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Archived threads in /tg/ - Traditional Games - 1797. page

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>I hate Tolkien elves. Here's my original fantasy race, alike in all but name to those very same elves.

What worldbuilding cliches make you roll your eyes the most?
349 posts and 48 images submitted.
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>Magic works because you believe it works and there's literally nothing else to it.
>>
>humans
>>
>magic

Rolled 7 (1d12)

Which setting would you like to live in, /tg/? Think about it carefully. You got it?

You're transported to it, right now, your clothes are transmutated into setting-appropiate ones. Roll 1d12 to see what you are:
1-6: Lowest crap; not evil, but condemned to live and die out of the main action. A muggle in Harry Potter; a commoner or slave in ASOIAF. A peasant watching Goku fight Cell in an analog TV.
7-Henchmen. You're a mugger in Daredevil, a goblin in Labyrinth. A punk in Robocop.
8- NPC. You're adapted to the setting's theme, but into the lowest form. You're a Shopkeeper at the Deagon Alley, a Jawa from Star Wars or an Innkeeper in the Kingkiller's Chronicles
9- Journalist. You're the normal guy involved in the action. You have a strange skill but is not the one you hoped for, which is the one the setting is built around (Bulma in Dragon ball, Asuranceturix in Asterix, an android in Star Wars)
10-Recurring character. You get whatever powers are available, but you're one among many. A common Hogwarts teacher; any naruto chuunin.
11-Sidekick power level. Whatever powers does this world grant, you can harness them to epic levels. Gaara. Trunks. Han Solo. Iñigo Montoya.
12 You're at the same level of the hero or the main villain. Your power level is over 9000. Goku, Vegeta, Darth Vader, Ragnar Lothbrok (remember that the power scales to the maximum available power in-setting)

So post the setting, and don't forget to roll and tell us what you've turned into and how well did you fare


I go for pic related
.
332 posts and 86 images submitted.
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>>51599265
So I'm one of this guys then! Though I guess that in adventure time, is hard not to be something awesome.
>>
Rolled 10 (1d12)

>>51599265
I'll give it a go.

Stars Without Number.
>>
>>51599861
>Recurring Character

Friendly Imago Dei AI Captain it is then.

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Previous Thread: >>51579620

Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/wCRBdus6
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Shipfag's Starship Combat Fixes for EotE/AoR/FaD
>http://www.mediafire.com/file/y9w713etmckbs98/Shipfag.JPG

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
>http://pastebin.com/ZE4gn0yN

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>http://pastebin.com/wXP0LdyJ

Reference Materials & Misc. Resources
>http://pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

The Clone Wars Viewing Guide
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>http://pastebin.com/cJY5FK9T

Shipfag's hangar
>https://drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing

HoTAC
>http://dockingbay416.com/campaign
390 posts and 101 images submitted.
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>>51596398
>Not Corellian sky penis edition
>>
>>51596450
>Not Corellian sky penis edition
It's times like these that make me wish for the ability to edit old posts, but then it wouldn't be 4chan.
>>
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Third for Mongo Beefhead Tribesmen.

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Good morning and welcome back to Ask A Judge!
140 posts and 9 images submitted.
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>>51592007
What are your thoughts about the DQ at the pro tour? Seems scummy as hell to our locals, because the judges interfered with a legal game state because their boy was losing.
>>
>>51592207
Policy is that we're not supposed to comment on ongoing investigations, alongside the "I wasn't there" caveat, but I can absolutely assure you that the judges didn't just DQ someone for nothing because 'their boy' was losing.
>>
>>51592007
I have a Champion of the Parish and Hardened Scales in play. I hit 2 Thalia's Lieutenants off a Collected Company. How many counters does each creature get?

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---------------------------------

ilClan Ghost Bear qt3.14 edition

The /btg/ is dead - long live the /btg/!

Old thread: >>51566431

=================================

BattleTech video-game pre-alpha gameplay
https://www.youtube.com/watch?v=FjEeDz51pHE

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megameklab.sourceforge.net/

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
http://pastebin.com/pE2f7TR5
NEW! - Against the Bot pastebin updated link:
http://bg.battletech.com/forums/index.php/topic,40948.0.html
NEW! - Mediafire link for the most current AtB rule set: http://www.mediafire.com/file/dyjdl62htdpbfgy/rules_2.30.xls

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

/btg/'s own image board: - (Still getting worked on & now has 10735 pics!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, discord server, etc.) Last updated 2017-02-04!
http://pastebin.com/uFwvhVhE
319 posts and 35 images submitted.
>>
Da Bears!
>>
>>51591822
>tfw you will never be her bondsman that she converts to the way of the Clans
>>
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Sorry for repost.

>>51590061
>>51590265

Well, the aim is to give both the mech and the background the same sort of aesthetic feel, though I can add colour filter layers for the background later on.

Originally intended to imitate Alex' later concepts, what with the black and white background and the stark contrast to the coloured mech as the centerpiece.

On a different note; Muninn, sent you an email.

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Last thread: >>51542300

Second thread for the Red Kings, a warband of space vampire pirates with Night Lord Astartes and Xenos mercenaries.

>We're a legion warband with a close connection to some allies
>Said allies are a specific group of fellow renegades
>We're descended from the Night Lords
>We're neutral on the gods by default
>We're also undivided by default
>We're a gang of freedom-loving pirates who love to corroborate with xenos filth
>We also hunger for flesh and probably eat our fair share of it
>We have either a chosen one or a terminator as our figure of legend, who decided to assfuck an entire Eldar craftworld. They're still pissed about this.
>We come from a feral world with no air. I don't know how this works but I like it.
>We use a lot of daemons in our combat doctrine, but we're also still slight terrorist fucks since we're Night Lords AND pirates.
>Our specialty is specialized armor and we're slightly understrength in terms of marines, but we roll with plenty of allies and daemons to recoup our losses
>we actually DO have a lot of marines, they're all just out doing whatever they want since they're pirates.
>we have a particular hatred for another group of renegades. Hey, it's a cutthroat life.

Last thread we began to discuss the capabilities and personality of our leader, the Lord Admiral.
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>>51588186
There was also rolling for our enemies

>>51535979
>Planetary Defense Force: Former defenders of an Imperial world but having realized truths they never considered that have freed them from Imperial rule.
>>51536235
>Unlucky Souls: A World chosen by the will of the Gods to the dismay of whoever lives there.
>>51536373
>Standard conscription: Average or above-average citizens recruited from all levels of society
>>51536788
>Death World: For these people, life was a war before they could speak.
>>51537463
>Jungle: Masters of stealth and inured to disease.
>>51537496
>Mechanized Infantry
>>51538910
>Guerrilla Warfare
>>51538958
>Fanatical: No remorse, no retreat, no fear.
>>51539558
>Exotic Mounts
>>51540998
>For The Homeworld: This regiment's mission is to demonstrate the skill and steel of the homeworld to the Galaxy, woe unto them.
>Regiment Allies: Specific group of Chaos/renegade mortals (renegade/corrupted Lost and the Damned regiments, anti-Imperium rebels, clan of tribals, corrupted mutants, mercenary bands, pirate gangs....etc)
>>
Rolled 89, 10, 12 = 111 (3d100)

>>51588294
All that has to be rolled (Other than THEIR allies) are the Regiment's enemies (Other than the Red Kings), which I shall do so presently.

I'm rolling three times, on the main table, the Imperium table, and the Minor Xenos table so we can pick the most interesting option.
>>
>>51588390
Looks like the Regiment has run afoul of the Imperium, the Adeptus Arbites in particular, and the Tau Empire. Fitting considering the Red Kings former ties to the Tau.

I have two thoughts on our enemies. One, it may be fun to keep in the theme of B Horror, and have these guys be werewolves. Cursed similarly as the Red Kings, they are natural enemies.

Perhaps the Red Kings lived on an asteroid belt around the Jungle Planet and when the Gods cursed the planet they too fell victim, the nature of their virus differing from that of the planet.

Their mounts could be like Fenrisian wolves, brethren too far gone and are now completely animal.

Secondly, it may interesting (and time effective) to have the Red Kings and these guys have a shared ally that is either playing them against eachother or trying to broker peace (or doing one to perpetrate the other).

My vote would be the Chimera Legion, they seem politically deft enough to play too warbands against eachother

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So what will he do with the Inquisition and the Ecclesiarchy?
122 posts and 16 images submitted.
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>>51581108
Something Vulkan did.

Nothing.
>>
Be declared a heretic and get shot by ork snipers
>>
>>51581133
>Samething
Fix that for you.
But this.

You can also add Dorn to that mix, who Index Astartes says was mad not that the Emperor was being worshipped, but that Primarchs were also being similarly venerated.

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So do Primarchs have sexual/romantic urges or are they autistic murder machines like regular space marines?
325 posts and 105 images submitted.
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>why not both.jpg
>>
>>51577327
Fulgrim, at his most depraved, seemed to enjoy watching people cavort with one another but I don't think he participated.

The thing to remember is that Primarchs are tools for war so, for the most part, any ecstasy they hope to achieve is through battle and victory. Sex is probably not even a consideration for them because their ambitions lie elsewhere.
>>
>>51577327
Aren't they neutered?

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Deadpan Edition.

>Rules and such. Use Readium/Kobo for epubs.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

> 40k rules reference wiki
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQ
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List builder
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q

>WIP thread for semi-competent advice
>>51603978

>40k Roleplay general, for pretending to be an inquisitor and saying *blam* constantly
>>51564494
371 posts and 45 images submitted.
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>>51607934
As gorgeous as that model is, that new (old?) design for the plasma pistol is garbage.
>>
>>51607957
IDD, Looks like a modded nerf gun, luckily it's in a easy position for a swap.
>>
Can any oldfags that were around in 2E help me find the best points level to play at in 7E to get the same army sizes in 2E 1500 points?

I think 1500 points bought you like 20-30 infantry models and 1-2 tanks back then. I'm guessing maybe 750, 1000, or even 1250 points if you buy a lot of warger and not hordes would be about similar size?

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>New Unearthed Arcana: Sorcerers!
http://dnd.wizards.com/articles/unearthed-arcana/sorcerer
Be sure to fill out the survey for rogues and rangers, too.

>Official /5eg/ Mega Trove v4b
https://mega.nz/#F!z8pBVD4Q!UIJWxhYEWy7Xp91j6tztoQ

>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck

>5etools
https://5egmegaanon.github.io/5etools/5etools.html

What makes your setting unique, and what refluffs turned out the best for it?
380 posts and 30 images submitted.
>>
> What makes your setting unique

If the shitty homebrew for 5e is any clue, it's races. Races have been a crutch for shitty worldbuilding since 3.5, and 5e is more of the same crap. Instead of creating interesting mechanics or new classes or new feats, these fuckwits choose to create new races. Why? New races represent a failure in roleplaying. They are you essentially saying "the standard elf dwarf orc shit isn't SPECIAL enough for me so I am going to make not!elves and play one of those instead."

Go fuck yourself,

Once again, go fuck yourself.

Most of the settings /tg/ likes, are shit. Most of the settings /tg/ creates, are shit. Why? Because /tg/ thinks homebrew races are good when in reality they are just distracting autism. /tg/ fetishizes originality without realizing that just because you made a world that is Muslim orcs on mars with elements of 1930s fascism, doesn't mean anyone gives a fuck no matter how original it is because your setting is convoluted and makes no fucking sense. That's why the standard races are fine. Everyone knows them. Make an interesting setting, not more fucking races.

> what refluffs turned out the best for it?

Yeah it's gonna be more "lmao well in THIS setting orcs are the GOOD GUYS and are MERCHANTS whereas elves are DARK and they enslave kobolds..."

YAWN

God fucking damn, redistributing racial roles does not an interesting setting make. Just because 90% of what /tg/ plays is garbage, does not excuse the fact that it is garbage. I'd rather play generic basic-ass fantasy over and over, and at least feel like I have a grip on the world, and feel some sense of versimilitude, than to suck frantically at the malformed cock of /tg/'s latest favorite setting that might be a floating submachine orbiting Venus but it's fucking retarded and adds no actual value to play besides a bunch of adjectives.
>>
In my setting I've had the known world be confined to a specific island continent for millennia, until recently (about 150 years before campaign start date) a ship thought lost at sea found not!Americas littered with ancient ruins, violent natives, and powerful (relatively speaking) magic items.

So take the growing lack of farmland problem of old world Europe, add in a heretofore unknown amount of farmable, livable land, AND untold riches and items thought to be found only in myth and legend?

Sounds like a recipe for adventure to me.
>>
>>51603866
You gotta chill. Stop going full autist.

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How would the 50s and 60s have looked like, if the world wasn't divided between the 2 but 3 superpowers? How would the Korean and Vietnam War turned out?
381 posts and 40 images submitted.
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>>51593496
1984
>>
Depends on what the situation in europe was. A lot of the behaviours and political decisions made by both sides in the cold war was influenced by the hard fact that even dealing with proxy wars on seemingly minor fronts could make the enemy start shit up on the main front, europe.
>>
>>51593539
This
You know how the entire war of 1984 is just 2 superpowers ganging up on the third before one of them eventually betrays the other? Yeah, it'd be like that.

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Would a roleplaying game about drone operators who never actually step onto the battlefield be fun?
61 posts and 6 images submitted.
>>
Murderhobos are annoying enough when they actually have danger to worry about, why would you put them into the role of cowardly murderers who can only bomb civilians from behind a computer screen when 'normal' players can be bad enough?
>>
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> It's "You accidentally bombed the civilians instead of the BBEG" session
> How will we defend ourselves against the court martial?
>>
>>51591219
IMHO that's a fascinating scenario to explore.

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Character Art? I don't have anything else but that's why I need a thread up.
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Apparently Papa Smurf is awake. Also, Cadia has fallen? What else am I missing? What have I missed?

If they're bringing Primarchs back, where's Sanguinius fit in all this? Something about a reincarnation?
182 posts and 25 images submitted.
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>>51588730
The Big Papa is awake.

Cadia got destroyed by Abaddon ramming it with the Blackstone Fortress.

Sanguinias is dead. Stop. Please.
>>
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>>51588730
>What else am I missing?
Magnus helped the Imperium with their wolf problem.
>>
>>51588747
>not a monocle
whyyyyy

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Stat him.
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>>
>>51587078
Large Magical Beast
Hit Dice: 5d10+25 (52 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple: +5/+14
Attack: Claw +9 melee (1d6+5)
Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Scent
Saves: Fort +9, Ref +5, Will +2
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10
Skills: Listen +8, Spot +8
Feats: Alertness, Track
Environment: Temperate forests
Organization: Solitary, pair, or pack (3-8)
Challenge Rating: 4
Treasure: None
Alignment: Always neutral
Advancement: 6-8 HD (Large); 9-15 HD (Huge)
>>
>>51587078

Here, do it yourself.
>>
>>51587723

Might as well post the japan supplement too.

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