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Archived threads in /tg/ - Traditional Games - 1314. page

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So for like the 3-4 fem anons on here what do you want your dm to do when some guy is inappropriately hitting on you during the session. i had this happen a couple of time and i call the guy on it to not do it on my time. last session the girl said i embarrassed her (how ever that happened) i told her next time you do that off my table.

tldr: thirsty that guy stories at your table
204 posts and 16 images submitted.
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>>52727809
I don't concern myself with it, mostly because i'm not interested in anyone at my table, given they're all men or straight.

Also, all my flirtation has to be physical, so keeping my hands to myself and my expression cool is more than enough to prevent awkwardness of all sorts.
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>>52727809
are you just a jealous cuck though?
don't invite girls if you don't want to get shown up
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>>52727809
stop being so shamelessly autistic and let them handle it themselves. going by your post, they're going to be a lot better at it than you could ever hope to be.

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What is the most fucked up thing you have ever seen a player do/have done?
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>>52725433
In or out of character?
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>>52725555
Both.
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>>52725433
I once had a game where one of the characters, a rogue IIRC, had a background about his mother being literally a whore and him growing up in the streets and becoming a thug, and adventuring to try to get out of that life.

Later on, as he got more successful, they swung back to their hometown. He looks up his mother, and pays her pimp to force her to fuck his horse, all the while ranting about how she could have left all of this behind if she wasn't stupid and weak, as the money he needed to pay for this was an afternoon's earnings for him.

How come the force is so underpowered?

in other settings, wizards have spells that can destroy kingdoms.

And yet I don't see Darth Vader force crushing planets or anything like that.

Why would anyone be a jedi if minor telekenesis is the extent of what you can do.

Like if Superboy Prime came into the setting, what would be their answer to that? Nothing.

If anything truly is possible with the force, then they seriously need to start showing that.
159 posts and 15 images submitted.
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>>52723827
We see the Force do crap like throwing Star Destroyers. That seems plenty powerful. Also, Wizards being gods is frequently a balance issue.
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>>52723883
Palps was moderately OP.
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>>52723827
The biggest power of the force is how it enables you to always be in the absolutely right place at the right time to change the fate of the galaxy.

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As of late, I've noticed that D&D 4e has been getting some recognition as a fairly good system here in /tg/ almost 10 years after its initial release. I wonder why.

Honestly, 4e is one of my favorite systems, but the fact that it's only recently that I've been noticing people using 4e as answer to more complex questions rather than just "I wanna play a more strategic/tactical RPG".

Anyone's got any ideas?
188 posts and 12 images submitted.
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>>52721990
You wanted to shill 4e, but too bad! This is another thread where we hate 3.PF, all of D&D, ourselves, each other, and the whole of existence.
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>>52721990
That's mostly because it's a decent system, but also because 5th went back to effectively 3.5 edition rules, so now there's a three way split between people that play 3.5, pathfinder, and 5th yet it's all effectively the same, stale game.

Players want something new but also different, and they aren't getting it.
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>>52721990
For me personally I barely got to try 4e when it came out because my group decided they didn't like it after a single session so I didn't really have an opinion. I rediscovered the game recently and have fallen in love. I've always enjoyed tactics games and 4e is really the only tabletop rpg I've played that scratches that itch. 3.PF is bloated and broken, and 5e just feels boring.

But beyond that, I really enjoy 4e's take on D&D lore and the 'Points of Light' setting that puts a strong focus on exploration, mystery, and the unknown. I feel inspired every time I read 4e setting fluff; a good example is that article on gnolls that most people seem to like.

Honestly with the way modern RPGs are going I doubt we'll ever see anything like 4e again, at least not on the same scale. It makes me kind of sad, but at least the only obstacle to playing 4e right now is a lack of players.

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Character art thread:

Hey guys I need some decent character art for a thing, could I have some please?

Preferably of the sort where it's pseudo-modern, like part old/magical.

Cheers.
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I'll be honest, I don't have that much art related to it, but I'll just dump what I have

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I really want Drake control to be a thing. Anyone else thinking of brewing with this card?
314 posts and 56 images submitted.
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Kinda not even kidding. If there was good ramp at 1 or 2, this card would be hot.
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I think this is going to be legit in Modern. Not top tier but a fun enough variant to play
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>>52707661
Maybe in Tiny Modern. I'm not sure if such small cards are allowed in actual Modern.

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https://en.wikipedia.org/wiki/Jonathon_Sharkey

>...description of him as "not simply a vampire, [but] a right-wing vampire" and said his policy for dealing with drug dealers is to "go to Sicilian families and have them attack the drug dealers for me
>Originally a boxer, Sharkey began wrestling in 1988. He began his career with Larry Sharpe's WWA promotion
>opposes health care reform and said that he would replace it with a plan of his own in which the poor would receive free medical and dental care; the expenses would be paid with government taxes on marijuana and prostitution
123 posts and 45 images submitted.
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>Slavoj Zizek
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https://en.wikipedia.org/wiki/Marvin_Heemeyer

>welder and an automobile muffler repair shop owner most known for his rampage with a modified bulldozer. Outraged over the outcome of a zoning dispute, he armored a Komatsu D355A bulldozer with layers of steel and concrete

>The rampage lasted 2 hours 7 minutes, destroying 13 buildings,[9] knocking out natural gas service to City Hall and the concrete plant, and damaging a truck and part of a utility service center. cost of the damage was estimated at $7 million.

> Attempts to disable the bulldozer's cameras with gunfire failed as the bullets were unable to penetrate the 3-inch (7.6 cm) bullet-resistant plastic. At one point during the rampage, Undersheriff Glenn Trainor managed to climb atop the bulldozer and rode the bulldozer "like a bronc-buster, trying to figure out a way to get a bullet inside the dragon"

>For visibility the bulldozer was fitted with several video cameras linked to two monitors mounted on the vehicle's dashboard; the cameras were protected on the outside by 3-inch (76 mm) shields of bullet-resistant plastic.[1] Onboard fans and an air conditioner were used to keep Heemeyer cool while driving, and compressed-air nozzles were fitted to blow dust away from the video cameras. He had made three gun-ports, fitted for a .50 caliber sniper rifle, a .308 semi-automatic, and a .22 long rifle, all fitted with a half-inch-thick (1.3 cm) steel plate

>"Once he tipped that lid shut, he knew he wasn't getting out",
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https://en.wikipedia.org/wiki/Jack_Parsons_(rocket_engineer)

>rocket engineer and rocket propulsion researcher, chemist, and Thelemite occultist
>founder of the JPL, precursor to NASA
>security agents from the Manhattan Project discovered that Parsons had procured a chemical used in a top secret project for a material known only as x-metal,
>befriended L. Ron Hubbard

>In December 1945 Parsons began a series of rituals based on Enochian magic during which he masturbated onto magical tablets, accompanied by Sergei Prokofiev's Second Violin Concerto. Describing this magical operation as the Babalon Working, he hoped to bring about the incarnation of Thelemite goddess Babalon onto Earth. He allowed Hubbard to take part as his "scribe", believing that he was particularly sensitive to detecting magical phenomena.

>died in a explosion in his home after purchasing an ungodly amount of chemicals

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Good morning and welcome to Ask A Judge!

Happily, the full Amonkhet spoiler (and the Release Notes) are out, so I should be able to PROPERLY answer questions about the new cards!
139 posts and 19 images submitted.
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are you worthy?
what do you think of cards like dark intimations that reference future cards? i think they're 10/10
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>>52700671
If in response to a planeswalker activating an ability I bounce it back to their hand does the effect fizzle?
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>>52700739
>Are you worthy?
Doubt it. I'm more WUr than Grixis.

I'm a little iffy on cards that refer to SPECIFIC cards, if only because they're narrow, but I actually really like "cards that refer to stuff that's not out yet", like Tarmogoyf teasing Planeswalkers.

>>52700807
Nope! Abilities on the stack exist independent of their sources.

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Last thread
>>52622395
Pastebin:
>http://pastebin.com/NA2W929q


So let's talk OC; what have you made/painted/laminated/pimped out on your games? Score sheets, house rules, foamcore inserts, upgraded components? Whose stuff have you copied/stolen/bought because it was too good an idea to pass up? What do you want to upgrade/fix/add-on to your games but don't know how?
315 posts and 55 images submitted.
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>>52694931
I have made all the mini-expansions for Terra Mystica, first on cardboard and later on foamcore.

Besides that I have made foamcore inserts for my complete collection of Dominion, reducing it down to two of the original boxes. Nations also got a foamcore insert (with plenty of space left over) but the thing I'm most proud of is my foamcore insert for Lords of Waterdeep with the Scoundrels of Skullport expansion.

I kinda want to make an insert for TM but the box is so tightly packed I have no idea how to approach it.
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When you guys store expansions in with their base games, do you throw away the expansion box?
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>>52694931
>foamcore inserts
Christ, I need to scratch that creation itch. Any great games that could use a lot of insert creation as well?

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Once more the bump limit is reached.
One more a new thread is born.
308 posts and 36 images submitted.
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>>52685301
>>52678357
>When I woke up in the morning I noticed my beard was getting shaggy again.
>Time for a trim then
>I shook my head at the thought
>On the Wall a 'trim' was me pulling my beard taut and slicing it off with a tanto as close to my chin as I could
>Away from the wall there was an assortment of tools to use
>And my fingers were ill suited to fine detail work
>Mirrors were expensive as well, hard to make
>Naomi saw me rubbing at my scruff
>Smiled
>I'll get it Ishisgaki-kun
>Fortunately, I had Naomi
>We sat in silence while she made me presentable, enjoying the intimacy of the moment togother
>Then off for breakfast and polite meal time conversation with the court
>I was fortunate enough that the talk had already shifted away from the sumai tournament and on to the painting contest
>It was, like the sumai tournament, an amateur affair.
>Open to any who cared to pick up a brush
>A large room had been set aside to display the finished works
>Who painted what would be kept secret, so bias against this or that clan would have no weight on the judging
>Naomi had with a few paintings, so I was looking forward to her entry
>I had no doubt even my eyes would be able to pick hers out from the group
>Kitsuki-san was a consummate courtier so I'm sure he would enter as well
>To my surprise those two encouraged the rest of us to enter as well
>The Akodo from the tournament overheard and agreed
>The way of warrior is the two fold way of pen and sword
>One must train their mind as diligently as they train their body, and so be scholar, poet and warrior all at once.
>He nodded to emphasize his point
>Indeed it is one of Akodo's orders that one always carry a text with them.
>If one has nothing else to do, they should read.
>Toshiro, Mantis-san and I all exchanged glances
>It was Naomi who finnaly convinced us
>All the works will be anonymous you three.
>It is only the winner whose work will be known.
>So we agreed to try our hand at painting
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>>52685301
>>52685330
The glory of Crab
Is undiminished by time
Now, time for artists.
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>>52685301
https://youtu.be/8mHKHKR8x6A

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All You Niggers Need the Prophets Edition

Previous thread >>52568087

A thread for discussing the Star Trek franchise and its various tabletop iterations.

Possible topics include Star Trek Adventures - the new rpg being produced by Modiphius - and WizKids’ Star Trek: Attack Wing miniatures game, as well as the previous rpgs produced by FASA, Last Unicorn Games and Decipher, the Starfleet Battles Universe, and Star Trek in general.


Game Resources

Star Trek Adventures, Modiphius’ 2d20 RPG
-Official Modiphius Page
>http://www.modiphius.com/star-trek.html
Playtest Materials (via Biff Tannen)
>https://www.mediafire.com/folder/36m6c22co6y5m/Modiphius%20Star%20Trek%20Adventures
Reverse Engineered Character Creation.
>https://docs.google.com/document/d/1g2ofDX0-7tgHojjk7sKcp7uVFSK3M52eVP45gKNJhgY/edit?usp=sharing

Older Licensed RPGs (FASA, Last Unicorn Games and Decipher)
>http://pastebin.com/ndCz650p

Other (Unlicensed) RPGS (Far Trek + Lasers and Feelings)
>http://pastebin.com/uzW5tPwS

WizKids’ Star Trek: Attack Wing Miniatures Game
-Official WizKids Page (Rules and Player Resources)
>http://wizkids.com/attackwing/star-trek-attack-wing/


Lore Resources

Memory Alpha - Canon wiki
>http://en.memory-alpha.org/wiki/Portal:Main

Memory Beta - Noncanon wiki for licensed Star Trek works
>http://memory-beta.wikia.com/wiki/Main_Page

Fan Sites - Analysis of episodes, information on ships, technobabble and more
>http://pastebin.com/mxLWAPXF

Star Trek Maps - Based on the Star Trek Star Charts, updated and corrected
>http://www.startrekmap.com/index.html


/stg/ Homebrew Content
>http://pastebin.com/H1FL1UyP
318 posts and 54 images submitted.
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>not "Don't bunt you pagh testing fuck" edition
Do you even Buck Bokai?
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>>52661594
>Star Trek thought baseball would be the sport with falling viewership and a London expansion team by the 2010s
>instead it's the NFL
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>>52661779
Could you imagine the DS9 baseball episode but with football?
>Vulcans in football gear
>Rom in football gear
>You know Worf would fucking love this shit

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Hi all,
I'm looking for art for settings inspired by Treasure Planet, Spelljammer, and so on. I'll dump what I have (which is a lot) but more is always welcome.

In addition, any recommendations for a system? I want it to be more general than Spelljammer, and more crunchy than that Aether Sea Fate rulebook.
86 posts and 81 images submitted.
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>>52754617
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Well, speak up!
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>>52753922
To Crush your enemies, see them driven before you, and to hear the lamentation of their women.

Any other answer is WRONG.
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>>52753950
That sounds a little too extreme, anon.
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>>52753922
Tuh become da' one true git.

Tuh' smash da' skullz of ma en'mies and be da' biggest baddest waaghboss.

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>any who are imprisoned, but successfully escape imprisonment for a day and an hour, are absolved of their crime

>thus, the deft and the daring are to be given more respect than a limp arm of justice

How much screwery would such a law wreak upon a setting?
12 posts and 1 images submitted.
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Bounty Hunters everywhere
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>>52753907
And also "break you out the jail for a fee" specialists.
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>>52753791
Some would turn escape into a spectacle.
The most dearing thieves go into the most terrible prisons just to escape.
Given that worse crimes offer harsher punishments, the dare devils commit horrific crimes like mass murder or even high treason just to be put under more security.

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Just popping in to say that creating unique upgrade trees for multiple bending skills for each of the four elements while maintaining variety beyond "fire punch ability #478" is much more difficult than I anticipated.

How about an inspiration thread? What do you other game makers do in order to unique-ify your custom techniques, talents, and abilities?
14 posts and 4 images submitted.
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Here's an example ability.
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>>52753160
I would just try to look at what things can actually be done with the stuff, and maybe have looser definitions of stuff.
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>>52753887
Thanks! This is definitely good advice. I've been pulling from the Avatar source material to try and recreate (loosely) the abilities showcased in the show. of course, the hard part is making certain abilities function and feel unique.

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