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Archived threads in /tg/ - Traditional Games - 4622. page

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Blight Bringer Edition

Warmachine/Hordes Books, No Quarter, & IKRPG
>textuploader <DOT> com / 5rkfo
PP Youtube (gameplay tutorials, tournament coverage, and announcements)
> https://www.youtube.com/user/PrivateerPressPrime
List building at
> https://www.forwardkommander.com
>http://schlaf.github.io/whac_online/whac.html
Latest Errata
> http://privateerpress.com/files/WM%20MKII%20Rules%20Errata%20Aug%202015.pdf
Steamroller Rules
> http://privateerpress.com/organized-play/steamroller-tournaments
The Giant List of Podcasts and Blogs
> http://privateerpressforums.com/showthread.php?76379-Warmachine-Hordes-related-blogs-websites-and-forums
Table of contents for all NQ issues
> http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issu
Your Dudes
>http://privateerpress.com/community/privateer-insider/insider-2-3-2014
Abridged Lore
>gargantuans abridged: http://pastebin.com/XPKMKYUc
>hordes abridged: http://pastebin.com/6D1fwSgv

Iron Kingdoms Lore wiki:
>http://ironkingdoms.wikia.com/wiki/Main_Page
326 posts and 23 images submitted.
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What warnouns would do well in the IK Hunger Games?
>>
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Got a tourney coming up for thanksgiving weekend.

Should I try to play Khador in an attempt to git gud with them or should I stick to my usual of trolls, albeit my lists are bit experimental?
>>
>>43768114
Play what you know.

Also, Khador is terrible and Trolls are very likely in the top 3 in terms of faction strength right now, so jumping ship to Khador to be competitive makes no sense.

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>playing new dnd campaign
>ADND if it matters
>everyone lvl2, everyone basically just met
>evil rogue, neutral wizard, good ranger and good priest go into room
>find dwarf chained to concrete slab
>dwarf is flipping out, growling/grumbling, has no pupils/irises, looks clammy/grey skin
>ranger attempts to communicate, no change in dwarf behavior
>ranger asks party basically 'wat do?'
>rogue takes out dagger and slits dwarf throat, now just making gurgling noises but more or less silent
>everyone all 'wtf'?
>dwarf does not bleed, continues to thrash unphased
>wizard says basically 'its not bleeding, its pointlessly angry, feels no pain, has just blank white eyes... i think this thing may be undead or something maybe? i think ive heard of this....'
>group generally says well what do about it?
>wizard suggest put it out of its misery?
>ranger says 'that seems like a noble action, plus we dont want it bringing unwanted attention.' parts dwarf head from body


did the ranger commit an act not in line with the 'good' alignment?
42 posts and 5 images submitted.
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>>43767494
this happens down in a dungeon with no (nearby or yet known) exit and everyone is pretty fucked up, for the record.
>>
Fuck no, it was obviously undead, and also, who cares? Alignment is the worst part of D&D, and that's saying something.
>>
>>43767494
Seems reasonable, given the circumstances.

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sup /tg/

my d&d campaign has been running for a few months now, and as the dm i'm getting a bit bored. they've been tracking down macguffins to release a trapped god and they're just trucking along each week, hunting them down. i think part of the problem is that i have given them too much of a time limit, and now they won't stop just travelling between the different plot points. i don't know what to do to get them to stop down and do some sidequests unless they kind of have no choice (eg. if they might die for not doing a sidequest, they'll do it. but that's it).

i really need some ideas for good sidequests for a mid-high level group to make them forget their time limit. i won't punish them for not relentlessly pursuing the main quest, but they don't seem to realise that.
17 posts and 2 images submitted.
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You have a group that is focused and directed towards your plot coupons, and you want to throw them off?

Have one coupon get stolen by a crime ring, which steals from a party member once the crime ring notices the party systematically disassembling them.
>>
If you get bored, you can always kinda force them onto a sort-of "sidequest" like them getting trapped in a different dimension or them getting displaced in time by 100 years or something.

Have some other macguffin magically shrink them down to microscopic size and now they have to deal with the fantasy microscopic world.

Have fun with it.

Or straight out tell them you aren't really timing them on shit.
>>
Ask one of your players if they have a past that could flesh out into an interesting sidequest for a short time.

It's ok for one character to have the spotlight for a little bit.

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PDF link: http://www4.zippyshare.com/v/PXalKqpm/file.html

Shouldn't this game be right up /tg/'s alley?

- Fantasy RPG
- Better system and more balanced than DnD5e
- Heavily inspired by Warhammer Fantasy
- Written by one of the writers of Warhammer Fantasy RPG
- Pretty good reviews all around
- You can play a robot powered by the souls of the dead, if you want

SotDL general, what's your impressions? What are you doing with the game?
14 posts and 3 images submitted.
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Shadow of the demon lord - Survival of the Fittest
https://u.pomf.io/bxrhhh.7z

An official (but actually relatively uninspiring) adventure for starting characters.

I think it would be a cool idea for each person to make two level 0 characters - one hand-made, and one totally random - and then they have to use whichever one survives (or just pick one if they both do).
>>
>>43766839
>dnd
>warhammer
You made it sounds like they tried to create worst game ever.
>>
>>43766839
I tried this, they tried to make a super simple d20 system that just ended up being largely dull. It doesn't ever feel like the players can really become super powered heroes (whether or not you want that is personal preference) also they had a super edgy additional class in a separate rule book that had some of the worst magical relm I've seen. Let me see if I can find it.

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No solid building art thread or pictures that feel to invoke a story. Dumping what I got.
22 posts and 18 images submitted.
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This is a thread created for the discussion of Quest threads, as well as sharing of advice and guidance for aspiring or current QMs.

Please do not shitpost, and please report any shit posters attempting to derail discussion or cause strife. In addition, try to keep tripfag drama to a minimum. This includes subjects such as 'make a board for quests'.

Useful links: http://pastebin.com/pV7sdNnv
This link contains numerous writing guides, as well as the addresses of quest related IRC channels.

https://twitter.com/Eisenstern/lists/quest-runner-directory
This is a directory containing the tweets of most current QMs. While a twitter is by no means mandatory, it is a useful tool for both you and your players. If you aren't on the list, post your twitter here and someone will make sure it gets added eventually.

>QM Question:
What inspiration did you use for your Quest?

>Player Question:
What finished or abandoned Quest deserves to be remade?
411 posts and 30 images submitted.
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>>43765875
>What inspiration did you use for your Quest?
The works of Alfred Jarry.

>What finished or abandoned Quest deserves to be remade?

Tile Quest
>>
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>>43765875
>What abandoned Quest deserves to be remade?
Republic Commando.
>>
>>43765978
he'll be back, anon. No need to cry. Whiskey can't leave us like this

Time again for an adventure inter-dimensional. Strap on your feed bags and get ready to lift off.
19 posts and 4 images submitted.
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>>43765618
Is this seapunk?
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>>43765631
It's whatever your dreams require.
>>
"Welcome one and all the infamous and heretofore unknown Quantum Roller coaster ride. Please step inside and we will begin our journey together."

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So I got an idea from another thread.

Everyone post a list of your decks, and everyone else make assumptions about them based on what they run.
59 posts and 10 images submitted.
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>>43765217
My EDH deck
:^)
>>
4 Curse of Stalked Prey

2 Bonesplitter
3 Ring of Valkas

4 Stromkirk Noble
4 Boros Swiftblade
3 Goblin Rabblemaster
3 Iroas's Champion
3 Goblin Guide

4 Krenko's Command

4 Boros Charm
3 Path to Exile
2 Reverberate
3 Lightning Bolt

8 Mountain
2 Plains
4 Clifftop Retreat
4 Sacred Foundry
>>
>>43765535
Bad modern Aggro?

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Here's an idea: post works and media you've seen that had good ideas that weren't used or explored.
/tg/ being what it is, we'll extract them and do whatever we want with them.

You can also just post good ideas from stuff that nobody would know about.
108 posts and 17 images submitted.
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>>43764975
As an example, this is from a one-off hentai.
The world has been covered in a thick toxic fog that is heavy enough to sail on. Humans constructed walls and shelters to live in.
Some people have jobs delivering messages back and forth, and some fish up old tech and artifacts.

It's a legend that some people adapted to the fog and live in it like mythical creatures. However, it's observably true that horrifying creatures resembling deep sea life live in the fog and will attack humans.
>>
>>43765058

Wouldn't your players still wind up trying to fuck monster girls, though? Or would you just excise them entirely?
>>
>>43765250
Just don't make them fuckable, or if you do, make that trait be a predatory tool to catch people, and have the PCs know folklore and rumors about it. Nothing makes a player more paranoid than knowing that it's a horror-y game and then meeting a strange, beautiful lady in a creepy place, in my experience.

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Become The Vampire Quest 6

You look at the shot for a moment, then at Stephen.

“You know what? I'm up for it. I'm trying to keep a low profile, so if I hold back a bit it's only because I don't need a vampire hate mob chasing me around the school.”

Stephen nods slightly.

“I was thinking something similar, actually. But we won't leave you out of the fun. We're mostly just going to be chasing them off. I don't think we'll be hunting to kill tonight, but you never know.”

You nod slightly, down the shot, and give Sammy a smile.

“I promise to come back in one piece.”

Sammy nods and smiles, first at you, then at Stephen. Stephen gives Sammy a wink and clasps you on the shoulder, leading you away.

“You know, I couldn't have planned tonight better myself. Prove yourself at the hunt and I think we'll be having another party soon to celebrate the newest member of our clan.”

He leads you over to a group of young men, teenagers and a few older men who, frankly, are built like two brick shithouses stuck together. Some of them regard you with curiosity, one or two with some level or scorn, and the rest look eager to get out on the hunt, grinning at you and making comments back and forth in hushed tones. Stephen walks past them to a large wooden door.

“Alright lads, into the locker room. Hang up your stuff, get changed and we'll gather by the old oak tree. And Matthew, no streaking. We've got fur when we shift but that's no excuse for indecency, especially when we've got pants that fit our shifted forms.”

The werewolves file into the locker room and Stephen chuckles a bit.

“I'll meet you by the front door in a moment.”

The door closes, and you shrug a little. You head for the front door and spot Marie making a straight line towards you.

>Head for the front door, you've got a vampire to kill
>See what Marie wants
>Other (write-in)
335 posts and 12 images submitted.
>>
The Rules:
Same system as Become The Dragon Quest. If you don't know what that is, it's best of three d20 rolls. I name a stat that sums up what you're trying to do, and if I don't name a relevant skill, you try to fill in the blank based on what you're trying to accomplish. “Break open the door” might be Strength based, but if you've been playing baseball after school and there's a lead pipe nearby, you could apply your Baseball skill to the roll. A 20 on the die is a crit threat, and if either of the other two rolls is 20 or higher after mods, it's a critical. A crit fail is when you have two or more 1s. So far this system has worked out well enough. We'll get into combat rules as needed, but in basic terms you have wounds, not HP, and the worse the wounds, the more penalties you accrue while doing other things.

Most Important Rule:
Have fun.

Stats
Strength 0
Speed 2
Smarts 0
Sleuth 1
Sneak 2
Schmooze 1

Skills:
Acrobatics 2
Climb 1
Conceal 2
Crossbow 1
Dagger 1
Dodge 1
Endurance 1
Hunt 1
Monster Lore 1
Perception 1
Vampire Lore 2

Quest Twitter:
@BecomeQM
>>
>>43764798
>>See what Marie wants
>>
>>43764798
>“You know, I couldn't have planned tonight better myself. Prove yourself at the hunt and I think we'll be having another party soon to celebrate the newest member of our clan.”

Why do i have a bad felling about this? Oh yeah i played shadowrun today that's why.

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Twitter: https://twitter.com/MercCommand

Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=vertical+tank+quest

Other Quests: http://pastebin.com/63p3zFCc

Stat Sheet: http://pastebin.com/9YL9LpPj
Codex: http://pastebin.com/udqxHSY8

You are ROY POWERS, a Vertical Tank Commander!

Currently, you were part of Artois' hunting party, chasing after a traitorous lord that had tried to assassinate you and Tarin. You had wondered what he would have to gain during the night you were waiting for Clementine to be repaired, with Tarin pointing out that having killed two of Reikland's biggest thorns in their side would have put him in a very good bargaining position when he defected. You guess it made some sort of sense.

However, that sort of subterfuge, not to mention the idea of even defecting at all, had seemed to put the entire Breton camp in an uproar. There were so many volunteers to join Artois' hunting party that he could have practically just led the entire army out.

However, Artois was playing it wise, and only took knights and squires that he could trust, mostly from his own house and his closest allies, which included your platoon.

"I hope that your steed is well?" Artois asks as Tarin deflty weaves through the trees to stay on his tail.

"Yeah, she's running almost as good as new." You grin. "They still rushed a few things though, so she's not at 100%."

"Let us hope that it will not prove to be a problem for us." Artois chuckles. "I know that your steeds are more suited for traversing this terrain. Would you not mind riding ahead of us?"

"Well, how many VTs does this Kalendor guy have?" Bannon asks.

"In addition to his own steed, Kalendor has six knights and a dozen squires." Artois explains. "Not exactly an army, but not a small force, either."

>Yeah, we can catch up to him faster.
>I think it's better we stick together.
>Other
317 posts and 36 images submitted.
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>>43764372
>>Yeah, we can catch up to him faster.
>>
>>43764372
>Yeah, we can catch up to him faster.

If it bleeds, we can kill it.
>>
>>43764372
>>Yeah, we can catch up to him faster.
We can't catch him with such a large party, but if we go in front of them, we have an actual chance. Further, his numbers don't matter for much, so long as we can slow him down.

Besides, we're hunters. While a royal hunt might consist of many men and hounds, a hunt out in the mountains is a solitary prowl.

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THIS IS NOT A CIV GAME, IT IS A GENERAL.

The chart is an almost finished work in progress. What else does it need?

Also, feel free to discuss other civilization quests.
100 posts and 12 images submitted.
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>>43764370
>almost finished
>no perks
...wait, Myrm is that you? It looks a lot better than the last one, I'll give you that.
>>
>>43764370
>What else does it need?
To be in the trash.

>>43764640
The races have stats, if that's what you mean, although shit is still shit. The images and text may as well not be there. If it was nothing but a row of meaningless colored stat bars it would only be improved.
>>
>>43764680
>To be in the trash.
>>>/b/

>>43764640
What perks do they need?

I've DM'd a few campaigns with the same group. We started 5th together and got through the starter set and a homebrewed/scaled Tyranny of Dragons.

I fucking hate them.

The group is predominantly min/maxers which you would expect isn't that big of a deal in 5th, but it also means that they don't want to RP for shit. One of them's off playing Hearthstone, the other is reading builds for Diablo 3, and another one has the monster manual open and a pdf of the DMG and is trying to power game.

There's a couple people who actively participate in the RP and they make the game worth it, but we're all a group of friends so it's not like I can start a new game without the min/maxers.

Here's the issue:

They breeze through the fights. Many instances there have been some one hit KO's or they've stomped the boss in 3 full rounds and there's never been a fear of actual danger. They all wanted to go Fighter for 2 levels and then multi class into something else so their AC's are all pretty high. Consequently, a typical turn goes like this:

"Oh, it's my turn? Okay, who's the closest one to me? I run to him and roll to hit. There's my roll for damage. I'm done." Back to doing something else. No description, no effort, no interest. They don't come up with any strategy, just run in and punch, even when the CR is too high.

I tried creating some unique and interesting encounters or interactions with NPC's but with the exception of the two normal players, the rest aren't caring. When an RP decision comes up, they mostly stare blankly at me. When I ask, "what would you guys like to do?" they weren't paying attention so I need to spell out all the options. I do this, thinking that it will move the story along instead of forcing them to go back and talk to people again when gathering side quests.

How do I get my players interested in more than just combat without TPKing them?
20 posts and 6 images submitted.
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>>43764283

I would start off by making fights rougher, and I hate to say it, more 'puzzle-like". Set it up so that if they just run and punch, they'll get beaten up. Don't kill them, not at first, but signal to them that they need to adjust tactics.

Have NPCs suggest ideas, and good ones. It might pay to be a bit obvious if they're minmaxing munchkins. But keep it in the realm of tactics at first, but you want to build the association in their minds that listening to NPCs is something important to do becuase it helps them win the fights they otherwise couldn't.

Then have the NPCs ask for a return on the favor. And that will snowball into other things, and you can get a real plot going.
>>
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>>43764283
Here OP pic related for you. In the end you only need to remember one thing you're the DM you don't need to stick with a group you don't like.
>>
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>>43764283
Use the most dickest villan ever!!

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So I've been considering cannibalizing the Legend of the Wulin system to run a Nasuverse game (and make a PDF to share) but I'm curious how to implement magic in the system considering that it's not really a thing, as far as like using healing magic and fire balls.

Got any ideas?
18 posts and 2 images submitted.
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>>43764219
Off the top of my head, so it could be shit:

>knowing magic requires buying into a loresheet
>the type of magic known is given when buying that loresheet
>casting a spell is an action using wu wei or equivalent, and requires spending a certain amount of chi
>elemental associations apply, so fire chi would count double for casting fireball
>>
Some guy storytime'd about running Nanoha using that system, so it can be done. Don't remember how and I'm not at all familiar with LotW in the first place.
>>
>>43764219
Honestly, I would just have magic be a way to fluff internal style techniques.

You also could fluff them as non-magical if magical uses don't fit your character concept (and maybe stay away from the elemental internals while you are doing so) and everything works out fine with minimal editing.

But that's my lazy approach to it.

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>DM begins to describe a sumptuous feast prepared by the villagers

I had to stop him midway through his description, because if there's one thing I can't stand, it's rampant anachronisms.

I had to explain to him that medieval villagers wouldn't have access to salt, pepper, tomatoes, potatoes, leeks, apples, pears, pork, pineapples, salmon, scorpions, artichokes, turnips, chicken, carrots, or just about everything else that he described.

At best, a medieval peasant ate a porridge made of boiled and mashed tree bark in the morning, a flagon of bathing water for lunch, and they would cry themselves to sleep for dinner.
86 posts and 12 images submitted.
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>>43764215

Was it actually a medieval setting, or was it a medieval fantasy setting, where you'd be wrong and anachronistic NOT to have magic influence how the world works, down to what peasants could and couldn't have access to?
>>
>>43764215
I've always been curious, OP, what's it like to not know what fun is? Additionally, what's it like being an enormous sperg?
>>
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>>43764215

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