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Archived threads in /tg/ - Traditional Games - 4072. page

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Where is the difference between wisdom and intelligence?
121 posts and 9 images submitted.
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>>45874059
Intelligence is knowing tomatoes are fruit. Wisdom is knowing not to put them in a fruit salad.
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>>45874059
Intelligence is knowing tomatoes are fruit

Wisdom is knowing not to put tomatoes in a fruit salad
>>
>>45874059
Intelligence is knowing tomatoes are a fruit.

Wisdom is knowing not to put tomatoes in a fruit salad.

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So how would you run a game based on Overwatch?

What system would you use?
25 posts and 2 images submitted.
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>>45873922
From desktop on Windows.
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>>45873922
Honestly? Palladium's goofy-ass system. Yeah, it's cumbersome, but it's got enough stuff all over the place to pull shit together relatively quickly without needing to master a universal/toolkit system.
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>>45873922
Have it take place while Overwatch is still a force in the world, and it can be based on going on missions against terrorist cells and things of that nature.
Then during downtime you can have some of the older characters from the game show up sometimes to talk with the players, 76 shows up as Morrison, Reapers as Reyes, pharah obviously couldn't but her mother could, that sort of thing.

As for system I think there is a futuristic version of GURPS.

You could also use d20 modern and do a lot of homebrewing and let the characters invent some of there own abilities. But you have to be smart to not let them have powers that are unfair. Absolutely not something to invent That Guy to.

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{Archive http://suptg.thisisnotatrueending.com/archive.html?searchall=XioXio

Stand stats: http://pastebin.com/rYUsbyni}

After all that weird family.... stuff, it's time to hit the hay.

Rai's neighbourhood has gotten a lot more friendly to walk in at night, thanks to your little display, the Neos staying inside and glaring hatefully out the odd window, but keeping their mouths shut, while some of the other ghetto residents actually walk the streets, feeling.... safe.

You feel a small flicker of pride, knowing you've at least brought a little balance of justice to this hellhole.

You enter the house by the back door, the garden swept clean of broken glass for once, as you stoop to enter. This house isn't exactly designed for someone your size.

One of Rai's thousand cousins presses a plate of something... salsa-y into your hands, and you head back to your room to eat, Angie already sprawled out asleep on the floor.

Lazy. You nudge her awake, "Don't forget our excersises." You warn her. "Sooty says four hours of deep breath excersise, every night."

The blonde groans, grumbling as she heads out to the yard to train, with the promise that you'll join her soon.

You send 『Kiss From a Rose』 on a little side work, cleaning the borrowed room up while you eat, before a tallish house guest lounges into the doorway, piercing blue eyes off setting his Latin skin. "Hey." He grins, giving a confident wiggle of his chin.

"Hell....o." You raise an eyebrow, still eating.

"You're Xiao, yeah?" He asks. Never seen another relative off Rai's with blue eyes, but he's got an uncanny resemblance, strong chin and cheekbones, the same wavy-straight mop of hair.

"I'm Xiao." You nod. "What's it to you?"

He grins, "You wanna go get something real to eat?" He flashes a hundred dollar note. "Sofia's cooking tastes like ass."

>Sorry, not interested buddy
>And you'd know what ass tastes like, no doubt.
>Eh, seems harmless, why not
>Write in
54 posts and 6 images submitted.
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>>45871816
>>And you'd know what ass tastes like, no doubt.
>>
>>45871816
>And you'd know what ass tastes like, no doubt.
>>
>>45871816
>Sorry, not interested buddy

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I was thinking of doing a game in where a standard DnD fantasy world was recently destroyed by a cataclysmic event and had to evac to our world. The adventurer party had to get jobs has mall cops. I need ideas for small and big random encounters.
16 posts and 3 images submitted.
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>>45871754
The epic climax of the campaign should be Black Friday.
>>
The obvious small encounter is shoplifters. A big encounter could be armed robbers in a jewelry store or something.

Assuming other creatures managed to evac here as well, you could have all sorts of wacky things like an ogre refusing to leave a mcdonalds as he helps himself to other people's meals, or a gelatinous cube sitting in an elevator and swallowing people who aren't paying attention and just walk in.
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>>45871754
This is kinda brilliant

Make them amazing killer godslayers, brought to our world on a harrowing journey. And now they need to make rent. Fill out health care forms. Take OH&S. Park.

Take cues from Wizard of Aus, and GATE. But make it as mundane as possible.

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>Glorf the barbarian finds a pair of enchanted lockpicks. His roguish companion entreats him to give her the lockpicks that she might pick locks with them.

>The barbarian refuses with stolidity; he has another purpose in mind. He will use these finely wrought tools to pick his teeth after gorging himself on roasted meat.

Will the enchantments on the lockpicks manifest themselves once the barbarian picks his teeth?
27 posts and 4 images submitted.
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>>45871360
Not unless he tries to pick his teeth with his mouth closed.
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>>45871360
I hope not, otherwise he's losing those teeth.
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>>45871360
Last time i was in biology i learned that teeth aren't locks.

I don't know about you.

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Hello, everyone, and welcome to /tg/, where everything's made up and the points don't matter! That's right - the points are just like rolling natural 20s at disadvantage - they just don't matter.
Next up we've got a game called "Scenes from a Hat". Let's see what our lovely audience has for us tonight...

>election year in a fantasy setting
32 posts and 5 images submitted.
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>>45870321

Hurr durr the elves are sendin their rapists and murderers, herpa derp gonna build a wall to keep the elves out an I'm gonna make Tor Yvrelle pay forrit!!! XD
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>>45870321
We should ban assault spears!
Why do you need to stab someone six feet away? Only the Royal Army needs deadly weapons like that
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>>45870321
We should put bans on locked doors without large, clear windows. what kind of fiendish devil needs that much privacy!

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Digging through my stack of old MTG rares, haven't played in ages. Why are these cards considered rare? They seem like shit, even by the standards of the old days.
22 posts and 1 images submitted.
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>>45870052
>A: "Hmn, we've finished up all the common cards and all the uncommon cards but we still need to make more rares."
>B: "Vanilla creatures wit p/t 1 lower than their CMCs."
>A: "Uh, okay."
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>>45870052
because fuck you thats why
>>
>>45870052
mons goblin raiders was budget fanatic for years.
vizzerdrix and its like was because at the time all bigass blue creatures were rare cheaper bigass creatures was pretty much just a green/red thing really.

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It's fucking happing guys.

https://www.youtube.com/watch?v=zw5V2O7jQJU

Also, dat Techpriest voice
44 posts and 9 images submitted.
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Guess this is the new BFG thread.

Did that guy still have the links he was preparing?
>>
Beta starts on Thursday for those who have preordered.
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>Space Marines DLC free for pre-order, paid for everyone else
Dropped.

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Sup /tg/, What are some good 1st level quests my players can do in D&D?
I thought about having them clear out a nest of drakes in a mage tower, because fuck killing rats.
Is this a good one?
38 posts and 8 images submitted.
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>>45869098
No. Make them deliver packages and dodge bandits.
>>
Look at OSR modules. Make the dungeon more about the dungeon rather than the monsters, award XP for goals besides killing kobolds or goblins.
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Being prostitutes.

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How do you like to present your dungeon maps? Do you prepare a big map in advance and reveal it? Do you sketch it as the party explores?

For online players, how fancy do you make your maps?
17 posts and 6 images submitted.
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>>45869024
We usually used only verbal descriptions in dungeon crawls, and the characters had to draw their own maps.

Towns and villages were different, we had maps for these (or the number and location of the buildings weren't really important).
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In person I like to make 1 inch/5 feet maps out of chipboard and construction paper.
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Reveal as per line of sight, describing as it goes. Maps are as detailed as to keep the players from thinking it's just cookie cutter/drag and drop shite

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>play only cheap aggrodecks
>borrow a $1500 legacy deck from richfag friend
>suddenly realize that I only enjoy playing expensive magic decks

Why is this game so pay to win? Limited isn't even that fun to play either. I mean the actual draft is fun, but playing shitty 4/5s for 6 with some underpowered ETB effect is dumb

Is there any reason to play magic if you don't have the skrill?
63 posts and 4 images submitted.
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>>45868601
Pay to play*

Because a shit player with an expensive deck will still lose a sufficiently sized tournament

Also, legacy is the sweetest way to play magic because you have the biggest pool of interesting cards available
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>>45868601
>I don't enjoy the game
>Therefore the game is bad

git gud and draft more.
>>
>>45868601
>suddenly realize that I only enjoy playing expensive magic decks

Now you understand why RDW is always cheap, even if it's good.

Some decks are just more fun.

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Do you ever reward your players by giving them a "party mascot".
Think of Puck from Berserk for an example.
38 posts and 6 images submitted.
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>>45868464
nah they usually pick maskots themselves.
notable ones
>single orphan boy (died to a trap)
>Reanimated squirrel skeleton
>A chicken they stole at lvl 1 for reason everybody has forgotten now (was made into emergency rations and they died anyway)
>Frustrated fairy in a bottle and they kept hiring tailors for tiny dresses to have more or less real life barbie (they never bothered to find out that fairy in question was infact a male)

I like random humor and so do my players so I let strange things happen seldomly but not too often but they have a habit (not by malice or lolrandom attitude) to go against my plans and become the random incident because there is only so much I can prepare for before going full "making things up as they go" mode.
>>
>>45868464

Players activated a golem in an old magitech ruin so they could order it to batter down a wall and progress deeper in. For some reason they got attached to the golem and wanted to bring it along with them forever, even when I said it wouldn't function at anywhere near full power outside of the ruins.
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>>45868464
Our 4e party found a gnome in a bottle. Said bottle is magical, unbreakable and incapable of being opened. The Gnome doesn't remember how he got in there, or even how old he is, but he's a snarky bastard.

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What are some of the most absolutely stereotypical D&D PC concepts out there? I'm talking stuff that's on par with

>cynical middle aged ex-soldier
>gigglingly insane power hungry wizard
>haughty and mysterious elf
>scantily clad, beautiful, promiscuous lesbian *anything* played by a dude
66 posts and 7 images submitted.
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Last one is stereotypical That Guy tier rather than just a stereotypical concept. Especially if the group meets in person. No one wants to see a grown man living out his fapfics by RPing as a woman with another grown man.
>>
>Dorf McBeardBeard
>I'm a good *evil race* I swear!
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>>45865785
>not beard mchammer

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>The GM won't let us make our own characters, wants us to choose randomly from 9 pre generated ones. We only know some sort of title from it, like Heir, Gladiator or Archeologist.

Good or bad sign? I honestly don't know at this point...
61 posts and 8 images submitted.
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>>45865146
If new GM or new system for GM? Acceptable choice. Having some control over play when you don't have your sea-legs? Perfectly acceptable.

GM has implied a heavy storyline? A slightly sad but okay choice, because he wants to be able to hand out a lot of interesting plot cookies. Worry about railroading, but give it a shot.

Not a new system? Doesn't look story heavy? Reasonably experienced gm?

Then i would offer you the advice of these gentlemen.

https://www.youtube.com/watch?v=86URGgqONvA
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>>45865146
Who is this semen demon?
>>
>>45865146
>choose randomly
>randomly
But why?

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Does hyperbole have a place in game reviews?
Should it be tolerated?
17 posts and 5 images submitted.
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>>45864932
>Lets review game reviewers!

How about no.
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>>45864932
Why do you ask this question when you know the answer you think to be correct?

>Does hyperbole have a place in game reviews?
>Oh well that's an odd question, not sure why they'd be asking it, but I'll give it a sh-
>Should it be tolerated?
>...

Do you think this is a game?
>>
>>45864932

No anon, everything must be exactly objective totally literal replication of each instant the game was played to the extent that the review is so complete that you don't even have to buy, play or otherwise experience the game.

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