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I need help with ideas for an adventure about exploring an abandoned starship. Stuff like encounters, challenges, that kind of stuff. Also if you happen to have a deckplan for a huge spaceship it would be helpful too.
45 posts and 17 images submitted.
>>
Nobody around
Signs of commotion, but no remains or blood
Life support systems are functioning at minimum capacity
Lights seem to be fine
Message over intercom
>If you're hearing this, please help me. I've rigged this to play as soon as anyone from the outside enters, so if you're here, maybe it's my lucky day. There's... Something else on the ship. I'm not sure if it just ate the others or if it did something even freakier, like in that old-ass 'Alien' flick. I've holed myself up in the pilot's cabin and sealed everything but the air cycle, and I really fucking hope it can't get in through there. I've got enough food and water in here for a week or so, maybe two of I really stretch it. I should probably do that. Anyway, you try to help me out of here, I'll give you the key to the cargo bay and you can take anything you want. I just... I hope you guys are armed.
>>
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You have to limit the scope a little.

Name three themes, or describe the party and their problems, or explain whose ship it used to be.
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>>48337566

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>Four fighting styles
>Big heavy strong guy
>Dashing speedy guy
>Dickass dirtyfighting cunning guy
>???
22 posts and 6 images submitted.
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L O N G R A N G E
O
N
G

R
A
N
G
E
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Battlefield control brain-leader?
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>>48336677
>Big heavy strong guy
For you

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Tell me about your dudes from the varuous games you play, it could be everything from warhammer to dropzone commander and many more. I just want to know what makes your dudes fun and unique.
13 posts and 4 images submitted.
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My IG regiment uses customized/kitbashed models, and i fluffed out theyr planet.

even the regiment composition. Yes im THAT autistic
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>>48336740
Please, share your fluff about them
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>>48336758
i talked about those in the general i think, but here's my special snowflakes

>mining earth like planet during the dark age of technology, after the age of strife hits the planet enters a ice age, the oceans retire turning the continents into huge mountain chains
>after few millenia of nothing intresting, a branch of a martian expeditions, few ships detached from the main fleet for a warp jump mishap and arrived there instead, fnding a rather small civilization that still retained some of the pre age of strife tech
>the admech colonize the low populated world, creating huge industry complexes and helping the old hive cities expand (the planet has two major hives, the first being Tarpea, a huge hive carved inside the biggest mountain and spanning several km undeground
>the planet does not have lots of resources, most being used during the dark age of tech, but still the alpine landscape becomes heavy industrialzed, space stations are created and one of its three moons is colonized
>treaty of mars, the planet becomes part of the imperium and no one cares because its a rather useless frozen rock
>the government is similiar to the republican rome, with the difference of having a Rex from the admech or some other guy still under the mechanicus acting as planetary governor to mediate with the imperium and the admech
>most of the population follows the machine god cult

(cont. with the regiment fluff)

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Why isn't 3d printing that big in the miniatures community? I'm sure you could save a lot of money and encourage games workshop to make their shit cheaper, or even get them to sell the 3d model files so we can print off an army with just a few models... Am I on to something or retarded?
42 posts and 7 images submitted.
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>>48336608
Because most non-commercial 3d printers are shit at printing anything more complicated than a ball bearing and doesn't come out looking like Armstrong's detached balls. Try again in 15 years when the tech catches up to commercialized plastic casting.
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>>48336608
The technology will eventually catch up to the demand and prices will drop to commercially-viable levels. We just have to wait until then.
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>>48336635
>15 years

Try one or two. Printing technology is constantly improving. The new Carbon printer is the coolest thing I've seen in years, and produces forms way closer to injection molds.

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>resources
pastebin.com/M09HXnQQ

The campaign is over edition

>Point system pdf for matched game
>Thx, Based Leaker!
sendspace.com/file/n3nkx2
mega.nz/#!7lZ2yDYI!ANWwfQHiJjr5ZbH6sfyruGRPGgWiDjso2uSGyJem1lg

>OP image album
imgur.com/gallery/12eeL

>Cheer for your faction!
seasonofwar.games-workshop.com/

Old thread
>>48318832

There still 3 location untouched, will GW reveal them?
335 posts and 62 images submitted.
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>>48336264
>The campaign is over edition
>>
>>48336292
It certainly looks that way.

I mean, Order has more sub-factions than any other Alliance, right? So it sort of makes sense.

That said, I think it'd be more interesting from a narrative perspective if at least one city ends the campaign in the hands of a non-Order Alliance.
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>>48336329
>Butthurt Death player detected

/tg/, I have a player who won't stop diving headfirst into suicidal situations. I've played with him and run games that he has been in in the past, and it keeps becoming an issue. If he were building characters with the intent of kamikazeing them that would be one thing, but instead he is making characters, getting invested in them, and then he is unhappy when he gets them killed. I want him to be a happy player, hence I am coming to you.

I've seen him run straight into the pitch blackness of a cavern, a blackness that was spitting salvoes of arrows at the party, "until I run a far as my move will take me or I hit something". He proceeded to run into an enemy, who had darksight, and they surrounded him and stabbed him to death with spear. He was already low on health and out of spells when he did so. I've seen him take on a demon in single combat, a demon that is supposed to be combat for 4 people, not one. I've seen him charge a line of police officers with assault rifles who were telling him to freeze, and shortly thereafter he was shot to death. I've seen him blitz the boss character who was surrounded by her warriors, only to be set upon by said warriors and destroyed. No matter the system, he keeps charging in heedless of danger and dying, and subsequently becomes unhappy with the game and detaches himself in sessions.
(cont)
25 posts and 10 images submitted.
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(cont).
I have tried talking to him about it outside of game. I've brought up tactics that he might use, suggested that he make a more durable character in the future or counterattack enemy close combatants to protect the gunners in the group. He's told me that waiting for the enemy to act is boring, if he's reacting to the enemy he feels like a robot not a player. I've tried to sit down with him and see what he wants, and he always comes back to close-combat powerhouse. I've provided the books to him that he might learn the rules better and pursue something that he wants to do, but I'm fairly certain he hasn't looked at them once. Often he sits down to game, tired from the day leading up to the session, with a glass of wine in hand and spaces out until it's combat time, where he dives headlong in once again. I'm... really not sure what to do. I want him to be happy, and he wants to play roleplaying games, but how do I help him?
>>
I had a player like this once. He'd start fights and beg the GM to "give us combat, I have class soon" and all sorts of terrible things. His entire character (tiefling warlock, IIRC) only ever wanted to fight, and he did indeed charge off alone to his death once while the rest of the party fled. This isn't Keywork is it?

Let's confirm then, that asides from the kamikaze behavior, that this player you have is even a good player. The one I had was not.
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>>48335360
I'm not sure if I can confirm that he is a good player. He shows up regularly, but is usually pretty quiet. He can engage in party shenanigans from time to time, but he also often just lets everyone else do their thing. He has never sought or asked to have any skills outside of combat, I suggested that he might become a character that could use specialized intelligence based skills to help the party investigate mysteries in ways they weren't able to, and he shrugged it off under the presumption that it would make him less effective at combat.

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I just started reading into GURPS recently, and so far it looks pretty damn good.

People on here (outside the GURPS thread) always seem to bitch and say they have played it and it was bad, and then never give any details.


>People who have played it and don't like it:
>What was the problem? Why didn't you like it?

Looking for information about the game that is not biased by being all by the people who like GURPS, and looking to hear legitimate complaints, rather than meme-bitching.

>What's actually wrong with GURPS? Please be specific rather than just making broad generalizations.
46 posts and 3 images submitted.
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>>48335269
I've never played it myself, but I think that it possesses a massive sprawl of mechanics that slows the game down and puts people off.
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>>48335481
Yeah, that's what I typically hear from people who have neither played nor read it.

But it has a hell of a lot less mechanics to read than Pathfinder, and tons of people play Pathfinder.

GURPS basically has two core books, and then the GM can include optional mechanics from other books, which are well organized so he can basically do it a book at a time.

If he wants more detailed martial arts? Theres a book he can use to expand the martial arts rules.

If he wants to let people have super powers, theres a super powers book that lets players design whatever power they want.

If he wants a certain magic system, he picks the one he wants to use.

If he wants historical weapons and armor, there's a book for that too.

From what I've gathered reading the books and talking to the people who play it, most of the time you're only gaming with a couple of books (based on what the GM is including), and therefore the mechanics aren't that sprawling.
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>>48335269
The game itself is solid, but there are some materials for it that are profoundly bad. And if you include past editions you have that one vehicle rules system, which has been a punchline for decades.

Plus people can be put off by the sizeable backlog of books for it. In it's own way it's a barrier for entry, even if most players won't end up reading or thinking about 3/4 of it.

And then of course you have people annoyed with the refrain of 'play GURPS' whenever there's any discussion of systems.

>the party must disguise as women using magic to complete their quest

this is an old cliche, but can it be done without it becoming Magical Realm?

for example, the characters must infiltrate an amazon tribe or a matriarchy
36 posts and 6 images submitted.
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>>48335041
>can it be done without it becoming Magical Realm?

Can be done.
Will it be done?
No.
The GM wants to feed his transformation/trap fetish in all likelyhood.
>>
Of course it's magical realm
>>
>>48335041
>using magic

>not being magical realm

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How would mtg change if all those expensive manabases and format staples
>got banned?
>got printed until they were dirt cheap?
26 posts and 2 images submitted.
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>>48334942
>got banned?
the game would be completely different
>got printed until they were dirt cheap?
mtg would be easy to hop in and out of and thered be a HUGE flux of people playing the game at pretty much every open event and it would actually make the game worse, probably. thats not to say im defending the ridiculous prices of the 2ndary market
>>
>>48335134
>HUGE flux of people playing the game
>it would actually make the game worse, probably.
Really? Having more players would make the game worse? I don't see it.
>>
>>48335134
How is a huge influx of people bad? It would be more players of every format, pre-releases would have more people, it would be easier to trade shit, and easier to build new decks, because you wouldn't need to dismantle your decks because they share mana base.

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NPC mage is so Evil my cleric feels sick to be around him.

He constantly talks about bringing evil and inflicting suffer, how he is going to fill the world with demons and feast on billions of souls. How if I stay in his way he will torture and rape me (female character) and force me into a hell dimension to be further tortured in unending agony. He does this while spitting acid for saliva and his face splits open. His eyes cut in half vertically, split open with demonic green eyes emerging between the two half of his split eyeballs. Giant Horns on his head.


....but he hasn't done anything evil that I can prove.

I attacked him with a harmless subduing spell because I thought he was going to harm us and he seemed very threatening and we hadn't known him for all but ten minutes. But, as it turns out, he was only "Thinking" about attacking us. DM has penalized my alignment into evil and removed my ability to cast spells until I atone.

How do I argue to the DM that that is unfair.
24 posts and 2 images submitted.
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>>48334143
Alignments do not change that quickly unless the supernatural is involved, nor is self-preservation and caution anything but unaligned in the first place.
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>>48334143
Your DM is far too retarded for any sort of argument to phase him. He clearly set this up as a 'lol your cleric falls' moment.

I would leave the game.
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>>48334143
Your DM is That DM. Run, do not walk, away from the game. No game is better than bad game.

The RPG hobby and industry is full of fantasy heartbreakers but what about fantasy heart*warmers*?
18 posts and 4 images submitted.
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What do you mean by that term?
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>>48333643
I presume he means the "feels"
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>>48333607
shit OP that really makes you think

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>friends all decide to play pathfinder
>none of us have played dnd styled games before except the dm
>mention im a lawful evil cleric under asmodeus
>everyone thinks im just being lolxdsorandum and are super angry with me

Am I retarded or something? I was reading about all the gods and a Lawful Evil cleric just sounds perfect for what Asmodeus represents.
19 posts and 3 images submitted.
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It's good, but if everyone else is a lawful/chaotic good types, then your character has zero reason to hang with em.
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Why do you need Asmodeus? I agree that this motherfucker is cool, but save up this concept for a more evil campaign
>>
dumb frogposter

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>It's the demogorgon!

How mad are you right now?

Also, general GM bullshit thread.
11 posts and 3 images submitted.
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>>48331618
At first, I hated Demogorgon.
Then, I felt bad about that, because Orcus seemed okay, and those two have been around the longest.
Then, I realized that Orcus is the goddamned Sam Haight of DnD, so it's actually okay to hate Demogorgon too.
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>>48331618
I'm not mad at all, because I cast motherfucking fireball.
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>>48331618
Not just "demogorgon", he's THE Demogorgon.

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Hey /tg/ I'm planning on running a campaign with just 2 people. Does anyone know any good systems that work with just a GM and one player?
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>>48331063
Just toss the game aside and fuck. It's much more fun and much easier logistically.
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>>48331063
Sex
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>>48331063
Failing that, shitty wizard thread

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To date, I have never been able to run an evil campaign without it degenerating into everyone acting like That Guy. Everything turns into a "murder and rape everybody just because you can" game. The one and only time I've been able to run an "evil" game that didn't turn into that was an organized crime mafia-style campaign where, in spite of everyone being a criminal, they were STRICTLY held to a set of rules.

So how can a successful evil campaign ever be run? Does it start with finding the right players first?
19 posts and 1 images submitted.
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>To this day I never....
>Except when I did.

Lol

But in my experience all my evil campaigns boil down to nobody being really sure how to play evil and being chaotic neutral instead.
>>
>To date, I have never been able to run a That Guy campaign without it degenerating into everyone acting like That Guy.

Why would you expect any different?
>>
>>48330849
Playing an Evil campaign = mindset of "We Have To Try To Be Evil!" = That Guy derpfest because they only understand Evil alignment in terms of silly cliches.

Honestly it's better to frame it in terms of background details.

>you're all the retainers of a robber baron - rough, ragged men-at-arms, neer do wells and brigands
>you're members of a blood cult looking to overthrow the priest-kings who have persecuted you for centuries
>you're enforcers for a slum kingpin

And then use a system without any alignment rules.

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