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Archived threads in /qst/ - Quests - 365. page

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File: Purps 8.jpg (10KB, 200x200px) Image search: [Google]
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Previous thread: 673177
Tw: @StarbornQ
Cs: https://docs.google.com/document/d/1csg7vC-Yz10aAqk9ZwdCNv24obLGTtM5p6bKkPq1Pgc/edit#heading=h.74gk3dg6mvjp
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Starborn

You are Purps; an amnesiac starborn. Things have been pretty hectic since you woke up on a random hill - went undercover with your friend to find who mugged your new boss,, fought a crazy cannibal priest, died, came back, killed the cannibal priest who killed you - then you trained a time stopping sniper, got into a fight with his Dad, taunted him , ran when he snapped, now you Hona and Luc are headed for the Temple of Minerva in this Darnite and Wolfman infested town.

The wagon outpaced the maimed wolfmen with ease, and between you and Hona you managed to cram it into the entraneway.

The entranceway; little more than a vertical split in the rock face leading to a set of roughly hewn steps. Minerva tells you the lamps should be lit - when instead there is only blackness. Luc leads the way, eye glued to his scope and a hand in yours to lead you down, your other hand links you to Hona in a human chain.

Each lamp is lit in brilliant golden flame as you pass, the hairs on the back of your neck standing up each time.

You prepare yourself for battle when you hear them reach the cliff face, the howls bouncing off the rock. Minerva assures you the wards against mutants should hold them... but still visions of fighting in this unnatural cave fill your imagination.

You cross the threshold, stairs suddenly leveling out into a grand temple. Though you notice it's not as empty as you were led to believe....

A gift for your devotion, I grant you answers and clarity Purps.

"Wha-" You say aloud, before light blinds you and you're suddenly somewhere else...

CONT
80 posts and 15 images submitted.
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You see Lexington,his torso bare and the area around him cast in grey-green light. He's in a barrier - holding back the storm. But his stomach - it's been cut right through. Remy must have got him good, almost an impalement.

He is directing magic to the wound, when his head snaps up and you see an emotion on Lexington's face you could never have foreseen - Terror.

"My friend. I have been meaning to catch up with you." A smooth voice says from behind your viewpoint.

Lexington makes to stan up, spear appearing in his hands.

"Don't bother standing. It's been a century since you could lay a hand on me." Your viewpoint moves as you hear his foosteps.

"What do you want?" Lexington asks, resigning himself to the stranger.

"I want to know why there are two nobodies with titles, my captain is gone and where his son is." He practically purrs.

"Why would I tell you anything Senator? I'm not your man anymore." Lexington says, but you see his hand shaking at his side.

"I see. You didn't manage to save your memories of my name, or our friendship. That's fine. I am Senator now in truth." The Senator lets out a sad chuckle.
"As for why you'll talk? Because I'll rip it out of your mind if you don't and I have the patience to overwhlem your defences this time."

Lexington is silent but gets to his feet. The Senator sighs and a hand comes into view. Lexington is dragged to the Senator's palm - his eyes going blank as contact happens.

You return to find yourself on your knees surrounded by friends.

> [GRATITUDE] Thank You Minerva

> [WORRY] Shit.

> Just get to the temple and rest up

> Write-In
>>
>>704712
>> [WORRY] Shit.
>>
>>704712
>> [WORRY] Shit.
fug

Gonna make this up as I go, pretty much, except for what I've written. Which is a bit.
Genre is horror/adventure/survival. Don't worry about specifics.

Use percentiles for chances. (to-hit, etc) and d6's for most other stuff. But don't focus on rolling, only if you're 100% sure you need to, Or I ask.

Pre-World-War-I, Mid-Fantasy.

Now, RP:

________________________

HP: 100
Spell Slots: 10
Hero Points: 1

It's late, you think. You're not sure the last time you saw the sun. It's been dark for days -- night time for days? -- and not just due to the cloud cover.

The blood from your side has dried, the rags you stuffed in the wide laceration are brown and crusty. You don't exactly remember what hit you, only it's speed and power. It knocked you over the iron railing and down two floors into the streets below. You'd crawled to an alley where you expected to bleed to death.

You check your person: Knife (1d6), Rapier (1d6+3), and Cold Paterson (2d6+). The rags you had merely found hanging from a line as you dragged yourself into the driveway.

The Night is quiet. The alley is dark. The only illumination is from the cobblestone streets. You're propped up behind some boxes.
94 posts and 20 images submitted.
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>>702839
try to stand up, walk out of the alley
>>
>>702906

Its painful to stand, but at least the bleeding has seemingly stopped. Using the wall for support, you walk to the alley's arched entrance. Water drips down from the arch into your neck and glances down your shoulder.
Shivers.
The moon is out in its half-drunken state. Low and barely visible through the thick layer of clouds.
You can tell that too much motion is going to re-open your side. You also notice that you're remarkable thirsty, and hungry. You must have been passed out for a while.

The street is two-way, and according to the signage on a lamp-post, Left (south) brings you to the city center. Right (north) towards the Warehouse district.

HP: 100
Spell Slots: 10
Hero Points: 1
>>
>>702958
go south. your office/place of events is that way

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Yo, welcome to the poorly drawn quest. Are you a boy or a girl?

Roll a 1d100 to choose gender
40 posts and 12 images submitted.
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Rolled 66 (1d100)

>>716959
Rolling for Attack Helicopter.
>>
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Rolled (1d00)

>>717019

Ok then lets go with female come n

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What are your methods for keeping track of stuff in civ quests? What sort of Magic/Tech research paths should be used? How does a good quest master keep track of the food produced and needed for different sizes and tech level civs? Are there any other pitfalls to keep track of while running a good civ quest?
40 posts and 12 images submitted.
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>>701273

>Are there any other pitfalls to keep track of while running a good civ quest?

OP must update quest quickly and regularly...

OP must define the rules of the game clearly and apply them with consistency...

OP must endeavor to produce compelling, high-quality content...

...

In short: 'Make it fucking good'...
>>
Some People hurl themselves into stats. I'm not partial to that approach, but some mechanical depth is needed.

Just, seriously, write properly. Write something interesting and thematic, and epople will enjoy it. The best Civs come with a unique theme

E.g. Cyclops Civ, Militia's old Civ, Jyoti's Ghouls, The old Elephant People one PrimordialFire did, and a good number of others.
>>
>>701651
What are the best Civs out there? Which was the most lightweight Civ?

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You are Mii the Harpy, formerly Samantha Smith the teenage girl, not too long ago you were once an average overweight girl living an average overweight life, before that all came crashing down. Quite literally in fact, onto a boulder, it was probably pretty messy, not that you really need to worry about that anymore as you were reborn in another world as a little baby harpy. So far, with your mother, father, brother and especially your sisters you have had many an adventure. Exploring the family tree, trekking through the forest, visiting the local town of Treebreak, and even going on a hunt with your mother and sisters. It’s been fantastic!

Now, you may be thinking to yourself, Sammy, why are you currently sitting in a pile of downy white feathers inside the safety of the home nest? Weren’t you last flying a deceased volcanic badger out of a raging inferno, that you by no means caused by the way, to go deliver it to your mother and receive her approval? As you sit here looking back with your slightly singed feathers and sooty and blood caked face, did you expect things to go differently? After all, this was a big moment, a kill of something of that caliber? Surely you should have received glorification by your parent, not being forced to sit in time out, no matter how warm and cozy it is…

It’s not like you got seriously hurt during the hunt, so why did you need to hear that lecture on the flight back about getting into dangerous situations? And why did Ciel get praise for coming to “save” you and Mai? You were the one who did most of the work in that fight, even if her rock helped stop the barrage… and she is the older sibling… and… Never mind that. You’re still upset. This was supposed to be your time to prove how tough you are and instead you got punished for it, this sucks!

Now mom and dad are talking away in the other room no doubt, your two sisters scattered through the nest, and who knows where your brother is. Probably still sleeping near dad if he is anything like you were at that many days, or climbing the tree to freedom…

In any case, here you are Mii, stuck back where you always are, in your room, in time out. What are you going to do?

>Sulk here, wait for someone to come find you
>Screw Time out! Disobey your parents even more.
>Take a Nap. Fuck it, you had a long day
>Write in.
114 posts and 5 images submitted.
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>>706669
Welcome to Re:Harpy Quest!

I'm your host BurningSigil.
Twitter: https://twitter.com/BurningSigil
Character Sheet: http://pastebin.com/u/BurningSigil

Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?searchall=Re%3A+Harpy

Dice System is 1d100, Best of 3 rolls, Roll over the DC.
There are sometimes multiple DCs to a single roll ranging from Critical Fail-Major Fail-Failure-Success-Major Success-Critical Success.

There will be roughly 10-15 minutes for voting and updates will take place on average of 20-40 minutes after I call the vote.

After all sessions I will stick around for Q&A. Feel free to ask me silly questions, tell jokes, and hang out with your QM.

I return after ages hiatus. I hope you didn’t miss me too much.
>>
>>706669
>Insert lewd stick in egg hole
>>
>>706669
>Screw Time out! Disobey your parents even more.

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My name is Mary.

I now own a dungeon.

Not by choice, mind you. I was forced into this when the previous owner placed a curse on me after I tried to audit him. Now I'm the ruler of this place until my asshole of a boss decides to send someone to free me from the curse.

So, anywhere between a month and forever.

But I'm trying to make the most of it while I'm here.

And honestly?

I'm making a killing.
3062 posts and 251 images submitted.
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>>712741
Awwww yeah its time for Audit!

Sad to see that Mad Curi didn't make the cut but everyone looks so sweet!
>>
>>712741
[Enhance Kno - Oh, hey, long time, no see, Mary! Sorry about that, had a client on the other line.
>>
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>>712741
Here's our assets at the moment.
=====

G:1005
Runes: 9
Mana: 41
Staff: 5
Army: 14

Known Runes:
Water
Fancy
Stone
Comfy
Explode
Sword
Metal
Wood
Container
Fist
Cloth
Magic
String
Fire
Mind
Oil
Music
Mithril
Psionic
Levitation
Wind

===Items===
Chests: G10
Food: Good- G10, Excellent- G20

===Basic Units===
Builder: Can build rooms. Can also construct hallways for the dungeon and fill any space with basic traps. (Purchased)
Cook: Cooks food. Boosts morale for other units. (Purchased)
Dungeoneer: Builds magical traps and manages the Army. Can also infuse demons with more runes. (Purchased)

===Advance Units===
Archiver: Upgrade to Librarian. Can transmute runes. G-600 (Purchased)
Carpenter has been unlocked. This will halve the price for all rooms. Costs G300 (Purchased)
Chef has been unlocked. Cooks food better. G100. (Purchased)

Demonologist II: Can fuse two runes together to create an Opposite Rune. G-3000. Minus 50 for each rune known.

===Basic Rooms===
Kitchen: G-200 BOUGHT
Barracks: G200 BOUGHT
Empty Room: G50
Treasure Room: G100

===Advance Rooms===
Mini-Boss Room: G100
Final Boss Room: G1000
False Final Boss Room: G500 (Must contain a trap of some kind)
Trapped Room: G75 (Requires Builder)
Magical Trap: G100 (Requires Dungeoneer)
False Wall: G25 (Requires Dungeoneer)

Note: Rooms are furnished with the bare minimum. They can be enhanced with runes.

=====

Our dungeon has evolved quite a bit since it's initial inception.

2/3

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About this game:
The essential rules are here:
http://pastebin.com/etm1V11S
I've started working on a pastebin about the world as well:
http://pastebin.com/JeLgCpu6
An archive of all previous threads here:
http://pastebin.com/sJUQB60g
In regards to anything else, just ask.
All factions please give an update on your current assets.
Story summary in the next post.
Here's a discord invite, ask for more if you need 'em.
https://discord.gg/fNwhBwd


Year 388

>>Population:4098k
>>Food production:6/10
>>Food stockpiles:6/10
>>Resources:6/10
>>Trade:6/10
>>Finances:5/10
>>Morale:8/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical and domed temples, Academies,schools, watermills,hospitals;
>>Economy:stanartised manoral agriculture,irrigation,drawn carts,horse riding,improving textiles, medium crafts,advancing mechanics,stable currency, trade,iron,advancing steel
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council
>>Magic:Pantheonic magic, improving golemancy, medium alchemy, basic enchantments, basic spellweaving
>>Military:4000 iron hoplites,4000 iron swordsmen,4000 archers, 4000 human cavalry, 3000 centaurs,9000 goblin soldiers,4000 norse warriors, various local miltias and faction troops
>>Navy:20 triremes, 15 quadremes,2 hexareme, 70 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
1053 posts and 66 images submitted.
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>>709890
C
>>
>>709890
J
>>
>>709890
A.

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DISCLAIMER: This Quest while loosely based on historical events will contain numerous ahistorical or alternative history elements. Some will be intentional, others will just be me getting shit wrong. Despite this I hope to present a relatively plausible and authentic feeling take on tank warfare in WWII, so just bear with me please.

> 13th June, 1944
> Normandy, 5th RTR leaguer, outside Livry
> The Caumont Gap
"Major. Major Stanley, sir!" You lift the beret off of your face and lean up in your bedroll, blinking the sleep out of your eyes. You are Major David Stanley, OC, A Squadron, 5th Battalion, the Royal Tank Regiment, MM, MC. Around you your meager tent is strewn with maps and notes from last night's planning session. Yawning, you turn to face your adjutant, Lieutenant Andrew Cooper, the young officer leaning in through the tent flap somewhat nervously, as if afraid that coming any closer might get him chased off.
"What is it Lieutenant, and couldn't it wait until sunrise?" He fidgets nervously for a moment before responding.
"Well sir, it is sunrise actually, Captain Welchley said not to wake you, on account of you not having slept for 72 hours and all. Said she'd take care of the rounds and getting everything ready for today's march. The men should be ready for their Griff talk about now too."
"Bloody hell, Andy, if I tell you to wake me 2 hours before sunrise you wake me 2 hours before sunrise!" You leap up out of bed, snatching scraps of uniform and equipment where they were left strewn about and begin throwing them onto your body by instinct. "Well don't just stand their gawping at me lad, go fetch me a brew and," you pause for a moment, what else should you send him to do?

> Find Captain Welchley, this business with undermining your orders needs addressing, even if the couple hours extra has done wonders for that headache you'd developed.
> Gather the NCOs and Officers, you'll get right into the Griff talk once you confirm your orders with Regiment.
> Get your mirror and a basin set up, it's been days since you last shaved and you should set an example for the men.
> Other
70 posts and 20 images submitted.
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>>700990
>> Find Captain Welchley, this business with undermining your orders needs addressing, even if the couple hours extra has done wonders for that headache you'd developed.
>>
>>700990
>> Find Captain Welchley, this business with undermining your orders needs addressing, even if the couple hours extra has done wonders for that headache you'd developed.
>>
>>700990
>> Find Captain Welchley, this business with undermining your orders needs addressing, even if the couple hours extra has done wonders for that headache you'd developed.

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Hello! And welcome back, once again, to Magical Girl For Hire Quest!

You are Miranda Styles, a relatively unscrupulous magical girl currently working for Silver Eye Solutions, a umbrella corporation for magical girl mercenaries such as yourself, located in scenic The Intersection, a dimensional nowhere and everywhere where you rest and get details for your next job.

You're currently on another assignment, wherein you're tasked with putting a ragtag group of magical girls through the wringer while playing a villian as a sort of bootcamp, in order to let them get used to major threats quickly for an unspecified reason. You've begun a 'plot' in which you plan to steal several objects for them to attempt to stop you, and you first meeting after stealing a meteorite went rather...poorly, for them. You came to the conclusion that they have a lot to work on- starting with group coherency. After all, in order to be an effective team, you have to first behavelike you're part of one...which they hadn't, really. There were flashes of competency, but the question now is how to bring that front and center?

You'll need a plan to do so today, and you're currently eating breakfast, trying to develop one.

Previous thread: >>670405
General Pastebing: http://pastebin.com/u/MGFHQHandler
Character Details: http://pastebin.com/9J70gqM2
Miranda's Techniques: http://pastebin.com/eTu7U2PZ
FAQ: http://pastebin.com/8unLWUjF
Twitter: https://twitter.com/MGFHandler

Expect slow updates. At least I know now that this random-ass on call situation isn't going to last, ideally.
924 posts and 11 images submitted.
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>>700544
I think that we may need to let them eke out a victory and get the tablet so that they can get a "translation" listing the other objects we'll go after.
>>
Hey folks, trying my best.
>>
You’ve been sitting there eating oatmeal for about a half hour now. You’re still not certain how it’s all getting in, but you’re trying not to think of that as you plan for your next encounter with the Shining Hearts Squadron. You know you're going to meet them after stealing the stone tablet, but the question is how to not only convince them that they need to consider themselves a team, but how to have such a realization lead to success on their part. You're aware that there is a significant risk of them either getting too frustrated to focus, or calling in reinforcements, which wouldn't be good as it would run the risk of teaching the wrong lesson.

You have to find a way to how to convince them that being considerate of each other is important, and should they figure that out, maaaybe allow them some sort of partial victory…?

>You don't really need the tablet. Maybe allow them to take it from you? That would likely give them a morale boost, and would likely put them on the right track to stopping you. You can't help but be worried that they might consider last time a fluke however, and start slacking again...
>Maybe if you let them get a portion of it… it might galvanise them to get their act together faster. Or it just might cause more tension since they came so close…
>Don’t let them get the tablet at all. They need to learn these lessons as thoroughly as possible. Only by utilizing them all together and they stay in tune, can they stand a chance.
>Other

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Twitter: QuestingQM

Character Sheet: https://docs.google.com/document/d/1jI0aGxA_2h3SAcPYri-1fdgskbK3IbtfEzSLJ7VY9gU/edit

Last time on EDQ, we got a new girlfriend called Ragnhilda, took her private Longship/Galleon out for a test drive, collapsed a tower carefully, and found a pretty cool captain who we gave gold to. Oh, and we made a viking-nerd into a viking-nerd-necromancer Tzeentchian.
And we slept in her bed.


You snore heavily, and you see that Constantiza's bed actually broke while you slept on it. Oh, and it's night. Yay.
Constantiza's sleeping in a half-made hammock which you shamelessly stole, and your tail seems to be resting on her body. That's nice. That's really nice. It seems your tail is a bit of a pervert.

You grunt and begin to get up off of the bed, and stretch... And of course, you get off the bed. You've been sleeping for an entire day... What if you made landfall or something?

So you look out of the porthole and see very little of anything besides fog. And darkness. That's nice. So you stretch, and shift back into your human form...

"Constaniza?"

She snores heavily, and you realize she might be perfectly fine (as in too nervous to actually tell you anything was wrong) with you breaking her bed, or just sort of disappointed.
So you begin to rebuild it. After an hour you finish it, and quietly put her on the bed and leave the room. Since it seems to be night time, everyone's asleep.
Fuck oversleeping, comes to mind.

Actions.

>Well then, time to go back to Constanza's room. And wake her up or just fall asleep again.
>Ragnhild? Well, maybe you should see if she's awake.
>Awake? At night? Oooh, maybe you can do some good-old fashioned piracy... You do after all, have an eyepatch.
>Eh, you'll fly around for a while, see the sights, that sort of thing.
>Maybe you'll converse with the helmsman a little. He seems to be awake. And a thrall too.
>This may be a good time to hit the kitchen and grab breakfast from the cook... Maybe even talk to him a little.
>Head below deck. This is a ship full of vikings, and therefor there is bound to be something to do below deck...
>...Just settle into the grove of not doing anything. (Timeskip)
>Write-In

For those who are curious on how big this ship is, it's essentially as big as a galleon. Just a longship. A longship galleon.
800 posts and 10 images submitted.
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>>700210
Talk to cook. Cookys are good to make friends with while on a ship. They always have something special stored away for special occasions
>>
You head below deck and after a little while of searching, you find the mess. You see a few marauders sleep idly with booze next to them on some tables, and a... Well, you see a man fully covered in red plate armor, with Khornate symbols and a giant two-handed axe. Across from him seems to be a similar looking warrior, but his helmet has giant horns, and less red and Khornate. He instead has plain black and chaos symbols, along with a shield and sword. Meanwhile, the cook seems to be making foodstuff for the morning, assisted by two crewmates.

Actions.

>Go up and talk to the cook... Your starving. Also, maybe you can befriend him for some of the "good stuff?"
>Maybe you can sneak into the kitchen somehow? And you know, get into the back?
>You need an excuse to talk in a Scottish accent and drink a lot. Shift to your dwarven form.
>You want to look intimidating as hell. Shift to your half-dragon form.
>Red armor? Khornate symbols? Seems like you might get along with that Chaos Knight over there.
>Maybe the guy sitting near the Khorne Knight is a member of Chaos Undivided? Why not talk to him?
>Eh, you'll just talk to one of the marauders. You prefer the little guys rather then the big guys.
>Write-In
>>
>>700288
>Red armor? Khornate symbols? Seems like you might get along with that Chaos Knight over there.

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"You might be a smart girl, but you aren't a lucky one"

You play as Delilah, a young girl going through tough times.

=Links and Information=
Archives:

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=aCowboyNamedSue

Quick Glance (SPOILERS) The quick Who is Who and what Delilah has. Mostly accurate.:

https://docs.google.com/document/d/1wXNWJdAKuqw-btrHDbvSkN5Gj3QhdY28XNKRUXMLHu0/edit#heading=h.8xfgre7nxqty

Twitter; @Cowboy_Sue
Discord; https://discord.gg/0107qV9kiFDlUH9nY
Chat room with me and other players. I answer questions, post sketches, and act cheeky.
49 posts and 4 images submitted.
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"I'll go," you offer, "It shouldn't take us too long if we're just going to the alley right? It shouldn't take us more than, what? Fifteen minutes?"

"Yeah, I think so. All I need to do is hop inside and look for a big can, right? That should be easy!"


"Alright alright, you girls can go. But I'm only giving you twenty minutes before you have to come back, got it? And it would probably be best if you don't stray too far, but don't go making a ruckus right behind the house either. Just go down a block and look in one of those, and if someone catches you-"


"We're just two Girl Scouters looking for recyclables for a badge, got it! Wait, let me get ready real quick!" Marilyn races up the stairs, way more prepared for this than you are. She slides past Aria as she comes down the stairs, watching the younger girl disappear on the second floor before coming down to join you on the couch in a half awake daze.


"So what's going on now?" Aria yawns.

"Me and Marilyn are Girl Scouts now."

"Oh?" Raising an eye, Aria looks towards John, "How come you never put me in scouts, Dad?" You try to stifle giggles at the initial confusion on John's face, Aria not bothering to hide it as he finally catches on.


"Damn. If all of you are gonna be my kids, I expect some nice Father's Day gifts. Hey, someone go ask Law if he wants to call me 'daddy' too." Everyone but Lisa is grinning, who instead leans in close to you and whispers.


"He's not really everyone's dad, is he?" Shaking your head 'no', Lisa looks relieved just by the fact that she's not left out of the loop. Bounding down the stairs, Marilyn returns bundled up and prepared to go out. Given a thick pair of gloves much too big for her hands, she's finally ready to start her task. With you leading the way, Lawrence helps the two of you out of the window and back outside. Despite everything being quiet, you can't help but feel on guard after what happened earlier. No car parked in the alley and no one hanging around where they shouldn't be -sans your group- it's an easy beeline to and out the gate. As John suggested, you lead the way from one alley to the next, able to still see the fence to the house.


"Okay, so you know what to do for all this, right?" you ask, peeking into one dumpster as you cover your nose.

"Yeah. Does that one look safe?"

"I...guess? Not really sure what I need to be looking for..."

[1/2]
>>
"Um, here. Let me take a look." Barely able to look over the edge, Marilyn stands on tiptoes to peer inside the half full dumpster. "...it's good enough. Will you help me in?" It's a bit of a struggle, but you manage to help lift and push her inside, ever so thankful that it's not you going feet first into other people's trash.


"Do you need me to do anything else?"

"Keep an eye out. And um, I guess let me know if anyone is coming." Standing on top of stacked black bags, Marilyn searches around for the best place to start first. Finding the target she gets to work, tearing open the bag and starting to sort through it's contents.


"Remember the size we need, I think as long as it's bigger than like a can of vegetables we should be fine." Standing outside the dumpster, you take to looking up and down the alley as Marilyn begins her search. Between the rustling and shifting of trash being sorted you can pick out lyrics that Marilyn hums to herself to occupy the silent space. You think about how nice it would be if she uncovered a radio or even a Walkman inside, but doubt that it'll be that lucky.


"How's it going in there? Finding anything?"

"Um, yeah, actually. I think there's a Folgers can or something in this one. I just need to get some stuff out of the way..."

[2/3dammit, i suck]
>>
"Oh, that's good. No rush, I just wanted to make sure you weren't too busy singing Taylor Dayne and not finding anything." You easily move out of reach when Marilyn attempts to retaliate, fuming at the mention of her singing. Sticking her tongue out briefly, she returns to her work of uncovering the ever so important can. While on guard, you've heard cars come and go occasionally, none of them stopping or raising any suspicion. It's only when you hear people, rather boys, talking from around the corner that you start paying special attention. Sounding to be around your age, it feels odd that they would be out on a school day during this time.


"Yeah man, but what if we get caught?"

"We aren't going to, we'll just hang around the old skate park till we're supposed to be released from class. No one goes over there during the day, and if we don't go now then it'll be too icy to even try anything for weeks!"


Bicycle tires squeaking on the ground, it sounds as if the two are making plans. You aren't too concerned, expecting them to just walk away, but Marilyn seems to think otherwise.


"Oh! Shoot! Help me out of here! I don't want anyone to see me in here!" She says, looking down the way.

"I don't think they're going to see you."

"Bet so! They're cutting class, they aren't going to be walking on the streets! They're probably going to cut through here!" Ready to try and say that she's over reacting, you remember that Marilyn is the one with the most experience in playing hooky.


They're just two boys your age, if you decide to not act suspicious then there's not really much they'll try to do.

But you two should really stay out of sight as much as possible, if you feel like running then there's always down the alley and out the other end or even back into the house if you can manage that. Or, as much as it sucks to say it, you doubt they would stop to look in a dumpster...

What do you do?

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Your name is Keiichi Hirayama, a modern Japanese high school student. You are seventeen years old, have a license to carry firearms and live in a world where magic has integrated itself within modern society. In this world, magus academies exist—educational institutions specifically for children with the gift of magic. You and your sister Airi are both students of one such academy and the two of you have caused no small amount of chaos over last year. So much so, that you both have somehow interrupted Japan’s premier magus academy battle tournament thrice in a row!

The Ministry of Education has decided enough is enough. They have forced you and your sister to complete ten tasks that will in some way assist the organization of the tournament this year. Will you and Airi be able to complete all tasks before the time of limit of three months is up? Or will you both be blacklisted from every educational institution in the entire country? The fate of your future career is in your hands, so don’t screw it up!

Previous Threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Academy%20Tournament%20Organization%20Quest
Ask fm: http://ask.fm/TwilightThorn441
Twitter: https://twitter.com/TwilightThorn
Character Details: http://pastebin.com/B7Qi89Ph
118 posts and 28 images submitted.
>>
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https://www.youtube.com/watch?v=LVHAkhF1cA4

>>Continue being Airi Hirayama.

Your name is Airi Hirayama and nothing else. What were you up to again? Oh, that’s right. Hours ago, you and your brother got started on the third task to assist the organization of the Tournament of Magic. That’s why your brother is pointing a handgun at a trio of delinquents in the scum-filled backstreets of Shibuya. His attempt at intimidation is a huge success. The delinquents freeze on the spot, then shuffle backwards looking as if they suddenly remembered they left the kettle on. Your brother does not lower his arm. He simply stares at the boys in front, his eyes set and firm.

A couple of tense seconds pass. Up in the sky, a raven crows. The delinquent at the front, with the dirty shirt and bandages around his fists, spits. It leaves a dark patch on some cracked concrete. He snarls at your brother.

“Tch, this better be good.”

He walks towards a door at the side of the rusted warehouse front. His two fellows follow. Their retreating backs disappear from sight. Keiichi lowers his gun and puts it to his side. You blink and it’s gone, no doubt having fallen back into his ‘space’.

“That was quick,” Hideki remarks. He grins at your brother, “Hey Keiichi, if those guys got too close were you going to shoot?”

Your brother shrugs. “Depends on how many of them came at once. If it was all of them, then yeah maybe.”

“Don’t guns make loud noises, though? Wouldn’t that have attracted a lot of attention?”

“I think I was hoping I could handle them with pistol-whipping alone.” Your brother says. His eyes go a little distant and he raises a hand to his forehead, “And now my spirit mentor says I can’t. Dammit.”
>>
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“Imagine all the gang members hearing gunshots and them rushing to this very spot. They find three unconscious bodies, a guy they don’t know standing above them with a smoking gun. In response, they take out their weapons and charge towards us!” Hideki gasps and raises a hand to his mouth. He wraps his arms around his body and begins to sway back and forth on the spot, shivering. His teeth chatter. “Man, that sounds super scary!”

Your brother rolls his eyes, “Come on, we all know you’d be able to handle yourself in a situation like that. Also, guns don’t smoke that much.”

“Hey, I know I’m great, but even I can’t beat up fifty guys at once.”

“Yeah, you’d run up a wall and start jumping across the rooftops. Then you’d go home and write about how awesome you were.”

Hideki smiles. “Can’t deny that. There’s always a good story to be found in escaping impossible odds.” He then turns to you, his notepad out. “Hey, Airi-chan, if you were in your brothers’ shoes, what would’ve you done?”

“Oh no no no.” You say, shaking your head and waving your arms about. “I’m not aggressive enough for this kind of negotiation. Onii-chan is better suited.”

“I dunno, I think you can be pretty intimidating when you want to,” Hideki says, winking. Your brother nods in agreement.

“I’m really not, honest.” You mumble. “…do you two think so?”

“Sis, did you forget a few hours ago you threatened to rip Hideki’s dick off?” Your brother says, his voice flat.

The remark causes you to bury your face in your hands. Hideki clutches his hands to his stomach and guffaws. His laugh rings like a set of bells through the empty street. You swear your scarf is doing the same, except in a much more canine-sounding fashion. “That was an accident. I really don’t know what came over me back then…” You exclaim, your cheeks glowing pink. No, that really isn’t an excuse. You look at Hideki with remorse, “I’m sorry.” You say.

“Apology accepted, Airi-chan.” Is his sincere reply.

“Eh, he probably deserved it. Don’t worry about it.” Your brother says. Hideki whips his head around to stare at your brother. Then his eyebrows crease downwards, he clutches his chest and lets out a shrill, but fake, cry of pain. Your brother ignores him. He grins and ceases his act.

“While we’re on the topic, Airi-chan,” Hideki says, “Isn’t your magic art kinda frightening if you haven’t seen it before?”

You bite your lip. A stray finger plays with the fabric in your fluttering red scarf, “It’s not that scary...I hope.” You murmur.

“Don’t worry, it’s not.” Your brother reassures. A small smirk flickers on his lips, “It just makes people think you might be suicidal.”

"Aren't those two basically the same thing?" Hideki remarks.
>>
“I can’t help it!” You exclaim, “Things just happen naturally!”

“Well, if all else fails, you could always use your cuteness against the delinquents.” Hideki says and winks. “They say a woman’s charm can open all kinds of doors!”

You blush again. “Um, that’s…” You stammer.

“Not in a million years.” Your brother grouses, jabbing Hideki in the ribs. He stumbles to the side, clutching his chest, but still maintains his cat-like grin. Your brother hisses at him and nods his head towards the warehouse front door. “Now shut up,” he says, “Someone is coming out.”

You look towards the door, relieved that the topic has finally changed. You and the two boys watch as a lone figure emerges from the darkness within the warehouse. It’s masculine, like the other members of the gang. Broad shoulders, a tall physique and long and stocky legs. You see blonde hair in a buzzcut, a set of pale eyes and a large, square jaw. His facial muscles are hard like boulders. There’s a black, leather jacket on his back and it’s unzipped, revealing a white-shirt with an imprint of a crimson skull. Behind him, the trio of delinquents from earlier trudge out.

“That’s them.” The one with the mohawk says, pointing at your group. The blonde boy stomps out into the afternoon sunlight and eyeballs the lot of you. He settles on your brother, his expression contorting into a mean grimace.

“You the guy who pointed a gun at my boys?” His voice is heavy and thick, reminding you of the footsteps of a giant.

“They started it.” Your brother replies, locking eyes with the heavy-set boy. The faces of the delinquents behind contort in anger. “Can’t fault me for self-defense, yeah?”

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>Since NaNoWriMo is around the corner, I'm doing a quest thread to beef up the storyline and improve my writing, and some drawing. Feel free to critique if you want. No dice, but a majority vote will happen for actions (unless I really like an option).

You are Anne, a simple bune girl living in a simple cottage in the fields. You awake in your bed to a light rain, evident by the pitter-patter of water hitting your window. It's early morning, but you almost feel relaxed enough to fall asleep again. Almost.

>What do you do?
5 posts and 1 images submitted.
>>
>how am i gonna be like those other quest anons if no-one responds
>>
>>715594
Your first post is the one that needs to sell people on the quest. Your first post contains literally nothing interesting.
>>
>>715594
gonna have to double up on >>715897

I sincerely believe you are incapable and/or lieing about doing a nanowrimo if this is the word count of your opening.

https://twitter.com/ThunderheadQM

Archive (First thread isn't there as it's on a different page. Find it by clicking "Pilot Quest" and scrolling down to July 2016. It's the first entry):
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Pilot%20Quest%201989,
--------------------------------------------------------------------

Sometimes, you wonder if you have bitten off more than you can chew with the while pilot thing.

Sure, it has it's perks. You get to fly some of the fastest jets in the world, you travel much more than if you were tied to a desk job, and the mere mention of your job was enough to get many women dripping wet.

However, there were times where you wondered if you were too good at what you did. Some of those times were when you ended up in a bar-fight with some drunk asshole who was convinced that you were trying to steal his girl. Other times it was when your buddies told you their horror stories of one night stands they had blundered into.

It's not like you hadn't had bad experiences of one night stands. But thankfully those were before you joined up with the navy. After joining up, you hadn't ever really attempted one night stands as you were in a relationship at the time. So for the majority of the time during shore leave, you had spent nights alone in bed while your comrades spent the nights with women they had picked up from nearby bars. it had been a while since you had slept on the couch with a woman to warm you up. Things had changed today, as you woke up to feel something, or rather someone resting on you. The familiar weight of a body pressed up against yours told that whoever this person was, they were defiantly female, which was a blessing in itself.

You cracked an eye open to find out just who had decided to nap on you, rather than in one of the beds that filled the hut that you and your unit had called home for the last few weeks.

>The Soviet pilot you had grabbed yesterday.
>Weiss.
>Slider.
>Princess Sakamoto.
>Other.
153 posts and 16 images submitted.
>>
>>701286
>Princess Sakamoto.
>>
>>701286
>>The Soviet pilot you had grabbed yesterday.
>>
>>701286
>Princess Sakamoto.
This shall be interesting.

"May I finish?"
You ask Yoruichi with a condescending look on your face.
"As for your bold claims of me brainwashing people...
You've got some nerve making such assumptions. But if you really want to know I actually did brainwash 1 person, namely the principal so I could enroll into the high-school."

"And you'd have me believe that all those alibis were valid? Father Bergson saving you when you were a child, Ms Unagiya taking you in because she took pity on you?
I'm willing to suspend my disbelief for many things arrancars, these are not amongst them."

https://www.youtube.com/watch?v=suwfJMiXauU

You smirk after enduring so much frankly hilarious stuff.
"Okay you shinigami bitch! Prepare to have your mind blown.
A boy rescued at a young age by a mature individual and introduced him into the world of souls.
This tale of a boy in a NAZI DEATHCAMP and his escape from that cruel fate is all true! You only have to reverse our roles..."

Everyone just looks at you in shock.
Eventually Yoruichi begins speaking.
"Just a moment...
Is he aware of the atrocities you did back there Fear Eater?"

You feel your blood pressure rising.
"It's Kaizar... Kaizar Soize...
And if you want to know not only is he aware of the things I did to a few shinigami back there but he knows things you wouldn't even dream of.
To him the Reapers in Auschwitz were nothing more than decoration, a background.
The shinigami did NOTHING to the prisoners, letting them suffer slow and torturous deaths. I was the only one who helped him there, a mere hollow."

All 3 of them go silent while Kuchiki actually begins to shuffle around uncomfortably.
"The Fear Eater?
Is that true Yoruichi-sama?"

She nods.
"I'm surprised you know about him."

"Everybody knows that name...
Captain Ukitake even shared some confidential information with me but not much.
He said it's restricted to Captains and Lieutenants."

"Well... I have some access to the archives.
What I know from the top of my head is that they credit him with most of the slaughters that happened in Auschwitz during World War II.
About fifty shinigami either had their lives ruined or lost thanks to him. Even if some of it may have been indirect.
And I also know about some speculations the 12th division people came up with. According to witness testimonies and the reishi data that was gathered the chances of the Fear Eater and the legendary Kiga no Kage being the same hollow are fairly high, about 80%."

Rukia looks at you in horror while Ichigo is confused beyond description.
"What?! BUT I KILLED THAT BASTARD!
THERE'S NO WAY SIEGFRIED IS HIM!"
598 posts and 35 images submitted.
>>
"Ichigo..."
You call out to him.
"Stop embarrassing yourself please.
Do you really think You killed him?"

His eyes go wide.
"Wha-"

"Who do you think shot its legs out from under him?
Or do you believe I'd tolerate someone stealing my name like that?
For a hollow to stoop so low that he'd steal anothers identity just for a few scraps of food... No dignity...
He's better off dead anyway."

"SO YOU TOOK YUZUS ARM?!"

You then smack the boys head with the blunt end of your sword.
"No, you idiot!
You even recalled his appearance for crying out loud!
Pay attention!"

After he shakes off the dull pain he looks at your sword and then you.
"W-wait... that isn't your sword. Where did you get this monst-
HOW DID YOU GET HERE?!"

Even Yoruichi looks at you dumbfounded.
You spin around your sword and stab the tip into the ground.
"This? This IS my sword and not that toothpick I've been swinging around up until now.
I mostly use that as a cane.
And as for this speed... It's the arrancar equivalent of your shunpo, called Sonído."

The boy looks at you confused once more.
"Again with this arrancar crap.
What's the deal with that? Are you just some super hollow or something?
If so then do you eat people?"

You look at Yoruichi who is still naked.
She walks up to you and Ichigo begins covering his eyes almost immediately.
It looks like she's about to tell Ichigo her version of things and you can't help but to get curious, it's not often you get such a first hand intel from your enemies themselves.

>Start explaining what an arrancar is, don't let Yoruichi say a word.
>Let her speak but correct her if she says something wrong
>Allow her to tell everything herself. It's better that the kids remain oblivious.
>Other? (write-in)
>>
>>699760
>Start explaining what an arrancar is, don't let Yoruichi say a word.
TIME FOR PLOT DUMP
>>
>>699760
>>Let her speak but correct her if she says something wrong

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