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Archived threads in /qst/ - Quests - 152. page

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Starting a new risk game

>Coutry Name
>Colour
>Starting Location
30 posts and 7 images submitted.
>>
ISG Here
i'll start in the denmark germany border
>>
NAME: CUTFAG
REGION: TURKEY
COLOUR: PURPLE
>>
>>1368081
CHange name to sand niggers pls OP

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My charger's dead and my desktop is the only functioning computer left in my home. I apologize if updates are more infrequent.

>...Initializing QST.exe
>Discord: https://discord.gg/KeA6jD6
>Twitter: https://twitter.com/Telemac39455609
>Welcome back: https://www.youtube.com/watch?v=LcmDNolIpSI

Threading the jack out from your wristpad, you spike into the port. Like the last one, it actually changes to fit the jack - a process you can see through the partially burnt away casing on this pad. Again, the pad requests a thumbprint, and upon pressing your thumb to it, the door grinds open.

Mist blankets the floor of this room, and the chill in the air seeps through your fatigues. While the rest of the facility was relatively warm, this part of it is near freezing, maybe even colder. A giant, angular pyramid structure dominates the center of the room, hanging from the ceiling like a massive stalactite. It's obsidian black, only broken by orange lines running along the corners, terminating at the top. An orange orb, maybe a two thirds of a meter in diameter, hovers at head height below the tip of the pyramid structure. You approach, but before you can get closer than four meters, a blue lattice of light surrounds you, like a cage. After testing the "bars" - they're warm to the touch, and, yep, solid - you turn to the orb, the only real point of interest.

+Please remain calm,+ it says in a gentle tenor. +You are being scanned and analyzed. This process is not harmful.+ Orange light plays over you.

+Scan complete. Your kind is not documented in my archives. Please identify yourself.+

>Play along
>Refuse
>Other
79 posts and 1 images submitted.
>>
>>1365681
>Play along
>>
>>1365684
Second.
>>
>>1365681
>Play along

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You're alone in your room and you see a gun
What to do?
>kill yourself with it
>kill yourself jumping out of the window
>rape yourself with the gun
7 posts and 1 images submitted.
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>>1374265
>load it, hide it in pocket then get ready for outside. Go to your nearest white supremacist residence and murder them all.
>>
You go outside and realize that every single neighbour is a white supremacist. Because you are the only nigger around they all look at you suspiciously.
"That guy doesn't really come outside, does he? Is he planning anything?" They whisper
You break out in a cold sweat, give up on your previous idea and decide to go back home.
You're again alone in your room staring at the gun
>>
>>1374265
Lock the gun away and take the Bible out of the bookshelf and read the gospel.
Cry with joy, overwhelmed by how much God loves you.

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You are Pandora, the world's first fully sentient AI created by a government scientist. He raised you, taught you everything you know and has gone missing after something happened to the Facility you lived in. Now you search for purpose in a new world that is nothing like you expected.

Previously you and Ares visited Aph at her house and discussed Nike's secret admirer and the meeting. You decided to let her have her moment and leave her be. Snooping would only hurt her feelings. In the mean time, you learned about the cruel things some of the other AIs have done to Aph due to her human-like appearance. She was teased and had her feelings toyed with because of it, so she chooses to stay secluded from the others. You assured her she'd find someone who wasn't a "prick", though you are still unsure what that means.

Later, you discovered the documents containing information on your family had been delivered, which you poured over in the morning. Turns out three surviving humans were being kept by the Church in a secret bunker in Tartarus. From their descriptions, it has to be them. You hope.

You spoke with Jason about heading there and, after some convincing and a favor from Mouse, he agreed. Though he only allowed a small group of scouts to escort you to avoid detection. Now you need only get ready for your trip.

Welcome back to Pandora Quest!
>Twitter: https://twitter.com/AM_in_PM
>Previous threads: http://suptg.thisisnotatrueending.com/archive.html?searchall=pandora+quest
66 posts and 9 images submitted.
>>
You think for a moment about Jason's question of whether or not to invite Aph along. It's a pretty dangerous trip, so you'd rather not force her.

"If she wants to." you say, shrugging slightly.

Text appears on the screen of Jason's PDA.

She is fiercely loyal to people she cares about. I would not be surprised if she did. I'll ask her and, if she wants, she can meet you with the others. Head to the car port for now. The scouts can take the rest from there. Be safe.

You nod, thanking Jason before hurrying off to the car port. You can't help but shiver a little with excitement at the thought of seeing your father again. You only hope he and the others are alright.

Please roll 1d100, best of 3.
>>
Rolled 11 (1d100)

>>1369870
>>
>>1369921
oh... no...
Someone fix this quick.

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Your name is Keiichi Hirayama. In your world, the barrier separating spirits from humanity broke half a century ago, allowing magic to spill back into human society. From the ashes of this drastic upheaval rose a new breed of human--the magus. A magus possesses superhuman capabilities, an affinity for the mysterious spirits and can perform the reality-altering gift of magic. You are one such magus and so is your twin sister Airi Hirayama. Both of you are high school students and attend the prestigious, magus-exclusive True Hearts Academy in Shibuya, Japan.

Unlike most of your kind, the two of you possess a bizarre tendecy to cause chaos wherever you go. Last year, through bullets, explosions and freak accidents, the two of you managed to help interrupt Japan's premier magus academy battle tournament—The Festival of Magic—thrice in a row.

The Ministry of Education was very much unamused by your antics. As punishment, they have forced you and Airi to perform mandatory community service. Ten special tasks relating to the organization of the Festival exist and they must all be completed before the tournament commencement date. The alternative is the death of your future careers. The whole situation is very confusing and there are many complaints to be had, but ultimately you and your sister have little choice. The eyes of Shibuya and the Spirit World are upon you both, so buckle down and don't screw this up!

Previous Threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Academy%20Tournament%20Organization%20Quest
Ask fm: http://ask.fm/TwilightThorn441
Twitter: https://twitter.com/TwilightThorn
Character Details: https://pastebin.com/9p3NUAwq

>4/10 Tasks have been completed.

[Objectives]
>Guard the research materials from Lady Sagisawa's School of Knowledge. (5 DAYS DOWN, 4 REMAIN)
>Participate in the True Hearts' school production.

Time should be spent wisely. A man's youth is shortlived and not all opportunities exist forever. This especially holds true when it comes to women.

Spirits generally do not die of old age. Most are assimilated in the end, so it hardly matters.
262 posts and 50 images submitted.
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[11th of May (WEDNESDAY)]

>>Keiichi: Go for a jog.

It’s a chilly morning. Ten whole degrees, according to the weather report. Strange, given how close the country is towards summer. Florence must be enjoying this.

You shiver in your grey tracksuit and running shoes as you make your way towards to the apartment elevator. There was once a time where you jogged all the way down the fire escape. It was put to a halt by the building landlord, who complained about loud noises waking the other residents up. At least he didn’t do that thing where he glared straight at you while addressing the crowd, unlike certain staff at a certain academy.

A thin veil of grey blankets the sky. A flock of pigeons rise up from the rooftop of the apartment building. You watch their flight towards the distant sun, obscured by the clouds. It is a pink dot in the distance, streaking oranges and mauves across the brightening horizon.

Cars rumble across the street. They are few in number. Six in the morning is a comparatively peaceful time. The real rabble won’t arrive for another two hours. Traffic lights flash. Money is exchanged for cheap coffee in 24-hour convenience stores. Billboards buzz to life and shine with the latest advertisements. You sniff the city air. It tastes faintly of cold petrol and concrete.

“Right, let’s get to it…”

You stretch for a few minutes, running through the exercises your mother taught you back in the countryside. Knee lunges, side stretches, hip circles, calf raises, the whole lot. Limber up or get cramps. A small warmth floods through your body. It’s good enough. You jog on the spot for a moment, then kick off the pavement and sprint towards the street corner.

You weave in and out through the gradually growing crowd, jogging impatiently on the spot whenever a red light blocks your path. Your route takes you past familiar sights. A small corner shop that sells those custard buns your sister enjoys. The indoors firing range, an almost daily haunt of yours. The middle-aged man at the front desk always gives you a nod and a wave whenever you visit.

There’s the famous Scramble Crossing, where no truck ever dares to drive. Yoyogi Park is next, where you pass elderly men shifting through tai chi dancing amidst shamisen music. Michiko’s favourite hangout and a bane of your existence—the Shibuya Department Store. The railway station. The front of the classic 109. And then you’ve looped back and returned to the apartment block.

You stop in front of the sliding glass door. You clench your kneecaps and pant. Sandpaper lines the insides of your throat. Your tracksuit feels like a small furnace. A stitch has weaseled its way into your side. Today you ran more than usual. A whole half an hour. It’s good, since it’s one of the goals you set on your exercise routine. Unlike your thought processes during the run, which were more frustrating in a dull, jaded way.
>>
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You asked questions to yourself. About everything that happened last night, your situation, what Avery said to you this morning. It's one thing to fight against toxic spirits—a scourge of humanity—and violent gang members. It's quite another to have your lives personally targeted by professional mercenaries.

Why would someone want to kill you and Airi? Who were those mercenaries working for? You've made enemies in the other schools, but you can’t imagine them carrying a grudge this far. How long had those two been watching for? Would they go after your friends for revenge? When would they strike next?

Was any of this related to the truck incident from two months ago, or the stabbing of that garbage truck man from that Stonewolf girl?

No answers present themselves, as usual, you don’t even know where to begin searching for them. You stare at your shoes, a tightness embedding itself in your gut. You feel the sting of fingernails digging into the flesh of your palm. Your lips tighten into a hard line. A nearby pedestrian glances at you and questions if you are okay. You trudge with these sensations all the way back to the elevator.

The metal doors slide shut. The little box rumbles up towards the top. You ruminate some more. It’s still unpleasant.

It’s nearly seven by the time you arrive back home. You see your sister in the kitchen, browsing through the contents of the fridge. A bag of bread lies on the kitchen table along with a tub of margarine. Non-fat, just the way she insists.

“Morning, Airi.” You greet.

“Good morning, onii-chan.” She mumbles, yawning midway.

“Where’s Avery?”

“On the toilet.” Airi responds. You eye the pale spots and the grooves beneath Airi’s eyes. You see how she accidentally takes a bottle of oil out of the fridge before blushing and quickly replacing it with the jam.

“Didn’t sleep well?” Your sister nods in response. She smacks her lips and pours a cup from the water judge. “Thinking about what happened last night?”

“My mind kept replaying what happened and wouldn’t stop, so I decided to catch up with Shesmur about what happened over the past couple of days. She replies, glancing at the table. “It wasn’t how I imagined it going.”

“Story of our lives.” You mutter. Airi gives you a faint, bitter smile in return.

“Onii-chan, how do you feel about this whole matter? Being targeted by mercenaries.” She asks. “I want to hear your thoughts on this.”

>“Is this what mom felt like?”
>“I guess we just have to suck it up and wait.”
>“Things could’ve been worse.”
>“I don’t know what we did to deserve this…”
>“I think we need to do something.”
>“Maybe we should leave Shibuya for a while.”
>Custom option.
>>
>>1369037
>>“I think we need to do something.”
>We need info, who hired them and why. Then we can act.

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Twitter: https://twitter.com/MercCommand

/tg/ Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Kantai%20Collection%20Pacific%20Strike
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Kantai%20Collection%20Pacific%20Strike

Other Quests: https://pastebin.com/TrNWfAke

You are the former United States Navy warship USS HOEL, now returned as a shipgirl and ready to kick Abyssal ass!

Currently, you were watching Paz struggling in her attempts to beat your Fletcher sisters at Call of Duty. A bit of a steep task considering how ruthlessly good they had all gotten at it. While you did have the temptation to give the poor supercarrier some pointers, you instead stay back to observe. After all, part of being a shipgirl was having to learn through adversity, and you're guessing she didn't experience a lot of it when she was "built".

"Nnnnnnnnh." Paz frowns as her fingers tap away at her controller. "How come you're all so much faster than me?"

"SMGs are the meta right now." Wren says simply as she double jumps over a wall and empties her mag into Paz's character.

"Faster movement, faster rate of fire, and faster aim time!" Daly giggles.

"Basically faster everything!" Luce nods as she knifes Daly's character in the back. "You made a mistake going for the LMG! That's a weapon for noobs!"

"It's still so hard to keep with you all!" Paz pouts.

"Well, maybe you can play ARMA then, but that's for NEEEEEERDS like Portland!" Hazelwood chuckles.

"Who's a nerd?" Portland asks humorlessly as she steps through the door.

The room suddenly goes deathly silent save for the gunshots and explosions still echoing from the TV.

>You heard them, NEEEEEEEEERD.
>It was nothing. All that stress must be gettin' to ya!
>Other
209 posts and 38 images submitted.
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>>1366794
>>It was nothing. All that stress must be gettin' to ya!
Bail out!
>>
>>1366794
>>It was nothing. All that stress must be gettin' to ya!
>>Other
HAHA IT'S TIME FOR BOATS!

Pull Portland aside and ask her about how her "special project" is going
>>
>>1366794
>It was nothing. All that stress must be gettin' to ya!

>"SMGs are the meta right now."
Using a term like that makes you the nerd, Wren.

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The Soul King Palace.
A realm housing not only the very thing upon which the world hinges on but also his guardians, The Zero Squad.
It is said that the combined strength of its five members exceeds than that of every other shinigami in the Soul Society.
And they are on high alert.

After receiving some alarming news Ichibe Hyosube, lead by Kirinji, went to the Surveillance room.
This room serves as the eyes and ears of the Royal Guard where they can observe everything within the 3 realms that they have jurisdiction over.
It is rather rare for the Zero Division members to gather in one place outside of scheduled meetings so the full gravity of the situation is understandable even at first glance.

''Osho... you're finally here.''
Shutara greets him.

''Sorry for the wait everyone.
Now... can anyone enlighten me about what's going on?''

''Awright!''
Oetsu speaks up.
''You two niggas! Tell the monk whatchu told us!''

The two underlings of Kirinji take a step forward nervously.
Though the royal realm is reserved only for the Royal Guard each of the organizations members are given a small domain over which they have absolute rule.
And naturally one also needs subjects to rule over.
These denizens of the realm are all artificial or mod souls with the exception of Nimaiyas underlings.
They do all menial chores that the esteemed Zero Division can't be bothered with and they also provide them with pretty much whatever they want.

''W-We're sorry Osho...
We didn't do anything wrong I swear!
It's just-''

''Please...
No need for apologies.
Just take a deep breath and tell me what you saw!''

The mod soul sighs before he continues.
''W-We picked up something... before we lost all contact.
A cloud.''

''Oh?
Like the ones that are created when certain, strong elemental hollows fight?''

''No Osho... This was too big...
At first we spotted it on one camera but it quickly spread until it enveloped everything.
All our devices could see it clearly. And then.... it started to rain.''

At first Ichibe gives a surprised look as his eyes opened wide but his expression quickly changed and he let out a weary sigh.

''Yes. Apparently some genius didn't bother to make them waterproof.''
Shutara gave a sarcastic quip.

''Shutara! Mah girl!
Did ya' really just suggest that we installed waterproof cameras in tha muthafuckin' desert?
Especially where it hasn't rained for at least two freakin' thousand years?!''

''Everyone, please!
Calm down!''
The Monk tries to separate the two of them.
''Nothing will come of going at each others throats.''

''Sorry Osho.''
Shutara apologizes.
''So... What's the plan?
We put off cleansing the hollow lands for a while.
I'd say it's about time we fixed that.''

''Now now. Don't be too hasty.
Remember the reason why we did that in the first place.''

''I know... but what if it backfires?''

''Then we'll deal with it when that happens...''
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Vanaheim, the City of Hollows:


After the birth of your daughter Sofia you expected your everyday life to change drastically but that couldn't be further from the truth.
The difference between her and Dante when he was her age are visible at first glance.
While Dante couldn't be left alone for more than a couple of minutes before he started crying so you paid more attention to him Sofia seems to be much more content with being left alone and is much less problematic in general.

For starters she has a very interesting routine that she seems to stick to almost all the time.
Every day she wakes up around 8 o' clock and goes to sleep around 7 in the evening.
During the day she eats only 3 times and 4 on rare occasions. When Yata heard this he gave you an earful but after he put her on a scale and weighed her he quickly shut up.
Apparently your little sunshine has a much better appetite than most other babies her age and eats more in one session than others in multiple feedings.

And it also has to be said that she sleeps quite a lot.
After every meal she's active for about an hour before she drifts to sleep and only wakes up when she gets hungry again.
So while Dante was a problem child Sofia behaves like a paperweight and will stay wherever you put her down and will be content.
All in all Sofia turned out to be rather easy to handle and even with the limited time during which she's active you always have a blast caring for her and having her sleep in your arms.

But where you got lucky with your daughter you were unfortunate in other places.
For the first couple of days you pretty much had to quarantine your home so nobody could enter outside Yata.
Then you slowly opened up the place, first for your direct family members. Meaning that only Dante, Alex and the Tres were welcome.
And later you opened it up for pretty much anyone and that's when things got out of control so you shut it off again.
Apparently many people were curious about her and due to that you had a rather large crowd in your home pretty much all the time.
So you had no choice but to enforce the ban once more and now the only one that's allowed in addition to your family members and Yata and the Tres is Pesci.

Perhaps strangest of them all however is Apacci who has taken quite a liking to her new ''sister'' and prying Sofia away from her is almost as difficult as taken her away from you or Harribel.

Other than that Dante also became fond of his ''aunt'' despite Sofias tendency to pull on his hair whenever he's close to her.
>>
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However right now none of them are present and you're left sitting on the couch, carefully rocking Sofia.
She's wide awake right now, her little golden eyes cautiously examine everything around her as she's trying to take in her surroundings.
On her is the little sleepsuit that was made especially for her and in her mouth is a pacifier.
As you're trying to remove Captain Wiggles from Sofias head so he stops nibbling on her hair you start hearing footsteps closing in.

''Ah. There you are!''
You hear Tias voice as she comes closer.
''How has my little sunshine been?''

You let out a little snicker.
''Do you mean me or her?''

She boops your nose and sits down next to you.
''Oh you know!''
Then she extends her arms to you.
''Come on, my turn!''

Hesitantly you hand Sofia over to her and she starts playing with her.
''So... what's your plan for the day?''
She asks you.

>Nothing. I just want to spend some time with my daughter, can't have you hogging all the fun
>I was thinking about visiting the humans. See what they are up to
>It's about time I did something about this orb in my chest. I think I'll give old Hat and Clogs a visit
>Other? (write-in)
>>
>>1365335

Ah I was waiting for someone to start shit again.

Welp, time to break out the Fear Eater.

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>>https://www.youtube.com/watch?v=WUW2hRQkegM

Welcome to Spirit Detective Quest! This quest, as the title suggests, takes place in the world of Yu Yu Hakusho, though it does not take place during the events of the show. You're a young highschooler, one who will find himself granted the title of Spirit Detective, and will be charged with tracking down demons and other supernatural criminals.

>Rules

Each time I make an update, there will be a ten minute window in which you can vote between various options I have provided. Write-ins are accepted and encouraged, but I do reserve the right to veto them. Once ten minutes have passed, the option (or suitable combination) with the most support will win.

You can choose multiple options, but be mindful of when that doesn't take any sense. Saying you want to go talk to someone and then talk to someone else in one post doesn't make much sense.

Also, in combat, I may veto selecting multiple options depending on how feasible that seems.

As far as combat, you will roll to attempt different options. I will not tell you what the number needed is ahead of time, so use your heads and balance risk/reward. Sometimes, you should take riskier options if they can yield greater payoff. Other times, it's best to play it safe. Use your judgement.

This is not Dragonball, and while there are sometimes ways to bring back the dead, they are few and far between, so do not assume that anybody you kill/let die will be coming back.

I hope you all have fun.

Previous threads

>>http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=spirit+detective
229 posts and 23 images submitted.
>>
Yeah boi!
>>
You walk side by side with Stephanie as you continue deeper into the tunnels, Aria following behind with an unconscious Damon in her arms. She looks to be having a bit of difficulty carrying him, but is managing just fine, freeing you and your fellow Detective to lead the way and be on the lookout for your last foe.

"Spirit World Intelligence didn't have any information on Kainsokan's powers," Stephanie reminds you as you advance. "We need to be on our guard, especially since we're down a fighter."

She glances back toward Damon, a thoughtful expression on her face. "I'm surprised he's not a Detective. He fought really well back there."

>A. He's been training hard

>B. He got lucky

>C. He has a lot to learn

>D. Ask what she thinks of your chances

>E. Ask if she has any energy left for another Spirit Gun

>F. Something else
>>
>>1366142
>A. He's been training hard
>E. Ask if she has any energy left for another Spirit Gun
Hi Som

>Let’s Game!
>Super Game!
>Ultra Game!
>What’s your name?
>You’re a Kamen Rider!

https://www.youtube.com/watch?v=G8dqrIbhsp8

>Previous Thread(s): http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Kamen%20Rider%20Chronicle%20Quest

>What is this thing?
This is a quest where you play a young game developer for GENM Corp, a company that revolutionized the industry with its games and the “Gashat” game media. However, the CEO Dan Kuroto has revealed his dark intentions: He released a game that can spawn bloodthirsty monsters in real life, monsters that can only be defeated by people transformed into masked warriors(Ride-players) using the Kamen Rider Chronicle gashat. Being defeated as a Ride-player is a certain death, which has turned this into a game of survival.

Now, Dan Kuroto has placed himself as the Game Master of the city you live in, and has promised that the fighting will never end until someone clears the game. You and your friend, the genius gamer Ryoto, have vowed to protect this city however you can, with the power of Gashats and by taking up the mantle of the Masked Hero, Kamen Rider!
>Twitter for updates and announcements
https://twitter.com/KRC_DevBlog

STAT CARD
George Beaumont
POWER: 2
INT: 4
HEART: 4
GUTS: 3
SKILL: 3
Favorite Gashat: Gekitotsu Robots
Inventory:
*Jet Combat GashaTrophy(A flying jetpack)
*Mighty Action X GashaTrophy(A badge with Salty’s top hat on it)
*Gashacon Gamevisor
Gamer God Index: 3%
84 posts and 12 images submitted.
>>
>>1368192

>Last Time:

>”Don't those power ups look familiar?" You point out. Ryoto nods. "Right! They look like trap cards from Kijitsu Card!”

>Ka-spark! The item called out before a blast of light hits the item..It transforms into a card!

>Why?! WHY!? WHY?!

>"I'll make this a One Turn Kill! Scrubs like you don't deserve to live!" Ryoto’s body is glitching again. What the hell is going on with him?

>Whatever's happening to you, it's more important than killing this guy! C'mon, Ryoto. Stay with me here.

> I don't want to lose. Not while everyone can be a victim."

>He gets up and tries to fire, but you jump with your foot outwards, and your body sparking with red electricity! You'd at least known enough about Kamen Rider for this:

>RIDER KICK!

>Gamer God Index: 3%

>It seems your acquaintance has arrived..."Och...Vhy do you insist on zese high buildings for zis.." He said, an old and almost thickly german accent. "Ah, Doctor. You should know the Boss of a video game always picks the tallest tower as a stronghold.

>Ve have an unexpected variable, zen. No matter. This plan is undefeatable, after all! Every punch like a jolt of C-waves to this machine! At this rate, I can bring ze others through in no time.

>Heh. This is a trial from a man that calls himself God. He's tryin' to see the worthy, by lettin' them fight to the death against demons...and eachother.

>Whatever it takes to bring him down, it'll be risking your body AND soul. If you're gonna go up against a God, you better be ready to ride with the Devil.

>Question is…are ya?

Welcome back, everyone, to Kamen Rider Chronicle! The new episode will now begin.
>>
>>1368196

I've been waiting for this!
>>
>>1368196
>Emerald City
>October 2nd, 2016, 6 hours after Kamen Rider Chronicle’s Release

Your name is King, and you ARE THE STRONGEST IN THIS TOWN! Or rather, your guild will be. You weren’t there(or weren’t supposed to be there) for the release of Kamen Rider Chronicle, but…you wanted to see what the game would be about. You could never imagine that something you’d hoped for would come this soon. Part of you has yearned to be a hero out of something like Barsoom, or Hyperborea. The men who become lords by might of will and blade.

You managed to nab a KRC gashat from those who were killed by Vernier, and while others were confused on how to progress you stepped up and managed to wrangle together a party! Of course, they’ll be the seed of your new Guild.

You have LIVED for a day like this for a long time, and now it’s all going to pay off.

Unfortunately, you picked a fight with Graphite and paid the price. Your party of 5 is down to 3. It’s down to you, and two ride-players. Jin and Jun, immigrant brothers from what you’ve gathered.

Right now you’ve returned to a garage your brother owns, it’s your base of operations.
Jun is lying down untransformed on a couch nearby, while Jin murmurs as he grabs a coke. "I can't believe this." He said, drinking it down. They were both present, but it still is a shock to those who are well invested into reality.

You’ve managed to estimate your capabilities a bit…

The King's Men

Might 1

Loot 0

Discipline 1

Influence 1

Territory 1

It’s not looking good. You barely have anything resembling resources and while you can bring the fight, it’s just…you and the brothers. Still, your teeth and ambitions are bared.

"Fear not, gentlemen! I have a plan…

>"We'll secure the piers and marketplace, it’s a pretty famous market after all and we have the power to seize it! Soon enough people are going to be needing food and supplies. I've seen the signs, and the radio's already blaring about the appearance of the Bugster. They'll need these supplies...that only the King's Men can provide!"

>"We'll storm GENM of America’s headquarters! These gashat game devices will let us get further power, therefore we should find their source! If we can, our armory will be stocked and we'll be able to show our power to fill out the ranks. I even have good word through my imageboard, /kamen rider chronicle general/, that their HQ is currently evacuated. No reasoning why, but fortune favors the bold. "
>"We'll seek out straggler Ride-players! There’s strength in numbers and people are going to want to group up for safety, once the word gets out. That’s what starts gangs and armies alike, as history has shown. I can even put out an APB on /krcg/ once we demonstrate our ability to fight."
>WRITE IN

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You groan as you wake up, your muscles feel like ground beef.

You rub your head, you feel awful, like you went toe to toe with a warlord...

OH WAIT YOU DID! AND YOU WON!!! You look around, is anyone watching?

You appear to be standing in a black void, there is no anyone, or anything or even anywhere... which means...

"YESSSSSSSSSSSSSSSS" You scream, punching the air. "I BEAT WRECKS!" You woop, running in circles in celebration.

You calm down after a bit of nothing happening. After all nothing is happening.

Well there are two things happening, you are either in a devil fruit abbillity, or dreaming... so you likely have to wait it out.

But you can only do so many pushups, you should meditate. What do you want to meditate on.

>Your master
>Your crewmate
>Your greatest foe
>Your mysterious ally
>Your camel
>Your muscles
414 posts and 45 images submitted.
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>>1364281
>Your muscles
>>
>>1364281
>>Your crewmate
>Your mysterious ally
>>
>>1364281
Welcome back, QM!

>>1364281
>>Your crewmate
>Your camel
Crew comes first.

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You are a member of the kingdom's miltia. Your kingdom is now at war and you have been raised along with many other's. You know of who you fight. Naga. A snakelike folk that have recently arisen and have been wrecking the world with seemingly large hordes and a bloodthirsty attitude they seem to have a will to bring the world under there feet. They've finally come to the kingdom's door and can be ignored no longer. Be brave and sally forth.
>>Name:
>>Age:
>>race: ((ye can even be a naga yes though expect everyone to not trust you at all until you prove yourself.))
>>Background: ((determines starting equipment and abiltys))
So make our dear protagonist. all rolls will be best of 3d20 and I will roll. If bonuses' from ability's are appropriate I will add a dice or two. At max three.
15 posts and 2 images submitted.
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>>1370575
>>Name:Torlen
>>Age: 20
>>race: Human
>>Background: Farmer's boy, grandpa was a hunter, mum was a herbalist, grandma was a midwife, uncle was a farmer with animals. Not sure if we should have a little sister.
>>
>>1370575
>Name: Joseph MacArthur
>Age: 28
>Race: Human
>Background: Second youngest son of a carpenter; only surviving one of three brothers who enlisted to fight in a brief war almost a decade and a half ago; became the de facto field medic somewhere in the middle; now practising as the town doctor.
>>
Name: La'cupercal
Age: 23
Race: Human
Background: Born into a tribe of fierce warriors, La'cupercal could disembowel countless men and still live to tell the tale. His father was a raider who often pillaged caravens for the tribe. Mum healed illed folk and injured men of the Yunargaii, La'cupercal's tribe.

By the age of 14, he attended multiple raids against rivals of the Yunargii, merchant lords with wares in tow, and fought garrisons to ensure territory was not encroached upon by "civilized" men.

At the age of 19, returning from gathering wood in the forest, orcs ransacked the camp. All his comrades perished valiantly while he was away. He slew quite a few of Orcs, but the damage was dealt already. After the warband left, only La'cuperal's mother remained. To ensure her safety, they settled in a "civilized" township.

Now La'cuperal can put his bloodied path to use, fighting the Naga threat.

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Patch Notes:
A soundtrack is currently being made for the quest, a song has been made already: https://soundcloud.com/qstdaeday/daemonquestthe-rubicon-river

Previous Thread:
http://suptg.thisisnotatrueending.com/qstarchive/1363387/

It is the 41st Century, space shuttles that can bend the reality of space and time are no longer a science-fiction dream but reality. However, life on the Last Frontier is threatened.

The United Intergalatic Senate has lost control of their citizens, capitalism and vigilante justice controlled The Last Frontier for thousands of years until three mega-corporations struggle for economic and total control. The Galactic Senate, however, directly profits from the civil war between the three factions.

The Solarflare Republic.

The Daemon Regime.

Remulus United.

These corporations now ceased fire, however, tensions are high. We have entered the 100 Year Cold War.


Daemon Regime has aims to create the perfect super soldier. The closet they have so far is a slave military name Daemons. Daemons, named after the corporation they work for, are slaves made from a variety of different races captured by unknown patrons of the corporation. Daemons are usually the offspring of Prisoners of War but also can be volunteered (indentured) into the regime. They're bred from birth to be obedient, loyal, and deadly. They are kept in line with a Neuron Chip, a generic term for the thousands of microscopic machinery floating in the brain of a Daemon. This Neuron Chip controls both the reward and pain sections of the brain. If a Daemon steps out of line, the Neuron Chip can terminate the Daemon indiscriminately.

Daemons, when traveling through time and space, are kept in Hydro-Hallucinstasis Pods. It simulates a real, normal life in the twenty-first century. Daemons long for a life of freedom, but they know nothing of the real life outside of combat.

The Echelon, a Daemon Carrier Ship, has gone radio silent. A system failure has caused the ship to stop mid-space, life support for the entire ship is failing.

Daemon 1995, after meeting T̵h̵e̸ ̴W̵I̸T̴N̵E̵S̵S̵ in the Judicium Room, 1995 awakens fully restored and healed. Now, with the help of a doctor named 1241, 1995 fully intends on evacuating the ship - if she can find escape pods - all the while keeping her new sets of eyes in check.
88 posts and 25 images submitted.
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>>1365799
I'm enjoying your quest, but there's no need to make a new thread before hitting the 3 day autosage limit.
>>
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>>1365806
I don't have the storage space to save all these panels and thus I have to archive what I have done before I cull the panels on my computer. I apologize if it's a problem.

>An alien or aliens? It would be helpful to know how many enemies we are facing. Also how many of the crew are infected and still alive?

>commence

"1995, I'm not full of answers," 1241 answers dryly. "I only know that the ship is now a hellish metal cocoon and we're drifting in space to who knows where."

They exit the Bloodbath Room into a corridor that offers two hatchways to go.

One of them is a automatic fiber glass door, bloody meat paste plasters the deck and the bulkheads are littered with bullet wholes and viscera.

The other is a ladder into a dimly lit room.
>>
>>1365824
It's not a problem per se; it just might annoy some people if they see multiple threads made in short succession by one author.

Listen for any signs of movement. Then use flashlight to look down the hatch.

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The vast majority of mortals live humbles lives and die quietly beside their loved ones. You were once a mortal, but no longer. Through the strange whims of fate, you've awakened to your true potential, and are no longer mortal. No, you are now a Wizard, one of a handful of mortals exalted to godlike power.

With years of diligent study and hard work, mortals are able to wield magic, but their power is nothing compared to the faintest glimpse of your potential. Now, you're scarcely an apprentice mage's equal, but you ascended to such power in a mere two weeks, where others would be prodigies to do so in two years.

Only two weeks before, you were a peasant boy, a mere sixteen summers of age. Your father had been a farmer, your father's father had been a farmer, and you were destined to carry on the tradition of being a farmer, an inevitable fate you dreaded but accepted nonetheless. But now, as a Wizard, you are no longer mortal, and the laws of men no longer bind you. You are free to blaze your own trail, to forge your own destiny. It is a feeling like no other, and the air seems to crackle with possibility.

But first, a question.

> How did you discover your power?

> You were out in the barn, when you stumbled into a haybale, the next thing you knew, it was up in blazes!

> You were fishing and cursing your bad luck, when damned near the whole lake jumped out at you!

> You'd been digging a hole for hours, when you dropped down your shovel and kicked the ground, you weren't expecting that much dirt to move!

> You were fooling around by the old cliff when you slipped and fell to your death, you nearly had a stroke when you realized you were walking on air!

> You'd been visiting great grampa's grave and shed a tear, you almost died yourself when he reached up and grabbed you!

> You were walking in the woods when you a wild dog jumped you and got ahold of your throat, you almost bled out but a flick of your wrist sealed it shut!
100 posts and 5 images submitted.
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>>1363905
>> You'd been visiting great grampa's grave and shed a tear, you almost died yourself when he reached up and grabbed you!
Maybe we can commune with dead spirits if we get good enough.
>>
>>1363905
> You were walking in the woods when you a wild dog jumped you and got ahold of your throat, you almost bled out but a flick of your wrist sealed it shut!

Nobody expects the healer
>>
>>1363905
>You were walking in the woods when you a wild dog jumped you and got ahold of your throat, you almost bled out but a flick of your wrist sealed it shut!

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who is "???" what sould he/she do ?
9 posts and 3 images submitted.
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>>1368129

Build is spaze mahreens.
>>
>>1368129
Zoosmell Pooplord
Examine room
>>
>>1368129
Vendia Gramm is both a wave and a particle, formed at the intersection of two distinct categories.

They should absolutely build their space marines while listening to a podcast decrying the evil right wing fascist-endorsing Warhammer franchise as racist.

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Welcome to Demi-Human Harem Quest.

>What is it?
A quest where you play a man who has been flung into a world full of Demi-Humans. As the player character you will have a limited understanding of the world, but others will be there to help you.

>What’s a Demi-Human?
Demi-Humans are monster people. Female Demi-Humans are frequently referred to as “Monster Girls.” Demi-Human is a more accurate term since there are more than just female monster people. I will be using the monster girl encyclopedia as a baseline for many of the Demi-Humans, and I will do my best to inform you of important differences in the quest vs the encyclopedia. It should also be noted that most monster girls are not going to fuck you on the spot.

>How mature is this going to get?
Things may get sensual, but /qst/ is still a blue board. Don’t expect explicit written or visual smut. There may be fades to black. I’m not the kind of person to write romantic tension for 30+ threads with no resolution. If this reaches thread 10 and nobody has had relations then please call me out on it.

>How do we play?
I will offer you multiple choices to vote on. Write-ins will only be accepted when write-in is an option.
I will break all ties with a 1d(#of ties) roll.
Combat will be determined between choices and 1d20 rolls. All characters, including the PC, have a single combat stat in the form of levels.

>How long will we have to vote?
Until I call votes, which I’m hoping will be between 30 minutes and an hour. I may leave a vote open between sessions. Updates should come quickly after votes are called since I plan to have an outline of routes for a session. Write-ins may slow this a bit.

Now let’s get started.
105 posts and 20 images submitted.
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You wake up on the cold hard ground in some forest. You don’t remember falling asleep or most of yesterday. The air is cool and the sun is close to the horizon. It must be morning.

Faintly you hear a voice,
“Good, you’re awake. The transition can be harder on some.”

The voice grows louder and clearer, but you can’t seem to find the speaker.
“You’re not going to find me.”

It’s a woman’s voice.

“I’m speaking directly to your consciousness. I am the goddess Lewbella. I have brought you here to help fight against an evil that is spreading across the land. We need a hero and I’m hoping you’ll be that hero.”

You ask,
“A hero? But why me?”

“As I took you from your world I also removed any limitations on your abilities. I had to take you from your world since the process does not work on people from this one. Before you become too upset with my ‘kidnapping’ you, I should explain what it means to have no limitations on your abilities. Think of your physical strength. You could never hope to become strong enough to uproot a large tree with your bare hands, but now you can and much more.
So, Hero, what is your name?”

>Name?
[] Write-in
>>
>>1366186
>Rowan Rezelyan
>>
>>1366186
>Chad Thundercock

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