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Quest Thread General /qtg/

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 738
Thread images: 120

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This is a thread created for the discussion of Quest threads, as well as sharing of advice and guidance for aspiring or current QM's.

Useful links: http://pastebin.com/x6BqaJ7r
This link contains numerous writing guides, general advice, and various quest tools and communities.

https://twitter.com/Eisenstern/lists/quest-runner-directory
This is a directory containing the tweets of most current QM's. While a twitter is by no means mandatory, it is a useful tool for both you and your players. If you are a QM, simply post your Twitter here to have it added to the directory. Spamming your quest twitter with non-quest related tweets may result in its removal from the directory.

IRC Channels (half-dead):
[The Cabal] #QMC @ Rizon.net (slightly related to quests; enjoys worldbuilding, mechanics and politics)
[Hugbox] #ques/tg/enerals @ Rizon.net (barely related to quests; enjoys Larro quests and anime)

Discord server (going well so far):
https://discord.gg/0zE5SDpEB4RQRNyY

>QM question:
What do you most fear the players will do in your quest?

>Player question:
What is your quest-related guilty pleasure?
>>
New episode of Dark Gate Academy is up.
>>72994
>>72994

>QM question
Realise it's shit and stop playing, usually.
>>
If this is a blue board, does that mean we have no chance for a choose your own adventure smut game, or are lewd words acceptable around here?
>>
>>73236
Hey, currently running the cancer that is Greentext Quest >>65577
Plenty of lewd shit going on there. As far as I understand, blue boards are a no to lewd images, not lewd text.

>QM Question
It'll devolve into only funposting. That shit's fun every now and then to mix things up, but even in shitty quests like mine some consistent plot is nice.
>>
Has the feedback thread been legit deleted?

It was unstickied the last time I checked and couldn't have dropped off the board this soon because the old /qtg/ (and quite a lot of other stuff) has been lingering a lot longer.
>>
>>73362
Nah. It's in the archive.
>>
>>73389
Huh.
>>
>>73362
/qtg/ hit autosage after the feedback thread and the board has been slowing down. Half a week ago thread death was in 8 hours, now it's in 29.
>>
And here we go folks, side story oneshot is up and active: >>73746
>>
>>73236
By word of Mod frequent lewd text is not allowed, so no smut quests, but you might get away with a lewd scene or two in a non-smut quest.
>>
>>73959
where's da proofs
>>
>>73986
Look through the feedback thread and the original announcement post, both archived on suptg.
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>Stumble upon the quest archive a few days ago
>Decide to look for this quest I ran a year or so ago
>Read the description
>"Patricide and incest, oh my!"
I can't believe I ran this horrible shit, and now I realize why I'm afraid to run new quests.
>>
>>74730
Its never too late to give up on your dreams
>>
QM's having a Patreon.

Is it frowned upon? Does it depend on the QM? How do players typically react to a QM getting him/herself a Patreon?
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All these new drawquests look TERRIBLE, why are they so bad? Did any planning go into it at all?
>>
>>74920
No.
>>
>>74920
None whatsoever. I'm just making shit up as I go.
>>
Shadowrun QUest is back ! Now with 100% more skinwalker waifus !!
>>
>>74914
>Is it frowned upon?
There are too few to definitely tell, but mostly, no. Many people (QMs themselves as well, interestingly enough) frown at the idea itself because there is a strawman idea that creating a patreon will somehow immediately make you a whore-writer ready to please any of your patrons' demands just so they continue to give you money.
Which is nonsense. As long as you behave like normal, simply give the people willing to support you a way to do so, and do not change your ways for their sake, it should be completely alright.
>>
>>74990
>>74836
Forgot the link, my bad
>>
>>74914
>Is it frowned upon?
The topic is a massive shitstorm-inducer.
We've had a lot of flaming about it back when it was recent.
>>
I only know of two QM patreons. Are there more?
https://www.patreon.com/Protoculture
https://www.patreon.com/StorytellerQM
>>
>>74914
if you can, try using something that's not exactly parteon

for me the name will forever be tainted by that scamming whore

oh, and don't do a tartarus (even as a joke)
[he ran a quest and put lewd scenes under a patreaon ransom]
>>
>>75081

lol, not exactly a high standard to shoot for
>>
>>75110
>for me the name will forever be tainted by that scamming whore
This looks like a foolish bias. You disregard a whole platform and way of support because of one individual who (in your opinion) has misused it.
Not a very good way of thinking.
>>
>>75131
You mean the amount of money received or the quality of quests these people produce? Also, where did anyone say about shooting for them?
>>
>>74914
You mean funding a QM to do QMing?

Well, I wouldn't personally. In general, I think the quality of their quests would have to be really high - pastebins, beautiful poetic language, possibly drawfagging, original worldbuilding, capable improvisation, intriguing plot etc.

That would be the minimum difference between amateur and professional QMing.
>>
>>75081
Decu has his patreon for his art more than his QMing
>>
Starting a new session of Lemontree City Quest, the quest with the drunkest MC.

>>58736
>>
Looks like /qst/ was mentioned on Funnyjunk by the Admin...
He even posted the entire first thread of a quest.
>>
>>75773
Why?
>>
>>75773
What Quest?
>>
>>75779
I guess he liked it? I don't know.

>>75787
The spaghetti drawfag quest.
>>
>>75773
You use Funnyjunk?
>>
>>73236
Just put the smut into a pastebin.
>>
>>73200
>QM question
That they'll screw up and get the MC killed.
>>
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>>74920
I'm trying to make a story. Just taking it slowly without a strict schedule. In case anybody wants to weigh in before I start drawing again:
>>68329
>>
>>74920
Beacuse these drawfags come from the dead mspa forums and never actually read a goddamn quest.
>>
>>73200
>What do you most fear the players will do in your quest?

Nothing. That is what I fear.

I start my thread like usual after a several hours advanced tweet. But nobody came.
>>
>>76243
Basically this. I have plenty of ideas, but people seem to abandon ship very quickly. Although my current quests are running decently
>>68117
>>53147
there is always the fear that player interest will be lost
>>
>>74920
Nope
>>
can someone give me a quick rundown of bladebound retainer please just knight shit or?
>>
>>76814
Read the first 3 Story posts of the first thread. It is unashamedly that.
>>
>>76946
I tried I couldn't handle the prose for some reason not for me I guess
>>
>>76973
suit youself, I don't exactly know what you're looking for.
>>
Poorly made gif quest also known as GROWFORM QUEST is back up.

>>77070
>>
A happy merchant quest

Y/N?
>>
>>77583
Y
>>
>>77583
Will probably quickly devolve into kike posting.
>>
>>77609
>>77612
Not a jewish merchant.

An actual jolly merchant in a small village where everyone know each other.

comfy slice of life kind of thing
>>
>>77634
>implying that would stop kike posting
>>
>>77634
What's the plan in regards to player agency and meaningful choice prompts?
>>
>>77640
then it will be entitled a merchant's quest simply. It might change to a simple farmer/hunter/alchemist but the concept is still the same.

>>77655
nothing too stressful. Players will choose some sort of goods to buy/sell. As a merchant, you will have to deal with some nuisances (like petty Thievery, taxes....etc).

Your main goal is to provide the best there is for your small family. There will be some heavy focus on your family. That's it. I guess. No combat, no epic adventures. Just a mundane simple life in the middle of nowhere.
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May think about running on sunday, deciding between literal police officer paladin on patrol or paladin swat team. Whatcha think?
>>
>>77816
I think Hot fuzz paladin squad

alternatively, White dynamite, the paladin version of Black dynamite
>>
>>77702
pointless ahead
>>
>>77634
>Kaleun will never run Recettar (or anything) again
>>
What's /qtg/'s stance on Fanfiction Quests?
>>
Some recomendations of drawing programs for android?
>>
>>78063
we'll bitch about them but honestly you'll get a fuckton of players if you do it
>>
>>77702
It might be a fun read but I don't know if it'd be a good play. Your execution might surprise me but right now it sounds like most of the decision making wouldn't have any significance.

Might need an additional hook like husbandos, or an impending buyout of the town plots by a big business merchant, or husbandos.
>>
>>78063
You'll get a lot more players, and that might not be a good thing if you don't know how to handle IP that isn't yours.

You will constantly need to assess whether you were better off filing off the serial numbers.

It's good experience, and sometimes a measure for people to give your OC setting a shot. This can backfire.
>>
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>>74920
Kill yourself. Quests started out as silly, fun things without a grandiose epic narrative planned out. I, for one, welcome them.

Also drawquests are inherently better than text quests in my completely subjective personal opinion that holds no greater weight than anyone else's
>>
>>78424
Porque no los dos?
>>
>>78454
Both is fine too.
>>
huh, average quality of quests is rising faster than I expected.

Then again, I wasn't expecting much.
>>
>>78424
Since I can't into art at all, good-quality drawquests give me a lot of incentive to step my writing game up, so it's a win-win.
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>>78424
I like drawn threads over text too, though I have to hide 90% of them. The "silly" MS Paint ones are too low-effort for me to take seriously.
>>
Why does this have to be a blue board?

how should we go about with fetish quests?
>>
>>79402
Just stay on anonkun
>>
>>79402
>how should we go about with fetish quests?
No smut is allowed, or at least that's what they've said, but the mods have bent and broken their own set rules for this board, so who knows what goes?

If the "No Smut" rule still applies and stays, most fetish/smut quests will have to go elsewhere and whenever one wants to include a smut scene, no matter how softcore it is, they have to, and I quote, "fade to black".
>>
>>79402
just put the lewd scenes into pastebin
>>
>>79467
yeah but why

half the quest threads that annoyed /tg/ tended to be fetish quests. I mean what was their thoughts when making it into a blue board?
>>
>>79498
>>79467
Otherwise the normie quests would be surrounded on all sides by Gay Furry Drawquest: Hunt for the Biggest Dildo and its ilk.

Red boards tend to be overtaken by NSFW content, like /gif/ before the split.
>>
>>79542
yeah I guess (though they wouldn't be furry since the "no furry" general rule is still there).

oh well maybe I can try to resurrect a quest that I made previously.
>>
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>>79570
>(though they wouldn't be furry since the "no furry" general rule is still there)
Some people on 4chan like to push the boundaries they're given, and then complain when they don't fall over. If /qst/ was red, I'm sure we'd get furshit and people complaining that their particular brand of yiffs aren't technically furry and then getting into arguments over where the line is drawn between furshit and not furshit.

I mean, look at some of the shit on /aco/, or how people strain against "no NSFW content" on /tg/.

>oh well maybe I can try to resurrect a quest that I made previously.
Ganbatte, anon-kun.
>>
>>79570
Go for it; there's literally no downsides to trying. Unless you like your free time and get popular.
>>
>>79467
>No smut is allowed, or at least that's what they've said
IIRC, they just said being mostly smut isn't allowed.
>>
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Speaking of gay furries, A Conspiracy of Wasps is pretty fucking bizarre as of thread #4.

It suffers from a lot of the same problems as Book of Worms, but the expository vomit has been trimmed so far and the characters are a little more interesting. It's also a lot less focused, bordering on aimless.

Both of these quests are testaments to some of the challenges of meshing quests with spook, though. It's difficult to maintain that kind of atmosphere when players approach every situation with a gameist mentality instead of placing themselves or the characters in the situation.
>>
>>80282
I distinctively remember that the mod said no smut. Eventually we'll find out.
>>
>>80373
You heard the man, someone take one for the team and run a smut quest.
>>
>>80373
The closest thing I can think of to that would be telling EF that frequent fade to black is fine in response to EF asking specifically if frequent fade to black was fine.
>>
Why does this thread exist

What part of "no meta threads" do you people not understand?
>>
>>80448
Wait, which EF?
>>
>>80529
>What part of "no meta threads" do you people not understand?
see
>>79467
>but the mods have bent and broken their own set rules for this board
They are allowing meta threads. Where have you been for the past week?
>>
>>80529
The part where you aren't sucking my dick anon.
>>
>>80529
We had a /wqdt/ and a previous /qtg/. Seems the mods don't give no shits.
>>
>>80529
That would require mods actually giving a single fuck about /qst/
>>
>>80529
A single general is fine. They'd only give a shit if people started making a bunch of meta-threads to the point they interfered with actual questing.
>source: prior general thread reached bump limit without issue
>this one still exists too
>>
>>80555
>>80548
>>80542
>If the mods are going to let me, nothing is off the table!

Fuck off. Meta threads are useless. If you have a question about a quest, ask in that quest thread. If you have a question about something else, lurk more or ask in a related thread.
>>
>>80603
>just shitpost in completely unrelated threads, that'll fix it :^)
Go be a worthless complainer somewhere else.
>>
>>80535
Exalted Fag.

>>80603
v -> Filter -> Unique ID
>>
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>>80603
Anon, look at the OP. There's a whole bunch of resources and directories for readers and aspiring QMs. This is also where we discuss ideas, announce running quests, and generally air our grievances.

And so far it surprisingly hasn't devolved into the /qtg/ of the past yet.
>>
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>Space Colony Administrater Civ!
>Build cozy domes and industrial facilities and other Astro infra
>Shape and customize a burgeoning society of scientists, truckers, hippies and other degenerates as players see fit
>Attract penniless refugees and on the run technical specialists to bolster your numbers. Or not.
>Form planet wide alliances, become the primary space port and edge out other competitors via military force, become a den of gene splicers and VR addicts, whatever people want
>defy the AI God slowly slurping up the sun or believe it's promises of material and sensual rewards if you manage to stop everybody's attempts to destroy it

Anything else y'all think people would like?
>>
>>80603
Oh, I'm sorry. I didn't realize you were yet another clueless anti-quest fag. Welcome to the /qst/ YOU always wanted. :^)
>>
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>>80603
>>
>>80603
>anti-questfag is salty! Waaaaaaah!
>>
Goddammit I hate IDs. Can't shitpost and announce a new thread with the same IP. Now. This is the worst.
>>
>>81120
And I can't dish out several quest pitches per thread without looking like an indecisive bitch.
>>
>>81120
>>81127
Sure you can. Just phonepost or use a proxy/vpn.
>>
>>81135
I'm not that desperate.
>>
>>81120
>>81127
You guys should just embrace the identity of a QM shitposter. Soma's been pretty open about his shitposting in the past and everyone respects him. Just don't go too far like Planefag where you become a shitposting anomaly.
>>
Does anyone have the Reviewanon pastebin handy?
>>
>>81180
>everyone respects him
Respect is a strong word.
>>
>>80529
>hey guys stop making a questing advice and discussion thread on the questing board!
U wot.

Without this kind of thread, the board would be even more hilariously retarded than it already is.
>>
Hellfire, this one-shot is taking longer than I thought it was going to. I'll wrap 'er up tomorrow evening and be back with my impressions on the board, since /someone/ unstickied the damn feedback thread.

I, ah, I may also have questions about quest mechanics and the creation & role of side stories as part of a larger quest at that time.
>>
>boss support does 11 damage to a DD
>every ship his to taiha except Akizuki

Lovely. Fuck E-5.
>>
>>81233
Wrong board man
>>
>>80902
A quest about a mercenary working for Russia in an alt-universe WW2 where everyone is monstergirls
>>
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Let's say the hypothetical MC in question is trying to achieve a certain goal that involves a certain way of life, but there's a person that wants to remove this way of life for a noble cause, effectively also endangering the MC's goal.
Based on this, would you say this "antagonist" is a Rival to the MC or an Enemy?
>>
>>81301
Depends on how deadly/intrusive the removal of that way of life would be to the MC and if the MC sees those people as worthy opponents or just pests.
>>
>>81301
Enemy.

Rival would be someone also trying to achieve the goal.
>>
>>81305
>Depends on how deadly/intrusive the removal of that way of life would be to the MC
It would change the entire world the MC lives in. Literally and figuratively.

>if the MC sees those people as worthy opponents or just pests.
Said person/antagonist is not only stronger than the hypothetical MC, but also has more influence, so yes, the MC would see them as a worthy opponent.

>>81308
Fair enough.
>>
>>81313
>Said person/antagonist is not only stronger than the hypothetical MC, but also has more influence, so yes, the MC would see them as a worthy opponent.
That alone doesn't make a worthy opponent.

The oppressive regime of full-on torture is also more powerful than you are. Yet you don't seem them positively.
>>
>>81316
>That alone doesn't make a worthy opponent.
Then give your 2 cents on what makes someone a 'worthy opponent'.
>>
The worthy opponent/pest angle really doesn't have anything to do with the rival/enemy side of things.

Whether someone is a rival or enemy is about them, their actions, and their goals, whereas someone being a pest or a worthy foe is about what you think of them.
>>
Ok. So. New would be QM here (as soon as I grow a pair) here. Asking from a technical point of view what is best in quests? And if your answer is a quip line from Arnold you can take a cookie on the way out.

I have some heavy material that has been on the workings for a long time now, both on /tg/and oekaki. So begets the question: would a 40k quest with minimal drawfaggotry even be well received? (pic unrelated) Worst of all I do have an original idea in the brewery but it'd be harder to reinvent the universe for that pie when I can do a grimdark cake from tested and true receipts.

To answer the question by OP: to fail. In writing, in drawing and in delivering.
>>
>>81358
Your post is so low on information that it sounds like you are trying to do a quest in a way that wouldn't suit a quest.
>>
>>81295
OP of that thread here, wasn't really thinking it'd be monster girls.. but yep, WW2 monstergirls...trying my best to not make it lewd but might slip in something here and there. come and join in on the fun!
>>
>>81358
what are you even bringing to the table?
>>
>>81184
http://pastebin.com/u/QuestReviews
>>
>>80642
For it to do that there would have to be at least twice the traffic.
>>
>>81358
See Heretical Love and that other 40k drawquest I can't remember.
>>
>>81358
>what is best in quests?

Crush your players. See them driven before you. Hear the lamentations of their waifus.
>>
>>81127
If you worry about tossing out pitches, you shouldn't be QMing at all.

Creativity is generally a good quality for a QM.
>>
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>>81511
>you shouldn't be QMing at all.
That is, of course, only your opinion.
>>
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>want to run a quest
>can't draw for shit
>>
>>81588
Then don't run a drawquest. Run something else.
>>
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>>81511
>If you worry about tossing out pitches, you shouldn't be QMing at all.
>>
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Looks like I won't be doing Fate/THE Grand Order this weekend; real life has well and truly got in the way. Apologies to anyone looking forward to it. Hopefully next weekend won't be such a shitshow.
>>
>>81588
>Can't draw for shit
>not running a drawquest
>running a fanfic quest instead
>currently plotting an intricate mystery to be solved by the players

Believe in yourself, Anon. Have Hope.

And know, that with a little bit of effort and a little bit of passion, you can make a few anons' days (and your day) just that more entertaining.

Good luck, and enjoy.
>>
>>81609
>>81511
>>81127

Let me explain it another way.

QMing is getting up on a stage and painting a big, bright target on yourself and saying "HIT ME!" to the players. If you're embarrassed about pitching a few quest ideas, what happens when you inevitably fuck something up? And you WILL fuck something up during your quest - it might be minor and easily fixed, or it may be part of the quest that pisses off a few, or a bunch of players - because everyone does at least once.

How will you cope then if you can't cope with the embarrassment of pitching a quest or three to see who is interested?
>>
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>>81653
>How will you cope then if you can't cope with the embarrassment of pitching a quest or three to see who is interested?
You're missing the point. Good job.
>>
>>81656
That IS the point. Finding out what people want to play is important.
>>
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>>81676
>That IS the point.
Repeating that won't make it right. You missed the point, anon. C'mon now.
>>
>>81653
>>81656
>>81676
>>81683
Originally just looking at these posts I thought "oh the point is that you need to cope with being embarrassed about it" but I looked further up to see your earlier statements and now I just don't know anymore.
>>
>>81694
So looking at earlier parts starting with >>81127 the green guy dislikes the reason that the purple guy hates IDs.

Now, I've looked at this for like 5 goddamn minutes and I still don't get why the purple guy hates IDs, wht the green guy is so adamant about this, and what the point is that has been missed.

Someone, please explain this to me.
>>
>>81676
I'm not sure that /qtg/ pitches are a very good barometer of what people want to play.
>>
>>81705
He hates IDs because he doesn't want to look like an indecisive bitch.

If he's that embarrassed by such a minor thing, he really needs to not QM.
>>
>>81709
Of course not, this thread is frequented (or perhaps its only audience) by other people who wants to run quests and not necessarily participate in others.

The best thing is to just run your first session as a trial. If you get a dozen participants and a couple of more readers you've struck gold. If not, try again.
>>
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>>81736
>If he's that embarrassed by such a minor thing
Still missing the point.
>>
>>81736
>if you aren't a shameless cunt with no social awareness, then you shouldn't QM
wew lad
>>
>>81750
Anon, please. If not for the other guy, then for me.

I'm begging you here. What is the point?
>>
>>81120
I honestly dont think people care enough to look up what other shit you've posted, so as the announcement and shitpost arent next to eachother you should be good
>>
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Why does tgchan have to be so furry all the time?
>>
What would you guys want in a quest? what qualities, things, features?
>>
>>81778
Well I'm a sucker for management systems, I guess. Write-Ins too, though that's from a personal bias.

I also think a Quest is at it's best when the OP is enjoying themselves.
>>
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>>81764
The point was that I can't post several pitches without coming off as an indecisive bitch. Let's say I post a pitch and it gets a couple of replies with the general message behind them being "Yeah, good idea, I'd play it". Great, but then I feel like posting other ideas and then it just comes off like I'm either indecisive or looking for an idea that gets the most replies. It's easier if there's no ID in this regard because then the pitches can be treated as individual ideas.

That was the point I tried to make. Whether or not it's right/wrong or probably just over-thinking it is irrelevant since the other anon decided to take it upon himself to determine what my point was.
>>
>>81791
Couldn't you just specify that you want to throw out as many pitches as possible since you have so many ideas that come to you?

Just give it a disclaimer like that and it's fine.

Plus I wouldn't think that about someone posting multiple pitches in the first place.
>>
>>81801
>Plus I wouldn't think that about someone posting multiple pitches in the first place.
Evidently I'm more paranoid and mistrusting than you.
>>
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>>81791
Not that anon you're replying to, but personally I don't mind if you do that.

Although you could probably cheat the system by running different browsers, does that wor?
>>
I think people need to realize this board isn't a fast board, so trying to do low-roll chance quests is really not the way to go.
Most low-roll quests die fairly frequently because nothing happens.

If you want a quest to go anywhere:
don't use anything less than 3 numbers from digit IDs or rolls.
Preferably use 4-6 chances per per post to actually have any momentum.
You could do stuff like Odds / Evens, for example.
Using stuff like dubs, you could use that to do something special, or enhance a roll, or give you an item. Something like that.

Better yet, try to lower the amount of chance-rolls and combine requests in to one post if the quest setup allows it.
This might add a little time to image-creation if the quest has imagery, but it is worth it to keep the thread going.
Rolling for the sake of rolling is never good. It needs to have some significance behind it or it just hinders gameplay.

If the thread does gain any momentum, you could even lower the chance later on if you wish.
So instead of 1,3,5,7,9/10, you'd remove the 9.
For certain huge decisions, you could even then limit it to lower chances, like 1,3/10

It saddens me to see promising quests die because the OP added a really low chance to do anything in the quest. Defeated, never to return.
>>
>>81791
You're really overthinking this.

I'd be surprised if 5% of the board even cared that much.
You're probably 4% of that.

Being creative typically requires a lot of experimentation and eventual failure.

It's like they say with art, "truly good art is an iteration of mistakes until you are happy."
Perfection-art is usually pretty boring.
>>
WHERE THE HELL IS GOOGLE MAP QUEST 3 ???
>>
>>81752
>missing the point
>>
>>81867
>missing the point
>>
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>>81867
>>81891
I smell a new, spicy hot meme.
What a time to be alive!
>>
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>>81867
>>81891
>m e m e s
>>
>>81820
Or you can do what many /tg/ quests do and give people a number of premade choices and a write-in option, then tally up what was posted after x minutes and write from there.
>>
>>81791
I admit that this was one criteria I actually looked at in the last general: if they pitched another idea further up on the general even after getting feedback.

But that would determine whether I would bother replying to the CURRENT pitch. If you nut up and actually ran EITHER of these pitches, yeah I'd check it out.
>>
>>81966
Yeah, the tally-choice system works well too.
I totally forgot about that because I was focused on the rolls victims.

This would work especially when on free-form sandbox-like quests so you can limit absolutely silly things. (like "become GOD")
Too often these sorts of adventure quests end up in doom because of silly requests just dispiriting the OP.
Even worse if you have to try draw really abstract things, then when they get ignored, people get mad, etc.
>>
>>81820
I'm waiting for all of these sorts of quests to blow over. It'll make parsing through the catalog a lot easier.
>>
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>>80686
Any feedback?
>>
>>82022
it's all in the execution. It's not a bad premise, but there's nothing to comment on because there is no indication that it'll just fall flat after post 2. Is there anything you can volunteer to describe how you're going to do any of that?
>>
>>82033
*won't just fall flat
>>
I honestly cant get over the tribe quests popularity

Im really enjoying them im just surprised that they get so much discussion considering the lack of updates
>>
>>82122
?
>>
>>82140
CULTURAL EVOLUTION THREAD
Basically start a trend of tribe civ games on this board that have been extremely successful

Like its been through 2 threads with only a handful of updates due to the very active userbase
>>
Any good shitstorms lately?
>>
>>82165
Gave it a browse, and it seems that it's because the OP is pretty much the first "started in qst" to have a solid handle at juggling very many different stats, portraying those stats in an orderly manner, and most importantly getting into really nitty gritty shit about tech and culture.

So it's really nice when you can sperge about culture and micromanage actions and see that discussion actually go somewhere.
>>
How to sidekick quest with player agency?
>>
>>82182

Not yet, we don't really have the population density just yet.

Yurifags and pedos have started moving here though, it's just a matter of time
>>
The Snappening was my favourite shitstorm recently
>>
>>82211
>recently
>>
>>82227
Perhaps anon, just a little, you're missing the point.
>>
>>79402
>how should we go about with fetish quests?
>>>/trash/
>>
>>82257

>visit /trash/ out of curiosity
>it's all furry shit or other bizarre sexual fetishes

Why do we dislike Hiromoot again?l
>>
>>81778
I want literature-level prose that takes full advantage of the board's features.
>>
>>81301
What quest is this from?
>>
>>82283
The picture or the hypothetical scenario?
>>
>>82278
Hiromoot is truly god's gift to 4chan.
>Forces the questfags to finally fuck off from /tg/
>Forces the furfags and other shit fetishfags to fuck off
>>
>>82280
>literature-level prose
You do realize that no book you've read was the first draft (made under time constraints) of that book, right?
>>
>>82298
Why are you even here for fuck's sake?
>>
>>82310
For you. :^)
>>
>>81778
I suppose I should say this at least once on qst:

Characters. I don't want blank slates, I don't want self-inserts, I want characters. People who are living in the setting, and feel ALIVE. That I can sympathize with, and ones that I CAN'T sympathize with, but can still accept as core aspects of who they are. They don't necessarily have to be realistic, larger than life characters are welcome, but they have to BE what they are all the stronger because of it.

You give me that, and I'll swallow a whole lot of bitter pills to read the quest.
>>
>>82315
If the MC has a strong preexisting personality and motivations and everything that makes a character, how do you justify player control?
>>
>>82315
Lookit me senpai, pls >>68329
I'm doing my best ;_;
>>
>>82318
You give them several options that the MC would do in the given situation for reasons related to his character and let the players decide what he/she/it actually does.
>>
>>82318
When every choice is framed as something they would do, or variations that could define parts of them that are unknown. Diverging points where their character can change, but still feel as if there was a continuous flow from character a to character A.

Or DON'T change the character, do it purely as a choice for what aspect of the character the narrative should shift focus to, what people want to explore using the character as a backdrop.
>>
>>82315
This right here. This is exactly what I look for as a player. If I don't care about the characters, I'm going to find it real hard to care about the Quest.

It's what I strive hard to accomplish in my own Quests, with varying degrees of success.
>>
>>82318
Just have all the choices that affect the quest be different gradual steps in directions to take their character.
>>
So what do you guys think is the general age demographic of quest players here?
>>
>>82338
>>82344
>>82353
So, a JRPG approach rather than a WRPG approach. Storytelling over Self-Insertion.
>>
>>82360
Just guessing, but I'd say around mid-teens-college age. Somewhere in that ballpark.
>>
>>82369
Witcher had a pretty well defined character, did that not count as WRPG?
>>
>>82387
True, and it's actually a really interesting point how they went about that for a WRPG.

But you get what I mean.
>>
>>82304
What does that have to do with my post?
>>
>>82395
He's saying it's impossible to achieve the quality-level of published literature in the time constraints of a quest.

Because quite frankly it isn't.
>>
>>82395
A novel goes through a first draft, a second draft, proabably a third and a fourth, with at least two of those overseen by an editor or a team of editors. Short stories are more of a general writing-rewriting process because of how important their rhythm and ending is.

Compare that to quests.
>>
>>82395
I believe his point, which you missed desufam, was that most literature-level prose usually goes through multiple readings by different people with dozens of revisions between what was the idea in the first place before becoming what the author felt would be better after having already written it 20-50,000 times before and receiving feedback from being paid to say "that there, that shit, take it out", and that quests often neither have the time nor resources to achieve that.
>>
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>>82373
>To run a shonen quest or to not run a shonen quest.
>That is the question.
>>
>>82484
What Shonen?
>>
>>82484
>college age
>shonen quest
it pains me that people my age eat that shit up like it's the only type of anime that exists
>>
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>>82493
Fresh OC

>>82498
Yeah, that's usually the case, isn't it?
>>
>>82506
Ah anime OC quests are risky business

Definitely a ton more failures than not
>>
>>82506
If you run it, players will come.

My crappy anime quest is already the most popular thing I've ever done.
>>
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>>82511
>>82528
Well I didn't read a 5 page long article on how to write Shonen for nothing, so I might just give it a go.
>>
>>82528
Whats the quest?
>>
>>82451
>But I don't feel any control at all.
I know what you mean. It's my first shot at questing, so I don't have a good sense for how to play to its strengths or the ways it differs from a regular story.

One guy's post was "Start throwing the pieces at the businessman," though, which led to >>70740
>>
>>82563
Dark Gate Academy
>>
>>82587
Oh that one's been fun. Keep it up.
>>
>>82580
and I think it was a very organic transition, good fuel for speculating about the MC.

....it's just not a very practical format for keeping momentum going to actually get to a point where we find out more about the MC.

Weigh the benefits and maluses of the time it takes to draw stuff. You seem to draw pretty damn fast AND write reasonable amounts per drawing, so you've got that going for you.

Have you read the pastebin? The one in the OP?
>>
>>82298
>kills the martial arts board with a flood of ironic shitposting by WWE faggots
>>
>>82318
Filter every choice through the MC's lense.
Give internal monologues that justify the MC's actions from their point of view.
Occasionally let the MC make observations internally that flesh him out.
>>
>>82613
We have a martial arts board?
>>
>>81778
I want a good and charismatic female protagonist.
>>
>>82622
/asp/ was the home of everything that didn't fit /sp/, which is more about collective sports like soccer, handegg, handball, etc.
>>
>>82622
/asp/ was mostly martial arts with a bit of skateboarding, paintball and shit.
>>
>>82536
Link?
>>
>>82626
Sierra?
>>
>>82639
Who?
>>
>>82643
MC of Hellborn Quest.
>>
>>82633
>>82635
Ah. Thanks.
>>
Currently running a quest, with accompanied art. The art is admittedly terrible though, most just for fun. I'm worried though maybe it's detracting from the quest itself? Maybe it's better to just focus on keeping it text-based, and whatever quality spent on the art should be diverted to making it better for text?
>>
>>82315
>>82349

I wish I would've had someone with these viewpoints before when I was doing questrunning on /tg/. Had characters with their own flaws and problems but people seemed summarily confused when I agreed that was the intent.

It's like they wanted the whole crew to be indomitable.
>>
>>82257
>>82278
>actually check that board

ok after this and knowing that /aco/ exist I learned the error of my ways I'll keep it to anonkun if I do manage a fetish thread.
>>
dice+2d6

testing dice pls no ban
>>
>>82716
Test failed. Looks like it's time for a ban.
>>
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>>82716
>>82752
RIP
>>
Rolled 6, 4 = 10 (2d6)

>>
>>82671
Well.. If the art helps the suspension of disbelief or is utility as in inventory or maps or something along the lines of that then it's probably fine. If I was you I'd go google some pictures and add them to your thread instead of trying to make art yourself.

But if it takes too much time then don't. I do when making my story though because it has a more polished feel to it and doesn't make it seem amateurish.

>>82716
>>82764
Alright now delete the post man.
>>
Rolled 2, 4 = 6 (2d6)

>>82773
>>
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>>81364
Sorry. I promise I do words good when I am not trying to be funny at 5am and worrying if that was my trip or not.

I don't know what to say really. Been a DM for a long time now, never done a quest and been reading up on it for a while. Would an intro/character creation/test thread be acceptable?

>>81421
I have nooo idea. _Medic
To be serious, this is gonna be a trial by fire for me.

>>81458
Here's your cookie sir, thank you for playing.

(How do you even draw on this thing without sensitivity detection???)
>>
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>>82602
>Have you read the pastebin?
No.
>>
New Dark Gate Academy is up.
>>83065
>>83065
>>
>>82415 >>82421 >>82429

Maybe if you're a shit author.
>>
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>>83126
Let this smug Vietnamese moving figure represent what I'm doing right now.
>>
>>83126
Yeah, most really good authors like Dan Brown or Tom Clancy could easily write quests and not have any drop in quality at all.
>>
>>83340
>Dan Brown
>Good

Entertaining maybe, but good?
>>
>>83126
Eh, I guess I can explain a little more so you know what the heart of the matter is.
The industry standard is that nothing with less than two pairs of eyes on it gets published. To clarify, self-publishing isn't looked on very highly and it's a crapshoot to begin with.

Successful authors usually stick to one to two editors that'll have been recommended through their agent, which are considered based on the work they're going and what those editors usually handle. That's the minimum amount of complication. Usually, it's not that easy. IE: people are not "already successful authors." And any author, yet published, is a shit author as far as any publisher is considered because they go through so many screening of manuscripts given by agents that if it's not something their internal people feel will sell then it's not getting published. Stories of where writer's/agents go through 15+ different publishers to get something out there are the norm for unpublished writers, because there's generally no incentive, previously well-sold books that is, to balance out the risk for the publisher. It's picky, regulated, and literature-level prose is up to the opinions of everyone else in the industry but your own. You have no say in that unless you're already successful. Keep in mind, of course, that plenty of best sellers aren't what you'd call the height of literary prose. But they sell, so they are successful, that's what the publisher cares about. There are exceptions for specialized publishers that look for recognition from specific organizations, but that's a meaty discussion for another time.

Then let's compare this process to QMing.
Questing is improvised/short term planned(usually less than two years worth of prep) writing for a very niche audience and only has one person's judgement on it until players feel like giving feedback. QM's sometimes improve as they run and get used to it, and you can see that by comparing the writing between early threads and late threads of long running quests.

In conclusion your expectations don't match the medium of entertainment you're seeking. At least now you know why.

>>83340
>>83355
These are excellent examples of successful authors, for instance, that are well-published names recognized for what they write. Their prose? Not god-tier, surprisingly. But it's also not what you said you wanted in the first place, so that's that.
>>
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>>83355
Dan Brown is one of the best writers of our generation. His narrative is gripping, his books are real page turners! He's right up there with Steven King.
>>
>>83366 See >>83126
>>
>>83406
And my point, which you missed desufam, is that most QM's are the definition of amateur writers.

If you want more you'll have to go elsewhere.
>>
>>83416
My point, which you missed, is that I'm not looking for amateur writing.
>>
>>83381
Dan Brown. SteVEN King (its stephen, btw).

Not Neil Gaiman. George R. Martin. Or Alan Moore. Or Noah Gordon. Or Ken Follet. No. Dan Brown and STEEEEEEVEN King.
>>
>>83432
And I'm telling you that you won't get it here, this isn't hardcore mathematics. What you want is not here. Literature-level prose that takes full advantage of the boards features is not here, it's not what we have, that's it.
>>
>>83458
No idea why you are trying.

He is like one of those people that question 0.999... = 1.

Expecting top-tier story-telling on 4chan is hilarious. More so, in real-time.
>>
>>83458
>>83473
Do you two not realise that he's joking?
>>
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>>83447
Neil Gaiman's a hack who can't write endings unless he's using an actually good author to prop him up, like Pratchett. George R. R. Martin's writes shit. Literally. You've seen the pasta. Alan Moore's an edgy *comic book* '''''writer'''' with mediocre politics, and I haven't even heard of the other two.

Sounds like you just have shit taste senpai.
>>
>>81180
I'd become a shitposter too, if I was a QM and my playerbase was that cancerous.
>>
>>83484
I barely read his posts :^)
I just came in and saw a huge argument, and I agreed with the other guy I quoted.
The usual 4chan replying skills.
>>
>>83484
A joke is supposed to be funny. Not necessarily 'die from laughter' funny, but at least eliciting the beginning of the sketch of a smile funny. There was none here.
>>
>>83484
I thought maybe they were just shitposting at first, but the initial posts were borderline between full-retard and naively uninformed so I tried to make the most of it.
If it was the first two were the former then I'd have ignored him, at this point I guess I should have anyways.
>>
>tfw no spook
>>
>>83490
Some of his short stories are really good, though, like How to Talk to Girls at Parties.
>>
>>81774
Because they can't do it on 4chan, I'd speculate.
>>
>>83639
If his short stories is good, then he definitely can write endings. Endings are the most important thing in a short story.

Are you saying that Anon is full of shit?
>>
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>>83603
Humanity, nation, God and King, morals, equality, family, society, the people -- need any more?
>>83639
>some
That's not how you spell none, anon.
>>83667
Endings are not the most important thing in a short story.
>>
>>81902
It depends on the setting.
>>
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>>83667
>>
>>83683
k, you can now go back to /lit/, your little one man raid is ridiculous.

Because it's not like we expect anything actually creative from you, uh.
>>
Does anyone know what ever happened to the City of the Dead threads that ran a while ago on /tg/? The QM was around for like 9 threads, and then just vanished without any information on what happen.
>>
Just to put my two cents into the conversation, I think that prose and framing are extremely different in a questing context than it is in a novel context.

Even really good text based adventure games don't look like novels because the intent is not to simply convey but to convey in such a way that it guides the player about their choices. Because at the end of the day the only thing that matters in a quest is what the player can do about it, most of what the QM should be talking about should allude in some way to what choices or possible choices exist in a situation. If the QM seems to be going on a long winded prose about things going on, no matter how good they are at it, it might seem after a while that the quest is rather railroad-y because too many things are happening that the players have no control over.

Because of this, quests will always have this game-y kind of writing unless the QM takes a brief moment to write out a scene like a cutscene in a videogame. It's not absolutely necessary that the QM be an excellent writer in order to be a good QM, because it's really all about if they're running the game well. Although the world that you build has to be compelling enough that players can feel rewarded by it.

I feel like writing speed is actually preferred over writing quality in this case.
>>
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>>83744
>I feel like writing speed is actually preferred over writing quality in this case.

>tfw you get both.
>>
>>83355
I read a single Dan Brown book.
I felt very cheated by how mediocre it was.
>>
>>83744
It is for me at least. I care little about a quest if its writing leaves choices dry and takes more than sixty minutes to update. Most of my favorite quests have consistently erroneous grammar and spelling mistakes, misplaced pronouns and non-enhancing broken rules.

But they update timely when they run, and the choices change the character and world, and those decisions have been build on over time in a way that makes sense. In it's own little way, it's almost like that thing people call fun, but it feels better than that.
>>
>>83744
>it might seem after a while that the quest is rather railroad-y because too many things are happening that the players have no control over.
That's how I've been doing things, which might be too non-standard to get footing here, like "I'm just gonna be writing shit. Make suggestions if you want."

There's not much of an audience for that because it's more like a VN than a game.
>>
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>tfw warlord got sent to anonkun
Goddamit I use that site myself and even I know how bad that is

Did the mod ever explain why smut isn't allowed at all?
>>
>>83821
Exil to Anonkun.
A fate worse than death?
>>
>>83821
Warlord would have been fine here actually. A smut scene here and there would be fine and the mods don't really give a shit about this place.
>>
One of the main things that has held me back from starting a Quest is the worry that it's going to sound too much like a pre-existing Quest.
A quick question, too, for would-be players; how railroad would it be to have no char-gen?
To clarify, the basis of their personality would be predetermined, and they would start off somewhat below average in their abilities. Something like taking the leap and building your wings on the way down.
The reason I ask is, I've read that players don't care too much for character generation. Of course, having none at all may be the other extreme.
>>
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>>83821
I had heard this anonkun mentioned a few times on and off, but never really checked to see what it even was.
I googled it.
I lol'd harder than I should have.


What's so bad about this Anonkun?
>>
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Little bit of shilling if anyones interested; I made a tumblr of Bang Quest and will be updating it after each thread. I can't post here because it's NSFW, but I figured some of you might be interested in it.
http://bangquest.tumblr.com/
>>
>>83899
the site can get a bit laggy at times

some stuff isn't really user friendly or is directly misleading (like turning off mancom)

a few dumb design choices here and there (like mancom, the anon setting being general and not per story...)

other than that, once you tweak the UI a little (browser zoom, enable dark theme, disable most wastes of space, resize chat...) it's pretty fine
>>
>>83821
He's been running another quest there for a long time now.
>>83899
>What's so bad about this Anonkun?
Nothing except some people thinking that there is only smut there.
>>
>>83899
It's not 4chan.
>>
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>>83899
>What's so bad about this Anonkun?
Just use the site, mate.

You will find out quickly enough.
>>
>>83899
99% degenerate smut.
>>
>>83854
>One of the main things that has held me back from starting a Quest is the worry that it's going to sound too much like a pre-existing Quest.
There aren't enough quests to over-saturate most types.
You'll be guaranteed to get readers with Accel World-type quests, for example, because there are barely any aside from Joker Quest.

>The reason I ask is, I've read that players don't care too much for character generation. Of course, having none at all may be the other extreme.
Read the first thread of Joker Quest to see chargen done right.
The issue with chargen is that most quests make it spergy as fuck instead of quick and sweet.
A character's inception shouldn't look like a tax return form.
>>
>>83951
>other than that, once you tweak the UI a little
Oh, right, someone made a script to make the site not entirely broken.

Is it still being updated?
>>
Have we lost the war? Is qst going to remain forever and drain what little livelihood we had?
>>
>>83854
>A quick question, too, for would-be players; how railroad would it be to have no char-gen?

I actually prefer established characters with some leeway to grow based on player choices.

Makes it so that it feels like the MC is our (both the players and the QM's) character but doesn't fall into the boring blank slate trap.
>>
>>84027
the only script for akun i have on is AnonToggle, so either i'm missing on something great or it's not needed anymore
>>
>>84036
Probably. I'm not holding out too much hope. Just waiting for the axe to fall and quests are moved from /tg/.
>>
>>84055
How do we know that they will, though? If the goal was to reduce quests in /tg/, then it's already done its job.

There are only two quests in /tg/ right now. And the >>>/qst/ shitposting is being banned at a record rate.

What if the board is supposed to work in parallel with /tg/?
>>
>>84014
>Accel World-type quests
What are these?
>>
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>>83805
>In it's own little way, it's almost like that thing people call fun, but it feels better than that.

>mfw I know exactly what you mean and I'm going to be quoting that
>>
>>84074
>How do we know that they will, though?
No idea. It did feel like that not all the janitors/mods were onboard with /qst/ when it was made.

All we can do is wait and see what happens.
>>
>>84077
Character enters a parallel world where he/she fights people and upgrades his/her mech body. General sense of full chuuni combat. (Think Platinum Games, for example)

In Joker Quest it's a parallel world where you kill your opponent and absorb their soul for XP.
In Accel World it's a VR game that happens in bullet time (so the five minute matches happen in a second realtime) and there were at least two Quests that tried to do the same thing, aside from JQ.
One had the MC play a VR game like in AW, but instead of being underground shit with brainfuck capability, it was a public esport and the MC was popular among the student body for being a top player. Don't remember the other.

For Joker Quest, there's also an actual system running in the background, with the author rolling all the dice by himself. The results can be quite funny or dramatic at times.
>>
>>84014
So no rolling for anal circumference.
Joking aside, thank you for the advice and suggestion. I Google'd Accel World, and it looks intriguing.
>>
>>84110
I sure do love uncertainty. This doesn't drain me of my writing enthusiasm at all.
>>
>>84077
Think SAO, but no in-game death = death IRL and it's all about PvP.

If you're not a weeb, then it's a Virtual Reality MMO where you step into a Virtual world with an avatar of yourself and fight other people's avatars on different set battlegrounds or in a huge sandbox, free roam, "no rules" PvP Zone. Your rank in-game is determined by how many wins versus losses that you have, and the points you've gained and lost from the battles, and it determines your worth as well. Lose enough times, you lose your in-game points and you will forget about the game forever. Win enough times, and you can become like onto a god for the other players. A PvP God.
>>
>>83702
It's not a raid. I was making the point that it's stupid to expect high quality literature from an interactive, improvised, amateur and deliberately populist medium.
>>
>>84114
>In Joker Quest it's a parallel world where you kill your opponent and absorb their soul for XP.

So why don't people just not go there if they have a real life to worry about? Seems like a huge risk for nothing.
>>
>>84128
>Think SAO, but no in-game death = death IRL and it's all about PvP.
The only thing it has in common with SAO is the fact that it's a form of full interface VR. And the fact that the author is the same.
>>
>>84134
Yes, yes, good bye now.
>>
>>84159
You sound butthurt, anon. You didn't *agree* with that retard, did you? He was only pretending, you know.
>>
>>84146
And the fact that the author has heavily implied that Accel World is the future of SAO's world.
>>
>>84146
Same universe too. It's canon that Kirito developed the technology that allows Accel World to happen.
>>
>>84145
We never found out.
The MC is forced to fight if anyone challenges him.

There seems to be something about how people need to fight once a week or something, but it's never explained because the MC has an unusual condition.

Also, the souls you eat give you luck in the real world. And give you the upgrades that you need to win if you ever are forced to fight.

Most characters actually seem to fight as seldomly as possibly, for the obvious reasons. Which would explain why they are all scrubs and the MC is so overpowered.
>>
>>84174
You're terribly stupid.
>>
>>84145
They clearly have some form of motivator.

>>84128
>>84114
Funnily enough, I asked because I enjoyed the concept of Accel World's setting. I think I'll run a quest of this type somewhere down the line.
>>
>>84191
Perhaps this board isn't your speed, anon. I hear they do quests on >>>/trash/ and >>>/mlp/, maybe you should check them out.
>>
>>84179
>>84183
Well, yeah, but the Bible also technically takes place in the same place as Lord of the Rings (Middle Earth is supposed to be the past of our world and Tolkien was catholic) and yet the stories are nothing alike.

Same here. They use similar settings for entirely different plots.
>>
>>84185
Wait aren't you guys at the end of the quest, but stuff like this hasn't been explained yet.

I always heard stories about Joker Quest and all the dark shit that happened in it and always wondered why the fuck anyone would participate in this VR/Parallel world. Still a mystery huh?
>>
>>84206
You prattling retard. I'm just saying to shove your elitist shit in your ass and go back from whence you came. You could at least do a quick ID search before starting to spout shit from your idiot brain.

>inb4 I was merely pretending
>>
>>84211
Except, the author of the Bible isn't the same as the author of the Lord of the Rings trilogy, so that analogy falls flat.
>>
>>84226
I don't think you can read, anon.
>>
>>84229
>implying Tolkien wasn't god in disguise
>>
The dream lives
>>
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>>84246
>Tfw he passed the mantle onto Morgan Freeman
>>
anyone knows what happened to the quest where we are charlie,constantine's pupil?
>>
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Anyway, how close to an already existing IP can an OC work get with its worldbuilding and structure before it's blatant Fan Fiction?
>>
>>84235
I don't think yet you can't not haven't forgone the reading that of this post that is his for that.

>>84290
Once the lost names fine after for which it is.
>>
>>84216
You don't choose to become a player. You just become one.
There seems to be some kind of innate characteristic that gives you the potential to turn into one.

The main antagonists dabble in Necromancy, space travel and other shit to achieve various goals with the help of that other world. There are some ways to link the Red with the real world.

The MC was kinda stuck in that world for roughly a hundred years, while no time passed in the outside world. He went kinda crazy.
He only really feels alive when fighting, constantly mocks his enemies and has trouble in social situations. And, well, he spent more time in that world than in the real world, so he feels more familiar with it.

There's one dude who constantly levels in the other world because your real body is on autopilot when you are there. So he lets the autopilot handle his daily life because he's the kind of person to constantly drop their spaghetti.

Another guy tries to close up the other world, exactly because of how grimdark it is. So he has to work in it and draw other people in.

And then there's the sociopaths who just love to murder people.

Oh, I just remembered one dude who has a WMD built into his arm. I think his description implied that you cannot avoid fighting completely.
So he always just fired his WMD, which destroyed the soul essence that would normally give him upgrades, because he had no other weapons.

Well, I hope OP will explain those details once the quest ends.
>>
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>>84305
Thanks for explaining. Shit's weird yo.
>>
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>>84299
>Once the lost names fine after for which it is.
What?
>>
>>84378
Have you Really Been Far Even as Decided to Use Even Go Want to do Look More Like?
>>
>>84378
Huh, I guess I was distracted. What I meant to say was that you can have a perfectly identical setting and so long as you use different names or different characters it's not usually called fanfiction. Without filing off the names and using the source setting's characters as an attraction is generally always called fanfiction.
>>
>>84259
slutty healer quest?
>>
>>83484
Quality content is no joke.
>>
>>84457
Alright, so that leads me to the second hypothetical scenario which is also a question:

What if the setting deals with people being able to wield the four elements and while their official name is "Elementalists", their unofficial and more used term is "benders" - Would that still go under the "filed off" names?
>>
>>84533
why use benders?

why not dancers or shapers for example?
>>
>>84533
Drop the benders and you're good.

Call 'em Magi or something.
>>
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>>84533
>four elements
>not overlapping paper-rock-scissors
What manner of plebbery is this?
>>
>>84533
Maybe, it depends. Is the world divided into nations of blood-ties supplemental to the wielding of these four elements?
>>
>>84575
Why does water beat poop and why does poop beat thunder
>>
>>84597
Rock, Erosion I guess, grounding electricity I guess. Thats how Pokemon works anyway.

>>84575
But Water is strictly the most useful. You have a huge advantage half the time and just need to find another way to fight the other half, as opposed to having an advantage 1/4 of the time and needing to fight another way the other 3/4.
>>
>>84597
It's earth, dummy.

>>84575
>Water neutral to nothing

I find this concept interesting.
>>
>>84563
>>84570
Trust me, I've tried, but there really aren't any better names for them as far as I'm concerned.

>>84575
>Implying I want some boring paper-rock-scissors
That was always predictable and redudant imqho.

>>84591
>Is the world divided into nations of blood-ties supplemental to the wielding of these four elements?
Is the world divided into "nations"? yes.
Is it by blood-ties supplemental to the wielding of these four elements? No, not exactly. Each Element has a "Source" from where it was originally concieved and where its powers flow through. If you're born nearby one of the sources, you are more likely to be born with the Element it represents or not be born with any abilities at all. I am still debating between having the nations be divided by what Element they wield or if it should be more political than that and have it more mixed, but the Sources make that a bit harder.
>>
>>84639
Ah, it's fine then. My suggestion would be instead of Benders why not create a unique in-setting name for them. It doesn't have to be english and can be a made up word that had fit the majority of the cultures at one point in the settings history, therefore becoming the common identifier as a result.
>>
>>84639
Just staying in the same vein,
shapers or shifters
Going more general
Users or Controllers
Or if you want to be a coolcat, just give each element a different name, maybe just use different languages that also reflect a general ideology of the people in question, Felsbrocken for rock benders, Fuego for firebenders, whatever. And then when you need to refer to a bunch of different ones, just use element users or controllers because it doesnt really matter.
>>
>>84639
Simple.

Rather than have just one large source, also have a bunch of smaller "wellsprings" that directly affect a local area. They're not as powerful as a direct connection like the actual Source itself, but it's like a miniature version. This'll give you a lot more variety for different locations, and these wellsprings could be a place elementalists go to try and be more in tune with their powers, for meditation and such.
>>
>>84694
>>84697
Hm, I'll try to figure something out to replace the "bender" word. Thanks for the suggestions! I appreciate it.

>>84710
I like this idea a lot actually. The Sources are kinda like immortal living beings made entirely out of the Element they represent, so their "wellsprings" could be pieces of themselves that took a life of itself and was sent to the various outlying villages/towns that lay further away from the Capitals that are built around each Source.

There could even be a sacred and neautral location where there's four "Wellsprings" of the four Elements where some Elementalists make a pilgrimage to.

Thanks for the ideas!
>>
>>84804
>neautral
wow, I need some sleep.
>>
>>84804
You're already so far from the Avatar setting that I'm sure you'll have nothing to worry about. Best of luck on your quest anon.

Avoid giant turtles.
>>
>>77816
I would follow the shit out of Paladin swat team
>>
What is your favorite type of quest?
>>
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>>85267
>>
>>85267

i love the hussie-style jailbreak kinda deal. surrealist humor and all that
>>
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>>65488
>>
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>>84515
No, just healer quest.
>>
>>85738
So, slutty healer quest.
>>
>>85738
Stop hyping just run it for fuck's sake.
>>
>>85964
No, healers are pure

>>85975
But I need to find time! I just want to let people know I hadn't forgot.
>>
>>86031
Yeah, right. You're never running, just the hype is enough for you. Knowing that people are definitely waiting for it, teasing at it a bit when you think they've forgotten.

You're the worst kind of slut. The kind that teases but never puts out.
>>
>>86074
>never puts out
Not a slut then.

If you're mad about sluts not putting out then you're the slut.
>>
>>86074
Yeah, fake sluts really are pretty terrible.
>>
>>86261
I count serious cockteases as such.
>>
>>86370
You already admitted you're a slut, no need to say it again.
>>
>>86422
I am indeed a cocktease when it comes to questing.
>>
>>83972
Yeah, but the userbase is just /a/ and /tg/ (and now /u/ and /d/)
>>
>>84344
To elaborate, the main reason why people participate is because the separation between the worlds is paper-thin. It's easy for one Player to sense another and monsters in the Red (Correctors) can sometimes wreck havoc upon the Real by interacting with things that are paralleled between the two worlds. As such, even if you're a pacifist, someone more malicious can always force you into a fight (as the Player will be forcefully dragged in the Red when challenged) and at the same time you discover that various accidents and catastrophes are actually a result of the Correctors break shit in the Red.

It's hard to remain in uninvolved when someone could try to kill you at any moment or you discover that the train you're riding is under the attack of a giant spider-esque abomination. As such, Players tend to either band together to have safety in numbers/to achieve their own goals or become powerful loners, voluntarily putting their lives on the line to become stronger and have some assurance that they can always fight back. If they don't and just try to run away from everything, sooner or later they'll be cornered.

Moreover, the Red does offer reward in the form of fortune, as absorbing the souls of enemy Players tends to naturally amplify a Player's fortune and make them better at what they are. And naturally, the felling of power that comes with the natural growth of a Player's power is enticing in itself. The Red's resources and technologies have many uses and benefits as well, so really, there are more than just a few reasons to participate in everything.
>>
>>84259
I'm going to ignore you until you say whatever quest you're already running is finished and/or you announce an actual run time for this quest.

I said potentially glorious for a reason.
>>
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Tempted to make a quest out of FFXIV Screenshots. Not sure how to play it off elegantly, though.
>>
So, would you like to see a redux of my souls quest?

I will attempt to fix one of my glaring faults; It will posses better description to pretty much everything but in return, updates will be painfully slow . I will also use various fonts and colours if that counts.
>>
is graveqm dead?
>>
>>87580
Should have asked this in your actual quest thread

Dont want to lose the players you already have when theres no guarantee you'll get others
>>
>>87580
I don't read your quest. Ask in your thread or your Twitter to reach the people that do.
>>
>>87676

>>87643
but i did ask. Even in my twitter, I got only one good answer. he agreed.

I am asking here because of the decision itself; it is not something to be taken lightly. that's it.
>>
Do QMs have to take the first suggestion they get? or is that more of a personal rule
>>
>>87744
They should take the majority of votes within a set time like 10/15 minutes.
>>
>>87744
That's a very personal rule. Most often than not, the standard rule is to take the option most people voted on.
>>
>>87580
>>87699
Yes, definitely

I was around for your first thread, but dropped out of the second one because I felt like voting for an option wasn't worth it when your posts were only 3-4 sentences.
>>
>>87799
good to know. we will start soon, then.
>>
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Alright people, I'm planning on creating a quest and I'd like you to review the post I'm gonna be using.
And before you ask, yes I did read the Pastebin. It's pretty good!
Alright, here we go!


The Holy Festival of Mettra-Rocca only comes up once every ten years... So we have to bolster our ranks to keep all the visitors in check. And that's where YOU come in, young recruit...
I know you've been told lots of things about being a guard, such as having reductions during the festival or getting an augmented pay... And I suppose it's true. But don't think it'll be that easy! You'll have to work to get all of that, to prove yourself.
Anyway, enough of my mutterings. I'll continue when you're done gearing-up, Guardsman...
-Uh, Andrew Fengal, Sir!
Oh,before you go change, tell me what kind of role you want to assume so that I can pair you with complementary troops.
>Choose between "Warrior", "Mage", "Rogue".
Alright! If you're done getting into your armor, go to the training grounds to meet your companions; you'll get your weapons there. Dismissed!
>>
>>87857
It's not very grabbing, but stands out more because I can see the structure that you are framing it on. I wouldn't think it out of place on /tg/.

I would also roll a 1d3 and not say anything until something more exciting happened.
>>
>>87857
Use quotes and line spacing
>>
In case anyone is interested, I'm giving this new board a shot over here.
>>87864

We are Detective Jeremy Bash of the Quito Police, with your robot partner out to solve crime in the scummy city that makes up the support beneath America's space elevator.
>>
>>87916
Do you have any idea how I could make this more "clickbaity"? I don't want to take any chances and feedback is good.
>>87918
What do you mean by quotes? I can understand line spacing though, just didn't implement it this time since the text is pretty small.
>>
>>88016
When people use dialogue aka talk you use quotes.
>>
so this is right, correct?

[i] [red] X [red] [i]


X will be red AND it will be in Italics, right?
>>
>>88058
[i][red] X [/red][/i]
>>
>>88016
First picture shouldn't be the guard. It should be the town, or the festival in preparations.

Start with what the MC thinks of the Festival, and why they're here at all. Make a small reference to a lore bit that will be irrelevant until after your chargen, but don't necessarily explain what it is yet, only that it's existence is common knowledge.

Now this isn't an exact science, and you could probably go on over to >>87857 right afterward as MC snaps back to reality, but you could also add in 1 more character interaction without player input, for comparison when you put in the guard and include player input.
>>
>>88016
it is like this:


"I hate mondays" said Garfield with an audible sigh

>>88070
right, thanks.
>>
>>88070
one last question, other than blue/green/red is there any more colour available?
>>
>>87857
I think you could introduce the choices better

As it is, it feels out of place and a bit meta with how the guy talking to the player suddenly seems to directly reference game classes
>>
>>88045
>>88093
Thanks. Obviously, I'm a massive moron and need to activate my brain before asking obvious questions.

>>88090
Got it. Since I was planning on making this a short quest, I thought it would be better if the introduction was fast, but I understand your point.
>>
>>88175
>thinking that what I described is the long version
there are people who START OFF a thread with 6000 words. Not necessarily advisable, but...

In this case, it is a necessity due to needing to stand out from all the other quests you're bumping shoulders with.
>>
just gonna advertise this

>>88006

new quest the once - instead of going for screenshots I'm going to use images with the Darkest Dungeon sprites, screwed up on the text colour thing before seeing it explained here, but eh, mistakes happen.

Please join in, MC needs a name!
>>
>>88207
Hmm, yes...
Rather than make it longer, I suppose you mean I make it "snappier"?
>>
>>88226
not snappier, more.....

Hinting about everything you're bringing to the table BEFORE putting up a player choice.

Okay, maybe snappy is an appropriate term.
>>
Make it more Expository.

That's the descriptor you need.
>>
I think the word everyone is looking for is 'gripping'. Or 'interesting', because that's really what you're trying to convey.
>>
>>88259
>>88301
>>88341
>>88168
>>88045
>>87918
Back to the drawing board it is, then.
Thanks for helping me!
>>
here you go again

>>88345
>>88345
>>88345
>>
>>88379
Read the pastebin.

But again, known and popular IP, so you can probably do whatever you want.
>>
>>88353
No problem.

Remember, to keep people invested in a story you have to keep them in a perpetual cycle of anticipation, climax and payoff.

Have them thinking 'Holy shit, what's next?'. Then you nail them with some thrilling action, then give them a heart-warming/breaking conclusion. Which leads naturally onto the next story point.
>>
>>86074
Crab Quest revival when?
>>
>>88469
I'm not the one you think I am.
>>
>>88398

It sure has a lot of useful tips.


Thank you anon.
>>
>>88480
I was making a joke based on the context of your post.
Also not-so-subtly seeing if anyone remembers that quest.
>>
>>87386
You're right, I won't come back until I have results

Results!
>>
Quick question:

Would a 10min vote with a 15min reply both lengthy and with drawfaggotry be well recieved?
Reason i ask is because two QM's in the same house, one dedicated to drawfagging and one for textfagging.
Would provide sample image but at work and in phone, so maybe later.
>>
>>89394
>A two person quest run in cooperative

If you could pull that off, it might be one of the most popular quests.
>>
>>89458
So show us your fucking results Mr. "I won't come back until I have results."
>>
>>89394
yeah
>>
>>89394
A 15 minute lengthy reply is pretty great by itself.
>>
>>89469
Whoops.
>>
>>89458
>>89469
>>89472
>>89497

Alright. Thanks lads, i'll swoop around 11 hours from (12 hour night shifts, wew) now with some recent art to give you all an idea of what you would be looking at.
I generally get two-three days off every two-three days of work so if things get rolling, the sessions could be pretty frequent too.
>>
>>89469
I....what? He can still post even without mentioning the quest.

>>89394
that's pretty damn fast. Should be well received.
>>
>>89611
No worries anon, I'm just possessed of specific irrational obsessions, that's all. Some mild impatience too, but It's fine.

>>89508
Can't wait to participate in your queeesst prospectiveQM-saan~! Just keep in mind that you aren't the only one that can run it and the world around you will move on as the choices available to you slowly disappear until you've got none. Enjoy.
>>
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Started an adventure earlier today, which I'm finished for the day.

The first panel is pretty terrible, but I immediately gave up on shitty art and started taking time on the panels.

>>81809

I'll start a thread earlyish tomorrow, I'd love if some more people could hop on!
>>
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>A Conspiracy of Wasps is still running
God fucking damn it. Active quests are the worst. I just want to read shit from start to finish.
>>
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>>89508
>Watashi in a white mage dress
what on earth
>>
Apologize for the noob question, but how does text formatting work exactly? is it [b] [/b]? I dont wanna be embarrased if I start a thread and its not formatted right
>>
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SPOOKY
MYSTERY
QUEST
WHEN
>>
>>90150
Cute
isn't it?
>>
>>73200
>What do you most fear the players will do in your quest?
Choose the safe option, that would be less fun.


>What is your quest-related guilty pleasure?
Seeing stupid players get shot down by others.
>>
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How do you do a Planetary Governor quest right? Apart from not making it 40k based for once.
>>
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SPACE COMMUNIST INVADING PRIMITIVES QUEST

You're a communist...IN SPACE.

It it the People's Republic duty to expand to new worlds and "liberate" them. This sometimes ensues killing the local nobility, but hey, Antoinette and Anastasia deserved it so the the less-than-type 0 Medieval-tier planet probably needs some shooting squads and other things as well.
>>
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>>84114
"The other" was me and it got abandoned like two threads in because uni suddenly began kicking the shit out of me.
>>
>>91111
So how much of this is based off "Gate"?

Because Gate itself is appealing, but there wasn't enough modern-world-blowing-the-shit-out-of-stuck-up-savages.
>>
>>91233
Gate is honestly more like Stargate than I thought it was going to be, since the focus is more on meeting and interacting with the various parts of the new culture instead of just blowing everything up.
>>
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>>91230
>>91248
I still remember when namefagging and flaunting with your trip on when not speaking about your quest was considered offensive and attention whoring to the max.

I still think so, but oh well. New times, new rules, I suppose.
>>
>>91345
Attention whoring sure, but is it really offensive if no one cares enough to get mad?
>>
>>91345
With IDs being a thing, is there really a point in being anonymous? Sure, we can cycle our IPs and shit, but that sounds like a lot of work, esp. if we're updating or running while we're chatting in here.
>>
>>91357
I still think it's attention whoring, no matter the features and inconveniences of this board, and the excuses trying to justify it. It's just in my bones to despise attention whores. Can't help it.
>>
>>91345
>>91357
I do think whether you choose to namefag still means something. Even ignoring whether you keep the name in other threads, it's an identity that you invite others to address. I don't think it's necessarily BAD, but it implies a different context when you link certain opinions to a name.

>>91380
I don't mind it too much, but when it devolves into hugboxing I see the flaws.
>>
>>91355
It was before the IDs were implemented. After that it doesn't much matter any more. Your words are still going to be affected by your name if you posted in that thread before whether you have the name on at that particular time or not.
>>
>>91400
>After that it doesn't much matter any more. Your words are still going to be affected by your name if you posted in that thread before whether you have the name on at that particular time or not.
Of course it matters. You're still inviting attention to yourself by using your "name" and trip when you really don't need to outside your own quest unless you're adressing something about your quest in another thread such as this one. Always having it on and claiming that it doesn't matter anymore, is a poor excuse to draw attention to yourself.
>>
>>91345
It's more that I'm too lazy to take it off, but since I'm mostly talking from my perspective as the person running /THE Grand Order, it makes more sense to me to leave it on. When that quest is over I'll no doubt take it off, but I honestly cbf to cycle back and forth when talking in a thread where I mostly talk as "MOON_CELL, the person running /THE Grand Order" and only very rarely talk about other subjects.
>>
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>>91434
>>91423
>>91400

POLL. IS TRIPPING IN THE NEW QTG OK?:

http://www.strawpoll.me/10157710
>>
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>>91043
Step 1: What kind of planet are they governing?
Step 2: On whose behalf are they governing?
Step 3: Who and what is there to govern?

I've been thinking of something similar, but it dosent seem time will allow me to run it in good faith. Perhaps my structure can inspire you:
>Governor has "hero" cabinet members or administrators that carry out decisions and gain experience and new abilities over time.
>2 layers of politics: "domestic" and "outer sphere"
>Outer sphere includes everything from dealing with interstellar smugglers, negotiating orbital station lane right of ways, dealing with the rest of the Empire/Federation/Union administration s and their policies to assassinating asteroid miner strike leaders and such.
> Domestic is stuff like handling defense forces to kill rebels, dictating industry and economic growth, creating political bloc's and special interest groups, spending credits on lavish public works such as Space Swiss credit accounts, etc. Think Tropico in space.

>>91111
Daily reminder that the proletariat by definition can only be human.
>>
>>91454
I don't think anyone here has a problem with it IF you are advertising or answering questions about your own quest.

It's when you have it in constant use that it prickles others 'attention-whore sense'.
>>
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>>91434
>but since I'm mostly talking from my perspective as the person running /THE Grand Order, it makes more sense to me to leave it on.
Oh really?


>>78936
>>79719
>>80535
>>82637
>>83639
>>83689
>>91248
In all of these replies, you're NOT talking about your quest. There's absolutely no reason to leave your trip on unless you want attention to what you're saying.

>>91230
This one is neutral because while you're not talking directly about your quest, you are confirming something as a QM.

>>81632
This is the ONLY post in this thread where you spoke about your quest and the ONLY good reason to have your trip on.

Now, I got nothing against you, but don't try to spew bullshit straight in my face.
>>
>>91466
I was thinking something more MC based but the idea of a 'hero' cabinet that you can rank up is interesting.
>>
>>91494
Down, boy.
>>
>>91494
That's true for this thread.
>>
>>91500
To clarify, are you aiming for a planetary governor quest or a planetary governor Civ via a MC? Or something completely different.
>>
>>91535
The other threads are irrelevant because you're trying to broaden the argument when your activity in this thread alone already paints a pretty picture of how you generally use your trip, unless you want to dig through the archives to prove me wrong. At least you can somewhat admit to being an attention whore.
>>
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Ok I don't know what board to go to with this

I just downloaded alpha centauri about a week ago. I'm thinking about posting screenshots on here and having anons decide what I do in the game. Maybe I'll have every post ending in 2 decide or something I don't know. Should that go here or should I take it to /v/
>>
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>>91576
I...guess that technically belongs here? I mean, player choices do matter and all that.
>>
>>91553
>Civ quest
Ew no.

I was inspired by the Governor's Quest
http://suptg.thisisnotatrueending.com/archive.html?tags=Known%20Space

The QM managed to build up a really interesting universe while keeping it vauge enough for players to work whatever they wanted into it. And I -loved- reading the issues resulting from colonists of two completely different cultures (Neo-Tokyo and Jefferson), not to mention the aliens.

That would probably be my biggest reason for running this. Seeing how the players would do with two cultures at such odds being thrown in together for a border colonial effort, and what culture would emerge from that...
>>
>>91576
... but why wouldn't players just play the game instead of telling you what to play in it?
>>
>>91612
fuck I made the thread before I checked this one. Oh well I'll come here if they prune/ban me

>>91650
Why don't you just do things in real life instead of playing imaginary games with strangers on an image board?
>>
>>91650
I think I've similar things done on Sufficient Velocity and Spacebattles, using Hearts of Iron and the like. The difference though is that, over there, the QM(?) has time to type up extensive posts, often filled with comedy/an actual story featuring characters in it.

Not sure how successful it'll be over here, where things are often written in real-time.
>>
>>91666
Becuase real life doesn't contain dragons, sun wizards or distressed homeless girls (well that last one maybe).

Real life does, however, have the game alpha centauri.
>>
>>91692
Interesting logic, anon

Imma still make the thread either way
>>
>>91576
>>91674
Sounds like a mix between a Twitch-plays and an AAR. Would follow if you wrote a compelling narrative to accompany player choice and screenshots.
>>
what ever happened to the power armor cyoa?
>>
>>80902
Shilling Merc Quest, where we play a soviet scorpiongirl mercenary in an alt universe WWII where everyone is a monstergirl
>>
>>91803

I'm vomiting from my eyes.
>>
>>91576
it belongs here, but it will be boring and shit unless you're really good at giving mundane occurrences a comedic spin.
>>
>>91466
I kinda want to run a Tiberian Sun quest now.

But not from the perspective of a soldier, from the perspective of a normal person living something that gets invaded by Nod on account of local deposits of Tiberium
>>
>New Age Islamist
>Cokney Space British
>Cyberpunk Asian
>Dour dystopia Russian

Any other ideas for outcast space settlers?
>>
>>91990
Mormons
Militant Neo-Republicans
Fucking dour Slavs of the removing persuasion
Bitter hippies
Indians from when India said there are too many Indians
Chinese from when China said there are too many Chinese to support
>>
>>91990
Conservative Swedes. :^)
>>
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I thought of another one.
>Maverick Afrikaans
(Mercs/Militants and the rest of their tribes/families exiled from the United African Nations held space).

>>92004
>Mormons
>Neo-Republicans
>Slavs
I see someone else also followed that Governor quest.

>Bitter hippies
As in, hippies that gave up on the Earth and will take anywhere else?

Now I like the idea of India, but there's got to be some twist to just India right?

>>92010
Now that's something.
>>
>>92037
>India
Religious and ethnic conflict between Hindus and Muslims and the different tribes, perhaps with a bit of 'designated shitting street' idiocy thrown in
>>
>>92053
>Religious and ethnic conflict between Hindus and Muslims and the different tribes, perhaps with a bit of 'designated shitting street' idiocy thrown in

Isn't that just modern day India though?
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>>92088
What other India is there really? Indians with Hindu god AIs? Clone Ghandis and robots protesting a salt tax?
>>
>>92105
>Indians with Hindu god AIs?

NOW we're talking. That's exactly the kind of shit that would land them as 'volunteer' colonists for bumfuck nowhere.
>>
Card Priestess Masami 125 just completed. With that, the last epilogue thread I had planned.

Thank you to everyone who participated in my quest. Past and present. I couldn't have done it without you.
>>
>>92133
good on you, heart.
>>
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>>92133
Wait, it's over?

Holy shit. I can honestly say I've never read it, but I've been around since close to when you started IIRC. Good job.
>>
>>92154
Yup! Finished the SoL epilogue that I promised people. It won't be the last time I visit Masami, but she's going to rest for a while.

Even if you never read it, I'm still glad that you've been around to remember when it started. Thank you!
>>
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>>89394
>>89594

Coop anon Back again, so for reference, two QM's looking to set up a quest along the lines of 5-10 min vote period, and another 15mins for a lengthy reply and drawfaggotry along the lines of pic related. For the purpose of fun, practice, experiance, and hopefully better and faster quests going forward.
assuming the story we come up with isnt complete shit, would that much be well received?
>>
>>92192
Anon, if you can both draw and write a quality update in merely 15 minutes, you two will be as gods amongst insects.
>>
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>>92192
Another image for example.

Been a bit of a lurker, and the main goal between us both would be to provide a well written quest with the addition of some decent imagery with a good pace, since most drawfagging quests have to sacrifice writing for art quality, or art quality for speed at writing. With some feedback i think we could nail a good balance and make for some enjoyable threads.
>>
>>92192
this >>92198
to the point that you might even have to SLOWDOWN to give people enough time for write-ins.
>>
>>92198
>>92205
If it actually got to a TOO FAST point that would be even better, since it would give us that much more tkme to refine what we put down. Currently trying to get notes and ideas down for plot and whatnot. Most likely going to start dropping threads monday morning EST.
Thanks for the honest opinions.
>>
>>81358
I'm a bit late to the party, but there's been a few successful 40k quests without any real drawfaggotry: Heretek Quest, Navigator Quest, and Khornette Quest to name a few
>>
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>>91674
>I think I've similar things done on Sufficient Velocity and Spacebattles, using Hearts of Iron and the like.

>Using the puritan wonderlands as examples of anything positive
>>
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>>92133
>>
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>>92198
>>92221
Thanks for proving me right, guys. Really, I appreciate it a bunch.
>>
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>>92220
They are what they are, regardless of where they came from. Same way that some great films were made by directors that turned out to be child molesters.
>>
Okay lets do some feedback

>3 most favorite quest

>quest that you are actively following

>least favorite quest that you are following, why?

>If you could say something to a QM that you follow, what would it be?
>>
Finally put the sword in that one-shot. If folks are interested in reading it after the fact, the thread's still live here: >>73746

As usual, I'm takin' feedback & critique on the work. My gratitude to those who read and participated! Now I'ma go the fuck to bed.
>>
>>92274
>3 most favorite quest
Valkyrian Mercs Quest, Hive Queen Quest, Persona 2129
I haven't read a lot of archived quests okay

>quest that you are actively following
Mecha Space Pirate Quest

>least favorite quest that you are following, why?
Pacific Strike, see below.

>If you could say something to a QM that you follow, what would it be?
God damn it Merc, you've been running quests for 3 years! Improve, change, try to not make every quest feel the damn same!
>>
>>92274
>3 Favourite of all time
A Fresh Start Quest (before it got retarted with the secret Eldar baby); Governor Quest; House Harrock Quest (GoT erryday)

>Actively Following
Melancholic Quest
Beleaguered Prince Quest (even though I never seem to catch it)
Star Dust Quest (again, never time it right)
The Legend of Peter Titmouse
Ticonderoga Star Quest

>Least favourite
Ticonderoga I guess, only because it has yet to take wing.

>Say something
aCowboynamedSue: There's only so much bad shit that can happen in such a short time.
SDA, dammit man give us choices that matter! Also, not enough space in a quest about space.
>>
>>92310
>the rest
>Valkyrian Mercs Quest

Confirmed for OK taste.
>>
>>92274
>>3 most favorite quest
Ruby Quest
Nan Quest
Loli Quest

>>actively following
A Conspiracy of Wasps

>>say something to a QM
Not active, but I would tell Weaver to stop being such a faggot drawing disgusting porn all day and to do something amazing again already.
>>
>>92274
frost giantess, dead king, hive queen

exalted, false dendrite
>>
>>92274
Three Kingdoms Quest, Dungeon Life Quest, SMT: London Quest

I am actively following Dungeon LIfe Quest and it is my least favorite because it's got some faggy player base and Vox is sometimes obtuse but mainly because it's the only one.

It would be, hey Vox, here's some criticism because you keep asking for it.
>>
AAAAA. I WANT HUSBANDOS.

SOMEONE RECOMMEND ME SOME QUESTS WITH GOOD HUSBANDOS.
>>
>>92333
>There's only so much bad shit that can happen in such a short time.
No, there's not.
>>
>>92464
You will have waifus and like it.
>>
>>92274
>3 most favorite quests
Hive Queen, other two you can self insert because it doesn't matter

>quests that you are actively following
Pacific Strike, Infinite Stars*, Bladebound, Be the BEG, Dungeon Life I guess, All Guardsmen Party, etc

>least favorite quest that you are following, why?
Pacific Strike (same reasons as the others I guess? Unlike Infinite Stars it just feels pretty standard from Merc.)

>If you could say something to a QM that you follow, what would it be?
If QuestDrone comes back, I will possibly be more happy than numerous "important" events in my life. Please. Come. Back. From. The. Dead.
>>
>>92515
FUCKING SHIT GODDAMNIT AAAA.

OKAY, GIVE ME QUESTS WITH SEXY MALE PROTAGONISTS AND A CUTE WAIFU I CAN SELF-INSERT AS.
>>
>>92464
Um, you mean femprotag with husbando, or just a husbando in general? Persona 2129 has the latter, Infinite Stars Quest has the former, though romance doesn't pop up a lot over there.

>>92545
Maiden White
>>
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>OP makes an interesting premise for a quest
>OP only makes three post and than discontinue entire thread after and an hour
I want this type of people to just die
>>
>>92621
Which quest we talking about here?
>>
>>92274
>Favorite quest
HANA, Commander, Totemist

>Following
Titmouse, Souls, Skeletal Outcast, Black Company
I'm still reading some others, to see if they're good. I got my eyes on some that look promising to me.

>If you could say something to a QM that you follow, what would it be?
Pax, start running Commander Quest again. I waited for 2 years in the IRC after you left and I've managed to become an old man already.
>>
>>92632
Right now it's SCP and that one pokemon MSpaint adventure but there was bunch of them at the beginning of /qst/ and im sure there will be more in the future
>>
>>92632
About 50% of /qst/ quests so far. Mostly, it's a good thing.
>>
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Black Company Quest is on in 12 hours, wenches.
>>
>>92274
>3 most favorite quest
Blatant Fetish Quest, Homeless Mutant Quest, Hellborn Quest
>quest that you are actively following
HMQ, Hellborn
>least favorite quest that you are following, why?
HMQ, because it hasn't updated in a month although he did post here on qtg saying he's gonna wait a bit for the board to settle down
>If you could say something to a QM that you follow, what would it be?
Crusty update
>>
>>92274
>3 most favorite quest
Hive Queen Quest, Wulin Hero Quest, one of the very first original civ quests from back in the day don't remember the name

>quest that you are actively following
The Legend of Peter Titmouse
Jara and the Valley of Secrets
>>
>>92464
>HUSBANDOS
okay, there's-

>GOOD
....not very many. Umm. Do you require that relationships have actually been pursued?

>>92545
I can think of a couple, although less emphasis on sexy and more on general ruggedness.
>>
>>92274
>>3 most favorite quest
Joker Quest, Brouzouf Quest and Fate/Stay Again

>>quest that you are actively following
JQ

>>least favorite quest that you are following, why?
All the others that I followed are dead.

>>If you could say something to a QM that you follow, what would it be?
Stop getting into car accidents.
>>
>>92333
Silly anon, only suffering is allowed!

No but for real, I do regret how everything is moving at break-neck speeds in such a slow time. It's a mistake on my part for not better pacing the flow, and I'll do by best to learn from that.
I did have that bit of fear that people would grow bored and leave if nothing was happening, but having stuff constantly happening can lessen the impact new events cause. This is my first time being QM so I'll try and do better at it.

Thanks for following along anyways, pardner.

>>92545
I mean, like...do you mean like pretty boy sexy or like 'oh man look at that man' sexy?
>>
>>93033
Fuck, I should have named mine Fate/STAY AWAY, that would have been way funnier.
>>
>>91380
No one is as big an attention whore as anons who hate trips.
>>
>>93184
While I haven't been overly keen about the quick succession of the events, it did seem to make several anons worry about Delilah getting raped again, which in turn was expressed in their choices. So I'm a little conflicted on the matter.

Glad to see you haven't decided to jump ship, too, and that you're considering it a learning experience. I've enjoyed the quest in spite of the above, and plan on sticking around until some kind of end in which Delilah lives happily ever after with big brother Lawrence and regularly has dinner with Albert and the Queen Bees. The only suffering she'll have is trying to figure out if she wants one or two scoops of ice cream.
>>
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We could use more evolutions here in the Maganovic Era! A continuation of previous AND premier evogame of the /qst/ board. Just dab your Paint and you can create life!
>>82707
>>
>>92274
>3 most favorite quest
SMT: London/New Cycle, Holy Sword, Homeless Mutie

>quest that you are actively following
Homless Mutie
Holy Sword
Banished
Hellborn
Sleeping Gods
Task Force 666
Persona 2129
Totemist
Broken Sky
Star Dust

>least favorite quest that you are following, why?
Broken Sky just because it's the one I am least invested in. Still a solid quest that doesn't run all that much.

>If you could say something to a QM that you follow, what would it be?
Sparks, abandon all your real life responsibilities and run forever. I need mah fix.

Crusty, don't die.

Kaz, work on your pacing in TF.

Moloch, thanks for running so much you crazy britbong.

Planefag, you are the saltiest.
>>
>>92274
>3 most favorite quest
MSQ, BFQ
>quest that you are actively following
/u/-Yuri Quest, Greentext Quest, Shipgirl Commander (audience: /a/fags that can't enjoy a single deviation from canon)
>least favorite quest that you are following, why?
Maid Simulator 2016 (submissive protag with no agency, sweet drama among the audience)
>If you could say something to a QM that you follow, what would it be?
>>
>>93804
>Shipgirl Commander (audience: /a/fags that can't enjoy a single deviation from canon)
Then why is it so SERIOUS?

Why are all the girls grimdark when KanColle is about lolis having fun while saving the world?
>>
>>93830
Because the QM is trying to make a wrought-out DRAMA-filled VN with X-Com mechanics slapped on top.

But it's done incompetently, because the QM is trying too fucking hard to be Okada/Tanaka Romeo or some other VN/drama dude, while going at a glacial pace.

It falls flat because there's nothing personally at stake that engages the MC.
>>
>>91809
Why anon?
>>
>>93830
>Kancolle
>loli
I only know the fanart of the show, but the amount of lolis seems to be very limited in scope.
>>
>>93830
I don't know, it's obviously not KanColle, and anon bitches about what food a ship eats.
>>
>>93934
Oil and Bullets right?
>>
>>93859
>but the amount of lolis seems to be very limited in scope
Destroyers occupy an age range between 8 and 14. There are 82 destroyers in the game, which is around half of the available ships.

All the submarines are lolis. There's 7 of those.

>>93943
Curry, ice-cream and burgers.
>>
>>93975
I hope you aren't implying that 14 is loli.
>>
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>>93986
No. Hamakaze isn't a loli, but Akatsuki, Kasumi and Libeccio clearly are. They're all destroyers.

I just checked the sprites and there's only a couple of DDs that aren't really young, and they're pretty much all Kagerou class. And Ushio, but that's because her tits get bigger every time they release some seasonal art.
>>
>>93830
>KanColle is about lolis having fun while saving the world
Because the anime tried that.

Guess how it turned out.
>>
>>94050
>>94059
The real point is where and what Shipgirls Commander Quest is failing at quest-running.

Frankly it seems that a lot of QMs underestimate running a Kancolle quest.
>>
>>94076
The market is saturated but nobody has got it right yet.
>>
Which QM has the best mother? Which QM would be the best mother?
>>
>>94076
Alright, how is it failing? If you wanted non-drama, MercCommand's Pacific Strike already does that. If it's the writer's glacial pacing, he's been asked several times why he doesn't just take it to SB or SV since the format fits better there.

And if you wanted it to be absolutely silly, with only anime archetypes to define the characters, that misses the conceit that the ships are veterans of World War 2, with an already filled out backstory.

Hell, the /k/-ness of the franchise is at least half the draw. The other half of course being cute anime girls.
>>
>>94114
>If you wanted non-drama, MercCommand's Pacific Strike already does that
Shame it's
A) Shit
B) Crude
C) American
>>
>>94114
We're put into the mindset how indifferent and blase the MC is. Half of the discussions about choices are like how we don't really matter, and stuff.

We haven't had enough hooks or something to make us care about the MC, or rather, being the MC and caring about being commander. It's been an endless train of clerical/paperwalk and Nisio Isin-tier talking heads.
>>
>>94121
Drama is fine. Merc's Quest is fine.

It's that the /qst/ one is mind numbingly boring in doing it, and overextends its stay
>>
>>92004
>>91990
>>92010
Fundamentalist Agnostic Groupmind
>>
>>94138
>mindset how indifferent and blase the MC is
>haven't had enough hooks or something to make us care about the MC
I think that's more a writing failure on the QM's end.

>being the MC and caring about being commander
We haven't even started being a commander yet. Yeah yeah, glacial pacing and all that.

>Half of the discussions about choices are like how we don't really matter
More like it's been /a/-tier girlposting. Hell, there ain't even any discussion really, not helped by the glacial writing.

>an endless train of clerical/paperwalk and Nisio Isin-tier talking heads
There was the action sequence at the start, and it's been the 'settling into the commander role' for the rest of it. Also, selecting the shipgirls under our command.

>Nisio Isin-tier talking heads
Eh, different strokes, different folks.
>>
>>94114

>cute anime grils

Why do so many QMs think it's acceptable to pander to pedophiles?
>>
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>>94181
Do better man.
>>
>>92545
There needs to be a gayTowergirls variant called Bara Barbarians.
>>
>>94175
>I wants to play quest!
>>Not so fast! Let me soapbox here for a couple of weeks

I don't even
>>
>>94181
A better question is, why do they pander to the one or two autists who absolutely must pretend to be girls and try to convince the QM to give you big tits in all of their posts?
>>
>>94161
>Merc's Quest is fine
No, it really isn't.

It's the KanColle quest brought to you by the guy who read the other KanColle quest. It's got almost nothing to do with the premise and is generally shit before you even get to the weird fanfiction universe crossover aspects.
>>
>>94225
That's not even mentioning that if it's not your first Merc quest its the same shit as all his other quests just with different paint.
>>
>>94225
>got almost nothing to do with the premise
God damn it, don't get started on the sheer number of differences between the multiple canons of KanColle. That shit's hard to figure out, and not even the company cares about having one strict canon, so why should the fanfic writers do so?

>weird fanfiction universe crossover aspects
It's one or two wink and nudge nods to his other quests. That's it. None of his other quests are related to it in any way.

Don't bitch about problems that ain't even there man. Bitch about the problems that are there.
>>
>>94251
>Don't bitch about problems that ain't even there man.
I'll bitch about the dozens of recycled characters and plots if I want. They are legit criticisms.
>>
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>>94266
I'll agree with you on those points. Dude's been questmastering for three years. You'd think he'd get better over time.
>>
>>94225
>>94274
At the very least it still manages to be fun and entertaining.
>>
>>94251
>literally admits to reusing the same character in multiple quests, just in a different role
>Name is the same, character is the same, personality is the same, a straight export, just with a new background
>plot and story flows like a Hollywood action script, and not in the good way
>Every quest is some basic premise, usually a video game, stapled together with an anime setting, with a dash of cute girls to round it out

No, it's seriously becoming a problem for him as a writer. Haven't you noticed his most successful quests all follow that *exact* same formula? Most of his other quests quickly die out after a few months from a lack of interest.

I got hit with the fatigue half way through PJ Witches and just couldn't follow another one of his quests. It really is all the same shit.

Merc is that DM who just keeps running the same game over and over, because he's creatively bankrupt but lucked out because the party cannot stop shoveling that shit down their throat.
>>
>>94251
>>God damn it, don't get started on the sheer number of differences between the multiple canons of KanColle. That shit's hard to figure out, and not even the company cares about having one strict canon
Canon-tiers;
>browser game
>vita game
>arcade game
>the anime / movie
>successful memes
>Fubuki Ganbarimasu

>the other manga
>LNs
>the shitty RPG

>doujinshi/porn
>>
>>94304
>he's creatively bankrupt but lucked out because the party cannot stop shoveling that shit down their throat
Then again, Hollywood and Baen Books can churn out the same shit over and over again, and keep hitting financial success after financial success.

So I'm not sure what that says about the audience.

That, and I don't think even Merc cares about getting better anymore. He's just here to write to have fun writing the stuff he likes.
>>
Oh hey look it's a new thread of that dumb anime quest I do.
>>94645
>>94645
>>
>>94367
Everyone improves over time though, if at least they're willing to admit there's a flaw.

It feels like Merc is just totally unwilling to even attempt to improve at being a GM.

I'm not saying he's a terrible GM and should kill himself but there's always room to become a better story teller, right?

Deculture improved a lot over his whole run as well.
So did planefag even, despite being a giant cancerous asshole. SWQ reads like a circus while KCQ reads far better and feels more focused (it's still a fucking circus with all his writefags sucking his cock. Last I saw a thread, his girlfriend was even writing for his quest.)
>>
>>94979
>Deculture improved a lot over his whole run as well.
I feel like I need to disagree with this claim. I'll admit that he WAS getting better, but then it kind of felt like he doubled down on his terribleness once that started to be the case and just ended up worse than ever.

Like, he was slowly climbing a hill but failed to realize that there was no solid ground at the top and instead just plummeted off a cliff into an ocean of shit. That's what happened to Decu.
>>
>>91674
>SV and SB

How about no?

You would have been better off not mentioning this
>>
>>92220
Unless you're a mod, then you can get away with graphic rape and torture :^)
>>
>>91576
I ran a game like that on /v/, with King of Dragon Pass. Lasted 4 full threads until we finally lost. Give it a try.
>>
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For those interested, an update on the Paladin of Avalon is up.
http://anonkun.com/stories/the-paladin-of-avalon/-JRvxJl3loGBg9Bo64XE/25-seekers/7nJaEpe86aer5Sn74
>>
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We need something to counter these many cultural evo quest

>Antichrist/Dajjal quest
Your job as the incarnation of evil is to deconstruct everything these people know. Those intricate beliefs and culture system must be destroyed, spin around, erased, forgotten, forced, and even reworded into something that suits you. Reset the populace back to something more primal, then strike while the Iron is hot into your liking. The Saviour is coming, no doubt about it. Better drag as many people as you can to accompany you in hell, no? HAHAHAHAH
>>
>>95686
You didn't think at all about your quest besides your pitch, did you? How it would play for example?

Oh, right, it's just ajoke or whatever.
>>
>>95719
Yeah, it was just a random musings after seeing howmany QM tried to make those things

Probably, you start with choosing perks to help your inholy cause. Whether you cant be killed by normal means, or you can perform miracles.
Then you are faced with an already complex belief and culture system. Anons use the turn to choose which branch that needs to be taken down, slowly dulling the whole beliefs. There are probably some events, such as a fire break out in a church, which can be used to leverage your arguments (You guys leaves food at the altar everyday, yet that disaster still happen? How come?)
You also had action phase, where you can use your perks to help you gain the symphathy of the masses. Something like that perhaps
>>
What quests have or had good chargen?
>>
>>95850
Joker Quest
>>
>>95850
I really want to do 3d6 in order
>>
>>95850
AToW
>>
>>95248
I'm inclined to blame his fans (yurifags) who'd encourage anything as long as they get their fix.
>>
>>95850

>>95886
Please note that this ID, "1FhxXd7g", is the maximum cocksucker of Joker Quest. >>93033
>>
>>96033
>blaming the yurifags
>not blaming Decu for shoving Wendy down the players throats at every possible instance
Wendy single-handedly ruined everything.
>>
>>95248
Was this before or after he lost Wendy and Archival as his co-writers?
>>
>>96261
I'm honestly not sure, I finally realized I stopped caring about anything in the quest during the Akashic Realm, so I'm pretty sure my opinion of Wendy ruining everything came before that happened.

I've heard tales that Wendy eventually made things even worse, but as I haven't seen those first hand I'll only somewhat believe them.
>>
Does anyone here have Pastebin's premium account? Can you message ReviewAnon and ask how he's doing and if he'll come back?
Also, wasn't there some QM who wanted to fulfill his role? What happened to that?
>>
Cyberpunk Detective Quest is resuming from yesterday, if anyone is interested.

>>87864
>>
Any good examples of character flaws the MC can learn to use to his/her advantage instead of overcoming them?
>>
>>96380
Hot temper/anger issues used for intimidation?
>>
>>96401
True, that's a flaw the MC or his companions could use for intimidation. Thanks for the suggestion!
>>
>>96380

You have to provide mechanical benefit to players to consistently act in character, usually.

E.g. if your character acts out his temper he earns a fate point or something.
>>
>>94979
>(Last I saw a thread, his girlfriend was even writing for his quest.)

Made my fuckin day, anon, thank you
>>
>>92621
Questing takes more prolonged effort than most people give it credit for. They probably just thought it'd be a cool thing to waste an hour on, then realized they bit off more than they were comfortable chewing.
>>
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>>96496
>>
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>>96826
In a related note, Valen Quest resumes on /qst/, for any of my (four) players who made the board transition!

Now with 100% more QM dying under the sunlight. Save me.
>>
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>>97108
Black Company Quest is up again, PHAT LOOT edition inbound.
>>
>>97303

Beleaguered Prince Quest has just started as well. Who wants to do some medieval black ops and interfere with another kingdom's internal conflicts?
>>
Souls REDUX is back!

>>88345
>>88345
>>88345

So what is the reception of running two parallel threads of the SAME quest?.
>>
>>96041
>enjoying something
>maximum cocksucker
Rot in a hole.
>>
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Would a draw comic with characters like TERRIBLE TERRIBLE TERRIBLE style (pic related) be considered furry? Sorry for the stupid question.
>>
>>98039
Yes.

But it doesn't automatically mean it's bad, depending on the content.
>>
>>98039
>Animals that wear human clothes and kinda act like humans, but still look like animals
Not furry
>Animals that look more human than animal
Furry

tbqh.
>>
>>98039
If the art looks like that, I'd say it's more similar to cartoons or the art you'd find in a children's book, which is okay.

If it looks like it came straight off of deviantart, then it's not okay.
>>
>>98039
>>98052
>>98052
I've been playing with an artstyle similar to that. The quest I want to try is not the biggest dildo search yiff quest, ect that furry shit entails. Just animal looking people being... people. I just don't want to risk getting slapped with a no-furry ban.
>>
>>98081
So it's like Maus? Different animals to represent different groups? Or you can't draw humans?
>>
>>98039
i'd love to see that
i wouldn't really consider it that furry, but technically it would be, it's at the cuff of being furry and not shit
>>
>>98090
Yeah, pretty much like Maus. I can draw humans fine but I like the charm of animal-headed characters.
>>
>>98118
Just don't spend too much time on trying to do "human" stuff. When emoting, take advantage of the animal head, when eating, don't put too much effort in forks and spoons when it clearly doesn't work for them anyway.
>>
>>93804
>MSQ
You best not be referring to that one, I refuse to believe that anyone would like that abomination of a quest.
>>
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I wonder if the new board will resurrect Hive Queen Quest someday

Probably with the death of /qst/ and the glorious return to /tg/
>>
>>98789
Just go back to /tg/ if you miss it so much?
>>
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>>98789
Whatever it fuckin' takes. HQQ was amazing in every way, too bad QuestDrone is currently imprisoned in SuperMax or the underworld at the moment.
>>
>>98789

>/qst/
>death

If it wasn't deleted by now, it's not going to be deleted later and you know it.
>>
>>98821
Eh, his ask.fm tells the story. Life stuff is what it sums up as.
>>
>>98846
Been an eventful break for him, damn. Still, hopefully he comes back.
>>
Seems like an especially slow night for a weekend. How is everyone doing so far?
>>
>>99042

Knocking around the idea of running an XCOM or Gantz-ish sort of quest.

Super original, I know.
>>
>>99042
trying to answer the listed questions above, but I'm stuck at only 2 quests I'm certain are my favorite and not too sure what to do for the least favorite.

Yes, this is something to agonize for hours over.
>>
What's up with all of these shitty quests along some basis of: "You are ____. What do you do?"
>>
>>99101
Opportunist shitposting?
>>
>>99093
Can't find a third favorite?

>>99101
Quest quality reset. Years of natural selection on /tg/ that raised the quality of quests that survived has been erased.

We square one again for new QMs,
>>
>>99101
they've never done research. Period. Honestly, it's the same problem that civs have had for a while. Quests still have it much better because of how many people and pastebins there are to explain things.

>>99115
none that I am 100% certain of. There's always caveats.

>I like this, but in the few months that I've followed it, I've never actually read the archives.
>I respect this, and think it's a great read, but I don't LIKE it.
etc
>>
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>>99115
Like for this? Making a new thread for each QM post?
>>
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>>98821
>>
>>99042
Wrote the introduction to my fucking quest, and isn't going through with it because I'm suffering from serious anxiety. I hate having several cases of anxiety at the same time.
>>
>>99186
Just close your eyes and click the button. Worst thing that happens is nobody shows up.

Just give it like half an hour or so. I've been having a bit of a slow time myself so just be patient and trust yourself.
>>
>>99042
I considered some setting stuff for the quest I'll run eventuallyâ„¢ and then threw out all the ideas because they were terrible.

That's about the extent of my quest-related stuff today, because fuck all that I give a damn about has run lately.
>>
How's a quest sound where the MC is a former New Zealand farmer set in an apocalyptic setting where after mass overpopulation, a pandemic destroyed produce crops, resulting in food riots that trashed cities and caused mass crime sounds?
>>
>>87864
Could use more players, it's pretty good so far
>>
>>99042
Busy weekend and GoT aired in the middle of the usual prime time for weekends. Might run tomorrow, who knows?
>>
>>99186
Go for it, buddy. You can do it.
>>
>>99186
Worst case is nobody will post. People arent going to drop in your thread to tell you how uninteresting it is or isnt, just go for it. Even low pop threads can be enjoyable, and everyone has to start somewhere. Started my first qm yesterday as well.
>>
>>99230
Interesting. I like the fact that, rather than being post-apocalyptic, it's in the middle of it, and the MC being someone other than a guy living in an urban center.
>>
>>98039
That's furry as fug senpai desu, but if they aren't actively yiffing each other then the mods won't care. Just be prepared for one or two autists to lump you in with biggest dildo search yiff quest.

What kind of quest did you have in mind?
>>
>>99101
Hiro orchestrated the Instrumentality of questkind, and we have returned to the primordial soup from which all quests originate. Only time can tell what sort of world will develop.
>>
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>>98039
Do it with object-headed people instead.
>>
>>99241
Did it really?
That would honestly explain it. Afterall, porn viewership dipped like 15% during the last GoT premiere. It's like that show casts some Shadow of the Warp bullshit over the internet.

Ah well, I feel pretty good about how my thread's going so far either way. So long as somebody is interested I'm happy, you know?
>>
>>92274

>3 most favorite quest
MGNQ, Hero Rena, Mercenary 2030

>quest that you are actively following
Mercenary 2030 if Guide ever returns, /u/: yuri quest, New Maid Quest 2016, Katawa Yandere, MAQ, Merc's quests, Exatled Quest

>least favorite quest that you are following, why?
Merc's quests. As others have mentioned, they are all very similar, just with new characters and settings. That being said, they are good fun, especially when rolls cooperate (or don't).

>If you could say something to a QM that you follow, what would it be?
Bell, keep it up. I know there is very few people in your quest, but from what I can tell, we are enjoying it. You are a great writer, and have a very interesting premise going. Also, Bell and whoever runs /u/: Yuri quest, please get a twitter or something to let us know when you are running again.
>>
>>92274
fuck it

>>TWO most favorite quest
Sleeping Gods, Knight Apprentice

>>4 ALMOST favorite quest
Broken Sky, Hyperdimension DF, Maverick Hunter, Dungeon Life

>>quest that you are actively following
The above
Faceless
Beleaguered Prince
SMT/Persona quests
BRQ
Holy Sword
Pandora
BiS


>>least favorite quest that you are following, why?
these new qst quests, I need to constantly remind myself that they are holding themselves to a lower standard. Player AND QM.

>>If you could say something to a QM that you follow, what would it be?
I already tell them what I would say to them.
>>
>>99386
Pretty much. Ever since the new season of GoT started, I gave up on the idea of running my quest weekly on Sundays after it had attracted some attention. It is what it is.
>>
>>99453
I feel so loved.
>>
>>99453
Pretty sure the 'Favorite Quest' question can have completed quests in it too if that helps find a third for you.

Though I suppose Knight Apprentice is 'completed' in a sense.
>>
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>>99498
>Though I suppose Knight Apprentice is 'completed' in a sense.
It's as 'completed' as Republic Commando is 'completed'.
>>
>>99473
Well damn. I haven't got HBO, what time is it over?
>>
>>99498
I don't remember EVERY quest that's completed.

I mean, I suppose there's OWQ, but I rate HDFQ higher than that.
>>
>>99541
>I don't remember EVERY quest that's completed.
You've read so many completed quests that you can't remember them all, but none of them were good enough to be in your top 3?
>>
>>99541
When I say completed I mean actually finished with a good conclusion to the quest, not abandoned or rushed to epilogue cause the QM is burned out.

And I thought those are far and few between. Surprised you know so many.
>>
>>99526
The episode ended like 44 minutes ago.
>>
>>99574
>>99592
sorry, mispoke. I don't remember very many of the quests that aren't actively running.

OWQ stands out because it completed, and was generally popular. I recall one other quest that completed that hardly anybody followed. That's about all I remember.
>>
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>>99625
Oh.
>>
>tfw only anon with ruby quest in top 3
What a time to be alive. Where did it all go so wrong, family?
>>
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>>99650
It's a sunday night, anon. People are turning in early. Gotta rest up for school/work.
>>
>write a longass update on 4chan's reply window
>electricity shuts down
>all that progress gone
>don't have the will to write it all over again
>>
>>99959
>writing updates on 4chan
>not in a program that has autosaving
You brought this upon yourself m8
>>
>>99959
>reply window
>not notepad++
Only yourself to blame
>>
>>99959
See the pastebin:
>> I write my updates in the 4chan reply window. Why do people scream at me?
>You'll lose an update someday. Use a word processor that autosaves and back up your previous updates with a private pastebin or file upload
>>
>>99959
Google Drive or some other program that autosaves nigga. Use em.
>>
>>99999
>>100000
>>
>>99710

It's finals week actually
>>
>>100104
I think he's reporting them and the janitor gets us
>>
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>>99959
>>99968
>>99973
>>99976
>Not writing your updates in your hotmail and then reading them for your players over Discord.
>>
>>100179
It's best to stick to the source material by using faxes when writing about Chinese cartoons.
>>
>>100338
Worth telling or not?
>>
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where the fuck are the good anime quests
>>
>>100428
Depends on what you define as "good anime quest"?
>>
>>100428
MercCommand's quests are fairly anime-ish in terms of tropes and character archetypes.
>>
>>100428
ACACQ just wrapped up season 2
>>
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>>100428
Somebody needs to bring /a/ over here.
>>
Why are there still quest threads on /tg/
>>
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>>100740
Who says that /a/ hasn't always been here, a beautiful parasite inside questdom, secretly feeding waifu wars, harvesting salt, and when the votes did not cooperate, the votes were samefagged?
>>
>>100773
We need more, anon. More /a/utism.
>>
>>84216

You don't get a choice. You just get sucked in when a fight starts, and it's always a fight to the death.

You do get rewarded with good luck if you win. The protagonist and his counterpart are exceptions because they represent the start and end of the cycle.
>>
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>>100779
>>
>>100355
I am not allowed to, as a biased party to the story.
>>
>>100767
The QMs dont realise that this board exists.

Post a link in their quest and tell them to come here
>>
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>>101108
Huehehehe
>>
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>>101108
>>
>>99042

Been sick all day and generally feel terrible. On the plus side, I had enough time between headaches and blasting vomit everywhere to type up the OP for the next session of my quest and marathon my backlog, so it's OK I guess.
>>
>frontpaged for 10+ minutes after one bump/shillpost.
Pretty slow night/morning. Oh the woes of working 3rd shift.
>>
>>101172
It's been like this all day. Just the sunday doldrums I guess. Hopefully things will start picking up before too long.
>>
>>101176
Unless you are Larro.
>>
>>101116
Shouldn't the fish look like GioGio, since Beach Boy appeared in part 5, and not 4?
>>
>>101402
Josuke has the most distinctive hairstyle.
>>
>>96041
He probably is, but people have always been pointing out that Joker Quest's chargen is one of the two best ways to go about.
>>
>>101108
Oh, man. I loled really hard.
>>
>>101422

There were like 9 possible characters in the whole set, just from picking and choosing color + weapon. That's pretty elegant.
>>
how do i into text formatting
>>
>>99976
>not having Lazarus plugin
>>
>>101510
You have to be OP, and you have to read the sticky.
>>
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>>99407

I kind of don't get the Twitter thing. Isn't that just a page extra to check for whether the quest is running? Or do you guys tend to follow several QMs so you can just look at your Twitter dashboard?

While I'm already in this thread, everyone should totally catch up to >>77889 so you can participate when I'm running later. It's more like a visual novel being written live than a conventional quest, I guess, but I hope everyone gives it a chance.
>>
When is this board´s activity the highest?
>>
>>101530
With twitter you can announce days/hours ahead of time the exact minute when you'll run and if you stick to that people will know when to join and won't have to consistently check for the thread itself or go back to the thread, which is a pain in the ass for anyone busier than the average NEET. It's also the fastest way to inform people of breaks/hiatus/life stuff/unexpected circumstances so they know you aren't dead and without needing a thread to do that in.

It makes informing players of your schedule easier, which makes it easier for them to keep up with your quest, which means they're more usually more likely to keep paying attention to it. It's an ease of access/scheduling tool that prevents wasting player's time when used correctly.

Regardless of what kind of quest or story you run it's nifty to let your players know when you'll be updating it live.
>>
>>101535
Weekends.
>>
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Back for day two of Genocide quest, >>93296
Just updated and looking to have another good session, for longer than the last one since now i have the day off.
>>
>>92274

>3 most favorite quest
Heretical Love, Zombie & Witch, Gen-A
>quest that you are actively following
None
>least favorite quest that you are following, why?
None
>If you could say something to a QM that you follow, what would it be?
Come on, Papa-N. This isn't such a bad place...
>>
>>101530
There is a general danger of not being noticed in the catalog.

once a qtg gets in the hundreds of posts, linking it here is not as effective for people who are specifically looking for it. It's mostly for people dicking around here looking for new quests to follow.

For those who are already following, twitter bypasses the need to search 4chan, and you can watch for announcements of only QMs you care about.

Also if 4chan craps out it's good to have a backup to keep communications up.
>>
>>101541
>>101580

I'll probably get a Twitter today then.
>>
>>84305

Technically Joker isn't crazy. He's like his rival, so distant from humanity that he can be terrifying. Characters in the story have commented how the two of them are utterly merciless. They're so inured to violence that they just act.

Of course, one is more of a killer and the other is more of a manipulator.
>>
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How can I get people interested in certain Quests? How can I help a QM out without being obnoxious?

I don't want the one that I love to die.
>>
>>102467
What quest anon?
>>
>>102481
biopunk
>>
>>102500
>>102467
I just looked at the last thread on sup/tg/. It seems like you guys go a solid amount of votes for the most part and that it died down when it got really late at night, which is normal.

So what's the problem? I don't see any danger of it dying other than you don't have any aussies or euros covering for sleeping Americans.
>>
>>87864

We're running again with cyberpunk detective, continuing the same thread from last night if anyone is interested.
>>
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For those interested, an update on the Paladin of Avalon is up.
http://anonkun.com/stories/the-paladin-of-avalon/-JRvxJl3loGBg9Bo64XE/25-seekers/7nJaEpe86aer5Sn74
>>
So you said we could post our twitter accounts right?
-->https://twitter.com/Kov_QM?lang=en <--
That's me. Also if you haven't checked out my thread, Demon Invasion Quest, you should if you like Civ threads.
>>78892
>>
I want to run a one-shot. Give me a premise.
>>
>>102958
spook
>>
>>102958
You're suppose to pick up your girlfriend for a date, but your car broke down and now you're going to be late. Help MC-kun get across town before sundown or his lady friend is going to break up with him.
>>
>>102958
you're a supersoldier on a mission to fight humanity's biggest enemy: and army of mutant T-rex
>>
>>102970
>>102972
>>102998
OKAY SURE LET'S ROCK.
>>
>>103009
ganbatte anon-kun
>>
Nevermind I discovered I have dinner stuff. I have failed you /qtg/, I'm shit.
>>
>>103476
>I'm a huge bitch and a liar
Okay anon.
>>
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>>103476
just kill me already
>>
Any good quests which have a homosexual male MC?
>>
>>103590
Not until I run them.
>>
>>103590
Be the change you want to see in the world.
>>
we are back.
>>88345
>>88345
>>88345
>>
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>>93381
>it did seem to make several anons worry about Delilah getting raped again,
>again
>>
>>100428
Joker Quest is fairly anime if you want to dive back into the archives.

Double Cross Quest is also fairly anime, but it never finished. It was fun as hell at the time though.

Evil PreCure Quest is quite Anime, though unfinished AND the diet coke of evil before it goes anti hero.

Eclipsed Moon Quest is an anime fanfic quest, though a cluster fuck of a cast. It has a review here http://pastebin.com/zFftKgqC not sure if good.

Card Priestess Masami is also an anime quest, also with review. http://pastebin.com/Q63tpZ2V sounds pretty good.
>>
>>104565
>Evil PreCure Quest is quite Anime
was quite anime

its dead

officially dead
>>
>>103590
All of them.
>>
>>104565

The new /qst/ needs a REALLY good quest. Something that will set people on fire. I'll bet my arse that the next one will be an anime one, and it'll decide the future of the board.

Just look at the dull, no-effort shit we currently have here.
>>
>>106056
The civ culture thing seems to be a rising new standard that is only possible thanks to the draw function.

A couple of the quests aren't.....BAD.....if they actually stuck to their schedules.

The ones that actually aren't bad aren't uniquely qst, taking advantage of text formatting or drawings. So we're going to have to wait on that.
>>
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>>106056
>The new /qst/ needs a REALLY good quest. Something that will set people on fire. I'll bet my arse that the next one will be an anime one, and it'll decide the future of the board.
Fingers crossed that it'll be mine.
>>
>>106056
>>106062

Well what IS the current best quest that started on /qst/ right now?

Peter Titmouse seems pretty popular.
>>
>>106080
well "best" is a vague term.

For me, it would be one that's uniquely "qst" that improves upon stuff from tg in a way that can't be done there, so that'll take a while yet.
>>
Help.

I have a lot of different quest premises and ideas that I want to start, complete with their own disparate plots and ideas, but I'm not sure which I should run. They all interest me in their own ways, so I can't really decide.

>Quest A
A Space Opera, where the main character finally claimed their own private ship. Involves a select amount of nonhuman races for the players to select from, no magic bullshit (Except soft science, which is best science) and a modular upgrade system for the ship itself.

>Quest B
A multidimensional extravaganza where the MC, being shunned as a wizard infatuated with silly ideas, finally discovers teleportation magic. Turns out, teleportation magic involves teleporting to other worlds. Lots of settings, from high-tech to cliche fantasy, and the MC can be anywhere from the leader of a multidimensional empire to an errant nomad, fixing problems across the multiverse! And of course, picking up alien babes.

>Quest C
A low-to-mid-magic fantasy setting where the MC lives in a forest with their inhuman grandfather- an ancient, stone-like dragon being with WAY too many eyes- when humans happen upon the grandfather's den, orphaning the MC. Now they're alone, in a world that hates them due to their half-monster-half-human nature. Will they hide what they are and join the humans? Or will they act against them, being a monster in truth? Or will they do something else?

>Systems
As for systems, I'm probably going to wing it. A d100 system, where each action has a DC for success. Then you have feats, meaning that each feat gets you 'best of X' instead of 'average of X'. (Or the ability to do something you would otherwise be unable to do, such as fly.)
>>
>>106090
Frankly, I can't spot a single plot hook. Am I blind or what?
>>
>>106090
>Involves a select amount of nonhuman races for the players to select from
Players will almost always pick Human.
>>
>>106097
The humans are the bad guys, so to speak- and not really an option. The three races I have in mind are: A bulky, silicon race. Tall, lanky, and somewhat made of stone. They're closer to a fungus than anything. Durable as hell, and survives in a vacuum. Another one's a mutating insectoid race that, due to cultural reasons, are huge proponents for cybernetics. The last race is, well, a human analog that isn't actually human. A 'rubber forehead alien'. Very adaptive to many environments, and makes very durable technology. Durable enough that they can just plain jury-rig a lot of stuff, if they have the junk.

>>106095
Well, there's no real plot hook for A. It's supposed to be a freewheeling swashbuckler type of thing. I'm planning a backdrop where the player races are essentially oppressed by the members of the 'main' galactic empire and have allied, trying to claim space and territory for themselves in preparation for a war, but it's up to the players if they want to involve themselves in that.

For B, there's a similar lack of a main plot. At the start, the MC can't really select where he goes. Something akin to Sliders format, where they show up on a world, have a miniature subplot where they try to fix shit and learn more about their magic, and then they can move on. Eventually they'll get a handle on their powers, and then the larger plot begins to form based on what's happened.

And for C, there's definitely a plot hook- There's a team of humans in your forest, and they just killed the entity who raised you and loved you and now you have nobody.
>>
>>106090
tentatively interested in C, but I'm not sure if I want more revenge stories.
>>
>>106103
>The humans are the bad guys,

I honestly can't recall a single non-evil MC quest where this has gone down well. Good luck.
>>
>>91990
>>92004
>>92010
>>92105
Running this Planetary Governor Quest >>106118
>>
>>106117
Basically, the idea is that the empire is made up of all the 'pretty' races. You've got your space elves, tall noble scaled humanoids, your humans- it's all elegant and pretty.

They'll let you join the empire, too! All you have to do is spend a few hundred years as probationary members, slowly eroding away your culture and picking up the Empire's religion, culture, and language. Anybody who doesn't use their language and worship their gods are savages, after all.

They don't believe in cybernetics- it just pollutes your body- and those silicon beasts can't be civilized. They're not even creatures!

The reason the adaptive, durability-tech race didn't join is because the Empire patronized them. The promises of shiny new technology only got the response of 'fuck you, we don't need your hand outs'. They're very stubborn.
>>
>>106126
Sounds pretty interesting.

Smug tsundere human-waifu when?
>>
>>106090
>System
Take a look at this system
I found it on one of the docs in the pastebin
It was made with the specific intent for running quests

>>106202
There's nowhere else to discuss quests in general tho
>>
>>106222
I've already gone through SSS, and it's terrible.
>>
>>106202
funny thing, that. Dunno if the mods were reading when everyone told them that there needed to be a qtg, but they certainly haven't taken any action against qtg.
>>
>>106202
And reaction images/image macros aren't allowed outside of /b/. Without /qtg/;
>More discussion in quest threads, forcing new threads to be made when they hit bump limit quicker, making archival readers to sift through more junk
>Aspiring QMs haven't an idea of how to begin questing, what /qst/ particularly likes, and so on
>QMs who don't use Twitter now no longer have a method to keep in contact with their players if they aren't running

But for the most part, we respect this rule; we don't create random threads saying "God I fucking hate this QM jesus". We come to the one thread on the board dedicated to holding all of the non-specific quest discussion. One meta thread being allowed is better than dozens of people just trying to discuss anything at all being shut down left and right.
>>
>>106202
>If you do not intend to run a collaborative story, do not post a thread here! This includes meta-threads.

People who create and post in QTG are intending to run and learn about quests. The rules says that we shouldn't post metathreads, but this one is kind of a necessary evil.

Besides, the trolls who like to get shit banned by posting multiple non-real threads on /tg/ (like /wst/ and /qtg/) have no business here anyways, they got what they wanted.
>>
>>106230
>And reaction images/image macros aren't allowed outside of /b/

But player reactions are the best part...
>>
>>106226

For some reason, /tg/ seems to be a lot slower recently, too.
>>
>>106393
Well, what a fucking surprise.
>>
>>106393
It only seems that way.

Also, it's finals.
>>
>>106117
How about a quest where multidimensional,human-run not-XCOM are the bad guys?

>I honestly can't recall a single non-evil MC quest where this has gone down well. Good luck.

Please explain why, at length.
>>
>>106900
nobody likes playing evil.
>>
>>106903
Excuse me?

>MC not evil
>humans are bad guys

What's the problem?

Wasn't this kind of like in Scorpion Girl Quest or something?
>>
>>106917
Oh sorry I mis-read, yeah that would be fine.
>>
>>106930
>what is Homeless Mutant Quest

Actually if I recall, there's a demand for a Magneto-style quest.
>>
>>106930
Hold the presses, there were a couple X-Men quests in the other years that went relatively well.
>>
Myrm strikes again. Is he a janitor?
Is he the one responsible for /qst/?
Does he have super thin skin?

The world may never know
>>
>>107474
I gotta wonder, does no one control what the janitors do?
>>
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If I'm trying to access a quest thread I made on the first day, am I fucked? I can't find it on any archives
>>
>>108167
yes?

None of the external automatic archives treat qst like it exists, yet.

suptg requires deliberate archiving. You didn't do it, it didn't happen.

4chan internal archive only lasts 7 days after it drops off.
>>
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>>108188
great
>>
>>108201
I don't know what you were expecting, there's still reasons why plenty of people haven't moved over yet.
>>
How do I balance player input/freedom and moving things along fast enough to add pressure?
>>
>>108448
Only ask about important stuff. Assume all other things not important enough to hold a vote for are done in the most efficient in-character way that does not conflict with any player choices.

When choosing what is and is not important enough to hold a vote, consider the importance of the potential vote to be inversely proportional to the speed of the thread and the number of players participating at one time.
>>
>>108448
Read pastebins, write quests, read quests, read published literature, etc.

This is not an answer that can be made in one post, for all situations.
>>
>>108448
Do you want to appeal to a very small number of people with a crafted story, or the general masses with "u r a anime testicle wat do?"
>>
>>106056
We need weaver-sama
>>
>>108737

Anime testicle quest when?
>>
New thread when?
>>
>>109955
when you make it, faglord
>>
Has anyone ever (successfully) done a fanquest? Y'know, using an existing IP and running a quest with its setting?

>>108873
Seek him in /trash/, he's in Zootropolis
>>
>>110434
Lookup Fate Quest
>>
Rolled 23 + 1 (1d100 + 1)

TESTING DICE
>>
Rolled 37 + 1 (1d100 + 1)

>>110805
>>
Rolled 11 + 20 (1d100 + 20)

>>110807
>>
>>108167
>>108201
Welcome to 4chan.
Never take archives for granted.
>>
>tfw thred is ded
Thread posts: 738
Thread images: 120


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