MHHGGA must stop edition.
Won't somebody please think of the children sub-edition.
Armour autism not limited to just power armour >>51623763
>INFERNO STUFF LOOK!
http://www.mediafire.com/file/cxrk2978wbwkmv0/Thousand+Sons.pdf
http://www.mediafire.com/file/t6y7bddxcy387yw/Space+Wolves.pdf
http://www.mediafire.com/file/8ukjwhr4a8x6tet/Titan+Guard.pdf
http://www.mediafire.com/file/1voouhaka9bctd9/Talons+of+the+Emperor.pdf
>HHG
http://pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016)
http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf
>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
http://pastebin.com/Tm2P4QLp
>HH Books, Novels and Rulebooks galore
http://pastebin.com/k9uvqsub
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyC
>Updated rulebooks
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2Ffz1OuHK%2Fcrusade-imperialis-army-lists.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2FZTK72gs%2Flegiones-astartes-age-of-darkness-army-list.pdf.html
>/HHG/'s Legion demographics
http://www.strawpoll.me/10558764
>Primarch Popularity Poll
http://www.strawpoll.me/11458318
>Make your unit entries
http://www.mediafire.com/file/q315zmyjntb4j04/LA+Exploitable+v1.pdf
>BoP's Paint guide
http://imgur.com/a/aBKJE
>HH Discord
https://discord.gg/wYS2J6b
Reply to this post with tanks.
HE CAN'T KEEP GETTING AWAY WITH IT!
>get old
>models keep shrinking with age
>all the games I liked either died or jumped the shark
Please release AT soon you faggots. I'm at that point in life where anything bigger than 15mm isn't grognard enough. I just sold multiple old game systems so I could literally buy a store's worth of that shit right now.
>hurf durf conflicting schedules
The elderly audience is neither patient nor long-lasting for obvious reasons.
Previous Thread: >>51624856
>Pastebin:
http://pastebin.com/xrKUUi0A
>News
http://theonyxpath.com/release-roundup-january-2017/
https://www.paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/
This week's Monday Meeting Notes:
http://theonyxpath.com/winter-flu-goes-to-the-dogs-edition-monday-meeting-notes/
>Question
Who are the main antagonists for Geist again?
The writers
>>51634647
HAH
But seriously, are there any good writers around at the moment?
>>51634639
Uh, the Sacrosanct, maybe? Abnormals if you squint?
Geist 2e seems to have a new antagonist splat, so at least there's that.
Hide Saberposts
Ignore Saberposts
Do not reply to Saberposters
Last Thread: >>51618271 (Cross-thread)
CYOA Creation Info and MOAR! Read ME!!!
Pastebin: http://pastebin.com/vrqYhnpu (embed)
>>51632244
So anyone building a necromancer CYOA by any chance?
No more saberposting please
Let's have a nice, relaxing thread filled with all things Cute, comfy, and adorable. 40kute, fantasy cute, cybercute, doesn't matter to me as long as it's /tg/
>>51631326
How is every one feeling about Gabriel Angelos' new model, I'm not sure why it's blue but a simple paint job will fix that.
>>51630582
>he was given the identuty of guilliman as a gift from ultramarines chapter as a brotherly gift and to tighten the bond between the chapters
>>51630582
It needs more glorious Roman stuff.
>>51630582
I like it, I like the fact that Robot Girlyman is now half-dreadnought half primarch. I hope Dorn gets a model or at least the Khan.
...and other illustrations of fairytales from the former Russian colony Ukraine.
Just FYI I have no idea what the stories behind any of these is, I just found these in my local library and found them rad. Plus we recently had somebody post Russian ANCIENT AYLUMS-fantasy illustrations.
>>51629780
Never underestimate the weirdness of Slavic mythology.
>>51629820
That tree pissed off one saint too many, I guess?
So let me ask, are there any human worlds, settlements and colonies in Warhammer 40K that are not part of the Imperium of Man? As in independent worlds or colonial systems with their own governing bodies? I remember personally a friend saying; 'Yes, there are likely independent human worlds or systems that exist in 40K.' So how accurate is it?
Also I guess imagine this scenario aswell:
>Formal letter/message from an independent human world to an Imperium Expeditionary Force
>"Attention Imperial emissaries/envoys, this is a message from the Felicity Colonial Systems. We have considered your offer in joining your 'Imperium of Man' but we formally decline your offer of assimilation. The Felicity Colonial System has its own independent governing body and our ambassadors have also observed life under your rule and governance. And we must say that we do not approve of your way of life, culture and form of governance, especially the way you treat outsiders and any different form of thought and ideology outside your own. Therefore you will decline and reject any future form of assimilation you may offer, but we can still continue any fair trade between our governing bodies. So please consider honoring our decision of remaining independent from your rule. If however you do not honor our decision for us to remain in own sovereignty and independence and that you will initiate acts of hostility to take us over. We will be prepared to and are willing to defend our homes, planets, territories, sovereignty and independence at all costs. Again we wish to remain in good terms for trade deals and to also welcome you as foreign guests. So please do consider."
>Signed: -Jeremy Johnson, Councilor of the Felicity Colonial Systems
So how'd it turn out then?
>>51624207
Of course. The unimaginable size of our galaxy, combined with warp storms cutting off regions for millenia means that there are at least hundreds of worlds populated with humans that don't know the iron fist of the Imperium. The Great Crusade absorbed most of these worlds, but not all.
As for your idea, well, once that letter is sent the Imperium would roll up with a fleet and fuck them over hard. The Imperium might be a bureaucratric mess but it would not allow an independent human empire to exist. The only reason Chaos and Tau get away with having human rebels is because they're strong enough to fend off the Imperium's response, or at least make it too much effort to be worth doing.
>>51624207
Yes, Macharius even encountered a human world so advanced he couldn't subdue it and was forced to destroy it by redirecting a meteor towards it. Ultimately the Imperium doesn't control the majority of the galaxy, it is made up of billions of pockets. Outside of those pockets are Orcs, minor xenos, Eldar Maiden Worlds, tomb worlds, and yes even human settlements that aren't part of the Imperium either because the Imperium hasn't found them yet, or subduing them would take more effort than it is worth.
>>51624207
Is that image supposed to be some precursor to the Systems Alliance?
what do people like about dota 2's lore? what would translate well to a tabletop system? what wouldn't?
>>51607162
>what do people like about dota 2's lore?
They sort of just pity how it flounders about
>what would translate well to a tabletop system?
I guess the brevity of it that would save paper.
>what wouldn't?
The lack of any sort of soul or originality.
>>51607162
As much as I like the game, its lore os fairly bland. I've heard LoL does that part better.
>>51607162
Ok, so, we really need to come up with a good Skirmish game for Moba-Fags. Advanced Songs of Blades and Heroes would actually work quite nicely in a League/Dota genre game.
Do your settings have an arthropod-based race?
My favourites are moth, spider and crab people.
Furries are for the fags.
>>51599162
Moths don't have fur, they have floof.
>>51599107
Gotta give it to the wasp and mantis folk myself
What is the “Tippyverse”?
At it’s most basic the Tippyverse is nothing more than a setting where the D&D 3.5 rules as written are largely taken at face value and as the basic rules for a world. More specifically, the existence of magic and magic items is integrated into the setting from the start and not tacked on.
Basic postulates:
1. Epic Magic does not exist, it’s way too game breaking to try to make any setting that can work with it.
2. The deities are mostly silent
3. Everything else is pretty much as RAW (excluding some of the truly screwy things like drowning resurrections)
D&D is a setting where there are no large scale defenses against teleportation magic. It is impossible to prevent an enemy from dropping his entire military right into the middle of your nation with teleportation circles whenever he chooses to do so. The only viable way to defend yourself is to concentrate all of your vital military infrastructure in a relatively small area and concentrate your forces on that area; meaning that you will always have forces on hand to deal with a potential enemy attack. The traditional D&D towns and villages simply can’t be defended because your enemies can drop thousands of troops into them in under a minute and then evacuate back out the next minute.
The concentration of vital government and military infrastructure in a single location is going to naturally lead to trade and other economic activity being focused on that area (large population usually paid in cash, very high security). This concentration of people is going to open the City up to attacks on their food supply, fortunately this problem can be solved by Create Food and Water traps.
>>51598831
Teleporation Circles will be set up between the City and fellow Cities simply because they are the only remotely safe and cost effective way to rapidly move goods between the cities. Who is going to ship goods by boat when TC’s are faster, cheaper, and safer? Or by wagon train? The fact that TC’s are point to point and have fixed points is going to eliminate the various small villages and towns that tend to dot the path between Cities both in real life and in more traditional D&D settings. The high initial investment of a permanent teleportation circle is also going to ensure that they are only set up between locations that can make them profitable within a relatively short period of time, which eliminates most of the smaller cities and villages as well.
All of this combines to create a self reinforcing cycle that concentrates the vast majority of the worlds population in cities that are linked to each other by teleportation circles, fed by create food and water traps (as farms can’t be defended effectively), and require large standing armies for defense.
You are quickly left with the large cities (most on par with the likes of Sharn, or even larger, in terms of population) that hold upwards of 99% of the worlds non monstrous population and cover (maybe) one percent of the worlds surface and the Wilds between the cities that are filled with the denizens of the various Monster Manuals. The Wilds are also where you will find the small villages and thorps of more traditional D&D, where the population is constantly threatened by monsters, rarely exceeds level 5, rarely sees magic, and is basically subsistence level.
>>51598839
The massive concentration of population and trade in the various cities (I recommend between a dozen and a hundred cities in the average Tippyverse world) is naturally going to lead to a concentration of wealth and knowledge. Securing that wealth requires a military force that can stand off the strongest of attacks and deal with even high level adventurers. The traditional Tippyverse tends to make use of armies of Shadesteel Golems and Warforged for defense, usually with Wizard officers. This kind of military force becomes necessary to defend a City from other Cities and the various powerful denizens of the Wilds, but it also has the side effect of making the initial investment required to defend a city quite high.
Depending on the DM’s decision a City can be everything from a post-scarcity world populated by various spell traps where even Death is a rarity to a relatively normal D&D city. What the cities are is a location for high level political intrigue, high level adventuring, and of high magic. When the cities Guards are Shadesteel Golems led by level 10-15 casters with invisible Warforged scouts linked with Permanent Telepathic bonds flying overhead and hanging out on every street corner, adventurers will not get away with all of the various shenanigans that they can in more traditional D&D
Cities are usually ruled by a council made up of the strongest casters in the city. After all, might does make right in D&D and wars between high level casters tend to end badly for everyone involved making the co-opting of new individuals on this power level a necessity (and those that won‘t play ball get ganged up on by every other high level caster in the City).
Over time cities will fall (be it from the attack of an enemy city, a flight of dragons, a civil war between it’s leadership, natural disaster, or whatever else the cause) and others will rise to replace them. New cities are rarities but they do occur (about as often as cities fall).
>>51598848
The Wilds are the area between cities. Here is where you will find everything from dungeons to Orc armies to small farming towns. The Wilds are a Death World by most standards and most individuals will have a hard time eking out an existence. Magic is rare and largely limited to Sorcerers, Warlocks, Druids, and similar classes. Most individuals are low level and it’s rare to find a PC class.
The Wilds are where you will find most of the more traditional D&D quests occurring (dungeon crawling in the ruins of fallen cities, clearing out various monsters, rescuing the mayors daughter, etc.). You will also find a few “barbarian” kingdoms out here (more traditional D&D kingdoms) where the very lack of high level magic (as those capable of casting it migrate to the cities) keeps the kingdom from reaching that singularity point.
I like cats, but I hate furries. Would you help me create a race of cat people who're decidedly not furry? My setting is high-magic and generally ligh-hearted.
>Would you help me create a race of cat people who're decidedly not furry?
That depends. What's the arbitrary definition of "furry" this time?
>>51628591
I really hoped I wouldn't have to explain the obvious.
>>51628591
Anything with hair.
Who do you prefer?
>>51592788
I like both.
>>51592788
I like the Dark Eldar better, but I think the whole Eldar Dark Eldar super friends thing is cool.
Eldar Mary Sue Undid the Rubric Edition
Eldrad put in time-out subedition
>Dank Daily Duncan
https://www.youtube.com/watch?v=vzbI2gfeg34
>40k rules reference in wiki format. 200% Organized
https://sites.google.com/site/wh40000rules/
>Rules and such. Use Readium for epubs. Sorry, it's shit, but it'll read 3s.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/
>Latest GW attempts to fuck up your list
https://www.games-workshop.com/en-JP/Rules-Errata
>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf
>DIS DA WAAAGH ORGANIZA, ZOG YERSELF IF YER STILL ASKIN' ABOUT IT
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator
>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>The Black Library (Harlequin spiked the pieeeeeee! I think I got really hiiiiiigh! I just came to look! For a book! Now I'm bleeding rainbooooooooooows.)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
First for Kel'shan
I'm just happy that Lelith made it out alive.
>One Primarch is turning to chaos, another is turning loyalistObviously the Lion is turning to chaosFulgrim is going to have his soul freed from the daemon by the ynnari and come back to the imperium to further solidify the imminent squatting of slaanesh
>New Unearthed Arcana: Sorcerer
http://media.wizards.com/2017/dnd/downloads/26_UASorcererUA020617s.pdf
>Don't forget to fill out the survey for Rangers and Rogues.
http://sgiz.mobi/s3/88d00d488e70
>Official /5eg/ Mega Trove v4b
https://mega.nz/#F!z8pBVD4Q!UIJWxhYEWy7Xp91j6tztoQ
>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck
>/5eg/ Discord server
https://discord.gg/0rRMo7j6WJoQmZ1b
>5etools
https://5egmegaanon.github.io/5etools/5etools.html
>Previous thread
>>51628480
"Evil paladin" edition.
What makes a villain good?
I really want to like Circle of Death, but it doesn't seem like it can compete with other similar spells.
>>51634956
>What makes a villain good
A good alignment ;)Understandable motives and strength of character
>>51634956
Having a reason for what he's doing (even if it's "born with a fucked up brain"),
not having a sad-sack backstory that's meant to "justify" their actions but really just makes them seem pathetic and weak compared to everyone else who's faced hardship but didn't turn into a hypocritical lunatic ("the government killed my wife / let her die so now I will blow up several city blocks to stop the government and also everyone else's wives who happen to be there oops"),
and not acting under some delusional pretense that they are "the good guy".
Previous >>51615909
Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB
Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/wCRBdus6
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0
Shipfag's Starship Combat Fixes for EotE/AoR/FaD
>http://www.mediafire.com/file/y9w713etmckbs98/Shipfag.JPG
Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
>http://pastebin.com/ZE4gn0yN
Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk
Older Star Wars Tabletop (d6, d20/Saga, etc.)
>http://pastebin.com/wXP0LdyJ
Reference Materials & Misc. Resources
>http://pastebin.com/AGFFkSin
All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ
Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media
The Clone Wars Viewing Guide
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png
Writefaggotry
>http://pastebin.com/cJY5FK9T
Shipfag's hangar
>https://drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing
HoTAC
>http://dockingbay416.com/campaign
First for Atha Prime, ruler of the dark worlds.
>Renposter is at it again
>>51634131
You will never truly be free of me.