So what do we know about the Rangdan Xenocides? What's your individual headcanon?
It sounds like such an interesting chunk of imperial history, but you need to pore over all the black books to find anything.
>>51903072
The Rangdan Xenocides make heavy reference to the Slaugth from FFG's RPGs, wormlike xenos from the galactic north who infest and control their enemies. References abound in places such as in a World Eaters' Dreadnought description, and Alpharius's (false) origin stories. It's known that the Dark Angels and Space Wolves together handled most of it, with other Legions assisting. but Horus, usually quick to jump in for victory, avoided the warzone like the plague. It's also now been stated that at least one entire Legion of Astartes was lost in it, and given the Space Wolves' executioner claims and the notes of the Consul Obsequiari, at least one Legion may have been infested, purged, and then erased.Inb4 "Citation Needed," that phrase has become a simple way of stating "i don't believe you, you liar." You will find all relevant info above in HH Books 1, 3, and 7.
>>51904160
>It's also now been stated that at least one entire Legion of Astartes was lost in it, and given the Space Wolves' executioner claims and the notes of the Consul Obsequiari, at least one Legion may have been infested, purged, and then erased.
That's...actually pretty interesting, and an explanation for the "lost legions" that I'd be okay with.
Fighting an entire Legion of zombie-marines would be a pretty cool campaign for the tabletop.
>>51904160
I actually like this a lot. It would further the reference to the lost Roman Legion if they were just wiped out.
And them being mind-controlled/zombified by aliens would be suitably grimdark.
New Planes Edition (try to make cards for new planes with fresh ideas and setting themes)
To make cards, download MSE for free from here
http://magicseteditor.sourceforge.net/
OR
Mobile users might have an easier time signing up here
https://mtg.design/
>Hi-Res MSE Templates
http://pastebin.com/Mph6u6WY
>Mechanics doc (For the making of color pie appropriate cards)
https://docs.google.com/spreadsheet/ccc?key=0AgaKCOzyqM48dFdKRXpxTDRJelRGWVZabFhUU0RMcEE
>Read this before you post cards for the first time, or as a refresher for returning cardmakers
https://docs.google.com/document/d/1Jn1J1Mj-EvxMxca8aSRBDj766rSN8oSQgLMOXs10BUM
>Design articles by Wizards
http://pastebin.com/Ly8pw7BR
>Q: Can there be a sixth color?
A: http://pastebin.com/kNAgwj7i
>Q: What's the difference between multicolor and hybrid?
A: http://pastebin.com/yBnGki1C
>Q: What is precedence?
A: http://pastebin.com/pGxMLwc7
>Art sources
http://www.artstation.com/
http://drawcrowd.com/
http://fantasygallery.net/
http://grognard.booru.org/
http://fantasy-art-engine.tumblr.com/
>Stitch cards together with
http://old.photojoiner.net/
>/ccg/ sets (completed and in development)
http://pastebin.com/hsVAbnMj
I've always been a big fan of "primitive" settings, like anything from neolithic to native/tribal to savage/jungle and everything in between. I think it'd be nice to have a decent set for it someday. Taking inspiration from Aboriginal, Native American, Pac Islander, and African lore and mythology and tradition could be neat.
Of course, there's also the looming specter of not!China that I know we have at least one anon fiddling with. I wonder if WotC will ever go that route. It's pretty distinct from Japanese stuff, and they just did an Indian set so it's not like "Kamigawa = the asian set" is how they plan to roll.
I'd also like to see a set with an "enchantment matters" theme but that goes about actually making them good and useful instead of just tacking them onto things to push an overarching card type theme like Theros did. Bestow could have been cool, especially in a set with Totem Armor as well, and with some blanket costing tweaks. It's really a shame that Morph hard defined what face-down cards are because something like Manifest but making cards in hand into generic Auras that you can then cast later as the actual card could be fun too.
I like the idea behind this card for such a set but can't figure out if I'm lowballing it or not. I should probably put more work into figuring it out myself.
/ccg/ is dead lately, what gives? It's not even spoiler season yet.
>>51877903
This makes me think the set is going to have a bunch of enchantment I'm going to *want* to sacrifice. Maybe enchantments with death triggers on them? There's some interesting design space there, not too many enchantments that do that.
>>51877606
It'll probably be a while, since Tarkir (especially Jeskai) had some Chinese influence. I think it would suffer the same dilemma Kamigawa did: either make it a watered down, westernized interpretation so the audience will connect with it, or make it more faithful and have the vocal dumb people going "I don't getttttttt it". Personally I've never worried myself too much with catering to those people.
Infinity is a 28mm scale futuristic skirmish game by Corvus Belli which started with a bunch of Spaniards playing a sci-fi RPG together yet we're still waiting for the system to be released.
>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php
>Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
https://catalog.infinitythegame.com/
>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page
>Rules Wiki Offline Backup
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws
>Official Army Builder:
https://army.infinitythegame.com/
>Token Generator:
http://inf-dice.ghostlords.com/markers/
>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/
>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
>Terrain:
http://pastebin.com/Hy9SRkmJ
>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf
>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446
>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (brought to attention it's missing pages) http://www84.zippyshare.com/v/xjlY6Mip/file.html
>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game
>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics
>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/
Previous Thread:
>>51806440
I've got a Tournament this weekend, are these lists at least decent, or am I retarded? Missions are Show of Force, Supremacy, and Transmission Matrix, and I know there will be a Yu Jing player and a Onyx player, potentially Nomads and USAriadna as well.
I'm a little less impressed with the second list. Double Fiday alpha strike sounds hilariously fun, but I'm worried it might be too gimmicky for a tournament setting.
Rule question:
1. For 'Reset', rules say I MAY apply Guts Roll rules after winning a FtF WIP roll. Do I choose if I make a guts roll or not, or do I have to?
2. For 'Dodge' it says that one must lay out the dodge special movement (in ARO) before the roll is made.
I was wondering what situations make this relevant? The couple games I played so far, we usually forgot or ignored this, with seemingly no detrimental effect to the game, announcing the dodge movement's path after the roll.
Asking because I aim for a deeper understanding of the rules.
I like seeing middling and amateur paint jobs and overall schemes. Post an army group shot of yours.
Stat me senpaitachi
Epic level Wizard if I've ever seen one.
>>51904187
Boring-ass-cgi-fightscene-that-never-fucking-ends +4
Lack-of-story +7
Most-interesting-character-was-a-cgi-cape +1
http://lmgtfy.com/?q=owlbear+stats
Will the Fallen Angels get their own Chapter Tactics? Will they be a full army with their own Relics?
What will they play like if they do?
>>51901989
cool model
they should be like the soul drinkers. neither chaos or IOM aligned
>>51902076
what would that mean rules wise?
>>51902088
jokes on you i dont even play
although i know in 30k there were armies of space marines like that. dont know if they got rules though
http://warhammer40k.wikia.com/wiki/Blackshield
http://wh40k.lexicanum.com/wiki/Blackshields
22 Bazooka Teams Edition
Flames of War SCANS database:
http://www.mediafire.com/?8ciamhs8husms
---Includes our Late War Leviathan rules!
Official Flames of War Free Briefings:
http://www.flamesofwar.com/Default.aspx?tabid=108
Current /tg/ fan projects - Noob Guide &FAQ, and a Podcast
https://drive.google.com/open?id=1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw
Quick Guide on all present FOW Books:
http://www.wargames-romania.ro/wordpress/wargames/flames-of-war/flames-of-war-starting-player-guide-the-books/
Archive of all known Panzer Tracts PDFs: http://www.mediafire.com/folder/nyvobnlg12hoz/Panzer_Tracts
WWII Osprey's, Other Wargames, and Reference Books
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
and, for Vietnam.
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
--Guybrarian Notes:
https://docs.google.com/document/d/1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw/edit?usp=sharing
http://www.400gb.com/u/1883935
Panzerfunk, the /fowg/ podcast.
http://panzerfunk.podbean.com/
https://vimeo.com/128373915
http://www.flamesofwar.com/Portals/0/Documents/Briefings/CariusNarva.pdf
http://www.flamesofwar.com/hobby.aspx?art_id=1949 the Azul Division: no longer linkable off the main page
Which army do you play the most?
http://strawpoll.me/4631475
what actual country are you from?
http://strawpoll.me/4896764
DISCORD
https://discord.gg/drZbxvm
https://docs.google.com/document/d/1JWmbvVANUraO9ILWJZduRgiI9w4ZC3ytNUQE8rK7Xrw/edit?usp=sharing an "i want to get a starter set" for late war.
Do you play TANKS? what is the local scene / meta like? (multi)
http://www.strawpoll.me/12127794/r
Soviet Brainstorming Batalon Discord
https://discord.gg/BfbxDSp
>>51850871
Life support. Fuck assembling Calliopes.
>>51850871
OH GOD WE'RE ALL GONNA DIE
>>51850871
>There's no way Battlefront would be stupid enough to wreck the game with 4th guys, it's fine!
>There's no way the Germans would be stupid enough to invade the Soviet Union tovarisch, it's fine!
>there's no way the Japs would be stupid enough to bomb Pearl harbor and piss off the Yanks guys, it's fine!
>There's no way the Germans would be stupid enough to launch a counterattack through this kind of snow guys, it's fine!
Something something history repeating itself something something I WARNED YOU etc etc.
Stat my Trogdor /tg/
Trogdor
Burninator. Fukken Awesome.
+4 consummate vees
-1 arm
>>51911634
He was a man.
So my party just defeated a band of lizardfolk who worshipped a black dragon. They found the dragons nest with 5 fresh hatchlings and have decided to bring them along after urging of the wizard, who believes that nurture can beat nature.
How would /tg/ make this into an interesting story? D&D 3.5, if it matters.
Why is it that a lot of people seem to think that the alignment system is a straight jacket that evil beings can not escape from?
>>51911274
Because a lot of people who play D&D 3.5 don't understand that RAW is a set of guidelines secondary to the players, GM and story.
>>51911038
Raising some hyper-intelligent magical deathlizards is a campaign in and of itself.
>>51911038
Going by what I remember from the draconomicon, nurture will NOT beat nature, and black dragons in particular won't abide being under another creatures thumb. They sooner choose death.
One might imagine that if they are under the wizards "care" there would be treatments and experimentation that would inevitably explode in his face.
And to be honest, if you want to play a setting where dragons can be unaligned to their inborn nature than dealing with any dragon at all should be a crapshoot.
Post some mecha, /tg/! Preferably lesser known stuff than Battletech, Gundam, and other big names in Mecha.
>>51910065
Artist name is in the filename
>being astronomicly overweight
>bringing /pol/itics to the table
>claiming to be an expert on martial arts despite not ever participating in a match of any kind
>browsing /tg/ on a regular basis
>and /or taking /tg/ memery seriously
>using fantasy tropes as a way to describe how the game should work
>assigning stats and eqipment before even thinking about a name for the character
for DMs:
>political intrigue campaigns
>setting's player race is lacking basicly all human needs without adding something on their own
>campaign/setting literally does not work without the player characters
>>51909963
>browsing /tg/ on a regular basis
Does this invalidate the rest of your post then?
>>51909972
it's supposed to be read together with the point below it
>browsing /tg/ on a regular basis and /or taking /tg/ memery seriously
i am tired, leave me alone
>>51909963
>assigning stats and eqipment before even thinking about a name for the character
I do that every time and you're a huge faggot for thinking it's a problem. The name is the cherry on the cake.
Environment/setting(?) art thread. I'll post what I have.
Has everyone forgotten hkw the mechanicus has found a working stc machine containing every psychic stc, and have sent billions of skitarii to capture it?
>>51908045
>998.M41
It's still being fought for a year later, dingus.
>>51908045
It's on a daemon world. That tends to corrupt tech. The storyline will never advance to the point they'll get it, but if they ever do, expect shenanigans.
>>51908138
It's psychic-based too. That's like double Warp STDs.
The pantry is shut.
It belongs to those who are fed, and the fed eat it.
Until the thyme comes.
The pantry is shut.
I'm listening, op.
I summon you to fulfill your oath
None but the Head Chef of Gondor may command me
That "make a setting out of a picture" thread a couple days ago got me thinking, what would pic-related look like as a setting?
A sort of retrograde-steampunk, where instead of being a sci-fi modern setting with steam and victorian trappings, the steam revolution causes a leap backwards. How would that come about, what would it look like, and what game would be best for running it?
Here's what I'm thinking:
Discovery of a coal-like mineral that produces large amounts of gas when combusted, more efficient than coal and obviating water because it produces the pressure on its own. That's the One Big Lie we build the rest on.
Industrial revolution takes off with tons of free power and the race becomes miniaturization. With the need for miniaturization we get Fordism early, assembly lines and precision engineering to make smaller and more efficient engines.
That leads to early advances in guns, though they're still primitive, and eventually to vapor-powered armor, which is conveniently impervious to even the most advanced guns.
They use them to bust unions and when police and military step in they show their power level: governments can't do shit about these dudes in metal suits
So then the shit hits the fan as industry barons start fighting each other for territory and resources and the police and army can't stop them. Governments across Europe collapse and for decades it's anarchy and gang wars.
Eventually the biggest bosses start getting the rest organized beneath them and by 1900 or so we're back to feudalism, with various industrial tycoons divvying up their territory to their underlings.
To legitimize their rule they dredge up the trappings of medieval feudalism. They didn't destroy Europe, they brought it back to the golden age of knights and chivalry.
>>51906927
Then you've got Europe, politically back to the 1200s, but everything's powered by vapor coal and the knights are in powered armor. Nobody can do anything about it because only the coal knights can kill other coal knights.
What does /tg/ think? How would you make something like pic related work? Personally I'm not big on realism, I like the One Big Lie approach. Give them magic coal and then instead of realism you have consistent and logical effects of it.
If I wanted to run something like this what system would I use? I'm kind of feeling GURPS, just for the universality of it. Sure I could cobble together some kind of pseudo-vehicle rules for powered armor if it's not already there.
Just do revisionist history to create the setting. Failing that, time shenanigans. Any number of events could lead up to it.
Maybe there was an apocalypse-level event a long time ago and people have worked their way back up to a WW1 tech level for the most part, but have "schizoid" tech like power armor and the like due to it existing before the big end. In terms of civilization, they're still kingdoms and chivalry and shit.
Maybe chivalry never died, the kingdom and land-granting and knights and peasants system never fell out of style, and in this timeline, there's no such thing as small, cowardly guns outside of duelling pistos, no such thing as planes and tanks- power armor, sure, because that's most akin to the full plate of wars past, big guns for that type of unit who's expected to smite the masses, and everyone carries a giant fuckoff sword because at the end of the day, those trench lines just aren't moving until there's a bloody Highlander-esque swordfight across no-mans-land
Maybe it's just a setting that doesn't have to explain the why and how; the idea of feudalism with WW1-style tech that mixes in elements twenty minutes into the future is badass, and you want a badass setting, so bam, there it is. You're an infantryman for the King's Militia, and barbarians on the border want to pillage, raze, and rape everything on the inside of those giant stone walls. Guess who's job it is to make sure that doesn't happen?
>>51906932
>I like the One Big Lie approach
Well, your One Big Lie is actually resting on a few smaller lies.
1. Compact enough steam power source to make powered armor feasible (meaning your steam power has to be better than modern batteries and fuel cells, which haven't been able to crack this problem just yet). This lie is what's propping up the next two:
2. Governments aren't able to develop/procure their own powered armor, and no other technology is ever developed to level the playing field. I can't really see a way to believably justify this.
3. The armor plating is able to resist "even the most advanced guns" - which, while vague, and given Lie #2, implies things like anti-tank rifles not working on powered armor. This new material is really another Big Lie.
I don't think you need business tycoons to use paramilitary action to break governments; I think regular corporate feudalism/hyper-capitalism/military-industrial complex can get you the exact same effect, with as little or as much interim anarchy as you want. Because somebody WILL sell powered armor to governments (see point #1), and it's hard to argue otherwise.
But yeah, I dig the idea of steampunk, feudal-capitalist states supported by armies of retro powered-armored knights.
Should the lost legions ever be revealed? Why/why not?
>>51906445
I don't see why not at this point, I appreciate the "your guys" argument but I think the 19th and 20th legions are too big to be something that you can really fluff in
I doubt they'll ever do it just because it's too much of a pain though
They where supposedly left blank so that you would make your own.
Also because they forgot to write index astartes articles about them.
I like to think that the Mentor Legion or Space Sharks are one of those original legions.
>>51906445
The Unknown Primarchs have no legions. They are the legions themselves.