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Archived threads in /tg/ - Traditional Games - 4078. page

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ITT: Cards that should be unbanned and in which formats.


Unban:Tolarian Academy in legacy.
Ban: Divining Top.
74 posts and 5 images submitted.
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Shameless self bump
>>
Unban: Splinter Twin, Summer Bloom in Modern
Ban: Nothing. Eldrazi vs. Primeval Titan let's go. Plus we get back our sweet 2015 meta.
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>>45804364
and glimpse of nature

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What kind of alien monster will you Anons make today? Will it make the galaxy in 40k a better or a worse place than it already is

https://1d4chan.org/wiki/Creature_Feature_Creation_Table_for_/tg

Creature environment or World? (d100)

pic unrelated
89 posts and 2 images submitted.
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Is this how I roll?
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Rolled 96 (1d100)

>>45816554
>>
Rolled 49 (1d100)

>>45816585
>>45816585
nope.

>>45816554

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Who would win in a fight between an Ork Boy and 6000 Space Marines?
36 posts and 2 images submitted.
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>>45815214
The Ork.

He'll die, but the spores will continue to make more Orks until the Space Marines are overwhelmed.
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Lol XDDD if the Ork believed he would win then I think the space marines would be toast :DDDDDDDD

WAAAAGGGGGHHHHHH
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>>45815255
No that requires multiple orks, their gestalt psychic powers work on a mob mentality

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http://wh40k.lexicanum.com/wiki/Thunder_Warriors

"Eventually after an encounter with a group of traitor Space Marines known as the Outcast Dead, Taranis was able to cure the genetic instability of the Thunder Warriors, though was not before suffering considerable degeneration himself. This along with his knowledge of creating Thunder Warriors means that some of these elite and ancient warriors, may still exist in the current age."

Are the Thunder Warriors coming home at last?
40 posts and 3 images submitted.
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>>45813986
>SOME of these elite and ancient warriors
Most of them are already dead, there may be a handfull at best. Their fate was explained a bit on the World Eaters' exemplary battle in HH1, where they kill some of them.
There maaaay be some hiding, but they're far too few to mean something.
>>
>>45814050
Wasn't there all of two survivors anyway? And Taranis was too far gone? I can't see Taranis making rivals to himself.

Although if GW introduced some sort of hyper marine who was incredibly expensive - like 1200 a squad - and then eventually had the Emperor sort of wake up and scream WHAT THE FUCK ARE THE THUNDER WARRIORS DOING BACK I would laugh.
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>>45814063
Funny story, in our DH campaign we kinda did that. Its only a matter of time till big E gets back.

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My players have begun to complain that my sessions have become predictable (after over one-hundred total sessions roughly.) What are some tips to change my GMing habits to spice up the game?

Essentially there claims are that they can always tell where a plot line will go solely because I have done something similar in the past, but to me it always feels different.
32 posts and 2 images submitted.
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Make it feel out of fucking nowhere for you, like almost completely nonsensical. Your players will assign their own meaning to it and you can just nod and be like "Yeah, I totally planned that all from the beginning"
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>>45813634
Tell them to take a shot at running 100 original sessions.
After they don't jump on such a awesome opportunity offer to have them rotate sucking your dick under the table during sessions.

Because seriously what the fuck.
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>>45813634
The Adventures of Baron Munchausen

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You come into a 10 by 10 room.

In the center is an orc guarding a pie.

What do you do?
52 posts and 8 images submitted.
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Ask that nigga for some pie
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>>45812629
Depends on what kind of pie it is. Mince? Eh. Blueberry? Kill the orc and devour the pie in one sitting.
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>>45812629
Oh god I wasn't ready for this kind of pressure! I'm hiding! (Rolls d20) 7! I add my, uhh , stealth skill? Hide? Move silently? I have no ranks in those, could I add my knowledge (dungeoneering)? I just, like, know where not to be seen in this room?

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D&D 4e General. Thread starter questions: What are your thoughts on pixies' mechanics in 4e? Are they too cheesy, being Tiny yet having reach 1 and the ability to ignore most terrain and opportunity attacks? Do you consider draconians, who can also ignore most terrain and opportunity attacks, just as egregious?

If you are GMing, remember...
1. To strongly consider giving out at least one free "tax feat," like Expertise and pre-errata Melee Training.
2. To use Monster Manual 3/Monster Vault/Monster Vault: Nentir Vale/Dark Sun Creature Catalog math. Avoid or manually update anything with Monster Manual 1 or 2 math.
3. That skill challenges have always been scene-framing devices for the GM, that players should never be overtly told that they are in a skill challenge, and that the Rules Compendium has the most up-to-date skill DCs and skill challenge rules.

If you would like assistance with character optimization, remember to tell us what the what the rest of the players are playing, what books are allowed, your starting level, the highest level you expect to reach, what free feats you receive, if anything is banned, whether or not themes are allowed, your starting equipment, and how much you dislike item-dependent builds.

If you wish to talk about settings, 4e's settings are Points of Light (the planes and the natural world's past empires are heavily detailed in various sourcebooks and magazines), 4e Forgotten Realms, 4e Eberron, 4e Dark Sun, and whatever setting you would like to bring into 4e.

Nentir Vale locations: http://web.archive.org/web/20130520012550/http://community.wizards.com/nentir_vale/wiki/Nentir_Vale_Locations
Points of Light timeline (ignore everything else on this mostly-fanon wiki): http://nentirvale.wikidot.com/world
D&D 4e Compendium (for those who still have Insider subscriptions): http://www.wizards.com/dndinsider/compendium/database.aspx
PDFs for 4e books: Search thepiratebay for "Dungeons_and_Dragons_4th_Edition_books_update__1_[Nov_2012]"
31 posts and 3 images submitted.
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Does 4e do Eberron well?

A couple of my players want me to run an Eberron game, but I've only done Eberron in 3.5 before and don't know how the setting works under the different ruleset
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>>45812408
4e was partially built with Eberron's scale in mind where heroic is local heroes, paragon is national scale heroics, and epic is global or planar heroics.
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>>45812418
>>45812408
4e does eberron better than 3.5.

The only iffy thing is that magic item creation in 4e is not allowed to go as bonkers as 3.5, tho artificiers get to bend the rules considerably either way.

Something Something new..
40 posts and 4 images submitted.
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>>45809056
is that a super massive titan?
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>>45809056
They finally built an Imperator Titan didn't they

I don't know how I feel about that
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>>45809056
Chaos about to BTFO

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Where does magic come from in your setting, /tg/? The gods, ancient Lovecraftian horrors, dragon blood?
36 posts and 8 images submitted.
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The distance between the soul and the body.

There are multiple layers to reality, the most obvious of which are the physical and spiritual realm. The soul is spiritual, but in most cases it is firmly anchored to the body, with very little contact with the spiritual realm itself.

A soul without a body is a ghost, and a body without a soul is a zombie. Mages, however, are those who, through natural ability or learning, have extended their soul up towards the spiritual plane, gaining greater access to the energy of that plane, and a new perspective on the physical plane. This higher form of awareness is required for magic, as the mage channels power through their will to make things happen that, to normal eyes, would be utterly impossible.
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>>45808953
The most common magic in my setting requires the user to burn little bits of their soul as a power source.
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>>45809003
I like it. Are natural or learned mages more common?

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ITT: We design an adventure one sentence at a time.

After a long night of drinking your party awakens to unfamiliar surroundings.
59 posts and 6 images submitted.
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>>45807700

The ceiling of the room you are in is about 40 feet high and the stone walls of the roughly 100 foot square room are covered with massive spider webs.
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>>45807768

That's when you hear the soft moan of a woman come from overhead.
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>>45807768
>>45807800

The party is also completely naked, upside down, hanging from the ceiling, and cocooned from the neck down in thick and sturdy webbing, except for the area around their hips, which is exposed.

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14 packs were bought for $217 after tax. Will everything work out well for OP? Find out soon!
87 posts and 9 images submitted.
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>>45806582
No, but good luck anyway
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>>45806582
Not gunna go well friend, but good luck.
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Starting with Fifth Dawn. Here we go!

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Am I the only one who feels like gnomes aren't really flavorfully distinct enough from dwarves to be considered a separate species?
67 posts and 8 images submitted.
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>>45805505
No
Yes
Fuck you
>>
Yes.
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>>45805522
>>45805525
Alright then. What makes them so different from dwarves? The fact that they can be skinny and don't have to have beards?

This is Boruto Quest, a quest set in the universe of Naruto. It is during the generation of Naruto's son, shortly after everyone has graduated from their Genin exam. I haven't kept up with the series beyond the end of the original one, so this one is intended to recapture the feel of that time of Naruto. I will not be incorporating the main show or the Boruto movie's plot into the quest, although some recognizable characters will be present. You play as a 12 year old Chunin graduate named Takeshi. You have been assigned a Jounin squad leader named Hanto, and your two squadmates are Kichiro, a young delinquent, and Ai, a strange social outcast of a girl. You are of average skill in most aspects, although your sharp intelligence, and your jack of trades skill set have brought you far. You have just recently graduated to a Chunin after winning the final tournament, and it is several days after. You're returning from your most recent mission.

http://pastebin.com/Qsm6XN98
278 posts and 8 images submitted.
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>>45805210
JOY!!
>>
You all head back home first thing, feeling refreshed from the battle. Another successful mission leaves you with a smile on your face as your squad returns home, uninjured and in good spirits. Before doing anything else, you head home and start to compile a report for the Hokage on your mission. As this is your first time doing this, it takes you a little longer than normal. You carefully look over the forms and make sure you've properly filled out the necessary information. On your way out, you notice that your brother isn't home.

Once you're done, you head off to the Hokage's Office, and after a brief wait enter the door. He's seated at the desk, the traditional Hokage hat sitting to his right. It's not often you see Naruto in the Hokage's robes. You imagine that he simply intended to stay in the office all day, probably filling out paperwork. He sets down his pencil and looks up, smiling. "Hello, Takeshi. Glad to see you've safely returned."

You step forward, and place your report on the table. "Thank you, Lord Hokage. The mission was a complete success. In addition, we managed to eliminate one of the leaders of the insurgent forces in the Land of Wind."

Naruto grins even wider, and nods. "Hehehe, it's just like before with Makoto, except this time you were on your own. I'm very impressed."
>>
>>45805237
A thought crosses your mind as you bow in thanks, and return to your normal stance. "Lord Hokage, why is it that there are so many rogue shinobi in the Land of Wind?"

Naruto places his elbows on the table, and folds his hand before resting his chin on them. He looks oddly grim. "It's not exactly a simple issue of crime, like it is in other areas. Due to the hostile climate of the Land of Wind, it's mostly their expansive borders that have become swarmed with rogue shinobi from all over the world. The uninhabited area is becoming a sort of badlands, and it's not easy to deal with when you've already got a country having issues maintaining a steady supply of food for it's growing populous."

>A. Do you think they'll go to war to save themselves?
>B. Do you think they'll be okay?
>C. Do you think we should give them some aid?
>D. Write-in

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Welcome one, and I welcome you all to the tale of a world called Thespia.

Here is the odyssey of one that clings to this world with no face of their own! In a place where magic is fundamental to all of creation, all who live wear their lives upon their face, where a fire might wish to be the cooking fire of an inn!

The Faceless overcame the tyrant lord of Bikel, Stephan Grant, son of Mikael Grant. Thus, while wearing the face of the vengeful spirit "The Reaper of Aurel" otherwise known as Dramir, a story in the world of Thespia comes to an end as a hero arrives to deliver the accursed Guisi from their fates of enslavement and labor.

Yet despite this success, a shadow of doubt looms upon the horizon as the Reaper claimed victory from Lord Grant whilst in his Arche's true form, a secret kept by the Guisi at all costs for fear of true persecution at the hands of other Thespians.

Yet the curtain has closed upon that story and a sibling pair grow restless as they hear the whispers of the Guisi elders and their intent to make the Reaper disappear to ensure that there are no loose ends.

"We will not see our work undone."

The Twitter!
> https://twitter.com/Faceless_Quest
If you have questions...
>http://ask.fm/Dranzy

And a log of the quest!
>http://suptg.thisisnotatrueending.com/archive.html?tags=Quest%20Of%20The%20Faceless

And The Faceless!
http://pastebin.com/dDstf0SN
128 posts and 3 images submitted.
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>>45803869

In the mild warmth of Sol's Midday in the time of Atumm, you hold desperately onto an Araflour child as you fall from the canopies of the little hamlet of Prudenia, the forest floor fast approaching from a crippling height. Your heart races as you reach out with all of your feeling, searching for someone, anything to help you and this child from suffering this fall.

(“I don't want broken legs!”) Belia cries out fro within, as you feel your eyes close from her fear.

Suddenly, you feel something reach out to you in return and you feel branches and leaves bending around you before curling gently around you and the child, holding you fast and steady. {“My, my, I must be going senile... How could I let an Araflour child fall? And my, Namour... Such a brave heroinne.”} an old voice hums out from around you.

As you open your eyes and feel, you find yourself in the hand-like branches of one of the trees, slowly creaking its way back up to safely pass you up to the canopy.

“Oh thank you, thank you kind tree.” You say with tears of relief wetting your eyes, “Thank you, thank you.”

The child clutching you, looks up at you and frowns deeply, remiss. You feel something wet against your stomach.

“Did you?”

“I peed.” The child admits, and you can't help but to shiver in disgust.

“Beli, are you okay?” You hear Odette cry from a distant Bridge-branch, the concern wrought over her face with wrinkling worry.

“Yes, I'll just need a change of clothes.” You answer back as you gently, but firmly push the child off of you and stand up yourself, hopping off the branch of the tree. Pinching your garments, you peel the wetness away as you wrinkle your nose in dismay.

A woman opens the door from a nearby treehouse and looks right at you and the araflour child, “Oh my,” her voice rings out with a melodious tenderness, “Are the two of you alright? I felt a disturbance...”
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>>45803879

The child runs to his mother, hugging her hard, “I f-fell, and this lady saved me.”

The woman looks to you with eyes twinkling in admiration, “Oh, my good lady, thank you for saving my child.”

“Don't... Uh, mention it.” Your voice is less than pleased as you try to figure out what you're to do with your soiled garments.

“What, uh, happened? Are you well my lady.. Oh.” The woman looks down at her child, frowning slighty, and then smiling with a calm understanding. She extends a hand to beckon you inside, “Come, I'll help you with that. It's the least I can do.”

You change into much humbler clothes obviously designed with humility and modesty in mind. A brown dress with earthen tones and the stains of leaves for a natural color. The attire comes with a hood that these Arafleur seem so keen on wearing.

You learn that the child's name is Arthe, and his mother's is Jiria. You don't see a man in the household...

>[Have some refreshments and food with Odette here while you wait for your clothes to dry.]
>[Go on about asking residents for details of their problems.]
>[Ask this woman if she knows anything about Teraca's past with the Faeli.]
>[Wait patiently for your clothes...]
>[Write in]
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>>45803899
>[Ask this woman if she knows anything about Teraca's past with the Faeli.]

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For all you GMs out there - where did you learn how to GM? What sort of style did you start with? Did you have to start from scratch on your own, or did you have some GM's in the past to look back to and learn from how they did things?
39 posts and 9 images submitted.
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I learned by playing in a ton of shit games, and making a conscious choice to not do any of the things all the shit DMs out there did that made their games terrible.

I assume you're not used to self-criticism and standards, so that probably won't work for you.
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>>45803949
I was just asking since I'm curious how GMs learn the specific style of DMing they use. I'm not asking for advice.
>>
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I learned out of necessity, by looking at how other people did their games on /tg/ and elsewhere. I used a starter set adventure to get a gist for it, too.

Before I GM'd I had only been to a handful of games in high school and barely remembered them.

I'm not sure if I have a style, but I prefer to have a fun story that leads the players to build up in character and making significant changes. So I guess roleplaying is what I care about the most, with combat here and there for some hot sweaty action. I dig storytelling, but I hope for the players to make choices of their own, not just hopping in my train as if going on a tour.

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