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Archived threads in /tg/ - Traditional Games - 811. page

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For example:
>AI starts nuclear war, sends a robot infiltrator back in time to kill the leader of the Resistance before he is full-grown
>AI, having later developed a conscience, sends another one to destroy the first infiltrator and hopefully prevent the nuclear war in the first place
18 posts and 2 images submitted.
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>there is an ancient and powerful evil sealed somewhere, and someone is trying to free it for selfish or stupid reasons
>once freed it doesn't actually do anything, having grown remorseful long ago
>>
>>54017016
Or better yet

>ancient and powerful evil is introduced to internet
>spends the rest of it's existence as a neet wizard shitposting and cursing anyone who posts anything bad about his waifu
>>
>>54016985
>villain thinks he's got the hero right where he wants him
>goes on a monologue
>hero strikes while villain is distracted
>the villain cornering the hero was an illusion; the real one comes out and strikes back while the hero is open

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Western Techpunk is cringy; but the Japanese make it look so casual and natural.

When I see a samurai inside a city or riding a plane, it doesn't feel odd at all; as long as the technology is a little retro or a little futuristic.

Why is this, /tg/? Give me your japanese steampunk/dieselpunk
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>>54016133

I'd like to think when it comes to the Japanese there are no hang-ups about what's suppose to fit where. Western audiences will sperge at the idea of guns and swords in fantasy but hey, don't mind me. I'm just riding around in my dope ass car on my way to the beach and i decided to get out, rent some chocobos and go kill a giant monster that decided to hold up in an abandonend power station. No biggie.
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>>54016133
>Western Techpunk is at least somewhat grounded in reality
ftfy
>>
>>54016133
The Japanese stuff is cringy too, you're just a weaboo and think everything Nihonese is wonderful.

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Lords of Necron edition

Last thread: >>54013012

>FAQ
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

>Latest news :
https://www.warhammer-community.com

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA<<Everything 8th edition in pdf(and epub), SW:A, WIP and BB are here too, no novels.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
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>List Builder
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>WIP Math-hammer doc
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
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First for Primaris Ultramarines!
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Killed by a silver potatoe edition.
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world eaters

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>Lich that steals children by luring them innawoods
>Actually just tries to share his powerful secrets with would-be poor kids and start them off young but murders uncooperative ones
>My neighbors always kidnap their grandkids from the poor, drug addict parents

>Lord who once fell from the king's graces and now seeks to tarnish him and the court's lives
>Focuses mostly on things like arson and robbery but if they gave him the chance to kill them, he would
>Really, in boot camp we had to wear tighty whiteys and this kid who always had shit stains would blame someone for using a brown marker and stealthily swap his undies with his neighbors'
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>BBEG

No thank you.
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>>54015300
As if a classic story arc isn't fun every now and then, especially if you're introducing new players
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>>54015232
I like the idea of a lich stealing abused kids or orphans and setting them on the path of magic (or to be his apprentices). Its all ok when hes grabbing the peasants kid, BUT! Instant plot hook when he takes the kid of a noble. Adventure ensues.

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Do you prefer ridiculous stereotypical barbarians or accurate barbarians in your settings?
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>>54014359
Ridiculous and stereotypical all the way.
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>>54014359
Can always go with both. It's a big world.
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>>54014359
Yes.

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Whats its name again?
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Ditto
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Happy cup!
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>>54013401
jewish vase

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How do I make my fantasy dark?
24 posts and 3 images submitted.
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"Give me your character sheet."
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>>54012244
Here's a few ways you can make your fantasy dark.
>1. Low lights in the room, if you are playing IRL.
>2. Sound effects and menacing music while the group is travelling through a dungeon.
>3. Foreboding music when the group is in a safe place/resting somewhere, like the impending doom you will soon be imparting upon them.
>4. Make every action count: if the enemy is still alive, they can still attack the party and inflict damage. Addendum: reduce the healing so that the party cannot traipse through a dungeon full health.
>5. There are things worse than death. If a character is downed, then they could get grievously maimed/wounded instead, lose an arm or a leg and get a significant disadvantage on their next dungeon explorations.
>6. Make combat lethal for the current level of the party. Punish stupid mistakes they make and keep the possibility of unfairness open. They cannot always win in a fight, sometimes they HAVE to retreat.
>>
>>54012244
You turn out the lights.

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I'm making a system, where the main resolution mechanic is basically "roll under [Stat + Skill + modifiers]", where Stat and Skill ranks range from 0 to 10.

The problem is, I want the Stat/Skill average to be roughly 5, and therefore, the average Target Number to be roughly 10.
At the same time, I want the average chance of success to be roughly 75%.

3d20m is perfect in its curve form, but the chance of success increases way too slowly for it to reach 75% chance in the range of (10+-1).
It's only 45-55% in that range.

Conversely, 3d6 is almost in the right range, but it's way too sharp, it doesn't utilize the full 20 range and I don't like the way it curves.

Honestly, a perfect curve for me would be something along the lines of "-ax^2+b", where a and b are adjusted accordingly, and 3d20 fits that pretty well, while 3d6 is more Gaussian in its distribution, which I don't like.

Are there any options that are relatively simple to implement with platonic dice I'm overlooking in regards of this?
19 posts and 4 images submitted.
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>>54011598
3d10
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>>54011639
3d10 with 2 dice chosen, depending on the difficulty.

Easy? Take higher 2
Difficult? Take lowest 2

Incorporates another difficulty layer in the dice, and is easy to work around.
>>
>>54011598
Just do 2d10. You have a 72% chance to get 10 or over with 2d10+1. Close enough.

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More 40K art always helps. Post your favorites here. The picture in here might be my favorite nerd art I've seen years.
16 posts and 13 images submitted.
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>>54011178
Redshirt, you have a whole general for it.
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>>54012000
Fuck off bitch.
>>
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Do you use pdf compressing services? If so, which one?
Reducing the size of a file tends to make navigation faster, as less stuff is being loaded on a page

So many files are bloated, especially 3rd-party ones. If the file is mostly made of text, it's likely that compression can trim off irrelevant content with a very small loss in quality.
Currently using Ilovepdf as the average compression option seems more efficient than others, and one can compress files up to 160Mo withtou registering. The addition of "-ilovepdf-compressed" in the file name is slightly annoying yet understandable.
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>>54010630
>>>/g/ ?
>>
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>>54010630
>The addition of "-ilovepdf-compressed" in the file name is slightly annoying yet understandable.
You... know you can rename files, right?
>>
>>54011196
It takes more time though, and (to my knowledge) firefox doesn't allow renaming before placing it into the download file.
When you have 60 files to rename, it becomes a chore.

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Previous thread: >>54004768
Archives and other resources: https://pastebin.com/vrqYhnpu
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>>54009221
>>
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>>54009249

What're some magic systems /tg/ really likes? I was thinking of putting my own together in order to get away from generic MAGIC MISSILE crap but I'm kinda at a loss for where to start. Doesn't matter from where, books or RPGs.

From where does magic come from? Is it intrinsic in the species? Is it from gods or other higher order beings? Is it actually old technology nobody understands anymore?

What can be done? Limited reality warping? Augmenting natural abilities? Summoning otherworldly intelligences?

Are there multiple systems involved in the setting? Are they more connected than is immediately apparent or are the conflicting with each other?
24 posts and 2 images submitted.
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>>54009187
Personally, I like the system from RoleMaster .
Anyone can learn magic, but only specialists can easily acquire the more powerful spells.
Characters have a "mana pool" to power their castings, and they choose whether to do a few high powered spells, more medium ones, many low level ones or a mixture of the three.
Each of the three"realms", and their hybrids, has an area that it excels at whilst still being able to produce generic attacks or defences.
>>
>>54009187
Ritual Path Magic is the tits.

https://endchan.xyz/.media/d4a27e9343ef35aebb1e1468e55e3f55-applicationpdf
>>
>>54009187

GURPS's impulse points system isn't supposed to be used this way, but it's kind of perfect for a tolkienesque subtle fate-based magic kind of approach.

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>>54008961
Apologies,was resetting the Assembly communication line.I am Carter,of the Carnem Wastes.
445 posts and 30 images submitted.
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>>54009051
YOU FUCKED IT UP.
NOW EVERYTHING'S ON FIREEEEEEEEEE
>>
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Should I call in the boys in red? I'm ready to fuck up some Perfected too. The Horde will have to wait.
>Puts on his combat armor and racks a combat shotty
Let's fuck em up boys lock and load!!
>>
>>54009085
What?
Weren't you just talking to this big titan?
>Carter points at the gigantic thing,which has now fallen asleep.

I think the Core is down the tunnel with the symbols.Would be worth a try.

Paizo Games General /pgg/ (Pathfinder & Starfinder)

Mundane Gear Edition:

What sorts of non-magical/alchemical gear do you always grab? Anything you take for granted?

/pgg/ link repository: https://pastebin.com/JLu5xXML
current playtests: https://pastebin.com/quSzkadj

Current /sfg/ thread: >>53982544
Old Thread: >>53999012
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>Paizo Games General
>When the only Paizo Game we can discuss is Pathfinder
>Does this make this Pathfinder General?
>>
>>54008662
Stop your autism, anon.

Who's looking forward to Adventurer's Armory in a few days?
>>
>>54008662

its anticipatory yadda yadda i don't care really.

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Is choosing Chaos Undivided just being indecisive?
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>>54006342

Chaos Undivided is more than a pantheon a philosophy, it is the Eightfold Path, it is the Truth behind the curtain and the sin of knowledge, the revelation and the secret, it is many things but not a religion as we understand it. Chaos is freedom, ambition, power and glory, it is damnation but also reward, it is the moment when you break your chains, when you dispose of your humanity and when you embrace something so unfathomable that dives you insane but also ecstatic with the knowledge that your destiny is in your OWN hands.

When an enlightened one exults For Chaos! across the din of the battlefield he evokes this truth, he utters in words what his eye have seen and what his soul has felt when he opened his mind to the truth for the first time. When marching under the banner of Primordial Truth the warrior of Chaos does not favor a Exalted Power in particular way, neither he favors them all, but he is the herald of the Truth, the Truth of which destiny lies beyond the skein, the Truth that follows death, the Truth that power and ambition are rewarded, the Truth where you as an individual can become a literal god, an immortal, a being of such utter power only if you will it, only if you dare it.

Chaos Undivided is not a religion; it is a philosophy, a philosophy of the self interest, of tangible power and the shattering dread of the ultimate Truth. This philosophy teaches a human that if he is ambitious enough he would be rewarded, it teaches him that if he kills with the name of the True Gods on his lips he would catch their eye and receive their boon, it teaches him that one day he can become a demigod, a mortal no more, and all this if he only wills it and dares it.
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>>54006632
The Primordial Truth is also the philosophy of the metaphysical, where reality and dogma shatter, a philosophy that teaches its followers that the laws of physic do not exist, that any laws are artificial, that dogma and ad a closed mind lead your soul to be shattered by the dreaded dream predators. Chaos Undivided is a philosophy that teaches you that you have a soul, teaches you that with your dreams you shape the universe and it teaches you that nothing is impossible, everything can be done if only one dreams it.

That is why a chosen one bears proudly the Star of Chaos even if he pledged his allegiance to only a variant of this philosophy, perhaps to Nurgle's teachings, it is because once you pass over the skein of reality and you see the vast landscapes of infinite possibilities nothing can ever be the same and everything becomes possible, all that is required is a simple dream.


>Though the gates that stand between the mortal world and the immortal Realm of Chaos are now closed to me, still I would rather die having glimpsed eternity than never to have stirred from the cold furrow of mortal life. I embrace death without regret as I have embraced life without fear.
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>>54006632
Oh ok. So it's basically, how did LaVey put it, "just Ayn Rand's philosophy with ceremony and ritual added", cool.

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