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Archived threads in /qst/ - Quests - 219. page

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>What sort of quests would you like to see more of?

Personally historical shit gives me the biggest boner. Pic related is about the thirty years war.

And I would make one too, if it werent for my inability to type faster.
38 posts and 3 images submitted.
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>>1160123
Voodoo themed quests. It's underrated and necromancy is done to death.
>>
>>1160123
Crime is my thing.
>>
>>1160148
Agreed on the necromancy, dear lord. Classic witch shit or tortuga voodoo pirates would be dope

>>1160198
Evil games are always fun.

PREVIOUSLY ON STARSHIP IDOLS: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Starship+Idols

The first response to an Arachnid raid on Titan Station was to break out the guns. The Matanza MOIWs were broken out of the suitcases and were locked and loaded for combat. Security teams, knowing you, Azuma, Mills, and Burkett were MI handed you some old Pulse rifles as well. You really wish you still had your service sidearm at this point, but you can probably claim one later. The Idol team was quickly moved out of the dining hall and through the hallways, escorted by a sizable team of Hotel Security Officers. “We have to get you all to the Safety Shelters!” You hear the raid sirens in the distance, and feel another rumble hit the hotel. Another explosion. All the civilian staff duck down and start cowering when they hear the kaboom. “Ma'am! Follow me!” yells a Security Officer. All of you run out into the lobby.

“Wait!” you yell. “What about my parents!?” You stop, grabbing one Officer. He looks at you past the visor on his kevlar helmet. “Where are they?”

“Your parents are safe! They have Security teams leading them to safety now!”

“Are you sure the Shelters are safe?” asks Nonon. Azuma quickly wraps his arm around her, strongarming the Pulse rifle.

“The Shelters are graded to withstand nuclear blasts, they can hold hundreds of people! We'll be fine as long as-” You all hear a massive explosion uptop. The civilians duck and cover while you armed men and women raise your weapons. The hotel shakes, the lights flicker.



Suddenly the ceiling gives way. Two Officers are immediately crushed by debris. And atop it now are a trio of very ferocious and fierce Arachnid Guards Warriors. They turn to you, their optical goggles flipped over their eyes, and holding sleek, long, yet dulled plasma rifles. They spot all of you, screeching and clicking their vestigial pedipalps together.

> ARACHNID GUARDS WARRIORS <
> More fierce, better equipped, and even smarter than the average Warrior. The Guards Warriors serve as elite infantry on the frontline, and also as heavy commando teams in raiding operations. There are not very many of them, but the few that there are can be an equal match for any trooper. <

There's only three of them of course. And the minute they turn to face you, they're immediately lit up by Pulse Rifle fire from all of you. Their shells are shot to pieces, but the anemic effect of Pulse rounds means they still have enough feeling in their muscles to get shots off. Of course, this results in one Officer getting pasted by a plasma shot, losing his arm instantly and most of his chest. “Jesus Christ!” screams Nonon, hiding behind Azuma and Mills.

The last Guards Warrior skitters and crawls about, wounded heavily. Charlie quickly runs up to it, then fires several shots into the nerve case, silencing it for good. “He's dead!”

[1/2]
252 posts and 8 images submitted.
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>>1160048
[2/2]

The three remaining Officers breathe heavily, shaking. You don't blame them. Their job was to guard a hotel, not to fight an Arachnid raid. You walk up to one of them, grabbing his collar. “Is there a Shelter here in the Hotel?”

He blinks, then nods. “Y- yeah! C- come on! I'll show you!” He turns you all around away from the lobby door, then hurries you down one of the Hallways. “Don't worry, your parents should be safe down there!”

-

-

“What do you mean my parents aren't here!?” You shout in the face of a very frightful Security Officer, no more than a teenager you reckon on an internship. “I was told they would be brought to safety too!”

“They- they might have gotten lost!” he says. “It's a big Hotel!” The staff is led into a giant vault, big enough to fit at least a couple of hundred people. More people flood in from out of the streets as well. “Plus, we have other guests to evacuate as well, some are taking the shuttles, some are finding shelter, there's just-”

“Where were they last!?” you yell.

“Twenty-fifth floor!” he says frightfully. You unload the magazine out of your pulse rifle, checking the energy readings. Still good.

Rosalie looks at you, shocked. “You're not going out there alone, are you!?”

> “Depends. Who volunteers?”
> “Yes. Get in the Vault and wait! I'll be right back.”
> Other
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>>1160050
> “Depends. Who volunteers?”
>>
>>1160050
>> “Depends. Who volunteers?”

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Your name is Haskell, son of Sven. A young Norse man of about seventeen, and heir to a family that has long since begun spiralling, and a farm that has been fallow for too long. A father who lost most of his hand raiding, a mother who took ill on a sickness brought back on the longships, and a brother who’s entire raiding party hasn’t been heard from in six months, presumed lost to the sea.

That’s turning around. A local priest explained the recurring dream you’d been having: prophetic in nature, a way for Odin to let you know you’d been chosen as a Paladin, a champion of his religion along with your three oldest friends. Unfortunately, neither him nor anyone else of his pantheon can contact you until you find the mythical Atlas of the Conqueror. It was last held by Charlemagne, as is rumored to be somewhere on mainland Europe. That doesn’t matter so much, though. They say you don’t find the Atlas; it finds you when it thinks you’re ready for the vast responsibility it places on your shoulders.

Important Links:
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Norseman
Last thread: http://suptg.thisisnotatrueending.com/qstarchive/1113929/
Thread 4.5 because Handler didn’t archive it: http://archived.moe/qst/thread/835865
Character sheet: http://pastebin.com/3YQyKhpV
Relationships: http://pastebin.com/iRfRY4kS
Hander’s Twitter: https://twitter.com/ContractorQM
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She stands in a huff, shaking her hand loose of the ache you put into it, and instantly turns to meet you. She looks up into your eyes, reddened and sweaty, your chests touching. She grabs a fistful of cloth at your stomach, and pulls you closer to her.

“I need to go,” she says suddenly, turning and leaving at a run, leaving you standing alone in the empty training ground, watching her skirt flutter as she makes her exit. Shamefully, you shift your gaze to your feet.

>Chase her
>Try to find her in town
>Go home
>Go find someone (Who?)
>Do something (What?)
>Write-in
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>>1160031
>Try to find her in town

Give her time to run that off and then if we do track her down in town ask her if we could join her for training again sometime

Good to see you Handler
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>>1160059
Supporting

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This world is a world full of magic. Each living creature possess magic and many can harness its power to use in daily life. This has led to the world being full of strife and challenge. The strong rule the weak and the weak serve the strong. You are one with the potential to be strong, but will you be able to reach it and guide your nation to victory while you do so?

Welcome to Magical Civilization Quest. In this quest you shall do your best to lead your nation to victory in a world full of magic and fantastical creatures. Last time we dealt with some enemies of the settlement, but also found of more potential threats. We also found a magic flower. Here is a link to the archive.
211 posts and 9 images submitted.
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After your week of relaxation with your wife you feel refreshed. You wake up and head to the lake with her like you have been doing for the past week and sit with her. After a little while you see Angelica rush over to the flower that you and Bosari have planted. She looks over the flower and begins to take some notes. After she doesn’t go much farther than that you decide to head over to the slave area.

When you get to the slave area you see that the wolves are all still bound up in a pen with some of the Asheran slaves. When you ask them why they are together the people on guard duty tell you that both they and the Asherans need to be, as they are violent and the Asherans could escape, so they were put together. Accepting this answer you look over the Capra slaves and decide that you wish to….

Roll 1d100
A. Train the slaves
B. Educate the slaves
C. Have them work

Which group do you want to have do this?
A. Women
B. Men
C. Elders
D. Children
E. All of them
F. Other
>>
Rolled 67 (1d100)

>>1159838
>B. Educate the slaves
>E. All of them
>>
Rolled 99 (1d100)

>>1159838
>B. Educate the slaves
>E. All of them

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You (Spongebob) finally get a day off but what to do?

Go on a rampage

Go Jelly Fishing

Tell Off Crabs

Go Mess With Sandy
Go into Squidward's house while he's at work
36 posts and 14 images submitted.
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>>1163702
https://www.youtube.com/watch?v=5cR-WiGKZtg
>>
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>>1163705
You finally got a day off from Mr. Krabs. You're sick of Mr. Krabs being gay so you want to go on a rampage of revenge. But you need a mastermind, somebody to think of a bad-ass plan, someone who hates crabs.

You go to:

Plankton
Sandy
Patrick
>>
keep in mind that sandy is a karate expert, but also plankton is extremely devious

patrick is totally fucking insane though so he's a wildcard

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You are ███████...

> Once you were a god, you think you were a god. There seems to be something is wrong with your mind. There are significant gaps in your recollection, and what you can remember seems incoherent, disordered, splintered...

> You appear to be suspended in an endless white expanse, an insubstantial place devoid of time, space, matter, or energy...

> Do as thou wilt...

In this game each player takes on the role of a fragment of a deity's consciousness. You have omnipotence, and may create, influence, or destroy anything you desire...

How to play: Submit a command. Commands will be enacted based on how many other Anons in the thread support it. If there is a tie I will roll a die to determine which command will be chosen. I will be updating every 15 minutes...
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>>1161423

> Nothing changed...
>>
..let there be darkness, so the light may not render my eyes blind.
>>
Make the first functional penis

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You are Miranda Styles, a relatively unscrupulous magical girl currently working for Silver Eye Solutions, a umbrella corporation for magical girl mercenaries such as yourself, located in scenic The Intersection, a dimensional nowhere and everywhere where you rest, recuperate, live, and get details for your next job.

Currently, you’re checking out the Armory of Dynamic Methods, a rival/friendly PMC organization also from The Intersection whom you’ve agreed to do a joint job with. This is why you find yourself and your workmates/friends Lorelei Vedder and Izumi Yayoi watching Dynamic Methods pilot Icey demonstrate a jetpack by tumbling through the air like some kind of strange bird or ballerina.

It’s pretty slick. You’re trying REALLY hard to not be jealous. Mostly succeeding.

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Magical%20Girl%20For%20Hire%20Quest
General Pastebin: http://pastebin.com/u/MGFHQHandler
Character Details: http://pastebin.com/9J70gqM2
Miranda's Techniques: http://pastebin.com/eTu7U2PZ
FAQ: http://pastebin.com/8unLWUjF
Twitter: https://twitter.com/MGFHandler
294 posts and 3 images submitted.
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>>1159652
As she lands to applause from all currently present, she bows like a showwoman and shucks off the backpack device. “It’s really quite the lifesaver in many situations. Can’t imagine leaving without one- every pilot gets their own personal-issued emergency Hoverpack.” And that’s when her face turns slightly regretful. “And that’s why I’m not exactly certain we can just hand them over. Considering the scenario, I’d like to think we can make an exception, but…” she just shrugs. It’s annoying, but you can see where she’s coming from.

“They might be able to take some raft belts,” Avery notes. “Seein’ as how THOSE are pretty commonplace.”

“Ah! You’re quite right,” Icey notes with a thoughtful look. You’re about to ask, but she catches the expression on your face and starts before you can. “Raft belts are kind of EMERGENCY emergency devices. They won’t let you fly around like a jetpack, but if you fall, it’ll just bubble you and very very slowly let you down. Kind of like a parachute! This being a skyworld, though…I imagine we’ll have to try and be quick with rescues.”

“We can probably get ‘em one or the other. Both if they don’t ask for nothin’ else...” Avery shrugs.

“Yeah, we ain’t got infinite supplies.” the other guy looks back at the shelves. “I’m pretty sure you’re supposed to bring your own stuff-

You all show forward your bags of holding that currently have your weapons and devices whatnot.

“-but I’m pretty sure we can give ya SOMETHING.” He goes on as if he didn’t notice your unison. So lemme know and I’ll see what we got.” He leans back on a shelf, waiting for a decision.

>I think if you had an extra armor set for us, that’d be nice.
>Got any specialized guns?
>Actually, I think we’re good with the Raft belt and hoverpack.
>Other
>>
>>1159655
>I think if you had an extra armor set for us, that’d be nice.

We have enough weapons and firepower in general I would think. Armor is always nice especially if it's Outgoer-Military Grade.
>>
>>1159655
>>Actually, I think we’re good with the Raft belt and hoverpack.

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I'm starting a game of Europa Univeralis 4, 1444 start. If people know how to play the game, comment and we'll decide what to do when events come up and who to invade.
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>>1164893
>Byzantium
Time to beat by the Ottomans
>>
>>1164893
Byzantium
>>
>>1164893
>Byzantium
Does the galley fleet still work?

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Eclipsed Moon Quest Episode 144
Sheets and Info: pastebin.com/u/phantomcrossing
Twitter Account: https://twitter.com/Artemis_QM
Ask.fm Account: ask.fm/Artemis_QM
Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Eclipsed+moon

Quest Intro

You are Mikage Chiba, second year high school student, fifteen years old. You used to be the third woman to carry the mantle of the magical guardian of love and justice known as Sailor Moon, after your mother and older sister. A year and a half ago you had a traumatic experience fighting the corpse of the father of your best friend, struggled victory leaving you thinking you had killed the
man you had set out to save and prompting you to abandon your heritage. More than that, the relating emotional collapse lead you to abandoning yourself. Developing disguises and personas to inhabit and do the things you could not in secret, to live while you let yourself wither, you carried on.

Now you know the truth and have been taking measures to put yourself back together, reconnect with old friends, and make new ones. More than that you’ve been doing your best to support your younger sister, Koyomi, as she has become the fourth to carry the title as Sailor New Moon.

Quest Start

Yesterday was intense. Yesterday was on fire. Yesterday was hard. Yesterday you almost lost people precious to you.

A friend. A sister.

Until you denied the call of death and wrenched them back to you. Using powers that could shake the foundations of the world you said no...and then burned their successful killer with purifying light. Because you are magic.

Today, you don’t know what today is. Everything after the rooftop already feels like a blur. Vague explanations to Hisako Ito and then parting ways with her and the still barely conscious Hanako Minami. Disbelief among your Knights and the Senshi that the girl had kept up with all of you, with someone on her back. It settled in your mind that you might be making an offer to her about making a difference.

Now, now it’s just a normal day. You’re walking to homeroom and it is just a normal Tuesday.

You dragged your sister, Mikage, out of bed this morning and took a morning run together. She protested, you had a mostly silent time together of it after her initial complaints until you talked sparsely about what happened the night before. It was during cool down stretches in your mother’s garden. Pausing, you duck into the stairwell and reflect on it. On her words.

She knew, in the aftermath, exactly what had happened to her. Though at the time…

“It was like I was sleeping,” she explained earlier and without prompt suddenly to you with a soft voice while running a hand through one of her pigtails, “like when I fell asleep after using all of the crystal...I could feel more energy just beneath where I usually draw from,”
90 posts and 4 images submitted.
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>>1159219

Sitting in the grass beneath the dawning sun she turned to you, her eyes haunted but a smile on her face.

“And I knew that I shouldn’t be sleeping, that if I just waited I could find what I needed to wake up on my own,” she laments as her hands move to her own opposing shoulders, “but that much power would break through me...and I would lose myself to it,”

You lean against the railing in the stairwell as you steady yourself while replaying her words.

“So...thank you,” she reasons with what you know or at least told yourself was a forced smile, “For dragging me out of bed again like the sleepyhead I am. Mikage-nee always knows how to wake me up,”

With a grunt, you push off the railing and force yourself back into the hall and the flow of student traffic toward various homeroom classes.

No one really had the energy to talk about things last night. You still aren’t sure if you do.

“We need to talk,” a voice calls as a figure steps in your direct way, arms crossed.

Her black hair has volume and length, and her eyes harbor an urgency. Keiko Sugimoto. Your friend, the reincarnation of an ancient corrupted sorceress, and now Sailor Guardian of the Sun.

She died last night along with your sister. She is here because you said no, you denied the call of death because you are empowered by life.

>Engage Princess No protocol.
>Sure, later. Lunch or free period? You need to vamp for time.
>Say nothing, evasive maneuvers!
>Is it about last night?
>Say something, harshly inappropriate evasive maneuvers
>Nod, ask if she’s alright
>Write in
>>
>>1159222
>Nod, ask if she’s alright
>>
Writing.

Good morning folks, how are you doing today?

Subsequent voting periods will be a 15 minute countdown from the first vote cast.

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You are Alex Navaal, an 18-year old conscript in the Galvean Defense Corps, and you this is the story of how you died.
Pain. And fear.

That's all you felt in these last few seconds, laying in the blood-soaked mud that is the battlefield all around you. Beside you, your dead comrades lie broken like toy soldiers, limp and bloody. The smell of blood, rain, and smoke hangs heavy, clogging your nostrils with their stench.

Your life flashing before your eyes, the dull roar of now-distant guns fades as you remember, unbidden, your first few weeks in the Galvean military.

Who are you?

Gender
> Male
> Female

Specialization

> The Rifleman
> The Infiltrator
> The Scout
> The Engineer
> The Demolitionist
> The Heavy
> The Sniper
114 posts and 8 images submitted.
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>>1162223
>Female
>The Scout
>>
>>1162223
>> Female
> The Scout
>>
>>1162223
>Female
>The Riflewoman

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In a time of global conflict, the elite international task force Overwatch formed. Soldiers, scientists, adventurers, and oddities: together, they ended the Omnic Crisis and restored peace to a war-torn world. For a generation, the heroes of Overwatch protected the world, inspiring an era of exploration, innovation, and discovery.

After many years, Overwatch became troubled, and finally disbanded. Without them, world conflict and terror rose again. Governments weakened by strife ceded power to mega-corporations and private security forces. Some omnics returned to war with humans, while others remained peaceful but faced fear and violence. Overwatch was gone…but the world still needed heroes.

You are a young man who's been many things: adventurer, treasure hunter, freedom fighter, and international criminal. Recently you encountered the re-formed Overwatch: a grand title for two ex-agents, Winston and Tracer, operating as outlaws out of an abandoned Watchpoint. Despite their down-and-out-status, or perhaps because of it, you were inspired to join them. You left your old life behind to become the first recruit of the new Overwatch.

Now you and Tracer are travelling the globe, defending the people of the world from harm and searching for potential agents to rebuild Overwatch. The world needs heroes. Maybe you can be one of them.

Updates: https://twitter.com/ravenkingquests

Previous Threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Overwatch%20Quest

Discord: https://discord.gg/t7DHUPk
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>>1157950

Previously on Overwatch Quest:

You led your attack team in an infiltration of the Rio de Janeiro headquarters of Vishkar, a corporation famous for their hard light technology and infamous for their aggressive pursuit of land rights. Landing the Aurora on the roof of the corporate monolith and descending, you rescued the musician and outspoken anti-corporate dissident Lucio from imprisonment.

The team escorted Lucio to Vishkar's research laboratory, where your bold assault on a powerful shield drone protected your team, at the cost of a grievous injury to yourself. Lucio claimed that the device he was here to steal -- some kind of combination sonic amplifier and mobility exosuit -- could heal your wounds through some kind of sonic technology. That made about as much sense as anything else in this building, where half the walls are made of light.

Before Lucio could activate the sonic exosuit, you were confronted by a woman calling herself Symmetra, clearly one of Vishkar's elites. She stands between your team and the exit. One way or another, if you want to leave, you're going to have to get past her.
>>
>>1157969

With a graceful motion of her hands and arms, Symmetra changes a glowing energy cube into a sphere, then attaches it to a nearby wall. The blue energy solidifies into a porcelain-white machine, a sphere with a single lens glowing with an internal blue light.

"What do you ruffians hope to accomplish by this?" she asks. "Even if you steal Vishkar's property, it will accomplish nothing. Our work will go on. We will continue to bring order to this city."

"What you Vishkar will never understand," shouts Lucio, still re-wiring the exosuit's compatability matrix, "is that people should be free to live as they choose! You can't knock down their homes, put them in cages, and say you've improved their lives!'

"What you call freedom," says Symmetra, "is an illusion that causes more harm than good. Anarchy is not freedom. It is chaos." She spins a second porcelain sphere into existence on the wall to her other side. "We will restore order to chaos. "

At your side, Tracer glares daggers at Symmetra. Your teammate is keeping you propped up in a sitting position while you try to staunch your blood loss. Your armor has done its best to auto-seal the wounds those shield drones gave you, but you're still leaving a lot of your blood on the ground, crimson red against the pure white of the floor.

Genji, Hanzo, and McCree are all between Lucio and Symmetra. Hanzo and McCree are both injured -- not as badly as you, but it means Genji and Tracer are the only ones on your team at full strength.

Counting Lucio, this fight is six against one. You should feel confident you can defeat this woman. But somehow, it doesn't feel like it's going to be that easy.
>>
>>1158041

You could spend your ebbing strength to try something bold ...

>Fire your Shadowshot.
>Aggressively Shield Dash.
>Dance!

Or you could keep it in reserve, and ...

>Talk to Symmetra
>Read the situation
>Command: McCree: Flashbang
>Command: Tracer: Pulse Bomb

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The Races of Admor:

Admor is currently populated by “Tier 1” races. That is, nothing “extraplanar”, inherently magical, demonic, angelic, summoned, created, etc. Just the basic races. If the one you want isn't on the list, ask, it may be allowed.

Aerfolk: Age 75 SA: Flight, arcane magic affinity. Short Fragile. Popgrow 3%

Dwarves: Age 150 SA:Craftsmen. Cooperative. Quarrelsome. Short. Popgrow 2%

Elves:Age 150 SA nature affinity. Diminished stature. PopGrow 2%

Faery: Age 1000 SA: Fey Magic Affinity. Small to tiny. Popgrow:*

Gnomes: Age 100 SA: Illusion Magic Affinity. Short: Popgrow 3%

Gnolls:Age 35 SA Enhanced movement speed, tracking scent. Quarrelsome. Popgrow 8%

Goblins: Age 30* SA: Industrious, cooperative, quarrelsome. Ravenous appetite. High metabolism. Limited darkvision. Sunlight allergy. Nightvision. Diminished height. Physically weak. Crafty. Low Morale in absence of Alpha. Popgrow 12% *an alpha's age is extended if he overeats.

Halflings:Age 85 SA:Optimistic, Cooperative. Stealthy. Popgrow 3%

Humans: Age 50 Special Ability: adopt technology Popgrow 6% annually.

Kobold: Age 60 SA:variable metabolism, can hibernate. Natural armor, scales. Affinity fire magic. Popgrow 3% (eggs)

Lizardfolk: Age 100 SA: Slow Metabolism (reptile) Hardy. Popgrow 3% (eggs)

Merfolk: Age 200 SA: Breathe water. Affinity Water Magic. Popgrow 1% (rare eggs)

Ogre: Age 100 SA: Strong. Hardy. Dumb. Efficient metablolism. Popgrow 2%

Ork: Age 35 SA: Hardy. Industrious. Quarrelsome. Sunlight Allergy. minor darkvision. Night Vision. Popgrow 7%

Serpentfolk: Age 250 SA: Slow Metabolism Affinity Charm Magic Darkvision 15' Venemous bite. Solitary. Territorial. Popgrow 1% (rare eggs)

Each player will begin the game with pop 100. You'll “spawn” in a hex very hospitable to your species. You'll be able to survive there even if you do not build shelter. You're either tolerant to the elements, or there are natural features in the hex for living in.

Fog of war is in effect, if you haven't been there. You don't know it exists. A magical fog covers the face of the planet, and when it recedes, everyone is present and all ecosystems are running and we find ourselves at turn 0.25. We're going to go in seasons for now.

When your people spawn, they have all the knowledge to survive in their home hex, in the stone age. Although they don't know how to build shelters, there are members of each group that “know how to do things”. Bob knows how to start fires, Linda can find edible mushrooms, Frank can tap out a funky beat on a log, Wilma knows how to smack rocks together and make ax heads, etc.

Chat: https://discord.gg/Ytqbf
148 posts and 12 images submitted.
>>
>>1158328
Faery: Age 1000 SA: Fey Magic Affinity. Small to tiny. Popgrow:*

I always loved the fey folk
I'll give this a shot.
>>
>>1158328
>adopt technology
What exactly does this mean?
>>
Neat. I'll give this a go.

Dwarves: Age 150 SA:Craftsmen. Cooperative. Quarrelsome. Short. Popgrow 2%

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Welcome to fantasy merc quest! Enter a world of magic, guns, blood and glory!

Voting time is usually 10 mins, but it will be longer for character creation.

First, tell me about yourself. Are you a man or a woman? What is your name, your age?
85 posts and 5 images submitted.
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>>1163942
Woman. Dalhia. 29.
>>
>>1163950
Dalhia the 29 year old female!

What does she look like? Eye color, what kind of hair, body type, scars, ect...
>>
>>1163958
Unknown. No one have seen her without the armour. Rather big armour.

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>Add whatever you want to this paining as we make a great painting.
15 posts and 12 images submitted.
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>>1159931
>>
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>>1159955
>>
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Made in MS Paint with my finger.

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You lay beneath the covers shaking. Terror controlling every muscle and bone in your body. You play the events that transpired only a few hours ago over with horrific detail.

You tried acid, it was a house party and your best friend Tyler brought some and you didn't want to seem like a bitch so you took a hit. You've heard of bad trips but what just happened was so vivid it shook you deeply.
You remember the party, cool beer and thumping music, never really your scene to be the party type. So you decided to crash and try to sleep off the high before class tomorrow. As you drifted off the blankets were lightly tugged off your sleeping form.

"Fuck off Tyler, I'm trying to sleep." You muttered pulling the blankets back up only to now have them violently ripped away.

You sat up rubbing your eyes.
"Tyler, I'm trying to get some goddamn..." you trail off as you see not Tyler holding the blankets but a monstrosity.
Nearly six feet tall, skin pale as pronter paper with the occasional black vein visible. He stood fully nude but with no genitals, like an eldritch ken doll. His face seemed to be cut straight down the middle, he lacked a mouth and his eyes were covered in a black crusty paste, though you suspected no eyeballs really existed in his sockets.

"Have you ever played Hide and Seek?" A voice asked you, a painful scratching in the back of your mind flared up as the words forced their way into your consciousness.
You sat silent then it put a hand, pale and clawed almost, on your chest and forced you to lie down. The face got only inches from yours and black flakes of it's eye crust fluttered down onto you.

"You will answer!" The voice demanded in the painful whisper that sent a bolt of pain through your temple
You try to speak but your throat refuses, so you manage a simple nod.

The horror smiles, you think, the skin stretches tightly around it's lower face.
"Then let me inform you. We have been playing, your whole life. I have always been there, hiding. I was the shape you saw in your peripherals, the voice that called your name from seemingly thin air, and the man you swore was following you just a bit too closely on the streets. But I grow weary of our dance, weary and very angry. What is the point of hiding if you will not seek, so here are the new rules. I will hide, more blatantly and obvious as time goes on and force you to madness. When your driven to insanity, when you can no longer resist the urge to gaze upon me, you will be mine." It whispers through your head, the words turning your blood to ice water. You are covered in blanket. You hear the clicking of its grotesque nails on the wooden floor and then a dull scraping. Then, nothing. You shake your head and come back to reality as you realize someone is calling your name. It's Tyler, you prepare to tell him about this bad trip when on the wall you see carved: Find Me.

Tyler opens the door.
"There you are, look we're gonna be late for class."
8 posts and 1 images submitted.
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>>1159548
Side note (sorry about the formatting 4chan kept telling me my field was too long.)

>Name
(I'll pick most voted name or if tied, my favorite)

>Tell Tyler about the Monster
>Keep Quiet about the Monster
>>
>>1159553
>Name
Jake
>Keep Quiet about the Monster
>>
>>1159553
>Name
Damien
>keep quiet

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