Heresy all the way!
>>46730614
>>46730614
https://www.youtube.com/watch?v=2k0SmqbBIpQ
Does anyone know anything about this game? Any opinions?
I saw it in a gamestore and wanted to get it mostly because you can play solo and minis look ballin '
Never played space hulk type games before.
So anyone with experience have opinions on it?
Picked it up a while ago but haven't played it. Read over the rules and it seems pretty good. The resin mini's inside are pretty ace (still working on mine). Was missing an arm for one of the marines, shot them an email, and they sent me a replacement with a bunch of extra bits which was nice.
>>46730610
I saw a fair few boxes on sale at Salute yesterday. Sadly I couldn't find any models of Linn Kurosawa or Dutch, I also have no idea how the game plays.
Still fucking waiting for Prodos to pull their finger out and send me my Kickstarter box.
Fucking incompetents to a man.
ITT: we make a setting for this map I drew out of boredom.
>>46730565
The southernmost port city is named Dickstown, on account of its founder being named Richard
>>46730565
I prose the races: Gnomes in the North, Skaven in the Eastern Islands, Humans in the South, and Cyclops in the West.
>>46730665
>>46730585
Which makes Dickstown a frequent target for Skaven raiders
Parnatha: light rpg, economic, adventure, dungeoneering city building, god worshipping Minecraft Server.
SERVER IP: s9.hosthorde.com:26011
Last thread for the week today, figure we can reach a large number of autists on a lazy sunday.
What's new (its only day 4 of server launch):
- Capture Points Working Now, Capture resource points to earn daily stacks of the corresponding material (Stone from a quarry, etc) this is in addition to what you can mine personally.
-2/5 gods working flawlessy, (its hard to program a god's divine brain in minecraft command blocks)
-Commonlands gaining a considerable hold on capture points. Should be some buildage happening soon with all those sweet block stacks.
Goddamit you bastard I can't afford to get sucked back into minecraft now I have exams... but this does sound pretty fun
>>46730394
Just come check it out! Right now a few people are warring over a red sandstone quarry :D
Do you ever resent having to save the world?
It's just one of those goals that does nothing to help define the character, and puts itself at such a priority that all your other goals end up being secondary.
>>46730114
Yes. He makes snarky comments a lot and occasionally goes on an ear blistering rant when, for the 32nd time, the royalty didn't believe them and shit has predictably hit the fan.
>>46730114
>implying secondary concerns somehow suffer
False dilemma is false.
Heroing is not a "job" and people - especially Supers - never "resent" doing what they love doing.
>>46730114
Yeah.
Mostly I resent the other stuff though. Where the GM throws six plothooks at us, then punishes us halfway through the second for the four we haven't gotten to yet. It's pretty vexing.
Well?
It's from 1,756 days ago.
There used to be an email field
Now you put it in the options field
>>46729597
I personally feel that this lingering remnant of Nazimod is one of the reasons why /tg/ has become so saline-heavy.
Just quit this dumb no-skill game after spending thousands on it.
>copy the strongest deck
>get lucky draws
>win
I can't believe I fell for this meme game.
Just quit this dumb no-skill game after spending thousands on it.
>copy the strongest army
>get lucky rolls
>win
I can't believe I fell for this meme game.
Just quit this dumb no-skill game after spending thousands on it.
>copy the strongest strats
>get lucky
>win
I can't believe I fell for this meme game.
Just quit this dumb no-skill game after spending thousands on it.
>copy the strongest build
>get lucky rolls
>win
I can't believe I fell for this meme game.
I'm considering starting up a game of dark heresy for my group using the second ed rules. I'm fairly new to the system and 40k as a whole so does anyone have any advice when running this? I was recommended eisenhorn as reading to get into it to start.
Don't run it to intensely on the combat side of things. DH is best when it is mostly investigation broken up by a few combat encounters.
>>46729332
One way it was put to me was call of cthulhu in space so I'd probably run it similar to that.
>>46729048
> I was recommended eisenhorn as reading to get into it to start.
Don´t.
Abnett is garbage, he absolutely misrepresents EVERYTHING, he is just getting lauded overmuch for not being as shit as many other Black Library writers, but his stories and characters are criminally cliché, and his failure in adherence to the background is rarely topped.
If you want background read literally anything else, Shira Calpurnia -mostly the first book- is much more what you need. Jaq Draco is also much more representative of what you need for DH. They are written by people who have an interest in 40K, and clearly know the world, something Abnett even admits to not do.
Do you have any favourite 'rules light' systems /tg/?
Just a tired DM looking for a change of pace.
>>46729017
I dig Dungeon World
>but the rulebook's huge
Write down the moves, familiarize yourself with the flow of GMing and really you can run it off the damn playbooks.
>>46729017
I'm a fan of Dungeon World and whatever hacks you feel like throwing in or adding to it plus homebrew for the mechanics and feel of your own specific campaign.
>>46729017
Depends on your definition of rules light.
So, on the off chance that Games Workshop ends up advancing the plot of 40k, ala Fantasy, and revealing the End Times of that universe, what's the one thing you'd like to see resolved?
Personally, it's the Omega Vault for me.
>>46728952
Calling it now, its filled with necrons.
>>46728952
It contains the last fully functional A.I. from the DaoT.
Or most of one. Part of the reason for hunting down STC fragments was to try and fill in the gaps in its brain. It's about 70% finished.
Too controversial to reveal with the Mechanicus still holding to the First Commandment but if all is lost then there is nothing to loose.
>>46728952
>FFG canon
They're just as likely not to touch it, though with the inclusion of the Deathwatch game there's a chance. More likely it'll go unresolved, overshadowed by whatever the fuck they throw in to make the End Times epc and big and over-the-top.
The setting has too many fucking things set to resolve at the minutes-to-midnight mark in 40k to cover during the End Times; every faction has some specific legend, prophecy, goal... Fuck, every First Founding chapter and a good number of assorted chapters after that have their own stories to resolve, many of them conflicting. Space Marine plot resolution would outnumber nearly all factions combined. And in FFG fluff there's even more eclectic stuff floating around that's potentially sector-shattering.
So I want to run a game based on classical epics with the gods intervening with the party, helping them and fucking them up. How do I do this without being too jarring, invoking gm powers and so on?
I want to have a whole subplot about a bunch of gods betting on the PCs. How do I showcase these segments without taking players out of the game and saying "so this is what's happening in godland atm"
I was thinking of keeping the god's presence ambiguous at first and then slowly integrating them into the campaign. If a PC is playing a pally/cleric they could be a conduit in which the gods speak to the party.
>>46728558
Depends on how you want to do it. Is the party like demi-gods that wrestle with zeus or something?
Or is it closer to the odyssey?
In general though I would suggest not showing what the gods are up to and just having them intervene. Let the PCs figure out what is going om themselves.
Which system? I play Torchbearer and think this could work well with the "Twist" rule and the town/camp random events, especially since the gods are more anonymous and generic than, say, in your regular d&d setting.
Anyone know how medieval armies were organized in terms of unit names and size?
Like, for example, were they organized into companies of 100 troops who were in turn organized into regiments of 1,000?
Mongols not that far off
>>46728462
The term "medieval" covers everything from dirty peasants, vikings, chainmail and shieldwalls, knights in shining armour and cannon.
On top of stretching for hundreds of years, a lot of countries and regions did things differently.
There is no way to give you a proper answer unless you elaborate on your question a bit and make it more specific.
Right now it's like saying "what size is a dog?" They range from the size of a cat to larger than a person, we need to know what breed you're curious about.
>>46728550
the one from Tibet or so as they bluff it.
WE CONTINUE
this is the chart from last thread, it is updated with all species that were posted before Event 2 (removed the ones who became extinct from Event 1), if I missed anything just tell me.
Rules
>Open an existing creature from the chart in paint or whatever and give it one evolutionary adjustment at the time
>describe adjustment and upload new image
>every once in a while the environment will shake things up, some creatures will go extinct
>No silly stuff, those won't become cannon
>No creating new species out of thin air
>No 'catching up' and doing a bunch of evo's by yourself, every creature should go through multiple steps by multiple people
>Evolutions shouldn't be to drastic, but you shouldn't bitch about other players 'not being realistic' either
>Save as .PNG
>No "I want these to die let's remove them" shit
Posting settings in the next post.
Posting Events as soon as more people join
Previous Thread >>46705872
The Planet is similar to mid-late Ordovician period of Earth. Roughly 20-25 million years ago, the planet had a supervolcanic eruption, causing the world to be enveloped in ash. The aftermath has left a lush world of fertile seas and lagoons, along with marshy shorelines and loamy earth. But it appears that in this timeline, the eruption left to a mass extinction, leaving only the progenitor races alive, and a select few, currently in a form of stasis, with the exception of the Floater Algae, that are hex-shaped colonies of algae covered in thick layers of cellulose that can produce a gas lighter than air, allowing them to float.
• The mountainous Eastern Continent, home of the now dormant Mt. Khornus, lush with fertile grounds for plants, and mix of cold highlands, warm valleys and isolated expanses of freshwater lakes and flatlands.
• The Northwestern Continent is the most land dominated by low to sea-level lands where the grounds are always moist, while more northern regions are found to be dryer and more hilly.
• The Southern Continent is home to the great desert on its northern landmass, where precipitation is rare, while the southern region of the land is known for its welcoming, temperate climate.
• Planet Evo now has about 15% less oxygen in its Atmosphere then compared to Planet Terra of the Sol System. It also contains Nitrogen, Hydrogen, and traces of gaseous heavy metals of the past Ash Cloud.
• In some of the shallower parts of the oceans bare rock has been exposed, a potential substrate for more sessile organisms to easily settle in. These regions of the oceans while, tiny in size are comparably warmer and clearer than else where in the ocean.
• The night skies have been filled with an array of light as of recent. While likely unnoticed by the organisms of the planets, shimmering auroras and meteor showers have been flying over the skies at night. It would appear, that a nearby Star has recently destabilized.
didn't we have an imgur with all the species created?
>>46727812
someone who's good at doodling give a specias hair/fir, so it's better suited to cold weather.
The social worker makes a heavy sigh and gets straight to the point, as though this was routine for her in this unassuming rural town.
"Have you mentioned that bruised-up kid you brought to the clinic to anyone but me?"
Before you can respond she cuts you off with a gesture. "If you have, get out of town. Otherwise, don't breathe a word to anyone. Or that kid will wind up dead, and so will you."
>>46727548
give me some context you withholding triple-faggot
How does this work? Do you just make things up or actually quote stuff?
>>46727641
Pretty sure you're meant to simply make shit up or discuss how such a situation could arise, what it implies, etc. etc. etc.
What's the oldest a game has gotten that you were apart of?
A year? Two? Longer?
I'm coming up on seven years with the same GM and the same setting and the same character and we still even have a couple of the original party members
>>46727393
Maybe a few months, at the very most. None of the groups I've been in have ever lasted long.
I've been in a few games that have lasted a couple of years, the longest is three or four years.