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Archived threads in /g/ - Technology - 7177. page

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File: 1466974323375.png (320KB, 1979x1346px) Image search: [Google]
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What is a library I can use that can take a file and and turn it into a 16 or 32 byte sum and then reverse it back into the file?
6 posts and 2 images submitted.
>>
>>56358853
If you can figure that out, you deserve several Nobel prizes.
>>
>>56358853
>losslessly and reversibly compress a file of unspecified size to 32 bytes
yeah no
>>
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>>56359044
Says you

Anything better than the gtx950 for under 130usd? I don't mind used.

I will mainly be doing productivity things on 2 4k monitors (1 is a tv) and a 1080p. No games but need that 60hz.

Might play a little crysis 1 on the 1080p though.

Pic not related.

750ti a shit.
11 posts and 1 images submitted.
>>
>>56358541
Get a GTX 960 at a minimum

You can find them for $140 everywhere, you can probably get them <$130 with a little digging
>>
>>56359562
Is it the vram?
>>
>>56359637
no it's just a better value because a lot of them are getting dumped due to the 1060

onboard hevc could be nice to have in a HTPC too

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>I fell for the i3 window manager meme
17 posts and 3 images submitted.
>>
What? i3 is a processor from Intel.
>>
did you figure out how to open terminal yet?
>>
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>>56358729

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>he isn't using 60 dpi masterrace
13 posts and 2 images submitted.
>>
holeefuk
>>
Fuck that was hard
>>
>>56358480
>Mastercard MasterCard Master race

I kek't

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Do you guys recommend any android powered car stereos? I was just thinking of getting a cheap one off aliexpress but will it be low quality?
8 posts and 2 images submitted.
>>
go Android Auto or furrow your brow at unsupported chink garbage
>>
>>56358360

Anyone have any experience with just yanking the radio console thing out and replacing it with some do it yourself shit? Like a pi or even the $50 dollar lintel thing that is a little beefier?

How complicated would it be to just copy all the signals from the dealer system in there it cant be that integrated.
>>
Anyone tried an Android rear view mirror?

so how good are these 200 dollar laptops that you can't modifications to?
8 posts and 1 images submitted.
>>
>>56358290
How can white women even compete?!?
>>
>>56358290
OH FUCK OFF BACK TO KPG FAGGOT
>>
i like my chromebook a lot! also that girl is really cute

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How do you reverse engineer an md5 sum to turn it into the actual file?

It's gotta be possible right?
15 posts and 4 images submitted.
>>
No, and you would know this if you had bother to read past the first sentence on the wikipedia article you useless prick
>>
How many ways are there to write 1,000,000 as a sum of numbers between 1 and 256? Answer that question and you will also answer your own.
>>
>>56358318
jokes on you I didn't even read the wikipedia article or google anything

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<code>
import random
</code>
10 posts and 2 images submitted.
>>
type
TGLForm1 = class(TForm)
ErrorTimer: TTimer;
procedure ErrorTimerTimer(Sender: TObject);
procedure FormCreate(Sender: TObject);
procedure GLboxPaint(Sender: TObject);
procedure MouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer);
procedure MouseUp(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
procedure MouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
procedure ShowmessageError(s: string);
private
public
end;

var
GLForm1: TGLForm1;

implementation

{$R *.lfm}
type
TShader = record
Init: boolean;
vbo_point, vao_point, shaderProgram, vertexArrayObject: GLuint;
uniform_angle: GLint;

end;

var
gShader: TShader;
GLBox:TOpenGLControl;
gGLerror : string = '';
gRotation : integer = 30;
gMouseY : integer = -1;

procedure TGLForm1.ShowmessageError(s: string);
begin
if gGLerror <> '' then exit;
gGLerror := s;
ErrorTimer.Enabled := true;
end;

procedure ReportErrorsGL(glObjectID: GLuint);
var
s : string;
maxLength : GLint;
begin
glGetShaderiv(glObjectID, GL_INFO_LOG_LENGTH, @maxLength);
if (maxLength < 1) then exit;
setlength(s, maxLength);
glGetShaderInfoLog(glObjectID, maxLength, maxLength, @s[1]);
s:=trim(s);
GLForm1.ShowmessageError('GLSL error '+s);
end;

const
kVert = '#version 330'
+#10'layout(location = 0) in vec2 point;'
+#10'uniform float angle;'
+#10'void main() {'
+#10' mat2 rotate = mat2(cos(angle), -sin(angle),sin(angle), cos(angle));'
+#10' gl_Position = vec4(0.75 * rotate * point, 0.0, 1.0);'
+#10'}';

kFrag = '#version 330'
+#10'out vec4 color;'
+#10'void main() {'
+#10' color = vec4(1, 0.15, 0.15, 0);'
+#10'}';
>>
procedure GetError(p: integer);  
var
Error: GLenum;
s: string;
begin
Error := glGetError();
if Error = GL_NO_ERROR then exit;
s := inttostr(p)+'->';
if Error = GL_INVALID_ENUM then
s := s+'GL_INVALID_ENUM'
else if Error = GL_INVALID_VALUE then
s := s+'GL_INVALID_VALUE'
else
s := s + inttostr(Error);
GLForm1.ShowmessageError('GLSL error : '+s );
end;

function compileShaderOfType (shaderType: GLEnum; shaderText: string): GLuint;
var
status: GLint;
begin
result := glCreateShader(shaderType);
glShaderSource(result, 1, PPGLChar(@shaderText), nil);
glCompileShader(result);
ReportErrorsGL(result);
status := 0;
glGetShaderiv(result, GL_COMPILE_STATUS, @status);
if (status = 0) then begin
GLForm1.ShowmessageError('GLSL shader failure ' );
end;
end;

function initVertFrag(vert, frag: string): GLuint;
var
fr, vt: GLuint;
begin
result := 0;
vt := compileShaderOfType(GL_VERTEX_SHADER, vert);
fr := compileShaderOfType(GL_FRAGMENT_SHADER, frag);
if (fr = 0) or (vt = 0) then exit;
result := glCreateProgram();
glAttachShader(result, vt);
glAttachShader(result, fr);
glBindFragDataLocation(result, 0, 'fragColour');
glLinkProgram(result);
glDeleteShader(vt);
glDeleteShader(fr);
GetError(1);
end;
>>
procedure LoadBufferData;
const
kATTRIB_POINT = 0;
SQUARE : array [0..7] of single = (
-1.0, 1.0,
-1.0, -1.0,
1.0, 1.0,
1.0, -1.0);
begin
glGenBuffers(1, @gShader.vbo_point);
glBindBuffer(GL_ARRAY_BUFFER, gShader.vbo_point);
glBufferData(GL_ARRAY_BUFFER, sizeof(SQUARE), @SQUARE[0], GL_STATIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glGenVertexArrays(1, @gShader.vao_point);
glBindVertexArray(gShader.vao_point);
glBindBuffer(GL_ARRAY_BUFFER, gShader.vbo_point);
glVertexAttribPointer(kATTRIB_POINT, 2, GL_FLOAT, FALSE, 0, nil);
glEnableVertexAttribArray(kATTRIB_POINT);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindVertexArray(0);
gShader.uniform_angle := glGetUniformLocation(gShader.shaderProgram, pAnsiChar('angle'));
GetError(2);
end;

procedure InitGL;
begin
if not gShader.Init then exit;
gShader.Init := false;
InitOpenGL;
ReadExtensions;
GLForm1.caption := glGetString(GL_VENDOR)+'; OpenGL= '+glGetString(GL_VERSION)+'; Shader='+glGetString(GL_SHADING_LANGUAGE_VERSION);
gShader.shaderProgram := initVertFrag(kVert, kFrag);
LoadBufferData;
end;

procedure TGLForm1.GLboxPaint(Sender: TObject);
begin
InitGL;
glClearColor(0.1, 0.1, 0.4, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
glUseProgram(gShader.shaderProgram);
glUniform1f(gShader.uniform_angle, gRotation/90) ;
glBindVertexArray(gShader.vao_point);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glBindVertexArray(0);
glUseProgram(0);
GLbox.SwapBuffers;
end;

procedure TGLForm1.MouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer);
begin
if gMouseY < 0 then exit;
gRotation := gRotation + (Y - gMouseY);
gMouseY := Y;
GLBox.Invalidate;
end;

procedure TGLForm1.MouseUp(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
begin
gMouseY := -1;
end;

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What the fuck? Why isn't this just "Show Cortana button"?
13 posts and 4 images submitted.
>>
are you seriously asking why some specific thing is inconsistent/nonsense in windows 10?
>>
>>56358178
> le look at me, I'm such a computer connoisseur that I am qualified to point out inconsistencies and get mad maymay

Fuck off, if you don't like it, why don't you just write your own OS?
>>
>>56358275
I'm mad but I think I'm just gonna buy a macbook desu

Does anyone actually like this autistic cunt?
12 posts and 4 images submitted.
>>
epic bump
>>
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I immediately lost respect for him when I heard him speak and realized he wasn't actually Jesus.
>>
How could you not?

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So /g/, I had a GIGABYTE Windforce GTX 970 and now upgraded to the GIGABYTE Windforce GTX 1070. It's super quiet and overclocks to 2100+ MHZ. Why is GIGABYTE such an amazing company? They deliver fantastic gaming performance and keep your cards cool during intensive gaming sessions.
9 posts and 4 images submitted.
>>
>>56357998
Literally, every 1070/80 can OC to 2,100+

The card will boost to 1987mhz if ur temps allow it.

2,100 is NOT Impressive
My 100% stock msi EK blocked 1080 will boost to 2,012mhz on its own
>>
>>56357998
>They deliver fantastic gaming performance and keep your cards cool during intensive gaming sessions.
>>
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>>56357998
>GIGABYTE Windforce GTX 1070. It's super quiet

It's one of, if not the loudest custom Pascal cards. Gigabyte a shit.

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Do you treat your phone with care?
110 posts and 26 images submitted.
>>
>>56358106
Thank you good sir
>>
What even is this?
>>
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>>56358158

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Are ligatures a meme?
7 posts and 1 images submitted.
>>
Isn't that the font that's like $200?
>>
>>56357700
this is the most cancerous shit I've seen all day
>>
>>56357700
I use it all day. Best thing ever. Then again it makes more sense for functional programming languages.

File: Selection_002.png (310KB, 708x662px) Image search: [Google]
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>botdroid
JAJAJAJAJA
25 posts and 5 images submitted.
>>
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>people download apps outside of the playstore
>bad things happen
wow
>>
Shut up fajito
>>
>>56357721
>only using what google lets you use
ahahaha nice freedom lagdroids

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What DE/WMs do you have installed right now?

Which one is your favorite?
14 posts and 2 images submitted.
>>
*cuck

You had ONE job.
>>
i only have one window manager installed OP--its i3 and its pretty good. i used openbox before that; it was good as well. both of them have things to recommend them! let me turn the question backa round on you: whats your favourite anime?
>>
>>56357667
>What DE/WMs do you have installed right now?
Laptop #1: Awesome
Laptop #2: Awesome
Older desktop that I haven't booted in a year: Awesome
>Which one is your favorite?
I prefer Awesome desu senpai

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