I really want to find the source of this GIF
like an actual video
Also this
Also
>>123246
This cat is Lil' Bub.
Vampire books/movies similar to pic related?
I honestly dont care if its for "young adults." just no twilight.
Well, Vampire: the Masquerade is an rpg franchise, there are already novels. I can't vouch for the quality, but these people can:
https://forum.rpg.net/showthread.php?711176-How-good-are-the-Vampire-the-Masquerade-Novels
There was also a tv show, Kindred the embraced. Can't comment on that one either.
If you like Vampire: the Masquerade, then your first stop should be ANNE RICE. She has written an extensive alt-history of Vampires, and it is really good. It's some of the best Vampire fiction out there. Anne Rice. Interview with a Vampire is your stsrting point, it has been filmed as well.
When you're done with Anne Rice, read Dracula.
>>123253
Awesome I'll check those out
>>123253
>There was also a tv show, Kindred the embraced. Can't comment on that one either.
it was complete garbage
Greetings /wsr/, I need help with a math problem. It's not for homework, but for a video game I like to play, Eve Online.
Let me lay the foundation. There are two types of spaceships in this problem. One, the stealth bomber, is capable of launching dumb munitions (bombs) that explode after flying in one direction after 12 seconds or 7.5 seconds. 12 seconds for conventional bombs (the ones that deal damage), 7.5 for specialized bombs (they jam the sensors of ships in their AoE, or neutralize their capacitors). Conventional bombs move at 2.5 km/s and the specialized ones move at 4 km/s.
The second ship type is called command destroyers. Among other things, they have the capability to fit a module called a micro jump field generator. Activating this generator will move the command destroyer (CD) and any objects within 6km of the CD 100km in the direction the CD is moving in. There is a spool-up time of, in my case, 5.76s for the generator to activate.
What I would like to do is use the CD to "jump" a bomb, as depicted in the image. Rather than try this for hours on the test server until I figure it out, I thought there might be a way to mathematically calculate the positioning required to execute this maneuver. Unfortunately my last math class was "Calculus for Business and Social Sciences" about 8 years ago.
The CD can move at either 460-472 m/s or 2870-3050 m/s (with a propulsion system online).
I am not sure if the bomb will continue moving after being jumped, I suspect it will. So ideally, I'd like to grab it just before it reaches its apex and explodes.
I'll stick around for a few minutes, but I'll check the thread again in the morning when I wake up. Thanks in advance!
I think you should post this to the science board
well, of course you can calculate everything. knowing nothing about eve or space combant... do you have exact positional data (coordinates) available and is accelleration not modelled in game? if you can switch from full stop to full speed in an instant, the calculation is trivial. if everything gradually accellerates it becomes extremely difficult to time everything.
also, i don't really understand the tactical advantage of jumping a bomb perpendicular to its trajectory (aka "sideways"). Wouldn't it make more sense (and be much easier) to jump bombs forward (ie fire them from behind the destroyer and then once they pass the destroyer jump them forward towards the enemy)? again, i no clue about eve.
anyway. let's run the numbers for conventional bombs given constant speeds and to a precision of 100ms (no clue what eve's servers can handle). at 0s the CD and the projectile meet and the jump drive engages. Instantly (still at 0s) we arrive 100km forward. At +0.1s you want the bombs to detonate. that means bombs conventional bombs are fired at -11.9s, so they must be fired at a distance of 29.75km from the meeting point (11.9*2.5).
the 6km radius in the jump drive should cover it anyway, but let's be optimal: on the CD you'd want to use the lower speed, since there is less variablity (only +/- 6m/s instead of +/- 90m/s). due to the spool up time you'd have to engage the jump drive at -5.76s. with an average speed of 466m/s that's around 2.68km from the meeting point.
should be easy to adapt for other bombs. note: you don't want to be *that* precise, since the bomb would impact the CD. use the 6km radius.
>>123278
Awesome thank you for the help! To answer your questions as far as I know there aren't coordinates. The game itself may generate or log that kind of data, but it's not something I can see as a player. Acceleration is not instant, but in the case of a ship like the command destroyer it takes a very short time to reach full speed. Maybe 1s, I suspect a little less. There's no advantage to launching the bomb perpendicularly, that's just how I drew it. If its easier to launch from behind then that's what I'll do.
As far as advantages, I'm not sure there are any other than novelty. I've never even heard of anyone trying this. Both ships can fit cloaking devices as well (though only the bomber can use a "covert ops cloak" and warp around, while still cloaked, to celestial objects or to saved points on"the grid" - i.e. a term for the area of engagement or "normal" space a player is in), so it would be possible to sneak around or lay in wait for someome. The bombs are especially effective against ships flying in tight formation, which frequently happens in sieges of structures or pitched battles between heavier classes of ships.
I'm looking for a high resolution version of pic related, Meme Man.
cheers in advance
someone must have it
>>123182
Is this enough?
was doing a powerpoint on virtual reality.
Made me really want to buy one.
Is it possible to watch my own downloaded videos like anime on it?
From what I've been reading, I can only watch streamed stuff like on websites or netflix.
>>123172
>Is it possible to watch my own downloaded videos like anime on it?
I'm a bit curious about this as well.
well, it wouldn't make your anime VR, if that's what you're asking. however, i'm sure there's a theater view application available or something that would set your view in a room and display your videos on a virtual screen.
>>123214
ah, virtual desktop! you can just play your vids from there!
Hey all. This is my first time using the request board so I hope I'm posting in the right spot. I'm looking for a large version of the Star Trek Starfleet Academy logo. I plan to get a hat printed with the logo on it as a gift This is a smaller version of it. I'd be happy with any larger version, but if I could get it in a few colors to see what looks best, that'd be rad. I'd really love to get this in gold if I could. Thanks :)
>>123098
>>123156
Thats awesome! Thanks so much.
If I could be so bold, could I also get it in these colors? Thanks :)
>>123363
op returns!
This homework is about to give me an aneurysm can someone help out? Trig identities
>>123082
How old are you seriously, you got it already.
>>123082
Feel free to send me half the gold stars your teacher will give you for this magnificent proof
>>123259
Why would you even do that?
Can anyone with photoshop/gimp/etc skills explain in detailed steps how this image was made?
I've been trying to recreate this image myself but have been failing. I'll post the original image next.
>>122995
without you even posting the next image i can already tell you it's hue/lightness alterations
Here's the original.
It looks like the:
-skintone is whitened
-eye color changed from green to ice blue
-lips from pink to bold purple (I can't seem to get the color right)
-neck slimmed
-hair color grey/goldened
-eyeliner added
>>122998
>skintone
hue/simple lighting adjustment. can be done in a adjustment/mask layer
>eye color
same thing
>lips
instead of painting, try to mask/overlay and lower opacity, then adjust levels to blend
>neck slimmed
i could tell pretty much immediately they used a strong smudge/liquify, the edges are really rough
>hair color
same thing as the first, that color could be a black and white on color and 10% opacity or something very simple
>eyeliner
this is probably the hardest part to not look like shit. light brush/smudging will still do it pretty easily
Can someone help translate this Japanese letter I found on the ground at the subway?
Hello /wsr/ not asking for subs or any of that matter. Im asking for feedback on my first legit yt video, what do people think of it?
https://www.youtube.com/watch?v=Awk5CcL7nOo
>>122937
not to good. it made me ejaculate bees
>>122937
I have no idea what's going on since I don't play halo. Video seems alright, might entertain the target audience, you seem to use the same sound clips and voice and text-to-speech youtubers use. It's ok, I guess. because I know most just copy from each other.
But try to find something original, something unique from yourself, to identify and easily distinguish your videos from the others. Something to make it obvious we're watching a video from pleb.exe and not from any other random youtuber, since so many are the same. You can do it
>>122937
tolerable. about par for the course for what it is.
usually firsts are worse, so I gotta say, you're doing pretty good so far.
I have no particular reason to subscribe to you, because I don't play halo and you haven't brought anything particularly unique or outstanding to the table for me to watch it just for you the creator yet. But Its certainly passable, and I could see you one day growing into something I might sub to.
Do your worse, just no porn.
Isis, MLG, weed, whatever you want.
Sup, guys. I'm here to ask you for the new YuGiOh movie, Dark Side of Dimensions. Any of you know where to find it? I got a torrent here, but the file is encrypted and i won't use my information on surveys to MAYBE obtain it.
IDK how i can pay you guys, from other requests and/or amateurs, dunno.
it won't be online for a while anon, wait a few weeks
keep checking https://kissanime.to/Anime/Yu-Gi-Oh-The-Dark-Side-of-Dimensions
>>122867
>https://kissanime.to/Anime/Yu-Gi-Oh-The-Dark-Side-of-Dimensions
Hey, man, thank you for the link. I'm checking nyaa.se as well, is it a good source for this kind of stuff?
Can someone "extract" the image please? I want it for walpaper
>>122856
You mean like a transparent .png?
>>122874
Transparent png is fine or another background color :P
>>122877
Ya, gimme a few
can someone find/make a higher resolution version of this image? thanks in advance.
pls
>>122852
You could just enlarge the image
Select the different area's, blur them so that it removes the pixalation, and put them back together.
On my phone, so can't do it
>>122873
Thinking it over, redrawing might be just as much work, it's a really simple image
It's been like this all day, only does this when trying to boot normally. I am currently booted into safe mode. Can anyone help?
Help plz respond
I'm so lost .-.
>>122835
Had a similar problem on my old laptop. Turns out the hard drive was fried. I would check that. I can't remember how to do the hardware check, but I'm sure a simple google search can fix that.