline, and nobody except one player Min-Max'd (which incidentally just made him fit better into the storyline), along with some interesting character race/class choices that led to even more world lore being created (Only that race could use a magic class with a firearm because of their god/what they believed).

Everyone had a plot that got explored and resolved before the final battle (which Surprise: is on hold because we stopped) and everyone got a storyline upgrade/bonus which also ties into the next campaign which will be set 10/20 years after this one.

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What kind of music do noise marines listen to?
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>>47018430
Death Grips
>>
https://youtu.be/baExq6xNhQ8?t=1m41s
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>>47018430
Screaming

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So apparently Father who is running the house Malroy GOT quest (best quest ever) is putting the quest on hiatus. He says it's due to poorly concieved and idiotic developments. he then posted this...

>In light of recent, poorly conceived and idiotic, developments. I won't be running tomorrow or in the foreseeable future. If this /qst/ thing becomes the standard on 4Chan, a proper archive is set up and userbase feedback is considered beyond 2 hours of a 'discussion' thread. Then I will move House Malroy there and continue. But for now consider the quest on hiatus. I apologize, sincerely and deeply, that unwanted intervention is what has lead us to this. And I do hope to continue someday, this isn't a convinent out for me, I'm gutted by the decision. That all being said, I appreciate all of your time and participation over the past six months and I truly hope to give you all the ending you deserve in the future.

What were the idiotic and poorly made decisions?
25 posts and 3 images submitted.
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>>47017997
bump. what this the horse one?
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>>47018006
Yeah bra.
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>>47018006
Yeah the horse one. It was just getting into the action that we had been building up to in ages.

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Help me come up with racial slurs for various fictional races.

The best one I have so far is to call Elves Keeblers.
44 posts and 3 images submitted.
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>>47017574
The perenial classic:
Knife-ears
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>>47017574
Son of a boar - Orcs
>>
>>47017574
Orcs: From-Dawn-Till-Tusks, d'orcs, dentist's nightmares, veggies

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