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Archived threads in /tg/ - Traditional Games - 1574. page

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I want my world to be infinite. How would you go about explaining things like sunrise and sunset in it?
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>>52119263
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Don't?

You're pretty much throwing logic out the window with an infinite world, so why not have fun with it and not worry about explanations?
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Some sort of hollow earth style shape with a sun that's only light one one side

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Stat me
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>>52119026
20 Bluff
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He's a fucking monster
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>It just works

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Is it strange to roleplay a dragonborn seeking to reunite all of dragonkind as one?
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What alignment do I pick and do I favor draconic over other?

His alignment is neutral but within him is all other alignment.
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>>52117981
>>52118019
What system? In PF, the Beyond Morality path ability would definitely seem to fit, as it allows you to be every alignment.

As far as roleplay, do what you want, as long as your GM and the other players are cool with it.
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>>52118539
5e core, still new to this table top roleplay. My brother want to try it out so he insisted we play whenever he can.

Also thanks, I will subjugated any draconic I can and ally as much as I can.

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Hey /tg/, has any of you ever run a campaign where time travel played a major role in the plot?
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No.
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No.
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>>52117868
I've never played a campaign, but the problem with time travel as a possibility is that no matter how it is implemented, the problem is always either instantly solved preemptively or can only be solved by travel to parallel universes, which renders it moot.

If we go with the 'there is only one timeline' interpretation of time travel, then you obviously know every problem and can go back and stop it from ever having happened no matter what time you're in. Problem solved.

If we go with the model on which most physicists agree, then time travel only takes you to a parallel universe that was identical to your own up to the Planck second before the exact time to which you traveled back. Your actions in this universe don't have an effect on your old one (so nothing is solved) and you can't go back there, so you're just dead to your friends and family.

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>>52117861
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>>52117889
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>>52117931

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Is dancing DEX or CHA?
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>>52117118
Context decides.

Are you dancing to impress? CHA.

Are you performing a strictly technical series of physical movements? DEX.

Caveat: A good GM would let you get away with either.
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>>52117118
Depends on the dance.
The Flamenco will get you mad pussy, but doing the robot will get you strange looks at best.
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>>52117118
Dexterity + Charisma, and your skill points from your background, career, and hobby skills.

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Why d20?
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>>52116509
It's one of 2 platonic solids whose number of faces is a divisor of 100, so it's easy to attach a percentage to rolls (rolling 1d20 + 3 with a target of 15 = 45% chance). The other, the tetrahedron (d4), has too few faces to model a fine spectrum of possibilities.
>but muh d10
Not a platonic solid.
>>
1/5 of 100, as the above anon points out.

A perhaps more accurate point (that business folk care about) would be that the d20 is simply larger and better known than a d10. Whether this is tied to platonic solids or the result of just making the d20 and getting lucky, it has the benefit of name recognition.
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d20-system was /the/ main system because it attached itself to valuable IP.
It remained the main system for quite some time, because it trained it's player base (of mostly new players) to expect concepts that were wild departures for older RPGs.
"Surplus of options" but "minimal homebrew" is one of the bigger one's, but the clincher was "the rules exist for the player's sake, as a restraint on the referee."

Also the Open Game License.
It was so prolific that for a while, "different system" just meant "reskinned d20."

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>mfw DMs covertly break the rules of the game by fudging rolls to keep PCs or NPCs alive when events transpire that should kill them
>mfw DMs deceive players by retroactively changing who the villain or "BBEG" if they figure it out sooner than the DM had hoped
Why don't you let your players win and lose on their own merit?
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>>52116351
Sometimes a good adventure is better for it.
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>>52116488
In what way?
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Threads on /tg/ have actually dissuaded me from fudging as much as I used to.
Take the "Cinematic Battle" example:
>Fighter crits the enemy with a climactic critical strike, pulling off an impressive move and bringing it down to 1hp.
>Bard anticlimactically hits it for 3 damage with a slingshot and it dies.
Now, you could make the argument that it would be more cinematic for the impressive blow to finish the enemy off.
However, I consider that a failure of narration:
>Staggering from the fighter’s blow, the enemy wavers, but bears down on the group.
>The bard quips a clever line and shoots straight and true, striking it between the eyes, with an audible crack, it reels from the strike against its skull and collapses.
Unless there’s something like the enemy happened to be the fighter’s personal sworn nemesis that he vowed to slay himself, I see no reason to fudge.

Fudging rolls is like eating fudge.
Eating only fudge all the time is sickening and disgusting.
Eating fudge with every meal is too much is to be avoided.
Declaring that nobody should ever eat fudge for any reason is categorically stupid.
Sometimes fudge is damn tasty and if you add a little, it can make a person’s dessert amazing even if they don’t know it’s there.
Just don’t go putting it the damn tuna casserole.

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>Google Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDSmZpRWdZaGZRcWs?tid=0B20r6rsFLOg_Zk5RdVdya3hJNnc&authuser=0

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>52105707
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>Giant Fucking Ass Musical Number Edition

Well if you insist


One day more!
Another day, another destiny!
This never-ending road to Calvary;
These men who seem to know my crime,
Will surely come a second time!
One day more!
>>
52116202
Unfortunately, it's already been polluted by yours.
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>>52115394

Okay all you need are two perks from the symbiote builder, the first is Independence so that the symbiote can move around and can think independently without you though it's still going to be clingy and the second is Camouflage capabilities so that it can look like a human whiles it's on it's own while still having the power of a symbiote at the ready with no need of an alt form. And with those 2 powers together you can have your symbiotefu appear normal and take any shape you want

>>52115428
>There is a Perk for that in the Drop In tree of Unholy Heights. Give anyone an Human Alt-form. Use it on a Symbiote and find out how it reacts first hand. Noe of this Namby Pamby 'wondering' nonsense.

But that's so boring anon, there's hardly any fun in that especially for a symbiote

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How In-character do you get while playing TTRPGs?
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this probably sounds weird but I stop taking my meds so I can start to literally believe I'm my character and delude myself for max roleplaying
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>>52116011
What's your mental illness anon?
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>>52115993
I kill the GM when he roleplays the monsters. Haven't been caught yet, and I've got quite the rep as a "method gamer" now in the community.

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>doing well in adventure so far

>group collectively takes notes and reasonable speculations for the investigation, undertakes sensible actions to advance the plotline

>party defeats enemies in combat with ease, and rolls splendidly on all kinds of noncombat tasks

>end of last session

>GM announces that because of our own actions, we have hit the bad ending and unleashed the evil gods, destroying a country and possibly dooming the world

>GM will be unavailable for a while to explain or answer questions

How do you cope with this? I strongly dislike the "Protagonists are the ones to unleash an ancient evil on the world, and now the rest of the story is about the protagonists cleaning up their own mess" plot in any form of media, because it implies that the world would have been better off with the protagonists dead from the beginning, and I just dislike that.

I told the GM from the beginning that I preferred "heroic, high-spirited, light-hearted, optimistic, hopeful fantasy that can still get serious on occasion" too.
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>>52115909
Yeah, that is a dick move.
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>>52115909
>How do you cope with this?
Understand that the DM was clearly out to get you from the beginning. There's no winning against a plot like that.
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>>52115909
Well first ask /tg/ to crank out theoretical scenarios on how this (ingame) happened and is happening.

Then crank out as many goddamn solutions as possible. Break the game, be awesome, show how much a player can achieve. Sounds like you've got good skills. USE THEM!

AND WHEN HE'S BACK, GET HIM TO EXPLAIN

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>anyone struck by a certain truck experiences a "Planar Shift" that instantly teleports them unharmed to another world

What are the implications of this that are pertinent to a setting for a table top game? How would a random but steady influx of absent minded people, pets and children into a fantasy setting change things over time?
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>>52115431
Odds are if they're absent minded enough to get hit by a truck, then they wouldn't survive too long when they could instead end up getting hit by a Dragon.
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>>52115485

There is, and I cannot stress this enough, fewer dragons in even the most high fantasy of settings than there are trucks.
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>>52115431
Initially I read that as people about to be hit by trucks or meet accidental death would be teleported to another world.

That would make for a cool setting.

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>Roboute Guilliman awakens.
>instead of fixing the Imperium he adopts the status quo
>He says it's an age of war and darkness so knowledge has no place in it. He then closes the great library of his homeworld and bars any from entering under pain of death
>He embraces the Imperial church and allows them to declare him divine

This basically confirmed that Girlyman is worset boy. All hopes of restoring the Imperial Truth and the Emperor's empire of reason and progress are dashed to the dust. If the Emperor was awake he would curse him for his foolishness and treachery.

Anyways, It's Rise of the Primarch fluff thread. I am gonna post all the new interesting lore from the book.
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>>52114912
Robot is a pragmatist. As much as we all hoped for that kind of shakeup, we also all acknowledged it would have torn the Imperium apart and possibly destroyed it.
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>>52114912

Did you really expect something different?
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Huron rewarded Huron for his rebellion against the Imperium by gifting him a Blackstone Fortress. With this gift Huron swore loyalty to Abaddon.

How the hell did Abaddon transport a Blackstone Fortress to the Maelstorm to congratulate Huron on his treachery?

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3 till funhammer days edition

Playing?

Hating?

What do you think is the deck to beat death's shadow that also has game in other matchups?


Expecting any changes to the banned list? Hope for any unbans?

Opinions on the attempted price spikes on cards that aren't getting reprinted?


RESOURCES:
Current Modern Metagame
http://mtgtop8.com/format?f=MO
https://www.mtggoldfish.com/metagame/modern

DATABASES:
magiccards.info
gatherer.wizards.com
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UNBAN SPLINTER TWIN
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Should I drop my $700 in savings on Splinter Twin?
>>
>>52114076
>>52114076

don't. delet this

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Would anybody be willing to post a copy of this for download?
>inb4 Just Buy It
14 posts and 4 images submitted.
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>>52113925
>inb4 Just Buy It
Nobody wants you to buy it. That would be supporting Dawnforgedcast and fuck that guy.
>>
>>52115094
>That would be supporting Dawnforgedcast and fuck that guy.
This so hard.
>>
>>52115094
>>52115551
Have I missed something?

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