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Archived threads in /tg/ - Traditional Games - 1741. page

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Is she a mary-sue?
>Literally fucking everything an Eldar can be but better.
324 posts and 42 images submitted.
>>
>>51694053
I'm not familiar with this character. Does she make everyone and everything center around her just by her presence? Because that's what really makes a Mary Sue, the unwarranted importance. Someone can be incredibly skilled and powerful and still be a compelling character, it's when everyone acts like they're super important when they have no reason to that it crosses the line.
>>
>>51694228
>Does she make everyone and everything center around her just by her presence?

Yes. She can even absorb the souls of those who die around her to supercharge herself.
>>
>>51694053
Her hat is stupid

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Come forth and confess your dark, dirty secrets.

Those little things you'd never speak about on /tg/ because you knew it'd cause an instant shitstorm.

Confess your sins, and remove the weight from your gaming soul. Be free of your guilt, and amuse fellow fa/tg/uys

I'll start off: I shamelessly magical realmed my entire party as DM via the use of magical mutagenic rainbow serum. I have a massive transformation kink. While it was never anything purely sexual, I did turn one character into a dryad, one into a living dynamo, the other had crystalline forelimbs, one ended up with toxic blood and got genderbent, and the final one ended up with an eye leading into the vast emptiness of space. They got molested by an Elder One after fucking around with it too much.

I even wrote up a chart of 100 assorted mutation which is currently being added into the official Fallout Equestria RPG book.

I have no shame here! Discard your self censorship! Embrace your flaws! Only in exposing them shall you find liberty from them!

Pic related, mfw the party started using the rainbow mutagen as alchemical reagents.
154 posts and 33 images submitted.
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>>51690059
Confession time.

I once helped derail a /tg/ thread arguing with an obvious troll for hours about some overwhelmingly niche thing normal people would never care about. Something about demons, I think.
>>
>>51690059
>I even wrote up a chart of 100 assorted mutation which is currently being added into the official Fallout Equestria RPG book.
What
>>
>>51690059
>fallout
>equestia
I shiggity do da shiggity day

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New cyoag thread. Last thread past bump limit.

Pastebin: http://pastebin.com/vrqYhnpu
Last Thread: >>51682644
335 posts and 103 images submitted.
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Too late, >>51682601 was first
>>
>>51689491
That's a throg, not a thread.
>>
>there are now three cyoa threads

we are so getting banned for this.

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MTG STANDARD GENERAL
aka
Best format
Aka
Dead format

GAMEDAY EDITION!!

GAMEDAY LOOT:

All contenders will receive a a full art trophy mage (ok, thanks wizards)

Top 8 will receive a foil, full art yahenni's expertise

Winner will receive an Ajani "champion" play mat and a booster box of aether revolt!

Who is going to their local LGS for GAMEDAY??

What are you playing right now in standard?

Hating?

Building?

Looking forward to?
besides a swift and merciful death

CALLING
ALL STANDARD FA/TG/AMERS

Get in her and shit post with us on this day of GAMES!
103 posts and 20 images submitted.
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>>51677283

wait, what?

so I should have gotten a booster box with this?


List if you're curious

https://deckstats.net/deck-12130726-5489245118966290a5164a5ef7643f43.html
>>
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>tfw you and the bro you came with get paired up first round at every fucking event

Wish me luck /tg/

Him: black red zambies
Me: aetherworks M A R V E L
>>
2nd Place with GB Silliness

Lost to Patriotic Pussy Parade, they didn't show any white game 1 so I didn't board any answers game 2.

Deck started as GR modules combo, I am a poorio but the money cards were preordered before they rose.

Would have played elves tribal but I have not found any mimics yet.

3 Attune with Aether
1 Fatal Push
2 Grasp of Darkness
2 Animation Module
2 Decoction Module
2 Fabrication Module
4 Longtusk Cub
3 Glint-Sleeve Artisan
3 Servant of the Conduit
4 Winding Constrictor
3 Walking Ballista
3 Rishkar, Peema Renegade
3 Armorcraft Judge
2 Bristling Hydra
1 Nissa, Voice of Zendikar
3 Hissing Quagmire
2 Blooming Marsh
4 Aether Hub
3 Westvale Abbey
2 Swamp
8 Forest

Side
2 Lost Legacy
2 Flaying Tendrils
1 Natural State
2 Murder
2 Appetite for the Unnatural
1 Glint-Sleeve Siphoner
2 Lifecrafter's Bestiary
1 Herald of Anguish
2 Aetherwind Basker

Welcome to Nobledark Imperium: a relatively light fan rewrite of the Warhammer 40,000 universe, with a generous helping of competence and common sense.

PREVIOUS THREAD: ( >>51524369 )

http://suptg.thisisnotatrueending.com/archive/51524369/

Wiki (CURRENTLY BEING OVERHAULED):
https://1d4chan.org/wiki/Nobledark_Imperium

THREAD FOCUS:
>CLEAN THIS SHIT UP
>Having seen how much writefaggotry we have right now, we need to put it all on hold and sort out our organisation.
>I can clear things up once they've been separated out, but first order of business is separating things into hub pages, at least for now - I can feex and organise shit from there
>Make a dump for Primarchs, for craftworlds, for Heroes of the Imperium, etc
>Post links
>Maybe if I can get to my computer tonight I'll start stitching it all together
>Maybe

And knowing there's still going to be SOME writefaggotry:
>More nobledark battles
>More certainty over whatever Remember, No Gothic is
>More on the ominous ghazghkull-shaped shadow on the horizon
>More croneworlders
>I have no idea what's happening with C'Tan vampires and shit, or the Five, but it feels like we're drifting from the lore a little overly much (feel free to prove me wrong since I barely have a chance to skim it all these days) like when we decided to not fuck with the War in Heaven.
>The shift from grimdark to nobledark is very much in the Age of the Imperium

Also, apologies for having taken so long with the new OP, but I'm more free up now. Will be trying to write more on the Shiny New Nobledark homepage if anyone needs me.

ayy I remembered my trip
322 posts and 64 images submitted.
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>>51646615
>>More croneworlders
I had a couple of ideas for CEldar elite infantry units.

>Gorgons
Gorgons pursue the Slaaneshi ideal of sensation being a weapon in and of itself. They eschew conventional weaponry in favor of bizarre arrays of demonic hologram emitters, noise-makers, and more exotic sense-effecting devices. They use these to attack the minds and souls of their targets directly. At its simplest, a Gorgon's attack is simply a spray of epilepsy-inducing noise and sound, paralyzing and confusing entire companies with sheer neural overload. A more focused attack can burn out a mind entirely, causing brain-death without a single trace of physical damage. Given time in which to work, increasingly exotic effects are possible, from mass hallucinations to causing basically arbitrary mental illnesses to 'programming' a mind to respond to certain subliminal cues. A Gorgon's approach to combat varies widely by individual, ranging from full-frontal epileptic assaults to slowly programming entire regiments with subliminal cues to explode into fratricidal violence at the right moment.

Fortunately for the Imperium, the sort of absolute understanding of psychology needed to make a good Gorgon is rare; the sort of skill that allows entire regiments to be attacked at once rarer still. In addition, Gorgons are not often liked by their fellow Croneworlders. They approach sensation with a highly technical mindset, speaking of baud and bit-rate and qualia where most Croneworlders speak of overwhelming religious ecstasy. This limits how well coordinated they are on the battlefield, with the Gorgons mostly being left to go do their own thing, irrespective of where they would be most useful on the battlefield. Still, a skilled Gorgon at the wrong place at the wrong time can- and has- turned successful campaigns into catastrophes.
>>
>>51647211
>Phalanxes (could probably use a better name)
Phalanxes form the heavy-armor assault infantry of the Croneworlders. They are sealed into suit of possesed armor, which quickly (and extremely painfully) integrate themselves into the biology of its host. Once put on, the suit cannot be removed. The armor is not actually that heavy, and Phalanxes retain most of their agility; what makes them durable is the armor's ability to shift in response to incoming threats. Lasers? The armor becomes a near-perfect mirror, reflecting the incoming fire back at the attackers. Bolters? It becomes a bizarre labyrinth of sharp angles that deflects the shells away from vital organs. Plasma? Electrically charged sea-urchin spines that disrupt the magnetic sheath of the bolt and cause it to detonate harmlessly in midair. Melee attacks? The armor can go so far as to sprout bladed limbs of its own to parry with. Almost any kind of attack in existence has some kind of counter, and the Phalanx can use them all. The armor also incorporates strength-boosting mechanisms, allowing the use of heavier-than-usual weapons, the most iconic of which is the Zweihander; a ten-foot-long power blade made for cleaving through entire ranks of men at once.

Thankfully, forging such suits of armor is time-consuming and difficult, limiting the number of Phalanxes in service. The only reliable way to overcome a Phalanxes' armor either with overwhelming force (heavy artillery, tank cannon) or by targeting them with multiple types of weapon simultaneously and hoping the armor gets 'confused' and is unable to effectively ward off them all. Among other Croneworlders, Phalanxes are both respected and pitied; the nature of the armor means that anyone who dons it effectively gives up all other sensation in favor of the heat of battle; an admirable choice in some ways, but not one most Slaaneshi would make.


Thoughts on these two?
>>
>>51647211
So far there has been mention of "balesingers" alongside hereteks, sorcerers, and haemonculi, so they're presumably a crone aligned sort of craftsman, alike to the rest of the list. They might be the brains behind the Phalanx armors and Gorgon weapons.

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> New Unearthed Arcana: Warlock and Wizard
http://dnd.wizards.com/articles/unearthed-arcana/warlock-and-wizard

Which makes a better gish? Stone sorcerer or pact of blade/hexbladewarlock
> Official /5eg/ Mega Trove v4b
https://mega.nz/#F!z8pBVD4Q!UIJWxhYEWy7Xp91j6tztoQ

> Pastebin with resources and so on:
http://pastebin.com/X1TFNxck

> /5eg/ Discord server
https://discord.gg/0rRMo7j6WJoQmZ1b

> 5etools
https://5egmegaanon.github.io/5etools/5etools.html

> Previous thread
>>51713946
351 posts and 23 images submitted.
>>
I tried to fix it. Be cruel and angry, you need practice for when the survey comes around.
>>
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>>51714754
>>51715111
Doubt the posters are still here, but with this turbocharged Magic Missile, what happens if the BBEG has the Shield spell?
>>
>>51720855
>Which makes a better gish? Stone sorcerer or pact of blade/hexblade warlock?

In a techno based society, what is the advantage to having giant bulky robot bodies whose sole purpose is to fire a weapon?

Couldn't the same desired effect have been achieved with machine guns mounted on pivots/tripods?

And why wouldn't you protect the pilot?

A strike squad of terminators could have held off those robot squids.
81 posts and 10 images submitted.
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>>51713192
They look cool. There is no other reason.
>>
>>51713192
>armored personnel unit
>pilot completely exposed

what a mess
>>
>>51713192
And while I'm at it, are you literally asking for reasoning from the Matrix? Or any sort of thing that doesn't declare itself realistic or being hard sci-fi?

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Pathfinder

Its a story all DMs know: You have made this epic story with major events tied directly to the players backstories...then a TPK happens.

How do you recover/handle TPKs when they happen at the worst moments?
86 posts and 7 images submitted.
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>>51706497
Story is gay, so nothing of value was lost. Try again, this time with a sandbox instead of a pig disgusting railroad.
>>
>>51706534

Story gives depth to an adventure as you have more time to think about the relevence of events and...stuff
>>
>>51706497
The solution is simple: If you can't handle the party getting killed, don't kill the party.

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Welcome to the thread for d20 station, a rules light, medium RP Space Station 13 server.

>What is Space Station 13?
It's a 2D top down atmospherics simulator with who dun it gameplay layered on top. Each crew member aboard the station has a specific job to perform, while a select few are selected to be traitors (assassin/spy/thief).

>Why is this on muh /tg/?
d20 is a server made for fa/tg/uys by fa/tg/uys

>How do I play?
You'll need to download the BYOND client.
BYOND Download link: http://www.byond.com/download/
A BYOND account is HIGHLY recommended

To connect: Open BYOND, click the gear in the upper right. Click "Open Location" and paste in the IP below (Visual guide: http://i.imgur.com/d9D82fK.jpg).
byond://76.16.8.127:28014 OR byond://d20station.ddns.net:28014

>I'm new, and I don't know what the fuck to do. How do I swap hands?
Use OOC (backspace say" in the bottom, type OOC and hit enter, or: http://i.imgur.com/RodAGGZ.png), which means Out Of Character chat, and ask someone for help on how to play. People will almost always help you get a grip of the game if you're polite about it, just don't reveal too much in-round information in OOC.
There's also wikis dedicated to documenting the spaceman way of life, but they vary widely from server to server.

>What are the rules?
The rules are very relaxed and admins try to take a hands-off approach to administrating. Admins will generally only intervene if someone is explicitly playing to ruin the game. Reminder to read the rules in-game.

>What map/code do you run?
We run a heavily modified Ministation map with mostly custom code. Most jobs on Ministation are merged with similar counterparts and head roles have been re-enabled.

>When does everyone play?
The server is mostly populated with Americlaps, so peak times are usually between 7pm-3am EST

>Who are these tripfags?
Usually admins/coders for the server

Miscellaneous links pastebin (updated): http://pastebin.com/5jJ6E75M
52 posts and 13 images submitted.
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>>51697677
bampu
>>
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How many carp spawn in an average migration?

What is the highest amount of carp you spessmen have robusted in a single life?
>>
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>>51699003
A good Team can hold them off for hours, given they have supplies. (Food,Water,Powercells,Ammo)

I probably killed hundred of Carp.

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How do you like your Wizards?
73 posts and 29 images submitted.
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>>51696569
Muscular and enraged.
>>
>>51696569
flambéed
>>
>>51696569

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How would each DnD alignment respond to the trolley problem?
16 posts and 6 images submitted.
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>>51719916
Lawful Good: Jumps in front of the trolley, dies, trolley continues on and kills the five.
Neutral Good: Pulls the lever. Regrets it immediately. Resets the lever. Waffles until the trolley is past the junction.
Chaotic Good: PULLS TEH LEVEL XD!
Lawful Neutral: Whatever local law says to do.
Neutral Neutral: NPCs don't get to kill characters YOU SHITTY FUCKING GM!
Chaotic Neutral: DOESNNT PULLS TEH LEVEL XD!
Lawful Evil: This was his plan all along.
Neutral Evil: Shanks the survivors.
Chaotic Evil: BLOWS UP TEH TROLLAY XD! The GM notes that he's the only one to save all the people and tells him he's now Lawful Good.
>>
>>51719916
>LG, NG, CG
A
>LN, TN, CN
N/A
>"CN"
lololol BBBBBB haha so random and arbitrary
>LE, NE, "CE"
B
>CE
B, destroy the loop de loop before the trolley reaches it, but after it runs over the people
>>
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>>51719916
>2017
>Using alignments

Reminder that alignments are an autistic attempt to force all the depth and complexities of human behavior 9 little squares that don't work in the context of any type of actual context with at least 3 of those squares not describing anyone who's sane even in that complete vacuum of context.

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Tell me /tg/, how do you human dwarf?
14 posts and 6 images submitted.
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>>51719607
>>
>>51719660
Can this guy go half a book without getting an army?
>>
>>51719607
>human
>dwarf
pick one.
Is he tall like the human parent? human. Short like the dwarf parent? dwarf. Since the genes for tallness/shortness are mutually exclusive, we don't bother being distinctive about half breeds. A "human dwarf" born to two human parents just happened to have expressed the dormant dwarven genes from their ancestor's crossbreeding.

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A group of friends and I use Tabletop Simulator for D&D. We also use a website that we can cycle playlists on for background music. The playlists are all separated for the occasion. I've become sort of the "playlist master" and am the one to switch the playlists when the DM says to. I ask the players to send me music to further build the playlists and avoid songs repeating too often, but they fucking suck and very seldom send shit.

So if you know any tasty fantasy jams, share it, please. There have only been a few rules I've imposed:
1. Avoid lyrics. Exceptions have been made for quiet tavern type music where a bard could be singing, or for important boss encounters, the music might be more intense and have choir voices.
2. A certain level of sound quality should be met. Basically, nothing 8-bit or MIDI sounding.
3. Relatively time appropriate. Maybe for encounter music, minor electric guitar/bass/drum kit use is fine (Final Fantasy or other JRPG music), but for other overworld type music, it should be fitting of a fantasy environment.
4. Songs shouldn't be too long. I've found the 5-7 minute range is best. Long enough to get into it, but not a 15 minute loop of a 2 minute song.

They playlists I currently have set up:
Overworld Castle/Dungeon
Overworld Road/Field Travel
Overworld Cave Ambient
Overworld City
Overworld Small Town/Village
Overworld Encounters
Tavern (Calm)
Tavern (Lively)
Underground City
Underground/Cave Encounter
Rest (Rules lest strict, just anything that lightens to mood for a few minutes)

I've used a lot of Zelda, Final Fantasy, TES, and Monster Hunter music. Small odds and ends for Fire Emblem, Xenoblade, and Gravity Rush. Even a few select songs from LISA: The Painful.

Rolling d20 on Persuasion.
Thanks in advance all.
14 posts and 2 images submitted.
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>>51719259

The Last of the Mohicans soundtrack is pretty neat. It's got a distinctive soundtrack which can fit across different fantasy subgenres and chances are your players never saw the movie. So there's good chance they haven't heard it and won't get distracted by it.

>Title Theme
https://www.youtube.com/watch?v=FdGAaf1asxg

>The Kiss (perfect for that Tavern sound you want)
https://www.youtube.com/watch?v=yB6S3c7f8XA

>Fort Battle
https://www.youtube.com/watch?v=3cPHqwCF6FM

>Massacre/Canoes (good, aggressive song perfect for battles)
https://www.youtube.com/watch?v=AGtMsTE4Muk

>Promentory (longer, louder version of The Kiss. Good Overworld music)
https://www.youtube.com/watch?v=1MZu2pD3QPY
>>
Dark souls.
Bloodborne.
Baldur's Gate.
Bastion.
Nier.

Some amazing Game OSTs to utilize.
>>
>>51719682
Pitching in with some more soundtrack recommendations:
Ori and the blind forest
Tales of Zestiria
Bravely Default
Okami
Escaflowne
Seirei no Moribito

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Does anyone else's GM/DM/whatever do this?
It's not an obligation, but we are allowed to do it, and get small xp bonuses for it, similar to like getting xp for roleplaying. Personally I think it's kind of fun.

P.S. please excuse my shit calligraphy, I'm still trying to git gud
11 posts and 1 images submitted.
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>>51717549
Also poor word choice. "Thugs" is not a word to be written in calligraphy. Except as part of a rap album cover, I guess.

Also no. I don't believe in rewarding roleplaying. Roleplaying is the reward. It's the reason to play the game.
>>
>>51717549
Damn straight I do, or any "in character artifacts" done with intent (IE, not scribbles on a notepad).

So far, we've had over the years....

*Maps and sketches in charcoal pencil on parchment
*Travel Journal/Official Report etc entries
*The use of key-and-lock brain teaser puzzles at the table
*Bards getting situational bonus for IRL instrument use/lyric composition.
etc
>>51717714
> I don't believe in rewarding roleplaying. >Roleplaying is the reward. It's the reason to play the game.

Whatever floats your boat, but encouraging more should always be a priority.
>>
>>51717714
for reference, what word would you have used? They were literally just scruffy gang members, so I couldn't think of a better descriptor.

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I love these froggy fucks. Anyone else got anything else to say about them?
21 posts and 10 images submitted.
>>
>>51716769
because they aren't badass or lewd enough for normies

Grippli are pretty cool tho.
>>
Reee.
>>
>>51716864
>frog people
>not lewd

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