ITT: fucked up spells
https://dndtools.net/spells/spell-compendium--86/bonefiddle--3987/
You rub your middle finger across your thumb like a bow against a fiddle while simultaneously humming a discordant tune under your breath. Nearby, you see a translucent bone-white fiddle bow appear and sink into the flesh of your target. It begins sawing, as if playing your target like a fiddle.
You call up a ghostly fiddle bow in the air above the targeted creature. This bow immediately descends into the target body and begins to saw back and forth against its skeleton. Although the music produced is eerily beautiful, it causes intense pain and anguish in the victim. Each round on its turn, the victim must make a Fortitude save or take 3d6 points of sonic damage and a —20 penalty on Move Silently checks. A successful save negates the damage and ends the spell. The spell's effects continue even if the subject moves so that you no longer have line of sight or line of effect to it.
>>54029994
Obligatory metalocalypse image.
>>54029994
Silverbeard.
>>54029994
Living Skeleton.
Fail a will save and you lose control over your bones. Fail a fortitude save and they will proceed to tear their way out of your body, with obviously gruesome and lethal results.
Guardsmen crew are Space Marines edition
Last Thread: >>54025393
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>>54029716
Dumbass >>54028458
>>54029729
fml
>>54029729
If you don't link it in the thread then who is supposed to know?
If your wargame can not be played with just paper stand-ins, and it is not fun if you do, it is a bad wargame.
prove me wrong.
>>54029699
If your wargame can not be played with a bad attempt at a british accent, and it is not fun if you do, it is a bad wargame
prove me wrong
>>54029699
if you can't have fun with any game you are a bad person.
Prove me wrong.
>>54029699
Gonna break the ad-lib chain and chime in that I totally agree. If your game's rules can't stand on their own, it's really just a vehicle to sell overpriced toys.
lets get one of these going
>>54028839
post template fucker
>>54028848
>cant spend a minute to edit it in paint
sad!
here's one thats better than what i used
>party is new to game except me
>decide i play cleric so they don't fuck up too hard
>Bard proceeds to kill me in first fight
>came back as a barbarian and got revenge
So now that we're officially going back to Dominaria, How different should we expect it to be?
Making it entirely new with minimal mechanical revisitations would defeat the purpose of even making it a thing; how disappointing would it be if we only saw names long-forgotten in the flavor text and the game doesn't mechanically resemble the way it did over ten years ago?
Do you want old slivers back to represent the aftereffects of the Riptide cataclysm? Or do you want nu-slivers so that all slivers you control gain T H I C C?
Karn walker? Allusions to Serra, Yawgmoth, Volrath, Urza?
Will goblins follow the Pete Venters style guide? Do you miss cephalids?
Will we fight Phyrexia here again?
>>54027634
>slivers with huge tits, child-bearing hips, and thunder thighs
>but the artist is still too much of a pussy to draw feet
What a pathetic piece of artwork
It simultaneously spits on the concept of slivers as it reveals the artist's faults.
>>54027657
Foot fetishists truly are the worst
Oh,Apologies human.It seems you are not aware of what is currently happening.Unfortunately,a solar eruption has obliterated Earth,and all life on it so fast that we barely had time to digitalize you.
Sadly,there had been a few quirks in the programming,so your time is counted,so to speak.Our calculations show that you should have just enough time to sum up,or dictate Humanity's Last Words,which will be recorded for prosperity.
>Tl:Dr:Earth was obliterated,you are the last human,you are dying and you must provide the closing statement of Humanity
>>54027415
"Hitler did nothing wrong."
It's "posterity" you stupid alien fucks.
>>54027516
This anon has won.
https://1d4chan.org/wiki/Lost_and_the_Damned_Creation_Tables So /tg/ since we have cults it never w time for a chaos regiment
Roll a d10
>>54027296
Okay.
Rolled 6 (1d10)
Sure man, still there?
>>54027486
Sure man and looks like the regiment is former pdf and roll a 1d100 for recruiting criteria
>The BBEG has the ability to eat the physical dice off the table, getting rid of the ability for anyone to roll those dice for the encounter.
As a player, how do you defeat such a villain?
As a GM how would you present this villain, and would you eat the dice, or simply take them off the table like a normal person.
>>54027137
My only suggestion is that if you do eat the dice instead of setting them off the table like a normal human bean, then you should at least use these dice.
Take 10 every turn. Actually helps me out because now I can't roll a 1.
Alternatively play a full caster.
>>54027137
>BBEG
Ugh.
Was thinking of mastering a oneshot game set in a Harry Potter world.
The idea is to add SCP to the mix. SCP inspired with no Cthulhu tech, just plan old amnesiacs, guns and paranoia.
Need ideas for the plot. At which point of the books to insert it? What make them do? Kill Voldemort? They would play pre existent characters, let them play Ron, Hermione and Potter or someone else?
Any input?
So far going with Hermione father was a SCP member and when Hermione deleted his memory SCP decided to intervene heavy handedly.
Party is HP, ROn, Hermy and Neville and have to turn voldie into a vegetable.
Do some people from the Hufflepuff or ravenclaw house as PCs
Maybe during the time traveling caused in the 3rd book the party accedentally is caught in a repeating time loop of 12 hours and they have to save Harry from being killed by a time remnent of Voldemort. this remnent Voldemort is from the future where he was defeated and by some sort of miracle is clapsing to his existence in a point where two Harry Potters (thereby and extra horecux) exist.
This Voldemort can be a sort of Spectre, existing as only a vengeful spirit without memories, maybe make it some sort of reveal.
The time loop can seem strange at first but it's quickly discovered Harry is killed and that's the point tine repeats, with only the party remembering the events of previous loops.
>>54028614
Sorry if it wasn't clear, but the scp elements us the Time remnant Spectre, maybe obe party member is keen to the existence of such Spectres
years ago i came across a pdf of some kind of DnD supplement, which was just thirty or fourty pages of ingenious dungon traps.
stuff like collapsing glass ceilings, boobytrapped telescopes that would put a nail through your eye, a one-way spike pit tunnel, a chest that would collapse the roof but only around the chest/ only away from the chest.
basically a ton of tools to fuck with the party.
it was black and white and mostly diagrams of traps.
does anyone know what it's called, or happen to have a copy handy? thanks in advance.
>>54026064
Grimtooth's Traps
>>54026064
Grimtooth's Traps I'd wager.
It's probably in one of the troves here but here's a link if you want to actually buy it http://www.drivethrurpg.com/product/94938/Grimtooths-Traps
>>54026104
>>54026130
thanks!
you guys are great.
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>>54013694
What was the luckiest moment you ever had while playing 5e?
>>54025988
My entire party are all Tabaxi right now and it was all by luck.
So we're effectively the Thunder Cats at this point.
>>54016211
>he puts advanced technology in the game but doesn't make it indistinguishable from magic
My players had been fucking around with golems and metallic runes for months and not one of them realized it was pre-apocalypse technology from a civilization that wiped themselves out with nanobots and they're really on Earth until AFTER a particle accelerator AI from the "spooky wizard's tower that sank into the ground" downloaded itself into a gynoid to join the party and marry the Paladin.
Just bought Kingdom Death Manhunter expansion for $100 on eBay.Because during the kickstarter I thought he looked lame.
Biggest KD:M purchasing regrets
>>54025852
Is this game fun? Or is it more of a filming torture porn kinda job
>>54025852
baka
>>54029237
lurk more fag
>>54029237
Well, I'll let you know in a couple months.
The "you're all in a tavern" start for fantasy RPGs is still one of my favorite starts. There's something so simple and classic about it that really makes it work, and I don't think anyone at my table dislikes it.
I've also started campaigns by
>Having them already on the road during a quest they've already accepted
>Waking up with ringing ears and lost senses in the middle of a battle, or waking up after a battle has already happened, both with everyone thrown about with very little knowledge of who everyone else is
>Freefaling into a cavern's underground lake from 50m high
>In the dark, inside the gladiator chambers of an arena where they're taken as prisoners and have the chance to fight together to get out
what are some other campaign starters to get the ball (and dice) rolling with everyone together as soon as possible? doesn't have to be just fantasy, i'm open for stories and ideas
>>54025813
>You are all in a caravan traveling towards the destination for various reasons. Suddenly, some event (Monsters, thunder, horror, etc) causes the horses to spook and wreck the wagons in front of a strange town.
And the one I'll be using on Wednesday for a new game I'm starting.
>The party has, through a series of related incidents, ended up in jail, sharing the same holding cell. While they wait out the night, a strange man approaches the cell and offers them a choice: Perform a task for him and go free, or stay and await whatever fate the officials have for them.
>>54025915
That last one can go bad really quickly. Your players can tell the guy to fuck off or some will accept while others refuse and still walk out. Or they may take it as a railroading moment as it can come off as a do or die situation.
>>54025813
The next time I run a campaign,all the PCs will know each other.
The PC's first session will start with them at the bottom of a pile of corpses that is on fire. When they dig their way out, it will be revealed that their whole village has been butchered, family and friends either taken as slaves or put to death via sword or torture, perhaps the corpse of a spouse or child either impaled on a stake or hanging from a tree by their neck. Their lives will have been ruined, their gear non-existent. They will have to scavenge what they can, avoid or kill any baddies lingering around for bits of loot, and decide where to go from there.
Vengeance, I should think. But I mean, y'know, PCs.Edginess, am i doin it rite?
Previous thread: >>54020125
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>>54025786
>tfw no dofus/wakfu tabletop game
Well get to work making one faggot.
There is already one in fact ?
Krozmaga or smth like this.
>>54024934
Do you only imagine how hard it'll be with all the classes ? And I don't even talk about monsters, boss, equipment etc...
But it is true that a Kingdom Death : Monster Wakfu edition could be an awesome experience.
Like fighting Ogrest after 1 year of real time struggling with weather, spawn of monster, ressources etc...
>>54024887
>what is Krosmaster