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Archived threads in /tg/ - Traditional Games - 2453. page

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For the new years eve-event I'm going to, I have to create a quiz consisting of 20 questions. Can you guys hit me with some? No bad suggestions!

People will be in groups of 3-5, like, arguing about the answers and whatnot. Also, the people there are everything from doctors to lawyers & to deadbeat potheads
32 posts and 6 images submitted.
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Ok I'll allow myself 1 bump then fuckit
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>>50252529
>Who is the most vainglorious faggot ever
OP
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>>50252529
Question 1: Are you a faggot?

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>the DM plays FORCES during the PCs castle raid
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Forces 2 > God Hand Mix > Kaji Wo Tore > Forces
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>>50251987
>forces 2 best
>It sounds like generic 90s JRPG boss battles

Kaiji Wo Tore = Godhand remix > Forces 1.5 > Forces > Forces 2
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>>50251846
> An angel sheds his disguise and reveals his identity
> Avalon starts playing

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Hey /tg/. New to DnD and super pissed that my wizard was killed off while I wasn't playing. Member of the party decided to kill off the rest in a desperate situation to stay alive. He's a level 4 fighter, on his way to become some kind of demon lord and is now the villain of the campaign.
So now I have to reroll a new level 1 character, and all I care about is killing him. What do you recommend I make?
11 posts and 1 images submitted.
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>>50251541
I was thinking maybe a rogue but not sure if that would make up for the level difference. DM says I'm only going to get a couple different sessions to level up before the party faces him again.
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Paladin seems like the obvious choice from a roleplaying perspective. You can scream about HONOR AND LOYALTY while your party cuts him down.

Mechanically though, it's a different question. What edition are you playing?
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>>50251541
>that my wizard was killed off while I wasn't playing.
No game > Bad game

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Post your dankest 40k memes.

Does anyone have that comic of Kharn and Angron where Angron has no idea what's going on with anything and Kharn is getting real tired of his shit while Lotara is trying to get into his pants?
12 posts and 6 images submitted.
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how about a modern setting like a 80s city, where violence is resolved with medieval weapons?
19 posts and 14 images submitted.
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>>50250872
except black guys of course, because blacks dont fit into anything medieval!!!

anyway, will continue bumping this thread from time to time with some thematic stuff. i cant be the only one who likes this idea.

medieval weapons because:
they are cooler than firearms
they are cooler than modern firearms
they are more brutal
they are more menacing
in the setting firearms dont exist and simply cant exist because its coded into existence that nobody can come up with an ak-47 or a pistol in this world

although im keen on RPGs and grenades
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picrelated = very popular sport watched live and on TV in this world
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a member of the Knight Riders biker gang riding to gang war location

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>if you can't roleplay a human male fighter youre intrinsically bad at roleplaying

Discuss
25 posts and 1 images submitted.
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>>50250653
You're character is only as good as you make him, if you have nothing besides human male fighter written for him, I don't honestly know what you expected.
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>>50250653
Did we not thoroughly cover this yesterday
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>>50250691

This.

90% of my characters are male human fighters, and each one was a unique personality with backstories the DM generally enjoyed to work with.

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Humanity Fuck You

nothing makes me harder than undead hordes murdering people and adding them to their ranks. Post undead.
24 posts and 10 images submitted.
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>>50249790
Nice spooky thumbnail.
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>>50249790

...seriously, NOTHING makes you harder?
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>>50249930
thicc girls and cat ears I guess.

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Can you kill a chaos god?
28 posts and 6 images submitted.
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Definitely not
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>>50249761
Couldn't necrons or Tyranids kill everyone and starve them out of existence
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Any Orc worth his salt can 1v1 Khorne.

Men of the Imperial Guard, the Lord-General will now receive your questions, comments and requests via Vox-mail and will reply accordingly.

Please bare in mind that your lives are eternally bound to the Imperial Guard and the Emperor, and overt criticism of the Lord-General will result in death via Commissariat firing squad!
13 posts and 2 images submitted.
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>>50249616

Lord General, I won the inter-divsional Regicide competition, and was promised a prize of six thousand thrones. I was issued a cheque for the sum of the funds. When are we going to be deployed to a world with enough of a banking infrastructure that I can cash this cheque?
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>>50249616
Lord general i am Loris skyfyre. a disgraced primarch who has a considerable quantity of imperial soldiers.

Lord general.....You are my only living realitive.

Alas the warp situation from where I travel from is very complex and I am simply unable to get to your location you first without you first sending me your astropath coordanates.
Please send me your exact coordinates so that i may send my fle
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>>50249616
Lord General, 3rd Cadian Armoured Company here. We have taken damage during an attack last night, and we lost two Russ thanks to a suicidal heretic charge. The night has been calm, but we're not taking any chances. Fortunately, some reinforcements from the 5th Krieg should bolster our ranks soon. The question is, when will they arrive?
Also, do you have any experience with Kriegers? How should we act with them?
Lieutenant Rossi, commander of the Leman Russ Vanquisher "His Fist".

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Just found out about this

What is it?

Lost Worlds is a "combat picture book game" designed and trademarked by Alfred Leonardi.

How is it played?

Play requires two players and at least two "visual combat books", with each player choosing a character (i.e., a book) from those available.At the start of play, each player removes the character sheet for that character from their book and hands the book to his or her opponent. The character sheet lists the various combat actions which the character can take during the battle. The combat book lists the effects of the attacks in tables, and serves as a visual reference for what the other player is doing. Hence, each player views entries in the book from a first-person perspective, seeing only their opponent and not themselves.
There is also a further series of books, of emphatically female fighter-types, under the collective title of Queen's Blade, published from late 2005 by Hobby Japan. With more than 20 books the books were generally new illustrations for existing combat matrices, rather than "new" characters (although at least one doujin has utilised what appears to be a "new matrix"). As of December 2007 a second series, Queen's Gate, was introduced, featuring characters from Japanese visual media, and in October 2008 Hobby Japan announced four further characters in a sub-set of the original series (Queen's Blade Rebellion).
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I'm imagining two skeletons smacking each other with books, saying "Stop it" "Stop it" over and over.
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>>50249078
Mite be good.
I've never seen them sold, though.
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>>50249078
i have all the PDFs, OP. do you guys wanna play?

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Okay, here's my idea:

Probably would only work in exclusively text-based game, somewhere on Roll20 or PBP.

Everyone in the party is playing either in his own SETTING or his own SYSTEM altogether. DM describes party members as approximation of their translation into each member's setting/system.

>John is playing a Tech-priest in Dark Heresy.
>He sees Jane as healing-oriented Priest and Mark as Assassin with Bolt Pistol

>Jame is healy Cleric in D&D 5th Edition.
>she sees John as Warlock and Mark as Rogue

>Mark is Lasombra
>He sees Jane as Tzimisce and John as Tremere

All their actions are obviously translated into something else for their version. So do monsters encountered. Kobolds become gretchin. Ork warboss becomes huge Werewolf. Cultists... stay cultists alright.

All they say will be either translated by the DM to others, or omitted/filled in to maintain the picture.

However, each also sees only a part of the picture. The door will be locked tight, but detect magic will show nothing and the tech will be inscrutable to Victorian vampires. But a techpriest will just punch in a code, 'cos he's the only one to see the keypad - and door will open. An artifact may do strange things to both Techpriest and the Vampire, but all it needs a Remove Curse from D&D Cleric.
Etcetera.

Now, every now and then characters will be allowed clues and slight glimpses to what goes on in the worlds of their allies... Requiring them figuring it out NOT ON META LEVEL and working in tandem to unravel the plot.

The whole point is to cause sever mindfuck.

Thoughts? How could this concept be improved?
22 posts and 2 images submitted.
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>>50249026
This seems like a good Idea anon. And since I Always crave for mingfuck ideas it interests me.

But it would be fucking hard to pull off since you'd have to inform your players separately of everything (which would be heavy organization for you and hard for them not to meta)
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>>50249224
that's why I was thinking about play-by-post. it's slower and more relaxed as it is, and provided all letters go only to/from the DM, players don't even need to know who other players are
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>>50249224
And also, may I add, you would have to choose from a pool of systems and settings which can interact this way without them acting REALLY WEIRD with each other, or else they will realiza the truth fast.

For example if a techpriest starts babling about tech shit to players who see him as a Vampire or Mage it will confuse greatly. You'd have to translate everything they say to each other... And that is, again, pretty convoluted.

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>A wealthy countess of noble blood begins buying successful gladiators by the dozens

For what purpose?
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Gladiating, obviously.
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A gangbang so grandiose that it would forever more be called the big bang.
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>>50248831
She likes reverse-harems and can afford them?

Or maybe she's a cultist who needs the blood of strong individuals in order to summon a demon that will help her family rise to the top and assume control of the region.

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>all pips on a die have the same dimensions meaning that on the 6 side six times more material than on the 1 side has been removed
>meaning sides with more pips are lighter than sides with fewer pips
>meaning the die is unbalanced

When will this bullshit be fixed?

WE WANT BALANCED DICE!
45 posts and 4 images submitted.
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>>50248521
But /tg/ always tells me we don't need balance in RPG's...
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>>50248521
You're assuming that the pics are all the same depth...
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>>50248779
Pips...

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Simic > Dimir > Orzhov > Rakdos > Gruul > literal trash > Golgari > Izzet > Boros = Azorius = Selesnya > Gatewatch
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hey man, azorius is part of my crew
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>>50248125
literal trash > MtG
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>>50248140
Where do Yugioh and Force of Will fall on that ranking?

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Every year for Thanksgiving my family get's together for a week so I am looking for some board games to bring this year.

So far I have picked up Paperback and Forbidden Island but I am looking to bring a third. Most of them have never played anything more complicated than Monopoly so I am trying to pick ones that are fairly easy to learn the rules of.

I have been considering picking up Forbidden Dessert since it is in the same vein as FI and the test games of FI I have done here have gone over well. I have also been eyeing up Pandemic and King of Tokyo but I am looking to get input on if there are any other good ones I could get.
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>>50247788
Dixit is pretty good to play with both family and novices; the rules a re dead simple, and the interpretive aspect is best with people you know well. I would recommend Dixit Odyssey as being the starter box with the best art, but any of them are playable. Runs up to six players.

Coloretto is a pretty good set collecting game with simple rules but interesting interactions that plays with up to five.

If you want another cooperative game instead, Forbidden Desert is good, although chances are it will come to replace Forbidden Island for you instead of standing alongside it.
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>>50247788
Catan maybe. It bridges that boarder between interesting Board game and Normie games.

A lot folk I know and most of tg is burned out on it, but that doesn't mean it's not great to introduce to Normal-Folk
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>>50249029
Catan also gets vastly more palatable with an expansion. I like Traders and Barbarians for having a bunch of modular scenarios and optional rules that can be included, but both Cities & Knights and Explorers & Pirates are pretty good too. Seafarers on its own is kind pf lackluster, but it has the advantage of being compatible with Cities & Knights, which none of the other expansions are.

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