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/qtg/ - Quest Thread General

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This is a thread created for the discussion of Quest threads, as well as sharing of advice and guidance for aspiring or current QM's. Posters looking for advice on tabletop games should look elsewhere.

Please do not shitpost, and please report any shit posters attempting to derail discussion or cause strife. This means avoiding tripfag drama or discussion about subjects such as getting rid of /qst/.

Useful links: http://pastebin.com/u5xPbk6w (embed)
This link contains numerous writing guides, general advice, and various quest tools and communities.

https://twitter.com/Eisenstern/lists/quest-runner-directory/
https://twitter.com/tgquestlist/lists/quest-master-directory (UPDATED LIST)
These are two directories containing the tweets of many current QM's. While a twitter is by no means mandatory, it is a useful tool for both you and your players. To get added to the second list, tweet @tgQuestList. Spamming tweets unrelated to your quest may result in its removal.

IRC Channels:
[The Cabal] #QMC @ Rizon.net (slightly related to quests; enjoys worldbuilding, mechanics, and politics)
[Hugbox] #ques/tg/enerals @ Rizon.net (barely related to quests; enjoys Larro quests and anime)

Discord server (Can provide feedback to new QM's, but shitposting is a bannable offense):
https://discord.gg/pXfcXZJ

http://qst.wikia.com
This is a wiki that gives brief summations of quests and QMs as well as quest culture in general.

Archive of quest reviews (if you find a review that is not on the list, please link it in the thread):
http://pastebin.com/u/QuestReviewsArchive

>QM Questions:
If you have few players, do you stop doing the quest?

>Player Question:
What quests do you miss?
>>
>Player Question
>What is the most evil thing you would vote to do and still consider the MC to be a good guy?
>>
>What quests do you miss?
Hero Guardian Quest and Lamplighter come to mind.

But Peter Titmouse is the one I miss the most. The art was awesome, QM was funny and characters were colorful. Definitly one of the best quest that started with /qst/.
>>
Ey bois
Rift World quest is live my dudes, if anyone wants to join
>>1108014
>>
>>1107777
Where did titmouse and that Slime Dungeon quest go?
>>
>>1107678
>>If you have few players, do you stop doing the quest?
Depends on How much work I put in

>What quests do you miss?
I guess... Librarian Quest? i know it ended but fuck me if that wasn't one of my favorite quests

RIP Anlak you magnificent bastard


Also I ran today
Did some exploration of Eli and stuff
http://anonkun.com/stories/symbiote-quest-20/nLFhaigrSfd8Kdqfr/issue-12-rampage/bEkFiJHa59LBgBJeb


PPS would you fuck pic related? Need to know if I'm still good at waifu baiting
>>
Also that DrawQuest called Krieg with the elephant. I love the drawfag's style and hope he comes back. Wouldn't mind commissioning him
>>
>>1108193
She's cute.
>>
>>1107678
>QM Question
No. I work with a minimum of three. If there's two, I toss a coin.

Though I think that I have more people reading my quests than participating. But that's alright. I love you lurkers just the same.
>>
>>1107678
>player question
Deniable Assets Quest.
>>
>>1096524

Still running Panzer Commander Quest, and will try to be available through Tuesday.
>>
I gotta do something here again one day. It wont be great and like 5 people will be there but that will be good enough for me.
>>
>>1108294
>I love you lurkers just the same.

I don't. Lurkers should be shot. Vote or die you scumfucks.
>>
>>1108374
As long as you have 'foot' on this board. You're cool in my book fer tryin. I mean look at Gem Quest. He got 2-3 players but still continues

>>1108487
But you cant stop em, can ya?
Its either git gud or do nothing
>>
>>1107678
>What quests do you miss?

I miss Totemist Quest and, recently, Re:Monster Spider quest. Spider's not updated in about a month or so, and Totemist Quest dropped off before the /tg/ , /qst/ split and it was very fun.

>>1108193
She looks like Cindy Auram if she was into Baseball, so yes. I'd consider waifuing, but I tend to stay away from that stuff for themost part.


I thought about running a quest here involving music-magic and people who summon instruments from gods who govern the music.

String instruments were the highest in social stattus, and when summoners worked together, their instruments would "fuse".

The main defaults were Harps, Flutes, and Chimes.

Certain other instruments were unlockables or options but with surprises in store.
>>
>>1108522
I'll play Kanye West bard quest
>>
>>1108537
No one should have all that power,Anon
>>
>>1108548
Exactly
>>
>>1108522
That's sounds neato.
But what's your music magic style?
Dark Air? King Arthur? Kokopelli? Greek myth or Indian myth? An unspoilable mix? How would what music you have play into the characters? Are there music fights or is playing music just for status with the rock gods?

Because rock battles get weird when someone brings along the deflowering flute.
>>
>>1108193
>Librarian
oh the shame that haunts me for the one vote I regret the most. RIP Anlak.
>>
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>>1108569
He was definitely too good for us
>>
>>1108644
Which QM is the purest?
>>
What's the better way to go about rolls.
Bo3 or Bo5?
>>
>>1108723
Bo1
>>
>>1108723
5 is insane. that's a 22.6% chance for a crit on a d20, double that if critfails are active.
>>
>>1108723
Bo3 d100s.
>>
LOST master of Nightmare quest. Craziest stories I've ever read, but he's been gone for what, early two years now?
>>
>>1107678
>If you have few players, do you stop doing the quest?

I have canceled threads because of low player turnout before, but have never had to drop it entirely. I certainly would if interest dropped low enough though. Lurkers or not, I need at least a handful of active players to work with if I'm going to have any chance of making things fun.
>>
>there are people who don't continue even if there's only one person

No sympathy for you, o those who lament their poverty while they drown in the bounty of their adoring host.
>>
>>1108810

I would go most anywhere,
To feel like I belong.
>>
I dropped my qst because life got in the way. Might continue one day, or I might just continue work on the actual webcomic instead.
>>
>>1108820
Whats the quest brah?
>>
>>1108537
More like bards that summon their god-given instruments.

For reasons, no god will give anyone a Drum.

>>1108567
Music is made by working in tandem with other users, and the more users included in the harmony, the more potential. Solos can make shockwaves or alter material forces in the vicinity, Duos can manipulate physical forces like gravity and wind pressure in the area. Trios may be able to flash evaporate water or create things by manipulating the very world around them like making a house out of the earth and surrounding objects. Anything larger than a Trio is a Band, and some can summon rains over a large area, which is crucial to most civilizations.

It's mostly a mix, although there IS some elements of Dark Air.

Combat would be summoning the weapon, and playing them to attack, which causes opponents to be extremely mindful of their tunes and their opponents tunes as well.

Gods may curse those who use their instruments incorrectly.

Gods may smite those who play beats UPON their instruments.
>>
>>1108830
Most likely Banished
>>
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>>1108830
Squick Quest. The art style was real simple cause I was being quick about it but also couldn't really draw. I've been working on an actual art style and designing characters and stuff but I'm no where near where I want to be yet.
>>
>>1108881
You know, you can get a perfectly reasonable amount of detail from sub 1kx1k res images.
>>
>>1108888
Only the OP images were that large, which was still dumb since sometimes the file was too large. I didn't think any of that through at the time.
>>
>>1108868
>Gods may smite those who play beats UPON their instruments
>God's ain't down for sick improvised beats

Gay ass gods
>>
>>1108911
He should have make quest in Brutal Legend universe
>>
>>1108911
The only gods are of the Chimes, Strings, Harps, and Flutes.

Any fusion-result instruments had a minor-god associated with them, and only Guitar and Piano were cool bros.

There are rumored to be gods of Bells, but the Chime god isn't kind to those that ask about it, even though Chimes are pretty much Bells.
>>
>>1108868
>For reasons, no god will give anyone a Drum.
pata pata pata....
>>
>>1108952
Attempting to make your own instrument is heavily looked down on. You'd be turned into a Pariah, as it is believed that only God-given instruments play "true" msuic.

Tapping on anything in an attempt, consciously or not, to make music or a beat is punishable by the removal of any musical talents for lengths of time determined by each god.

The Piano god is suspiciously lax on this, usually only lasting an hour or so.
>>
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>>1108928
>Brutal Legend Quest

You mean quest to fuck delicious amazon

Because that's what it's going to be if I have any say in it
>>
>>1108964
You're really not making Kanye West Bard quest unappealing
>>
I remember at some point there was a quest of some kinda wrestler guy who needed to fight like 5 people and one was a girl with bugs crawling in and out of her. Pretty sure that won't just stopped randomly. Kinda sad.
>>
>>1108966
Dont forget about the jackblacks and hookers part
>>
shit taste general
>>
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>>1108964
>Attempting to make your own instrument is heavily looked down on. You'd be turned into a Pariah,

How uncommon is the name Kanye West
>>
>>1108964
So when are you running Kanye West Bard the Quest?
>>
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>>1108979
Your mother

You know what that was mean

You didn't deserve that. I'm sorry
>>
>>1107678
>If you have few players, do you stop doing the quest?
Yes.
>>
>>1108868
>You will never remove kebab with the power of your music
>>
>>1108970
I wanted to make this quest, but there'd be almost no monsters I can think of that weren't based on the results of ruined melodies and random noise music.

And I think something already had enemies like that, so I'm trying to be as original as I can.

>>1108980
nonexistant.

Most names include musical terms, such as Fortissimo, Orchestra, Windwhistle, and Adagio


>>1108982
Soon, possibly, but not a guarantee.
>>
>>1109029
>but not a guarantee.
ded

dedquest

dedqm

/qst/ is ded

ever y thi ng
ded
>>
>>1109046
>guarantees on 4chan
That only applies to tinestamps, and I can onky offer a single quest with limited art refs at my disposal.

Mostly Monsterhunter weapons that look like instruments, since music weaponry is almost exclusively guitars.
>>
>>1109051
DED
>>
>>1109029
Yenak of the west
>>
>if you make this quest, the MC is almost surely going to be some form of Kanye West likeness

Hopefully we'll keep it real, and stick to the same fresh feel that "Graduation" did.
>>
>>1109061
But we'll have to fall and make Yeezus
Which is somehow pretty good-ish? Maybe? It was okay? Eh?
>>
>>1109061
Hey, neva let anyone tell there's wrong with cribbing whatever it is the dick spittles these days call popular.
>>
>>1109029
Also you can have monsters be normal evolution and stuff or be the residual melodies, or echoes playing havoc on ecosystems and causing mutations

Or do the eldritch shit

Or spirits
>>
>>1109065
No
THE GODS FORBID IT
>tfw the gods ban that word, and put it right next to DRUMS on the "Smite a bitch for:" list.

>>1109066
I would find it hard to be convinced to name them Kanye anything.
>>
>>1109071
Spirits exist. They appear in areas where musical sounds naturally play.

Like near caves where the wind makes a bellowing sound from the echo, or near creeks.

There may or may not already BE eldritch beings, as products of extremely large melodies in the past that went haywire.

Nowadays, gods have avatars that directly teach groups how to play together correctly, and the gods join together to prevent fallout when someone goes off key or just fucks around.
>>
>>1109078
But Yenak of the West can't be stopped
He has music the people must hear
He'll die happily knowing people heard it
>>
>>1109092
Depending on what instrument "Yenak" chose out of the gifts the gods offered them, they may be purged on site.

Some strangle kids see more than 3 choices.

Some see 4 or more........
>>
>>1109101
strange*
>>
>>1108567
>the flute

I didn't expect a Kannazuki no Miko reference in this day and age.
>>
>>1109197
>Flute

mostly, these are used to heal, cast illusions, or give short buffs to teamates.

But in groups of two or more, they are incredible saboteurs.

Instruments of the same kind joining together are played on joined instruments, so Pianos grow in size, as do flutes and so on. This requires great harmony factors with those you play with, but the payoff is doubled.
>>
>>1108995
Kebab might remove itself if the gods find something to be wrong.
>>
>>1107678
>Player Question:
What quests do you miss?

Be the BBEG quest. I miss it so bad, I absolutely do.
>>
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>>1107678
>What quests do you miss?

That's a pretty poor question. If you want to start a discussion you should ask questions with multiple potentially correct answers instead of just one.

>>1107701
>What is the most evil thing you would vote to do and still consider the MC to be a good guy?

This question is better, though the simple answer is I wouldn't worry about it too much. If anything I'd prefer that the MC can't be simply described as a good guy and rather that they do whatever seems right to them and respond with the amount of force that seems appropriate to them. Nobody likes nonsensical edge, but nobody likes a perfect knight in shining armor either.
>>
>>1107678
>What quests do you miss?
We'll never know if we can fuck the princess ;_;
>>
>>1107678
Monstergirl Mercenary Quest.
>>
Shiit. Want to do a quest but still have worries. How do you QMs take the first steps?

The idea has been scratching my brain,screaming to get out
>>
>>1110188
Since you're on /qst/, you don't, you just stumble into it without a clue or any kind of pre-existing effort put into your work.

Seriously though, what you need is:
>Premise
>General plan
>Endgoal

Premise is your idea, something that you think would be interesting and spectacular. These are a dime a dozen, so what you really need is a good one. This is best expressed in the form of a 1-2 posts long OP that a) has enough flash both image- and text-wise to grab the attention of potential players, b) gives a very clear indication of what to expect from the quest ongoing, c) is exciting enough to make potential players want to vote and wait for the next post and finally d) showcases your highest quality level of writing.

When you have a premise, next you need a general plan. This is essentially an assorted pile of ideas for things that can happen in your quest, even though it's perfectly likely most of it will never be used. This general plan is what helps you not to stall after the first or second thread because you have no idea how to keep your quest going.

The endgoal is often skipped out on, but I consider it pretty vital. A lot of quests basically just go on forever without ever progressing towards any ending. Maybe you enjoy this, in which case feel free to disregard me, but if you don't then you want to have an idea of where to stop before you've even begun. This lets you keep control of the pace of your plot and give your players a sense of progression.

Talking to people who know questing (not qtg) about these things definitely helps.
>>
>>1110188
I'm not QM but I'll tell you this JUST DO IT.

What's the worst that could happen, some anon will tell you that you're shit or you'll be completely ignored?

Quest doesn't need to have perfect start to become good and long running one.
>>
some quest around right know and general opinion:

Rogue Trader quest seems like an imediate success, but I'm a little worried about the character, we have no clear personality or goals, I fear we'll become a generic praiseemprah kind of guy

>>1106078 this shit is interesting, looking foward to it.

this one >>1107976 seems promissing so far but the qm is a bit irregular time wise, we'll see

This guy run a pretty interesting quest in 2014 and he is back >>1091214 I'll be playing it to see where it goes.

and you guys?

What's your opinion on these?

What are you playing?

What do you recomend?
>>
>>1107678

The one Quest I really, really want to do is a Captain America Quest. Sort of like Peter Parker Quest, except you're the new Captain America, a Captain America created by the Trump administration.

Chris Kyle with superpowers/
>>
>>1110280
>I'll be playing it to see where it goes.

do you have any expectations, desires or hopes in that regard?
>>
>>1110280
also, I really am enjoying the tears in rain quest, but it feels kind of inconsistent in presentation - it mixes the computer interface, which presents itself as a quite pure and immidiate interaction with the character, but then he just explains stuff instead of, I don't know, saying
[visual processing...] - Analysis: Aproximation to: Room. 1 Door.

or whathaveyou
>>
>>1110237
>highest quality of writing
Nice meme
>>
>>1110294

disaster, and management

I realy like dealing with extraordinary situations while still having to plan the long term
>>
>>1110310

Yeah I fell you, I think if we got the responses as an interface would be nice.

I like the fact that we only know the information we actively seek
>>
>>1109929
>nobody likes a perfect knight in shining armor either
Speak for yourself. There is so much "gray" "anti-hero" shit these days that it'd be nice to play an actually good character for a change.
>>
>>1110237
>d) showcases your highest quality level of writing.
The night is quiet save for the quiet hiss of the sled's runners through the sand and the quiet muttering of the quiet guards.
>>
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>>1110330
In OPs? Yes! You're not on a tough deadline with these, so take the time to actually show off a bit, flex your thinking muscles a bit, let us know we can at least expect mediocre writing from you while under time pressure.

>>1110447
See me after class.

>>1110428
Well I get that, and that's why I specified there being no need for nonsensical edge. But be honest, if someone pushes you hard enough, hurts you bad enough, even the most saintly of us will eventually be driven to cross some lines we did not expect to ever cross. What I'm saying is, let's play real characters who aren't psychopaths but do have people and ideas we care a great deal about and will sometimes let their feelings get the best of them, ending up doing things they later regret.
>>
>>1110447
>See me after class.
No need. That's the first sentence from one of the most popular quests of all time.
>>
>>1110472

do you remember holy sword quest?

sigfried was a genuinely nice guy and it worked withing the context
>>
I just started a thing. It's on Akun, but that's because it's more convenient for me right now. We're still in the prologue, so things haven't really gotten started, but...

>>https://fiction.live/stories/rebirth-back-again/Pk3PkNFRpbAfnoScc
>>
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>>1107701
Wreck Japan, and destabilize the whole world.

Because if it happens, it's because someone tried to kill one of her lovers and possibly succeeded.
>>
>>1110478
I question this statement, but am almost willing to believe it.
>>
>>1110551
http://suptg.thisisnotatrueending.com/archive.html?tags=banished%20quest

It's dead, but there ya go.
>>
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Shattered Sky Quest returns after a short weekend break! Now with less walls of text!

>>1110721
>>1110721
>>
>>1110472
But Greyfags try too hard to justify their "morals".
>>
>>1110769
in that case just have a little cry and it'll be all better
>>
Why does running a quest make me want to kill myself
>>
is mageknight good?
>>
>>1110820
Pressure and the hollow feeling of you thinking you're not good enough.
>>
>>1110820
That's your braincase subtly trying to tell you to stop.
>>
>>1110820
Because anons are salty.
>>
>>1110769
You misunderstand me. My point isn't to justify grey morals. That would involve making a rational choice. My point is to be irrational sometimes, to not be perfect. To let the MC get pushed so far that they make decisions they would not make while thinking rationally, and to later regret those decisions. Real people do that pretty often. I mean I have to apologize to someone almost every week because I got emotional and did stupid things.
>>
>>1110895
I agree wholeheartedly, unfortunately that means that other players will bitch about those bad decisions until the end of the quest or even just drop the quest because they couldn't handle their self insert not being perfect.
>>
>>1110906
In my experience, it helps when you actually rationalize the irrational actions through your perception of the Character. Like saying "We're just way too violent to not react aggressive here" might already give people pause.
>>
>>1110286
Kys
>>
>>1110922
Rationalize, justify, and internalize.
I feel like not even the QTG pastes cover these things as basics for QM enforced roleplay, it's the same stuff that applies to DMing or PnP games.
>>
Rolled 7, 2, 3 = 12 (3d10)

>>1107678
I needa test the way dice works real quick, please ignore my posts
>>
Should the players know if something unbelievably important is about to happen or will happen as a result of their actions if their player character wouldn't know, or have any way of being informed?

Not that in this case they would know it's because they did anything until some time after.
>>
>>1110985
I'd say don't punish them for it unless it was a blatantly stupid/obviously bad choice.
>>
>>1110985
I feel like in character knowledge and player knowledge should be synonymous with each other. Metagaming can be annoying.

That said the QM should take steps to inform the players in character that shit is about to go down unless the QM really wants to put the wool over their eyes and have them choose blindly because of reasons.
>>
>>1110820
Look at it this way, if your Quest is still running you're doing something right. At least, if you want to still run your Quest.

So many of us have done our best to run, with nothing but failure as a result. Keep going if your heart is in it, for the sake of the ones who are dead.
>>
>>1110996
It isn't a case of punishment, so much as it drastically alters the course of what will happen.
>>
>>1111010
You could do a call back using some other character or event that was connected to the MC at the time. If the player wouldn't know IC already, this gives them a small hint.
If they don't take the hint, or they don't care, that's up to them. That's the point where consequences would matter in how it alters the course of what happens to them. Unforunately this would fall under them somehow having at least one way of being informed, another character or another event relating to what they involved themselves in.

Although that's hard it's better than metagaming or mixing OOC info with IC info, although there are times when that makes things more interesting rather than less.

Ofc, it's also up to how drastic or obscure your hint is.
There's a chance some players already suspect or feel they know it, but don't speak up about it because they'll wait to see how it plays out. If there's a significant time delay between seeing the results they might not care, or it may seem unimportant or out of their control. If it's those far latter cases they could wind up frustrated and unsure of where to go or what to do, because the drastic altering of their course was so delayed. Lots of depending variables.
>>
>>1110985
If there was no legitimate way for them to find out or they chose not to pursue those paths then don't feel obligated to tell them.
>>
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We're live!
>>1111084
>>1111084
>>1111084
>>
>>1107080
Kamen Rider Quest will be live. This time with minor planning involved!
>>
>>1111092
Ask for a roll after they've locked in a choice.

If you do it concurrently people will just back whatever gets the highest roll.
>>
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Kamen Rider Quest is now live!

>>1111157
>>1111157
>>
Alright. Finally created a quest so feel free to join.
Warning: this is my first quest and my first time as a qm
>>1111204
>>
>>1111210
Its about being a otherworldly beings haunting people if you guys are interested
>>
>>1111007
>wasting your time entertaining a bunch of random unknown dudes for free
>doing something right
>>
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>>1109929
Oh captain, my captain...

Damn me for still reading Damp's ask.fm every month out of misplaced hope
>>
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>>1110820
Its all apart of the hobby my man
>>
I decided I'm going to host a new podcast called

#QMDRAMAALERT

And it's going to be me bringing on another QM to argue about shit for 45 minutes and go over the long standing beef I have with them.

Cosmic, you get first dibs for the pilot.
>>
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>>1112272
>>
>>1112272
Already sounds way more thought out than anonkuns "podcast."
>>
>>1112283
The biggest problem with the anonkun podcast is that SPUDS is actually a goddamn autistic giant faggot who knows literally nothing about quests and only became the host because the previous host, DM-casual, who let me mention is also a shit-tier Akun mod, QM and just all around shit tier person, flaked out on the podcast like he flakes out on everything in his shitty garbage online life.

A shitposting Australian whose biggest claim to fame is running a ripoff of Banished Quest is literally ten times the engaging, thoughtful host that that sperg is and that shitposter's not even trying.

It's a sorry state of affairs and just confirms that akun is filled with a bunch of lakescum in human guise.
>>
>>1112304
> SPUDS is actually a goddamn autistic giant faggot

This seems like an unavoidable trait among people who run quests and/or participate in them so I don't see how it's a problem.
>>
>>1112311
>who run quests and/or participate in them

SPUDS neither runs quests nor does he participate in them because his autistic, OCD requirements cause him to seize up and smash his head against the wall if a quest doesn't conform to his retarded, obtuse, objectively shit aesthetics.

Also let me put it this way.

Just because My Little Pony will always appeal to bronies does NOT mean you should start having bronies write the scripts for My Little Pony.

Ya dig, my man?
>>
>>1112311
It's an extreme case.
>>
>>1112317
I dig.
>>
>>1112272
Neat. Live voice interviews? Via chat? Got a release schedule in mind?
>>
>>1112304
Not knowing whoang of those people are, all I get from a brief summary is random salt.

from the first few sentences, I was led to believe that guy WAS the banished-quest immitator...

So just tell me where he lurks so I can avoid it.
>>
What ever happen to titanfall quest?
>>
Haven't been here in a few months. How's the board?
>>
>>1112649
the usual
>>
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>>1111384
Any day now, Anon. Any day now.

>>1112272
I wish you were serious. Your shitposting is genuinely some of the best entertainment I get out of this board, so I just might watch such a thing. Almost makes me wish that you hated me too. Perhaps one day I'll be worthy.
>>
>>1110769

Well, you have Joker, where the MC is a terrible person because of /tg/'s skirt-chasing behavior. The Quest has become a surreal road trip/war story, so don't take my word for it.
>>
>>1112649
bit faster feels to me.
>>
How invested are you in statistics?

I'm asking because I want to run a quest where the MC is in the role of a bureaucrat. Are statistics important to you?

Would you be interested in production totals and cost sheets if you were, say, in charge of a factory producing Ohka suicide rockets for Imperial Japan? Or tanks for North Korea?
>>
>>1113261
can't say I would enjoy that much. If I could decide where the funds go, what gets produced how much, things would be different.

but just working with the statistics according to the priorities of others? probably wouldn't play
>>
>>1113268
Say the focus was really on smoothing over troubles with other branches, or production in the middle of a war, when your area keeps getting bombed. How much number crunching would you need to keep immersion?
>>
>>1113261
In a world where everyday news is 10x more interesting than the vast majority of quests, probably not.

I remember a quest about being a tax collector that was very interesting, but it was more than just collecting taxes.
>>
>>1113279
like, me personally? I'd need a mechanic to simulate the number crunching in a fun way to make it playable.

So I guess I'm just not your target audience.
>>
>>1113280
was that the one with all the stylish 20s mugshots as imagery? I don't even remember what happened there, wasn't it kinda supernatural?
>>
>>1113288
Yeah that one. I'm also probably not your target audience.
>>
>>1113291
>*his
fuk
>>
CIV TOURNAMENT: Choose a race and fight other races forced into a competition of war and dominance for freedom from an oppressive near godlike Warlock.

>>1113298
>>
Is there an archive of quests in epub or similar? Archive binging on suptg is too slow.
>>
>>1113388
How is it too slow? Because you have to go back to the list for every thread?

My God, 3 extra seconds.
>>
>>1113388
what the fuck kind of tool can't open multiple tabs with middle click?
>>
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>>1113388
No, epubs need to be made manually. There's a guide for doing so in the OP paste. It's more work than you could expect the average QM to do for you, but you can ask them if they have their quest text saved on file to save you a bit of trouble.

>>1113392
I find ctrl+click a lot more comfortable.
>>
you know what really grinds my gears? QMs who post openings and then just leave.
>>
>>1113441
Especially when he tried to branch out, leaving a dead thread
>>
>>1112816
Post with your trip on faggot and I'll tell you if you're a cuntbucket.
>>
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>>1113476
Please don't worry about it further, friend. If you require my trip to know me, then you quite simply do not know me and as such I care not; for while hatred directed towards an unknown is as ferocious as the ocean in Fall, its fruits are as empty as a garden in Winter.

If I cannot have TRUE hate, I would rather be neglected entirely.
>>
>>1113497
Don't fish for (You)s outside of /b/.
We should be better than that.
>>
>>1113523
I'm sorry anon, I was just taking the time to answer one of my greatest idols of QTG. Can you really blame me for that?
>>
The Haunting Quest resumes...
>>1113552
You are a Guardian Angel tasked to save the lambs
>>
>>1113528
Yes. Easily.
>>
Rolled 1, 93, 97 = 191 (3d100)

>>1107678
>>1113497
>>1112317
rolling to seduce
>>
>>1113708
Crits and Critfails are active.
>>
I've convinced myself that my first time being a /qst/QM and running a quest is gonna involve the summonable music instruments and all that.


I never realized that MonsterHunter seems to be the only source of music weapons I knowof.
>>
If harem routes are overdone, how do you resolve quests with waifu wars?

Are /qst/ers too moralfag to accept "playing the field" and dating each available NPC once or twice before making a decision?
>>
>>1113778
Look at the situation in an in character perspective and pick the girl with the most chemistry/actually works with the MC well.

Here's the thing. Players can't differentiate the girl that's 'right' for the MC and the girl that appeals to their personal tastes.

For instance I might have a favorite girl personally, but I am mature enough to realize this other girl would be better for the story as a whole due to the context and previous situations so I vote for the other girl.
>>
>>1113778
"dating each available NPC once or twice" will make the whole quest about dating. Running time is limited.

Also, this is a very good way to sour tour relationship with these NPC, if they're something more than CRPG wooden dummies.
>>
>>1113791
This. For example, Ricky is the uncontested best waifu of all available choices in BQ. But Magic takes the waifuing priority because that's what works with the MC and their story best.
>>
>>1113802
Well gee if we're going to start chucking nitroglycerin around with shit like who the best waifu is...

As a general question to all, list the best waifus from the quests you follow.
>>
>>1113807
Misery.
>>
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>>1113807
Clemmy
>>
>>1113807
Riot shield-chan.
>>
>>1113807
Mercy
>>
>>1113807
Aelriss
>>
>>1113841
My nigga.
thread literally never
>>
>>1113807

Katja Hartkern.
>>
I miss Diarca and ReQM
>>
>>1113830
God you actually play Overwatch Quest.

Point at him and laugh.

AHAHAHAHAHAAHAHAAHAH
>>
>>1113871
no
>>
>>1113877
Sorry, I actually mistyped there.

That should have been

*points at him and laughs*
>>
>>1113847
Slyv will come back to us one day.

>>1113856
Diarca will be back when the planes align again. He always does.
>>
>>1109840
Oh god me too anon. I hope him and his daughter are happy now without the bitch wife.
>>
>>1113885
Oh look, we found a Trick in the wild. What's he doing- oh. Yep. Yeah, he's being an asshole, like usual.

Get AIDS and die, Trick.
>>
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>>1113908
Are you trying to be ironically cringey for a (You)?

Whatever you got mine.
>>
>>1113908
He may be an asshole but he's still right.
>>
>>1113916
Nah, I'm being unironically cringey.

Eat shit.
>>
>>1113920
>>1113908

Are you that same anon in Booker's akun quest that compares me to herpes?

Or are you someone else?
>>
>>1113871
what quest is yours?
I'm legitimately curious.

If I read yours, should I expect thismuch shitposting?
>>
>>1113936
Honestly it's pretty tame.
>>
>>1113935
Aww, Trick recognizes me. You make me go doki-doki, shithead.
>>
Alright /qtg/, I have come seeking your advice.

In a lot of modern fantasy style stories, when dealing in societies that hide in human society while impersonating (or being related to) humans, you often run into the idea that this or that celebrity, political figure, or historical figure was actually part of a given group. Most of the time this comes off as a bit heavy-handed, as in the Percy Jackson series where they just name-dropped shit like, "George Washington was the son of Athena," and then never ever brought it up again.

Now, on some level this makes sense. In any society you'll have exceptional, lucky, or successful individuals who then catch the public eye. It's essentially inevitable that somewhere, some vampire/godling/sorcerer/you name it is going to end up famous for some reason with only members of their own group aware that they are anything other than ordinary people. I'm less concerned with avoiding this trope and more wondering how it might be invoked with any kind of taste or class rather than just beating people over the head with it.

I've considered inventing celebrities whole-cloth for this kinda thing, but that sits wrong in my head. It doesn't have the impact of an actually known name. At the same time, whatever name you pick out to be a member of your hidden group is unavoidably making a statement about that celebrity and possibly their public image.

So...any thoughts?
>>
>>1113945

They're always yandere in the end.

>>1113936

I legitimately ran Lost Island as a non-shitpost quest. When I ran You Awake In Westeros I actually put in decent amount of effort to make it good.

I'm currently running an SMT quest on Anonkun AND I have this weird even more derivative shitpost quest called "Mills in Westeros" which is mainly an excuse to try out smut writing.
>>
>>1113936
his shitposting a coping mechanism
>>
>>1113778
The trick is to make mc spend time with them without making it seem like a date.
>>
>>1113946
Sounds cool.
>>
>>1113949
I'll have to check out the lost island one, and perhaps the SMT one too.
>>
>>1113946

Stop worrying about besmirching the good names of celebrities on 4chan.

Nobody really cares.

Fuck it, make Donald Trump a literal troll and nobody will give a shit.
>>
>>1113946
You really shouldn't care too much fucking around with celebrities.

It's all in good fun right?
>>
>>1113950
What is he coping with?
>>
>>1113971

He is a Qm>>1113949
so you tell me
>>
>>1113962
It's not about being worried about insulting anyone so much as wanting to strike the balance between "magical conspiracies are behind everything" (which is stupid) and "these people have basically no effect on society" (which is lazy).
>>
>>1113977
magic is an easy way out as an excuse.
even magic has rules, unless magic itself can choose.
>>
So what is /qst/'s opinion of anonkun?
worried?
angry?
supportive?
fuck off and lurk moar?
>>
>>1113977
Have these magical fucksticks claim they're behind shit even if they aren't.

Whatever they aren't involved in, they claim to be. Then you can have them say "oh yeah we're the REAL illuminati, we planned everything" then you can find out they're full of shit later.

>>1113983
Shitty format
>>
>>1113983
shite UI smut central
>>
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>>1113983
Pic related
>>
>>1113983
Full of lowest common denominator quests with more, shit tier players
>>
>>1113977
Here's what you should do, honestly.

Change something drastically as a result of magical conspiraces to make the world completely different from how it is in our world.

For example, I know of a superhero setting where they had Abraham Lincoln survive the assassination because a superhero stopped the bullet.

There you go. Instead of having it be that the way the world is is exactly as magical secret societies want it to be, actually change the world realistically to effect something a magical conspiracy might do.
>>
>>1113987
So just like /qst/
>>
>>1113997
If you're an absolutely shit tier writer you can still get a huge amount of players on akun as long as it's smut or fanfiction
>>
>>1113807
Kjorikos
Retard Saber
Mermaid-chan
Nicole
Pixie
Serena
Mojang
>>
>>1113983
Essentially >>1113986 for me.
>>
>>1113946
They don't have to be directly part of the supernatural race.

Say, a celebrity who regularly visits an orphanage to play with kids. The orphanage is actually a home for [group], and the celebrity knows which is why they go there despite not being particularly charitable.

There's also the trite "actually a doppelganger who replaced the real one ages ago"

You could also layer it with mundane fictional secrets. This celebrity is actually 2 people alternating jobs, and one of THEM is the supernatural race, etc. Less focus on what they are, more on the effort put in to create the "image" of that celebrity.
>>
Check out my revival

>>1113672

You don't need to know too much while you're getting into it, just read the PDFs if you want to get caught up quick.
>>
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>QM takes the average of the three first rolls
I support QMs deciding on what type of rolls work for them but that shit is whack.
>>
>>1113946
>>I've considered inventing celebrities whole-cloth for this kinda thing, but that sits wrong in my head. It doesn't have the impact of an actually known name. At the same time, whatever name you pick out to be a member of your hidden group is unavoidably making a statement about that celebrity and possibly their public image.

I think I understand what you mean. Everyone has their own preconceptions about real celebrities, which means that players will all approach it differently or just start memespouting instead of dealing with the plot properly.

Probably the easiest way around that is to follow the old get out clause of creating a fictional celebrity that is obviously a shameless rip-off of a real one, like a Not!Elvis, or a 40Pence. Then you can parody them harder without breaking immersion, because the real life association isn't there but everyone knows pretty much what to expect.
>>
>>1114075
>QM takes the best of the three first rolls
I support QMs deciding on what type of rolls work for them but that shit is zzz.
>>
>>1114075
I once had the players roll for a gambling dice game

They got the worst roll right off the bat

Hilarious shit like that is why there should never be best ofs or averages. Multiple rolls representing multiple actions sure, but if you dick it up, you dick it up.
>>
I've thought about a dice system that kinda works like poker hands. Rolling 5d13, opposed rolls, best 'hand' wins.
>>
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>>1114089
>opposed rolls
>>
>>1114093
I completely understand the hate on opposed rolls (normally I loathe them), but I think it'd be worth it if the successes were displayed well enough. And otherwise it doesn't feel 'poker' enough.
>>
>>1114089
That's still as random as just rolling a d6 for success/failure. It just takes longer.
>>
>>1114101
I'd prefer something like flavoring the choices after poker terms.

Fold: Tactical retreat.
Draw: Reposition or try to improve the situation.
Hold: Stay the course.
Raise: Increase the stakes, high-risk high-reward.
Call: Settle things as they stand.
>>
>>1114117
Hmmmmm.
>>
>>1113946
I'd say write the history of your supernatural guys and see how it goes, and then you'll see what celebrities you can write into it without changing much. Choose those whom one wouldn't instantly expect to see and those whose ties with the magical conspiracy actually makes sense, maybe even explaining something about them.
>>
>>1107678
>>Player Question:
>What quests do you miss?

Bandit Lord quest was nice
>>
>>1114077
>creating a fictional celebrity that is obviously a shameless rip-off of a real one, like a Not!Elvis, or a 40Pence
I think this is even worse than just saying that Elvis was a gnome.
>>
>>1113886
I want to believe, anon, but I last sawhim comment on Fractured Sky quest.

Last september.
>>
>>1114120
If it's a western, you could have a metaphorical six-shooter with six bullets that act like Fate Points.
>>
Does anyone else get really excited over the idea running a quest, but then end up wanting to hang yourself when you actually start it? How do you channel that excitement during the actual quest?
>>
>>1114212
Mostly I think of what I'm doing after the current arc. Every arc.
>>
>>1114212
I just don't run the quest cause I always take a step back and realize I don't have the time to be a reliable QM and flaking is something I'd never want to do.
>>
>>1114012
Do you actually have to deliver on the smut, or can you string them along all day?
>>
>>1114212
Too fucking real
>>
>>1114226
If you don't deliver readers will probably just migrate to the 100 other smutquests that do.
>>
Modern Necromancy Quest: Redux is up and running!
>>1114257
>>1114257
>>1114257
Come help Liz Shepherd as she negotiates with murderous goetic owl-demons in museum basements!
>>
>>1114226
If you're promising smut, you should deliver. Be a man of your word. If you don't want to write smut, make it clear.
>>
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For fans of the Mage's Guild.

>>1112841
>>
>>1114141
>>1114141
....what? Broken sky has run several times since then
>>
>>1113807
Chryssa
>>
>>1114226
I like stringing them along and I'm also prone to making terrible decisions so I just write non-canon smut
>>
>>1114077
Yeah, that's part of it. Another part is like...

If I say that Harry Houdini was an actual wizard, it's very difficult for his achievements, in the context, to not feel cheapened (his escapes), sinister (his lifelong campaign to disprove the supernatural), or like they have been stolen from humanity. And that in itself is not bad, I very much want to explore some of those ideas from within the planned Quest because those are feelings people /in the setting/ might have about it.

But I also don't want to just slap that button with my face over and over again. In some cases it should be because being magic doesn't influence those achievements, but it's also because one of the running themes is that humans make these great strides on their own, without having to "cheat".
>>
>>1114422
Well, why not have magic just be another part of skill but subtle? Maybe plenty of people are magic, but not everyone uses it enough to get famous or usefully proficient.

Or maybe magic people can naturally gravitate towards being famous as a test of their innate capabilities.
Like writers trying quests out for active feedback.
>>
>>1114299
I meant since the last time I saw activity from Diarca
>>
how do i get people interested in a revival quest that is a continuation of where I left off on the last quest?
>>
>>1115098
first, tell us which quest?
>>
Test
>>
>>1115105
>>1113672
>>
>>1115110
oh.
Can't say I'm too hooked on whatever that is.
>>
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>>1113807
>best waifu
Fuck that, who's the strongest waifu?
>>
>>1113983
Anonkun is like 4chan, with the ability to organize your information without needing a pastebin. The people there are pretty much the same as here, don't let the naysayers fool you.

Unfortunately, Anonkun also breaks more often, and isn't very mobile friendly, which is why I haven't tried running a quest there.
>>
>>1113807
Stella
>>
>>1113983
As someone that hates Akun's playerbase with a fucking burning passion I'd still say it's a better place than /qst/ as long as you can get over the UI, and that's something that there's CSS fixes to help with.

It's especially something that I would consider better for new QMs simply because it is possible to pick up an actual playerbase and there's the ease of discoverability that Live sessions help with since they make it fairly easy for someone to just look at what's currently running and see something that catches their interest instead of sifting through the many (in my opinion) terrible quests filling /qst/'s catalogue.

But all in all, I hate both and sometimes wonder why I still read quests when I clearly hate pretty much everything involved in them, so take my words with a grain of salt.
>>
>>1115098
Patience, brother. I too have only 2-3 players but it's still fun to QM
>>
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>>1115294
Yeah, same here. I don't even know why I keep coming here.

The same petty bullshit from /tg/ still goes on, like I took a peak at the last thread before it died and it has people still perpetuating the "durr /u/boat" stereotype when I haven't seen a notable quest that has yuri or is yuri centric for over a year that's not by XS. Then there's an endless fucking argument in QTG because there are two QMs that can't let shit that used to happen over 3 years ago be. "S-some ebul /u/boaters voted for yuri when I didn't want it and now i dropped the quest boohoo" fuck off faggot.

The thing about female protagonists too is really idiotic. People are still letting players choose and players still get autistically salty if they don't get a male protagonist or a female or a futa one. I thought we were over this shit from 2014 but I guess not. Holy fuck who cares about the genitals.

The quest concepts are all the same shit: some stupid neet quest. isekai shit, naruto/bleach/one piece/DBZ fanfiction quests, "you're a lich/necromancer/overlord whut do? XD", academy quests that go no where, super hero quests that go no where.

The same player complaints always popping up, "why does the protagonist have to face adversity in any way? Can't we just steamroll all obstacles and have a harem end?" The terrible shit are also the fucking QMs, they put at the end of the thread "if you have any criticism then post!" and then when you put in some criticism it's basically "oh no not that kind of criticism, post things that stroke my cock"

The questing community on 4chan as we know it never really turned to shit. The odd quests on /tg/ here and there were viewed by everyone that would drop in and out. The "community" that formed after has always been a heaping pile of excrement. And we were lucky to have the one or two QMs that actually wrote good stuff and didn't let DRAMA stink up their threads.

With the current climate, shit is abysmal. Have fun writing a naruto quest or a generic lich quest, because that's all the shit people want to participate in.
>>
>>1113949
Could you stop shitposting in the general and concentrate on your quest like a good little QM then?
>>
>>1115388
I literally ran an entire quest today you faggot
>>
>>1115395
Get working on the next one then.
>>
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Does a character based almost entirely on Idris Elba seem more at home in a Space Captain setting or Cyberpunk Detective?
>>
>>1115404
A hot blooded captain . Damn that voice is second to Morgan Freeman
>>
>>1115378
>Have fun writing a naruto quest or a generic lich quest, because that's all the shit people want to participate in.

Is there anything you'd like to direct attention towards?
>>
>it's another anons are a bunch of thirsty niggers episode

Why do you even allow this QMs
>>
>>1115378
>I haven't seen a notable quest that has yuri or is yuri centric for over a year that's not by XS.

There's yuri in Evil Sorceress.

There's yuri in Dungeon Life.

There's yuri in that one MercCommand quest: Pacific Strike.

All three of those quests are on this board right now, as is Ryukuza Quest by XS and The Raiders runs all the time.

That is five quests where the female MC happens to fuck women.

Now if you remove every quest on this board with a male MC who obviously can't be a lesbian, how many female MC quests are there with female characters who don't fuck women?

5?

10?

Long story short, stop being a nigger.
>>
>>1115476
Trick, stop projecting your yuri fetishes here
>>
>>1115476
>There's yuri in Evil Sorceress.
>There's yuri in Dungeon Life.
Is there?

>how many female MC quests are there with female characters who don't fuck women?
A lot more, apparently.
>>
>>1115483

Yurifags need to know their fucking place. Pretending or being so falsely informed as to think there is some dearth of lesbian activity in the questing scene even as the entire questing community is dying of the holocaust is the most ignorant opinion I've ever witnessed.

And those are the only five I know about, mind you.

Is Secret Princess Zelda Quest about a dyke?

IS GermanSchteel's stupid tank quest about a dyke?

Is that quest by KingofHearts where you play the waifu of his first quest MC (Dom "THE ROD" O'Hara) engage in fucking women? I'm pretty sure she was alright with all these women fucking her man so maybe she licks cunt too.

What other shitty dyke quests or half-dyke quests are running when I'm not paying attention?

Probably a fuckton.

>>1115499
>There's yuri in Evil Sorceress.
>There's yuri in Dungeon Life

Both the MCs of those quests are highly bisexual women.

In Evil Sorceress, MC has fucked an alternate reality version of herself, an innocent farm girl, had a threesome with both the previous people I mentioned, has mentioned having sex with multiple women in the past, tried to fuck a trap elf who she thought was a woman. Etc etc with more lesbian shit to come.

Oh and her alternate reality version of herself engaging in lesbian BDSM with a female paladin. And there's going to be a smutbin focusing on that sexual encounter.

And that's one quest where all that shit happened.

In fucking Dungeon Life, the MC married a half-harpy with metallic wings named the dumbest shit ever and not Crescendo and I'm salty as fuck about it.

>A lot more, apparently.

So here are the ones I know about that are still running.

Tuffle Quest (Fucking goku, monogamous)

Shinobi Quest (Straight but probably fucking nobody ATM)

Melancholic Quest (Straight, appeals to pedophiles but at least its straight pedophilia I guess)

I just looked through the archive and there's some quest where you play as some maiden who was captured by a dark lord so I assume the MC of that quest will be straight and repeatedly violated. Who fucking knows though.

Now I've seen about 5 or 6 at the most more quests runnning with female characters as MC but I can't be assed to check them out beyond a cursory glance and a few are just fucking starting up like that "Dark Lord's Concubine Quest" I mentioned.

Long story short yurifags have it nice, despite the fact that 99.99 percent of you are straight men who are so low fucking test you masturbate to handholding.

I grew out of lesbian porn when I was 15 and on the occasions I partake in it I keep it to fucking porn and not my online fantasy stories where I would like to just shoot a gun and have a boyfriend, thank you.

Harem fags should also be shot and left in a ditch to rot.

That is all, thank you.
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>>1115514
Preach amigo.
>>
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>>1115514
>posts a bunch of bisexual female MCs
>says yurifags have it nice
>>
>>1115539
>WAAAAAAAAAH ITS NOT REAL LESBIANISM IF THEY'RE NOT GOLD STAR! IF THEY EVEN TOUCH A DICK THEY'RE INFECTED!

Stop lying.

You're probably a straight man just based on statistics. And even if you aren't the majority of you yurifags are straight men.

You aren't actual lesbians.

You're men who find two women going at it sexually stimulating.

You do not give a shit if a woman also fucks dicks as long as in the moment there is a scene of her performing sexual intercourse with another woman.

You are attracted to sexual acts you find pleasurable, not characters who are authentically lesbian.

Even on the off chance I am wrong about you personally, I am not wrong about your group as a whole.
>>
why do we even have to have smut
>>
>>1115579
is like spices, it add more spice to some like spicy spices
>>
>>1115582
but there is so much to jack off to already out there, it's nonsense

Thirsty cunts should just go play a dating sim
>>
>>1115548
And now you seem to be under the impression that all fiction featuring lesbians exists only to sexually gratify the reader/viewer, which combined to you also being under the impression that there are a lot of Quests featuring lesbian MCs really makes me think you are merely shitposting.

Points for trying to poison the well, though. You don't see that fallacy that often nowadays. Minus points for the incorrect (on purpose, most likely) statements about a demographic.
>>
Why don't we just go through all the quests and tally it all up? With 3 or 4 people looking through everything it shouldn't take too long. See the actual ratio of yuri to bit to straight, plain and out in the open.
>>
>>1115586
>all fiction featuring lesbians exists only to sexually gratify the reader/viewer,

Au contraire there mon ami, I'm not saying all fiction.

No there are plenty of lesbian characters I'm sure are alright and fine and dandy and aren't designed to sexually gratify the reader/viewer.

I'm saying the fiction your group generally is asking for is almost entirely fueled by your sexual fetish.

It's like footfags or furries trying to imply their "thing" doesn't stem from a need for obscure sexual gratification.

Yes, it does.
>>
>>1110531
>tried to kill one of her lovers
>lovers, as in plural
The only way I'd be remotely interested in anything else you have to say about your trashy sounding quest is if it's about a degenerate, morally bankrupt cunt of a mob boss surrounded by her collection of man meat who'd watch the world burn over someone touching one of her boys just to probe a point about vandalizing her collection. Male harems and self-aware terrible people are fucking top, m8.

But since this is /qst/ I know it's some sort of KAWAII UGUU yuri faggotry where the MC is an awful person but the narrative (and all the characters) talk about how great she is because LESBIANS TEEHEE
>>
>>1115593
>I'm saying the fiction your group generally is asking for is almost entirely fueled by your sexual fetish.
You'd be wrong.

Foot and furry fetishes are exactly that, fetishes. People asking for those are sure to do so to wank, and that's it.
Yuri, however, is an entire genre (and, despite your misinformed rants, a genre rarely seen in quests), with themes, characteristics and ways to approach them. Saying people want it just because it's a fetish is like saying people want sci-fi or fantasy just because they have a fetish for spaceships or swords and armor.
>>
>>1115626
>Yuri, however, is an entire genre (and, despite your misinformed rants, a genre rarely seen in quests), with themes, characteristics and ways to approach them. Saying people want it just because it's a fetish is like saying people want sci-fi or fantasy just because they have a fetish for spaceships or swords and armor.

>Lesbians are a genre.

And people are gonna say I'm the one shitposting.
>>
>>1115626
>furry fetishes are exactly that, fetishes.

You'd be wrong.

Furry is an entire genre (and, despite your misinformed rants, a genre rarely seen in quests), with themes, characteristics and ways to approach them. Saying people want it just because it's a fetish is like saying people want sci-fi or fantasy just because they have a fetish for spaceships or swords and armor.
>>
>>1115476
Don't forget like half or more of Akun and literally any quest Schteel makes, whether he admits to it or not
>>
>>1115539
>addtext.com
>>
>>1115628
"Yuri" is a weird term. It's not 1:1 interchangeable with "lesbians" because there's a whole range of connotations in the language it's being loaned from that go beyond a question of sexual orientation. It's about the drama and the relationship more than the sex, often to the exclusion of the sex entirely.

>>1115626
Isn't entirely right, although he does have a point. But you're always going to be a shitposting dramafag, Trick.
>>
>>1115626
>Yuri, however, is an entire genre
So is furry.
>>
>>1115659

But you can say the same thing about "yaoi" transcending the sex entirely and yet, somehow, on this site there are rarely any yaoi quests. Much less so than yuri quests.

Why do you believe that is so?

Yuri is a fetish genre.
>>
>>1115626
>Saying people want it just because it's a fetish is like saying people want sci-fi or fantasy just because they have a fetish for spaceships or swords and armor.
See, the problem with this statement is that I DO in fact have a massive raging boner for well designed spaceships.

That folder probably sees more use than any porn folder I can think of.
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>>1115666
>I DO in fact have a massive raging boner for well designed spaceships
My nigga. How do you feel about vintage sci-fi art?
>>
YURI IS LOVE YURI IS LIFE
>>
>>1115664
>Yuri is a fetish genre.
what a controversial statement
>>
>>1115642
>half of akun
>implying

>literally any quest Schteel makes
Only two of which feature lesbian MCs.

>>1115653
Not my image, m8. I got it from an All Tomorrows thread on /tg/ and and haven't bothered fixing it yet.

>>1115666
>I DO in fact have a massive raging boner for well designed spaceships.
You too?
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>>1115670
>How do you feel about vintage sci-fi art?
They're my shit
>>
>>1115664
>yaoi quests
Because yaoi is gay. A lot of guys are averse to roleplaying that, and that discomfort has always been a thing in /tg/-related communities. And it does bleed over into quests with female MCs. The male characters often aren't as appealing to players because of that "that'd be gay" in the back of the mind, or else they're not written in an equally appealing way by the QM for a similar reason. And if the players decide they like a female NPC better than any other, the only way to thwart that is to aggressively insist that the character *they* are roleplaying as isn't into that. And even that won't conclusively end the discussion, because all of this depends entirely on the group of players you gather and that randomness is the reason why we're writing quests in the first place. If you're going to totally ignore the players instead of trying to work it into the narrative somehow, even as a failure, then why are you here?

But I know, you're not here to ACTUALLY discuss the reasons why things happen on /qst/. You're just here to bitch about them and cause drama like the little attention whore you've always been. I shouldn't be feeding you, but it's clear that was happening before I got here anyway. So I'll indulge.
>>
>>1115699
>And if the players decide they like a female NPC better than any other, the only way to thwart that is to aggressively insist that the character *they* are roleplaying as isn't into that. And even that won't conclusively end the discussion, because all of this depends entirely on the group of players you gather and that randomness is the reason why we're writing quests in the first place.

Alright now we're talking about three radically different groups of people like they're one group of person.

>Faggot A likes the yuri genre and searches for quests that fit it

>Faggot B wants to jerk it to lesbian sex

>Faggot C doesn't want to be gay and thus decides to romance a female character

So I don't get why you're talking about the yuri genre like that other guy is because obviously the quest Faggot C is playing actually isn't yuri.

It just happens to be about a lesbian but clearly lacks the themes, characterization and distance from the sex/focus on the drama and the relationships that characterize the yuri genre.
>>
>>1115699
>. A lot of guys are averse to roleplaying that
Incidentally, this is why a lot of FeMCs are lesbian or """"bisexuals"""" that exclusively suck cunt: questfags fear the dick
>>
>>1115714
Despite B being rarer than you like to insist, all three categories of player produce the same outcome: a push for a specific kind of romance that the QM has to deal with somehow, either by flat rejection, or by letting it play out. From there it can be the super stereotypical saccharine shit that most people associate with the term, it can be some flavor of yuri that you'd have to ask /u/ to properly qualify, or something else entirely with an MC that just happens to be into another female character.

And it's you that seems to be reducing your "three radically different groups": all into category B, who's just wanking it. Or am I wrong, and have you suddenly developed an ability to grasp subtlety?
>>
>>1115727
And yet, plenty of feMCs are straight. Maybe even the majority of them.
>>
>>1115699
>And if the players decide they like a female NPC better than any other, the only way to thwart that is to aggressively insist that the character *they* are roleplaying as isn't into that. And even that won't conclusively end the discussion, because all of this depends entirely on the group of players you gather and that randomness is the reason why we're writing quests in the first place. If you're going to totally ignore the players instead of trying to work it into the narrative somehow, even as a failure, then why are you here?
So if I go into your quest about scifi adventures or whatever and demand you turn it into a quest about fucking the first male you meet (and every one after that), you're saying that as the QM you are morally obligate to make the quest about that?

Because that's what it sounds like you're saying right now.
>>
>>1115735
Mostly through QM fiat, which is apparently a sin against questing
>>
>>1115730
I think you're misunderstanding me attacking your premise to me suddenly exhibiting your views, but whatever.

Down to brass tacks, men seem to be way more into the yuri genre and women way more into the yaoi genre. I think this is because people want more of what they like and men generally like women and women generally like men. Thus it stems from sexual gratification.

Faggot C is pretty much the same thing as Faggot B in my opinion. Sure, maybe his desire for lesbians fucking is just because of his own denial of his homoerotic tendencies or maybe the idea of something being "too gay" is bad for him but at the end of the day they find lesbians palatable for sexual reasons. If you view het from the female POV as too gay for your dick, then you're clearly putting homo from female POV as more palatable for your dick. It's fetish in nature.

As for Faggot A, he should not enjoy the same quests as Faggot B or C because if yuri is a fucking genre than I find it very hard for a Qm to just randomly stumble into writing for that genre just because they made their character a lesbian.

Unless, the only really defining trait of the yuri genre is that the MC is a lesbian. And then the whole "yuri is this super special genre with specific themes" goes out the window because all you need is a woman who licks cunt as MC to be yuri.

With perhaps the only wrench thrown into the mix being bisexual female MCs who fuck women and men. But even then, that's up for debate since there are actual yuri shows where the main woman was bisexual and was interested in men, even if she ultimately ends up with a woman so your yuri genre is so malleable that the only identifiable, unmutable linchpin of the genre is a woman who is interested in fucking women and then Faggot A just molds back into faggots B and C.
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>>1115666
I know this feeling. You're not alone.

>tfw the only other GM in my game group hates sci-fi.
>>
>>1115737
What I said was that a QM should never flatly ignore what their players, that's "players" in the aggregate sense and not a lone faggot, decide they want to try and do. Even if that means shutting it down for some reason, or writing it in as a failure.
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>>1115666
Trips confirm the nobility of your cause, even if my personal fetish is for WW2 Armoured Cars
>>
>>1115741
Cut the pseudo-psychoanalytical bullshit, Trick. You don't have the finesse.

Yuri in anime/manga is mostly about the drama more than, or even to the exclusion of, the sex. Which makes sense, because if there was no drama there'd often be no story, and if there's no story you might as well just be doing hentai for a living. Players latch onto it for a variety of reasons that can't purely be boiled down to "fetish": some might actually like that kind of drama, some might legitimately not like the idea of roleplaying a relationship with a male character, some might just like the female NPC and want to see them take a larger role in the story.
>>
>>1115753

I'll cut out my pseudo-psychoanalytical bullshit once you cut out the fucking context denial, mate.

The word yuri, yurifags and /u/boats have been used in the questing community to refer to lesbian main characters here on this board for a long fucking time now and you butting in with your "b-b-but in Japan" is fucking horseshit and you fucking know it.

>some might like that kind of drama

You can get that same kind of drama with two men, one woman one man and in fact, I'm sure that drama happens in Dungeon Life Quest even if the main character sometimes has sex with her husband. It's fucking yuri.

>some might legitimately not like the idea of roleplaying a relationship with a male character

It's always a sexual hang-up always. And it's easy as fuck to play as a man and romance a waifu. If your desire is strictly for yuri you're searching for a relationship of two women.

>some might just like the female NPC and want to see them take a larger role in the story

Bullshit. 'The only way for this character to be a larger part is if we rub cunts together' is a dumb as fuck thought. You can easily include a character in a story for a larger amount that doesn't require fucking that character.

You're essentially throwing a lot of shit at me that's bogus purely because you don't like me, which is fine dude, but you're just as much of an attention whore buddy.
>>
>>1115741
>men seem to be way more into the yuri genre
Wrong. 6 out of 10 people that read the most popular yuri magazine in Japan (Yuri Hime) are women.

>maybe his desire for lesbians fucking is just because of his own denial of his homoerotic tendencies
>wants to see girls fucking girls because he's gay
What does that say about the guys playing a het feMC? Perfectly normal right?

>>1115754
>The word yuri, yurifags and /u/boats have been used in the questing community to refer to lesbian main characters here on this board for a long fucking time now and you butting in with your "b-b-but in Japan" is fucking horseshit and you fucking know it.
It's high time you knew what it actually meant.

>You can get that same kind of drama with two men, one woman one man
And you'd get different genres.

>And it's easy as fuck to play as a man and romance a waifu
Would it be entertaining, though? Wouldn't that be a sexual hangup too?

>You can easily include a character in a story for a larger amount that doesn't require fucking that character.
How dense can you be to not understand yuri is not about the sex, or the porn? If it has sex it has it, just like literally everything under the sun. It can, and does, exist without the sexual element.
>>
Anyone of yall fags remember shadow quest? it was the shit
>>
>>1115762

>What does that say about the guys playing a het feMC? Perfectly normal right?
Sure? I'm tired and I don't get what you're trying to imply here.

>It's high time you knew what it actually meant.

Words mean what they mean to the community that uses them. Anime quest does not actually mean a quest that's an anime. Y'know words adapt and change.

>And you'd get different genres.
Why?

>Would it be entertaining, though? Wouldn't that be a sexual hangup too?
Maybe it would be entertaining? Why would it be a sexual hangup?

>How dense can you be to not understand yuri is not about the sex, or the porn? If it has sex it has it, just like literally everything under the sun. It can, and does, exist without the sexual element.
Alright man, then I want you to explain something to me, since you were the guy I was originally talking to.

In Dungeon Life Quest, the main character is married to two people. One is a man and the other is a woman.

The main character has sex with this woman. She has an emotional relationship with this woman. She has drama with this woman.

How is Dungeon Life Quest not yuri?

Please explain what makes it not yuri.
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Shipgirl Commander session running right now.

>>1115768
>>1115768
>>
>>1115770
>I don't get what you're trying to imply here.
According to you, men playing women wanting to fuck women is gay, but men playing women wanting to fuck men is not.

>How is Dungeon Life Quest not yuri?
You answered your own question.
>the main character is married to two people. One is a man
>>
>>1115785

>According to you, men playing women wanting to fuck women is gay, but men playing women wanting to fuck men is not.

There's a reason I used the word maybe. I think you misinterpreted what I said but honestly I don't give a shit about that, let's move on to the real meat of this.


How does the main character also having a husband delegitimize the romantic relationship between her and her wife?

May I also remind you that there are lesbian manga and anime where either the main character or the love interest are married to men.
>>
>>1115787
>lesbian manga and anime

Sorry, mistype. Yuri manga and anime where either the main character or the love interest are married to men
>>
>>1115787
>How does the main character also having a husband delegitimize the romantic relationship between her and her wife?
It doesn't. It doesn't make Dungeon Life Quest yuri either. Lots of things have yuri but aren't.
It's like saying a glass of beer is 'still beer' after someone poured water on it.

>yuri manga and anime where either the main character or the love interest are married to men
Kuzu no Honkai is not yuri. It merely has a lesbian.
Netsuzou Trap is borderline, and biased towards the yuri by making the straight relationship abusive and manipulative. If you tried to make it a quest here players would stick to the obviously abusive relationship with a guy over the actual romantic relationship with a girl.
Citrus had its male 'love interest' quickly removed after he assaulted one of the feMCs.

Anything else? Do keep in mind that things can have lesbians and not be yuri, much like things can fly and not be a bird.
>>
>>1115828

Hmmm, alright.

You read the fictionalized story of a woman's life.

In the first arc she is in a relationship with a man.

In the second arc she is in a relationship with a woman.

In the third arc she is in a relationship with a man.

Then she dies.

Was this story yuri?

Now, for added bonus, let's say that each arc I laid out was in fact a separate book. Is Arc 2, as a stand alone book, a yuri book, even if the series overall would not qualify as a yuri series?
>>
>>1115834
>Was this story yuri?
No.

>Is Arc 2, as a stand alone book, a yuri book
Depends.
If Arc 2 is a perfectly self-contained story that is completely unrelated to the others, then yes.
Otherwise, meaning that Arc 2 is a direct sequel to Arc 1 and a direct prequel to Arc 3 and all three are critical to get the whole story, then no.
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>>1115625
You actually have half of that correct. They just happen to be women instead of men. She IS a mob boss and she will burn the world for them.

If anything she's not nearly morally bankrupt enough to do the jobs she's supposed to be doing.
>>
>>1115834
Depends on presentation. The manga you are talking about is yuri, because the MC's relationships are explored through the vehicle of her relationship with another women, even when the MC is actually involved with men.
>>
I cant make a thread.
Everytime I try is results in "upload failed".
What do?
>>
>>1115664
>>1115593
>>1115548
>>1115514


>>1115378
Here

Thanks for proving me right you fucking faggot
>>
>>1115625
Stop phoneposting trick
>>
there's a technical term 'yuri' and a colloquial term 'yuri'. trick is using the latter, which is correct, because he's discussing quests in 'popular' terms, rather than critical ones.

the anon quibbling with him about "squares and rectangles are as to yuri and lesbian fiction" is a sophist who's either shitposting or otherwise misdirecting him.

nonetheless trick is a retard whose argument is ultimately inconclusive because despite the showable tendencies of quests towards whichever sexual orientation is aimed at a vagina, the intent of voters is impossible to show and epistemologically any guesses about the reasons behind that known preference are conjecture at best

I mean, I agree with the retard, but he's still a retard

>>1116027
also this. everyone is dumber for having read and responded to this strain of conversation, including me. especially me
>>
>>1115443
Usually I try to find something that interests me but it gets lost in the catalog because there's 30 other saging quests that can't be deleted off the board when archived and finished with.

I tried using the archives as a way to locate new quests but I guess some people don't like using the sup/tg/ one so I'm stuck browsing through naruto quest, star wars quest, dbz quest, naruto quest, lich quest, etc to find something that's actually interesting. Which also has me stuck using one of the moe archive clones that popped up as well.

I was around when /tg/ was the main hub and in comparison, while it was still difficult to find some quests that pop up on the board(especially if they neglected to put quest in the title) it was because they were fewer in frequency. Maybe like 10 quest threads a day and at the most, 20 on the weekends. It was a lot easier to sort through the shit to find gold.

It doesn't help that most of the decent and good QMs stopped running when we made it to /qst/. Hexer, Crusty, Diarca, Languid...all gone.
>>
>>1116049
Hexer stopped running long before /qst/ was made.
>>
>>1116056
Checked his twitter, he disappeared after /qst/

https://twitter.com/ConvictCyborg/status/731748228316696576
>>
>>1115443
yeah, or add a unique element that attracts people
>>
>>1116049
At least Quest Drone ran one thread on /qst/. It nearly killed him IRL but he ran...
>>
I'm reading shit I wrote a few weeks ago, and I'm horrified that I typed any of it, even more so that some people didn't immediately drop it.
>>
>>1115745
>a QM should never flatly ignore what their players, that's "players" in the aggregate sense and not a lone faggot
So if MULTIPLE faggots just want to turn your fantasy quest into Boipussy Breaker Quest, then it's okay?
>>
>>1116099
Questing is a continual struggle to realize how shit your previous posts were and salvaging what little quality exists with the next post.
>>
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>>1116099
Nigga be happy you can't read shit you typed four years ago.
>>
>>1115762
>And you'd get different genres.
Horseshit. A romantic comedy about people from two different socioeconomic classes isn't a magically different genre from a romantic comedy about people in the same socioeconomic class. The sources of drama might change, but the genre won't unless you're a filthy pedant.

Same goes for gender.
>>
>>1115769
Yes I remember Aged Up Loli Waifu on Railroads Quest.

It was garbage.
Never forget the MC you play the whole quest as dies and gets cucked by his clone
>>
>>1115970
>They just happen to be women instead of men.
Boring.
>If anything she's not nearly morally bankrupt enough to do the jobs she's supposed to be doing.
BORING. And also exactly what I predicted about lesbians getting away with murder.

Yuri is such trash.
>>
>>1116127
Well, she is a murderer, so getting away with it would kind of be a necessity to continue the quest and all.
>>
>>1116129
And I'm guessing every single death is """justified""" because she's just such a noble dyke.

Man, at least Murcielago admits the MC is a trashy, reprehensible mass murderer who just happens to lick cunt. She's actually fun.
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>>1113853

>MFW Somebody out there reads my quest
>TFW I was too sick yesterday to respond

Oh well...

Also, a quick and friendly announcement that The King of Fighters Quest: R #15 will start up on 2/4/17, possibly at a later starting time to make things more manageable for my players.
>>
>>1116136
You're so much fun to tease.
>>
>>1116139
Am I wrong?
>>
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>>1116136

It must be why Korea finds the series so popular. Serious though, I think that there's a niche for a quest with such a polarizing MC, regardless of gender and sexual preferences.
>>
>>1116117
>dies and gets cucked by his clone
Can't call Shadow 1.0 a cuck if he's dead.
Anything that made 1.0 was saved before he entered the "room of eternal suffering" once the ship detected his death it created 2.0 with everything that made 1.0.
By your same logic Shadow 2.0 was cucked by 1.0.
>2.0 wondering if he's reaching as deep as 1.0 everytime he plows Abby-sabby.
>>
>>1116145
I could see that. Most "evil" quests are just about bureaucrats in spiky armor.

I want someone trashy rather than "evil". Just a self-serving asshole skating through life by throwing everyone else under the busses.
>>
>>1116142
Yes, but you'd never accept it without proof, and the only proof you'd get is by reading the quest, which you won't do, so does it matter?

The deaths are totally unjustified, and the MC knows it. That's why they're murders.
>>
>>1116151
The Raiders. Literal hedonist trying to stave off thousands of years of boredom by being a drama queen and slut, and killing people over their being a dick.
>>
>>1116103
I'll say this, if more people are interested in that than your actual plot you're probably a shit QM anyway.

>>1116115
The better comparison for quests would be a romcom about two different socioeconomic classes versus a survival horror film where two characters from different socioeconomic classes happen to be romantically attracted.

I don't even know why yuri is such a fixation for people either way, especially in a quest where romance is essentially an afterthought.
>>
>>1116151

Exactly.
>>
>>1116158
>The better comparison for quests would be a romcom about two different socioeconomic classes versus a survival horror film where two characters from different socioeconomic classes happen to be romantically attracted.
No, the first one was spot on.

Whether heterosocioecomic or homosocioeconomic, it's still romance. All that's changed is minor details.
>>
>>1116155
Still sounds pretty boring. As in the MC is literally bored. Give me high octane scumbags and generally shitty people.
>>
>>1116178
Not all quests are anything like romcoms. If romance isn't even a major or important focus of the story then why would you care enough to get hung up on who the main character happens to fuck?

Thus my point.
>>
>>1115970
I'm laughing at your attempt to make this quest sound hardcore, when most of it is just pandering shit.

Why can't we have a well written 'gritty' aka 'edgy' quest around here?
>>
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What the hell are you people talking about
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We need more quests without romance.
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>>1116179
Those quests were a dime a dozen before. None of them lasted. Can't imagine why.
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>>1115514
>Tuffle Quest protagonist is straight
Good, glad I don't have to wade through more bad writing to find out who she goes for.
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>>1116188
Because you don't get any players.

Interesting side note: everything in ryukuza Quest was suggested in the QTG. EVERYTHING.
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I'm thinking of running a quest where you're a wannabe martial artist learning the Drunken Fist style of fighting in a fantasy China/Asia setting where magic and demons are a thing.
I'm a fan of the style mostly because it's unique and I enjoy seeing it play out (a la Jackie Chan's Drunken Master), however I'm wondering if I should just run a more straight up martial arts quest instead, and have Drunken Fist as one of many styles instead. Of course, Drunk Quest would have other styles; you'd just be drunk while doing them.

Any thoughts? Any interest in either Jade Empire whilst struggling with alcoholism Quest or just Jade Empire Quest?
My internet's gonna be buggered for a week anyway so the next few days will be researching more than running, most likely.
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>>1116200
>All of that shit

Sure
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>>1116152
And how many of these "murders" are there? Lemme guess, tragic backstory garbage that's only brought up to lead to more "emotional" cunt sucking sessions.

You don't actually do any mobstering in that quest, do you?
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>>1116186
>Not all quests are anything like romcoms
That's called an example, sweetheart. Pit whatever genre you want in there and the core message remains the same: yuri is a genre modifier, not a genre unto itself.

Whether it's fantasy, romcom, hot blooded sports, or a diatribe on how war is hell, making it yuri fantasy, romcom, etc just adds lesbians. That's all it does.
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>>1116195
Name some.

I'm serious, I could use a few good reads.
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>>1116219
You weren't on QST when it was first made? Edgy quests were the staple of the first three months.

>>1116211
Awww, your opinion bias is so cute.
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>wake up
>see this thread and hope it's gonna help you when you try being a QM
>it's more shitposting and generalizations than /b/'s guvmint threads.

>>1115593
>au contraire there mon ami

Don't try typing french as a rebuttal or a couner of any kind.

It's not fancy, and it's actually just making any point made afterwards seemingly weaker.

Though I do agree that yuri quests are stale and dry of most interesting hooks, other than the flapslap romance.

Smutquests really are a cancer though.
I tried reading Blatant Fetish Quest purely out of boredom, and it's only because of the secondary characters that I even tried going past chapter 10.

I do not miss it.
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>>1116225
>thinking /qtg/ will help you run a quest

Yeah, I fell for that delusion too.
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>>1116225
>It's not fancy, and it's actually just making any point made afterwards seemingly weaker.
how the hell does saying a common phrase that happens to be french making a point weaker? You'd have to be crazy impressionable for that to happen.
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>>1116242
It's cringey as fuck for any english spealing person to put french in their text when trying to make a point, and yes, that does make it less likely for peoppe with any wits about them to care from that point on.

It's one of those "I stopped reading there", kind of things.
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>>1116253
>Saying "cringey."
>Not capitalizing English and French.
>"peoppe"
>"I stopped reading at..."

Sounds pretty impressionable and self-entitled. Also, not perfect despite calling others out on not being perfect.
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Chapter Master Quest will be starting shortly.

>>1116234
>>1116234
>>1116234
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>>1116263
lmao imagine being this autistic
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>>1116222
>your opinion bias is so cute.
So I'm right, then?
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>>1116006
Delete cookies
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>>1116303
It's your opinion bias; of course you think it's right. Why wouldn't you? You work very hard at making sure you never deal with anything that might actually prove you wrong. Even if i tell you you're wrong, you're free to ignore me because it might suggest you are wrong, and we can't have that, can we?

You're wrong. There are four, and the tragic parts of the back story aren't the MC's backstory. None of the explanations lead to anything like sex, only hugs.
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>>1116253
sounds pretty dang self debilitating.
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>>1116311
I really hate it when quests do amateur therapy hour.

Dick Quest had a particularly bad example recently where the MC got groped by some slut nymph and his (three) girlfriends acted as if he'd been buttfucked by a dirty old homo.
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>>1116333
Dick quest is therapy hour every fucking hour featuring 13 year old Grayson playing psychologist for everyone in existence.
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>>1116333
Why would you even read that quest?
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>>1116333
Wasn't much 'amateur' about it.
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>>1116333
>quest is called Dick Quest
>expecting any quality above abysmal
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>>1107678
Given I'm currently recovering from a two-month spell in hospital, I have precious little to do until my physical therapy begins...

So! Who might be interested in the idea of Resistance Quest? I formally hosted it on /tg/ in protest of being forced into the ghetto, but even without an agenda, it still might be fun, if only I can find the images again.

The players would take the role of a lone resistance fighter in a fantasy world, who's home nation has just been over-run by the enemy. Still reeling from the shock of the swift conquest, the PC would be instrumental in either establishing or joining a resistance group and working to free his homeland.

When I say fantasy, don't expect too many dragons and spells. Elves maybe, but that depends on the choices made. This is a fantasy world in a kind of anachronistic mash of mid-19th to early-20th century technology. Why charge the occupying commander with a magic sword with you have a perfectly good rifle and a vantage point?

Anyone slightly interested in me trying to write about something that's not bashing rocks together?
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>>1116351
It's also a Chuckles quest if you didn't need enough red flags.
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>>1116311
>EVERYONE has a tragic backstory
That's even dumber
>None of the explanations lead to anything like sex, only hugs.
Which is like sex in yuri quests since they're all so sterile
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>>1116364
Nah it's the headpats that are like sex. It's apparently like crack-cocaine for anime-like girls in quests.
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>>1116364
Shit happens to everyone anon. Coping with it is what is called "growth". But then, I can clearly see that you're not really into actual quests, just complaining about them.
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>>1116355
Might be fun. Pretty generic though.
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>>1116355
It doesn't sound bad. I'm interested in how you're going to play the various interested parties (allied & enemy) and characters taking advantage of a nation in submission.

I'd check it out.
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>>1116378
Keep in mind, you'd be playing one guy, maybe not even a leader, but perhaps a key operative for a single resistance group. There may well be a LOT of stuff behind the scenes that you don't see...

Or alternatively, I could include "Meanwhile, in the enemy High Command" moments... Which do you think would work better? The former keeps the players vision realistically constricted, but could cause frustration for people like you, who like the big picture; while the latter runs the risk of giving the players information the PC would realistically have no way of knowing.

>>1116375
I'm afraid I can only manage generic shit. My best-known quests way back when were stone age civ quests with a hint of the mystical or magical about them. Nothing special I'm afraid..
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>>1116385
The first is definitely better than metagaming bait, long term reactions to the successes or failures of the MC and the characters they interact with directly would be where any big picture shows itself.

Anyway, it's more fun to figure stuff out genuinely.
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>>1116385
Wait, what if the second is from the perspective of messages we receive from a mole? That still keeps things to only the one guy, but it's more complicated.
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>>1116411
That could work, especially if there was ever cause to question if your mole has been compromised...

Anyone else got ideas to add to this pot?
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Would there be an interest in a Gentleman Thief quest? Specifically of the bankrobber and/or burgling sort.
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>>1116430
Yes, please.
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>>1116263
I type on a fucking 5 inch screen and am on 4chan, so sue me.
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I miss HMQ

I loved the spaghetti moments
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>>1116225
>Don't try typing french as a rebuttal or a couner of any kind.

I mean come on man, I was, in that case, intentionally being a faggot.
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>>1116372
>Coping with it is what is called "growth"
And crying about THING so you can cuddle your waifu is insipid, melodramatic trash.

All of your arguments also kinda fly out the window when you realize they're in defense of some lesbian harem fetish quest. I bet there's even some lezbabby faggotry that shows up all too often with that shit.
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>>1116521
>All of your arguments also kinda fly out the window when you realize they're in defense of some lesbian harem fetish quest
And here we get back to your confirmation bias, and your lack of interest in anything but complaining. But that's okay, you're entitled to your opinion no matter how erroneous or stupid it may be, anon, and no one will really hate you for it. Or care about it, but that's just the way things go sometimes.
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>>1116038
>the intent of voters is impossible to show and epistemologically any guesses about the reasons behind that known preference are conjecture at best

And I have no problem with conjecture.

If the reason you need lesbians or to be attracted to a woman is because the thought of roleplaying a character who likes dick FREAKS YOU THE FUCK OUT then that is a weird sexual hangup.

If the reason you need lesbians is because you like to fap/schlick to the thought of two girls getting it on, that's because you have a sexual fetish for lesbians or perhaps are a lesbian (bi) girl yourself.

If the reason you want lesbians is because you think two women getting it on is its own fucking genre then, well, you're actually really narrow-minded. Its honestly bigoted in the objective definition of bigoted, because you're essentially attributing stereotypes about lesbian love that all forms of love can exhibit or inhabit specifically to lesbians as if that is the story of every lesbian relationship or something weird.

You can have cute handholding between two men.

You can have a relationship being taboo between a man and a woman.

You can have angst over the person you love and their gender between a man and an alien from the planet Glabhor X.
So, even if I was to not assume exactly why any one yurifag is one of those constant LETS BE A LESBIAN yurifags, it boils down to three annoying opinions.

Either the person has a weird sexual hangup.

Lesbians are their fetish/ you are a lesbian.

Or they're a literal bigoted shitlord.


The only real type of lesbian shit that's excusable is somebody who just wants something different and is trying new things. Like MercCommand has run a bunch of straight FeMC quests so now his MC is a lesbian. Alright, it's different. Doing heterosexuality forever over a series of thousands of quests would get boring.
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>>1116340
>Wasn't much 'amateur' about it.

Kek. yeah right. It was amateur therapy hour as fuck. Your quest isn't different or special from all the other shitty quests that do that.
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>>1116558
I'm right, aren't I?
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>>1116596
You'll never know I guess. You're the one making all the uninformed assumptions, after all.
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>>1116590
Prove it by showing me all these other quests that do it?

Oh never mind, you don't actually read quests, I forgot.
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permaban anyone who starts a /qtg/ thread
it's time to stop
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>>1116603
Don't be ridiculous, of course Trick reads quests, even if it's just to shitpost at Cosmic.
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>>1116603

Dick Quest.

Dungeon Life Quest does it all the time. (THE WORST OF WHICH WAS THAT BULLSHIT WITH THE FUCKING ANGEL AND HER FUCKING DAD YOU CUNT)

Lost Island Quest unfortunately because melodrama is too ez.

So that's three off the top of my head.
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>>1116606
>Calling for bans
Ban yourself, fag.
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>>1116610
> (THE WORST OF WHICH WAS THAT BULLSHIT WITH THE FUCKING ANGEL AND HER FUCKING DAD YOU CUNT)

I LIKE CLASSICAL MYTH, FITE ME
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>>1116623

>lecture all the dads of all your enemies

Evil isn't a thing, just daddy issues.

Excuse me while I vomit
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>>1116610
Well, your taste in quests explains a lot, though I can't disagree..
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>>1116626
Seraphina's off the table one way or the other. Whether or not the proposed solution will actually work is an issue for the epilogue now.

Besides, with all the themes of family & abandonment up in the quest until then, can you really say you get to be surprised?
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>>1116633

Well I stopped reading two of those and the third one I write so I can't exactly distance myself from it
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>>1116637
It's not about not saying it it's about wanting more of the theme in a different but well connected iteration, although that's been said.
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>>1116637

I don't care about it working.

I do have a major issue with you considering utilizing an orphanage as abandonment and you conflating different forms of 'abandonment' with one another.
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>>1116644
>>1116646
Fair enough
>>
Aight bexcuse I'm a fucking hack who can't quit QM-ing until I make an """original"" setting for a quest and run it to completion I wanted to ask if the barebone prototype I was thinking about is interesting in any capacity

>At the start play as a kid for a bit who's touched by spirits or some such other shit
>Sees the spirit world and otherworldly events where normally nobody can unless some really weird shit is going on
>Sees it ALL the time. In his sleep? Yep. He dreams of gargantuan constructs silently watching him or masses constantly shifting forms while cackling. Taking a shit? Yep. There's a pyramid with wings flying around autistically screeching in the air next to him. While eating? Yep. Turns out that cow wasn't normal and his steak keeps mooing at him
>Kid looks all funky weird. Lil horns, tattoos, pale, strangely colored glowing eyes all that good jazz
>Obviously people treat him like an outsider/fear/hate him natural human ignorance hate of hugely different shit etc etc
>Some spirits might be stronger and more intelligent
>Could talk to some or try to run from the ones that want to eat his heart
>Could head into the spirit world on Full moons
>Veil cracks during full moons and shit gets all wacky all over the place

And that's about all for my initial draft. I kind of hate it because I can draw similarities to Totemist even though I've read like 4 threads of that.

And I refuse to do basically Fan Fiction of a quest at that point I might as well kill myself
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>>1116675
Unless he's killing the spirits and shoving their souls into every item he owns to get upgrades I wouldn't worry about it being Totemist FF.
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>>1116675
Well Mal I said if you thought of an even mildly original setting for a quest I'd play it, so you have one guaranteed player if time zones permit.
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>>1116675
Also, unless the boy is the centerpiece for a city/towns defense in a world ravaged by spirits it ain't Totemist fan fiction.
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>>1116675
>At the start play as a kid for a bit who's touched by spirits or some such other shit
>spirits touching kids
Can we play as the phantasmal molester instead?
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So how does one keep a quest alive for a day
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>>1116600
So you're admitting I'm right, then.
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>>1116768
What do you mean?
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>>1116684
>>1116708
You see funnily enough that's why I probably ended up hating it because I was thinking

What could be an interesting way to interact with the spirit boiiss? And from there I naturally remembered the murder hobo tendencies of myself and other people and thought killing them and using them for weapons and shit would be the most interesting and an attention keeper. As well as the generally quant idea of somehow killing the giant mega toad that's been trying to eat you for months and putting it in a hat

But beyond that I also had the idea of the MC being able to make pacts with them to be able to call their powers or straight up summon them

>>1116688
T-thanks

>>1116762
Maybe next time

>>1116768
An interesting hook
Aggressive shilling
Persistence
And most importantly of all pain
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>>1116768
Also run one shots in your setting to build up confidence, QM skill, writing and a base

Then run the actual quest based off those one shots without telling anybody
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After a short break, Kamen Rider Quest is live

>>1116843
>>1116843
>>1116843
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>>1116774
You're incapable of admitting you're wrong, which isn't the same thing at all, anon. In fact, you deliberately ignored the answer I previously gave you. So, clearly not.
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>>1116831
Pacts sound nice. The only other recent quest with spirit pacts was from the spirit side, and it's deader than dead.

The only other helpful advice I have is don't explain too many things. Lots of QMs who try OC just wind up explaining interesting things in heavy detail, and player wind up with nothing to really discuss or speculate about. It's okay not to know everything for the majority of the quest, some things beyond the main character should just stay obtuse mysteries.
>>
What makes self-insert "descendant of canon/main characters" so irresistible to fanfic writers and quest-makers?

Tell me, why? Why is it so irresistible to make direct connection... legacy MCs to previous MCs, or something to the previous cast?
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>>1116934
Continuity, anon.

If you have a direct link to source material, people know what to expect. And questers like to know what to expect because failure and unexpected things happening scare them, just like being wrong scares people on /tg/ and /qst/..
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>>1116934
references are fun
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>>1116972
When working with a preexisting series, you can apply the rules and mythos to your series, which can serve as a crutch for writing stories.

Also, coming up with an original world and all of its mechanics can be hard at times, especially for newer QMs
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Meant to link >>1116978 to >>1116972 not >>1116972
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>>1116985
Wat.
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>>1116892
Sounds like you're admitting that I've hit the mark.

Every. Single. Time.
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>>1116985
Is it drunk QM time again?
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I'm going to sleep and this dungeon crawl:

>>1116960

only has me and another guy. Would be greatful for some of you to replace me for the quest's sake
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>>1117023
Of course it does, because your overinflated sense of self-importance makes it impossible for you to admit you're wrong, incapable of allowing anyone else to be right about anything, and makes it impossible for you to read anything except what you think makes you sound right.

Naturally you would think that, because you are incapable of thinking anything else. That's why you have to post pictures of smug anime girls to reassure yourself you're a master troll and correct about your assumptions and opinions.
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>>1117084
Feel free to tell me what I'm wrong about, bby.

Or just keep crying your fat, salty yurifags tears. Your choice.
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>>1117282
But anon...I'm not the one begging for attention from a faceless nobody.
>>
ryukuza within two threads goes with the premise that the MC is special for being able to lezbabby and it's designed for XS' lesbian fantasies, I thought.

>>1116574
trick I said I agree with you. or at least, I agree with you with respect to the playerbase of questing as a whole, since it's almost all lonely males with a desire for fish munching.

where I disagree and why I think that your argument isn't comprehensive is that in the particulars—that is, in one instance of one voter in one quest—a voter can make a decision for lesbianism for a reason related to those particulars rather than the systemic stuff you posit. that makes your argument more conjecture than those three broad categories allow
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>>1117357
No, you're the one crying up and down about how DEEP your shitty monstergirl harem fetish quest is because LOL, LESBIAMS
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>>1117368
That was decided in the QTG also. XS isn't into pregnancy herself, even science babies. Her preferences in pregnancy are a lot more guro-tastic than that.

>>1117373
I gave you answers, you just can't afford to pay attention to them because you might be wrong or something, and you can't have that, can you?
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>>1117385
>I gave you answers!
>>Okay, where?
>U-um...they're yknow, around.
Whatever you say, bae
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>>1117432
I know it hurts to be wrong, but you'll get over it some day. After all, you could just backtrack a little. But no, that would be frightening for you. I understand. You can hide behind smug lolis and wordplay all you like. No one will blame you. Don't worry, you only have to live with this shame until the new thread begins.
>>
>>1117456
I haven't seen any answers either T B H
Might just be that the answers you thought you gave weren't all that good at answering what he's wrong about.
>>
Drawfag here. What's a good thing to make a quest about
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>>1117639
Vaporwave magical girls.
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>>1117639
bitches
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>>1117639
>>1117667
Synthwave magical girls.
>>
>>1117639
Post-cyberpunk corporation
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>>1117667
>>1117677
>>1117678
>>1117682

Magical corporate synthetic bitches that vape, got it.
>>
>>1117558
I don't even know what's the question.
>>
>>1117639
Magical lesbian nazi monstergirls
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>>1117639
Make a quest about famous lesbian FeMCs taking dicks in every hole
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>>1118232
Now theirs an interesting idea
>>
>>1117639
WW1 but everyones a monstergirl
>>
>>1117705
>>1117881
>>1118244
Any of these, so long as the protagonist is YOUR AVERAGE FA/TG/GUY reincarnated into the body of a cute little girl with all his former knowledge intact
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>>1118265
>isekai
RRRRREEEEEEEEEEEE
>>
>>1118265
>all his former knowledge intact

So dick fuck all?
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>>1118287
I think you mean "the ability to flawlessly synthesize gunpowder and build my own computer from basic comping because I read about it this one time"
>>
>>1118293
>from sticks, stones and whatever I found on the ground
Go big or go home.
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>>1118339
>gunpowder is just piss, shit, and charcoal right?
>>
>>1116675
>>1116684
Who WOULDN'T wanna play as any version of Osyki "stick 'em in a spear" totemist?

Binding shit and seeing cool results was half the draw!
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>>1118416
I'd rather just get to play as Osyki again desu.
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>>1118426
Osyki and his fucking issue with nearly getting zapped.
>>
>>1118293

Oh god the fucking flashbacks.
>>
>>1118543
Isekai quests and more importantly Isekai quest players are a helluva drug.
>>
>>1118293
>>1118543
The QM didn't actually let the players do that, did they?

Because that is incomprehensibly stupid. Even if you know how to make gunpowder, great, any guns being made will still be worse than a crossbow for a while unless you're a metallurgist and a clockwork mechanic on top of being a chemist somehow.
>>
>>1118543
They saw it in a manga.
Nuff said.
>>
>>1118560
>unless you're a metallurgist and a clockwork mechanic on top of being a chemist somehow.
Gary Stu isekai MC, dude. You're all that and a lot more, and better than the very best at every single thing.
>>
>>1118560
>>1118555
>>1118621
>>1118623

I ran You Awake In Westeros Quest where the MC was some random shitty QM who woke up in Westeros and all my players wanted to invent gunpowder and I kept having them fail or be delayed in the most hilarious ways.

But every goddamn day on the discord they were like "pshaw, we'll just make gunpowder and become super rich and famous and conquer the world"
>>
>>1118644
Any moron who's ever thought about it woukd realize that someone would ALSO want to know.

And they'll do whatever they can to get that out of you.

And getting rich? That's cute.
Anyone can kill you off once they got the recipe.
>>
>>1118644
See, the thing is, gunpowder isn't enough. Guns were around for /ages/ before warfare really changed in their direction. For the longest time the niche they offered to fill was filled better by crossbows, and only when guns became cheaper to field en masse (and people started running out of wood to waste on bolts...) did they really start becoming the dominant ranged weapon on the field of war. Even then they proliferated primarily because of the large-scale, open battles common in Europe, terrain that favored the massed weight-of-fire tactics that got used.
>>
>>1118677
Shut the fuck up Vox, you autistic cunt. No one asked you to sperg out and drop a paragraph full of irrelevant garbage.
>>
>>1118694
Kek.
>>
>>1118694
No one asked any of us to do anything, friend. There's no need to be uncivil.
>>
>>1118694
But it IS relevant, anon.
Gunpowder is good and all, but even then you'd need to have a proper model for a gun and all the rest of the components.

How is a discussion about gunpowder not relevant to a discussion about how ridiculous it is to assume that the "discovery" of gunpowder means suddenly becoming the alpha that the little morons in question want to be?
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>>1118644
>mfw If you had let them invent gunpowder and killed them when they tested their handheld firework nades
>mfw you could've had them make a fool of themselves when their unrifled shit hits nothing they aim at
>mfw you could ask them to make bullets and they have no idea so their shit shatters or is completely unbalanced and useless

So many good opportunities to just completely destroy them. I guess having them fail is also fun.
Steam engine would be a better choice.
>>
>>1118728

They rolled a 1 and I wanted to emphasize that shit in Westeros was different so I made it so gunpowder in the chemical combination they were used to actually worked as a sort of flashbang effect
>>
>>1118728
If they spent a little time studying chemistry Penicillin would have been easy and shit
>>
>>1118731
Noice.
>>
>>1118733

I don't know if anyone specifically talked about penicillin, but all the "super genius" players I had were talking about making the printing press, gunpowder, medicine, one guy thought he could make c4 or some sort of explosive.

It was pretty funny.
>>
>>1118761
I saw a bit of that. Did any of them bring up the idea of working for one of the powers and inventing for them and hoping they would be granted status. Or was it just
>Hur dur, I don't need no protection people will pay me for my ideas and not steal them
>>
>>1118768
>id any of them bring up the idea of working for one of the powers and inventing for them and hoping they would be granted status

That I'll give them credit for.

They wanted to help Stannis win the war with gunpowder.
>>
>>1118664
>Anyone can kill you off once they got the recipe.
That's why you don't write the whole recipe.
>>
>>1118728
Practical steam engines still require relatively advanced manufacturing technologies and metallurgy, but they're at least a bit easier to work with on a small scale proof of concept, as far as not blowing up in your face goes.

>>1118733
Early medicine would actually be relatively easy comparatively so long as you aren't trying to manufacture modern antibiotics, considering the concept of vaccination for example doesn't require advanced technology, only a creative idea and medically informed observation.
>>
>>1118761
I think the printing press would be the most conceivable accomplishment.
>>
Wait.

Waaait a second.

>trying to invent gunpowder

>in a setting that has magi-alchemical wildfire

Trick, how stupid were your players?
>>
>>1118721
Holy fuck shut up you moron. Do you get this triggered every time someone insults your precious Vox?
>>
>>1118808
They're playing in a Trick quest, so extremely.
>>
>>1118811
Y'okay there buddy? You seem upset for some reason.
>>
>>1118840
Choke on my cock you pseudo-celebrity drybrain.
>>
Can we go back to talking about how lesbians are just the worst and yurifags need to be put in bodybags?
>>
>>1118907
Yeah let's
>>
>>1118907
I'd rather people talk about things they like but fuck if that'll get any traction
>>
>>1118934
I like trap porn, want to talk about that?
>>
>>1118946
Save it for your therapist
>>
>>1118946
Nah, Mecha Space Pirate is already running
>>
>>1118951
Traps are completely heterosexual so I don't need to.
>>
>>1118962
No one implied you were gay except yourself.

Congratulations.

You played yourself.
>>
>>1118811
Sorry about that blistered ass. You might wanna take it less personally next time.


>>1118907
Even better, make the love interest aftually straight, but is just friendly. The moment they make a move, she pulls the "but I thought you were just joking?" card and watch the fireworks.

>>1118934
I enjoy it when you know there's something out there in the fantasy quest you can collect and improve or create something with, and it turns out that thing just opened up MORE possibilities for upgrading/creation.

Then you get to play puzzle and find out what those things are!

>>1118962
>needing a psychiatrist to talk about your love of traps to
>having a psychiatrist that even hints that loving traps is wrong

You lost before you began
>>
>>1118934
I like talking about how awful lesbians are.

Quest about Day of the Dykerope when?
>>
>>1118988

We need more lesbian mindbreak in quests
>>
>>1118968
Shut the fuck up faggot, hop off your boyfriend's dick for five seconds.

>>1118986
Traps are fine, homosexuality isn't.
>>
>>1119011
please elaborate
>>
>>1119023
>loving traps isn't a homosexual interest
what are you afraid of, anon?
That you'll start loving manly men next?
>>
>>1119011
Why specifically lesbians? Why not, like, trap mindbreak?
>>
>>1119023
What is it with you and dicks?
>>
>>1119030
Liking traps isn't gay m8.
Traps on the other hand are inherently homosexual.
>>
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>>1119036

Who are you trying to convince anon?
>>
>>1119040
Why would I be trying to convince anyone? I already fap to properly gay shit, why would I need to defend traps on the homoscale when I'm not even much of a fan of them?
>>
>>1119032
Because it puts yurifags in bodybags.

>>1119025

As in, dicking lesbians until they snap and become cocksluts

>>1119023
I'm flattered you fantasize about me but i dont swing that way
>>
/qtg/- Queer Traps and Gays

Come on niggers at least make it quest related so that the only reason this shit isn't put in /trash/ is because the mod can't be assed to do fuck all.
>>
>>1119030
No, I only like traps because they resemble women.
I do not enjoy any of the masculine elements inherent in trap porn.
Thus, I am not gay.
>>
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>>1119051
>i jack off to guys fucking each other in the ass
>but i'm not gay
>>
>>1119049
Wow that was an utter shit show of a sentence.

>Come on niggers at least make it quest related so that this shit isn't put in /trash/, because right now the only reason it isn't is because the mod can't be assed to do fuck all.

Anyways if it were up to me I'd prefer to discuss quests that you like, ideally ones that aren't already discussed and populated as hell already. Shit that nobody talks about even if they're far behind the best, since the newfags need encouragement if they're going to stay and draw more visitors to this cemetery.
>>
>>1119062
They're guys who look like women. It's the same as jerking off to women.
>>
>>1119068
>going to stay and draw more visitors to this cemetery.
Do we want to subject people to threads like this?
>>
>>1119068
>Anyways if it were up to me I'd prefer to discuss quests that you like,

Rogue Trader Quest is quite nice.

>>1119075
>They're guys

And you're a gay.
>>
>>1119082
I'm not gay, idiot. That's not how it works.
>>
>>1119077
As faggy as this thread is right now it's still nowhere near /v/ level so yes.
>>
>>1119075
Then why not just jerk it to women?
>>
>>1119092
There's nothing gay about this, fucker
>>
>>1119100
I jerk it to women and traps. Really, I jerk it to women and women. Traps are women.
>>
>>1119092
>it's better than /v/
This is no justification for this thread to even exist.
>>
Traps may be gay, but jacking off to traps still makes you less of a faggot than being a yuricuck.
>>
>>1119100
because no penis

obviously
>>
>>1119109
That's definitely true, even if it's a proven fact that liking traps is not gay, and neither is fapping to them.
>>
>>1119104
>I jerk it to women and women
Don't you have a bodybag to crawl into, yurifag?
>>
>>1119116
No yuri is disgusting and degenerate.
>>
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>>1119112
>even if it's a proven fact that liking traps is not gay,
>>
>>1119106
It's just a place to bitch and attentionwhore. It was never anything else, going back to the old /tg/ days where it was eventually banned.
>>
>>1119118
You just said you jerk it to women on women, aka yuri.
>>
>>1119128
these women have penises lad
>>
>>1119131
Futa yuri is a thing. A disgusting thing, but a thing nonetheless.
>>
>>1119122
It's not gay to be attracted to things that look feminine.

Take it from someone that prefers their men to be well-built and capable of holding me firmly in their arms.
>>
>>1119123
Bitching and attentionwhoring is fine. This shit is reaching /pol/ levels of stupidity, and I have the lingering feeling that some of these people (unlike /pol/) are actually serious.
>>
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>>1119122
It's a fact.

>>1119128
No, women and women. Traps are women. And I jerk it to regular women.
So two kinds of women. I don't jerk it to those women fucking eachother. As said, that is degenerate and the sort of thing that has lead to our society being what it is today.
>>
Thoughts on playing a voodoo satyrs on a quest to summon their god of the underworld to rule the land?
>>
>>1119140
Oh okay, that makes sense. I thought you might have been some sort of yuri loving degenerate faggot instead of an honest and upright hetereosexual trap partaker.
>>
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>>1119140
>Traps are women
lol Tumblr, please. Youn can only embarrass yourself so much. You like dick. Just admit it. 4chan is the gayest site on the internet. There's no shame in it.
>>
>>1119153
Go back to r/TheRedPill you cunt.
>>
>>1119157
Nope and quit deluding yourself, fag. Not everyone here is ashamed of being gay. Just make sure momma and papa don't find your little trap stash.
>>
>>1119153
They're girls if they're wearing a skirt.
>>
>>1119163
I can put a bell on a horse but that doesn't make it a cow.
>>
>>1119162
There's nothing for me to be ashamed of. I am not a homosexual, as traps are not gay.
Grow up.
>>
>>1119165
But is the horse wearing a skirt?
>>
>>1119168
The skirt is a metaphor
>>
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>>1119166
Whatever you said, homo. It's just fun seeing a closeted fag deny his lust for cock.
>>
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>>1119166
>I am not a homosexual
>>
>>1119175
Why are you so insistent on me being a homosexual, Anonymous?
Are you gay yourself? Do you want more of your fellow degenerates in QTG?

>>1119177
It's true.
>>
>>1119184
I know you're trying for the whole "No, you are!!!!" technique but that's just sad.
>>
>>1119188
At least I'm not a homosexual.
>>
>>1119174
A metaphor for a skirt.
>>
>>1119192
Okay, Anon. You're not "gay". Just make sure you wear protection when being intimate with your trap friend.
lol
>>
>>1119192
>faps to traps
>not a homo
>>
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>>1119184
>>
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>>1119197
I wouldn't fuck a trap. That would be crossing a line, and likely homosexual.
I just appreciate the heterosexual portion of trap porn.

>>1119198
I have explained this.

>>1119200
Nice meme image.
>>
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>>1119202
>I wouldn't fuck a trap. That would be crossing a line, and likely homosexual.

Really now
>>
>>1119208
What?
>>
>>1119208
Clearly, that anon is a girl.

It'd be gay as hell for a girl to fuck another girl.
>>
>>1119212
EEE, please just stop. your shitposting's stale.
>>
>>1119225
What?
>>
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>>1119215
What if one of the girls dressed like a dude? It wouldn't be gay then.
>>
>>1119194
And capitalism
>>
>>1119228
Are we talking a crossdressing woman or a reverse trap?

Because the former is still gay, but the reverse trap on trap is the epitome of heterosexuality.
>>
>>1119233
Reverse trap on woman.
>>
>>1119240
That's what I said, yes. Traps are women.
>>
this is the most retarded stretch of qtg posts in a long while
>>
>>1119249
Shut the fuck up you retarded shitposter. Stop posting here, you've never made a single worthwhile post in your entire life.

Faggot.
>>
>>1119249
now we just need /pol/ shitposting to cap it all off.

Someone say something about Trump or immigrants.
>>
>>1119251
>Shut the fuck up you retarded shitposter. Stop posting here, you've never made a single worthwhile post in your entire life.
>Faggot.

[triggered]
>>
>>1119254
Fuck you, cunt. Fuck you.
>>
>>1119040
himself.

>>1119042
>fap to properly gay shit
>traps can't be proper gay
>implying

>>1119091
Maybe not to you in particular.

>>1119136
>Futa yuri
what madness are you spouting?

>>1119166
Just admit you like the surprise dick and be on with your life.

You seem legit afraid now that liking traps is gay. It's fine, this isn't the 40s.

>>1119200
She's cute. Where's she from, anon?

>>1119202
>fapping to traps is A-okay
>can't fuck 'em tho, that's crossing a line.

Didn't you already post that traps are women?
>>
>>1119252
My cheeto president is just one shade of orange until he's fried rice
>>
>>1119244
Thought you were referring to crossdressing dudes or something. My mistake.

>>1119252
We already had the homophobic shitposting ITT. That has to be enough /pol/
>>
>>1119259
I said I appreciate the feminine aspects of traps.

Fucking a trap would be crossing a line into the masculine aspects of traps.
I wouldn't do that, since I'm not gay.
>>
>>1119259
Yes, that is what I'm implying. Traps aren't properly gay, they're far too feminine to appeal to my desires for homoshit.
>>
>>1119252
We already had that, faggot. See >>1110286
>>
>>1119265
>feminine aspects
So you want to jerk it to women, but jerk it to traps instead?

>can't fuck them, a time old action where a dominating male fucks a situationally submissive female
>can't fuck a trap like they're the bitch

You have got to try harder.
>>
>>1119272
I jerk it to all sorts of women, even women (male).

But I wouldn't fuck a woman (male), because the only feminine aspect of them is their appearance.
The moment things get physical it becomes gay.
>>
Holy shit I actually miss the Yurifag bashing now

Fucking anything else right now, even death, would be preferable
>>
>>1119259
>he's never heard of futa yuri
What a pleb.
>>
>>1119270
I was angling for an extended line of posts.
>>
>>1119285
Then put the work in, fag.
>>
>>1119283
I prefer to read submissive futa stuff.

Dmytris ruined dominant futa for me.
>>
>>1119281
This is the /qtg/ we created, or at least let posters like EEEAUGH and Trick create.
>>
>>1119292
>confusing futayuri with futadom
PLEB ALERT! PLEB ALERT!
>>
>>1119290
but I'm not murican
>>
>>1119294
>futayuri
That isn't yuri, m8. It's just futa.
>>
>>1119298
That shouldn't stop you, fag.
>>
>>1119294
the two intersect fairly regularly
>>
>>1119305
Just like dicks intersect with your ass fairly regularly, fagboy.
>>
.
.
>>
>>1119307
Really grasping for straws there, aren't you?
The longer you try, the more desperate you seem to get
>>
Remember when /qtg/ used to create decent quest concepts?
>>
>>1119934
that's your nostalgia goggles getting high on 5 different drugs.
>>
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>>1119934
>>
>>1119946
No, I remember. It was a long time ago.
>>
>>1119934
Here's your chance anon.
Just fuckin' CREATE. We're all waiting.
>>
>>1119951
Well, I've been playing some Yoko Taro games recently so maybe a quest with multiple branching story lines.

But of course it might require the MC to die sometimes, which might not go over well with players.
>>
>>1119934
Depends, Ryukuza isn't considered decent.
>>
>>1120051
Right, it's pure trash.
>>
>>1119934
Name one.
>>
>>1120059
Hey, you're out of line.

It can't be pure trash if it's degenerate, because degeneracy implies impurity. So is it pure trash or degenerate trash? Make up your mind.
>>
>>1110820
Your standards for success are too high. Stop judging yourself so harshly.

Seriously.
>>
>>1120095
It's shit ^E/o\D kys git b& cuck thankee sai.
>>
>>1120095
You may think your attempts at wordplay are funny, but they're not
>>
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>>1120103
...English motherfucker, do you type it?
>>
>>1120110
The only person I have to amuse is me, anon.
>>
>>1120114
Owenli wenduiskauzing neonabizmeul kuests.
>>
>>1120119
Play with yourself on private.
>>1120114
You do realize he was calling out a poster ID, right? You're not that dumb, are you?
>>
>>1120125
No, it didn't occur to me, since it was my post he was replying to.

Although talking in net-speak still deserves a "English, motherfucker" for reasons entirely obvious to anyone who can type normally and has an I.Q. higher than Troll.

>>1120122
I understood that, you fucking Loony.
>>
>>1120181
Gud. Bkasivri enstns avdatkeust buin duiskuzt miswulbi ounitelejibuil chetpuzts.
>>
>>1119934
>>1119951
Uhm- I've gathered enough pictures to maybe start my Resistance Quest?

It'll branch plenty too. You could even become a double agent, working for the enemy to destroy them from the inside, if you like and are willing to maybe sell out your own countrymen?

Here's a list of terms that may be useful for understanding the world: http://pastebin.com/yq407m9b
>>
>>1120181
>Although talking in net-speak still deserves a "English, motherfucker"
Says the faggot posting Demotivationals
>>
>>1120511
No-one gives a fuck? Okay then...

I just worked kinda hard on that and thought people might be interested perhaps but okay I guess I'll leave the thread to you guys...
>>
>>1120748
It's pretty early EST.

Besides that any players you attract most likely won't be from the QTG.
>>
>>1120755
>Besides that any players you attract most likely won't be from the QTG.

There a lot of people that just lurk. Any exposure is good exposure on this board.
>>
>>1120748
Welcome to /qtg/. You should really have known better.
>>
>>1120755
>>1120770
I guess you're right. Maybe I should just start, once I've seen if there's any food left for me. But I'm on GMT and kinda recovering from a hospital stay so... Maybe another day?

Or perhaps I should forget it until I'm a little stronger.

>>1120768
Thank you for the vote of confidence! You don't think releasing info about the world like that was too... Presumptuous?
>>
>>1120800
>You don't think releasing info about the world like that was too... Presumptuous?

Maybe. Doesn't hurt though. People that are interested may look at it. They might or might not comment. There are many degrees of lazy and interest here.
>>
Kamen Rider Quest is now live

>>1120928
>>1120928
>>1120928
>>
Starcaller Quest is live!
>>1120957
>>1120957
>>1120957
>>
qst was a mistake
>>
>>1121041
Just like trump but nothing ya can do about it...unless you become moot...?
>>
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>>1121041
>>
>>1116901
Knowing me though I'm so wishy washy on how I want things to be that the truth will probably be incredibly hard to discern

Might
>>
>>1115514

Hell in my own quest I determined the PC's sexuality by literally rolling a dice during the planning phase.

As far as I know I never intentionally TRIED to make generic harems, mainly interesting characters first and foremost. Anyone who can't see or think beyond their fetishes gets a groan from me.

To anyone who has the slightest idea of my history, I'm aware of how hypocritical I sound.
>>
>>1121349
You are replying to bait. Everyone that ever replied to that post and all his others are replying to bait.
>>
>>1121349
Sounds gay, senpai.
>>
>QM suddenly disappears after promising to run soon
>one month later no word on twitter
Is a single tweet telling us what's up too much to ask for?
>>
>>1121483
Yes

nigga ded
>>
>>1121483
Sometimes a nigga gotta die in peace y'know
>>
>>1121483
Yeah I don't think I'll ever understand why some people just go completely radio silent. It takes like a minute to tweet out: 'Going on indefinite hiatus/dropping the quest/quick sitrep'

It's like zero fucking effort.
>>
>>1121483
>ded qm
who?
>>
>>1121494
Sylvetican, the QM of Broken Sky Online. He disappears for months at a time with no warning and then returns with no warning every once in a while. I still don't get it.
>>
>>1121501
Hold on I'll ask. No guarantee if he'll respond.
>>
>>1121483
They might think they'll continue to run sometime soon but obligations get in the way but they don't want to say that because it's a poor excuse and then it's several months later and there's no point in bothering because it's not like anyone would still be interested in the shit they made before at that point and it's better to just let things die because a gravestone tweet requires the the effort of resignation and maybe, just maybe, they don't want to admit the failure yet.
>>
>>1121501
No response. Sorry.
>>
>>1121492
>It's like zero fucking effort.

You're underestimating ego, man.

Nobody wants to admit they're a flake or that they fucked up or that they grew bored of the quest for fear of the hit to both their reptutation and because they don't want to let down some of the fans of their quest who they might genuinely have sympathy for.

And nobody wants to end up like DM-casual who just walks around egoless going "i suck and so do my quests and i'm an ADHD motherfucker and I've accepted that"

Accepting weakness is cowardly new age bullshit definition of strength
>>
>>1121621
>Nobody wants to admit they're a flake

Going radio silent makes me think of you more of a flake than just admitting that you can't do this. I can respect owning up to something and can understand. But running away instead of just typing a 140 character message? That's cowardly.

See: Whiskey.
>>
>>1121648
>See: Whiskey.

Don't you mean . . . Shonen (Awoo)
>>
>>1121648
He actually did that the last time he """"quit""""
>>
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>What quests do you miss?
Double Cross Quest, even if I didn't care for the last few threads.

Post Apocalyptic Magical Girl quest, even though I'm satisfied with it's ending.

Strikers '89, which also finished, but ended up being my gateway into a lot of archive crawling.

Now that I've firmly established myself as cancer, I have two quick questions:

How big an image file should a body amass before they consider QMing? My sci-fi collection is pretty anemic.

I haven't really been following /qst/'s meta too closely, do we still have enough /tg/ overlap to justify using those properties as a setting?

I have this strange itch for Wing Commander / Star Wars / Robotech style space dogfighting in Dungeons the Dragoning 40k 7e's ridiculous kitchen sink setting but frankly I have no clue if there's an audience for it.
>>
>>1122095
>qst meta

/qst/'s meta is "hanging on by your toenails to a crumbling cliff while the IV pumping the drugs into you keeping you alive starts to run dry."

Fucking anything is justified.
>>
>>1122095
>How big an image file should a body amass before they consider QMing? My sci-fi collection is pretty anemic.

That's up to you. You don't need pictures. You can also search for the thing you need while you run.
>>
>>1121648
I'm a flake, but it's only so that I can heroically return at the lost moment just when everyone /really/ thinks I'm dead
>>
>>1122101
I always enjoy how dramatic some people get when they talk about how bad /qst/ is. I'd be a wealthy man if I had a nickel for every time it got called a "gulag".
>>
>>1122175
Please. The board itself isn't bad, its current state of being is.

If you don't think the current board state is unhealthy as hell you're out of your marbles.
>>
>>1122181
What exactly is the issue? Other than being pretty darn slow it doesn't seem too bad
>>
>>1122200
Nice digits.

Honestly all you have to do is take a look around this thread.

Everybody seems afraid to talk about their own work unless they're already plenty established. How many new people have you seen come in and ask for help with their quest? How much general discussion of quests, not just theoretical ones or how to run them but actual shit on the board, takes place?

Not much at all. You'll have shitposting and whining sometimes but that's about it.

Some might say that it's because /qtg/ sucks and isn't representative of the board, but if this thread, which is supposed to be THE general, isn't representative of the board, what is?

The discord? The IRC rooms? Please. The discussion should be on the board itself, not in some other place entirely.

So you'll have new people who can't get off the ground just languish without asking for help because they're afraid of getting wrecked or whatever bullshit. There's no discussion and nobody wants to have it. You'll have fucking dozens of posts of people calling each other gay, sure, you can say TrickQM three times into a mirror and he'll appear out of the shadows from behind to tell you you're a piece of shit, but count how many QMs come in here and ask "Hey guys how's my quest."

I put out a few incredibly unscientific (the numbers being so small as to be unreliable indicators of actual percentages; if there's only sixty or so people on the board we're in fucking trouble) but still informative strawpolls a few generals ago, and the results on them were not encouraging.

The most telling result was the question meant for QMs, the people who keep /qst/ moving; the question being "Do you think running a quest has a fantastic effort to payoff rate." Basically, if running a quest was fun, if it was worth it.

66% of the answers out of 38 answered in the negative. That's a ludicrous amount of people who think they're basically wasting their time. Demoralized and unmotivated QMs don't run quests; no matter what people say about the majority of quests being bad, if there aren't any new ones being made, there's no chance of the situation here improving.

To summarize, what I've observed is basically board entropy.

Even being shitposted about is better than having empty threads. You'll have people set aside time for hours, even days, and have so little to show for it. Tripfagging and posting stories on 4chan isn't a paid job, it's something being done purely for fun. Nobody will stick around if their time investment isn't fun, like 66% on that awful unreliable survey answered.

If the majority of people running aren't having fun, that means they'll probably stop. Less runners, less quests, board shrivels up and dies as few find themselves getting traction.
>>
>>1122356
So you're probably saying at this point "Holy shit shut the fuck up you faggot do you ever stop talking" or "You seem awfully smart for somebody with fucking downs syndrome, so riddle me this, how do you fix this situation?"

Nobody talks about their work. People need to put themselves in the line of fire, to spark discussion. Another survey (one of roughly eight hundred and sixty billion) I put out asked what people thought was killing their quests. Most answered that it was a mix of there being a lack of responses, and a lack of discussion.

Lack of responses hurts, but lack of discussion hurts about as much. Even being shitposted half to death is better than there being nothing at all said. At least that way you get some feedback.

Why is there such a perceived lack of discussion? Dunno. Maybe it's because a story isn't compelling enough to talk about, but for some reason people vote to continue it anyways. Maybe it's because since everybody has trips on the board they're afraid to fuck up or state opinions that could piss people off. Maybe it's because, unlike /tg/, where discussion flourished, this board is so hideously slow moving that nobody thinks it's worth having a discussion since nobody will talk back to them anyways for possibly hours.

Long story short though people have to start putting themselves in the line of fire here. I think encouraging more people to shill their own quests, to ask for criticism, to ask what they're doing good or why they're not getting players specifically, would help the board health a lot. Helps get the new QMs to open up and learn, and also gets them the all important (You)s that encourage them to keep going in the first place, that lets them know they aren't just wasting their time if they aren't some famous QM who still has dozens of players they got on /tg/ and never fails to break 200 posts for their threads.

"How about you go first you faggot enabler," you say.

Well I should. But I won't, because I'm a spineless faggot and I'm not sure if I'm right or if I'm just retarded. If any of this sounds like a good idea, sure, I'll throw up my horrible attempts at writing prose to be utterly eviscerated.

If it sounds like some retarded crap that'll never work then I won't bother because if it won't work then there's no point anyways.

>Holy shit could you not put that any shorter

TL:DR - Nobody wants to talk about their quests and I think people should even if it means they get shat on.
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>>1122358
I mean, it sounds like you're making some good points here but there is a perception issue, and possibly an actual issue, where those willing to talk about their quests either already get plenty of discussion (folks like myself, or Planefag, or Hunter Command) from the readerbase, or else get the hammer dropped on them immediately. The latter could be chalked up to shitposting but, honestly - /can/ it be? For a new QM it can be hard to tell the difference between someone with actual critique and someone grinding an axe that has nothing to do with you.
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>>1122358

I was stuck in an odd spot for my own quest.

I did my prologue just before the /qst/ migration and it turned out great, 12 unique IP's in the first thread alone and I could shill in the Exalted General about my quest being up. I was happy.

Come /qst/ in session one and my quest nearly died. It wasn't until like the third thread that I got some active readers.

What could I improve on? I dunno. Some may say a simpler system but that's one area I'm too stubborn on. Otherwise than that I honestly have little to no actual idea.
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>>1122381
The best place to ask that is within your quest. Your players are the ones whose enjoyment you have to cater to. Not anyone here. Difference between a story and a quest is the give and take nature of your setting. Go back there and ask what you can do to make it more fun for them.
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>>1122381
I can't tell if there were problems unless I read your quest. Truth is you might have done nothing wrong. Players can and will be fickle. They may have other engagements, forgot about your quest, be lazy or worst of all: just lurk.

It's the nature of this hobby. You can't call people up like tabletop. You just gotta hope and do your best to get people hooked.
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>>1122405

True. I just can't get over this nagging feeling of whenever its my writing abilities or if I got utterly shafted on the /qst/ migration.

The players I do have said its a damn shame not many other people read my quest, which gives me some confidence, but still makes me wonder.
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>>1122358
I for one make the effort to do skims and critiques when they ask on qtg. I even make it a point to say one good thing about them and purposely not call it a flaming pile of shit since that never convinces people to improve.
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>>1122396
No, he has mostly 1 or 2 votes per period from the same people. These are the players that are already hooked and stick with the quest for the entire week-long session already. The quest doesn't get new blood that needs convincing despite being constantly linked in the qtg WITH a short blurb about it.
>>1122381
Now I can tell you why I don't follow your quest despite the high writing quality including that you depict your characters like people and not stereotypes:
>Some may say a simpler system but that's one area I'm too stubborn on.
Bingo! You claim that system mastery is not required and then you bombard the reader with a shitton of rules tutorials in the first threads. That's where my eyes glazed over and my interest completely evaporated. It also doesnt't help that you cling to EX3. I get that it's the best Exalted ruleset to date but the shitshow surrounding it has left a bad taste in my mouth.

Secondly, what do you gain from having a temporal split? The present with a no name anon as a protagonist and the actual meat of the quest in the past. The only thing I see is that you have written yourself into a corner with nothing to gain: your possible protagonists must survive and succed already or your prologue is a lie.

And thirdly I just plain don't care about secret government conspiracy plots unless most of the rest is good enough to overcome my dislike.

I've looked into your active threads every once in a while because I'm torn between actually wanting your quest to be more successful but being driven away from participating myself for all these reasons.
>>
Oi! you lots want ta play about a modern guy lost in fantasy world?
I want to try a sadistic play
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>>1122358
It's not that long ago yet, that every other post in QTG was some wetfaced "QM" begging for a "review." I remember indulging several of them with a vain hope that maybe one of the newcomers would be willing to actually learn from the experiences of the past. I stopped doing that, as it became apparent how unrealistic that hope was. Why then?

1) They never last. Writing out multiple posts long lists of advice to someone who responds to it by quitting QMing forever after realizing they'd have to put in actual effort to get anywhere, well, that is kind of pointless. It is not very surprising however, when these same people couldn't be bothered to do their own reflections first and actually asked directed questions instead of "pls reviw me".

2) It is already too late. When you ask long after you've already proven to all potentially interested players that you are, in fact, not interesting, then getting anywhere is an uphill battle. Even the ones who actually bother to listen and consider the advice given, will likely not see any reward because they already lost the quest.

3) It's way too impersonal. How can you expect to teach someone if you can't even have a proper conversation. Often you can't even expect to get a reply from the guy beyond "thanks", nothing to indicate whether or not they understood any of what you tried to explain. If newfaces really want to learn, they should seek out QMs they respect and ask them for advice, not just qtg. Though, I suspect many of them have no QMs they respect, since that requires having read a quest before starting their own.

When I started out, nobody was trying to help new QMs. I studied those I admired, and learned from them directly or indirectly, because I was hopeful and motivated. If new QMs had the same, you would see many more put in the effort to succeed.

The real question is, how do you find hope and motivation in a graveyard?
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>>1122441

>First, *System stuff*

One reason I did this was because of my first quest. I thought I put some thought into the system but it came crashing down pretty fast. Part of the reason I used the 3e system was because I needed a system that remotely worked at least. I could run without a system, but unless its a one shot of some sort a lack of a resolution system gnaws at the back of mind (Only when I do my quests though, for some reason I'm fine with others). I guess I like the inherent randomness that comes out from such systems, such as in the second thread when we actually passed a knowledge check I sincerely didn't even think was possible at succeeding at.

As for all the tutorials, I have heard that I *might've* went a bit overboard, but I have a tendency to overexplain things at times. While I try to keep most of the mechanics transparent as possible, I guess I like covering my ass by mentioning such a thing before it becomes an issue and felt kinda interrupted the pace of the writing. If I do a similar Quest involving the same system I'm probably going to give people a disclaimer straight up on what they're in for.

As for 3e being the best system to run Exalted in? Not necessarily true. Cortex Command I feel is a good fit and Godbound is probably a close second. Hell even Dungeons the Dragoning 40K could be a potential system albeit a bit more lethal. Fate Core is a good one if you can stomach it but I usually can't without hacking it to bits.

I wish I could say more, but at this point I feel the game is so far along that I felt the need for massive retooling is long since gone. Be it either site wise (Thought about Akun for a bit), crunch wise, or fluff wish (Was tempted to reboot into the prologue)

>Secondly, what do you gain from having a temporal split?

Idea I wanted to fool around with. I felt having the prologue in the future was a good idea as it gave a decent idea what sort of powers both of the possible protagonists would have.

Does this kinda spoil that the main protagonist Hibiki is going to live? Absolutely. It's the same as in Conker's Bad Fur Day. Some tension may be gone, but the issue they went from the past to the present is what keeps people guessing of what'll happen. I can point out some things that if extremely perceptive people can pick up on can probably guess what happens, but at the same time the leap of logic large enough that I feel only really keen people could pick up on it, like the Malkavian spoiling the sister's plotline with the Daughter's of Janus reference.

Or at least that's the theory I tell myself.

>thirdly I just plain don't care about secret government conspiracy plots unless most of the rest is good enough to overcome my dislike.

Fair enough, different people like different things. I will say its my first attempt at a conspiracy idea though.
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>>1122358
You gotta understand, this is kinda like any other general or board on 4chan. If people start saying nice things about a quest or saying how it's good then you'll have a group who say that it's shit.
The group that say that it's shit and should stop being a thing will be louder than the group talking about what they like about it.
Eventually the group who like the quest will just go on and keep enjoying the quest and just not even bring it up here cause they know it'll always bring out those other people who just want to loudly complain.
Then, no one talks about that quest anymore. And the few times it is brought up will be by someone who didn't see all that fighting. They will be quickly shouted down at by those who still hate the quest for whatever reasons. You can't bring yourself to attention here cause, ultimately, there is just too little to gain from it.
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>>1122356
Good lord, I wasn't expecting a response like this lel. Hope people don't mind this essay of a response.

I completely agree that a discord or some such probably isn't very good for a place like this, where discussion of the state of the board should be out in the open for everyone to see. Since this is something that's entirely run by writers and players, and not a broad singular topic (like sports or video games or what have you) it's going to be considerably more difficult to keep things moving at a good pace.

I have noticed somewhat of a reluctance for people to vote or discuss what's going on in a thread, which is highly odd to me. It's gotten better as I start to run more regularly, but when I ran very infrequently it was a bit of a bother.

I do think that going out of the way to ask for legitimate criticism is very important. I've also noticed that for the large part, quests here aren't very volume intensive. Posts tend to be short. I think at some point there was a shift to make it more of a game, than a CYOA story. (a quest is really like both, in my opinion. The very first quest I ever enjoyed was actually a self-described CYOA.)

Some quests also feel aimless, maybe? My big mistake with DMC Quest was that I didn't start with an endgame in mind. I had a good set up for a "monster of the week" scenario, but as I wasn't going anywhere with an increasingly more powerful MC. I felt I was building towards something, but other than some vaguely "Cool" ideas it wasn't anything that was going to be worthy of finishing it.

I must admit I don't read any quests, just run my own. I gloss over ones that have more players generally, to see how they run things.
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>>1122370
Getting good criticism is important. But we're an open, moving forum here. We can bring anything into threads like this general and have multiple people comment on a question. I think it's important to love your critics, even if they hate you. This means it's going to take some effort to discern the good criticism from the bad. Don't be a Dobson about it, as I like to say.

One of the reasons I think my quests have been fairly successful is a combination of having pre-set scenarios that are easily alterable, like Naruto, DMC, and now Ippo, and being very progression focused. I really think that a lack of a clear motive on the QM's part can hurt things. I think people should also be less ambitious, like, considerably maybe. I don't believe any of us here are particularly experts when it comes to writing.

In general, I'm noticing more successful, regular quests are about character interactions, goofing off, and generally just messing around. People aren't particularly interested in the actual plot, if that makes sense? On the flipside, there are these huge, nebulous ideas that are really ambitious but not very well defined at all. Somewhat like the ball is more in the player's court to have ambition than anything, and well, that's not good if you ask me. I think the QM should be the driving force of the story.

On the topic of having motivation to continue writing a quest, well, for me, in Boruto Quest for example, I just really want to get to the end of this goddamn thing. I have an idea that I know everyone is going to absolutely love, and I'll keep going towards that despite some possibly mediocre dips between periods of movement.

One of the biggest things that I've had to focus on and develop is cutting down on unnecessary information. Getting a good pace of progress going. Personally, I could write all day about going to the store, screwing around with the character's buddies, and what have you. But for me, as a reader, I just don't give a fuck after a little while. I get it. If this is all it's gonna be week to week, why come back next week?

Not that I'm knocking this. Obviously some people really enjoy this style of quest I suppose, but for me, I need that sensation of progress.

I posted in a thread in response to SleepyQM, and gave what I think might have been some helpful advice. Writers should go with what they really enjoy, but you also need to respond your players as well. I think it's important to get a "cycle" down in your head. It's much different from a normal story you'd sit down and write on your own.

Instead of starting, building up, building up, building up, and CLIMAX, then cooldown and end, it's more like a serial comic or manga. You sort of want this process but in a more cyclical fashion.
>>
Both Boruto Quest and DMC Quest have mission based structures for this reason. I'm able to start things off with some dialogue, give people a chance to see the characters they want to see and speak to, then send them off on their way to the mission. Then they approach things with the tools they have, see how things go, and review it on the return.

From there, the players choose what skills to improve on. Have a little training montage, maybe go see a buddy during a break, and soon enough you're sent on your way to another mission.

This formula is easy to replicate, but also easy to shake up. If I'm ever being too predictable, I don't have to reach too hard to find something else to do. But I've got an ease of this when it comes to the very nature of my settings.

I'm interested in what people have to say about my thoughts here.

The short version is that I think people should try to keep things concise and focused, run regularly, and always try to have a sense of progression going. But also respond to the needs of your players. Seek criticism if you can find it.

>>1122468
Well you have to actually enjoy writing for the sake of it! There's a reason as a profession there's a rampant amount of suicide and alcoholism. It's not easy to pour yourself out onto a page and have people tell you you're awful, but frankly, that's the only goddamn way to get any good.

Also to read a lot, or watch things. Seek inspiration, and don't be afraid to get inspired.

>>1122475
It's a skill in life to be able to discern good criticism from bad. Even someone calling you total shit for seemingly no reason might have a point, and the guy praising you could be talking a load of bollocks.
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SShit you niggers are wordy motherfuckers aintcha
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>>1122479
It's a weakness for sure.
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>>1122478
>It's a skill in life to be able to discern good criticism from bad. Even someone calling you total shit for seemingly no reason might have a point, and the guy praising you could be talking a load of bollocks.

Right on both counts, I totally agree. And hopefully the board's culture has changed from what I described. I haven't been keeping an eye on it at all lately so it might be different.
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>>1122465
I'd rather a fantasy guy in a xenosaga-esque fantasy at this point.

Thunderbolts and Lightning that are surprisingly effective against space monsters, but wholly impractical against other people with guns.
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>>1122496
xenosaga? Thems futuristic robots things?
But i didnt have scenario about that
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>>1122465
Personally western fantasy doesn't do all that much for me, unless I'm actually playing in a tabletop game or somesuch.

Mages are gonna be mages, knights are gonna be knights, wenches are gonna be wenches. Fishes out of water are going to be fishes out of water.
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>>1122496
>>1122498
blech, I meant xenosaga-esque SCIFI
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>>1122499
cmon minmin. Dont spoil em.
Of course there are classes but the MC is not from there so he isnt connected to that but can lern things if player wants
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>>1122465
>even more isekai shit
No, man.
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>>1122476

>Mission based quest format with endgoal in mind

I did both in my quest and structure wise I thought it was great and why I didn't do it in my last quest. Mission based doesn't work for every quest or personal style, but I will say certainly having a few endgame scenarios in mind would be the best. I felt that making it clear what the endgame would be motivates players more to make it to the end, rather than wandering aimlessly on where you are.

Aimless wandering can work, hell look at One Piece. However you need to have serious skills and dedication to pull that off.
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>>1122510
Yeah, One Piece has the benefit of being charming as hell all throughout more or less. I mean I've only seen like 20 episodes, but among those was a lot of filler and none of it bad really. If you can write good filler that people enjoy, do the hell out of that.

As far as mission based stuff, I'll be wondering how I'll do The Fighting Quest. Since matches only come around once every few months, I'm going to have to carefully think how to pace the timeskips, and all the in between fun. I'll get back to the thread when I've had more experienced with non-mission based loops. I feel that, regardless of that, all quests end up having a somewhat cyclical structure due to our weekly/serial nature. Understanding how you're gonna flow as a writer is necessary.
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>>1122508
Isewhatnow?
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>>1122468
I agree with your points mostly, but I still think that reviews and advice are still things that should be encouraged regardless, even if you only get one result from every five flakes.

I disagree that people should necessarily seek out QMs in every case for advice, though; for example, concerning their writing and wordcraft. For that I think people are better off studying their favorite authors for a better idea of how they want to write.

The other reason I think it'd be better here though rather than chatting in IRC with their favorite QMs is because here, everybody can see it, so that even if people are too timid to engage others they still get something from it. Would it be better if they acted on their own initiative and put themselves forward? Absolutely, but people who aren't inclined to do that anyways, probably won't unless they're properly directly motivated in my opinion.

It is pretty lame when you take the time to look over somebody's work and criticize it, only for them to not engage you back, and even just quit instead of trying to improve themselves, I agree. I just disagree with the notion that that makes it pointless. If the subject is bad and they don't want to improve, and just leaves, at least that's because of realizing their flaws rather than being confused as to what they're doing wrong and suffocating in their own indignance. In the cases where it does work, though, I'd say it was worth the trouble of all the others.

Most importantly though it's visible for everybody who visits, so even if that person doesn't learn from their mistakes, perhaps somebody else does.
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>>1122468
Personally, I mind a bit less.

Instead, I take it as practice for myself in saying the right thing in the least time with the least amount of effort. It's okay if I mess up now because this flake was always going to flake, but there could be hope for the better ones, etc.

So I keep reviewing when I can.
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>>1122514
Basically, "dropped from the real world into a fictional one."

It's heavily criticized due to not only being rather prolific, but because if it's poorly executed it becomes a shallow power fantasy rather than a story. There's nothing wrong with a power fantasy, but there's an important difference between a power fantasy and blatant masturbation in which the setting is basically like silly putty before the player, instead of the player adapting to their environment.

I am more intrigued, mind you, by what you said here;

>>1122465
>I want to try a sadistic play

I'd like you to elaborate on what you mean by this.
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>>1122514
>>1122520
The amazing part is that despite being prolific, so many people who tried to do it are doing it for the first time, have never seen other examples, AND MAKE THE SAME BAD CLICHES.

It's like clockwork.
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>>1122520
It means i will just put the player there. no magical power, no nothing.
Just you, your knowledge,your wit and some personal stuff that you choose. I will just react to the action so if you want to be cruel and shit, i will act accordingly. Abnormal status effect included and ill limit the knowledge so you dont go 'I know stuff'

tl:dr; You will be put there like a person who got lost in the woods
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>>1122536
>some personal stuff that you choose

>[x] hunting rifle
>[x] knife
>[x] backpack
>[x] box of matches
>[x] Boy Scout handbook
gg
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>>1122547
is that what normal people bring everyday?
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>>1122553
No, but your players will totally be innawoods regulars suddenly.
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>>1122536
Taking a more realistic survivalist approach to a fantasy setting could be neat. Though, what's your plan after the players get sort of accustomed to the world? At some point it just becomes a normal fantasy story, in a way.
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>>1122556
huh... even regulars bring weapon when they went shopping or going to work?
Lets just hope those ammo lasts longer then...and hope dice god bless them
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>>1122547
>[x] Boy Scout handbook

Coming from a scout you'd be better off with an Army Survival Manual. The handbook doesn't really go in depth, especially not into wilderness survival (then again maybe they've changed the manual since I was in).
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>>1122560
Dunno...it was a testing scenario. They must find a way home before it's too late?
You can join the human, demon, or other factions if you manage to convinced them or just solo adventure. Just dont die or stay too long
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>>1122568
Doesn't sound very interesting to me, to be frank. But that's just what I think. Try it and see what you get.
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>>1122569
Do you have any ideas to spiced it up minmin?
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>>1122570
Well, not particularly. The thing is that western fantasy has been done so much and so often that you're really gonna have to try to do something that people haven't seen before.

The best way I could think of is to maybe, look at it from a different angle. I mean, how the hell does the MC even get sent to the fantasy world in the first place? Is that important to the story? If not, it probably should be.

Think of an end game. Imagine running a few times and then being not sure what to do. Don't rely on your players to be the one to motivate things.
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>>1122573
To add to this, look up the common isekai tropes and avoid them like the plague. Go for hard realism if you have to.
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>>1122573
Oh! is fine. I just planned to run this as quick playtest or oneshot.
And I like the saying of 'pebble causing ripples'. Imagine what a single person can do to the fates of thousands, if they dont die that is
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>>1122576
Ah as a one shot or playtest I think it could be more interesting. Especially with a sort of realism angle.

The only advice I could think to offer otherwise is what this anon says >>1122575
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>>1122575
>>1122580
Am reading it right now. Hopefully it will help.
Thanks anons.
If only 4chin's not blocked
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>>1122358
>this board is so hideously slow moving that nobody thinks it's worth having a discussion since nobody will talk back to them anyways for possibly hours
THIS
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>>1122586
I think, despite the benefits we have for actual posting, pretty much everyone agrees that the new board is totally unnecessary.

Come on asian moot, don't make decisions on things you don't know squat about.
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>>1122587
To add my own little stone to this massive shit-pile of a rambling mess, here's my own experience:
About 2 month ago I had started a quest (http://suptg.thisisnotatrueending.com/qstarchive.html?tags=OzQM), pretty standard stuff with a slight twist but nothing extraordinary on its own.

I resolved to run everyday to gain a following and to establish the setting before slowing down and settling into a more manageable pace.
The first thread had about 600 posts total (though I contributed a certain quantity) and the participation was actually pretty satisfying, to the point where I started to feel confident.
Come the second thread, participation has already started to drop and I'm down to 270 or so posts and I'm starting to get a bit worried.
Third thread and this time we only reach 123 posts. Total.
At this point I'm just wondering where the fuck everybody disappeared since I've been steadily advertising during my runs (on the Discord, /qtg/, using Twitter).

The fourth thread? I start it and it takes me 3 hours to get three fucking answers. On a sunday night. After I've said I'd be there and told everybody everywhere.

Now some of you may say I'm a gigantic faggot and/or a bad writer and I won't disagree (I'm not the best and I definitely made some mistakes) but holy shit did that drop-off annoy me; I had been steady and worked like a mule to catch-up on the few days I missed by changing my schedule.

>inb4 you're an entitled prick
No, I just wish I could run my quest without flipping a coin each thread to see if I lose half my following.

I told on the last thread that I would keep the last followers in on the latest developments but I just didn't bother because all of this really just depressed me.


Honestly, I don't really hold it against anyone in particular...
It's just that this place is a minefield: if you're already established enough to run with a following then you're fine (more or less) but otherwise you're fucked.

I'd be hard pressed to find a popular quest /qst/ has produced that is still being run nowadays with a sizeable following.


I remember one anon saying that /qst/ is a concentration camp and I agree: it's the place we're sent until we lose the will to continue and just give up.

Now I didn't give up on questing entirely, I'm just gonna be migrating on Akun but still; I wanted to run on 4chan - and I still participate in some thread here.
But right now, it'll take a fucking miracle to make me come back to questing in this cesspool.

Sorry for the blogpost and until next time.
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>>1122605
>I'd be hard pressed to find a popular quest /qst/ has produced that is still being run nowadays with a sizeable following.
Ryukusa Quest?
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>>1122607
If you say so. I didn't know it originated in /qst/ so I guess that makes one.
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>>1122608
Misread '/qst/' as '/qtg/'. Sorry, dude.
You're right. Most, if not all, of the big quests on /qst/ now are because the QM has a cult of personality.
>>
>>1122605
I'd just say that running every single day is a little bit much to expect (both from yourself) and regular readers. Also, I wouldn't say # of posts is an accurate metric for how well your quest is doing. I would regularly get sub 100 post threads when I ran the most infrequently.

The best experiences I've had, have always been running twice a week. I seem to get the most players from that.

I could totally be one of those established people with a following though. Painful as it is to say I've been questing for about two years I think now. I also notice people jumping in and out a lot more on qst, it's hard to predict.
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>>1122605
Just run on Akun instead.
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>>1122610
>I'd just say that running every single day is a little bit much to expect
Note that I only did that in the beginning and that after I slowed down the pace. It can explain a bit of the drop-of but not all of it.

>>1122613
Exactly what I'm planning to do.
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>>1122465
Don't actually do this
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>>1122605

What's worse is when you've got two to five players max but you know you've got at least six lurker faggots that are content to just catch up.

Lurkers deserve to be shot and hanged.
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>>1122624
You first, cakeboy.
>>
Is Lion, The Witch and The Wardrobe isekai?

Is Harry Potter isekai?

Think about it.

What's the difference between waking up in a magical world and discovering a magical world that you then enter of your own accord?
>>
>>1122624
I can't really condemn lurker knowing that I'm kinda one myself but I think the problem is more in the board than in the anons.
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>>1122614
ah sorry misread, it's very late for me. Or early now I should say.

It's sounding more and more like /qst/ just sort of sucks as a board, no traffic at all.
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>>1122627
Well those settings are a bit more narrowed down, and I think, more interesting than typical western fantasy. Like if someone were to run a Hogwarts Quest (I think there might actually be one) I'm sure it'd do alright.
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>>1122619
why?
what's stoppin me?
>>
>>1122628
So the answer, really, is that one of us has to become a /tg/ mod, usurp RapeApe from his position of power and allow quests back onto /tg/ to then allow quest fags to post quests with fucking abandon
>>
>>1122627
>>1122631

I don't know. I'd say some crucial differences between isekai and standard fantasy is that 1)you don't get brought here willingly 2)you CAN'T go back to your reality 3)you start at a lower level than most people.

It might be a bit restrictive but it seems to fit most isekai shit I've seen.
For exemple, I wouldn't call SAO isekai (they chose to go in there and everybody is on the same level).
Meanwhile, something like Konosuba fits because Kazuma didn't chose to go in the new world, he can't go back and he's just a newbie (at the beginning).

>>1122633
Yeah sure, tell me when you manage to do that.
>>
>CYOA are still allowed on /tg/

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEe
>>
>>1122478
>>1122358
>>1122586
>>1122587
>>1122605
>>1122624
Just a quick question here, have any of you tried running a good quest?
>>
>>1122636
Name me one good quest and maybe I'll try to do better.
AFAIK, the whole medium is garbage but it's what we've got.
>>
>>1122638
Banished Quest
>>
>>1122636
>you tried running a good quest?

I tried but it became a bad quest.

The most popular quest I ever ran was a Westeros Isekai quest that I stole from another QM and memed on constantly, eventually having the main character get fucked up the ass to turn away half my playerbase and yet that quest was still, at that point, the most popular thing I had ever run.
>>
>>1122643
Oh, what was your good quest?
>>
>>1122644

Lost Island.

It was good for twenty something threads at most.
>>
>>1122639
>Banished Quest
Why was I sure you were about to post that one?
If by Banished you mean:
>the adventure of Mary Sue niggerjew and his fellow band of dysfunctional fuck-ups who can't even let a bar go untrashed
And that's without going on how Soma has foregone his quest to concentrate on studies.

I'm joking Soma-sama, don't banish me into the desert ;_;
>>
>>1119934
I remember Cutie G, actually.

As in, the daily shitposting threads on /tg/.
>>
>>1122645
Oh, no, that wasn't ever good. Sorry.
>>
>>1122649

Ohhhhhhhhhhh NOOOOOOOOOOOOOOOOOO
>>
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>>1122650
>Ohhhhhhhhhhh NOOOOOOOOOOOOOOOOOO
>>
>>1122635
>>1122628
>>1122629
>>1122633
Did I not TELL you, my comrades? Did I not say when this board was fist built, to corral us into, to contain us, to KILL us, that it was but a slow death?! Did I not say then that we must FIGHT?!

The only answer lies in resistance and revolution! Take up arms and let your voices be heard, fellow questfags! We will not be contained in this gulag, this ghetto they seek to imprison us within! Together, we must STRIKE BACK!

https://www.youtube.com/watch?v=qJnVwAH-5K0 Raise the banners and take up arms! We have no choice - they have LEFT us no choice! For our own survival, we must take back /tg/!
>>
>>1121507
Hi. What quest were you running?
>>
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>>1122652
Dude, I'm on 4chan and even I can tell this is fucking autistic.
>>
>>1122651
Fuck off back to R-ddit with your Jojoshit.
>>
>>1122655
>Fuck off back to R-ddit with your Jojoshit.
Trick, is that you phoneposting?
I'm having trouble deciding if that autist is a troll or legitimate.
>>
>>1122658
Jojo is garbage and has flooded 4chan with newfags since the anime started airing.

You're probably one of them.
>>
>>1122654
I have exactly zero chill and a copious, indeed worrying amount of free time that I have filled with mostly metal music and overly-dramatic historical documentaries. What do you want from me here?!

Plus I'm practicing empty but inflammatory rhetoric for my quest. It's fun to write and even more fun when some madman actually goes and LISTENS! I'm all for fighting for a cause but damn, if you're that easily swayed..!
>>
>>1122663
1)What's your quest?
2)If you have enough time and determination, make another one.
>>
>>1122663
>zero chill
See? This is what I mean.

Normalfags.
>>
>>1122658
Half of the posts in this thread are Trick phoneposting.
I might've been Trick all along, too.
>>
>>1122665
Sonny I've been on here years, have a library of RPG books I could beat a hippo to death with and am one step short of buying pillows with my waifu on it. I'm just as much trash as you are.

>>1122664
Another call to revolution, you mean? For /qtg/? Hmmm... Maybe.

And my quest is planned to be Resistance Quest (remastered) as detailed up here >>1116355

The intro will probably be largely the same, but I have a slightly better idea of how to try and structure things now, so the players aren't dithering about going, "Errr how do I vive la resistance?"
>>
>>1122605
>I resolved to run everyday to gain a following and to establish the setting before slowing down and settling into a more manageable pace.

Briefly looked over the archive of your first session, and I really need you to know that you're a crazy person. You don't hook players with just 4 hours and ending the session on neither a resolution nor a cliffhanger but just a simple "I have some questions for you", on a Thursday, and then topping it off by continuing the next day AT A DIFFERENT TIME OF DAY.

That last one is a great way to make sure interested players are dropped because they were forced to either change their daily schedule on a day's notice or to miss out on the second session. And after missing the second thread, many stop caring. Consistency is NOT optional.

No idea what happens afterward, but you seriously did make things much harder for yourself for no good reason.
>>
You now realize there are only two people in this thread: you, and Trick role-playing as 134 different people.
>>
>>1122667
>Another call to revolution, you mean?
I meant another quest but you do you.

>>1122668
Well, I did say I made some mistakes. I'm far from perfect and still have a lot to learn.
To be fair, this was a spur-of-the-moment thing which I didn't really think through.
But at least I kept to the schedule after and I indicated when I was gonna quest the next day.
>>
>>1122670
I was actually contemplating starting the Resistance Quest again. I just got a very lukewarm response to it which has me wondering if I'd have any players.

Plus I'm on GMT, while most questfags are in the USA. Still, maybe the slow nature of /qst/ could actually work to my advantage in that case?
>>
>>1122674
I guess that's up to you to decide.
>>
>>1122669
It's true.

I'm actually a mastermind.
>>
>>1122677
shut the fuck up dude
this is cringe as fuck
this is way off your shitpost dude
>>
>>1122680
>this is way off your shitpost dude

what did he mean by this?
>>
>>1122632
Your morals and sense of...
>>
>>1122718
dude, look where we are...
in /qst/ for god sake

What quest do ya want boi?
>>
>>1122725
Surgeon/Doctor turned into a vampire quest

Why won't you faggets run this
>>
>>1122726
why do you want doctor to be a vamp?
>>
>>1122728
The whole contradictory nature and temptation and finding a way to deal with it
>>
>>1122737
dont they have bloodbags to feed or like near death patient?

Is this from that upcoming vamp game?
>>
>>1122358
It's a nice thought.

The human ego doesn't wok that way - unwarranted criticism and hate still degrades the pleasure you take in something.
>>
Here's a challenge for you all: say something nice about a QM who's NOT the QM of your personal favorite quest.

Just... try it.
>>
>>1122751
Mechanist is an ok qm
>>
>>1122744
>Is this from that upcoming vamp game?
Yes
>>
>>1122356
Interesting write-up!

Kind of expected those poll results. Writing quests takes time and effort, so I would think that most people don't do it twice.

The lack of discussion in threads is strange to me. Seeing that Anonkun's chat window get used extensively, it might just be the layout? (not wanting to "disturb" the quest flow).
>>
>>1122775
Akun players are stupid and vapid, they vomit out the first thing to come to mind into their chat.

/qst/ players are intelligent and reserved, only posting when they have something to contribute.
>>
>>1122751
Trick is always there. Go to /qst/ and I can read one of his quests. Dependable I guess.
>>
>>1122605
>http://suptg.thisisnotatrueending.com/qstarchive.html?tags=OzQM
oh, you did Sanguine Quest.

to be honest I don't know why your quest got so popular on thread 1. I certainly didn't follow it after voting I think once.
>>
>>1122751
Sue draws purdy good.
AM has me the one scifi-ish quest that I actually follow, so he's doing SOMETHING right for my tastes.
Kaz has a good handle on mechanics, and isn't shy to experiment with new ones.
Damp had amazing characters and a sturdy setting.
Blorp knows how to handle extremely silly votes without being nofunallowed.
Bananon has a cute avatar.
Dran knows how to fill a deep and intricate setting with characters.
RKD draws well. Very well.
King is nothing if not persistent. Whether it be schedule or bookeeping, he's pretty darn dependable about it.
Decu.....is.....buff?
>>
>>1122785
>to be honest I don't know why your quest got so popular on thread 1
Tell you what, neither do I.
>>
Pro tip for aspiring QMs: For your first quest do a short fanfic, as removed or close to main canon as you want. You'll get players (hopefully) by nature of it being a fanfic. Finish it and give it a satisfying conclusion thereby giving you a rep as reliable and someone who actually finishes quests.

Then take that playerbase you garnered and make that OC quest you always wanted.
>>
>>1122477
Your point about writing like a manga is spot on.

I build my quest around a series of arcs which are self contained, but all develop plot points within the main story. Because they're all relatively self contained, I can use them as building blocks - changing the order around to make more sense and I can extend or cut them short as I want without changing the direction of the main plot on a whim. That way you can adapt your material to the players.

Basically, always be thinking about how this particular chapter/thread/whatever adds to the story as a whole. Is it fun/exciting/cool? Do you have any unique imagery or language to make it memorable? Because players will drop a boring quest in exactly the same way as they will a boring manga. They wouldn't do that with a book or a TTRPG until things got really bad.
>>
>>1122095
>Dungeons the Dragoning 40k 7e's
[Profuse Vomiting]
>>
>>1122468
Probably because your reviews were shit, Cosmic
>>
Okay... Resistance Quest's first thread is up! I hope at least some people will see fit to play!

>>1122937
>>1122937
>>1122937
>>
>>1122751
MercCommand at least consistently finishes his quests. He might actually be the most consistent finisher in all of questing on this site.
>>
>>1123029
It helps they are all almost exactly the same, but yes he does actually finish quests and that is a huge positive.
>>
>>1123029
Moloch's got 3 completed quests under his belt.
>>
>>1122635
But muh imouto waifu!!!
>>
>>1123032
I think Merc's got 7 or 8 done by now. Probably a few I don't know about. Helps he keeps them relatively short, usually between 40 and 60-ish threads.
>>
>>1123048
Does Merc still run one session per thread even on /qst/?
>>
>>1123069
Yep
>>
>>1123069
Yes, he runs once a week.
>>
>>1123046
What's wrong with waifuing the loli?
>>
I caught up to lamplighter despite knowing Ouro had quit. I've made a terrible mistake.
>>
>>1123291
You did. It's a shame really.
>>
>>1122913
Well, you're aware of it which is better than I suspected.

DtD is probably the best thing /tg/ ever gave me (for better or worse), I enjoy having the freedom to just smash my toys together and let things happen.
>>
>>1123517
Count the time between now and the mods/jannies realizing GR15 exists.
>>
>>1123526
And nothing of value was lost?
>>
>>1123526
We already have furry quests. Why should one global rule apply if the others don't?
>>
>>1123587
We do?
>>
>>1123587
Which furry quest?
>>
>>1123601
>>1123602

Do I need to post more excerpts from Winnie Quest?
>>
>>1123617
Dare I ask?
>>
>>1123624

Well its not furry yuri so you won't like it, because it's not part of your favorite "genre".

Give me a second.
>>
>>1123624
Winnie calls it the "wolf wagon". It's her pride and joy, a restored cherry red challenger with custom pack pattern paint job and restored with authentic parts...with a few modern touch-ups here and there from Elsa's toolbox to bring the performance up.

Winnie told you one time that there's an atomic engine under the hood like that Gotham guy used to have in his car. You think she was joking. Maybe.

When people think about beastpeople and technology they usually picture them prowling through urban ruins or using Questmaps to chart out their wilderness territory, so they tend to give you funny looks when you explain that a lot of wolves are huge gearheads-Winnie included. You explain to them that although wolves are often very clannish and isolated in some way their personal worlds are "bigger" than humans. Their vision (and taste) are poor compared with humans, but they smell and hear far, far better. And they cover distance effortlessly through their alchemical enhanced strength. The average person lives and works in a sphere far smaller than a wolf, especially when wolves are given to instinctively roam and explore their "territory". Wolves see cars as ways to expand their territory and make it easier to roam. Cars are useful tools that take them from the city to the outskirts and forests quickly and conserves their natural strength.

Wolves are crazy about cars, and as an alpha wolf Winnie is especially crazy about cars. The wolf wagon is her baby. She cares for it like you care for your gunpla and imported BioArmor Manu Beetalion figurines. When you first started seeing her you asked if you could have a turn behind the wheel and she just chuckled, picked you up, and put you in the shotgun seat.

But tonight she's given you the keys. Tonight she wants you to drive. Tonight she's sat herself down in the shotgun seat and stares up at you with wide golden puppy dog eyes.

>Say/Do?

>Steal a kiss at a red light (Wolf)

>"So...ready to unwind tonight?" (Human)
>>
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Mortal Kombat Konquest #10 is live!

Have you ever wanted to play as a machine and eliminate all those filthy organic meatbags?

NOW IS THE TIME!

>>1123630
>>1123630
>>1123630
>>
>>1123641
Yup, that sounds like a global rule not being enforced.
>>
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>>1123641
OH GOD NO NOT AGAIN

NOT AGAAAAAIN
>>
>>1123651
R E P O R T
E P O R T
P O R T
O R T
R T
T
>>
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>>1123641
What the fuck
>>
>>1112304
Who don't you host it instead then?
You can start with just participating.
>>
>>1123898
Because it's already bad as it is. No need for it to get worse.
>>
>>1123898
He has participated.
>>
>>1123933
In which one?
>>
>>1123936
I think 2 weeks ago?
>>
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Starcaller is running right now:
>>1124019
>>1124019
>>1124019
>>
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>>1123898
I'd participate but it's running tonight and I'm running a quest . . . so, y'know, kinda busy.

Speaking of . . .

http://anonkun.com/stories/smt-san-francisco-bay-area-quest/uctRQRjyGgXsRQNon/chapter-3-hell-on-earth/Q7HXqtC5ohunQQx9N

PLAY MY QUEST!

REEEEEEEEEEEEEEEEE
>>
>>1124026

I can't play in your quest, but I can shitpost in it.

Is that sufficient?
>>
>>1124026
>smt fanfic
lol no
>>
>>1124101
They've had a decent track record so far.

But you know
>fanfic
>>
>>1124113
There's already been countless smt quests and I'm told only one of them was decent.
>>
>>1124026
Does it have waifu shit?
>>
>>1124122
It might at some point.

>>1124120

Moloch's SMT: London was good. The sequel was maybe slightly worse but still pretty good from what I've heard.

I don't know nothing about Persona Quest or DEMON TASK FORCE 666xxBloodyEdgexxSharingan420
>>
>>1124146
>DEMON TASK FORCE 666xxBloodyEdgexxSharingan420

I can see that. No wonder....
>>
I found the podcast Trick was in.
Oh my god, this is fucking atrocious, at least at the beginning. Much worse than any of the ones I participated in, and those were pretty fucking bad at times too.
I think I would have ragequitted this shit early on.
>>
>>1124167
Edgy name aside Task Force 666 is okay. It's a fun idea: A international Men in Black-like agency that deals with demons away from the public eye.

Pacing is atrocious though. Expect it's end in 2020.
>>
>>1124168
Wow FUBAR was it?
>>
>>1124183
The host mumbles and makes pauses after every second word, Hexer's speech is fucking indiscernible, and Hazard or whoever talks about how he is on meds and faps to crippled girls with very specific types of limb cut-offs at least four times a day.
>>
>>1124214
Yeah...the podcast without the Australian shitposting cohost tanks the quality.
>>
>>1124214
Jesus, Mary and Joseph.
Not even them could unfucked it
>>
>>1124214
I don't understand why anyone would even consider listening to an anonkun podcast
>>
>>1124232
And those who listened to the podcast will say the opposite. You know what they say"every person have their different strokes of masochism"
>>
>>1124214
That sounds fucking awful.
As expected of Anonkun.
>>
>>1124232
The current one is actually going pretty well and on-topic so far.
>>
>>1124232
Because I'll be on the one next week
>>
>>1123526
Someone dumped Cosmic's personal stash of furry fanfiction porn that accompanies his furry erotic Scooby-Doo fanfiction quests and no one did anything.
>>
>>1123641
Yame-YAMEROOOO
>>
>>1124361
>and no one did anything.

I laughed hysterically. That's something.
>>
>>1124408
>>1124408
>>1124408

Beleaguered Prince Quest is now running.
>>
After far too long of a hiatus a new Tankies thread is up. Come check it out if you enjoy Cromwells and Cromwell adjacent things.

>>1124426
>>1124426
>>1124426
>>
>>1124496
>>1124496
>>1124496
Dragonball Quest is running
>>
>>1124214
Is Hazard the same one who talked about building a harem of prepubescent girls in the first podcast? Because that guy was really fucking creepy
>>
>>1124526
I have no idea.
I do however know that they bullied a literal autist into admitting that he fucked his sister.

The latest episode was quite alright, though, with a decent amount of actual quest discussion.
>>
>>1124531
Wait....i have heard of this but not in detail. Wtf happened?
>>
>>1124535
He was talking about CK2 iirc. So that wouldn't have been too bad... before he went and admitted to bona fide incest as well. Yeah, ilwars has problems, and his autism might be the least of them.
>>
>>1124535
He eventually explained that he was abused by his neighbour, who forced him to fuck his sister at one point.
t. host of the now-lost podcast where he talked about this.
>>
>>1124597
Wow. That's pretty fucked up
>>
Anyway, since you guys were all taking about how QMs should put themselves out there and receive actual feedback while pointing out how shit Akun is for exactly that, if figure I might as well try:

So.
I'm mage, I run Pokemon and Academagia Quest on anonkun (http://anonkun.com/stories/pokemon-quest/JP7cfkdAYecMegw9p/home & http://anonkun.com/stories/academagia-quest/4HZAQ7pEFBzEpkc3g/home) and I want to improve:

What am I doing wrong, what goes relatively well? Which characters are weak, how could I go about improving them? What are the most glaring issues with my writing style, which chapter or scene did you enjoy the most? How do I manage a cohesive dice system suitable for a quest that isn't too easy? And most importantly: What could I do to get players more invested?

Basically, hit me with some critiques, I could certainly use them. Sorry if I messed up the formatting btw, I'm phone posting from work.
>>
Rolled 43, 84, 85, 23, 22, 7, 73, 29, 82, 53 = 501 (10d100)

What type of rolls do you use?
>>
>>1124660
It varies. I started PQ with d20 (bo2 for this skilled, Bo1 for mooks) and then later changed that to a modified version of Soma's system, that replaces Vys in particular. Sometimes I honestly miss the ease of the old one.

For AQ, I'm currently using the original system, which 1d(relevant attribute*2)+(relevant skill) vs DC, but it's crumbling apart the seams because the game's skill system is just to vast for me to manage, even after I tried to trim it down a bit.

Random encounters and such roll 1d100.
>>
>>1124645
How about you pick one particular aspect, in one particular chapter? It'll be easier to digest if you have your own thoughts on the subject first.
>>
>>1124739
I'll try though I'm struggling to concentrate since it's almost 3AM here. Let's just start from the beginning, I think. My character creations weren't catastrophes, but since they are also where players are first introduced to the world they could definitely do with some tweaking. Apart from the common advice about that segment of a quest (i.e. skip it entirely) where am I messing up opportunities to hook the player?
>>
https://www.youtube.com/watch?v=jFagm_7Lbs8
>>
>>1124773
looking at academagia
>This is on anonkun, so my advice may not apply. I have nothing for disdain for anonkun's system and players, even disregarding the voting for smut. So take my notes with salt, since akun players may actually like the things I hate.

The hook needs to be at the very start. Not "You are...", not "this is a quest about...", not "I'm going to complain about the UI", not "I'm an unexperienced QM....". Put them second, hook comes first.
If the "You are a new student....blah,blah,blah sandbox" WAS the hook....fuck me, no wonder I hate sandbox quests. "Freedom" is the same thing as "who fucking cares?".

>type of character creation
well you're already aware of what the common advice is for char gen as a whole...

>voted for template
>going through everything piece by piece, starting with age
I think we have different definitions for what the word "template" means. I assumed you were going to do char select.

>Stone
not a bad hook

So I read up to the first prologue, and I feel you could have spent more time hinting at other NAMED people that MC knew than just Jim. Notable people working under MC's parents, childhood friends who may or may not have had the stuff to get enrolled, even just fairy tale heroes from the books, give a sense of what kind of stuff was popular among kids of that setting.

Hygiene would also have been a subtle indicator of technology levels, along with how people do laundry. What you see outside could tell you more about the surrounding area's climate, and possibly hooks for dungeons to go to.
>>
>>1124894
Thanks, this is actually the most cohesive advice I've ever gotten. And yeah, the template stuff mostly referred to PQ, where I'd already thought up something of a backstory for the MC and merely let the players alter a few details.

The rambling introduction is mostly the result of starting the quest in several stages, first an interest check for the existing reserve, then things I need to get out of the way, but I should really go back and clean that up.

Regarding the initial hook, I'm afraid it really just is 'play as a novice wizard and have adventures'though obviously I tried to build on that as soon as his backstory was established. (Then voting for the traitor route admittedly made it easy)

And finally, regarding the writing advice, thanks. This is exactly the kind of thing I was looking for.
>>
Right, since I'm here for another hour anyway, I might as bring up a few more scenes:

PQ:
http://anonkun.com/stories/pokemon-quest/JP7cfkdAYecMegw9p/chapter-three-a-village-in-peril/mi2QzDkw7ad29e48W

First character death, start of Murrer gaining meme-status. -In retrospect I'm not quite sure about how I handled this, and I'd like feedback. I tried to showcase the dangers of the setting, show a glimpse of upper level combat, but I got a bit too grimdark, and the rolls kind of prevented me from showing what I wanted to. Should probably have rolled for NPCs myself.

http://anonkun.com/stories/pokemon-quest/JP7cfkdAYecMegw9p/chapter-nine-the-empty-city/3Zq3GXTKxM48WGvg2

Hatching and Spars -this is mostly about general writing advice, I'd just like feedback on the scenes.

AQ
http://anonkun.com/stories/academagia-quest/4HZAQ7pEFBzEpkc3g/prologue-riventus-1657/9e9rDp4nRkG65ciEH

My first real shitstorm I handled this badly, I admit that I was unprepared for such horrendous rolls. Honestly, this more of a 'what consequences would have been more palatable to players while still reflecting those rolls?' question, I think. Though obviously other critique is still welcome.
>>
>>1125208
>http://anonkun.com/stories/academagia-quest/4HZAQ7pEFBzEpkc3g/prologue-riventus-1657/9e9rDp4nRkG65ciEH
that's the prologue....wait, the players were complaining about the failures? There's another issue with anonkun: that chat is NOT easy to finagle for retrospective analysis. i don't see any complaints.
>>
>>1125497
Oh yeah. They did not like the consequences of those three sub 10 d100. Pretty sure I dropped ten or so readers in the aftermath, with one of those who stayed sweating revenge on all sailors. And I agree, chat archive is one of the big weaknesses of the site.

Here's the immediate reactions:
http://anonkun.com/stories/threads/chat/EpKn49oCjHqkzBhYx
>>
>>1125549
ah, there we go.

....they were goddamn pussies, damn. Good Riddance, really.

They key to make low rolls less awful is to be more clear about what rolls do, rather than spiking it up to best of 5 or something to the point where failure just cannot happen.

So my suggestion would be
>Weather Roll
>Encounter inside Ship Roll
>Encounter outside Ship Roll
and then I dunno, you pick the 2 more interesting rolls from the 3. Make it clearer that whether good or bad, any case can result in learning new things.
>>
>>1125549
I don't know how I'd QM without knowing what anons were thinking several threads/sessions back. Do you take notes on discussions?
>>
>>1125603
Somewhat. I have a list of ideas that I like. But I can go back and reread discussion, since my playerbase is rather small -I get 20 to 30 viewers in a good session- and thus doesn't overload the archives.

It's just a bit of a hassle.
>>
>>1125577
I don't disagree on the weak player part, but I'm still not happy with that section. It's very much telling instead of showing. Though, well, it's also a timeskip. So I'm not sure how to expand on it without being too wordy.
>>
As someone who both follows Maverick hunter Quest and can't be arsed to get an IRC client since Discord is a thing, I gotta know one thing.

Has Hunter Command given any indication on whether or not Martei/Merti/Marty/whatever the fuck her name is spelled as, exists in the MHQ timeline/canon?

I realized she was created as an OC "love interest" by Imagawa since X didn't really have one in the games until Alia came along, but I still gotta know.
>>
>>1125742
We never discussed the manga characters, but I'll bring it up with him.
>>
>>1122107
You also don't need Twitter or good writing ability.

Wait a second...
>>
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What do you guys think of Fate/Extra's combat system? Can it work for quests better than what Princess Guard or Deniable Assets did?

It's a rock-paper-scissors combat but instead of guessing the enemy's next move, you get to guess the entire chain/combo of six moves (plus hints or reveals of what's inside the chain).

I know some quests had this combo chain system that went up to three moves, or the RPS with 'guess the enemy's next move based on indirect clues or body language'.
>>
>>1125802
When you aren't being scary, you're based as fuck, Cain Labs.
>>
>>1126356
Isnt it almost like Three Kingdom Quest with that lung-swipe-slash?
>>
>>1126359
Except you can guess moves far ahead of the current one, and there are moves outside of the RPS triangle like activating skills. In some cases as you can see, you can permanently uncover even more moves of your enemy's combo chain, when they'd normally be [?]

Could it be possible to expand on the combat rules by having free actions between individual moves?
>>
>>1126373
It will be a bit complex but it might work. Need to have fast fingers tho or use camera to get the pre-made pic
>>
>>1126356
not a fan of RPS systems, but having I do like the idea of chaining 2-5 actions per round, with some knowledge of what the enemy will do.
>>
>>1126455
The problem would be getting consensus
>>
>>1126513
My main thought is to just convert whatever general plan anons agree to into said 2-5 actions.

So you display the enemy's actions as:
>???
>Move behind shipping container
>???
>Melee Strike to MC

and you give free reign for players to vote on how to react/take initiative.
>>
I fucked up guys

>>1126556

Didn't realize you can't delete your own threads on this board. I suppose that's a good way to stop rampant faggotry, so until a mod deletes it feel free to suggest other features for /qst/. I'm going to attempt to corral a mod on IRC so I can pass any suggestions along.
>>
Kamen Rider Quest is now live

>>1126638
>>1126638
>>1126638
>>
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>>1125802
>looking up X3 bosses on wiki
>apparently Bit shouting "MERRY CHRISTMAS" in the X3 manga became a meme in Japan
>and all of Doppler's Mavericks surrendered and reformed
Huh
>>
>>1126682

>and all of Doppler's Mavericks surrendered and reformed

Considering MHQ's timeline right now, that's a pretty significant little detail.
>>
>>1126568
IIRC at high levels in-game vs weak enemies, you could see 4 revealed moves out of 6 on their action bar. Perhaps it might have happened another way.

How do you modify things to handle multiple combatants doing their own thing?
>>
>>1126813
I could scale it backwards, have a vague sense of what the enemy party will do as a whole.

....or I could keep it to 1 enemy. An inherent limitation to the prediction ability, one that the opponent might be fully aware of.
>>
>>1127052
It's not a "prediction ability". Perhaps with an unknown, new opponent, you can make the players try to fight reactively as normal. But charge-ups or obvious telegraphs to big attacks should show up on the bar, rather than "try to guess what the QM is thinking with this obtuse hint" mid-combat, aka "Gotta know the QM very well to understand the intent of the writing" syndrome
>>
>>1126799
No kidding.

Heck, they even use that fact to justify how you'd find a frozen Blizzard Buffalo in Frost Walrus' stage in X4 in the manga. The Latter froze the former and shattered him into pieces in front of X, and that's when X fucking snapped. After retreating, he returns with a Ride Armor stuffed to the gills with ordinance and lights Frost Walrus the fuck up before personally doubletapping the fucker, and THEN he finds the Ultimate Armor, and proceeds to systematically tear the X4 Mavs a new asshole until Zero snaps him out of it, and the Ultimate Armor transforms into the Fourth Armor.
>>
>>1127447
Psion Academy Quest is back.
>>
I will be running a quest where the MC is a mage hunter in a dark, oppressive fantasy world.

Does that sound interesting to anyone?
>>
>>1127511

Sounds boring.

Read this quest instead.

http://anonkun.com/stories/witch-hunter-the-redemption-of-witches/vuw3NG8jmmrm5QJM9/spooky-mystery/K5LMT3WnYiw73Mp7F

Very similar concept.
>>
>>1127511
Sure.
>>
>>1127511
Depends on whether it's actually about that. Not interested in a smutfest.
>>
>>1127569
It would be that and almost exclusively that. I'm willing to do romance and adult themes, but I don't write smut.
>>
>>1127511
Huh. I was planning to run a quest where the MC is a mage being hunted in a dark, oppressive fantasy world.

I'm interested.
>>
>>1127607
>>1127511

Coordinate, set it in the same world, have a crossover, make tons of dosh.

You know you want to.
>>
Speaking of crossovers, Vox I think we should do a crossover

Dungeon Life x Lost Island.

It'll be great.
>>
>>1127616
How many raped lesbians will it have?
>>
>>1127616
Trick, it's not that I don't trust you, it's just that, well, I don't trust you.

Also I'd need to actually catch up to Lost Island Quest and I'm already behind on writing and review I'm actually getting paid for.
>>
>>1127760
If you think I'm just gonna rape the lesbians you're not thinking big enough friendo
>>
Quest Rape Quest

The MC is a rapist who travels the Questing multiverse and rapes all the characters in a particular quest.

Each thread or session is the MC going to a new quest world to rape all the characters.

Rate my idea /qtg/!!
>>
>>1127836
Sounds great do it

Is what I would say but if consent is given it isn't really rape is it
>>
>>1127850

As long as you're not a QM you can give as much consent as you wish.

In fact, the more you support the idea the more you can personally feel like you're raping the characters.

And isn't that amazing?
>>
>>1127856
What quests will you go rape first?
>>
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>>1127943
There's really only one choice to start off on we coming for you Winnie
>>
>>1127792
Please, do elaborate
>>
>>1127836
But why? Has every possible quest somehow offended you? What have I done?
>>
>>1128049
You started a quest with a near TPK as chargen. That's all you've done, but maybe that's all it takes.
>>
Tankies Quest is up, this time with night fighting:

>>1128077
>>1128077
>>1128077
>>
>>1127328
I'm not trying to copy Fate Grand Order?
>>
>>1128086
I did it for the drama! To hook the players and give a clear motive and goal! ...Plus I thought something exciting would hook more people in...
>>
>>1128118
>I did it for the drama
And now drama has reared it's ugly head in the name of raping you
>>
>>1128083
>>1128083

Death Among the Stars 64 is up!
>>
>>1128180
Ohhhh nooooo!
>jojo.mpfuckyourself

Well the quest just got its first female anyway. How long do you think before the players declare waifu, literally because she's the first thing they've seen with tits?
>>
>>1128205
It's already happened.
>>
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>>1128474

Pokemon Island Adventure Quest is up and running.
>>
>>1128205
I don't read your garbage since I only read high quality quests like GermanSchteel's Androids, Magic, Mercenaries, Sex, and other Nonsense, so I wouldn't know nor care
>>
>>1128098
Well I wasn't happy with the combat shitfests in PGQ and Three Kingdoms because it felt like we were trying to read tea leaves.

>Fate Grand Order

Go to the sorter and post your list here, I will rate your tastes.
>>
>>1128655
my mistake, Fate Extra. I'm not too versed in the Fate games.

I also have no idea what you're talking about with sorter and lists, I don't play either game. I was just noting the action chain system.
>>
>>1128663
>Grand Order

Brave Chain and command cards are character class-based RPS, and you have no granular control over countering enemy moves blow for blow, as opposed to Extra which is more duel-based.
>>
>>1128655
Man I really can't comprehend the logic of trying to adapt Three Kingdom's (the game) mechanics for a quest. I guess Raian didn't really think about it ahead of time, but RNG on top of more RNG is trash.
>>
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>All of the Fate/X quests die early
>>
>>1128655
>FGO
The only thing I know about that garbage is that it has one of the best loli onis ever and age gets all the best doujins.

That alone justifies it's existence and by extension justifies the garbage that is the Fate/ franchise
>>
>>1128655
>>1128692
It won't be necessary to "solve" the enemy's puzzle in any case. Just as in DAQ the player's action chain can fuckup due to enemy action, the enemy's predicted action chain can be completely interrupted midway through.

There will be the option to counter blow for blow, but defeating them before they can even act or just crushing them with brute force are all fair play.
>>
>>1128663
>sorter and lists

http://fgosorter.tumblr.com/

Post results here so I can rate your taste.
>>
>>1128739
>>All of the Fate/X quests die early

Because they all retread Fuyuki
>>
>>1128802
this looks like it will take entirely too long
>>
>>1128823
Don't worry too much, it will be over before you know it.
>>
>>1128739
Probably because Fate is trash.
>>
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>Players start to namefag
Is there more narcissistic thing to do during a quest?
>>
>>1129687
Write
>>
>>1129687
Bully the QM into making your fanfiction canon
>>
>>1129687
>>1129886
Annoy everyone else by writing fanfiction of your oc characters
>>
I want to make a fanfic magical girl quest
Should I or will I end up being the pariah of /qst/?
>>
>>1129960
>pariah
you would be the complete opposite of pariah.
>>
>>1129960
>I want to make a fanfic magical girl quest
How fuckin original

Next you'll tell me it's an isekai/genderbender quest.
>>
>>1129960
But doing that would just make you successful?
>>
>>1129985
I would become planefag?

>>1129994
>originality
Don't care, I have an idea and I want to write on it.
>>
>>1130000
Would it? Because it seems like something that would just garner a bunch of hate and ire in /qtg/
>>
>>1130002
Then don't act like you'll be some avant garde pariah for doing something so tried and true, you massive fag.
>>
>>1130002
Then why are you asking and what are you waiting for?
>>
>>1130053
I am extremely brittle to criticism.
>>
>>1130061
Then why are you on 4chan
>>
>>1130080
Because I am an optimist.
>>
>>1130019
>>1130095
Successful in the sense I'm using it means being able to have fun doing what you want to do.

You want to do it, and it's a proven idea that people can have fun with. If you want to be Planefag you have 3+ years more shitposting to do and twice as much pacing to muddy.
>>
>>1130112
Okay, thank you.
>>
>>1130002
>become planefag?
You'd be better off as a pariah.
>>
>>1130330

>the yurifag hates planefag

Let me guess, its because he took your precious "yuri-lite" premise and made it about a man who was fucking witches left and right, isn't it?

Or maybe the thing I said above but with the shipsluts franchise instead.
>>
>>1127987

Well it has to start with cucking Nate completely.

I'm thinking horrific orc rape for both Amy and Brianna until they both like it.

And then he cries on Missy Brooks shoulder about losing his waifus and SHE gets raped by like, I don't know, either more orcs or maybe an Incubus who she falls in love with because he gets her in touch with her demon heritage.

Then we rape the setting a bit by having incubi and succubi be separated by gender again while Vox REEEEEs in the corner, essentially cucking Vox as well.

Cherry gets ghost raped by a wraith-pedophile. That's super important.

Nate's mom gets her foresight back but then realizes she's just going to get raped in front of her son so she kills herself to stop Nate from getting completely 100 percent cucked but then SHE GETS BROUGHT BACK TO LIFE and raped by a Lich who grows a penis with a magic spell specifically for raping purposes.

And then Talon fucks Nate up the ass, raping him. But Talon was mind controlled so he also technically got raped.

The Lush comes back and learns how to make clones of himself and gangbangs Aphrael for eternity.

And also I bring Silence back just to kill her again.

Oh and Feathers or Tatters or whatever that stuffed piece of shit toy is called gets ripped apart by a dire weasel.

And Brianna's hat gets fucking trampled in a buffalo stampede.
>>
And the MC of my quest tells Amy she should change the name of her wings to "Crescendo" and Amy goes "you're right Alan!"

This happens either before or during the horrific orc rape.
>>
>>1131239
5/10, hat didn't suffer enough.
>>
What do any of you think of side story one shots to quests, as both standalone stories and also sort of advertisement to another quest? Like development of part of a setting or of a character, but done in a way so that somebody just bumbling in wouldn't have to read all of another thing to get.
>>
>>1131931
they're nice? Go ahead?
>>
>>1131931
good idea i like go ahead why not
>>
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>Two concepts you've been thinking about have their threads right next to each other in the catalogue
>>
>>1131183
It's because 'fixfics' are shit by default, specially if they fail to actually fix anything and even more if they only break what wasn't broken. The aforementioned goes double with self-insert fixfics, which make the whole thing feel like mere masturbational power fantasies, no different from the typical sadpanda doujin.
Speaking of masturbation, his threads don't look like a QM with players, they look like a circlejerk.
He himself isn't even that good of a writer, or a person. Much like you but he's serious instead of a mere shitposter.
>>
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>>1126799
>>1127336
>Wren didn't have to die
>>
>>1132373
>Trick isn't serious

Lies and Slander
>>
>>1132354
Just run yours when they die.
Because they will die.

And so will yours.
>>
>>1131239
I love it, but we need to go further
>>
>>1132528
Yeah. The hat needs more abuse. Trampled should only be the start.
>>
>>1132373
>only break what wasn't broken

Implied yuri is always something broken and it can only be fixed through the power of HETEROSEXUALITY
>>
>>1131183
I never followed SWQ but today I heard that it was quest with male MC surrounded by lesbians that flirt with him but never put out.
>>
>>1132675
Who you hear that from?
>>
>>1132693
From some anon whom I definitely believe more than you, especially since I just opened random thread and there was scene of MC being cockblocked by yuri .
>>
>>1132719
That's pretty funny actually
>>
Hey everyone, starting a new Quest here. Going to be Fantasy based, so if you're into that. And tits.

>>1132732
>>
>>1132675
MC hooked up with one of them. Redheaded one, I forget her name.
>>
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Can we do quest adoptions here?
This quest needs a good QM who can keep the spirit of the original.
>>1132754
I've got the old threads archived and the rules compiled. But I'm a player and not sure if I could run a QMPC as a complete rookie and be unbiased.

Basically its a normal fantasy multi-civ starting at the dawn of the stone age, but magic is very rare to get and the difficulty curve is really steep.
>>
>>1132795

Civs suck because civ players are asshats, especially you.

Source: Tried playing in a civ and it was garbage
>>
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>>1132795
>civ
>>
>>1132795
Everytime I look into a mutli civ it's basically a bunch of assholes trying out powergame each other.

>I use my magic ballistic missile's against you that I vaguely researched for the past few turns.
>Nuh-uh I block it with my super barrier that surrounds my city
>Nuh-uh my missiles are coated with anti-magic
>The city was a hologram.
>>
>>1132836

Pretty much.

I decided to settle some piece of land that was like, tiles and tiles away from some angel civ and the guy playing the angel civ like, decided he knew where I was moving to because he had spies he never spent a single turn on creating watching the entire world at all times and knew all of my movements because lol, whynot?

And so then he goes to the city (some neutral tile) to defend it from my people who are going there to prostelytize their religion PEACEFULLY and starts firing upon my fucking settlers with, I shit you not, B52s which he also used to strafe my fucking ships. By the way this was the first thread of the civ and also we had started in like, Dark ages tech but he was angels so I guess he gets to develop B52s while I'm busy just sort of nigging
>>
Hey, listen to this:

Mass Effect Quest.

But

BUT

You play as an Ardat Yakshi.

Ardat Yakshi Quest.

Hmmmmmm?

(Essentially alien space vampire)
>>
>>1133029
No stawp.
>>
>>1133062
Psion Academy Quest is live again
>>
>>1133068

This should have been a yuri quest.
>>
>>1133078
I'm just giving you space so you can run the yuri quest of your dreams, Trick
>>
>>1133107

FUCK YOU I HATE YURI NOW TURN YOUR QUEST INTO A GODDAMNED YURI QUEST
>>
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>>1133033
I got you senpai
>>
>>1133129

>You can fuck the evolved velociraptor
>You can fuck the evolved squid
>You can fuck the space gypsy
>You can fuck the evolved fish
>You can fuck the goddamn Ancient Alien
>YOU CAN NOT AND WILL NOT EVER FUCK WREX
>>
>>1133166
>He wants to fuck Wrex

baka desu
>>
>>1133166
>>You can fuck the goddamn Ancient Alien
You can fuck Javik?
>>
>>1133029
Could be cool though it can either be a quest of a serial killer or an Asari trying to fit in a galaxy that hates her.
>>
>>1132762
>this isn't your story, but lets do chargen for "You" anyways~
Pass
>>
>>1133191

In the Citadel DLC, if you're female and haven't romanced anyone you wake up the next morning with Javik in your bed.

It's a joke romance, but still, come on.

>>1133182
FOUR
TESTICLES


Think of the possibilities.

>>1133194

Porque no los dos?
>>
>>1133202
>It's a joke romance, but still, come on.
TBF, I'd fuck Javik. He's the only one who seems to be aware of how retarded ME3 was.
>>
>>1133211
He's just perpetually disappointed with this cycle. Him fucking over Liara's world view of the Asari was great.
>>
>>1133211

In a strange way, all the newest and seemingly dumbest additions to the cast in the third game were the highlights of that game.

Steve Cortez
James Vega
Samantha Traynor
Javik

All were pretty good.
>>
>>1133218
Yeah Beef McLargeHuge was actually a pretty good character.
>>
Music Fantasy anon here, what setting would be best for this fantasy-quest?

Modern, Tribal, or some other?

(No yuri or smut involved in this.)
>>
>>1133221
>>1133218
I am legitimately upset that people didn't like Slab McThunderPecs
>>
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>>1133192
>>1133192
>>1133192

Jedi Knight Quest 14 is up and running!

Also I totally forgot to archive thread 13 so I'm working on fixing that.
>>
>>1133218
>Cortez and Traynor
>good
I'll give you Blast Hardcheese, since he's by far the only good human companion the franchise has ever had but those two homos were awful.
>>
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Live

http://anonkun.com/stories/symbiote-quest-20/nLFhaigrSfd8Kdqfr/issue-12-rampage/bEkFiJHa59LBgBJeb

40k shit tomorrow maybe
>>
>>1133224
How would tribal even work if drums are banned by the faggot gods of music?
>no yuri or smut
Now I'm double bored.
>>
>>1133234

Cortez was genuinely bro tier and Traynor's character beyond "i'm the 'actual' lesbian romance option' was about, essentially, being swept up in an adventure with a bunch of veterans when you're a newb.


Traynor was honestly pretty meta, where she sorta realizes she isn't supposed to be there and knows she's kinda tacked on at the tail end of a trilogy but finds her own niche on the ship regardless and does her job as best as possible to help you save the universe. It was interesting if you look at it deeper than Bioware probably intended.

At least that's how I interpret the character.
>>
>>1133239
Some genius will be "granted" a substitute or someone will use a breaths-needed method to devise how tempo works instead.

And the string, chime, and woodwind-esque gods will continue to be prissy and act as if producing a beat is a death sentence.

And the Piano and Bell gods will stay out of it, and continue to be bros to people, unlike the top 3.

(And the drums will stay silent.......)


>no smut or yuri is boring

Sorry I'm not BFQ's QM
>>
>>1133249
Is it weird I thought of Legion as one of the most interesting characters?

He is possibly one of the biggest amusements in the ME universe, if you look around hard enough to find his interactions and details outside of battles.

His gamerscore and "dating sim" info is about the funniest stuff I'd seen in 2 and 3.
>>
>>1133251
>(And the drums will stay silent.......)

>implying
>>
>>1133266
I have a few plot elements keeping the Drums involved in much of the quest, from simple daily occurances to deep-lore.

Now, I'd also like to ask if anons want this to involve "upgrading" your instruments, so to speak.

No well-defined system for it has been made, but I'd like to gauge interest.
>>
>>1133280
Anon, in even mild cases upgrades > waifus. The only suggestion I have to make is to have upgrades = waifus.
>>
>>1133299

>upgrades=waifus

only in very few instances, but depending on what your choice at the beginning is, certain ones will be locked out unless anons devote themselves to progressing towards them.

But the more you stick with your choices, the better the results, and maybe they'll even help you progress towards new potential.

The two ??? choices at the beginning will offer far different paths to upgrade than the first 3-4 ones.
>>
>>1133332
Can we fuck the drums?
>>
>>1133343
The answer to

>Can I fuck it?

Is almost always a

>Yes, but . . .
>>
>>1133370
Every instrument has a god, anon.

You may or may not be able to romance them.
You may or may not even be able to romance gods not aligned with your instrument.
>>
>>1133202
FOUR TIMES THE BALL BUSTING.

FOUR TIMES THE BLUE BALLS WHEN YOU MAKE THEM REALIZE THEY CAN'T FUCK THE GIRLS BECAUSE THE GIRLS ARE FUCKING EACH OTHER.
>>
>>1133391

>Lesbian asari teasing a sexually frustrated krogan by grinding on each other at the strip club
>>
>>1133422
>lesbian Asari
>Sexually frustrated Krogan

I always assumed these were the defaults.
>>
After life getting in the way a few times, Kamen rider quest is back

>>1133443
>>1133443
>>1133443
>>
So yeah, as I was saying.

For the music quest, what setting do you anons think would be best?
Tribal, mideival, modern, post modern, etc?
>>
>>1133676
Post Apocalypse

Everybody is the Doof Warrior.
>>
>>1133465
tribal

Bone Flutes and Lyres a go!
>>
>>1133764
meant for >>1133676
>>
Starcaller Quest is running now.
>>1133790
>>1133790
>>1133790
>>
Hey someone summarize Overwatch Quest so far for me please.
>>
>>1134774
It's shit.
>>
Has there been an QMC that has choked as hard as the Atlanta Falcons in the most important moment of the quest?
>>
>>1134985
Whiskey
NFL is rigged
>>
>>1134985
>>1134985
Velo
>>
>>1135107
>>1135089
Well I said Quest Main Character but fuck it I'll take those.
>>
>>1135216
>Quest Main Character
Maka from EQ during the big final boss fight because of some really retarded players.
>>
>>1135216
Mik during some of his meditations I can't remember which but there's like 3 in which he choked I believe
>>
Pitch: You are Tom Brady, gifted superhuman of the art of handegg. Can you take your ragtag team of misfits to the Superb owl and win?
>>
>>1134985
Reinhold, Princess Guard Quest. During the Duel.
>>
>>1135281
This
>>
>>1134985
Ivan in DAQ had his arm cutoff in combat, nearly killing him and instantly failing a mission.
>>
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>>1134985

Katja Hartkern from the original King of Fighters Quest, for losing her powers during a goddamn acupuncture session.
>>
>>1135957
That sounds really dumb. Was it a Nat 1 and the QM needed some contrived failure state?
>>
>>1135964

Players rolled a 98.
QM rolls a nat fucking 100 and went full SOMINUS.

The rage it induced should of killed the quest right there, but it kept going for like a year until /qst/ formed and he did a soft-reboot with a new MC.
>>
>>1135981
>Opposing rolls.

Absolute cancer. Even if you do opposing rolls it shouldn't be pass/fail. The difference, in this case 2, should be the degree of failure which isn't that much That way you aren't robbing your players of a good roll.
>>
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>>1135989
Opposing rolls are

ABSOLUTE FUCKING GARABRGE

Especially when a boss basically kills himself using blood magic

Fuck Opposing rolls
>>
>>1135989
>>1135994

Yeah... He admitted as such and went to a best of 1d20/2d20/3d20 system after that.

What's really funny is that if his last thread was anything to go by, the original MC got so salty over having the loss of powers go down she became an Akuma wannabe and started knocking off side-characters off-screen.
>>
>>1136002
>d20s
I hope crits weren't active.
>>
>>1136006

Only in combat, I think.
>>
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I'm doing a thing

http://anonkun.com/stories/agent-of-the-throne/JgnACozeDwoRwFSjT
>>
>>1136013
that is literally the worst way to go about that
>>
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new here, recommened from /co/. ive lurked a fair bit and read the links. just about ready to go on starting a simple cute little quest here.
is there anything else i should know about?
FAQS said replies should be within an hour. does that mean i have to reserve a whole day for it or is it a grain of salt and i can come back to it throughout the day?
what would you say you cant stand seeing in a quest?
is tripfagging a must/highly encouraged to keep track of the QM?
thanks in advance
>>
>>1136679
>replies should be within an hour. does that mean i have to reserve a whole day
yes

>what would you say you cant stand seeing in a quest?
qm leaving without notifiying the players

>is tripfagging a must/highly encouraged to keep track of the QM?
yes
>>
>>1136696
ok thanks senpai
>>
Starcaller Quest is running right now.
>>1137047
>>1137047
>>1137047
>>
>>1136679
>FAQS said replies should be within an hour. does that mean i have to reserve a whole day for it or is it a grain of salt and i can come back to it throughout the day?

Usually

>what would you say you cant stand seeing in a quest?
Isekai
Bad communication
Lack of butts

>is tripfagging a must/highly encouraged to keep track of the QM?
thanks in advance

Yeah
>>
>>1136679
>recommened from /co/.
Neck yourself, m8
>>
>>1136679
not a WHOLE day, but a significant chunk, yes.
You could do it sporadically across the day, but that gets you very different results in terms of player type.
Rookie mistakes. Particularly, rookie mistakes that the QM doesn't own up to. Those are the types that flake out before the first thread is even over.
It helps a lot, especially when reading from archives.
>>
>>1137575
Besides Drawthreads filled with nothing but waifus what's wrong with /co/?
>>
>>1137622
The other 149 threads.
>>
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>>1137632
Ah
>>
>>1137622
What *isn't* wrong with /co/?
>>
>>1135957
>>1135981
>>1136002
>>1136013

That Damn Weasel confirmed worst QM on /qst/? He makes Trick look like a legit author.
>>
>>1138780
>a legit author.

I am a legit author.

I have two legitimate quests that aren't jokes at all.
>>
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Remember me?
>>
>>1138780

>Fanfic specialist for an obscure franchise no one gives a fuck about
>Dyke MCs in both quests
>Try-hard cast of OC Donut-Steels in both quests
>Meandering plot & glacial story progression
>Takes up to 1 hour per post
>Random Rolls for no fucking reason
>Less than 3 players
>3d20
>Raildoads, railroads everywhere
>No Lewds

Worst QM in the history of QMs confirmed. That Damn Weasel's shit makes >>1139237 look less cringe-worthy by comparison.
>>
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>>1107678
>QM Questions:
Naw. Sort of doing it for myself as drawing practice.

>Player Question:
Daniel's Quest, Spider Quest, Freak Quest
>>
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>>1139237
Thanks for the reminder of why mass crossovers are shit tier. I need to go bleach that abomination from my memory again.
>>
>>1139879
All crossovers are shit, champ
>>
>>1139688
>Freak Quest
Hot damn it's been a while since I've heard someone mention that. Was one of the more interesting draw quests. I've seen the QM sometimes post art in related world building threads on /tg/. Dude was excellent at making gross but tasteful stuff.
>>
>>1136621
>there are now 2 Agent of the Throne quests
>>
>>1140454
If it makes you feel any better it died half way through sooo
>>
>>1141374
Infinite Patchworks. It may grow.
>>
so when's the worst time/day to run a quest?
>>
>>1141429
Just run it man
>>
>>1141429
From 2016 onwards
>>
Alchemical Blade Quest is now up and running! Do you enjoy cyberpunk, magic in said cyberpunk, espionage, conspiracies, and high octane action of slicing tanks apart with sharp pointy objects? Then you make like it!

>>1141354

Know about Exalted? Then you may tangentially enjoy this as it's set within the Modern version of it!
>>
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Shipgirl Commander session running at

>>1142718
>>1142718
>>
>>1141429
When your shift key doesn't work.
>>
Question for fantasy-themed QMs.

If you ever do upgrade-capable items or abilities, would having the upgades be item management or objective management be better?
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