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Archived threads in /tg/ - Traditional Games - 1022. page

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Archives and other resources: https://pastebin.com/vrqYhnpu
Previous thread: >>53455024
443 posts and 151 images submitted.
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>>53464410
you keep talking about hogs, but I have yet to see a hog CYOA
>>
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>>53464447
He's hogging all of them to himself anon
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>>53464456

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>tfw you will never ever play a game of exalted or eclipse phase
31 posts and 5 images submitted.
>>
Feels pretty okay. Not particularly good or bad, but okay.
>>
>tfw i will never play eclipse phase
That's a pretty good feel, actually.
>>
>>53461984
not really

Surprise, anon. That 5 hour first session we had planned? Well, it's actually going to be a 4 hours and 40 minutes session, because your lazy ass is writing a 4 sentence backstory right now.

I'll start:

From Daguin's own mouth, he only really started living when he joined the holy order as a monk.

Under the tutelage of masters such as St. Lange and St. Beins, he quickly grew in knowledge and ability, and impressed his instructors with his seemingly unbreakable faith.

Once his training was over, he returned to his home town and its monastery, where he was not taken seriously by those who had been there much longer than he.

The constant ridicule and the lowly and dirty tasks he was given ground at his sanity until, provoked by a reprimand by the high Abbot, he took a knife to the man, who, rather than complain of his wound, sent Daguin away to seek penance and grow wiser in pilgrimage.
47 posts and 4 images submitted.
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I can taste salt in every word.
>>
Ok, FINE! if that is how you work, then shit...
>He's a knight.
>He fights evil.
>He defends the weak.
>He is a male.

There... 4 sentences, now shut up and play!
>>
>>53461124
None of that tells anything of what he is. You're basically just repeating shit we can all already read on his character sheet.

Give us four equally short sentences that aren't just his class, alignment, what the class does, or gender.

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GW writer has sadly passed away. He was the lead writer on the recent FW Horus Heresy stuff.
53 posts and 7 images submitted.
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Now begins the slow death spiral of the HH line.
>>
https://www.warhammer-community.com/2017/05/27/alan-bligh/
>>
F

>>53455851
Only just now?

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This is it boyos!
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2/5
>>
"Now you see the power of the Primaris Marines™ Sons of Sanguinus™. They can be yours, for only $60 for five available at your local Games Workshop™ hobby center."
-Guilliman following the Devastation of Baal.
>>
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3/5

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Ahoy land lubbers, I need me pictures of pirates, rascals, scoundrels, villains and knaves,devils and black sheep and really bad eggs.

Also, feel free to discuss Pirates and they related to RPGs and Tabletop games, like what's the best way to build a pirate in DnD 5th Ed.
165 posts and 151 images submitted.
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>>53452650
>>
>>53452639
Sorry about phone posting but rogue swashbuckler with sailor (pirate) background.

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https://events.google.com/alphago2017/

Match 3 is about to start. Ke Jie, the world #1 player is currently 0-2 for the set. This may be the last chance humanity has to best an AI before it is completely out of reach. It may already be too late. Get the fuck in here.
46 posts and 2 images submitted.
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I, for one, welcome our new machine overlords.
>>
>>53452416

Do you think they'll have mercy on us if we cheer for Alphago?
>>
Stephanie a cute

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>that guy that takes the game way too seriously
45 posts and 10 images submitted.
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>that guy who keeps making terrible threads
>>
>>53451165
>that guy who wears stupid fucking coats I mean wtf dude. And metallic bracers what is this, ancient egypt? No fuckwit it's a modern setting jesus christ
>>
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>>53451165
>that guy who builds a jet shaped like his favorite card

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You all know the drill! Ask questions, receive answers.
72 posts and 12 images submitted.
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>>53441251
Say I play Rishkar's Expertise and I have a card in hand with X cost and I play it for free, is X zero?
>>
>>53444383
It is. When you're casting an X spell for an alternate cost, and that cost doesn't define X (for example, the Flashback for Increasing Confusion DOES define X), then X must be 0.
>>
>>53444383
Not him, but yes.
Also you can abuse nocost cards with suspend with any of the expertise cards.

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Welcome to Earth Kek where the PRT Headquarters in Metropolis is bigger than a town.

Last Thread : >>53383553

Worm CYOA was made by 3_tankista, who probably does not browse this thread

IRC: https://www.rizon.net/chat
OOC IRC = #WMCYOA
IC IRC = #Metropolis_Streets
Discord: https://discord.gg/du3Xsdr
Pastebin : https://pastebin.com/v9N1nhm3
Google Drive : https://drive.google.com/drive/folders/0B4HBOzQub8_5TURaY25ucThDR3c
Drive Drop : https://drive.google.com/drive/folders/0B4HBOzQub8_5UE14QjhCQ21xTDQ?usp=sharing

RP Rules and Info Below
120 posts and 26 images submitted.
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Did you just give up on posting the rest of the CYOA?
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>>53439891
Tne Black Swordsman
Remaining:
CP: 1
SS: 8
Gestation
Vigilante (Ambivalent)
Male Adult (24)
No Identity
Costume: Armour

Martial Arts
Marksmanship
Tactics
Survival
Parkour
First Aid
Stealth

Natural Trigger

Gifts:
Plot Convenience
Voice in My Head
Noctis Cape
Blindspot

Flaws:
Nemesis x 3
Rough Start
Slaughterhouse 9 (Recruit)
Worst Day Ever x 3
Endbringer Target
Humble Beginnings

Gift: Plot Relevance

Powers:
Peak Condition
Rocky II
Do You Even Lift
MacGyver

Equipment:
Sniper Rifle (Firing one-handed)
Blade (Stupidly oversized, of course)
Bombs
Tinkertech
Tool Belt
Stealth Suit

Just a man, fighting to survive.

(Hopefully I did this all right)
>>
>>53440349
I meant rough start to be x3 as well

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This is a thread for discussing challenges and experiences related to running or playing in modern settings games.


Here is a problem I am currently having.

How do I select good settings for villains to conduct deals and get caught or ambushed by parties in modern foreign countries?

The biggest problems I'm having are finding urban locations where there aren't tons of civilians and working out what are places where modern criminals and villains would prefer to do deals and exchanges.

I have been using maps so far. So any tips on mapping places would be appreciated and advice on how to transition from mapped areas to high speed chases.
59 posts and 7 images submitted.
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>>53438338
>How do I select good settings for villains to conduct deals and get caught or ambushed by parties in modern foreign countries?
Watch that one Nicholas Cage move. Lord of War, I think. Lots of good settings there.

>The biggest problems I'm having are finding urban locations where there aren't tons of civilians and working out what are places where modern criminals and villains would prefer to do deals and exchanges.
Modern criminals are everywhere, but not everywhere in a city is populated. There are many abandoned buildings and bad parts of towns, and plenty of business sectors where people don't go after dark, like the docks.

Not really sure on the last one. Chases are usually descriptive, not something that takes place on a map, at least in my experience.
>>
>>53438409
Got any other movie suggstions? The only Nicholas Cage movie I have at the moment is The Rock.

so like a rental storage unit place or laundromat?

Do big modern cities have "docks" anymore? I thought they all got gentrified or torn down with the advent of modern megaports.
>>
>>53438338
It all really depends on how "realistic" you make the setting. I'm currently running a contemporary-fantasy setting in a strangereal-esque universe, so in my experience I have more leeway to do things that wouldn't fly in any modern country. Of course for a realistic modern setting you could use parts of town no one goes (like abandoned factories) for games set in a city or literally anywhere in a game that's set in a shithole nation.

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>>>RULES<<<
Requesters:
>Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for. When making new requests, quote the OP post. When migrating requests quote the OP post and link to your post in the previous thread.
>If you have a WIP or pending request quote the Anchor Post, and attach the WIP so your Drawfag can find you.
>Hold off on additional requests after receiving a delivery from an artist, be mindful of the other requests that might deserve attention.
>Bump your request only after 24 hours has passed, you may bump once every 24 hours after the first.
>If you're unsatisfied with your completed request, please wait a 2-3 threads or so to re-request it.
>Reminder that nobody is entitled to a delivery under any circumstances within these threads.
>Ignore the bait, you're better than this
>Stay on topic

Artists and Artists-to-Be:
>Feel free to drop your tumblrs/websites/commission/etc information, but:
>If you're dropping your commission info, consider filling a request beforehand instead of just advertising

Books and Tutorials:
>https://mega.co.nz/#F!2RARFaLA!VTiQb6eRXfV4V6mYQ6FJTA
>https://www.dropbox.com/s/kno4yv719g88pol/Tutorials.zip?dl=0

Figure Drawing:
>http://www.quickposes.com/pages/random

Beginners Guide to Drawing:
>https://archive.is/GNIq1

The w/ic/i art Guide:
>https://sites.google.com/site/ourwici/

The previous thread: >>53382986
324 posts and 134 images submitted.
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Requesting a girl (13-14) with the hairstyle of "A" wearing the outfit in "B" riding on the shoulder of "C" who's basically just the Iron Giant but ~14 feet tall. If possible could you make the girl laughing and having fun?
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Anchor post
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>>53434615
anchor
>>53383514
reference

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>Collected Company
>Gideon, Ally of Zendikar
>Ishkanah, the Grafwidow
>Emrakul, the Promised End
>Smuggler's Copter
>Aetherworks Marvel
>Felidar Guardian
>Heart of Kiran

https://www.channelfireball.com/articles/is-aetherworks-marvel-too-good-for-standard/

So it looks like Standard is turning back into a 1-deck format again. How are you surviving the standard wasteland?
110 posts and 15 images submitted.
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>>53428770
I love seeing Wizards' pushed vision crumbling to dust all around them, all because they decided to stick their dick in the way things have worked for decades.

Instead of banning stuff, how about printing actual answers? Rest in Peace and Pithing Needle have been in the same set before. Do it again.
>>
>>53428770
Zombies seem pretty capable of beating it. Losing 2 permanents isn't game over when you have 8 zombies on board and only need 2 mana to play your deck out.
>>
>>53428770

By playing Modern and EDH.

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...Identity Spoofed
...Encryption Keys Generated
...Connected to Onion Routers
>>>Login: *********
>>>Enter Passcode: *********
...Biometric Scan Confirmed
Connected to EVONet...

>Welcome back to /srg/, chummer
>Last Viewed Files: >>53373206
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>Ware_Grades_Current.knwsft

Personal Alerts
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* Cloud File Storage: http://pastebin.com/SsWTY7qr
* Running Bots_Build_Bots.BTL...

>Shoot straight
>Conserve ammo
>And never, ever cut a deal with a dragon

Tech Edition
We all know that tech gets shafted right now, from high ESS cost, to high price for Ware and Decks, to high Availability.
What do you do to help those guys?
Lower deck and ware prices?
Extra ESS for mundanes?
Something else?
318 posts and 37 images submitted.
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>>53425837
Idea for a runner
Blackbird
nova coke addicted raven shaman/face who specializes in fast talking and support magic
no offensive magic but carrys a silenced pistol for when things get hairy
>>
>>53425837
Use background counts.
>>
>>53426174
that would be nerfing awakened, which is also useful to close the gap between them
But what do you do to buff the mundanes?

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>Your PCs are all regular, ordinary folk riding the subway late one night, trying to get home.

>One by one, each character fell asleep, missing not only their stop, but every stop.

>By the time they wake up, they discover that they and their train have been left abandoned.

>They know they have to fin their way upward, and they know they have to stick together.

>What they don't know is just how far down they really are, or what is down there with them.

What do your PCs find beneath the city streets, in the secret places deep underground?
304 posts and 149 images submitted.
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>>53361294
Just do every entry dungeon ever and put some ol' fantasy big rats.

Also theyy will be like totally in flavour
>>
>The tunnels are too quiet and sound doesn't carry.

>The tunnels are full of extraneous unexplained noises.

>The tunnels shift and move around the PCs randomly.

>The PCs find evidence of others getting lost before them.

>Something begins stalking the PCs through the tunnels.

>The PCs begin tracking something through the tunnels.

>The PCs lose a member of their party in the tunnel.

>The PCs gain a new party member in the tunnels.
>>
>>53361294
feral hobos who wandered into this strange realm and never found a way out. literal molemen. giant worms. sentient colonies of insects and/or rats. spiders in every shape and size. strange fungi.

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