Has a greater system been invented if you're a magic junkie?
>>48425930
Assuming you're after quantity, Ars Magica. You'll be making your own spells with the rules included way before you run out of the ones in the book.
>>48425930
What sorts of things are in those books?
>>48425930
What roleplaying game are those for?
>And why is it Tordekfuck regdar
> guns in D&D
Is there anything more cancerous?
Yeah somehow getting shot a dozen times with a musket and getting scratched a dozen times with a sword just breaks the fuck down, I'm sorry. Systems with massive pools of HP and guns do not fucking mix.
Fingolfin.
>>48425738
When you shoot a commoner, he still typically dies in a single shot.
But, when you shoot at a dragon or an action movie star, they just seem to keep going.
I personally don't like guns in D&D, but not for your reason. I just don't think it's a good mix of aesthetics.
Except for OP's image. There's something awesome about finding an ancient gun from a lost civilization in a pile of treasure.
okay /tg/ help me out here. I recently played an edh match with my usual group and was having fun when one of my friend invited over two new guys to play with us. ( labeling them ad douche-bag 1 and douche-bag 2).
now the group normally plays super casual and fucks around ( kahlia, savra, ghost dad, etc) but always know that each deck can get stupid if you wanted to build it right.
dbag1 decides hes gonna play his lazav deck and dbag2 decides hes gonna play adjun. both of them get all smug when turn 3 adjun drops dream halls after searching for it and clears the game. Game 2 lazav desides hes gonna just sit there and infinite bounce everything with venser.
help me build the douchiest edh deck to tell these two fuck heads to go fuck themselves for making the rest of the group literally pick up and leave after this. ( pic semi related)
Just tell your friend not to invite them anymore. Surely he must've also noticed how the rest of your play group didn't like playing with these guys.
>>48425242
still, would like to douche on these two for what they did.
For niv-mizzet, curiosity...
Also try to do a hidetsugu double damage move if able
Eg furnace of rath.
Omniscience + enter the infinite + that take an extra turn card from Kamigawa.
Alright /tg/ plain and simple i need a drawfag to help me with a comic about the evolution of gaming communities. I'm willing to fork up money for it.
>>48425129
im listening
satire in nature, fantasy setting like most MMOs and table tops. deals with people leaving groups falling apart. yada yada yada.
>>48425129
You're going to have to fork up a lot of money for it. Comics gets expensive.
WTF, I love the Space Wolves now
>>48425059
So you love wet leopard growls?
>>48425075
They're alright
>>48425075
Only bad part of the book and any Abnett book I've read tbqh. Don't know why he kept writing that
What would a Shin Megami Tensei tabletop roleplaying game look like?
>>48425044
Idunno, but the players would look like fat losers who live in their brothers basements.
>>48425375
So like every tabletop game then?
>>48425044
WoD with everyone having pretty base normal-human stats, but then also the ability to summon a demon with mid-power-level demon stats, but if you die in the game you die for real (by which I mean maintaining their demon(s) is tiring but also can backfire).
I've never seen any discussion here about Numenera. So let's fix that.
>>48424470
There has been, though.
Usual assortment of /tg/ opinions. Some like it because they've tried it. Some dislike it because they've read it, and some hate it because of the author.
I backed Torment and got a signed copy from Monte Cook. I never actually read anything inside the book, though.
>>48424470
I've seen plenty of threads where the OP claims he's never seen any threads about Numenera here.
>Appearance table: You are homely.
What is homely?
>>48424437
You could have asked google to define it. But instead you posted here.
>>48424437
Homely is a polite way of saying ugly. Unless you know what the word means. Then it's just as bad as being called ugly.
Ugly.
>>48424437
4/10
Wanting to get into DeadLands, possibly run a campaign, but fuck me there are a lot of different versions, so i ask you, /tg/, which version is best?
Bumb
>>48424339
The non-Savage Worlds one. Get chips and cards and coloured paper clips and all that shit. Play honkey tonk music or Ennio Morricone if it is a more serious tone you are doing for. Dead Lands is a good laugh.
Pic only sorta related.
>>48424339
The Savage Worlds Deadlands is great.
I would play it because if you wish to switch to another game Savage Worlds will accommodate you.
Warhammer Fantasy Roleplay 3e
How is it compared to 5e D&D?
WHFRP 3e is more of a board game than a roleplaying system.
In terms of D&D it would be closer to 4th than 5th (ignoring the proprietary dice part).
>>48423675
>Board game
Not at all. It is an RPG wholely. The cards and bits and bobs are merely components to denote character sheets, hit point values, and concepts.
That is all they are for. To be fair, it is better than a character sheet because it allows everyone to see what you have access to right off and suggestions could be made across the table to make an action that you might not have considered.
Anyone claiming it is a board game is someone who has clearly not played it and just sees the components and thinks 'That's a board game'. I can see their initial point of view though, however, there exists a pure pen and paper variant with the hard cover rulebook that functions fine, however, the components enhance the game greatly and I recommend their use.
Warhammer 3e was too good to ever be popular.
The average table top gamer isn't used to a system that functions well, is flexible, and has plenty of customization options from a GM and player standpoint while still having great in combat and out of combat gameplay mechanics.
Really, the only reason it isn't popular is because people have gotten so used to eating shit that when something well done hits the plate in front of them they find it unappetizing because their mouth and nostrils have become so used to the tastes of shit that anything else is bland and tasteless to them.
>The bbeg can warp reality to remove plot convenience and make things more realistic.
>The problem is that he's extra mundane, one stab will kill him very easily.
How do you make this into a dangerous bbeg? Using a book because I couldn't think of a good OP image.
>>48423464
What system?
The systems we play at our table would not work well with this, as the bbeg would just get shot with a gun.
>>48423537
Just asking from a lore standpoint.
>>48423464
The problem is that a lot of plot devices exist to keep either the protagonists or villains alive longer than they normally would, so making a villain like this would result in either the PCs or bbeg dying very quickly.
After all, when you have the main characters tied up, the plot convenient villain would laugh maniacally and throw them into the dungeon. The genre-savvy bbeg shoots them then and there.
So, for a while now I've been wanting to do a cozy fantasy game with my friends, no huge epic fights, no great evil controlling everything, just a simple adventure with a little exploring and giving us the chance to all hang out in character. If anyone has any suggestions for campaigns, scenarios, or systems that this would be best for, I'd like to hear.
Also cozy thread and stuff.
>>48423167
It's easy to think of the stereotypes between humans and elves.
What would it take for there to be a race of humanoids who are to us what humans are to the elves?
They age faster and multiply at greater numbers, are far more crude, muscular, and warlike yet are intensely devoted to superficial politics and have an even greater reliance on technology and brutal industry which put even China to shame.
And all of them want to have sex with our women.
All you're doing is looking at the other end of the spectrum.
And that end is orcs.
>>48423179
Thread can end now.
>>48423179
>elves view humans like humans view orcs
That makes me sad.
Create a plot line for your group around this image.
Hellary is in favor something horrible again, and this time is one too many. The PCs have been hired by the forces of Justice to put her down once and for all.
>>48422684
The players must give the evil witch a seizure so that the rebel leader, Dougall MacTrump, can overthrow her and build a wall to stop her hordes from enslaving the kingdom.
Happy?
Secretly brain damaged American political figure used as Manchurian candidate by Saudi agents to usurp the United States for their own malevolent global agenda.
The PCs have caught on the conspiracy and must expose it before the US becomes an Islamist puppet state.
5e Player’s Handbook, page 187:
>For every day of downtime you spend crafting, you can craft one or more items with a total market value not exceeding 5 gp, and you must expend raw materials worth half the total market value. If something you want to craft has a market value greater than 5 gp, you make progress every day in 5-gp increments until you reach the market value of the item. For example, a suit of plate armor (market value 1,500 gp) takes 300 days to craft by yourself.
5e Dungeon Master’s Guide, page 129:
>A character engaged in the crafting of a magic item makes progress in 25 gp increments, spending that amount for each day of work until the total cost is paid. The character is assumed to work for 8 hours each of those days. Thus, creating an uncommon magic item takes 20 days and 500 gp.
Crafting a suit of regular plate armor: 300 days and 750 gp spent
Crafting a suit of mithral plate armor or mariner's plate armor (both uncommon magic items): 20 days and 500 gp spent
What is the reason for this? The DM more or less has to handwave this and fall back on the DMG's lines of:
>You can decide that certain items also require special locations or materials to be created.
>You are free to adjust the costs to better suit your campaign.
And of course, in an echo of caster edition, you need to be a spellcaster to craft magic items...
>>48422578
I'd rule that you'd need to do both -- make the plate mail, then use that plate mail as a "component" to create magical plate mail. Is it unclear? Yeah. Does that seem to make the most sense? Yeah. So we do that.
>>48422594
> make something out of steel as a component for making that same thing out of mythril
> makes the most sense
c'mon
>>48422578
I'd rule that you use the longer of the two times if there's a mundane equivalent, progressing at the gp rate of which ever method is under the longer time.
>>48422578
The crafting rules are shit, scrap them and wing it