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EDH/Commander General

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Thread replies: 276
Thread images: 45

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"Thug Not Hug" Edition

Previous Thread: >>53169738

RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

>/tg/ EDH General Discord
https://discord.gg/SuaNM

CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface.
http://magiccards.info/

>Thread Question
What cards in your deck were not worth the negative politics?
>>
>>53180374
They'll change the multiplayer ban back when HoD launches.

Username so we can do some games when the list is fixed
>>
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So what's the chance of this ever being unbanned :^)?

Also, have you guys gotten anything in the mail today :^)?
>>
Have you guys played around with Silas Renn at all? He was the partner I liked most from C16 and I've been trying to brew with him but not to much success. I have found that Artificer's Intuition is pretty crazy with him though.
>Play Artificer's Intuition on curve or T1 with a Mox
>Next turn pay UU and get Ring Crypt
>Play Silas and recast the artifacts I pitched
Artificer's Intuition seems really powerful, especially in EDH where it finds Moxes, Crypt, Ring and Vault. Why doesn't it see more play?
>>
>>53180668
He's pretty boring with how average he is.
>>
>>53180668
Him + Akiri is a great pairing. Use lots of low cmc artifacts (spellbombs OP) to pump up Akiri early game to try and get a commander damage win. If that doesn't work out, focus on Silas to recur lots of utility to clear your opponents board and stall until you get a wincon with Hellkite Tyrant, Mechanized Production, etc. Any double strike sources are valuable too.
>>
What are your favorite sac outlets in Abzan? I'm running Ghave and I was wondering what's available.
>>
>>53180773
Didn't you ask this exact question four threads ago and get multiple answers?
>>
>>53180773
Ashnods Altar, Perilous Forays, Flesh-Eater Imp, Carrion Feeder, the devour 1 creature that puts a +1 counter on each creature that etbs on your side.
>>
>Cards not worth the politics.

I play Marrow Gnawer, Its not rat tribal. Its just 30 pact rats and tutors for thrumming stone. And other combos and high value.

I can win consistently by turn 5 if left alone at the table. No one let that happen for a bit and I wasn't having fun. So I took out none of the combos and cards I wanted to play. But instead of always going for thrumming stone. Sometimes I tutor up a worse option thats more fun, so I can keep pushing advantage and not just auto win and piss people off. I still tutor for Stone when I want to win right now, but sometimes I'll tutor for tainted strike and just pretend to be putting in damage around the table with a fat rat. The deck still smashes face with relentless rats as well.

Moral of the story is don't compromise to politics. just enjoy yourself.

Does anyone have the marrow gnawer on the tidal wave of rats? I had it but lost it.
>>
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If you don't run this card in Depala Vehicles.dec, you don't know SHIT about magical cards.
>>
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>>53180462
>What cards in your deck were not worth the negative politics?

Blinkmoth Urn in Breya, and Havoc Festival in my OG Rakdos stax.

>>53180563
Chances are slim to none unless it gets errata to include artifacts. Still waiting on 6 packages to arrive but should be getting Erebos + playset of Solemn Simulacrum today

>>53180801
>the devour 1 creature
>>
>>53180768
yeah, I've had a ton of success with Spellbombs. I wanted to try Silas solo as a stax deck with all of the B tutors and U artifact tutors and stuff like Nether Void and The Abyss
>>
>>53180773
Sadistic hypnotist is insane, but it's not instant speed sadly.
>>
>>53180830
I like it
>>
>>53180793
Nope, I'm running a really tuned list and I'm looking for secret tech.

>>53180801
Let me rephrase slightly, I'm looking for combo sac outlets. Ashnods and carrion feeder are in there, flesh-eater imp seems spicy, but forays seems a little too mana intensive. I was running Yaheeni for a while but he doesn't really have added benefit when you sac N creatures.

>>53180905
That's amazing, thanks anon I'm going to just wreck people with that.
>>
>>53180773
Utopia Mycon, Mycoloth, Bloodspore Thrinax, Attrition and Perilous Forays get always shit done in my Ghave deck. Ashnod's Altar is broken as always and usually win me games but gets boring to use after a while.
>>
Any ideas for Samut that aren't good stuff? Opened a foil at the prerelease but keep getting stuck on my build. I was considering some sort of voltron, but in color I feel like I'm just a wrorse Uril, plus Samut herself already has a ton of keywords so a lot of the value of auras will be lost.

That said, Armadillo Cloak/Loxodon Warhammer and the like are all auto in no matter the build.

>>53180563
Balance is incredibly unfun and absurdly powerful. It can stay banned forever.
>>
>>53181273
Abusing activated abilities could be fun. Between granting haste and untapping things, there are probably some silly combos possible.
>>
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>>53180462
OP dedicated to the anon last thread that told me to kill myself. Stop by the discord sometime for a chat, friendo.
>>
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>>53181273
You could say that balance is unbalanced
>>
>>53181351
You should probably stop being such a faggot if you don't want people to tell you to kill yourself.
>>
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>>53181360
>>
>>53180830
I loved that shit when I started playing
>>
>>53180462
>setting a discord invite to expire
>>
>>53181381
You should probably stop by the discord for a chat sometime.
>>
>>53181429
https://discord.gg/UE9Vqzu

Didn't save the damn settings.
>>
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>>53180462

Infect/Proliferate in general

I just became number 1 priority even if I had a shit board. Only way to win is develop wide shit until you get an explosive turn with Triumph of the Hordes and kill the table that turn or with the next proliferate
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>>53181351
Wew lad, are you really that butthurt someone told you to kys on an anonymous bengali chicken herding image board?
>>
>>53180462

What is the point of group fug? I want to play gay bros with may Concordant Crossroads, Otherworld Atlas and other group boosting cards.
>>
>>53181360
90's wants their joke back.
>>
>>53181515
The point is secretely making it pillowfort and watch everyone else fuck up each other up.
>>
Do you guys clean your sleeves regularly?
>>
>>53181515
The point is that when you're in games with a variety of levels of power, people are going to get bored when they repeatedly lose T5 before they get their plays off. Group Hug decks should make decks stronger inversely to their base level, bringing everyone closer together.
>>
>>53181502
Was pointing out I slid the discord into the OP for that friendly anon from last thread. Who's mad?
>>
>>53180462
>What cards in your deck were not worth the negative politics?
literally none because playing good cards wil help you win and I don't listen to bitches
>>
>>53181582
Slow down there, edgelord. Someone's going to get cut on all that edge.
>>
>>53181582
>drop rhystic study turn 3
>get targeted by the group
>you guys are just being bitches

I'm sure this obvious bait will get plenty of replies.
>>
>>53181556
The fuck are you trying to say?
>>
>>53181595
>not being a cuck is edgy
sorry timmy this is a johnny/spike format just like all the others
>>
>>53181556

What about including cards that impose limits on the bonuses? Rites of Flourishing with Mana Breach? Howling MIne and Arcane Laboratory? You get the idea. I want other players to ramp into control.
>>
>>53181621
a three mana sphere of resistance doesnt draw hate mostly because you can negate the effect by having your opponent draw a card
I guess I could have said "i dont play with bitches" instead of "I dont listen to bitches"
>>
>>53181621
Conversly
>play rhystic study turn 1 off mana crypt
>no one cares
>>
>>53181622
Player A's deck is 9/10.
Player B's deck is 7/10.
Player C's deck is 5/10.
Player D is playing group hug. /Hopefully/ it should bring A up to 10/10, B up to 9/10, and C up to 8/10. There's still a difference, but it's smaller.
>>
>>53181707
So you play with idiots. Alright then.
>>
>>53181555
My perfect fits I rarely have to clean due to me sealing the tops with tape

>>53181711
>>53181621
Rhystic study is nothing more than a card designed to make players waste mana. Its like baiting casuals into ignoring you by playing Edric and loudly announcing what Edric does.
>>
>>53181762
>if you continue to use proper threat assessment and dont just all out attack someone for playing rhystic study you are an idiot
k
>>
>>53181834
>giving your opponent free card advantage every turn without adjusting threat assessement is playing smart

By any chance, did you recently expell anyone from your playgroup recently by way of slamming a door? I"m getting a lot of overlapping autism vibes from your replies.
>>
>>53180462
It's not in my deck, but a player in my LGS gets shit for using steal and extra turn effects in his Ezuri deck. Once he used that bullshit card that gives you stuff AND extra turns, took everyone's mana rocks, then promptly lost them all after I destroyed all artifacts on the field. He didn't last long afterward
>>
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>>53181515
I see Group Hug strategy as an "offer you can't refuse" type of situation where everyone benefits but you're benefitting the most and everyone just greeds out and lets you get away with it. And: >>53181544
>>
>>53181738
group hug gives more resources and decks that use resources more efficiently will benefit more from those kind of cards, if anythign it pulls a greater gap between player a's deck and player c's deck.
>>53181868
its not free card advantage, you are supposed to pay for the triggers but if you are going to win that turn you can choose to negate the effect.
by no means is study such a backbreaking tax effect that the person playing it gets hated out of the game.
>>
the best way to deal with rhystic study is to demand its owner to not draw cards on your spells, and if they do, hit them with a 18/18 double striking flier the next turn and kill them
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>>53182015
forgot my iconic pic for this post
>>
>>53182015
>you cant punch me because I will do a doubleflip and kick you in the head before you can even try
t.gradeschooler
>>
>>53182015
We do not bend the knee to terrorists.
>>
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>>53182015
>Not running Nekusar and letting them draw for three damage just to discard their hand next turn, burning them for 18
>>
>>53181992
Lemme break this down for you. If you, as the enchantment owner, didn't pay for the card advantage with resources and you're saying you shouldn't pay politically, then that's free, anon.
>>
>>53182098
>Lemme break this down for you
i can read the card
I know what it does, when you pay the cost it is not card advantage
you should almost always pay for the ability.
> you're saying you shouldn't pay politically, then that's free, anon.
im not saying that at all
You need to get better at reading comprehension if you were unable to grasp that the only time you do not pay is if you can't afford to while removing it or if you are going to put yourself in a winning position/combo out.
Study is a tax effect and not a backbreaking one at that, it should not be generating any more hate than any other tax effect you play.
>>
>>53181273
Odric, Lunarch Marshall. Everyone gets everything!
>>
>>53182191
>any other tax effect in play

Don't hurt your back moving them goalpost there, friend.
>>
>>53182311
does your meta not play taxing effects?
>>
>>53182191
>i'm not saying that at all
>>53181707
>a three mana sphere of resistance doesnt draw hate mostly because you can negate the effect by having your opponent draw a card

Let the backpedaling commence.
>>
Where are you playing?
What are you playing?
Why do you play there?
>>
>>53182367
>you can
not
>you will
>>
>>53182371
My house.
Radha.
Because it's not a pigsty.
>>
>>53182371
>Where are you playing?
At home.

>What are you playing?
Karlov
Daretti
Grim-Grin
Alesha

>Why do you play there?
No place like home, right?
>>
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>>53182371
>Where are you playing?
Today my LGS has a league going on so that is where I will be.

>What are you playing?
Today is Sister's of Stone Death. (Pic related)

>Why do you play there?
The league for the most part is made up of people who just want to play magic and have a good time. The rules are minimal and very understandable while the nights stay fresh with nightly achievements.
>>
/edhg/ - Pointless Arguments
>>
>>53182359
They do. And people pay politically for playing them. Precisely what I said since the beginning.
>>
>>53182371
>Where are you playing?
Where I can. Usually when I'm at a friend's house, but it's not often enough.
>What are you playing?
My Saproling and Ork decks mostly, because they're the newest and need tuning.
>Why do you play there?
Because our idiot store owner ran his shop into the ground.
>>
>>53182379
Lemme point out the important part:
>DOESN'T DRAW HATE

This is different from:
>doesn't draw hate relative to other tax effects
>>
How often do you play with additional gimmicks? From official ones like Planechase to house rules.

Someone at my FLGS mentioned their group was trying out the idea of the person who rolled lowest at the start getting to begin the game as the Monarch.
>>
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>>53180563
are boob mousepads comfy?
also, pic related should be arriving for my Iroas deck
>>
>>53182436
>pay politically
and this actually stops people from not playing them from because
>(they) were not worth the negative politics?

because that is a dumb reason to not play a card, which is what I was saying from the beginning.
the tangent is that proper threat assessment is not just attacking people because they have a taxing effect out and people will lose games due to improper threat assessment which I do not mind.
>>
>>53182089
>playing nekusar
That said, my Neheb casual minotaur tribal stomped the fuck out of competitive storm yesterday. Who knew that Oppression + active Bloodchief Ascension is damn good against storm. I didn't do well with the Hellbent part though, since I had Geth's Grimoire.
One opponent windfalled and I ended up draining a lot of life and drawing 17 cards.

I call him Neheb, the Extremely Worthy
>>
>>53182416
I'll trade you a pack foil Prophet of Kruphix for a Blind Seer decklist.
>>
>>53182527
>not playing nekusar
but wheels on wheels is a fun deck.
>>
>>53182419
Should we call these Bryan generals?
>>
>>53182371
FLGS and the local Subway
Draft at the LGS and EDH at Subway (Gonti, Surrak, Roon, Selvala, Breya)
It's just where the local Magic scene meets, starting way before I moved to this town.
>>
>>53182570
>not playing Arjun so you can wheel your wheels when you wheel your wheels
>>
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>>53182371
>Where are you playing?
My group
>What are you playing?
Pic
>Why do you play there?
Because I have nobody else to play with
>>
>>53181738
that logic doesn't hold up at all
>>
>>53182570
But Nekusar is a bad deck. Why give opponents all the answers and wincons?
>>
>>53182486
When we have 5-7 players, that is, too big to have one four player game but not enough to have two, we copy Bang! Grab the following from a deck of cards.
5 players: 1 King, 1 Jack, 2 black cards, 1 red card
6 players: 1 King, 1 Jack, 3 black cards, 1 red card
7 players: 1 King, 1 Jack, 3 black cards, 2 red cards

King player turns it face up, he gets 50 life and an extra card.
Jack's goal is to kill the king only after all the black cards are dead.
Black cards goal is to kill the king.
Red cards goal is to kill all the black cards and the Jack. If they die but the King is alive at the end then they still win.
>>
>>53182658
Jesus that image is terrible.
>>
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>>53182416
repostin
>>
>>53182703
I'm phoneposting now and my editing skills suck I know.
>>
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post non-legendary creatures you wish were legendary
>>
>>53182486
I want to try a game where whoever is the first person to deal combat damage to any player becomes the monarch
>>
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>>53182791
Pretty much the whole Master and Battlemage cycle.
>>
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>>53182791
>>
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>>53182791
Pretty much the entire cycle.
>>
>>53180773
Spawning Pit
>>
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>>53182768
>>
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>>53182686
>Letting them keep their hand in the first place
Well there's your problem
>>53182486
I've always wanted to do Planechase Commander, but my LGS is in love with Modern
>>
>>53182791
Godhead of Awe and Overbeing of Myth
>>
>>53182918
I might use this but the original is my own despite it being shit I will probably keep using it the duel deck jarad art is ugly too
>>
>>53182791
Nephilim cycle
Shadowmoor Demigod cycle
Innistrad tribal lords
Practically any creature cycle
>>
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>>53182791
>>
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>>53182791
Or
>>
>>53182487
They feel like bags of sand.
>>
>>53181738
Not true at all, group hug can absolutely destroy a game. I play lategame or combo decks, so anytime there's a grouphug deck it's almost assuredly a victory for me. It becomes really hard for aggressive or midrange strategies benefit the same way.
>>
>>53183017
just noticed the thing in DC's artwork
Wtf is that repulsive dude?
>>
>>53182487
Yeah they are, they aren't as soft as real tits (since that would not make for a very functional mousepad) but it's definitely a nice place to rest your wrist.

>>53183106
This is wrong, when you press/knead the tits you don't feel any grain, it's like a blob of silicon but a bit less firm.
>>
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>>53183254
Orzhov are kinda gross.
>>
>>53183305
>the joke
Your head.
>>
>>53182486
We do Planechase a lot.
>>
>>53183305
>This is wrong, when you press/knead the tits you don't feel any grain, it's like a blob of silicon but a bit less firm.

It's a quote from the 40 year old virgin.
>>
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>>53183374
>>53183418
Never watched that movie fellas.
>>
>>53183435
>Nep
>tiddies

Is Snoop blind as well as baked?
>>
>>53183418
>>53183435
It's a running joke that appears in one form or another in various forms of media.
>>
Where can I buy some sweet mouse pad tiddy?
>>
>>53183517
Google you goon.
>>
>>53183517
I spoonfeed more than I should, but this is too much even for me.
>>
>>53183517
In the buyfag thread on /a/ you big baby.
>>
So I've been playing Sidisi, Brood Tyrant a lot lately. here's the decklist deck(dot)tk/5llg6z3j

I'm still on the fence about cemetary reaper and vengeful pharoah. any comments?
>>
>>53183660

I'm a big fan of Vengeful Pharaoh. 5/4 Death Toucher ain't nothing to sneeze at, plus it's ability is pretty great.
>>
>>53183660
I use Vengeful Pharaoh in my Toshiro deck. Fun card but it's not the most efficient. Admittedly I'm very short on sac or discard outlets.
>>
>>53182054
I mean, if he can, then he's right.
>>
>>53183743
To add, I REALLY wish his ability was a may ability but if you treat him like a Rattlesnake/No Mercy effect then he's useful. I also use him for devotion fuel which he's excellent as.
>>
>>53183731
I am too, and he has great synergy with sidisi. makign sure I always mill a creature. I just don't know that I'll let it happen often enough. I tend to value my walkers
>>
Which commander 2016 deck should I buy?
>>
>>53183885

Atraxa to resell, Saskia or Yidris for fun.
>>
>>53183017
Duskmantle Seer would be cooler imo.
>>
>>53183903
>Saskia or Yidris for fun
Yeah, I'm looking for fun
>>
>>53183660
You can entomb him for surprise shenanigans. Additionally, he works well with self mill if you can do it off turn. Like cycle a Barren Moor to dredge back Life from the Loam, peel pharaoh off the top to clear your draw next turn, get a zambie from Sidisi, and maintain deathtouch status. Maybe a bit gimmicky but I'm also a fan of VP.
>>
>>53182791
Master of Cruelties.
>immaboopu.dck
>>
>>53183958
Saskia is honestly kinda trash. Yidris can be crazy fun but he does need a few upgrades to get a little good. Yidris is a deck that's really easy to accidentaly make way too strong if you focus too much on storming off.
>>
>>53183979
Or just activate Geier Reach Sanitarium. Or Atonement. Or any number of other looting effects.
>>
>>53184058
Yidris is also the deck with Thrasios, so you can't even go for one of the partners to tone it down a bit.
>>
>>53184084
Attunenent*
>>
>>53184086
You say that like the deck is inherently able to abuse Thrasios.

Thrasios is only "good" (and I use that term with as much disgust as possible) when you have an infinite mana engine to feed him so you can find a different infinite combo. He's basically Azami/Mind Over Matter, except worse.
>>
>>53182791
all the nephilim. blood tyrant. prince of thralls
>>
>>53184178
>>53182990
>there are people who actually don't allow Nephilim as commanders
>>
>>53184130
in my bant partners combo deck I find myself paying 4 mana for scry+coiling oracle quite frequently, much more frequently than I had expected.
>>
>>53183885
commander origins
>>
>>53182791
MOTHERCUNTING TAMANOA
>>
>>53184188
And that's not bad- if you have 4 mana left over at the end of a turn cycle, might as well Coiling Oracle it (and even better with a Seedborn Muse)

But Thrasios, absent a way to abuse his ability, will not make a deck "accidentally way too strong" just by including him. If you jammed him into a deck that can't go infinite or re-use him every turn, he's not going to accidentally a combo.
>>
>>53184188
>bant partners
>playing either Sidar Kondo or Ishai
Absolutely disgusting.
>>
>>53184214
Nobody has ever asked, but I would 100% allow a Tamanoa deck in my area.
>>
>>53184224
>goining infinite

Am I the only one who thinks going infinite is really fucked up in edh? It's stupidly easy to do and only a handful of cards in a given color combination can stop inf combos.
>>
>>53183885
>Which commander 2016 deck should I buy?
I keep the gaydudes sleeved up with the original decklist and play it a lot.
theres a potential one shot kills in the deck too so thats fun
if you are looking to build a deck just find the colors you want, the precons have some staples and are a good place to start generally.
>>
>>53184252
Same here guy. I've been going for "Arbitrarily big but not 'I win button'" cards like Krenko and a bunch of untaps.
>>
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Favourite Timmy card to resolve?
>>
>>53184252
I think it just depends on your group and what you DO.

If you're trying to fire off an "I win" combo on turn 4 outside of a super cutthroat competitive area, you're a dick pubstomping people trying to have fun. Conversely, if you're throwing a shit-fit about someone going infinite with some 6 card monstrosity that could be disrupted by sneezing too loudly, which is happening on turn 12, you're being too sensitive.

Know what your group likes, and try to go with that flow. Some people think ANY infinite is "cheap bullshit", but generally those people want Commander to be a 6 hour game of Craw Wurm vs Hill Giant.
>>
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>>53182791
5C Enchantress.
>>
>>53184290
Yes. T3 Tazri Food Chain is dumb. T8 Gisa zombies is fine.
>>
>>53184290
I mostly play online on cockatrice so my group is as varied as you guys are probably.
>>
>>53184227
>Ishai
yep that one innitailly I thought ishai would be the stronger of the two because mana gorger hydra tends to get large but shes been pretty meh and thrasios has been doing a lot of work instead
funny how that happens
>>53184252
yeah i mean i play combo decks a lot but I do think the meta is slanted toward combo, agro is negated by the padded life total, control is hampered by the fact that there are 3 opponents instead of one
so thats why stax and combo are pretty popular
>>
>>53184338
Yeah. The later/more expensive/more cards needed/more fragile your combo is, the less anyone has any real reason to be mad about it.

What's frustrating are things like "Resolve a turn 5 Tooth and Nail, find 2 combo pieces, immediately win because nobody had a counterspell"
>>
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>>53184289
>Favorite Timmy card to resolve?
>>
>>53184607
I love this card so much, but I can't ever justify it.
>>
>>53184607
I almost want to play it in sidisi just to have more sac outlets for savra, clamp and rites
>>
>>53184607
would this be fine in a rashmi/momir deck?
>>
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>>53184607
I play both of these :3
>>
>>53184579
Even worse when it's always exactly the same, like the guy who ALWAYS brings out Avenger+Craterhoof. >>53184607
>>
>>53184651
Yeah it's a weird one to utilize. To me just reeks of Ezuri but can't think of anything else really.
>>
>>53184718
Yeah. I usually put one "Instant win" button in all my decks, but it's only something I reach for if games are going long and just NEED to end, but everyone is too stubborn to just scoop and go get food or whatever.
>>
>>53184738
Even in Ezuri, it's just winmore. Yeah, it lets you get double duty out of all your spells (because everything you cast will trigger Ezuri), but it's still a 6 mana spell that does literal actual nothing the turn you play it. Assuming a decent Ezuri deck, you probably have Ezuri on turn 3, Fable on turn 5, but it's just win-more.
>>
>>53184252

My group is a bunch of degenerate fucks with too much money, they run Derevi Stax, Flash Hulk, Food Chain Prossh and Teferi Chain Veil

I'm going infinite everytime I can
>>
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>>53184269
Did somebody say one shot kills?
>>
>>53184883
>Flash Hulk
>Degenerate
>>
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>>53184920
>t1 infinite isnt degenerate
flash as in the spell not the mechanic
>>
>>53184931
What infinite combo are you getting with Protean Hulk?
>>
>>53184948
you get saffi + suntitan, + 1 mana sac like Carrion Feeder and Zulaport Cutthroat
you can get a sac outlet and either body double or karmic guide to get more triggers to get the rest of the creatures
>>
>>53185030
>Saffi + Sun Titan
I'm sorry, in what universe is 8 "6 or less"?
>>
>>53185042
you go back multiple times
and yeah suntitan is a bad backup im thinking of a different deck, but if you absolutely need to you can use it as a karmic guide replacement by sacing saffi targeting the hulk and getting back saffi with sun titan because sun titan is 6
the point is theres a shitload of recursion that can result in loops sometimes using revelark, sun titan, saffi, karmic guide, body double etc.
>>
>>53185139
>Saccing Saffi targeting the Hulk
So now you need Hulk and Flash in your hand, as well as a 0 cost sac outlet already on the board, on turn 1.

Nice goalpost moving.
>>
>>53185182
He didn't move any goalposts, he just listed unreasonable conditions for it to work.
>>
>>53185182
>>53185218
>implying you cant grab a 1 mana sac outlet and a karmic guide from a dying hulk
>implying you dont just let the hulk die from the flash trigger
so bad at magic
>>
>>53184948
Four cards, Sultai colors. Flash, Hulk, Island, Crypt.

Flash hulk, getting Phyrexian Delver and Carrion Feeder. Get back Hulk with Delver trigger, sac it to Feeder and then grab Dirty Mike. Sac Delver to Feeder, undying will trigger, get back Hulk, sac Hulk again get Trike.
>>
>>53184330
Does blue and red even have enchantress like cards anyway?
>>
>>53185218
>Turn one Flash Hulk is bullshit because of a combo that literally is not possible
>Oh no wait, I meant this other combo that requires additional turn 1 cards
>>
>>53185282
See, there's a turn 1 combo.
>>
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>>53185294
maybe
>>
>>53185302
it doesnt require a 0 drop sac outlet
flash sacs the hulk itself
>>
>>53185294
No but collective restraint is fun.
>>
>>53185294
the blue/white "all permanents are enchantments" thing no?
>>
>>53185376
THE

FIRST

FUCKING

TIME

It doesn't infinitely fucking kill the Hulk every time you bring it back you goddamned fucking mongoloid
>>
>>53185413
Enchanted Evening. Fun with Aura Thief!
>>
>>53185451
>my friend played it and then I played bane of progress effectively resetting the game.
curious about ruling, since bane was on the field it is considered an enchantment, which means it also blows itself up right?
>>
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>>53185294
Not really good enchantment-matters things but there certainly are some goodstuff enchantments in those colors which you can tutor for etc.
I hadn't given it much thought really but it's just an idea which has lingered with me since I got one Chromanticore in my sealed pool once. Was bit annoyed when wotc in some blogpost mentioned that the only reason it wasn't legendary was because they couldn't fit "Legendary Enchantment Creature - Manticore" on the type-subtype line.
>>
>>53185478
Correct. Bane would come down and absent any interference, destroy every permanent on the battlefield, including itself. Aura Thief would trigger, and as that trigger resolves, steal any Enchantments that happened to live through that event.
>>
>>53185478
yes
>>
>>53185441
are you implying you cant tutor up a sac outlet with hulk
because you can, one of several 1 drops
you stupid piece of shit
>>
>>53185479
>>53185402
>>53185413
>>53185451
I forgot about Aura Thief and friends, but yeah red has very little related to the strategy.

>>53185479
They really should had smashed the font, seems like it would be the funniest deck ever.
>>
>>53185441
>>53185528
oh and theres also a lot of recursion at 5 so you can get recursion + sac outlet and eventually revelark gets you going infinitely
>>
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>It's a /tg/ doesn't understand the rules episode

I miss the old Deadeye days when people raged about how he was immune to removal.
>>
>>53185655
thats literally every episode
we go through like two generals a day and somehow theres new and exciting ways of getting the rules wrong in the most arrogant fashion possible.
>>
>>53185655
Just flicker in response to removal.
>>
>>53184178
Blood Tyrant would be super sweet.
>>
>>53185801
doesnt work with wraths
also the ability goes on the stack so you just wait till they go to flicker then you pull the trigger
>>
>>53185850
Or better yet, you respond to the soulbond trigger.
>>
>>53185916
yeah thats the safest way
>>
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>>53185916
>>53185951

Just blink in response you retards.
>>
>>53184289

My Scion deck.
>>
>>53185980
>blink when its not yet soulbonded
what did he mean by this?
>>
>>53182416
post marchesa list?
>>
>>53185980
If the soulbond trigger is on the stack, neither have the blink ability yet. So they can't. Look who's calling who a retard.
>>
>>53185995


Lmao you need to reed the card.
>>
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I realized I had Saffi in an old card album. How would one build a deck around her without relying on infinite sacc shenanigans with stuff like Altar of Dementia or Blasting Station?
>>
>>53181655
>I'll imply he's a cuck to prove I me not edgy!
I bet you play techforcer
>>
>>53186027
Lmao, you need to learn how soulbond works. Read the fucking reminder text.
>>
>>53186140

Reminder text isn't rules text you goon.
>>
>>53186094
>How would one build a deck around her without relying on infinite sacc shenanigans with stuff like Altar of Dementia or Blasting Station?

You wouldn't. Play sigarda instead.
>>
>>53186269
>>53186094
Both are shit. Play Selvala.
>>
>>53186269

Not everyone has an unlimited budged
>>
>>53186308
Okay poor fag, play trostani and try to win via felidar sovereign and Serra avatar..
>>
>>53186176
Read the fucking rules text then. You still don't understand how soulbond works.
>>
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>>53186432

Why are you getting so mad about being wrong?

Fucking newfags lmao
>>
Is it cool to post decklists asking for help here? I'm extremely poor fag and I don't know if I'm building Temur Surrak wrong.
>>
>>53186518
Yes, just remember that you will get told to have more expensive lands in your deck.
>>
>>53182791
Havengul Lich
The Fate Reforged Mythic Cycle
Etched Monstrosity
Ludevic's Test Subject
>>
>>53186518

Just make sure you mention your budget restrictions when you post your list. People get justifiably annoyed if they offer advice and then find out you have $20 including shipping to build the deck.
>>
>>53186518
doesn't hurt to try, but it's kind of time consuming to help with entire decklists so don't be upset if you don't get any (You)s
>>
>>53186094
You can play self-sac and ETB reusing tribal but you would need some way to recurr Saffi somehow. Like Emeria/Emeria Angel and the likes.
>>
>>53186518
post a decklist I can help you with a budget
>>
>>53186518
http://tappedout.net/mtg-decks/surrak-more-like-her-racks/
Here's the decklist, I basically don't have an idea of how to build him other than Temur aggro? My budget is around $100
Also ignore the shitty title joke
>>
>>53186499
Soulbond trigger goes on the stack. Once it resolves, both are now considered soulbonded and have the ability. If you respond to the soulbond trigger, they cannot blink in response because they're not soulbonded yet. Why is this difficult to grasp?
>>
>>53186614
>http://tappedout.net/mtg-decks/surrak-more-like-her-racks/
>This deck is not Standard legal.
wew
anyway
average CMC 3.52
thats not awful
there are a load of bad cards in this deck that can be upgraded for pennies ill leave you a comment on the decklist because it might take me a day or two to compile the list
>>
>>53184187
Ink-Treader can be made pretty fucking degenerate.
>>
first MTGO 1v1 league results

http://magic.wizards.com/en/articles/archive/mtgo-standings/commander-constructed-league-2017-05-11

Seems like an interesting and cheaper alternative to legacy, I hope this takes off in paper.
>>
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>>53184607
Not the best thing alone, but hilarious with support like Pathbreker Ibex.
>>
>>53186518
Check out the fetch lands from mirage. Dirt cheap and they do a good enough job.
http://mtg.gamepedia.com/Fetch_land
>>
>>53186614
well it doesn't look that bad. some of the creatures are kind goofy though and there are a lot of cheap upgrades.

here's my maelstrom wanderer deck that i use to house all my fun gruul fatties if you want to look at it for inspiration. it's a lot more expensive than your deck but most of my expensive cards are "luxury" cards and not integral to the deck

http://tappedout.net/mtg-decks/smashmaster-2000/
>>
>>53186804
Thing is, fetchlands by themselves aren't really that good. What makes them bonkers is being able to pull out shocks and duals. If you're on a budget, I'd swap the slow-fetches for some ETB tapped fixers.
>>
>>53186677
Thanks so man I appreciate that.
>>53186844
Some of the creatures are kinda goofy because I love the khans block and figured I'd put some of them in. I get what you mean though.
>>
>>53186712
WOTC's banlist makes a hell of a lot more sense than the RC's.

I also think that most of the debate between 1v1 and MP banlists is stupid. Broke cards are still broke even if 1/3 opponents are more likely to be holding a counter than 1/1, and casual whine-more cards like Sway of the Stars are still not so good.
>>
>>53186924
>WOTC's banlist makes a hell of a lot more sense than the RC's
How do you figure?
>>
>>53186862
Fair. If you dont have any fetchable duals then dont bother but those are quite cheap if you are willing to save or trade i to them
>>
>>53186974
Sure- I'd recommend shocks and slowfetches over fast fetches and nothing but basics to find.
>>
>>53186939
Fast mana, fast tutors, and some of the more busted combo pieces are just a good start for bans to help open up the format.
>>
Why don't cards like Luminate Primordial see more play? With any blink engine you can lock down the board for everyone.
>>
>>53186993
But stupid shit like Prime Time and Sylvan Primordial are okay. If you ban fast mana, green just gets more powerful because it can outramp fucking everybody, and has big dumb shit to ramp into.
>>
>>53187023
Without access to the better rocks, Prime Time is what, a T4 card if you hit a good ramp curve and T3 with something ideal like T1 dork T2 Somerwald Sage?

Meanwhile with fast rocks and instant tutors you can plan to consistently WIN THE GAME on turn 3.
>>
>>53187076
Mana rocks are not what win you the game on turn 3. I'll give you instant and cheap tutors, but generally it's 1-drop dorks fueling Turn 3 Food Chain.

This list makes sense... for a 1v1 format. It's not very good for multi.
>>
>>53187097
I really don't see how multiplayer makes a difference for bans. Aggro strategies killing a single 30 or 20hp opponent take a massive hit, and combo gets more risky but is still robust enough to quickly win the game with mana to spare on counterspells.

Prime Time is still just a six mana ramp card in multiplayer, whereas Food Chain is a 4 mana infinite mana piece. It gets weaker in multiplayer for the same reasons combo cards get weaker -- more opponents with potential answers.

Turn 1 Sol Ring or Mana Crypt puts your win the game odds up dramatically even if you're not a degenerate combo player.
>>
>>53187190
Because strong-start cards like Sol Ring get 'worse' in multiplayer, because you'd better fucking leverage that boost while you can, or you're Archenemy for the first 5 turns.
>>
>>53187190
>multiplayer makes no difference in bans
Anon, maybe you should try actually playing the game before talking about changing the rules?
>>
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>>53187190
>I don't see how multiplayer makes a difference for bans
>>
>>53187218
I play the game. In fact, I only rarely play 1v1 EDH. Sol Ring, Mana Crypt, and Gaea's Cradle deserve bans everywhere. As do the 1 mana tutors, Food Chain and other combo pieces. Sway of the Stars and Worldfire and probably even Prime Time do not.

WOTC's list, and Duel Commander's, and Leviathan's, are all a hundred times better than the RC's for all sub-formats and all groups.
>>
>>53187286
So, because you personally like them more, that makes them objectively better.

OK.
>>
>>53184948
Mike and Walking Ballista?
>>
>>53187286
>Three banlists designed explicitly for 1v1 versions of a multiplayer format are better for multiplayer than the banlist designed specifically for multiplayer
Just say you're assblasted you don't own a Mana Crypt dude.
>>
>>53187286
Nah. I'd rather not play in a format that's more dominated by UGx than it already is.
>>
>>53187308
Because they actually combat degenerate crap and not whine-more unplayable garbage like Sway of the Stars.
>>
>>53187321
>I don't like the banlist so it's objectively bad
>>
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>>53186094
I made a weird toolkit deck revolving around tutors and grave recursion with a subtheme of persist/-1/-1 counters with Melira, Sylvok Outcast and persist creatures. It still has infinite combos in it, but less consistent ones than usual.
>>
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>>53187345
I'd really like to know your thoughts on what aspects of the game deserve different levels of scrutiny in terms of what should be allowed to be played in multiplayer. Because it seems to me like Sheldon's group actually operates like pic related as opposed to thinking about which kinds of cards warp the format.
>>
>>53187233
EDH is a fucking multiplayer format cunt.
>>
>>53187435
fuck, meant that for >>53187190, not >>53187233
>>
>>53187406
The RC understands that to create a "real" banlist would involve the list being way bigger than it is, and banning a lot of cards because they can POTENTIALLY be abused, which would really piss off a lot of people. There's not anything at stake in most Commander games but bragging rights, so they expect people to pursue the shared goal of "Having a good time" and agree to not be assholes.

A game with 4 players is fundamentally different than a game with 2 players. Aggro gets infinitely worse because you have 3 times the interference and 120 life to beat through instead of 40 (or 63 instead of 21, via Commander damage). Infinite combos and Battlecruiser Magic get better because you need to either kill everyone at once, or get tons of value out of your stuff. There's an element of politics involved that's just not present in 1v1.

To imply that 1v1 and multiplayer are effectively the same format and deserve to use the same banlist tells me you have no idea what you're talking about.
>>
>>53187435
>>53187446
I was gonna say
>>
>>53182416
Anon if you're still around can we get that Blind Seer decklist please?
>>
Can I tutor all my combo pieces out if I have Cauldron of Souls and melira out for Sidisi's Self exploit?
>>
What's the johnnyest BW commander?
>>
>>53187644
Teysa 1.0 or Ghost Daddy 1.0
>>
>>53187639
You'd need some way to untap the Cauldron each time Sidisi eats herself. If you had that, then yes- you'd play Sidisi, activate Cauldron in response to the trigger, she eats herself, tutor up something, Persist her back without a counter (thanks, Melira), untap Cauldron with whatever, repeat. But not just with those 3 pieces, no.
>>
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>>53187644
pretty fond of pic related.
>>
>>53187452
I've never implied that 1v1 and multiplayer favored the same strategies. I'm saying that I don't see how the most busted cards deserving of bans differ all that much. Every banlist other than Sheldon's primarily hates on fast combo decks. Sheldon hates on some random 8+ mana sorceries that don't win the game -- well okay Coalition Victory does after significant board development.

But if anything, I think fast combo deserves MORE ban hate in multiplayer because even though people can hold up mana for an answer, they have greater incentive not to with 2+ opponents developing their own boards to contend with.
>>
>>53187320
Implying that UGx isn't what benefits from fast mana the most
>>
>>53186094
I built her as selesnya token soldiers with a side of flicker.

Fun as fuck, but not very competitive. Green makes her a better soldier commander than her monoW rivals imo. card draw and ramp help you get through the lategame with weenies without running out of gas.
>>
>>53187644
Selenia
http://tappedout.net/mtg-decks/just-kill-me-lmao-suicide-combo-1/
>>
>>53187190
i take it you've never seen a sylvan primordial get flickered in a 4 player match.
>>
>>53187820
Biorhythm often wins the game if it resolves though.
>>
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>>53187644
Not a very Johnny color combination as far as commanders themselves go. In addition to Ayli, Karlov and Teysa exiling stuff there's also Daxos who's kinda underrated. Creating dudes for 3 mana is a good start. Sac outlets that generate mana gets you going, token doubler makes more tokens, there's plentiful abuse for etb/dies triggers and so on.

>>53187702
I don't think that's a very Johnny card at all. Giving opponents options just flat out ruins your combo although I can imagine an unlikely scenario where you develop a situation where it doesn't matter what they choose though. Another equally unlikely scenario would be you're Mindslavering the opponent and you can choose for them to recur the creatures and somehow combo off at an instant speed.
>>
>>53188121
Well now you can flicker Terastodon anyway
>>
>>53187190
>Prime Time is still just a six mana ramp card in multiplayer
hurr durr urborg + coffers
durr derp dark depths + thespian's stage
phbfpfhfttrphtbtt gaea's cradle + deserted temple

also becomes fucking absurd with flicker because it fetches 2 a turn and can get every single land in your deck
>>
>>53188168
Reminder that Tempt with Discovery fetches any of those for 2 mana less
>>
>>53188155
terastadon is bullshit yes, but it at least gives your enemy the tokens.

Ramping 3 and destroying 3 permanents is fucking ridiculous, especially when you can do it repeatedly. whereas beast withining 3 permanents is simply a strong but mostly fair play. one is a 6 for 1, the other is a 3 for one if you can kill the elephants
>>
>>53187694
Will adding adding Ashnod's altar and Dross Scorpion into the chain, work?
>>
>>53188199
Either only one of them if you're not play with retards, or an opponent fetches their Strip Mine.

Creatures with ETBs are also stupidly easy to abuse compared to instants and sorceries what with reanimating, flickering, cheating in from hand, to-the-battlefield tutoring etc.
>>
>>53188199
Sure, if you're playing against diagnosed retards, but winning against them isn't much of a challenge anyway. I'd feel bad if I'd take advantage of their retardation, unless they're annoying shitheads.
>>
New Thread

>>53188490
>>53188490
>>53188490

I realize it's not quite the bump limit but I have an appointment and can't count on you goons to take care of it.
>>
>>53182371
>Where are you playing?
At My friend

>What are you playing?
Zur the enchanter without any degen combo

>Why do you play there?
Because i have no other friends
>>
>>53188538
Dude what, this one will stay up for several hours
Thread posts: 276
Thread images: 45


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