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Archived threads in /tg/ - Traditional Games - 3710. page

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Do you open packs /tg/? I think I might have an addiction. There's just that rush, that slow build of hype as I count the number of commons in the pack, slowly working my way to the uncommons and then the rare. Sliding the third uncommon up to try and guess the rare based on color and card number. The twin fates of a soul crushing bulk rare vs getting something actually worthwhile. The secondary hype of knowing there's still a foil/double face behind it.

There's drugs in the glue, isn't there?

At least I ripped an Arlinn in my last pack
12 posts and 2 images submitted.
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>>46791859
I open a box every set that looks fun to me.
Beyond that, I usually don't rip packs unless I win them at tournaments.

Favorite packs to open are anything from the Time Spiral block or Lorwyn block. I just love those blocks so much.
>>
I did many many years ago when Mythics weren't a thing and the gap between commons and rares wasn't as blatant. I still do sometimes, usually when a warehouse decides to get rid of their Fallen Empires room. FE was great because anyone nostalgic for old stuff would have easy access to those boosters for decades. I will teach my kids to play off of the crate of FE I have in my basement waiting for someone to give a shit.
>daddy how does banding work
>some things were not meant to be understood honey
>>
>>46791859
I just recently started collecting Magic cards, in that time I have bought: a few starter decks, 2 Fat Packs, Origins deck builders toolkit, a BfZ Gift box, some single cards which I liked the look of, 2 Booster Boxes (Oath of the Gatewatch and SoI), and a bunch of boosters from Origins and up.

The moment it hooked me in was the moment where I pulled Dragonlord Silumgar from a pack, and getting Ulamog from a pack in the gift box made it even worse.

Playing against my brother mostly but it has been a lot of fun and a learning experience.

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Am I an asshole for giving GW money?
21 posts and 3 images submitted.
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>>46791754
An asshole? No.
An idiot? Yeah.
>>
>>46791786
This, to be honest with you, my family.

You just shelled out, what, 60 bucks upwards for two not very impressive 28mm models. Do you think that was a wise decision?
>>
>>46791754
On one hand, you are funding assholes.
On the other hand, you aren't breaking any laws.

The answer is space.

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What's a good call sign for an Imp Guard mechanized regiment, /tg/? Not the name of the unit, like the Vendorband Fifth or whatever, but a simple call sign that could be said easily over the radio.

My Only War players are going to be relying heavily on armor support for the next leg of the campaign, and I'm looking for kickass call signs at the regimental, battalion and battery level.
20 posts and 4 images submitted.
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>>46791668

Play up the cavalry image maybe? Cataphract xy, paladin xy, cavalier xy, or lancer xy perhaps.
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>>46791668
Well depending on the strategy used, they could be any thing. A pincer move may have their unit's callsign as "Hammer" and anvil, or if it's an ambush it could be "lurker", "overwatch", etc. If it's for like a straight charge, the names could be something like "Lancer", or for fire support the names could be "Longbow", or "Heavy Rain".
>>
Wouldn't you use callsigns for individual armored companies, not the whole regiment?

Still, pettiness aside, try "the Emperor's Fist" or "Drumluggers." The latter referring to the metal of an oil drum and how the barrels of the tanks are going to tear apart the enemy.

Okay /tg/. What RPG system, in your opinion has the best, most tactically interesting combat there is? Preferably melee combat but I'll take anything.
People who think combat in RPG is not interesting please do not bother posting.

I have an admittedly low knowledge of non-mainstream RPGs so I'll abstain from saying my opinion.
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>>46791164
Song of Swords.
>>46650087
>>
>>46791164
How the fuck are they dry on that rock in that weather in that ocean? Apologies for non-relevancy.
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>>46791246
Conan is too manly for water

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In your setting which race do you foresee having the will and the drive to build the first powered flying machine?
16 posts and 2 images submitted.
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>>46790671
Humans, duh.
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>>46790733
Yeah but why? Why not dwarves or gnomes or some other stereotypical "good with mechanical tinkering" race?
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>>46790760

Those races live underground.

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Please don't die edition
this is the chart from last thread

Rules
>Open an existing creature from the chart in paint or whatever and give it one evolutionary adjustment at the time
>describe adjustment and upload new image
>every once in a while the environment will shake things up, some creatures will go extinct

>No silly stuff, those won't become cannon
>No creating new species out of thin air
>No 'catching up' and doing a bunch of evo's by yourself, every creature should go through multiple steps by multiple people
>Evolutions shouldn't be to drastic, but you shouldn't bitch about other players 'not being realistic' either
>Save as .PNG
>No "I want these to die let's remove them" shit
Posting settings in the next post.
Posting Events as soon as more people join
Previous Thread >>46727812
14 posts and 6 images submitted.
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The Planet is similar to mid-late Ordovician period of Earth. Roughly 20-25 million years ago, the planet had a supervolcanic eruption, causing the world to be enveloped in ash. The aftermath has left a lush world of fertile seas and lagoons, along with marshy shorelines and loamy earth. But it appears that in this timeline, the eruption left to a mass extinction, leaving only the progenitor races alive, and a select few, currently in a form of stasis, with the exception of the Floater Algae, that are hex-shaped colonies of algae covered in thick layers of cellulose that can produce a gas lighter than air, allowing them to float.

• The mountainous Eastern Continent, home of the now dormant Mt. Khornus, lush with fertile grounds for plants, and mix of cold highlands, warm valleys and isolated expanses of freshwater lakes and flatlands.
• The Northwestern Continent is the most land dominated by low to sea-level lands where the grounds are always moist, while more northern regions are found to be dryer and more hilly.
• The Southern Continent is home to the great desert on its northern landmass, where precipitation is rare, while the southern region of the land is known for its welcoming, temperate climate.
• Planet Evo now has about 15% less oxygen in its Atmosphere then compared to Planet Terra of the Sol System. It also contains Nitrogen, Hydrogen, and traces of gaseous heavy metals of the past Ash Cloud.
• In some of the shallower parts of the oceans bare rock has been exposed, a potential substrate for more sessile organisms to easily settle in. These regions of the oceans while, tiny in size are comparably warmer and clearer than else where in the ocean.
• The night skies have been filled with an array of light as of recent. While likely unnoticed by the organisms of the planets, shimmering auroras and meteor showers have been flying over the skies at night. It would appear, that a nearby Star has recently destabilized.
>>
>>46790545
>previous thread
>exact same chart

The game died, didn't it?

It was extinction events taht killed it, weren't they?
>>
>>46790842
My guess is more like the fallout from the Crystal Evo Game's species wars drove out the promising newbloods. Some still want to evo, but after some time they got tired.
Also probably because the last thread (or was that the next to last thread?) started on a slow timezone.
The extinction events hasn't got that much of an impact, I guess.

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Stat me, /tg/, or I'll punish you in the name of the moon!
34 posts and 13 images submitted.
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<Nanoha
>>
2qt/10
>>
>>46789981
low wis high cute

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How do you design a fox race without going into East Asian mythology?
37 posts and 8 images submitted.
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Pretty easily actually. I mean, foxes have a lot of symbolic baggage in european and native american mythology, so just draw from that .
>>
British foxes bitter and enraged because humanity almost drove them to extinction
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>>46789693
you do release fox fey spirits existed in European mythology as well?

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Skrub edition

>How have your drafts/sealed tournaments gone now that the SOI dust has settled?
>What are your favourite colours for limited?
>Favourite cards?
>Do you prefer FNM or self-arranged limited? Why?
>Have double-faced cards had a visible impact on how drafting cards plays out?

>Draft/Sealed simulator
http://mtgmirror.com/#/

>Card search
http://gatherer.wizards.com/Pages/Default.aspx
someone else can post the search engine with better UI, I forgot the name

Bonus question: do you think Sealed performance is based solely on the cards you happen to unpack? A veteran at my LGS seemed to think so.

Additional bonus question: How do I stop sucking at draft? Also, having started out just few weeks ago, what things should I learn so I wouldn't induce so much cringe among veterans?
17 posts and 4 images submitted.
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Drafting soi green is king

Op pic related

Self arranged because no cheating

Makes it easier for people to know what you are drafting, which leads to more balanced drafting

Magiccards.info

No

Git gud son
>>
I Mind games the fuck out of my opponents when its pack 1 pick 4 and i still haven't taken anything that isnt a double-face card.
Play red or be dead.
>>
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>>46789598
>>How have your drafts/sealed tournaments gone now that the SOI dust has settled?
So far I've been in the top four in every event I played (to be fair, two of those were rather tiny and the biggest one had 24 players).
>>What are your favourite colours for limited?
White and Green
>>Favourite cards?
Ulvenwald Mysteries. It turns any stall into a win.
>>Do you prefer FNM or self-arranged limited? Why?
FNM, none of my friends play Magic. The people in the store are nice though.
>>Have double-faced cards had a visible impact on how drafting cards plays out?
I haven't tried to use it to my advantage

>Bonus question: do you think Sealed performance is based solely on the cards you happen to unpack? A veteran at my LGS seemed to think so.
A good player can win with an average pool. You can be completely fucked if your pool is really bad though (like nog having enough creatures in any two colours)

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Where does your limit go for character concepts, /tg/? Which ones of the following would you approve or reject as a GM, and why? If possible, give a reason rather than "it's bad".
Assume that the player is a casual acquaintance who has otherwise proven himself to be sane and well-functioning.
There's nothing immediately wrong with him aside from the character, and your other players don't hate him.
1: (Vampire) "I want to play a character with the Child flaw. I'm thinking of her as around 9 years old, maybe a Toreador who uses her innocence to charm her way out of tight spots and win people over. She thinks she covers up her maturity with innocence, but she's fundamentally immature and bratty. She wouldn’t use sex appeal because it would creep people out.
2: (D&D): "I'm thinking a tiefling, a sorcerer maybe. She uses sex appeal to get what she wants, and she isn't afraid to actually have sex for a payoff. I'm fine with you making it come back to bite her."
3: (Shadowrun) "Total gender reassignment costs no Essence, right? Alright, I'll go with a good-looking female phys-ad focusing on kicks. She's a professional gymnast and isn't afraid of physical contact with opponents, but she's a bit too serious and doesn't talk about herself. Doesn't like sex, either."
4: (Double Cross) "Yeah, since this is animu, I'll go white trench coat, katana, black hair, Hanuman/Morpheus. What? It's just an anime game, no need to get deep."
5: (More Vampire) "Since we're playing Sabbat, I feel like playing a Tzimisce who kidnaps women and girls, good-looking of course, and turns them into killing machines with Vicissitude and freebied Dominate. He does it to destroy his pity for mere mortals so that he can learn the Path of Metamorphosis better."
When I've gotten iffy character pitches, I've never gotten a clumsy strawman, but only concepts with a bit of background and actually a plot hook or two. It's always a different problem when the player is decent and has at least tried.
14 posts and 2 images submitted.
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>>46789152
1: "Sex appeal or no, an immortal 9 year old is creepy enough. Sounds interesting."
2: "And bite you, it will. Do you make any attempts to disguise your infernal heritage or do you openly advertise you're a Tiefling?"
3: "Professional gymnast? Are there any people left who want to watch stuff like that? Also, a somewhat well-known civilian identity does not seem very smart. Care to tell me where you were going with this?"
4: Long, disapproving stare with half-closed eyelids and a raised eyebrow. "Yeah, I don't know why I invited you." (No reason spoken, because what he said shows no willingness to listen.)
5: "Why make a difference? Mortal is mortal."
>>
>>46789152
1. Sure
2. Sure.
3. Sure.
4. Sure.
5. Sure.
>>
>>46789152
4. Can go fuck itself. You don't want to put actual effort into your character and therefore the actual game, hindering everyone else's experience, you can go fuck yourself.

What system would you use for a game of teenage misfits with lots of fist fighting, inter-clique conflicts, school popularity contests and big old pranks?
34 posts and 3 images submitted.
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>>46789062

Gorkamorka
>>
I would never, ever run such a game because it sounds like complete and utter shit.
>>
>>46789073

ok

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If you had to give your current character a theme song what would it be?
30 posts and 8 images submitted.
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https://www.youtube.com/watch?v=ewINVWtjNDE
>>
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https://www.youtube.com/watch?v=YbqLkgN-lQ0

>pokemon campaign, team themed around goin' fast
>>
https://www.youtube.com/watch?v=UAHO-trROm8

I think this is fitting for my rogue trader

hey

i suddenly decided to join the x-wing tourney at my lgs this saturday and i ordered the 2 core sets which i will pick up today.

gonna read through everything in it and i was wondering since i dont have that much time, what are the current top tier lists?

i am planning on trading in my full mtg schockland set for store credit for x-wing stuff.
20 posts and 1 images submitted.
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>>46788427
is the 8 tie fighter list still valid ?
>>
>>46788427

>trading in drugs for a new drug
>>
>>46788427

>trading in drugs for a new drug

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What is your favorite mode of space fight? Naval fights in SPEES, submarine fights or something else?
18 posts and 4 images submitted.
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>>46787894
Diaspora's ship combat is pretty sweet. It's all about managing your heat levels. Max out your equipment and you risk cooking your crew.
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>>46787894
Naval fights in spess can be fun - even (especially?) if you ramp up the naval aspect
>>
Homeworld-like. Huge ass motherships surrounded by an armada. Like a hive of bees, sometimes they duke it out with other drones or they go straight for the queen.

Then when two motherships are in range it's magnificent.

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Post-apocalyptic Japan that's been launched into a neo-Warring States period?

Clans take up the names of Japanese corporations, so you have clan Toyota and clan Sony and clan Nintendo?

Guns are so scarce that swords become more popular?

>would you play in my setting?
27 posts and 7 images submitted.
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>>46787846
Nice boobs.
>>
>>46787846
Depends, some of those companies are in a region that are close to each others I think
>>
Hell yeah, I'd play weeaboo Shadowrun.

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