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Archived threads in /tg/ - Traditional Games - 2459. page

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What's the most fun cursed item you've ever encountered, /tg/?
23 posts and 5 images submitted.
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>>50238603
I bet that this is probably some sort of required reading for 4chan but I'm going to ask anyways, Sauce?
>>
>>50238673
https://nhentai.net/g/167091

Open wide, here comes the spoon.
>>
>>50238603
Why does she have one elf ear and one human ear?

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So teeg, a few ideas I've been working on, combined with the rage induced by the criminal under-utilization of Wun Wun in the Bastard Bowl (pic related, nobody can give a brother a log to use as a club?) has me wondering: How would a medieval general best integrate monstrous units, like giants, into an otherwise mundane army for use against another mundane army? Assume for the sake of some story conflict/player challenge that they're not invincible and can be killed/defended against by properly armed and prepared humans. If there are any books that cover this the same way that Prince of Nothing covered integrating magic users into conventional armies, I'd love to hear about it.
34 posts and 2 images submitted.
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>>50237817
I was incredibly aggravated by wun-wun in that episode. It's clear that the producers wanted to make a thematic battle focused on hopelessness and formation but they'd already gone so far as to show wun-wun wielding an enormous bow in prior episodes. They sent the heroes' single greatest tactical asset to his death for throwaway pathos when they could have got the same value by a pan over slain townsfolk in the courtyard or lopping off the giant's hand or arm. The battle could have been turned with a quickly made oversized cuirass and some ship nails through the end of a sapling or ended outright with a pike sized arrow pinning ramsay to the three guys behind him before his first shot could fall.
>>
>>50238021
inb4 he died in the books. I know, but if they're gonna make changes they shouldn't be fucking stupid.
>>
>>50238021

OP here, he was pretty much killed by Danys dragons, because they were so goddamn epensive budget cuts had to be made. I'm pretty sure that if the creators had made a pitch to the producers that Wun Wun was a fan favorite and could be kept on until a later emotional death moment that made more sense.

That and having him there and armed pretty much ruins the Battle of the Bastards big despair moment because he could have broken that pike phalanx on top of the shock and awe factor of a creature out of legend turning up on the enemies side.

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What's the most fun/interesting magic system you've ever used in an RPG?
14 posts and 2 images submitted.
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>>50236734
Anima's magic system has all of the power that 3.PF's magic system has (and well beyond), but is relatively well-balanced because EVERYONE gets Crazy eventually.

It also has crazy shit like "Everyone will believe literally any lie you tell them that could be even remotely feasible", and "you can teleport between shadows", and "you literally become a God".
>>
>>50236734

Winner: Mage the Ascension 2nd Edition.

Runner-up: GURPS Sorcery. (RPM is basically an improved MtA system for GURPS so really doesn't count.)
>>
>>50236734
Ars Magica for crunch (lots of bits to play with, detailed spell/enchantment creation, no form is too weak or too strong, just specific), Unknown Armies for fluff (3ish types of magick, each has a narrative niche, plays well with making interesting characters).

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Black Friday Edition

>Books
Malifaux (Including Ripples of Fate): https://mega.nz/#F!cg00BCoD!mDHocpgWP_hkkM3CpCBwrQ

Through the Breach (Complete): https://mega.nz/#F!Z9sVSYTS!U2J243KhVsUuOqAnsqTj4A

Book 1 - Basic Rules and first wave of updated (from 1st edition of malifaux) models
Book 2 - Second wave of updated models
Book 3 - Campaign system and new M2E models
Book 4 - Entirely new models

Discord voice chat for malifaux chat and memery: https://discord.gg/xWkuFRz

Through the Breach Fated Almanac - Basic rules for the RPG set in Malifaux
Through the Breach Fatemaster Almanac - GM stuff for the RPG

>What is Malifaux?
Malifaux is a 32mm Skirmish Tabletop game, with a focus on completing several different objectives, while denying your opponent their objectives

New Gaining Grounds Tournament Rules:
http://themostexcellentandawesomeforumever-wyrd.com/topic/114900-gaining-grounds-2016/


Topic: What are you planning on getting for black Friday?
28 posts and 2 images submitted.
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I'm getting all the unreleased Bandit models, gotta fill out my Parker crew with all the thematic options, and I also REALLY want the Dead Bandits for Jack Daw. Gonna get the alt Perdita if it's available as well cause I love the model.

Trying to drum up some conversation, what's everyone working on? I was about to start Sue and the Hanging Trees today but the weather is awful for spraying them
>>
>>50229896
Right now I'm priming and painting hannah and I'm planning on getting killjoy and the levi box during the sale
>>
>>50229896
I'm with you there. All I need are the new bandits. But I'd like to get something to paint to keep practicing. Was tempted on picking up a new master plus enough to run a crew, but it's not worth it, so I might rebuy models I did earlier in my painting to get a second crack at it.

Both of my last two GMs proved incredibly self-conscious about not falling into the cliches of "generic" fantasy. While both of them went about dealing with this in very different ways - one added dozens of cultural traits to their Orks, Dwarves, and Halflings until they were indistinguishable from the original brand besides appearance, whereas the other jettisoned everything but humans outright and made all of the non-human races too alien to be player characters (and then set things during the age of sail to avoid knights and kings and land battles) - but both seemed to go out of their way constantly to remind us how their setting was distinct from the sort of thing we'd find in Forgotten Realms.

I've got to ask, how much does a setting being "original" matter to you when you play a fantasy rpg? Does the lack of elves, or the fact that the elves are all mongols now, or anything inbetween that make you feel more or less inclined to play? Does the fact that the game takes place outside of a medieval-equivalent era or outside of fantasy-Europe entirely actually make a difference when somebody's trying to sell you on a game? I've increasingly found that I've started legitimately longing for a chance to just play a "normal" halfling for a change, and I was interested in seeing whether or not a GM's attempts at originality even mean as much to the average player as GMs think they do?
45 posts and 7 images submitted.
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>>50224493

It's 4000% about execution for me. If your setting looks and acts like you didn't care about it, then why would I care about it?

"My elves are X, uh, just because I guess" is bad whether X is "the same thing everyone keeps calling a Tolkien ripoff even though D&D elves don't resemble Tolkien elves even slightly" or it's "fungus people with unicorn horns that they use as psychic antenna."

Small things that breathe life into it. The little details and taking premises to their conclusions that show the GM gave a shit.

People have confused the statistic ("most unoriginal settings are bad, therefore try to be original") with the actual cause ("more unoriginal settings are made without thought or care because shoving something original in TENDS DO cause the writer to explore that difference more fully").

See: Star Wars, where there's five million books about the Force down to what time of day it takes a piss, but all the stuff that's still generic sci-fi boilerplate is "Errr yeah, twi'leks are an entire slave race, because the twi'lek we saw in the movies was a slave."-tier writing.
>>
>>50224493
Depends on how integrated it is and how easy he makes it to keep track of his snowflaking. If elves are mongols and it never comes up until you fuck a diplomacy check because of it, then he can get fucked.
But really, execution is what matters. LoTR is popular despite being a clusterfuck of cliches (that it caused, but still cliche now in THE CURRENT YEAR)
>>
>>50224493
There's nothing wrong with generic fantasy tropes. The trick is to do them WELL, and make the players care.

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So the Beast series finally ended....and what I ride it was.

The series was fun and very informative. It showed us how the organization of the Imperium came to be and how were their ties formed. It even revealed some interesting stuff about the lore.

-Grey Knights > Custodes in abilities. The Silver Boyz are more elite than the Golden Boyz. Also more confirmation that Grey Knights have the Emprah geneseed. Janus made an appearance but sadly they din't reveal much about him

-The Eversor brainwash can be resisted and overcome. It's the only reason that the Grand Master was defeated in the end

-The Cabal are gone. Presumably after their failed plot to have human destroy itself alongside Chaos. Eldrad might have been a member of the group that went rogue. The Cabal manipulated the Eldar into doing their bidding. They didn't give a damn about them.

-There is no escape from Chaos even if you leave the galaxy. Chaos will hunt you down or you will Chaos already there waiting for you. The Warp knows no time or space, void between galaxies is not a limit to them

-After the death of the Beast, the Great Roar started to quiet down. Gork and Mork stopped fighting out of exhaustion. However, a new name echoes through the Warp prmosing the rise of a new Beast "Mag Uruk Thraka". Also it's said that the Orks have some sort of original purpose. What is it exactly?

-For now, the fate the Eldar and humanity becomes one. To survive, the Eldar must support mankind while hoping new races will evolve to add further hope

So what do you think of all this new information, /tg/?
255 posts and 25 images submitted.
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>>50206243
>There is no escape from Chaos even if you leave the galaxy.
Explain.
>>
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And here is the epilogue of the novel and the whole series.
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>>50206243
>Also it's said that the Orks have some sort of original purpose. What is it exactly?

Like the Eldar, they were a warrior race designed by the Old Ones to fight against the Necrons. They've just run completely and utterly out of control at this point.

Pirate Edition

Volo's Guide to Monsters in the trove. Be sure to buy it and support the hobby even if you download it!

>Official /5eg/ Mega Trove v3:
https://mega.nz/#F!BUdBDABK!K8WbWPKh6Qi1vZSm4OI2PQ

>Community DMs Guild trove
>Submit to [email protected], cleaning available!
https://mega.nz/#F!UA1BhCBS!Oul1nsYh15qJvCWOD2Wo9w

>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck

>/5eg/ Discord server
https://discord.gg/0rRMo7j6WJoQmZ1b

>/tg/ character sheets
https://mega.nz/#F!x0UkRDQK!l-iAUnE46Aabih71s-10DQ


Previously on /5eg/.. >>50227035 →
433 posts and 52 images submitted.
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>>50240764


I rolled stats can place anywhere:

17, 13, 13, 12, 10, 10

Battlemaster (?) Fighter, Transmutation Wizard, ? Barbarian, Vengeance Paladin

Level 3 and POTA. What should I play?
>>
I want to make a bladelock

Are they garbage as fuck?
>>
>>50241215
yep

>>50241166
something without MAD since you only really have one good stat. Go battlemaster, get like 18-19 STR at start, make sure you have atleast 14 con too

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not bothering to improve the links edition

>Freshest Rules:
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Stale PDFs:
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ!ddAxALZD

https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Outdated FAQs and Errata:
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (STAY THE FUCK AWAY FROM THE CLOWNS):
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
400 posts and 64 images submitted.
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>>50240691

First for Dark Eldar again
>>
>>50240691
X (Where X=Post number) for assault needing to be fixed.
>>
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SKITARII

Now with new Premium Start Collecting box!

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[Hear ye, hear ye. I hereby call to order this meeting of the most illustrious Mages Guild! As i'm certain you are all aware, the language most often referred to as Common has ceased to exist over night, leading everyone to speak in random other languages or their original language. We must figure out a way to fix the Common language! how will I order female entertainers from the bards guild or incredibly illegal narcotics from the alchemists guild if I can't talk to those halfwits who don't know the superior language I'm speaking?]
287 posts and 20 images submitted.
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>>50240193
>Shrugs, and puts a coffee tray on the table
>>
Welcome to the Mages' Guild. Pick a name and join in! Conflicts are resolved with d20s when needed, or with playing it out. When the thread dies on /tg/, we keep it going on archived.moe. For additional resources, please visit http://1d4chan.org/wiki/Mage%27s_guild or http://collabedit.com/6fvae
>>
<Well what about the people who only know common? My niece has just been stumbling around mute! Someone needs to fix this.>

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So we get a lot of troll threads of "her dur you ever play with women?" and I get that's a big thing, but I recently got around to thinking

Has anyone ever played with a black guy before? Like, legit? The closest I ever got was inviting a black friend to a session, but he kept flaking out.
84 posts and 11 images submitted.
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>>50235204
>Let's talk about the hobby as it was only a thing in States
This is not American "football", you know?
>>
Multiple times, yes. Really not any different than any other players, because if they're playing tabletop games it means they're either going to be as chill or as socially stunted as any other fa/tg/uy out there. Black weebs are particularly hilarious to play with, though.
>>
>>50235204
Do Aborigines count or it needs to be a person with African roots?

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Jump-Pack Readers Edition
Monday Morning Bread Sub-Edition
Inferno's only three months here, so grab yer Jump-Pack and books. The SoHs do it.
>>50218957
>HHG FAQs
http://pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016)
http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf
>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
http://pastebin.com/Tm2P4QLp

>HH Books, Novels and Rulebooks galore
http://pastebin.com/k9uvqsub
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2Ffz1OuHK%2Fcrusade-imperialis-army-lists.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2FZTK72gs%2Flegiones-astartes-age-of-darkness-army-list.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

>/HHG/'s Legion demographics
http://www.strawpoll.me/10558764

>/HHG/'s allegiances
www.strawpoll.me/10663447

>Oct 16 White Dwarf
http://www.mediafire.com/file/zm71nli980zr97h/WhiteDwarf_Oct16.pdf

>Primarch Popularity Poll
http://www.strawpoll.me/11458318

>Other new links
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww98.zippyshare.com%2Fv%2Fe6VFn2St%2Ffile.html
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww116.zippyshare.com%2Fv%2Fd2D2z8mF%2Ffile.html
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww110.zippyshare.com%2Fv%2F1USI8Urn%2Ffile.html
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!LoBA0bqS
https://discord.gg/wYS2J6b
http://www98.zippyshare.com/v/e6VFn2St/file.html
325 posts and 53 images submitted.
>>
First for Fists
>>
First for how should I outfit my lightning?

4 kraken, battle servitor, ground tracking augries?
>>
>>50232788
>>50232802
Damn, beat me to it

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Caster, Rogue, or Fighter

Which one do you like to play the most?

No multiclassing, no workarounds, no bullshit.
95 posts and 17 images submitted.
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>>50225951
Fighter. There's just something primally satisfying about wrecking shit with an axe.
>>
>>50225951
>Like to play
I like Fighting Fantasy and its ilk, so probably Fighter. As a rule, I don't like 'magic does anything effortlessly'. It's one of those things that I think you shouldn't need at all except for those rare situations where you need it badly.
I mean, it could just be me, but I think any of the three classes listed above should be able to 'solve' a dungeon with about the same rate of success. That's why I like the idea of 'Spells as Potions': You have some sort of guaranteed benefit that may influence your decisions, but it's not absolutely essential to your success and anyone can use them.
>>
>>50225951
Fighter, nigga. I want to smack a bitch with my sword and give no fucks.

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>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Previously on JumpChain!
>>50227786
673 posts and 89 images submitted.
>>
>>50233927
I like Generic Universal Monsters a lot for this.

Relatively safe spooks, an extra life option early on and an immunity to poison, disease, aging, dehydration and starvation.

Lot of the other options are pretty fun as well.
>>
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Jumpers! Post Archer builds.
>>
Changelog:
Filled in the item section (Only goes up to 400 now.)
Leanbox can now set up communications infrastructure ridiculously well.
Hard Drive Divinity uses Shares instead of Stamina on account of V2 using that mechanic, and me liking it better than the previous games' Stamina usage.

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Curses edition!

To make cards, download MSE for free from here
http://magicseteditor.sourceforge.net/

>Hi-Res MSE Templates
http://pastebin.com/Mph6u6WY

>Mechanics doc (For the making of color pie appropriate cards)
https://docs.google.com/spreadsheet/ccc?key=0AgaKCOzyqM48dFdKRXpxTDRJelRGWVZabFhUU0RMcEE

>Read this before you post your shitty card!
https://docs.google.com/document/d/1Jn1J1Mj-EvxMxca8aSRBDj766rSN8oSQgLMOXs10BUM

>Design articles by Wizards
http://pastebin.com/Ly8pw7BR

>Q: Can there be a sixth color?
A: http://pastebin.com/kNAgwj7i

>Q: What's the difference between multicolor and hybrid?
A: http://pastebin.com/yBnGki1C

>Q: What is precedence?
A: http://pastebin.com/pGxMLwc7

>Art sources.
http://www.artstation.com/
http://drawcrowd.com/
http://fantasygallery.net/
http://grognard.booru.org/
http://fantasy-art-engine.tumblr.com/

>Stitch cards together with
http://old.photojoiner.net/

>/ccg/ sets (completed and in development)
http://pastebin.com/hsVAbnMj

OT: >>50172483
319 posts and 132 images submitted.
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>>50215041
Shoulderwatching U
Enchantment- Aura Curse
Enchant Player
Whenever enchanted player draws a card, each other player scrys 1.

Dom's Touch 2R
Enchantment- Aura Curse
Enchant Player
Whenever enchanted player casts a spell, any player may pay 1. If they do, ~ deals 1 damage to enchanted player.

And not a curse, but silliness

Lone Sigil W
Enchantment- Aura
Enchant Creature
Enchanted creature gets +1/+1 and has first strike.
U: Exile enchanted creature, then return it to the battlefield.

Blood Summons GGG
Enchantment- Aura
Enchant Creature
Whenever enchanted creature dies, you may search your library for up to three creature cards with the same name and put them into your hand.
>>
>>50205520
Yeah, that's me. I don't think I've had anyone associate me with that set before exclusively. It's probably my worst foray into setbuilding, so that's not really my favorite thing to be remembered by. Oh well.

Don't worry anon; we're all faggots here.

>>50207294
I will never live that shitshow down, I guess.

So... do I want to work on my set or just derp around with singles tonight... hmm. First world problems, man. Red's close to "done" being prototyped so I guess I'll try to get the last three or so cards in order and move on to green. My weakest color. Yay.

>>50215143
>Shoulderwatching
I get the vibe from the name that you'd get to peep each draw the cursed player makes. Honestly I think this is a bit too good. Scry 1 ain't much, but even fixing your top card repeatedly, for free, and with 100% certainty, is kinda nice. Might just need to be 1U.

>Dom's
"if that player does" Otherwise, seems okay. Maybe a bit weak? I recall there was a damage amping curse in red at 1R or 2R already... I'd have to go check.

>Sigil
I actually like this. Has sort of a Totem Armor feel to it.

>Summons
I feel like turning any creature into Squadron Hawk on death is cool, but not GGG cool. Though I can understand the want to keep it harder to cast, I suppose.
>>
>>50215400
Just kill yourself, dude.

Question: Playing a homosexual character in Pathfinder. Got seduced pretty easily by a Satyr. Had a good romp. I'm wondering though, my GM had a Nymph earlier on. It was passive, but I have a question. If the Nymph is female and the character is gay, how would one resolve their effects?
11 posts and 4 images submitted.
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>>50241646
awkward boneing
dude magic doesn't give a fuck if you're gay magic sez you are gonna fuck they ladie you gonna fuck the lady
>>
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The nymph has to look like a reverse trap.

Pic related.
>>
>>50241646
Please keep your poorly disguised /lgbt/ threads in /lgbt/ or /pol/.

And, the answer is to read the monster's ability's, and to stop asking really stupid questions just to talk about your dumb fetishes.

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