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Archived threads in /tg/ - Traditional Games - 236. page

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Will 3D Printing Disrupt the Board-Game Market?
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>>55059793
Even if 3D printing replaces injection molding in terms of quality or price
Price of doing it yourself>Price of buying from someone who does it in bulk
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Will you play board games with your sex robot?
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Will 2D Printing Disrupt the Collectible-Card Game Market?

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When creating aliens in a sci-fi setting, how do you go about creating their names and the names for their places and ships?

Do you just do it in English?

Go full Tolkien and make up languages?

Add apostrophes to everything?

I ask because while working on a setting and trying to brainstorm a capital city, a friend suggested "Highest Heaven". I thought it sounded cool, but how immersive is it for players if the names use human languages and ideas?

Am I overthinking making alien things for a game?

How does /tg/ do aliens?
12 posts and 3 images submitted.
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If you want to give names for alien things in English, you can always blame spacefuture translation software used by the players.
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>>55059606
I just go full Star Trek/Babylon 5 and make names up, some of which do include apostrophes.
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>>55059606
>How does /tg/ do aliens?

Here are a race of aliens I made for the Galactic Federation thread(s) on /qst/, (previously on /tg/, but moved to /qst/ by mods).
https://docs.google.com/document/d/1m-RHzdWkfXWoGUFmOer_tSV7cy1ur1TTsu65Rm6doRY/edit?usp=sharing

Feel free to find any inspiration for creating your own alien species there.

Post elves, why we love them, and what are they like in your setting.
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>DMing 5e campaign
>Set up multiple plot hooks
>Give multiple opportunities for players to interact with NPC's and world as their character would
>Integrate backstories into story and weave further plot hooks into potential character development for the players characters
>Players ignore plot hooks - won't do anything unless they're led by the nose from setpiece to setpiece
>Won't investigate or explore anything - need every bit of important information relayed to them instantly or they're lost
>Players don't bother to act out their characters or even bother interacting with the world as a denizen of it
>Instantly devolve into murderhobos attacking people and guards who even look funny at them
>Forget key details from their backstories and literally don't recognize or events from their past unless I remind them
>Midway through most recent session
>Hey anon why is there so little roleplay in the campaign?
>I tell them that I've given them multiple opportunities to act out their characters but that it's them who have to choose to roleplay, not me
>Players look at my like I'm retarded
What do I do here? We're 6 sessions in and while I love my players outside of the game DMing for them is one of the most frustrating experiences I've ever had.
21 posts and 2 images submitted.
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>>55059400
I shall help you.

First, you have to answer a question: when your players' characters enter a town, what do they have their characters do?
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>>55060574
From what OP described, it doesn't look like they do anything
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>>55059400
>What do I do here?

Ask them what type of game they want to play. Ask them if they're having fun.

If they can't answer those questions, ask why it is they want to play D&D to begin with.

If they can't answer any of this, consider getting a new group with people that can.

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What movie should I watch this evening, /tg/?

Pic related but not indicative of genre. More obscure stuff welcome.
15 posts and 5 images submitted.
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>>55059357
Wizards of the Forgotten Kingdom for one reason and one reason only: Thom Christopher. This guy is one of the best evil wizards I've ever seen. A joy to watch and a performance worth emulating for any villain in your campaign.
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>>55059434
*Wizards of the lost kingdom
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>>55059357
Repo: A Genetic Opera. Its a musical set in a Cyberpunk world where designer organs and surgeries are all the rage, and the Governments have passed laws that allow companies to forcibly repossess (i.e slaughter the current possessors of) organs when folks can't make their payments. The plot centers around the sickly daughter of one of the enigmatic Repomen, and the strained relation she has with him, as well as the Repoman himself and the tragic events that led him to his current profession.

All the actors give very strong performances, and I personally found the story to be pretty gripping.

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How would you RP somebody who cannot suffer, but still is capable of feeling full spectrum of the positive, pleasurable emotions?
6 posts and 1 images submitted.
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>>55058636
Basically the opposite of myself
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>>55058636
They'd be very bored since they'd have no point of reference of displeasure to measure their pleasure on.
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>>55058721
They’d be into some pretty extreme things. Good point, kind anon.

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I have this site here which randomly generates towns for you with a good bit of detail, just wondering if anyone has a similar site that generates shop lists and such dnd shops?
http://www.mathemagician.net/Town.html
9 posts and 4 images submitted.
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>>55058493
>donjon
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OP here
Thanks dude great help, starting my campaign the I am GMing tomorrow.
Any other helpful tools you have would be nice :)
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I'm about to DM 5e to some friends, most of which have never played but seem to grasp the game. I'm super short on props and ideas, so I've got some questions.

If I have a hedge maze, and want to hide the different paths on a battle mat, would I just use paper? How would I keep track of the enemies?

I'm super short on figures at the moment. Where can I buy some pre-painted cheap ones?

What are some things to keep in mind when running/creating a homebrew for brand new players?
6 posts and 1 images submitted.
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>What are some things to keep in mind when running/creating a homebrew for brand new players?

Don't
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the hedge maze becomes irrelevant after your pcs set it on fire
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>>55057874
Keep a minimap behind your screen/on a notepad and draw it out as the Pc's explore it.

But I do have some questions; how is it a homebrew if you are running dnd 5e?

and How is a hedge maze going to be fun for that players? What is the challenge?

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Starting up a new campaign in a northern setting, looking for art for NPCs/PCs! Bonus points if it's a goliath, but I'm not picky.
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Winter eh? I can get behind this.

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How do you prefer your frontline fighters, /tg/? With sword and board, a big fuck off two handed weapon or dishing out pain by dual wielding? What do you think is most aesthetic and what contributes most to the party?
27 posts and 11 images submitted.
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I prefer axe and board myself, since I'm used to playing dwarves. One big axe or hammer is fine too.
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>>55057797
Heavy armor and bolt action rifle all the way.

Alternativeley Poleaxe
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>>55057813
Wow, it's been a long ass time since I've seen someone who likes to play dwarves. For some reason, all my friends I've played with always want to play elves or half-elves. I'm the only one that has played dwarf at all.

That character didn't have a good end though.

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Previous Thread: >>55045587
Archives and other resources: https://pastebin.com/vrqYhnpu
FRESH BREAD
FRESH OC
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>>55057791
asking once again

whats a better name: devil trigger or deadeyes?
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>>55057791
>Inmortality
>Neetdom
>Yuri
>Cuddles

Jackpot. I choose Lily and Amelia.
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>>55057977
theyre both kind of cringey but deadeyes is probably less cringey. but also it depends on what it's a name for. if it's for a person, deadeyes is probably the less cringey option.

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Why are board games made out of paper instead of cloth?
9 posts and 1 images submitted.
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Why won't you stop shitposting?
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>>55057758
Durability and longevity, probably.
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>>55057770

How is cardboard more durable than silk?

I need a name for an old london-ish city where a bunch of weird shit happens. Something in the vein of Vornheim, Corpathium, or Viriconium. Any suggestions?
16 posts and 2 images submitted.
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>>55057104
Riverfort (actual translation of London from Celtic).
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>>55057104
Virivornathium
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>>55058441

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Hi /tg/! Running a campaign based on Dungeonborn, I'll green text the next session under this offer.

Suggest anything you want to go into the campaign!
Dubs for it to be in the next session
Trips for it to be in the next three
Quads to last the whole campaign
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Gm bump in the interest of including more than magical exploding frogs next session.
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Magically sealed under/in a dungeon is an ancient lich who is extremely bored and just wants to get out. Before the lich was sealed he tried the whole take over the land thing but found out it wasn't for him so he turned to doing harmless pranks against the people of that land. A group if adventurers from that time and from a different area heard about the old stuff this lich had done but not about being reformed. They set off to defeat the lich ignoring any protests from the people to not do it. They fought the lich just defending himself. They couldn't find the phylactery so instead they magically sealed the lich in the dungeon where he has been for the last long while. He's really bored.
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A group of demi gods offers the party to make them their champions if they defeat them or their paladins in one on one battles.
Winning should give them a decent magical boost like adding element damage to weapons and such depending on what god wins, but the party will now constantly be in danger of being attacked by other champions.

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Hello! Im looking to start Dm-ing a DnD 5e campaign, with an eldritch twist. Im thinking of making the players go through increasingly insane plot arcs, and small tasks and what not before the whole city they're in goes kaput and turns into some sort of Lovecraftian hell.

I cant really find any campaigns or resources for this though. Id be using roll20, and if anyone could help me out with links to different small adventures, monster-manuals or whatnot, Id appreciate it. Thank you.
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Cheeky bump for you lad
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It can be made, but why would you use one system that is not really designed for that, if can use CoC setting?
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Probably not the right system for it in general, but there is some sort of madness/insanity rule in the DM's guide

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