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Archived threads in /tg/ - Traditional Games - 3502. page

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ITT : /tg/ related architecture
206 posts and 151 images submitted.
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>>47286421
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It's New and Improved! It's Original and Old Fashioned! It's Da Archive! You don't know how much you need this!.

It Will Be The Best 7 Hours Of Your Gaming Career!

YOUR HARD DRIVE WILL HAVE MORE THINGS STUFFED IN IT THAN A COSPLAY HOOKER AT A CON.

STEP 1 Go to the last thread if you haven't looked at it. Here>>>> >>47157092 it has a ton of stuff I don't want to repost. Look through the the posted open source pdfs.

STEP 2 Get a coffee or other beverage, get comfortable and browse through the blasted thing. It is only 32 pages long.

STEP 3
Please give as much information as you can when you make a request. The more information you give (cover, a link to product, name of designer/writer/publisher) - the more chances someone might recognize it and upload it.

Please only post open source pdfs directly on the board. link the others from elsewhere.
Excessive infractions could cause TPTB to remove the ability to post any pdfs at all.
Check for copyrights before you post anything directly.

Please be respectful and don't belittle others' requests because you dislike the game. Imagine the horrific RPGs I've run across. 'Dragon Dildo Warriors', 'Cheetos & Dew', and 'We're All Little Girls (Frilly Dresses Are Mandatory At the Table)' spring to mind.

If any kind Anon has the main directory links for Anon Y Mous, Samurai Flix Lover, Neon Samurai, and Alex 3 on Mediafire, please post them.

Anonymous recently said; 'I've always wondered whatever happened to Gryphon, he was a good lad. Probably out there still hoarding. Would love to see what he amassed in the past 5 years."

Please post dead links and I will remove them to keep the archive up to date.


My quest is for -
New Delta Green Supplements except Need to Know
Anything NaRCISSIST, especially the most complete version
Whirls of Catthulhu
308 posts and 113 images submitted.
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From HOARDER's amazing list: 17,487 pdfs!!!
I would like to see some of the following very long and greedy wish list :

Alternity New Planetary System Generator.pdf
Alternity Starships.pdf
Amber Aspects.pdf
Amber Nobles of Amber.pdf
Amber Revised Basic Mechanics for Amber.pdf
AmberZine 01.pdf to 15
CoC A Dead Whale or a Stove Boat.pdf
CoC Adventures in Turin.pdf
CoC A Collection of Ancient Lore.pdf
CoC All Is Not Well in the City of Angels.pdf
CoC All Nighter.pdf
CoC Alone Against the Dark.pdf
CoC Alone Against the Wendigo.pdf
CoC Blood Brothers 2.pdf
CoC Blood Brothers.pdf
CoC Business Cards.pdf
CoC Call Amarja of Cthulhu.pdf
CoC Campus Crusade for Cthulhu.pdf
CoC Cthulhu-Fu.pdf
CoC House on an Island.pdf
CoC Lord Karma Has Gone Insane.pdf
CoC Lord Skyppen's Mansion.pdf
CoC The Horror on Two Forks Trail.pdf
Cold City Companion.pdf
Cold City Corebook.pdf
Crack Kung Fu Fighting Bunnies Go Corebook.pdf
Cthulhu Rising 23rd Century Costs and Equipment.pdf
Cyberspace Chicago Arcology.pdf
d6 Bloodshadows.pdf
Dark Conspiracy New Orleans.pdf
Darwin's World Against the Wastelords.pdf
Darwin's World Bixby's World Almanac.pdf
Dawning Star EOS Planet Map.pdf
Dawning Star EOS Resource Zone Map.jpg
DC Heroes Batman Sourcebook 2nd Edition.pdf
DC Heroes 2995 The Legion of Super-Heroes Sourcebook.pdf
Dead Inside Cold, Hard World.pdf
Dead Inside Corebook.pd
Dead Inside Imago Deck.pdf
Dreaming Cities Corebook.pdf
Dreamscape Corebook.pdf
Dreamwalker Corebook.pdf
Dreamwalker d20 Corebook.pdf
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Dust Devils Deathwish.pdf
D&D 1e The Investigation of Hydell.pdf
D&D 1e The Forgotten King.pdf
D&D 2e Forgotten Realms Conspectus.pdf
D&D Animated Series Handbook.pdf
D&D Foldup Paper Models Compiled Archive.pdf
D&D Ghostwalk - Update for 3.5e.pdf
D&D Ghostwalk - Web Enhancement.pdf
D&D Oriental Adventures - Silent Warriors.pdf
D&D Forgotten Realms Perilous Gateways of Faerun.pdf
D&D Forgotten Realms The Candlekeep Compendium Volume I.pdf
D&D Forgotten Realms The Candlekeep Compendium Volume II.pdf
D&D Forgotten Realms The Candlekeep Compendium Volume III.pdf
Kingdoms of Kalamar
d20 Avalanche Press The Little People.pdf
d20 Avalanche Press The Last Days of Constantinople.pdf
d20 Avalanche Press Nile Empire War in Heliopolis.pdf
d20 Board Enterprises Forge of Imagination.pdf
d20 ComStar Games Instant GM II - On Your Mark, Get Set, GM.pdf
d20 ComStar Games Instant GM - A Bag of Tricks.pdf
d20 Devil's Workshop d20 Western Sourcebook Horses of the West.pdf
d20 Devil's Workshop Espionage Genre Toolkit Cold War Games.pdf
d20 Devil's Workshop Espionage Genre Toolkit Corporate Raiders.pdf
d20 Devil's Workshop Espionage Genre Toolkit Cybermillennium.pdf
d20 Devil's Workshop Full Metal Zero Prototype Elite Operative.pdf
d20 Devil's Workshop Full Metal Zero Prototype Modern Revolutionary.pdf
d20 Devil's Workshop Full Metal Zero Sourcebook Covert Teamwork.pdf
d20 Devil's Workshop Full Metal Zero Sourcebook Debatable Actions.pdf
d20 Devil's Workshop Sidetrek Adventure Weekly 11 - Secrets of Trodoon Mountain.pdf
d20 Unknown Publisher Pulp Seeds III.pdf
d20 Unknown Publisher Pulp Seeds IV.pdf
d20 Unknown Publisher Pulp Seeds V.pdf
Edgar Rice Burroughs' Mars Combined Creature Creation.pdf
Edgar Rice Burroughs' Mars Corebook.pdf
Etherscope
Feng Shui
Fuzion Appleseed.pdf
Fuzion Guns and Butter.pdf
GURPS Riverworld.pdf
GURPS Shadowrun The Magic System.pdf
Hellboy Corebook.pdf
Hollow Earth Expedition
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Hot Chicks Corebook.pdf

Lesbo Jet Fighters Dive Into the Sky Corebook.pdf

LotR The Bringer of Gifts Part 1.pdf
LotR The Bringer of Gifts Part 2.pdf
Magical Girls Corebook.pdf
Magical World Corebook.pdf
Mars Corebook.pdf
Mars Martian Characters by City.pdf
Mars Minions of Mars.pdf
Mars Rebels of Mars.pdf
Mars Slavers of Mars.pdf
Mars The Master Mind of Mars.PDF
Mechwarrior
MERP Far Harad The Scorched Land Maps 2.pdf
MERP Far Harad The Scorched Land Maps.pdf
MERP Far Harad The Scorched Land.pdf

Role Aids Beneath Two Suns.pdf
Serenity Jeremiah's Bounty Hunting Gear.pdf
Serenity Sam's Smuggler's Emporium Part 1.pdf
Serenity Sam's Smuggler's Emporium Part 2.pdf
Shadowrun Paranoid Animals of North America.pdf
Spacemaster New Biotech.pdf
Spirit of the Century The Moon Monkey Mystery.pdf
Star Legion Derris City Map.pdf
Star Trek Klingon D-7 Deck Plans and Supplement - Intrusion.pdf
SW Lightsaber Construction.pdf
Tales from the Floating Vagabond Corebook.pdf
The Dresden Files
Terribly Beautiful Corebook.pdf
The Earth of the Fourth Sun Character Template.pdf
The Earth of the Fourth Sun Corebook.pdf
The Extraordinary Adventures of Baron Munchausen Corebook Revised and Expanded.pdf

This is how I Inquisitor.
146 posts and 75 images submitted.
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>>47276395
Secretly corrupted by Chaos?
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>>47276428
That's a normal inquisitor
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>>47276395
Molesting gypsies?

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>GM or Player
>System(s)
>Time availability
>Text or Voice
>Contact Information
>Additional Information
261 posts and 61 images submitted.
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>Player
>ANY. FUCKING. SYSTEM. But perhaps an easier one
>Late afternoon/evening UTC-06:00
>Text or voice, I don't mind
>Upon request
>Never played before, want to play, please let me play!
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>>47192451
I'm looking for additions to an already running game.

>GM or Player
GM
>System(s)
RT but we're using DH2e for characters with a hombrew linking the two systems (allowing for traditional RT roles, the talents in RT and not DH2e, etc.)
>Time availability
Tuesdays at 7:30 pm EST
>Text or Voice
This gets a bit complicated.
We play primarily over text on discord but we have voice open on discord for rule questions, general bants, etc.
For player level combat, (not ship combat) we will resolve it entirely over voice to keep it fast paced.
We use roll20 for rolls, a sector map and space combat (potentially character level combat if it should ever need a detailed map).
To top it all off, we have a skype group we use to stay in touch between sessions because none of us check discord.
>Contact Information
[email protected]
>Additional Information
There are already 3 people in the group so I will only take on new players that fit well with the group.
The basis of the campaign is that a new sector has been declared over formally unincorporated space on the edge of the Imperium. 3 individuals have been given economic rights to claim, colonize and exploit any systems this new sector contains provided it doesn't already support an imperial population.
The game has just started so don't worry about catching up too much.
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>>GM or Player
Player
>>System(s)
Pathfinder, but open to any
>>Time availability
GMT+12 Friday evenings and Saturday afternoons+evenings
>>Text or Voice
Both
>>Contact Information
[email protected] (used for a freelancer RP forum, I'm not an edgelord)
>>Additional Information
New to TTRPGs, played on a freelancer RP server before. I've spent a fair bit of time on the pathfinder wiki because I was going to join a pathfinder group but they were full.

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>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>47423479
460 posts and 49 images submitted.
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>>47429903
Cleanup/SburbAnon here, but sleepy. Should be asleep at this, so not sure how coherent this'll be. But here goes. Took too long to type last thread.

Anyway, both have about the same approach as they're both Heirs, and both of less physical aspects. They'll be powerful in their aspect through calling on it, receive it, be passively helped by it, and at their greatest /become/ it.

Light is Knowledge, Luck, Fortuitous outcomes, (and a tangenial connection to sight?), so the Heir of Light would find it easy to acquire relevant information. Imagine opening a random book at a random page, and the first sentence you read is exactly what you wanted to know. They'd receive luck, things just falling into place for them. They'd just receive the piece of information they need at exactly the right moment without even knowing it. They'd be able to manipulate the fortunes of those around them, through more in a general calling it up to do things, instead of a Witch's assuming direct control.

When they become Light... it's probably more in a metaphorical way. The Heir of Light at it's apex would be ridiculously lucky and a font of knowledge. Through I'm not precluding the ability to become literal light either, since the canon Seer of Light manages to use 'majick' to fight with blasts of light. But it'd probably be less a lightspeed-moving form (scale is really weird in Sburb), and more a shining avatar or way to become mostly intangible for a bit.

(cont'd)
>>
>>47429903
>>47430535

The Heir of Heart on the other hand... Identity, Souls, and Emotions. Mainly positive emotion, and some connections to relationships. They'd be able to call on emotion, evoking those to have people feel things or matchmaking if they like. Maybe allowing beings that don't usually have those to feel them. They'd probably also be able to affect personalities and souls somewhat, not to be point of rewriting them but they can certainly make an impact. Anyway... they'd receive Heart. Imagine the Heir would be the focus of quite a bit of positive emotions, not necessarily love (through it certainly can be), but you can expect them to be generally liked anywhere and almost never dislike. Their own soul and emotions would probably be empowered too.

Becoming Heart is an interesting thing that could go either of two ways, or perhaps both. There's the becoming in positive emotion, which would probably be some kind of positive psychic 'infection'. Or what seems more likely is that you become a literal Sburb-style soul without a body, which would basically just be you but intangible and a little transparent.
>>
Doom! DOOOOOOOM!

Welcome back, Kestrels, to the twenty-fourth installment of Mecha Space Pirate Quest! By popular demand (as in, three of you plus myself wanted to do it), today we have something a little different.

Today is a sneaking mission.


Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Mecha+Space+Pirate+Quest%2C+Collective+Game%2C+mecha
Master Pastebin: http://pastebin.com/sSHs0QmF
Upgrade Menu: http://pastebin.com/QQQzkFZe
List of Moves: http://pastebin.com/HSdyCe2y
Rogues' Gallery: http://pastebin.com/E9ZcDLfG

YOU ARE: Mohammed al Tabir (Age 16)

Attractiveness: 8
Body Type: 7
Cool: 8
Empathy: 10 (Human Perception +1)
Intelligence: 8
[Education]: +3
Luck: 7
Movement Allowance: 6
Reflexes: 10 (Dodge & Escape 5, Mecha Gunnery +5 Mecha Melee +6, Mecha Pilot +6, Melee +5, Rifle +2, Stealth +2, Zero-G +1)
Technical Ability: 7

Rookie Bonus: Anime Hero

Luck Points 7 (refreshes at end of session), Maneuver Pool 1 (refreshes at end of combat, otherwise identical to Luck)

Unlike Caesar, you have some existing IP that has boosted your skills, and your Mecha Pilot and Mecha Melee have been bumped up to 16 from observing the King Swordfish Mk. II during your duel...when you weren't busy being mad at it for destroying your arms with a stupidly big drill.
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Your name is Mohammed al Tabir. You were born almost seventeen years ago on Mars, in Phobos City, to a poor family. Your father taught you how to fight in close with a knife, and how to shoot a man to kill him. These are skills that he honed during the Purging of Mars when he rode with Hakim the Kinless as did his father, uncles, aunts, sisters, and brothers. Of what had been quite a large family, he was the sole survivor, and it left many scars on him both inside and out. Your mother was younger, too young to have been involved in the fighting, but she too lost most of her family and the remainder wanted nothing to do with you. As a child, your primary enjoyment was mugging wealthier children and taking their money to the Jovian Quarter to play Bluegill Joe at the arcade. When you defeated a few adult members of a mercenary band at this game, they recruited you, and after switching bands a few times you ended up working for the insufferable Ibrahim and the Scarlet Talons. This, of course, ended when Commander Ibrahim chose death over dishonor...or perhaps panicked and didn't hit the eject button in time...when he faced the mighty Black Ogre in battle and you found your new calling as a pirate. Crime does not hold any special appeal to you, but growing stronger does. From what you have seen, Roarke Starwind and the Black Ogre have the strongest and most admirable way of living, so you seek to emulate it. Unlike many Martians, your devotion to Hakimite Islam is very lukewarm, although you have learned to make a show of piety around others for the sake of impressing them and getting more work as a mercenary. Sometimes, you suspect that Hakim himself is the same way, but you also know yourself well enough to recognize wishful thinking. It is true, though, that the Sunni-Shi'ia rivalry came to an abrupt halt when both were swept away by the Hakimites.

[Continued]
>>
HYPE FOR METAL GEAR
>>
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It is also true that the declaration that humanoid mecha are haram has greatly helped Martian mech companies avoid being steamrolled and absorbed by the mighty Bahamut Corporation and Bucephalus Heavy Industries, the twin giants of Jupiter.

You have had plenty of time to examine your cell, and are already bored with it. It's more white than grey, and shinier, but otherwise identical to the cell on the Rhinehawk that you spent a brief period of time in. From what you saw on your way in, most of the brig is empty, there is a man with shaggy blonde hair in the cell to your left and a woman with short, mousy hair on the right. As you did on the pirate ship, you meditate to pass the time. Mostly, you meditate on your failure.

[Continued]

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>You are one of three characters: Samson, a spoiled bard, Dyrus, an axe-wielding rebel's son, or Rene, an orphan adopted by a high-ranking Director of an ominous empire, now a prepromoted archer-lancer. POV will rotate between them on a thread-by-thread basis, with an off-chance that someone else might occasionally take a chapter.

>These protagonists' motivations and goals will very likely come into conflict with one another's.

>Character Death is always a possibility and sometimes an inevitability (this is Fire Emblem after all), but your actions can very easily influence who lives and who dies.

>Voting periods will last an average of ten to fifteen minutes, but this may be increased, decreased, or generally changed at any given moment based on voter turnout.

>Write-ins are encouraged.

>The previous threads are archived on suptg under "Silver Scales of the Past," and a pastebin summarizing each one's events will be provided at the start of the next, like so: http://pastebin.com/uWWRfPjd

>A list of all current summaries and threads: http://pastebin.com/E9sXAcBx

>Our update Twitter is qmgrandflocto, and we have an ask.fm also under ask.fm/qmgrandflocto

>Preempting any memesters in the audience tonight. /qst/ is a trial board, and I am not currently under any obligation to migrate there.
64 posts and 19 images submitted.
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can you at least put it in the title
>>
Weird, I KNOW I put in a title. Anyway, it's FE Quest: Silver Scales of the Past #28. My bad, I guess.

Remember not to engage antiquesters.
>>
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As he and his men sail Northwest to aid Adelais Dory, Samson sits in his cabin, hands buried in face. God, this whole "kidnapped dad" thing has put a damper on his mood. He can't show his face to the crew when he's this down. He's their motivator for a reason, dammit! Showing how much anguish and worry is currently overwhelming him will just bring everyone else down. The only person who he'll let see at his weakest like this is Millicent.

Half the continent away, in the valley of Garou, the Wolfskin region's capital city of Velouria prepares for invasion. The folks at the nearby Fort Velour await their chance to avenge Director Chiffon, Donnegan, and Saye. Speaking of the latter, Rene is currently paying her family's home a bittersweet visit, dropping off the rabbit's foot that her thought-to-be-fallen friend asked her to give to her brother. They're a very pleasant bunch, Saye's family, though the mood is ABSOLUTELY dampered by the circumstances.

The forces of the resistance and the Tarvosian Nomads, meanwhile, also continue toward Fort Velour, Director Chiffon dropped off in a safe place and Saye having abandoned them as soon as his safety was ensured. Dyrus keeps training for as long as he can until the inevitable battle with Acting-Director Cashmere. Doubtless Flees, and likely her as well, have riled up the forces of the already-famously-human-intolerant Wolfskin capital, so talking things out won't be as easy as it was with Saye.

>A. Be Samson
>B. Be Rene
>C. Be Dyrus

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Previous: http://suptg.thisisnotatrueending.com/archive/47305921/
Char Sheet: http://pastebin.com/gccDj2ef

I feel whoozy, like I've spent all day working and toiling under the sun in a burning hot day without even a sip of water to make it all a little less hellish. I can barely keep my thoughts straight and under control, and more of them just keep flooding my mind not even pushing away the ones I had before. Desire, lust, wanting, a mad flurry of whims and stray thoughts all screaming to be noticed. I clutch my chest as I fall back on the freezingly cold floor, my body burning as I feel my boiling blood surge through my veins in waves. My tongue rolls out of my mouth as I force myself to sit up, pushing myself the last bit of the way with my extra arms.

And immediatly I slump over, breathing and panting as I cradle my head with my upper arm and wings. Panting...panting, I can hear it in my head, it's like a song, basic and crude, but it's got no rythm, none at all I need to...I need to.erggh? I groan, smacking my head as I realize I feel hungry but...not, I feel like I need to eat something, but I don't, I just want to taste something good and.

"Whhhhy" I whimper as I somehow manage to stand up "I..I can't calm down, I need to run or fly or...ANYTHING!"

I freeze as I turn towards Iris, as she yawns and rolls over in her bed. I sigh and bite into my thumb so I can stop staring at her legs hanging off the edge of her bed.

No no noo too dangerous to look at her, thoughts going bad places, even with me trying to chew through my own thumb. hmm, this actually isn't that bad, doesn't hurt to much and..

"AH!" I gasp and tear my thumb away from my teeth, stumbling back into a pile of books.

I look up tiredly as the tower of stacked tomes and stories slowly teeters back and forth, before it starts to tip over towards me. It starts falling before I can even start to run from it, and next thing I know, I'm buried under a pile of paper, after a very loud thud.

Cont
336 posts and 2 images submitted.
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>>47427589

I sigh, well I better start trying to drag myself out from here, though it is pretty comfortable, despite the face my wings feel like someone mean just tried to pull them off of me, and then pressed them down as hard as they could.

Maybe I should just stay here until they.

Wait what was that!? I wince and slowly open my eyes. The tome of hungered knowledge is laying open in front of me. Its dried and wrinkled page covered in various styles of laughing, in completely different hand writing from each other in seven different ways.

"Poor little thing is starved of desire and lusting isn't she?" the laughing spells out as the words break apart, their pieces rearranging as I read it "it's a shame you keep dragging your self away from what you need, Only one soul damned under you belt, one tally isn't enough to grow big and powerful you knoooow, you need to drag more mortals into eternal desiring and lusting, or you know"

"DRAG THEIR SOULS TO OUR REALM AND STOP DANCING AROUND THIS FACT, YOU'RE DEBASED KIN FOLK DO NOT BECOME BETTER TORMENTORS BY LAYING AROUND AND FEASTING ON SCRAPS THEY" it spells out, flipping through pages as the writing turns into a furious, bleeding scrawl

"Will not fill your stomach or mind, or anything else, you're more controlled than most of your kind" a sloppy flowing writing says, replacing the scrawl mid text "but you're not out of the reach of what you are, you need to do your work or"

"You will decay in mind until you do it anyways" another, much more structured text says, slowly dragging itself over the pages "And your human mind will never live with that I am sure"

What do I do?
[] slam the book shut
[] ask it what I need to do
[] Get up and go to ruin some souls
[] wake iris up
[]find one of the other millers
[]Ignore it and make snacks to take my mind off of it for now 1d20+potential
[] write in

Ignore shitposters, if you could.
>>
>>47427597
>[] Get up and go to ruin some souls
>>
>>47427597
>[] ask it what I need to do
>[] Get up and go to ruin some souls

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Winning FNM with Meme deck edition

Well, last FNM I played with a modificated Monoblue Brain Meme deck and went 3-0-1.

What decks are you playing?

What are you brewing?

What are you expecting from Eldritch Moon?


>Tech added to my list.

- TITI x4 main for chumpblocking/Anguished Unmaking and Declaration in Stone magnet to protect the Brains.
- Clash of Wills x3 maindeck to counter early threats
- Send to Sleep x2 main to protect my face from Aggro.
Added 1 Mirrorpool main and removed the 2 Blightlands.

>Sideboard tech

- Invasive surgery x2 for Sorcery threats
- Psychic Rebuttal x1 for 2x1 discard/burn spells

Changed Disperse for Compelling Deterrence since it has a plus when controlling a zombie.

The rest is the same shit you can find in other lists.
185 posts and 14 images submitted.
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A short story with Compelling Deterrence and Physic Rebuttal.

> Last match vs Eldrazi B/W
> First round I got destroyed by 2 Reality Smashers and Seers

> Second round I side counterspells
> Turns passes while I was countering his Seers and Smashers and my TITIs and Brain dying from BW removal.
> He managed to land a Gideon and start amasing an army and attacking me.
> Had 8 manas and 2 cards. I hardcast Rises and put 10 zombies tokens tapped.
> At this moment he was at 14 lifes, had 0 cards, 5 ally tokens and I was at 10 life, had one card and 2 mana available.
> His turn, he draws Westvale Abyss and sacrifice his 5 tokens to flip his land and put Gideons emblem to hit for lethal.
> Use Compelling Deterrence to bounce his land back and make it discard it since I had zombie tokens in the battlefield.
> Won next turn.

> Game 3 I removed TiTis for extra counterspells
> He had the full discard pack this time.
> I had a pretty bad hand with only 1 Invasive surgery to protect my hand.
> Fortunately I start drawing my sideboard cards. At one point I draw Physic Rebuttal, which was useful in the last match vs a weird UR Eldrazi Googles deck.
> Time passes and he manged to land Reality Smasher and start attacking me.
> I was at 5 life but had 10 mana to cast Part the Waterveil with Awaken.
> Opponent cast trangress the mind to check my hand.
> Cast Physic Rebuttal to counter it and copy his spell.
> check hiss hand. He had 2 lands and a Reality Smasher. I say "byebye Smasher".
> He pass
> Next turn I caat awaken Part the Waterveil and attack with my 6/6 elemental since his smasher was already tapped.
> Cast Another Part the Waterveil and attack with my now 12/12 elemental.
> Guy was king of angry muttering to his friends "shit decks like that shouldnt be played or even exist"

Feels good to own people who believe metadecks are everything.
>>
The fact you got lucky doesnt mean that pile of crap you call deck is good or will ever be good for competitive.
>>
>tfw only opened a dozen or so packs of SoI and ended up with a playset of Brain in a Jar

I don't even want to play that meme deck.

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>>Previous threads

http://suptg.thisisnotatrueending.com/archive.html?searchall=dragonball+quest

>Information on the MC

http://pastebin.com/26cbDMzF

>>Information

This quest, as the title suggests, takes place in the world of Dragon Ball. You're playing as a twelve year old boy named Tofoo, and will adventure through the story of the Dragonball series alongside characters such as Goku, Yamcha, Bulma, Tien, and many others. Through your actions, you can make significant changes to the story, and perhaps even become the strongest fighter on Earth.

>Rules

At the end of each update you'll have ten minutes to vote on options. Write-ins are allowed, but I do reserve the right to veto them.

In the event of a draw, the option to receive the next vote wins

Rolls will be used on certain occasions, such as attempting a technique for the first time or attempting something extremely difficult. You will have three rolls, and if one succeeds, you succeed. There are no crits.

Rolls are made AFTER an option wins, not during the voting process

I hope everyone has fun.

>Current Saga

Pilaf

>>https://www.youtube.com/watch?v=BT1Dp69D7q0
91 posts and 12 images submitted.
>>
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Shu and Mai lead you on a long trek through the desert, not saying much on the way there aside from complaints about the heat every few minutes. Honestly, Bulma and Oolong complained less than these two, and that's saying something.

You're still quite tired from dealing with the machine and plane, but you're able to get going. And, slowly but surely your strength is returning to you. You don't think you can use another Kamehameha just yet, but you aren't stumbling as you walk anymore.

After what feels like hours, you finally see your destination, and it's probably the biggest building you've seen in your life by far.

It's a strange looking place. The bottom portion looks like a pyramid, though it has a large front door, and the upper part is a palace with many towers and a large antenna.

"Here we are," Mai says as you approach the building.

"Home sweet home," Shu says.

"Wow," Goku says, admiring the building. "Look at this place."

"It's huge," Bulma gasps.

>A. Ask how you get in

>B. Ask them to call Pilaf out

>C. Something else
>>
>>47428434
>A. Ask how you get in

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Gotta Catch 'Em All!

Last thread: >>47354559

There was a fair amount of writefagging, but I'm not linking it because that's a lot of work.

Last time in these threads: Pokemyr!
People started making more Planeswalker cards for the snowflakes.
Cats ruined everything, or maybe just Chillbrass' day.


REMINDER:

If you want ANYTHING to go in the repo, just summon me. Otherwise I will only put writefagging and sheets in the repo.

Also, I added the blank template to the ALL FLAKESHEETS folder.

To summon me simply say
>OP OP, I SUMMON THEE. PLACE THIS FILE IN THE REPOSITORY.
And I will come.

>Current Repository

https://drive.google.com/open?id=0Bwl7IuoVRkFxUDZRVGVfQ1BDbm8
53 posts and 4 images submitted.
>>
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posting this guy again, before I make the changes suggested in the last thread
>>
>>47425577
Chillbrass is a meme at this point, cat bro just didn't read the books
>>
>>47426363
I would make it so the player loses life equal to the spirits

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Kobold Edition
>Official /5eg/ Mega Trove v3:
https://mega.nz/#F!BUdBDABK!K8WbWPKh6Qi1vZSm4OI2PQ

>Pastebin with homebrew list, resources and so on:
http://pastebin.com/X1TFNxck (embed) (embed)
Besides Kobolds, what monster races would you like to see get official support as playable races?
342 posts and 29 images submitted.
>>
Gith.
>>
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>(embed) (embed)


>/5eg/ Discord server
https://discord.gg/0rRMo7j6WJoQmZ1b
>>
>>47406748
Goblins, because then I have a small race to play that isn't halflings

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For all your questions on Dark Heresy (1st and 2nd Editions), Rogue Trader, Deathwatch, Black Crusade, and Only War.
Not the wargame. Not Chapter Master. Or Space Hulk.

Book Repositories (If you're planning to download any Rogue Trader materials, read the .txt file in the RT directory)
https://mega.nz/#F!Pl0UgbJa!vDtTXMKnvZ26fUbuw4X9tg
Shield of Humanity PDF
https://mega.nz/#!xlRWBaiI!MmOEkMse0wHVsyLDGbZJVGUXgVEuB9lWSyVl6ZhvgGM

40K RPG tools, a site that contains stats or references for almost all weapons, armor and NPCs/adversaries. Not updated past DH2 core.
http://www.40krpgtools.com/

40k RPG Combined Armory (v5.43.150418), containing every piece of gear in all five lines. Not updated with any DH2 content.
http://www.mediafire.com/folder/i3akv9qx9q05z

Fear and Loathing (Ver 1.5.2) and The Fringe is Yours (Ver 1.6.0), /tg/ made Rogue Trader homebrew supplements for playable xenos, Knights, Horus Heresy gear, and other things.
http://www.mediafire.com/view/kpl4pvkdiidvg6n/Fear_and_Loathing.pdf
http://www.mediafire.com/download/2zfoc5jo7s7vrb5/The_Fringe_is_Yours.pdf

Additional Resources:
https://mega.nz/#F!XgRDEDAJ!Np6F-HqCwdYzHXmeSs7m7w

Old Thread: >>47289813
314 posts and 29 images submitted.
>>
>>47351449
Purely hypothetically, say that somebody managed to forkbomb a ship cogitator at highest admin level. And maybe release all the prisoners. And maybe unlock the weapons cache captured from the smuggler. And directed them to that cache. While the ship is being boarded.

How much of a shitshow will this become?
>>
>>47351497
A shitshow worthy of being directed by Tommy Wiseau
>>
>>47351497
Unless the party fucked up every roll possible, the GM responsible is a shithead.

Its gonna be bad. Not quite bad enough to immediately pod out, but the party may want to consider loading valuables and vital documents into their pods soonest, just in case.

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So is 5e good?
409 posts and 16 images submitted.
>>
>>47423173
It's ok.
>>
>>47423173
Yes.

Next question?
>>
>>47423184
Does God exist?

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Actual metal bawkses edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V7.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
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>>
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1st for 18 sold on Ebay before GW even announced them
>>
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Are hunter killer missiles worth to use?

also anyone want to help me to refine my army list?
>>
If I'm trying to flog OOP metal Tyranids and non-chinaman Kriegers, how screwed am I?

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