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Archived threads in /tg/ - Traditional Games - 1787. page

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I apologize if this is not the correct board for this, but what are your opinions on the Adventurer's League?

> played D&D 5e for the first time a few weeks ago
> had a lot of fun
> the campaign I'm playing is run by AL as well as the group I found the events with
> don't have any other experiences, but the adventure is out of the book and the experience seems railroaded as fuck
> forced to be good/ can't veer off path at all
> a lot of the encounters are just dice rolling fights with no chance for diplomacy (maybe thats just us)
> we use mini figs and a map sheet with strict adherence to spacing and movement via squares
> DM doesn't describe the actions taking place, its just "alright he hits take x damage/ hes dead"

is it usually like this?

how do the game-to-game interactions go with you?

Is this the standard for AL or in general?

I'm still having a lot of fun learning how to play, but I have a lot more fun when he lets us into an open area and we are able choose what we do and how we accomplish it a la hitman or elder scrolls or something
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>>51536047
Your experience is standard for Adventurer's League. The thing to understand about AL is that it's basically an advertising campaign. They want everyone playing to have a good time and think they're all badasses so that they'll be tempted to buy more of the products. As a result, they try to keep things heavily "on track" (railroady) and are afraid to throw any real challenge at players. They actually instruct AL DM's not to kill their players, ever, because those players might then associate the game with that unpleasant experience. Videogames do alot of the same thing nowadays, yet strangely it's games that buck these trends and give players an actual challenge that seem to become the big hits nowadays.

A slightly related video on the topic.This explains things better than I can, if you can stretch your imagination enough to apply the principles to tabletop games
https://www.youtube.com/watch?v=Lg_Lp5bO1U8
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>>51536201
>basically an advertising campaign
>want everyone playing to have a good time and think they're all badasses so that they'll be tempted to buy more of the products
>try to keep things heavily "on track" (railroady)
>afraid to throw any real challenge at players
>don't kill their players, ever, because those players might then associate the game with that unpleasant experience
So new school D&D?
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>>51536254
False equivalence, but not entirely wrong.

It is entirely possible to play the newer editions of DnD in a way where the players are presented with real challenges that force the players to think creatively and where losing is a real possibility that presents real tension and excitement into the game.

However with the "casualization" of Tabletop games, like any other form of media, the most effective advertising campaigns are the ones that remove all that potential uncomfort and just feed the customers an unabashed "badass" fantasy.

The thing is, people get bored of the whole "badass" fantasy all the time. But as a whole, also really stupid about things like this... you can't have a real sense of victory and accomplishment without a real risk of defeat and loss. But instead of realizing the problem is with the badass fantasy itself, they just hop around looking for the next flavor of badass fantasy. Advertisers know this, and Adventurer's League is an advertising campaign.

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realistically, how would technology advanced aliens react to humans or people?
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>>51535173

How do you react to critters you come across while strolling in the countryside?
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>>51535173
Unless your aliens are one-personality strawman species, very differently. You would have people wishing for peaceful contact, /ayypol/, bizarre fetishists, etc. etc.
>>
>>51535173
The same way people react to simians.

>Haha, look! It does something that kinda resembles civilized behavior!
>Let's get a bunch and put them in a zoo

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Fresh Malkavian NPCs concepts :

I'll explain. I've been running a human WoD game for a while now and they got a bit tired of not knowing what was going on all the time. So we decided to turn their character into vampires and now I need to make some new NPCs to introduce them to this fucked up society

But I'm running out if good, original Malkavian concepts. Some that are beyond the "Oh look I'm crrrazy you would'nt know just how crrrrrazy I am."

So I'll give some that I used in the past to get this started and hope for inspiration from you fa/tg/uys.

>young vampire, former police officer
>embraced because je got too close to some Malkavian cult
>now that he is loco himself, he always acts like a cliché detective from the 30-40s
>always smoking a big ass pipe and wearing vintage as fuck clothes
>also, narrates everything he thinks like if he did the voice-over for an actual detective TV show
>"as I listened to the Toreador's defense, I figures he must have been here at some point. But I better keep this to myself and subtly get the info out if him"
>seems ridiculous and useless at first but FUCK is he perceptive
>keeps unconfortably revealing stuff about kindred in public
>doesn't actually get axed off because the Prince finds it pretty useful that nobody in his court can secretely plot against him so he protects the bastard
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>>51535149
>I'll explain. I've been running a human WoD game for a while now and they got a bit tired of not knowing what was going on all the time.
>So i'll turn them into vampires so they would continue not knowing what's going on all the time, but now with added benefits of being fucking vaporised once they break some obscure rule

Something tells me you haven't thought it out well, famalama.
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>>51535370
Hey it was their choice. I gave them the option to take new characters from Mage or Werewolf, even do Dark Age Fae if that's whay they wanted but they asked me for vampires. Sucks to be them.
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>>51535149
Second concept :

>old lady born with a gift of prophecy that she never completely understood
>Malkavian meets her in the nursing home which shelters his herd
>discovers she has this talent and is interested
>embraces her
>is now a crazy old lady who pinches people's cheeks AND drinks their blood
>unfortunately got Alzheimer from her embrace and rarely remembers her prophecies

are kingdom dead: monster threads banned? or moved?
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>>51535091

Wait, what? Why would Kingdom Death threads be banned? It's like a board game, right?
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>>51535091
They probably moved themselves to some quiet place where no noobs will show up and their circus jerkus will be safe.

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How do people swear, cuss and curse in your setting /tg/?
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>>51531524
>Arse Magica~!
>You have Crap on there twice
>>
>>51532005
It's a sentence, not a list.
>>
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>>51531524
Presumably in Latin

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Dear /tg/,
I just got this for my birthday from a friend who's a bit super weird. Has anyone actually played this game? I've never seen /tg/ talk about it but reviews seem very strong. Is there anything particularly good about this game or is it just a Traveler rip off?
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>>51531102
You're the one who has it, supply scans.
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>>51531102
No idea. I heard it had a KS and then I never heard about it again.

What makes it special, again?
>>
It is weird. Its a super crunchy version of FATE with all sorts of crazy bits.

On the plus side you can play as a sentient starship,

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Has anyone tried Masks? What did you think about it?

I'm thinking about giving it a go since I've yet to find a super hero rpg system that I like. I have minimal experience with Apocalypse Worlds so I have some idea what to expect, but I'm not sure how well it translates to capes.

Anyone have an experience with it?
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>>51525119
>Games is called masks
>Only one guy actually wearing a mask

What did they mean by this?
>>
>>51525226
it's a metaphor, see?
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>>51525226

And only one of appears to be wearing a cape, yet it's still cape shit. (Strangely, like four of them have hoods)

>>51525119
Haven't played it, OP, but I've heard it's good. I can see how the Apocalypse Engine's whole escalating tension mechanical thing would work well for capes.

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hey /fg, I'm still searching for a degenesis Rebirth pdf (english/german), can anyone help out? Also general pdf share thread
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>>51512753
We still got a share thread going on mate
>>
https://www.mediafire.com/folder/lo84b6omm8hxe/Degenesis_Rebirth
>>
>Degenisis
>literally Cuckold: The Roleplaying Game

lol

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>Denial thread
>>51645423

>Dank Daily Duncan
https://www.youtube.com/watch?v=Y-RRy13XQTU

>40k rules reference in wiki format. 204% Organized
https://sites.google.com/site/wh40000rules/

>Rules and such. Use Readium for epubs. Sorry, it's shit, but it'll read 3s.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW attempts to fuck up your list
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>DIS DA WAAAGH ORGANIZA, ZOG YERSELF IF YER STILL ASKIN' ABOUT IT
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (Harlequin spiked the pieeeeeee! I think I got really hiiiiiigh! I just came to look! For a book! Now I'm bleeding rainbooooooooooows.)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
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First for the Dark Eldar! Long live the Eternal City!
>>
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>>51651248
First for happy Aeldari!
>>
>>51651248
First for ork buffs

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Pathfinder General /pfg/

How well does your party get along?

>HELPFUL TIP: If you want to ask for advice or information on a build or character, explain what sources (1st- and 3rd-party) are allowed and if you already have a theme or concept in mind.

Unified /pfg/ link repository:http://pastebin.com/hAfKSnWW

Avowed Playtest 1:
https://drive.google.com/open?id=0B5HkyGRtGZy3SWVhdWFBWERWWjg
Avowed Playtest 2:https://docs.google.com/document/d/1rV7kaF9JL2gw9xQalkEnlEDL9WXtbsaCqNABm_pLIgc/edit?usp=sharing

Spheres of Might previews:
Part 1:https://docs.google.com/document/d/1aLaYQEFAWU4zQBx58boJPPaySLgJc0Emmw9eKyIJeGI/
Part 2:https://docs.google.com/document/d/1pyLq03W2ju58PcKOUq5YXoFowf_weBNzuWtjCMdINXk/edit
Part 3:https://docs.google.com/document/d/1-LAt9Ti5pcnvHY4KnFRuItCjqtGM-YJC5r_0zXiKKUk/edit

Old Thread: >>51639400
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>>51649746
>Amaterasu trying to eat the pizza
Its been six years since the game came out but no other fanart has rivaled that one pic in comfiness.
>>
>>51649820
Blood Money and Simulacrum are on an entirely different level of broken, along with Planar Binding.Iff long range teleportation destroys your ability to GM then you're a garbage GM, plain and simple.
>>
What are some useful crafts and professions one should pick?

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'ow would you 'ave a game in a fantasy version of Victorian-era France, mon amis?
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bien sur que oui mon ami
>>
Victorian era doesn't apply to france since their history had many turns in the 19th century
You gotta be more specific
t. Ouiabou
>>
>>51646893
France had no Victorian era. It had the Belle Epoque.
Also Art Nouveau.

Check novels from that period, it's got a good amount of litterature available.

For the rest, it depends on which kind of fantasy you want.

The /btg/ is dead - long live the /btg/!

The Wobbies died to protect us from evil Capellans

Old thread: >>51591822

=================================

BattleTech video-game pre-alpha gameplay
https://www.youtube.com/watch?v=FjEeDz51pHE

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megameklab.sourceforge.net/

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
http://pastebin.com/pE2f7TR5
NEW! - Against the Bot pastebin updated link:
http://bg.battletech.com/forums/index.php/topic,40948.0.html
NEW! - Mediafire link for the most current AtB rule set: http://www.mediafire.com/file/dyjdl62htdpbfgy/rules_2.30.xls

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

/btg/'s own image board: - (Still getting worked on & now has 10735 pics!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, discord server, etc.) Last updated 2017-02-04!
http://pastebin.com/uFwvhVhE
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fucking up the last thread

>>51611720
>>51611720
>>51611720
>>
>>51636145
>>51636133
>>Capellans had lots of that honor crap with their Warrior Houses
>Which was thankfully gotten rid.

What? The Houses are alive and well in the Dark Age.
>>
>>51636166
>fucking up the last thread
What?

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GURPS GENERAL /gurpsgen/

Fuck The Deadly Springs edition!

Question of the Thread: Do you use The Deadly Springs? Do you use it with the Spreadsheet or do you do it by hand (like a masochist).
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Also: where in god's name is the fucking The Deadly Springs spreadsheet?
>>
>>51635986
>Deadly spring
You mean
>Autistic sadistic maths article

Just gives gurps a bad name, like vehicles 4e
>>
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How guys, serious question... How do I learn to play this game?
Do I need to read this all the way through? I've got a couple friends that want to play, i've played other RPGs but never ran gurps.
Should I read gurps lite?

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>GM ends game due to a player causing conflict with other players no matter who he played
>GM starts a new game weeks later
>That guy is invited
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>>51633408
> GM personally kicks out That Guy and says he's not going to be invited again
> One month later, he invites That Guy again.
>>
>>51633408
I was this GM once. That guy probably begged and begged and guilt-tripped the GM until he caved. I'm not making that mistake again.
>>
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>That guy is making a ruckus and demanding everyone's schedule's change except his, just general vitriolic stuff as well
>GM kicks him out
>Never see him again

Sexy Wizards and Sorceress edition
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>>51611020
>posts absolute worst girl possessed by slut goddess
I want reddit to leave!
>>
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>>51611020
Marry one, fuck one, kill one.

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