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Archived threads in /tg/ - Traditional Games - 1025. page

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I am going for a sugar-coated fantasy horror setting.
dont ask why, just post pics for inspiration
88 posts and 50 images submitted.
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>>53447831

I am missing the "horrible abomination" part. Just some cute little animal girl.
>>
posting some stuff to get the thread going
>>
>>53447853
i mean the pink thing beside her.

context and combination is important for that kind of thing. Both of them where exposed to eldritch magic that deprived them of their humanity, one more than the other, while still looking cute on the surface.

that's why "sugar-coated horror"

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I know that the Caiphas Cain novels have been out for ages but I've only just picked Hero of the Imperium up and holy fuck.

I'm only 50 pages in and I am in love. The action, the dialogue, the humor. By the emperor's balls this books great.

I need more TG, and I need it now. Suggest books (I've got Gaunt on my todo list.)
54 posts and 12 images submitted.
>>
Let me bump the request of anything on the level of Cain.

I know his character is a mix of Black Adder and Steel Rat by Garry Garison.
>>
>>53447449
Please don't fuck Cain. The Inquisition might not like it.
>>
>>53447449
Well... there is a second omnibus.

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How did your last game go?
79 posts and 8 images submitted.
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Were you white? How'd you lose the knight (or is that just an error).

Also, black is either a very young child, has never player before, or is literally retarded. Whoever won this should feel no joy in the "accomplishment."
>>
>>53443851
>Were you white? How'd you lose the knight (or is that just an error).
I was white, and gave up the knight to get the black king out into the open.

>Also, black is either a very young child, has never player before, or is literally retarded. Whoever won this should feel no joy in the "accomplishment."
Black is my dad. We play a lot: it's not uncommon for one or the other to fuck up really badly, as you can see here.
>>
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My 4 year old got bored (it's too abstract for him), so I took over and played against my 7 year old. I eventually need to let her win one.

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Cool towers Edition

>Tabletop/P&P RPGs
[UESRPG - P&P RPG] https://docs.google.com/document/d/1pTgTN2aJUoY95JtquowagfUJLL7tCQYhzJKcCAcbvio/edit?usp=sharing
[Scrollhammer - Tabletop Wargame] http://1d4chan.org/wiki/Scrollhammer_2nd_Edition
Discussion in #Scrollhammer (irc.thisisnotatrueending.com (port 6667))

>Lore Resources
[The Imperial Library] http://www.imperial-library.info/
[/r/teslore] http://www.reddit.com/r/teslore/
[UESP/Lore] http://www.uesp.net/wiki/Lore:Main_Page
[Pocket Guide to the Lore] https://docs.google.com/document/d/1AtsWXZKVqB4Q825_SwINY6z4_9NaGknXgeOknOCDuCU/edit
[Elder Lore Podcast] http://www.elderlore.wordpress.com/
[How to Become a Lore Buff] http://forums.bethsoft.com/topic/1112211-how-to-become-a-lore-buff/

>General Rules
This is NOT /tesg/ minus waifus, so behave properly.
Keep the squabbling to a minimum.

Previous Kalpa: >>53324497
354 posts and 59 images submitted.
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Why is the tower so small? What purpose does it fill?
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>>53441427
The necromancer probably spent all his gold on wenches and flin, and couldn't afford a bigger one.
>>
>>53441427
they're bigger on the inside
most buildings in TES game suffer from TARDIS syndrome but velothi towers are one of the biggest offenders

I assume they were just outposts in remote locations which might or might not have a few shacks surrounding them, forming a small village. Rogue mages like squatting in them.

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We filled up two already, and I've gotten some pretty good shit >>53424495
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>>53440894
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Lazy phoneposter edition

Black on gold sub edition

>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here

>Figure painter magazine issues 1-36
https://mega.nz/#F!0AIGDAxL!xOT6MK3oiGpBB1pQaNy5lg

>Paint range compatibility chart across manufacturers
http://www.dakkadakka.com/wiki/en/Paint_Range_Compatibility_Chart

>Painting Videos only
https://mega.nz/#F!fkcliY4L!mhdmIs2lT3mFG3VwoLO8Qw
https://mega.nz/#F!XEJSFDCL!9ZZKiLi6M_wguI1uTpyjPg
https://mega.co.nz/#F!WUsUlSLb!556OumKLhusFd9Fw5dBMdA

>DIY Lightbox
https://www.youtube.com/watch?v=OyxzC5kqbyw [Embed]

>DIY Spraybooth
http://www.starshipmodeler.com/tech/pa_booth.htm

>DIY Wet Palette
https://www.youtube.com/watch?v=96mjmqWTPfM [Embed]

>How to Moldlines
https://www.youtube.com/watch?v=A4LZ8iCSkeU [Embed]

>Fuckin Magnets how do they work?
https://www.youtube.com/watch?v=w8Tkw7ttTIo [Embed]
http://www.miniwargaming.com/magnet-guide
http://www.bolterandchainsword.com/topic/297605-tutorial-magnetisation/

>List of mini manufacturers for converting and proxy
http://pastebin.com/p6bVhGsg

>Stripping Paint (yes, the ellipses are part of the URL!)
http://www.dakkadakka.com/wiki/en/Dakka_Modeling_FAQ:_How_to_Strip...

>Priming With Acrylic Gesso
https://www.dakkadakka.com/wiki/en/Priming_With_Acrylic_Gesso

>Green Stuff Casting
http://fromthewarp.blogspot.com/2011/11/molding-and-casting-shoulderpads.html
http://masteroftheforge.com/2012/05/21/rubber-molds-green-stuff/
http://masteroftheforge.com/2012/07/17/green-stuff-cast-shoulder-pad/

>On the consequences of insufficient ventilation
https://en.wikipedia.org/wiki/Chronic_solvent-induced_encephalopathy
http://www.hse.gov.uk/pubns/indg273.pdf

>Reinforcements are en route
https://www.youtube.com/watch?v=UID6LEzvRRo [Embed]
340 posts and 101 images submitted.
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WIP Plague bearers

What do you guys think?
>>
>>53439193
There's a lot that looks good, the colours, the gore in particular. Be careful with the thickness of your paint though, it looks like you're losing some detail in their faces.
>>
I would really like to do my necrons up as the mephrit dynasty and I'm reading thru the painting guide in White Dwarf 46 and I'm having difficulty translating the paints over the name changes as I'm new.

They say to use Deathworld Forest as a basecoat for the green bits, but GW only sells it as an air paint. Whats the green base coat equivalent? Castellan green? I only have waagh flesh and caliban =(

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Useful Links:
>/tg/ and /gdg/ specifi
http://1d4chan.org/
https://imgur.com/a/7D6TT

>/gdg/ on Discord
Channel: #dev
https://discord.gg/WmbThSh

>Project List:
https://docs.google.com/spreadsheets/d/134UgMoKE9c9RrHL5hqicB5tEfNwbav5kUvzlXFLz1HI/edit?usp=sharing

>Online Play:
https://roll20.net/
https://www.obsidianportal.com/

>RPG Stuff:
http://www.darkshire.net/~jhkim/rpg/freerpgs/fulllist.html
http://www.darkshire.net/~jhkim/rpg/theory/
http://www.therpgsite.com/showthread.php?t=21479
https://docs.google.com/document/d/1FXquCh4NZ74xGS_AmWzyItjuvtvDEwIcyqqOy6rvGE0/edit
https://mega.nz/#!xUsyVKJD!xkH3kJT7sT5zX7WGGgDF_7Ds2hw2hHe94jaFU8cHXr0
http://www.gamesprecipice.com/category/dimensions/

>Dice Rollers
http://anydice.com/
http://www.anwu.org/games/dice_calc.html?N=2&X=6&c=-7
http://topps.diku.dk/torbenm/troll.msp
http://www.fnordistan.com/smallroller.html

>Tools and Resources:
http://www.gozzys.com/
http://donjon.bin.sh/
http://www.seventhsanctum.com/
http://ebon.pyorre.net/
http://www.henry-davis.com/MAPS/carto.html
http://topps.diku.dk/torbenm/maps.msp
http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/demo.html
https://mega.nz/#!ZUMAhQ4A!IETzo0d47KrCf-AdYMrld6H6AOh0KRijx2NHpvv0qNg

>Design and Layout
http://erebaltor.se/rickard/typography/
https://drive.google.com/folderview?id=0B4qCWY8UnLrcVVVNWG5qUTUySjg&usp=sharing
http://davesmapper.com


>Discussion Questions

1. What's more important--the feel of a game or the balance of a game?

2. What are (You) best at? Writing? Art? System design? How does this affect you game?

3. What are you currently most proud of in your game?
108 posts and 11 images submitted.
>>
I wonder if this lull is due to approaching college finals and job searches.
>>
>>53394802
That would make sense.
>>
>>53393708
>1. What's more important--the feel of a game or the balance of a game?

I think the two are pretty intertwined. I'd say at the start of a project, however, that focusing on the feel should be the priority. Once you've laid the groundwork for a game that feels right, then you can worry about balancing.

>2. What are (You) best at? Writing? Art? System design? How does this affect you game?

I like to think I'm pretty all right at system design, compared to abysmally mediocre at writing and terrible at art. When designing, I like to focus on the mechanics and build them up to feel as though they belong in the same game and lend themselves toward ease of play while still being interesting. My main downfall, however, is realizing I spent so much time finetuning the idea of a mechanic only to realize I've broken the others or put myself into a rough spot with adding the next one.

>3. What are you currently most proud of in your game?

I haven't had the time or confidence to get a playtest going, but I think my initiative system is pretty good on paper.

Pathfinder General /pfg/

Big Bad Edition Guy:
What's your BBEG like? What makes him such a big deal?

Unified /pfg/ link repository: https://pastebin.com/PeD1SMUZ

Current Playtests: https://pastebin.com/quSzkadj

Old Thread: >>53453701
421 posts and 40 images submitted.
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>>53462000
I want to play as a good and caring daddy in Starfinder!
>>
>>53462000
Age of Worms, making me feel all nostalgic there, OP.
>>
>>53462000
>bbeg

Ugh edition.

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>Be sculpture at forgeworld
>Get the job to make some mini's of characters from DOWIII
>Huge Blood Raven's fan
>Pour's heart and souls into what is probably the "best" character in DOW
>Chaptermaster Gabriel Angelos
>After weeks of work, you're finally done.
>He's beautiful, probably the best model you've ever scultped
>And it better be too, you're the schmuk responsible for the Malcador Infernus
>You thought it was dope
>Corprate didn't
>But now its your time to shine, with this mew mini your status shall be restored
>Turn around to take a congratulatory sip of water.
>Hear something outside, sounds like a tank.
>Huh thats odd.
>Brush it off, probably nothing.
>All that matters now is Gabriel, and the fact that you need to shit, bad.
>While you run off to the loo, the tank gets louder and louder. Suddenly it stops and you can hear the heavy clanking of metal boots.
>You think nothing of it, more concerned with the matter at hand.
>You quickly clean up once you're done, and you head back to your office.
>You go to open the door, but when you look down the handel is a lump of crushed metal.
>"Ah shit how'd thid happen-" you start, gingerly opening the door when your jaw drops.
>Garbiel Angelos is not on your desk.
>Instead some big dude is stuffing him in a bag, held by another dude in red, alongside the prototype plastic thunderbird model and some
other notable loot.
>It takes you a second to realize, they're real space marines, in the flesh.
>The one holding the bag looks up, its a blood raven sgt.
>The other one turns to face you.
>Its motherfucking Gabriel Angelos
>You stare at each other in silence, before he manages to stammer out.
>"Thank you for the marvelous gift," followed by a quite pause. "It looks just like me." He brings the model to his face and gives an awkward smile.
>Its actually pretty spot on.
>But you don't give a shit, you're fucking livid.
>You dive for the mini.
>Jumps out of the way, and koolaid man's his way through your office wall
66 posts and 16 images submitted.
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That fucking face though.

Holy shit.
>>
I don't know what is worse, the head or the right leg ornaments. The raven on it looks terrible.
>>
>>53458629

put me in the screencap lads

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>>53456740
Well those are some interesting ally rules.
And if genecults have the tyranid keyword, does that means you can throw a genecult leman russ into any tyranid list?
>>
Fucking DAMMIT ANOTHER DAY WITHOUT A NECRON FOCUS
>>
>>53456740
So the rumour about some vehicle weapons only being able to be fired if units were embarked IS true, just awfully specific. I expect we'll see other vehicles with similar rulings too, chimera lasgun arrays are an obvious choice.

I like Orcs and things involving Orcs. How do NPCs in your setting feel about Orcs and Half-Orcs (if applicable)?
50 posts and 5 images submitted.
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They are subhuman trash and so are their bastard halfbreed offspring. All should be put to the sword
>>
>>53449599
They're German expies in whatever era of history the game is set in.
>>
>>53449599
They all recently got wiped out alongside the other Beastmen, as they had been granted their strengths by infernal compact. When the nuclear-tier thaumatological superweapon went off, they died. Horribly and painfully. From parent to child, none spared.

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What's the most canadian setting you can think of?
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Canada
>>
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The only Canadian setting that matters
>>
>>53449060
/thread

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Can anyone verify these images? I can't find anything about them online.
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And another
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And again
>>
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Cute token though

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/dcg/ Dropzone/Dropfleet Commander General

We Were Less than 20 Posts From Autosage, Guys edition

Last Thread:
>>53149889

>Hawk Wargames website, with links to models, rules, and forums
http://www.hawkwargames.com/

>DZC rules, units, errata, etc
https://www.mediafire.com/folder/3e69ovwksc27r/DZC#3e69ovwksc27r

>DZC Phase 2 Rules and Scenarios
http://www.mediafire.com/file/9o0mghzvf3gsnzg/Phase2-rulesScenarios.pdf
>DZC Phase 2 Units
http://www.mediafire.com/download/hjxrk1f2i0fv283/Phase2_units.pdf
>DZC Phase 2 Fluff
http://www.mediafire.com/download/novaydro2mxo074/Phase2-fluff.pdf

>free DZC army builders
http://www.dzc-ffor.com/
http://solomonder.com/scoldzap/

>DFC Rules and Scenarios
http://www.mediafire.com/file/li17bl14bute5ee/DFC_RulesScenarios.pdf
>DFC Units
http://www.mediafire.com/file/oa35v9pq7gfe1fs/DFC_Units.pdf
>DFC Fluff
http://www.mediafire.com/file/oysd2f64iytbd69/DFC_Fluff.pdf

>free DFC fleet builder
http://dflist.com/

>DFC Kickstarter, lots of useful information to drudge through
https://www.kickstarter.com/projects/hawkwargames/dropfleet-commande

Reminder to ignore bait, unless it is masterfully crafted.
313 posts and 28 images submitted.
>>
in the last thread people were bitching that no one uses scatter terrain. Why would you want/not want that in your game?
>>
>>53308667
I think the main issue is that either A) people forget, B) they can't seem to make it fair on both sides, or C) they've just been playing without it for so long that it'd almost be like relearning the game, in terms of new strategy and tactics.
>>
>>53308723
How does it make it like relearning the game in regards to tactics? and couldn't you use the non road parts from the maps by Hawk as pseudo-scatter terrain?

What is a simple system to teach people the basics of roleplaying, in the world of Avatar?

I'm thinking Fate might be a really good pick, but I think it might be too "meta" for someone completely new to PnP RPGs.
22 posts and 12 images submitted.
>>
We played it with Savage Worlds, worked pretty well
It's also a system I'd reccomend for beginners
>>
Fate is probably the best system for this. That or Wushu. Fate will make sure its not ALL BENDING ALL THE TIME and non-benders will still make some interesting opponents. The mechanics are also geared towards interacting with the environment, so that's plus.
>>
>>53461723
>>53461773
i would not recommend Fate for the sole reason that it does not represent mainstream RPGs at this point. Savage Worlds is much more suitable. other than that, i would recommend some straight-forward d100 like BRP.

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