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Archived threads in /tg/ - Traditional Games - 1315. page

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>be a lawful good paladin
>be friends with 4 adventurers
>another palain approaches
>he claims one of your friends has made a deal with a lich turning himself into a lich-thrall
>friend says he was tricked by the lich and too afraid to tell anone
>paladin insists he must be destroyed in order to go after the lich.
What do you do?
47 posts and 7 images submitted.
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Detect evil
>>
>>52752750
this plus zone of truth
>>
>>52752733
>friend says he was tricked by the lich
Ask my friend if he ever dropped his weapons into a hol in the ground just because a lich promised to enchant them.

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5th Edition D&D General Discussion

>Unearthed Arcana: Downtime:
http://media.wizards.com/2017/dnd/downloads/UA_Downtime.pdf

>Official survey on Unearthed Arcana: Starter Spells:
http://sgiz.mobi/s3/db43d70dde08

>5etools:
https://astranauta.github.io/5etools.html

>/5eg/ Mega Trove:
https://mega.nz/#F!oHwklCYb!dg1-Wu9941X8XuBVJ_JgIQ!pXhhFYqS

>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck

Previously, on /5eg/...
>>52745745

So, what do you think we'll be getting this time? Keep in mind that this is second-to-last weekly arcana, then we're going back to monthly ones.
431 posts and 46 images submitted.
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is 5ed good yet ?
>>
>>52751120
Unearthed Arcana: Alright fuckit, playtest Martials and sorcerers

one can dream
>>
>>52751120
Will we get one today?

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Suppose there is a slaver who legit cares about his slaves well being, not because of financial advantages but because he enjoys nursing them to health what would be his alignment?
14 posts and 3 images submitted.
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>>52750254
I he legit cares about his slaves well being he wouldn't keep them as slaves.
>>
>>52750254
Depends on more than just that, anon.
Alignment isn't decided by 2 or 3 actions, it implies a general behavior or approach to life.
>how to do alignment wrong: the post
>watch idiots try to solve OP like it actually is relevant and not purposely doing it wrong to show somehow alignments being deficient
>>
>>52750276
fpbp

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In the honour of our glorious God Emperor, you all have been tasked in creating a chapter of his most trusted servants

>Why Was The Chapter Founded? (d10)
68 posts and 9 images submitted.
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Rolled 9 (1d10)

>>52750020
Rollin'
>>
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>>52750119
Crusade - "We need people running around and hitting the Imperium's enemies. Found a Chapter!"

IMPERIUM FUCK YEAH!

>When Was The Chapter Founded? (d100)
>>
Rolled 32 (1d100)

>>52750132
Let's see

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Alright I need to run a game.

>GM or Player
>System(s)
>Time availability
>Text or Voice
>Contact Information
>Additional Information

>GM or Player
GM
>System(s)
World of Darkness, Mutants and Masterminds
>Time availability
Saturday is the only day I can't
>Text or Voice
Text
>Contact Information
Discord: NoEyesZalgo
>Additional Information
Horror Fantasy or Sci-Fi. I have a lot of small ideas I want to cobble together for a game and I want plenty imput from players.
20 posts and 3 images submitted.
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Hey man, you forgot your contact numbers after your name. There is a 4 digit code you should imput so everyone can find you.
>>
>GM/Player
GM
>System Preferred
Dark Heresy 2
>Times Available (with timezone!)
11 am Sundays, UTC
>Method of Play (Skype, IRC, roll20, etc)
Roll20+Discord
>Contact Info
Discord V&V#2394
>Additional Notes
Need 1-2 extra players for an ongoing campaign
>>
>>52748850
Shit thanks man, been awhile.
NoEyesZalgo1547

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So, bounded accuracy. How do you feel about it?
44 posts and 5 images submitted.
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>>52748589
What is it?
>>
>>52748729
It's one of D&D 5e's attempts to streamline the system. Instead of quickly escalating bonuses to your rolls, you only slowly increase your numbers and in a very limited way. Situational modifiers have been reduced to roll twice keep highest/lowest.
So at lvl 1 you might have something like +4 to your rolls and at lvl 20 you end up with +10 or so
>>
>>52748589
Depends on implementation.
In 3e and prior, it wasn't really an issue. After a certain level a player in melee could always reliably land a few attacks, and would have one or two risky ones that might not connect due to a diminishing accuracy bonus.

In 4e it meant everything was a 50/50 shot, until suddenly it was a 40/60 shot and then a 30/70 shot if you didn't maximize your ability bonus. Defenses on monsters grossly outstripped the offensive options on players, just to make the math work.

Now in 5e, it's much better, partially because Attack bonuses don't completely outstrip defenses, or vice-versa.

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Previous thread: >>52739686

Pastebin: http://pastebin.com/vrqYhnpu
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>>52748504
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>>52748522
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>>52748532

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Hello people of /tg/ I come asking a few questions.
question one, what is a good mild crunch superhero game?
question two, what is the best way to run a Boku no Hero Academia kind of game in that system
question three, should i let them build quirks or have them use some sort of random power generator.

So here is where i'm at I have been looking at a few systems one of the wild talents with the one roll system and it looks good but i would like other opinions before commitment.
16 posts and 2 images submitted.
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1. BESM
2. BESM/FATE
3. You should discuss with your players.

Someone is going to say Mutants and Masterminds. This person is wrong. M&M is a snoozefest of a game where you essentially play catch with a dodecahedron for 4 hours.
>>
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>>52747834
Same guy, just remembered the marvel heroes system. Never played it myself but here it has some weird roll for power origins thing that you might be interest in.
>>
>>52747834
i have played besm but not fate could you pro con them for me

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First for OP Edition

Shadow War: Armageddon rules:
https://www.games-workshop.com/resources/PDF/ShadowWar/SWA_Killteams_ENG.pdf
https://docs.google.com/document/d/1xvgryrNiMFoLYiaX8o6Y-Q0q1GLRvwWnvbrSL7omZXo/edit?usp=sharing

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List organizer picture book
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Offline list builder
https://battlescribe.net/

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
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Old Thread
>>52740469

SWAG
>>52730458

WIP
>>52725725
>>
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>>52747514
Dolphins are monstrous serial rapists and bullies that don't deserve to live.
>>
would a tau army with no battle suits of any kind still be cheese? what if it also had no marker lights?

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So /tg/ has anyone ever based a character off of your dick(or whatever you happen to have)?
16 posts and 1 images submitted.
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>>52747443
I don't see why you guys get so mad when you meet some weird girl gamers when there are guys like this around.
>>
>>52747481
I play in a mostly female group (3F1M1T), and am kinda liberal when it come to sexuality, so they've been dicked.

I just thought it was funny that they decided to a party based (stealthily) on my dick.
>>
>>52747788
>party is one halfing

>Before I really got into tabletop games I had fun with other stuff
>Video games were good
>Could sit around watching a few seasons of whatever and enjoy it
>Start playing tabletop games with friends
>Now I sit around in boredom waiting for the next time we're getting together to play tabletop games whenever I have free time

How do you deal with this /tg/?
20 posts and 3 images submitted.
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>>52747349
Learn to GM and run your own games, players are a dime a dozen and you'll have something to do every time you have free time.

You're not one of those lazy anon's who only ever wants to be a player, right?
>>
>>52747393
>players are a dime a dozen
sure. players who wear steampunk goggles or quote doctor who.

players who aren't terrible to be around are rare though.
>>
>>52747393
Sure but we only have the one day for it because our schedules are fucked and it's the only day we all have off

If I be a GM I'm stuck with the hell that is roll20

I've been running games for my group for a while, mostly doing pretty well-tread settings. We're done both kinds of Warhammer, Rokugan, Star Wars, Historical Games, Shadowrun, all those big names. I'd like to have a change of pace. Something we haven't all played in before. So I'm looking for available settings to have a look at for ideas.

The specific tone doesn't really matter. It can be super low fantasy or absolute gonzo, just as long as it's got a wealth of detail to really dig into. It doesn't have to be as elaborately thought out as something like Glorantha, but preferably something with more connective setting detail than something like the Lamentations of the Flame Princess hex crawl settings.

So, /tg/, what's your favorite fantasy setting?
17 posts and 10 images submitted.
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My personal favourite sets g is SLA Industries world of progress, a world where the title company rules most of the universe, taking place in the crumbling mort city on the dying world of mort, where the players play as SLA operatives, climbing the corporate ladder, becoming media darlings and facing all the dark horrors mort has to offer.
If you would rather have a fantasy setting, maybe try exalted? Don't know if you have tried it, it has plenty of lore and a rather deep world. If you are having trouble finding any setting you haven't played in, maybe look into the old D&D settings like dark sun and planescape, or use gurps to play in a fantasy setting from a show or book you enjoy.
>>
>>52747090
I've got Dark Sun and Planescape already on the list. I'll also take a look at Exalted. Is the third edition the best way to read up on the setting?
>>
>>52747137
Third edition has the best system as far as I know, but 2e and 1e have more setting info as they have more splats and the core book is more helpful. I recommend getting the 3e book and then the 2e one for background fluff, then when you settle on where you want to play your game expand on that, maybe get a few splat books as well. Creation is huge and offers a wide variety of options.
Just be forewarned, the system is a mess, and while I love the setting and the style of game, I got so bogged down in planning the game that I ended up adandoning it and creating my own setting for gurps just so it would be less work.

Pathfinder General /pfg/

What gear would you consider essential for adventuring?

Unified /pfg/ link repository: http://pastebin.com/hAfKSnWW

Current Playtests: https://pastebin.com/quSzkadj

Old thread: >>52743050
415 posts and 54 images submitted.
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>>52746792
Extra sets of clothes! Too many people only have the one. That's just terrible!
>>
>>52746802
>everyone must be tengu
>typical tengu stuff

Now I'm imagining a Tenguxploitation film campaign and it's wonderful
>>
>>52746792
>Spiked gauntlet: Can't be disarmed, still does decent damage for both Strfags and swashbuckler types, and you can enchant it with an initiative booster down the line.
>Dagger: You can cut food with it, poke hazardous things with it, pick up things just out of reach, cut ropes, cut vines, carve messages, pry gems from their housings, and hell, even fight if you're boring.

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How the fuck do you come up with names for things in your games
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Rolled 6, 2 = 8 (2d6)

>>52745752
I roll some dice and name it based on that
>>
>>52745752
random name generators or something that is super fuckin generic because peasants are all that creative when it comes to naming shit
>spooky shadowy glade
>we'll call it the glade of shadows
>>
>>52745770
aren't*

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Has anyone ever played a Persona game? Which rules did you use? How did it work out?

I've been thinking of running a Persona game for my more adventurous side group, and was thinking of just using a slightly modified FATE system to run it.
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Contemplating a Devil Summoner game personally.
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>>52745044
I've been part of a Persona Campaign that's been going for almost 4 years now but only as a player (I do GM other campaigns though).

To be honest I don't have much experience with the FATE system so I don't know how well it would work but the system my GM used was a heavily modified 3.5/Pathfinder system (because that was really the only system he knew well at the time). It was a Frankenstein's Monster of a system really and I recommend probably not taking that route.

My biggest word or advice/caution if you do plan on going through with it is to really consider how much you want it to actually feel like a actual Persona game vs. feeling heavily inspired by one. My GM went more for the former and, while fun, it has glaring issues, particularly in session time management.

That said, despite its problems, there's a reason everyone's stayed on board this long. It really is one of the most memorable and enjoyable campaigns I've been a part of.
>>
>>52747082
I'm definitely thinking of something more in the vein of, inspired by, and loosely based around Persona as opposed to capturing the mechanics as accurately as possible.

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