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Hi,

For a campaign, I'm trying to rationalize how something that can live for a hundred+ years doesn't succumb to accidental fatalities long before they even reach 80 in a society without the means of making safety or fire equipment.

Is it just one of those things I should skim over as quickly as possible? I've seen some explanations that Elves have psychic powers, can see into the future, and can also talk to trees to know where forest fires or even light fires may be happening. But that sounds like retarded smurf garbage for idiots, and I don't want to introduce that to my campaign.
65 posts and 11 images submitted.
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>>47439417
>without the means of making safety or fire equipment
I don't see why they don't have that capability. Are they pre-neolithic in your setting?
>>
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>>47439417
I'm with you, OP. Also, another weird setting detail I've seen, how can something that lives for 80+ years not die well before 40 in a setting where everyone drinks water that's carried through lead pipes?
>>
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"This is one of those things you should just accept as fact and move on about, k?"

really tho elves are cowards (mostly) so they've probably been hiding a bunch or w/e

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Warmachine/Hordes Books, No Quarter, & IKRPG
textuploader <dot> com / 5wm4h
PP Youtube (gameplay tutorials, tournament coverage, and announcements)
https://www.youtube.com/user/PrivateerPressPrime
List building at
https://www.forwardkommander.com
http://schlaf.github.io/whac_online/whac.html
Latest Errata
http://privateerpress.com/files/WM%20MKII%20Rules%20Errata%20Jan%202016.pdf
Steamroller Rules
http://privateerpress.com/organized-play/steamroller-tournaments
The Giant List of Podcasts and Blogs
http://privateerpressforums.com/showthread.php?76379-Warmachine-Hordes-related-blogs-websites-and-forums
Table of contents for all NQ issues
http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issues
Abridged Lore
gargantuans abridged:http://pastebin.com/XPKMKYUc
Exigence abridged: http://pastebin.com/6D1fwSgv
devastation abridged: http://pastebin.com/KxkzfnXj
Lexicanum Iron Kingdoms Lore wiki:
http://warmachine.lexicanum.com/wiki/Main_Page
What factions do you play, not just own but actually play?
http://www.strawpoll.me/10138678
431 posts and 30 images submitted.
>>
Me and some friends are starting up some "home made" Journeyman game when mk3 hits the shelves.
Mostly for shits and giggles, we all start with one of the new boxes and work ourselves from that point, escalating the games every week. Painting benefits from bonus points and so forth.

Question, how would you go about it. Take a box from a team you already own (as I own a lot.... ) and ad shit you have owned already when escalating. Or just fucking go for it, take something you think looks cool, and roll with it?
>>
Anyone got a link to the spoiler dump?
>>
>>47438783
do you want to play a new faction?
pick one. if not;
then get the box you already own a bunch of, i guess picking the one you like most if you have lots of armies.

but that's kinda stank.
if you have a fully painted army, and want bonus points for painting you can dedicate more time to the model or three and therefore get a better paint job than some player who is trying to paint thirty models in the same time.

but its a game. pick whatever you want.

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"Homebrew" Edition

Tell us about how you GURPS. What's your favorite way to play/run? Gritty, cinematic, somewhere in between? What books do you use?
63 posts and 12 images submitted.
>>
No experience but wanted to give a bump as reading the thread is helpful
I'm just starting out with Gurps and was planning to run a cyberpunk campaign

I'm reading through the rules now and am starting to pick out ones I don't want to bother with. I'm getting the feeling like combat is going to be a bit lethal and crunchy, which I think is good for the style
I might opt for a bit more of a cinematic approach though and ease some mechanics in as the group gets accustomed
>>
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>>47427432
Going easy is the way to start. Don't worry if you don't get all the rules right and don't feel bad if you set things to simple mode and don't break out optional rules.

Combat's pretty lethal. There are many attacks that can kill someone in one heat.

Cyberpunk's fun stuff. A bit complex though, with hacking and cybernetics rules.
>>
>>47428011
Yeah that's what I'm starting to notice as well

I'm reading the core rules still so I've yet to move onto UltraTech/Cyberpunk issue of Pyramid, but I'm hoping I can make hacking/netrunning work in combat. I know in Shadowrun Deckers are able to override security, shut down or control enemy turrets etc.
I just want to avoid one member needing to take a back seat during play. If that proves to be too difficult, I might just encourage them to pick up a couple firearms skills as well.
We'll see I guess

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How do you teach an angel to be good?

like, lets say you created a being that looks like a human with wings and lots of holy magic.

How do you teach it that the mortal beings need to be looked out for, need help, need compassion and healing, and in some cases, need to be smoted if they refuse to walk a good path?

How do you teach the angel what is right, what is wrong, to use good judgment. How do you show it what it means to actually be good and to be loved for being good?
100 posts and 13 images submitted.
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>>47416711

Sorin maybe you shouldn't be taking advice from /tg/ about raising your daughter.
>>
>>47416938
kek
>>
>>47416711
Egad! An artist that actually understands how breasts deform when a person is lying supine.
And her, admittedly limited, clothing is properly interacting with her breasts.

I'm honestly impressed.
Though how she found a comfortable position with wings is another matter.

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What's smugest you've ever felt while tabletopping?
145 posts and 32 images submitted.
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>>47415752

Playing a Barbarian whose moveset was limited to "charge at that guy" and "axe people some questions" and being infinitely more effective than an overly pompous but very, very bad Wizard.
>>
>>47415752
>Enter dungeon
>Rest of the group rolls horribly
>Kill everything myself
>All some 20 enemies
>>
I've played Fighters that were better faces then the parties bard.

I've played mortals that kicked WoD werewolves in the dick and walk away unscathed.

I've played barbarians that out magicked the Wizard BBEG thanks to wands, scrolls, staves and helpings of UMD.

I've ran from one end of the Tomb of Horrors to the other, with out failing a single skill check, after getting teleported stark naked to the beginning.

I've hand a few times.

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Get your games here! Get your games!

>Player/GM

>Systems

>Availability/timezone

>Contact

>Misc.
290 posts and 48 images submitted.
>>
Anyone running a SR game that could use one more?

Been itching for an SR game the last week.

I'm in GTM-6 (MST for Americans).
>>
>>47360878
>GM or Player
Player
>System(s)
I’ve got the most experience with Pathfinder (I’m still pretty new with even that, though), but I’m willing to learn just about any system
>Time availability
EST, pretty much any time from 10:00 AM to 10:00PM on all days except Tuesday.
>Text or Voice
Text or a voice game where you don’t mind one person using text. I don’t have a working microphone at the moment
>Contact Information
My skype is diewickermann
>Additional Information
I have a large amount of free time as of late, but this will only last for a few more months.
>>
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>GM or Player
Player
>System(s)
Preferably Pathfinder, but willing to learn other fantasy systems
>Time availability
GMT+12 Fridays/Weekends
>Text or Voice
Either
>Contact Information
[email protected] (not an edgelord, the email was used for a freelancer RP forum).
>Additional Information
New to TTRPGs but have read up a fair bit about Pathfinder. I played Everyone is John twice if that counts.

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>you will never finish creating a world because things like politics between races and culture in general are hard as fuck and you will never think yours are good enough
64 posts and 15 images submitted.
>>
>>47446573
>No one to play with
>Social anxiety issues
>Have ideas for games no one will get to experience
>No friends to play with
>Too shy to be on skype for RPG sessions.
>>
>>47447085
You deserve to be alone until you make some friends.
>>
>>47447182
That made absolutely no sense.

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>Official /5eg/ Mega Trove v3:
https://mega.nz/#F!BUdBDABK!K8WbWPKh6Qi1vZSm4OI2PQ

>Pastebin with homebrew list, resources and so on:
http://pastebin.com/X1TFNxck

Demon edition.

What's the best 5e adventure and why is it Out of the Abyss?
343 posts and 49 images submitted.
>>
Is there any errata saying a Battlemaster can use his superiority dice when punching someone?
>>
Any advice for a first time DM starting Princes of the Apocalypse?
>>
>>47437229
Read the module thoroughly. PotA is fairly open-ended and you'll want to be able to anticipate what's to come based on whatever the party decides to do.

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Why are druids still a thing?
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>Barbarian, Monk, Ranger, Druid
>>
>>47432623
Why shouldn't they be?
>>
>>47432623
Because shape-shifting into animals is cool. Why are monks, barbarians, and all other non-casting melee fighters not the same class yet?

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How do I scare my players?
140 posts and 26 images submitted.
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>>47416040

Rape them.
>>
>>47416090
Scare, not scar.
>>
>>47416199
Rape their parents

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/btg/ is dead, long live /btg/!

We pimpin' edition

Old Thread: >>47380173

===================================
First Succession War
http://www.mediafire.com/download/dp9iiecoaz4c29k/E-CAT35235_BattleTech+First+Succession+War.pdf

TtS: Brownsville
https://mega.nz/#!7xMngZBR!d0Ayoy_8rDrtsXZ7-M6wGPrmDq8O8F5_0d4G8dkLxzM
===================================

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
http://pastebin.com/pE2f7TR5

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out what BattleMechs a faction has?
http://masterunitlist.info/

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megameklab.sourceforge.net/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/9q792hobnbpw3/Battletech
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
315 posts and 45 images submitted.
>>
let me hold your butte
>>
>>47413920
let me bone your brownvile, Norman
>>
>>47413938
Bob!

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Note the differences.
225 posts and 15 images submitted.
>>
One looks like a wall made of organic stuff and the other looks like a crypt?
>>
Less words on the newer one because a lot of them are implied instead of explicitly stated (ex:interrupt).
>>
>>47407841

One of the few positive changes.

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Do you think Warhammer Total War is going to revive interest in regular Warhammer Fantasy?

Also(and if so), don't you think its going to be confusing to newcomers, who decide that they want to start the table top, and instead of finding Warhammer Fanntasy, they instead find generic space fantasy knight shit rather then the History inspired Empires of the Old World

Nice oversight on Geedubya there
235 posts and 29 images submitted.
>>
>>47398459
No, it won't restore it.

GW has decided to shit on your fat neckbeard feelings and aim for the dosh of young teens and their unwitting parents.
>>
>>47398551
All the young teens I know are far more interested in 40k

Not sure why GW thought the he-man aesthetic would appeal to...any demographic.
>>
>>47398459
nah it won't help the tabletop game at all. it will just create an interest in warhammer themed video games.

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>>Previous threads

http://suptg.thisisnotatrueending.com/archive.html?searchall=dragonball+quest

>Information on the MC

http://pastebin.com/26cbDMzF

>>Information

This quest, as the title suggests, takes place in the world of Dragon Ball. You're playing as a twelve year old boy named Tofoo, and will adventure through the story of the Dragonball series alongside characters such as Goku, Yamcha, Bulma, Tien, and many others. Through your actions, you can make significant changes to the story, and perhaps even become the strongest fighter on Earth.

>Rules

At the end of each update you'll have ten minutes to vote on options. Write-ins are allowed, but I do reserve the right to veto them.

In the event of a draw, the option to receive the next vote wins

Rolls will be used on certain occasions, such as attempting a technique for the first time or attempting something extremely difficult. You will have three rolls, and if one succeeds, you succeed. There are no crits.

Rolls are made AFTER an option wins, not during the voting process

I hope everyone has fun.

>Current Saga

Pilaf

>>https://www.youtube.com/watch?v=BT1Dp69D7q0
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This is going to tire you out a bit, but it's worth it if it means getting the Dragonballs from this nitwit.

"Ka....me...." you start, cupping your hands and holding them toward the wall.

"You say something, kid?" Pilaf asks from the other side.

"Ha....me....." you continue, bringing your hands to your side.

"What was that?" he asks. "You're going to have to speak up."

"HA!"

Your blast strikes the wall and causes it to crumble, revealing a confused and dizzy looking Emperor Pilaf sitting with bricks in his lap.

"I'm sorry, could you repeat that?" he asks.

>A. Ask where he took the Dragonballs

>B. Demand he give you back the Dragonballs

>C. Wait for Goku and the others to catch up

>D. Something else
>>
>>47445579
>B. Demand he give you back the Dragonballs

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Pathfinder General /pfg/


Lycanthrope edition

Unified /pfg/ link repository:
>http://pastebin.com/5F8RNubX (embed) (embed)

Ultimate Equipment Errata (updated 5/19)
>http://paizo.com/products/btpy8tmc?Pathfinder-Roleplaying-Game-Ultimate-Equipment

Please search for the Uneratta'd content here. Save them, and wait for Nerfonomicon Anon to compile them.
http://web.archive.org/web/*/http://www.d20pfsrd.com/
340 posts and 38 images submitted.
>>
>>47442997
>Lycanthrope Edition

WHICH IS THE BETTER SKINWALKER FOR MARTIALING HARD, CROC OR SHARK?
>>
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So since I got brought up last thread, I might as well repost something I tossed out to get opinions on a month or so ago... But got no feedback on. So fuck me up and rip it apart.

An attempt to make an alternative to the Promethean Alchemist's Homunculus:
http://pastebin.com/B3twtU4V

>"but prometheanfag, this is WAY better/worse than what the archetype normally gets! It also may or may not be utterly pointless!"
That's because I am bad at this, and have no idea what I'm doing. I just like the idea of homebrewing, so I throw things at the wall and see if anything sticks.
>>
>>47443073
Shark, since Croc will hurt your Will Saves. Personally, I prefer Wolf

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