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/xcg/ - XCOM General

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Thread replies: 759
Thread images: 192

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XCOM 1 and 2 are Good Games edition

Previous Mission: >>144749978
News:
1)
Julian Gollop is working on his new game Phoenix Point. It's a turn-based tactical game with strategy elements, destructible terrain, geoscape and character progression much akin to XCOM. Lobstermen are confirmed.
>https://twitter.com/Phoenix_Point
>http://www.phoenixpoint.info/
>http://www.pcgamer.com/julian-gollop-announces-new-game-phoenix-point/

2)
Long War Studios are working on more mods for XCOM2. The first in a planned series of five is live on Workshop + Nexus now, and is called Long War Toolbox.
>https://xcom.com/news/en-long-war-studios-creating-more-xcom-2-mods
>http://steamcommunity.com/sharedfiles/filedetails/?id=674832831
Also cosmetic mod author Capnbubs - maker of the most endorsed mod on the workshop - has been signed onto the LWS team to model stuff.

3)
Alien Rulers has been released alongside a large patch
> https://xcom.com/news/en-dangerous-ruler-aliens-await-in-xcom-2s-alien-hunters-dlc

4) Anon dug up some Shen's Last Gift SDK assets last thread:
>http://imgur.com/a/Z5aWQ

The /xcg/ Mandatory Read:
>http://pastebin.com/k9pT8zx4

<<Helpful XCOM 2 Links!>>
Assorted improvements (Skip intros, alleviate stuttering, multi monitor support, and resolutions past 1080p)
>http://steamcommunity.com/sharedfiles/filedetails/?id=616682629

XCOM2 NEW AND IMPROVED MODLIST, updated regularly:
>http://pastebin.com/pTMatP5Z

NEW MEGA MOD LIBRARY - Contains all 180 mods from the new modlist:
>https://mega.nz/#F!HlgWjCqR!STJ0c0kW8Fs6jKynqKyerw

Music for killing ayys:
https://www.youtube.com/watch?v=a01QQZyl-_I
https://www.youtube.com/watch?v=vkOJ9uNj9EY
https://www.youtube.com/watch?v=FE6RuZuvjMs

/xcg/'s Long War Library (New LW players read this shit or you will be ignored):
>http://pastebin.com/YmaXBKpN

Image Library of /xcg/:
>http://imgur.com/a/S1qfx
>>
>>144893083
pistols are useful in X1 and X2
>>
>>144893083
Good OP.
>>
Somebody explain the good game meme to me, please
>>
>>144893326
It's a good game.
>>
>>144892940
It will be my burden to bare for such transgressions. but it was worth it
>>
>>144893083
Impressive picture.
>>
>>144893083
Console announcement removed from the news section?
>>
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>>144893326

Some guy was shitposting about how shit Xcom2 was and how much better EU was compared to it.

So he got counter shitposted with people responding to him saying that Xcom2 was good game and that he didn't have arguments.
>>
>>144893326
There is no meme.

>>144893769
Of course, no one cares. jk I'm idiot
>>
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POST "WE'VE BEEN SPOTTED" MUSIC

https://www.youtube.com/watch?v=_6gPvzbqdiI
>>
hey /xcg/
I hope you do well on your memeball matches this weekend
>>
>>144893858
Did you copy paste an OP from a previous thread?
>>
>>144893803
Well if you consider bashing XCOM2 because you can min-max and abuse meta shit then yeah, he had some arguments.
>>
>>144893803
Bedankt
>>
>>144893886
>terror mission
>move 3 tiles to nearest cover
>contact
>not enough cover for entire squad
>>
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>>144893886
https://www.youtube.com/watch?v=_kmn35oH5JI

Gotta slay
>>
>>144894017

Well, in my opinion, that you didn't ask for, overall Xcom2 is better than EU, sure the strategy layer is more dumbed down, but that's the only thing it does worse than EU. Everything else is better.

And either way, it's one thing to criticize the game(which has always been done in these threads) is an entirely different thing to shitpost for 8 hours about how it's unforgivably shit and everyone is wrong for having fun with it.
>>
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>>144893886
https://www.youtube.com/watch?v=2Beda3kFNjo
>>
>>144893803
I wasn't shitposting though.
>>
>>144894349
>>
>>144894470
Is that a facebook filename?
>>
>>144893997
Well yeah, how else would I mess it up, just changed the previous campaign edition, previous campaign, and music selection.

I think I've make a mistake in every OP I've made.

>>144894349
>>144894470
Naw, he's actually telling the truth.
>>
>>144894203
>explain how the strategy layer is dumbed down and simple in the last thread
>you're a shitposter
>actually I completely agree it was dumbed down and simple but you're still a shitposter for disagreeing with me
I wasn't the guy posting for 8 hours straight either for fucks sake, there were 91 unique IPs in that thread
>>
>>144894673

If you aren't that guy then why are you replying as if i was referencing you?
>>
>>144894543
Fuck if I know or remember got the sexy bastard from google
>>
>>144894845
Because I was the guy at the end actually trying to have a discussion, I wasn't the guy calling everyone a cuck or shill.
>>
>>144895190
Just don't pull this again and maybe you'll stand a chance next time. If there is a next time
Literally the single moment everything went downhill.
>>
>>144896850
Woops meant to link this: >>144884578
People honestly did not know which arguments you were referring too.
>>
>>144893886
>Rolling with two Colonel Gunslingers
https://www.youtube.com/watch?v=_zXKtfKnfT8
>>
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>>144893083
Nth for pure and innocent Codex

Ello ello ello,whats been going on 'ere?
>>
>take cover next to a car
>no indication of the car being on fire or anything
>lol jk

how do I forget these simple things
>>
>>144897960
>Ello ello ello,whats been going on 'ere?
autism.
>>
EXALT
X
A
L
T
>>
>>144898518
Rule #1 of XCOM: car is not cover
Rule #2 of XCOM: half cover is also not cover
>>
>>144898518
Every car is a useless exploding prop, anyway.
>>
>>144899010
>>144898886
>>144898518
Turns out filling everything with elerium is a bad idea.
>>
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There are objectively three things missing in X2 that were in X1:
1)Shivs
2)Flying (floating doesn't count)
3)Rocket Launchers (Exo rocket is not the same)

>>144898886
Sometimes its all the cover you have.
>>
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>>144893886
https://www.youtube.com/watch?v=fS1OryN8UHk
>>
>>144899129
Standing out in the open is safer than next to a car.
>>
>>144899129
If thats the case you wait and destroy the car.
>>
>>144899229
Shut up, carl

https://www.youtube.com/watch?v=bdaQHTWT_ZI
>>
>>144899229
Don't be silly

>>144899278
>Implying waiting in X2 timed Boogalo
>>
>>144899513
You should be ensuring you have at least 2 or 3 turns spare on every timed mission. A car can only cover one guy anyway.
>>
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>>144899074
>>
>>144899771
>You should be ensuring you have at least 2 or 3 turns spare on every timed mission.
Well yes of course I should be playing the game in the optimal matter. However, this doesn't really speak to the subject.
>>
>>144899278
>EW
>Take cover next to destroyed car
>It blows up again
>>
How long do those "Blacksite data coordinate" missions last for? Can I suspend them for a, theoretically, infinite time?
>>
>>144899771
>Not planing missions so that you dash into the extract zone in your last turn
>>
>>144899878
I hate to say it but if you can't afford to wait one turn for cover to be safe you need to try and speed up.
>>
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>>144899979
>>
>>144900178
Some missions, like VIP rescue, are usually really tight on the clock though. You just don't know what kind of bullshit you're going to run into so the best bet is to go as fast as possible.
>>
>>144900076
Blacksite or just ADVENT facilities? Either way the answer is always.

>>144900178
That has not been my experience. Often when I dash often as possible and blue move every turn while trying to clear pods I barely make it to evac in time.

I couldn't really imagine slowing down for a turn because unpredictable mishaps could lead to the entire squad being left behind.
You telling me to play faster by playing slower then i already play.
>>
>>144899979
>EW
>Three (3) thinmints right next to car
>Throw two grenades to pop the car
>Car blows up
>Thinmen still at full hp
>>
>timers

If you aren't using this mod

https://steamcommunity.com/sharedfiles/filedetails/?id=618077830

Then you're literally playing the game wrong(as Jake intended).
>>
>>144901020
>not using a mod that adjusts the timers so that you can only make it to the EVAC by dashing every soldier every turn
>>
>>144900394
Depends on the rescue, ones where you start with the VIP are alright, ones where you don't are normally really tight.

>>144900461
For standard "kill all" Guerilla ops you should have at least a 3 turn buffer, pushing up next to something thats about to explode will simply slow you down. For straight to Evac missions you should also have the buffer, for pick up the VIP missions running tight is about right

>>144901020
True concealment is dumb, Advent know you're there.
>>
Guys
>kill an enemy pod
>receive one extra turn on the timer
?????
>>
>>144901342
Nice idea.
>>
>>144901020
>https://steamcommunity.com/sharedfiles/filedetails/?id=618077830
Its a cool mod but makes balance tricky for a vanilla campaign.

>>144901172
>pushing up next to something thats about to explode
Who said anything about that? The original anon declared they took cover behind a car, and I am responding to the statement "never take cover behind a car." Its certainly something to consider, but perfect missions are often not a thing. I'm glad your missions run so smoothly.

>>144901342
But why
>>
>>144901342
I would prefer EU/EW/LW style nodes you can hit to get more time, maybe a portable radar truck for evac timers or a network box for data data download ones.

>>144901569
I presume thats what you meant by slowing down, sure some missions will go tits up but you should still never take cover behind an in tact car.
>>
>>144901172

>True concealment is dumb, Advent know you're there.

I think it achieves the perfect balance between timers and not having timers, the other alternative i could think of is increasing the timers but that feels more like cheating to me.
>>
>>144901797
>Wanting EW bomb missions back

Are you insane?
>>
>>144902192
If you're struggling with timers its the best mod to use as its the least cheaty one but its still dumb imho.
>>
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>>144901020
depends, is this dark event still in play?
>>
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>>144902365
>imho
You're a ho?
>>
>>144902324
I liked bomb defusal missions unless it was the meat warehouse/rainy street map in LW, fuck that so hard, but ideally they'd just be one or two nodes rather than EW style where you have to hit most of the nodes
>>
>>144902605

Dunno, never seen it myself.
>>
Is there a way to set up a LAN game with a pirated copy of EW? I'm in the midst of installing it on the second computer now.
>>
>>144902605
>the time didn't read it and tought it was the one that increases the cost of rookies
>i ended with that one and vigilance (increased sight radius)
i barely made it with half my squad
>>
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>>
>>144902626
Or the London train map or the Mumbai train map or the graveyard map.
>>
>>144903182
>>144903182
source?
>>
>>144903279
Graveyard I could handle, the trainyard map was a pain
>>
>>144903182
what is this?
>>
>Try to replay ew
>Camera turns for ages
>>
>>144899129
I miss SHIVs
>>
>>144903182
My friend just drawn my OC Belinda with his OC Trash (yes, she's a zombie nurse).
>>
>>144904185
Is belinda the human Stun Lancer?
>>
>>144904185
That is the gayest shit I've ever heard.
>>
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>>144904314
Maybe
>>
>>144903182
My friend drew me a advent vs a zombie nurse. Guess he added a chainsaw too.
>>
>170k players use capnbubs

I didn't even know there were that many copies sold.
>>
>>144904624
>>144904632
Keep up the good work anon! We here at /xcg/ love your OC!
>>
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>>144898838
That's not the XCOM 2 version
>>
>>144903182
My friend drew me a chainsword vs a chainsaw. Guess he added this gay xcom shit too.
>>
So, EW over LAN? Eh? No help?
>>
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>>144904817
Thank you! Also she have a relationships with a snek.
>>
>>144905021
Do you have more images of your excellent OC and art?
>>
>>144904968
I have zero experience concerning this, LAN or pirate copy.
>>
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>>144905113
Yes of course
>>
>>144905293
What excellent art, could you continue supplying me
>>
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>>144905489
Hm... well
>>
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Is there any balanced Marathon-style mod out there?
I tried a longer campaign one on the workshop but enemies progressed too slow, your main squad ended being gods without much effort on your part if you survived a few hours.

Preferably one that plays nice with A Better ADVENT and other enemy mods.

Blast from the past as thanks
>>
>>144905489
You talk like a fag and your shit's all retarded.
>>
>>144905657
These just get better, do you have the excellent character portrait and study and the one where your OC is lying on a bed with a viper?

>>144905705
How rude my good fellow.
>>
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>>144905792
Yes of course
>>
>>144906005
Excellent as ever!
>>
>>144906005
Is she lesbo or bi
>>
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>>144905792
The viper's name is a Lakshmi
>>
>>144906005
This is DA-tier shit.
>>
>>144906263
What a brilliant name, is that the last of them?
>>
>>144906183
L E S B I A N
S N E K
L O V E R
>>
>>144906005
I like it. Feels much better to kill these unholy fucks if I know there's a real piece of shit of a person behind the armor.


I wouldn't mind my soldiers fucking it if not for the face and, you know, her being dead, but that's what helmets are for and bodies stay warm for a few hours so hey
>>
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>someone actually commented on the DA page and mentioned /xcg/
>>
>>144906514
We are famous for our love of OCs which should not be stolen my good man
>>
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>>144906410
For now, yes.
>>
Disgusting and pathetic.
I hope you all burn in hell.
I'm rooting for /kspg/ in the cup now.
>>
ITT: Amateur hour
>>
>>144893886
https://www.youtube.com/watch?v=pgYM8uRcsIA
>>
>>144906646
Thank you for sharing your masterworks of art and character design, I hope you continue to create such wonderful artwork in the future.

>>144906715
How impolite my good sir, do you not appreciate such great art?
>>
>>144906417
Damn

Now I'm just as disappointed as the time they made Yara lesbo from GOT
>>
>>144893886
https://www.youtube.com/watch?v=wiO09d2H3GQ
>>
>>144906789
It's an art from different artists. Just a comissions with my OC's.
>>
>>144907018
>Just a comissions with my OC's.

Autism
>>
>>144907159
No u
>>
>>144907018
Thanks for spending your dosh. Who else besides MarryMind have you commissioned? I might want to give them some money myself.
>>
>>144907018
Are you actually the commissioner?
>>
>>144907339
Yes I am.

>>144907313
Germanich, Veedmedic, LokiusBolton, and Garm aka doggos-meme.
>>
>>144908083
oh
>>
European day time
>Shitposters

American day time
>Furrfags

Please
>>
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>ADVENT Sanic misses a stun on a marked target
>>
>>144909084
Americans are sexually repressed and Europeans have restricted freedom of speech, makes perfect sense
>>
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>>144909171
>>
>>144908083
Thanks!

What's Belka's circular scar from?
>>
>>144909171
>>
>>144909431
>that filename
You have to go back.
>>
>come back to xcg (last thread)
>some anon posts his snek dump
>there is actually rare sneks
Thank you based anon, i appreciate it very much
>>
>>144909519
>What is url posting
>>
>>144909519
He probably just grabbed it off google images.
>>
If you've tried the "Recovery Turn System" mod, how did you like it?

I'm thinking about giving it a shot, might lead to a less "Murder all aliens in one turn or get buttfucked when they get all their moves" feel but I want to hear about it before I invest much time in a new campaign
>>
>>144909605
>>come back to xcg (last thread)
You poor thing
>>
>>144897660
>Gunslingers

literally why

Honest question, I've never found Gunslingers to be useful. How do you get some worth out of them?
>>
>>144910004
Fully specced out gunslingers can deal crazy damage and still be effective at range.
>>
>>144909843
I ignored all the autismo, and this snek dump was my reward
I ain't even mad
>>
>>144909618
Not him but what is url posting?
>>
>>144910119
You have a will of steel.
>>
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>>
Help me, /xcg/
I want to buy this game, but I don't know if it worth it.
https://www.direct2drive.com/#!/download-xcom-2-digital-deluxe-edition/5009690
>>
>>144910063
>can deal crazy damage
>miss miss 3 damage miss 3 damage

Don't fall for it
>>
>>144910663
It is for the most part
Do your first campaign vanilla, after that, mod the shit out of it.
>>
>>144910270
Basically, when you select a file, you can paste the url instead of choosing a file location and it will load up that picture from your temporary files
>>
>>144910667
As opposed to 3 misses from other units?
>>
>>144910469
I would probably make a good psi operative
joke aside it's not that bad if you weren't here for the shitstorm
>>
>>144910608
Excellent

>>144910663
Its worth it. The value of it even increases as times passes.
>>
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>>144910801
Like this?
>>
>>144910608
Saved.
>>
>>144911074
Huh it worked,

>>144910801
thanks lad
>>
>>144910887
The entire thread was a shitstorm. I abandoned it and then came back right at the end before briefly leaving until this one simmered down.

snek<<<<<<<<<<<<<<codex
>>
>>144911480
why not both ?
just pick your favorite one and let the others enjoy theirs. I am not forcing others to like snek, so gimme a break with the waifu wars
>>
>>144910810
As opposed to two 8-10 damage hits from other units
>>
>>144911659
Waifuwarring is all we had.
>>
>>144893083
The music section this time is really all over the place
>>
>>144904704
Almost 200k if you count Nexus
>>
I need more mods to make my guys look tacticool

where the hell is all the modern, OPERATOR-looking stuff?
>>
>>144913714
In the OP pastebin
>>
>>144913857
it's not enough
>>
>>144914312
Then I'm afraid nothing will be enough. You will carry that void within you until your ultimately mundane death because aliens never invaded earth so you can't die with half your chest missing after heroically saving your squad by rushing the squad of mutons pinning them down.
>>
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>>144915037
>>
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Hmmm.
>>
>>144916594
Oh look, Archer bait
>>
>>144916794

Yeah, was what I did. Doesn't hurt that the AI is shit around there either, LOS blockers everywhere, forcing them into the death corridor where they get murdered by overwatch.
>>
>>144916874
Last base assault I did I had a boss Seeker and it just sat there doing fuck all because of the LOS blockers.
>>
>>144917501

Ethereal spooked me though, he slowly crept into LOS view, and I clenched my ass as I expected a rift. But then he did nothing, guess he dashed up there.
>>
>>144917670
Surprised he lasted that long, was he an overmind?
>>
>>144918217

He ran away into the fog of war when the pod got revealed, didn't really have a way of following him due to positioning. So kinda of just had to hope for the best. Didn't check what level of leader he was.only had 50ish HP though.
>>
>>144893886
https://www.youtube.com/watch?v=lfKsIFmX_DA
>>
>>144893886
https://www.youtube.com/watch?v=dPG0lv90dPc
>>
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SAVING THIS THREAD, WITH NO SURVIVORS
>>
>>144916794
Archer bait?
>>
>>144893886
I'm sorry
https://www.youtube.com/watch?v=vyGFM5CGnoo
>>
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>>144922090

>in /xcg/
>doesn't know what an archer is
>>
>>144922090
Artillery rules the battlefield, boy.
>>
>>144922348

What's an archer?
>>
>>144922449
/fgog/ can tell you
>>
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No ayyys
>>
>>144910004
Normal campaing, increased enemy pods and having them carry an assault rifle instead of a sniper.

Hell, those two are my main codex clean up team after the rest of the team makes them clone themselves or take down armored targets.
>>
>>144922449
a mec class from Long War
>>
>>144926474

I see, i never played long war because i never bothered to buy EW.
>>
>>144926667
if you ever get tired xcom 2 (i assume you play xcom 2) and EW goes on sale it worth a look
just to play long war is already worth it
>>
>>144925568
I prefer to one-shot codexes with a sniper rifle

Why the assault rifle? If they're just going to be using their pistol at medium-short ranges anyways, might as well have the sniper for targets beyond pistol range.
>>
>>144925568
Can snipers even carry assault rifles?
>>
>>144930946
If you cheat they can
>>
Dude who was asking about "Kill Zone" being broken here:

Someone asked to see my mod list a day or two ago. Sorry I didn't deliver at the time, got hammered at work and passed out when I got home.

Here are the mods I'm currently running. I tried adding the Killzone Unleashed mod to see if that helped, but they're missing just as much as ever.
I'm now at 114 missed shots with Kill Zone.

I've tried it with half a dozen snipers so it's not just one team member that's having an issue. They're missing shots that have every accuracy mod I know of - high ground, class skills, tracer rounds, superior Aim PCS etc. - on flanked targets.
>>
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>>144933497
hurr durr, pic attached this time.
>>
>>144933497
>114 misses
Shit anon thats rough, literally 20 minutes ago I had a sniper kill 6 ayys in a double pod activation with kill zone so there's definitely something breaking your game.
>>
>>144933497
Have you tried the pasta fix?

Having problems? Try going to My Games/XCOM2/XComGame/Config and deleting everything inside (if you have the uniform manager mod, then delete everything except XComUniforms.ini). Now verify your cache.

If you still have issues look for mods that might be in conflict (the alternative launcher in the OP should show any conflicts).

Still having problems? Wanna try a longshot? Make a backup of your saves, character pool, and uniforms (if you have them/care). Then delete My Games/XCOM2. This is something of a long shot, but it has worked in the past.
>>
>>144933497
When exactly did you start noticing the issue? (date, time, region)
>>
>>144936802
No, so far I've only tracked the shots/misses and tried adding the Kill Zone Unleashed mod to see if that made any difference.

>>144936923
>date, time, region

In game? Fuck if I know. IRL, three days ago.
>>
>>144937163
>In game? Fuck if I know. IRL, three days ago.
Ha, yeah I meant in real life. Honestly looking that that list, Killzone Unleashed looks the most suspicious. Released recently, almost no feedback, and updated recently on June 7th as well.

Though I would have to think you may have thought of that already, but just in case...
>>
question, whats the mod that makes it so during vip missions you dont have a timer but you have to leave before advent overruns you?
>>
>>144937532
You mean Guerilla War? It does that for almost every mission.
>>
>>144937596
alright thanks i will be checking it out
>>
>>144937448
I tried using it to see if it made any changes to the issues I was already having. I missed something like 72 shots before trying it with that mod. So I'm pretty sure that's not the problem.
>>
>>144938649
Try verifying your cache to see if that fixes it. If it doesn't I recommend following the fix pasta. I found that it fixes about 95% of problems.
>>
how can i remove the class intros?
>>
>enemies are all grouped around the critical donotdestroy supplies
>fire a gas grenade to flush them out
>it fucking obliterates all the supplies
Were they made out of paper mache?
>>
>>144893083
>XCOM 1 and 2 are Good Games edition
Lies edition. Both are mobile game tier depth that can be improved to 7/10 tactics games with mods.
>>
>>144941384
>mobile game tier depth
Hey don't be bashin' Battle for Wesnoth, that game kicks my ass harder then XCOM.
>>
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>play reaper
>listen to linkin park
>talk shit like an edgy 14 year old every game winning or losing

The fact that people even take me seriously is incredible
>>
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>>144943813
fuck me.
FUCK AYYS
>>
>>144943813
Hey buddy I think you've got the wrong door, the leather clubs two blocks down.
>>
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>>144943813
>>
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>>144943953
You fucked up
>>
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>>144943986
>>144943998
>>144944012
p-please don't bully lads
I lurk here every day upvoting Halo armor anyway
>>
>>144944181
Its okay anon, I was playing Overwatch just a second ago.
>>
>>144944181
>>144943813
it's alright, you made me kek something fierce

we're still gonna beat you up though

>>144944292
playing any other game besides XCOM2 is cheating, you faggot
>>
>>144944181
Now you got me thinking about a crossover. Would it be the Omnic Crisis, but with ayys?
>>
>>144944473
What about omnics vs ayys?
>>
welp
>>
>>144944875
>both sides have a salt-powered robot
I want to see this.
>>
>reaper

Is there any way to make this not shit
>>
How come Andromedons just stop appearing after like half a dozen missions?

>>144945087
Just let them get captured and rescue them
>>
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Rate my T3 Aesthetic
>>
>>144945516
4/10

At least the colors aren't too gaudy
>>
>>144910667

You're one of those retards that puts their PCS: Perception mods onto their Grenadiers, aren't you?
>>
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>>144945516

>T3
>Still using the AK-12
>>
>>144945817
>Not having your gunners murder everything
Seriously though, Marksmen, Specialists, and Grenadiers all want Aim PCS.
>>
>>144946104

>Thinks Grenadiers are there for damage and not obliterating cover
>>
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RIP brave samurai
>>
I've had several 100%+ shots miss lately. Anyone else having this issue?
>>
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>>144946384

F
>>
>>144946359
>implying they can't do both
Honestly, I don't know why you would give them anything but aim.
>>
>XCOM 2 on Xbone

YES

YES
YES
YES
YES
>>
/xcg/ has been stabilized
>>
Are explosives supposed to be this OP?

I feel like I'm cheating
>>
>>144950224
Explosive have been OP in every single XCOM game to date. Have fun, go wild.
>>
>>144949964
But are we shaken?
>>
>>144950224
>Magnificent design idea comes up to me.
>All psionic enemies now all have a passive ability in which a random low RNG skill chance roll happens, which is called psionic instinct, all psionic enemy also now have fuse.
>Psionic enemies can now intercept explosive in mid air and make them explode or throw it back if their low RNG succeed, they can also use fuse skill if you are too conservative with explosive.
>Pure abject terror from grenadier fans.
>That's XCOM baby !
>>
>>144951580
>All psionic enemies now all have a passive ability in which a random low RNG skill chance roll happens
>low RNG skill chance roll
>low chance roll
Are you not satisfied with ayys hitting 39% on soldiers behind full cover?
>>
>>144925568
Okay that's cheating
>>
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>>144950224
We're stirred, not shaken
>>
>>144909387
It's a scar from plasma explosion. She was 6 years old when invasion has begun, and Thin Man killed her parents.
>>
>>144952208
Son, step up your game, in my present ironman game, enemy kept hitting me with 1% and 14% in EW long war.

Yeah, it's feels unfair at times.
>>
https://docs.google.com/document/d/1XEtyeIikyvXS6WGikTRVyNmMOgh0O9_Ach_VN2D4HAA/edit?usp=sharing

tags: Vipers, Constriction, Gangbang, Eventual Oviposition
>>
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>down again
/xcg/ is in critical condition.
>>
Does anyone know which files is the Perfect Information mod? Something along the lines of "619948111"
>>
what are some soldier class mods that aren't op as fuck /xcg/?

also will a torrented version of alien hunters work with the steam release?
>>
>turning on framerate smoothing somehow magically makes it so none of my mods work
I'm so tired of dealing with this bullshit, this game just refuses to work properly
>>
>>144954680
I was planning on starting a new campaign but I kept getting geoscape lag that wouldn't go away regardless if I had mods on/delete configs/verify cached.

Alien Hunters ruined everything.
>>
>>144954680
>game breaking bugs from launch still exist
They just don't give a fuck.
>>
>>144954458
I'm a big fan of Lucubration's(?) Infantry class. Well balanced and doesn't step on the toes of other classes, brings some unique stuff to the table.
>>
If I'm about to uninstall, what can I save to retain my soldier's appearance/info? Only thing I really want to keep.
>>
>>144952863
>Eventual Oviposition

oh baby
>>
>>144945516
Neato, haven't seen anybody use that visor in a way I like before

What are those arms from?

>>144933497
>>144933646
Hey anon, I'm the guy who asked!

1) First of all, having that many unused mods is known to cause issues if you've ever had them active at any point, better to manually unsubscribe via steam. XCOM2 is funny like that, it keeps them "kind of" on. I don't THINK that's what's causing your issue specifically, but do it for good measure.

2) After that definitely do the fix-everything pasta this guy suggested >>144936802, I don't know how many times it's saved my ass.

3) I think you said you installed Killzone Unleashed after you started encountering the issue, but do some testing without it if you got it before those misses started popping up.

4) I looked all over your modlist for any other mods which could in some way impact Killzone, but didn't find any except AWC Cost & Other Fixes, but it's a long shot that that would be the cause.

5) After trying all these, if it still doesn't work try it on a new campaign and see if it is any different.

What you should also do if nothing at all works and you just want to test is create a sniper with 999 aim or something then let him have a go, see if he still misses.

also why did 4chan rip for three hours?
>>
>>144957457
>spoiler
Some Alphabet soup agency needed some time to archive everything
>>
>>144957457
Thanks for the tips. Right now I'm working on >>144955761 and trying to figure out why the Workshop is such a bitch to work with when trying to create and organize lists.
>>
>>144957760
You could character pool 'em all if they're on Tier 1 armor, otherwise it's going to be a bit of a bitch. Once you've saved them all, go into your character pool and save them into a single importable pool. Then go to (usually) this directory depending on where you put your documents C:\Users\your-username\Documents\My Games\XCOM2\XComGame\CharacterPool\Importable\ and back your importable pool up.

Reinstall and there you go. I'm not even sure you have to do this, as character pools seem to be kept when you uninstall via Steam. Same with saves.
>>
>>144957962
Will give it a shot, thanks again. They're using armor from a variety of mods and all.

I think I may have fucked my game, geoscape lag and deleting config didn't do anything o fix it.
>>
>>144958190
No biggie, a lot of /xcg/ have broken their games so many times that by now troubleshooting XCOM2 is second nature.

Consensus is that geoscape lag is caused by certain conflicting mods, so uninstalling all of your redundant/unused ones is probably your best bet.

Also, I just realized that it's definitely worth trying it without EU Aim Rolls with the Killzone thing. It's a long shot, but hey.
>>
>>144958451
Good point, that might have done it because I installed that part way through my game and only noticed it being an issue then. I hope not, because I love that mod.
>>
>>144958451
PS: If I uninstall XCOM2, should I just delete all my folders? If I uninstall via Steam, will it remember what mods I was subscribed to?
>>
>>144959083
The uninstall process should be to first do it via right clicking and choosing delete local content from steam library, then removing any leftovers in [steam dir]/steamapps/common/xcom2

It will remember all your subscriptions, tested it. Trying that theory out was a nervous moment.
>>
>>144959239
I sure hope you didn't take that risk on my behalf lol
>>
>>144959635
Actually did it earlier when I was having a super-weird issue causing crashes out of nowhere, so I did a pure reinstall and all my subscriptions were still there.

Just in case anybody else has ever had spooky crashes with zero information in any crash log and no discernible error message beyond "application has crashed", after two months it turned out it was my CPU overclock the whole time. XCOM2 didn't agree with it.
>>
>>144930946
Weapon mods, no need to tamper the .ini files.
>>
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>be third world shithole poorfag that can't afford buying vidya
>most of the mods that I'd like to try aren't available outside steam workshop
SUICIDE FUCKING WHEN
>>
>>144960946
We have a Mega file in the OP with most of the cool mods in it. I'm sure if you ask nicely the guy running it might add in whatever mod you want. Also, what country?
>>
>>144961034
Oh, neat, thanks. Eastern Yurop. Czech living in Poland.
>>
>>144961034
Oh well the mega has most of the mods. Not all but most.
>>
>>144959969
Ever had an issue with it switching to desktop?

Not crashing, pausing, or in any way being impaired, simply switches from XCOM to desktop. It's like the game has decided I've played enough and alt-tabbing out for me.
>>
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Cyclops eye mod when
>>
>do all the ini edits
>planet map still runs at 2 frames a second

JAKE
>>
>>144964309
>2 frames a second
find help
>>
>>144964309
>>144964371
I found that if I had the free camera rotation mod and the toolbox installed that really fucked up the frame rate on the world map, so check that if you got em installed.
>>
>>144964513
I have the free camera rotation mod installed, I'll deactivate it and see
>>
>>144964513
Oh whoops didn't' mean to reply to the other guy
>>
>>144964513
well that doesn't seem to be my issue. Everything else runs fine (besides terror missions) so it's not that bad

just annoying
>>
>>144965508
ah, well I got no idea then
>>
>>144965508
on terror missions, draw distance has a huge impact on performance
>>
>>144960946
>>144964167
You two need to meet and do each other.

And by do I mean kill.
>>
>>144904921
But old EXALT have cool lasers and armour
>>
>>144968023
>EXALT weapons
>cool
nae
>>
>>144968023
New war calls for new weapons
>>144968107
>Laser G36's
>not cool
>>
>>144968156
All the EXALT weapons look really ugly in my opinion.
>>
>>144965508
Do you have perfect information installed?

Remove it
>>
I NEED MORE OPERATOR SHIT

FUCK
>>
>Flawless Gatecrasher
>First loot is an Advanced Scope
>Perfect base layout (empty corner spot, with debris and a power coil below it, followed by another power coil)
>Everything is perfect
>...
>West Asia
RRRRRRRRRRRRRRRRRRR
EEEEEEEEEEEEEEEEEEEE
>>
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>Kill ayy with squadsight flank
>next turn another ayy takes the same exact cover standing on his brothers corpse
>kill him
>repeat

Ayys are dumb.
>>
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>>144969153
>Playing Operator
>Not installing the random appearance button mod and playing FunCom2

Why am I the only one who abuses this?
>>
>>144969562
Fly with a top hat/10
>>
>>144969562
The novelty of that wears off after one mission though.
>>
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>>144969709
It doesn't wear off if you keep adding more cosmetics like a madman.
>>
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>Cant decide if for my next playthrough I want to go full EXALT or do Elite Operator Halo style

Decisions, decisions
>>
>>144970043
We need something besides Halo for all out future OPERATAN needs
>>
>>144971441
Reminds me, Titanfall anon pls make more stuff, it's fly as hell.

Only issue is various mods not working well together or with the base content (Halo mods are especially bad about this), like gaps at the waist and shoulders.
>>
>>144958451
>>144957457
So I was going through my mods prior to uninstalling so I can get a cleaner one when I do, and I found this on the page for the EU rolls mod:

>** Ignores existing config for squadsight penalty and heigh advantage bonuses in your xcom config, you may customize these options in the mod's config instead which also provides additional options for customization (SteamApps\workshop\content\268500\624799134\Config\XComAimRoll.ini) **
>>
>>144971894
My problem with the Titan Fall gear is it looks so out of place. Its so detailed it doesnt mesh well with the game. It still looks amazing.
>>
>>144973368
Haven't really noticed that, I even have one guy with titanfall gear mixed with plated armor. I'm sure there's other stuff it doesn't work with, but I have found some good combos.
>>
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>That feel when you get to the later end of long dong and everything requires a gorrilian elerium and you've been kicking the ayys air game ass so hard that all they ever do is try to scout/bomb/hunt satellites
>This just makes you shoot them down more starving them further of resources, and those small crashed shits give like 30 elerium tops, when you need 700+ just for your currently stalled research game, let alone actually making shit
>>
>>144975839
Looks like its time to let some terror missions go
>>
>>144975839

>he fell for the long dong meme
>>
>>144973368
i mix it in with the Halo stuff and it's pretty smooth. There are even some bits of base gear that look good with it.

Plus, if he does more Titanfall stuff, then there will be more to match it with.

I''d also love to see some Killzone gear (especially Helghan), maybe some Gears of War stuff...basically, any franchise with gribblies and dirt and tacticool camo.
>>
>>144969709
The novelty of being fagti/k/cool operator wears off pretty quickly too.
>>
>>144976446

It's fine, until the later game UNLESS you are doing well. If you are struggling, or just doing alright, you get enough landed larges to bring that elerium in, but if you are doing well then you get fucked.
>>
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>>
So anyone with a health display mod here, do you have a black bar underneath the health bars of your soldiers?
>>
>>144978496
Oh never mind, looks like it's a feature you can turn off.
>>
Thoughts on the Guerilla War mod?
>>
>>144979459
At the moment it's barely a mod.
>>
>>144979507
>barely a mod
?
I wasn't aware it barely meets the minimum requirement for being a mod.
>>
>>144979507
I saw someone in here saying Beags swore never to play without it, figured I'd take a gander
>>
>second poi is a special forces soldier
>never had that before so early, interesting
>it's a squaddie
wow thanks jake, not even a corporal?
>>
>>144959969
Pursuant to >>144959239 and >>144959083

If I uninstall, what can I save to reduce the total amount of data used? In Straya for the time being and my net here is limited. Ideally I could save all the mod files or something, at least.
>>
>>144979776
For what it's set out to accomplish, the current publicly available mod is like 1% of it.
>>
>>144980157
Oh ok, makes sense.
>>
>>144957962
>go into your character pool and save them into a single importable pool.


Not that guy but how do you do this?
>>
>>144980104
You do actually save all the mod files - if you're quick enough in starting the reinstall, anyway. That's what happened for me. If you want to be extra sure find \steamapps\workshop\content\268500 and back up the contents. After reinstalling just drop the contents of your backup folder back in that directory.
>>
>>144943813
Admittedly, I think porting Overwatch heros to X2 as rare recruitable super units would be interesting

>You will never send Reaper forward and Death Blossom 3 pods worth of ayys
>>
>>144971441
I personally want more things along the line of SyndiCOM
>>
>>144981139
>DIE, DIE, DIE!
>Turns into a ghost and floats back to previous position
>Heh ... nothing personnel .... ayys ...
>>
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>>144981364
>tfw you will never take the Empire to the Ayy homeworld
>>
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W-We are getting Beagles later today right? RIGHT?!
>>
>>144981459
>Tactical Visor
>Soldier 76 gains 4 additional action points, shots only take 1 point each, and are guaranteed to hit

>Whole Hog
>Roadhog lets loose a cone of fire attack that does significant damage to ayys and knocks them back by 5 tiles. This attack can hit multiple times.

>Deadeye
>Essentially Faceoff on steroids, McCree takes a shot at all ayys in line of sight, with a high chance to hit and guaranteed crits

>Recon Visor
>Widowmaker's visor reveals the position of all ayys on the map for 2 turns

>Dragonblade
>Genji unsheathes the katana, gains the Reaper perk (with the added benefit of no damage falloff,) extra mobility, and all sword attacks crit
>>
>>144982093
>>144981459
stop
>>
>>144981519
I just want to command a group of biomechanical Special Agents and murder ayys with Uzis.

https://youtu.be/VITe-og-WPQ?t=180
>>
>>144981139
>Pharah
>"Justice rains from ab-erugh"
>crit by ADVENT officer with reaction fire
>>
>>144982223
It's actually really fun, but it doesn't really belong in /xcg/
>>
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>>144983204
>XCOM
>An international organization created to fight the alien threat

>Overwatch
>An international organization created to fight the Omnic threat

I'll stop.
>>
>>144919380
good taste
>>
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>>144983204
>doesn't really belong in /xcg/
When has that stopped us before?
>>
Remember when we talked about Dragonpunk?

Turns out they've made progress on stuff.

https://twitter.com/DragonpunkGame/status/740241587331051521
>>
>>144971441
https://youtu.be/QtadRfWyPUY?t=1m21s
>>
>>144985548
So they are trying to make a working CO-OP?
>>
>>144983690
Not him but overwatch tends to attract a lot more ire than other off-topic.
>>
>>144981364
Anyone know when OpenApoc is coming out? I kinda want to mod it into a modern syndicate.
>>
>>144983204
>>144982223
>X2 announced for consoles
>NO FUN ALLOWED EVER anons start making appearance again
>>
>>144988168
There is not date, and it won't be getting alot of attention until they are satisfied with open tftd.
http://www.openapoc.org/
They are still just getting the geo-scape working (Although considering how complex the Apoc city-scape is, it is a bigger project).
>>
>>144988434
I'm not telling anybody to not post Overwatch/XCOM2 crossover ideas, that shit is quality posting. I'm saying "I played a match as D.va and this happened" is off-topic and I don't want it to swallow this general.
>>
>>144988565
>"I played a match as D.va and this happened"
How the fuck did you translate that from small jokes about Overwatch members being playable characters? Look, I don't even play Overwatch, and never will. You seem really salty about it for some reason though.
>>
>>144988757
>>144988434
Why are you so angry?
>>
>>144988819
Some people get very angry on 4chan.
>>
>>144988819
Confusion is not anger, Anon.
>>
>>144988953
Nae, the way the sentences are written clearly indicate anger.
>>
>>144988953
You sounded pretty angry
>>
>>144989072
>>144989101
>Saying fuck is a surefire sign of anger
>>
>>144989263
No need to be so angry buddy.
>>
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>>144989072
>>144989101
HOW ABOUT THE BOTH OF YOU GO FUCK YOURSELVES YOU GIANTATIC CUNTLIPPED FAGGOTS.

YOU EVER, AND I MEAN EVER, SAY THAT TO ME AGAIN, I'LL MAKE SURE TO FIND YOU IRL, RIP OFF YOUR HEAD AND RAPE YOUR FUCKING THROAT HOLE.
>>
>Trying to interpret tone of voice through text on a screen
Why bother?
>>
>>144989263
That wasn't the only thing that made you sound angry
>>
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>/xcg/
>>
>>144988757
Easy, it's just a kneejerk reaction because of how it's engulfed a lot of generals. I'm actually ingame right now with a couple of buddies and it's a good game. I've just seen it swallow a bunch of discussion recently even where it's considered offtopic. You need to chill.
>>
>>144989580
>/xgc/
>>
>>144981519
>Highlander XCOM 2 mod
>bayonets
>claymores
>kilts
>Black Watch the fuck out of the ayys
Best unit from ETW
>>
>>144971441
I'd like to see some archaic kits, like WW1 + WW2 material.
>>
>>144990827
https://www.youtube.com/watch?v=ldNSMnEeKio

Could include new bleed out sounds
>>
>>144990975
>RO bleeding out
My PTSD is acting up again
>>
>>144990975
>20s in to 7:25 of people dying
I've already had my fill
>>
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>>144990975
Fuck.
>>
>>144991106
>>144991162
>>144991280

Maybe abit much but you have 4 nations of death sounds to pick from so hey
>>
>>144991527
And I thought that X2 trailer where the chick goes
>"Tell my kids I..."
was already bad enough
>>
XCOM2 33% off this weekend, might be seeing some newfriends soon
>>
>>144990975
http://www.youtubemultiplier.com/51a351050ce79-ptsd-simulation-for-sorrowful-nights.php

Shame they took out 2-3 of the videos
>>
>>144991527
No these dying sounds are literally too good. Power to anyone who makes the mod, but losing my digital troops is already hard enough without hearing them blubbering for their mother in the last moments of their life in a way that totally convinces me someone just blew a whole in their stomach with a mag rifle.

>>144991723
>Didn't think I would go out like this...
>>
>>144991986
RIGHT THIS IS WHAT I WANT!
>>
XCOM 2 33% OFF ONLY $ MONTHS AFTER RELEASE

R I P P E D
I
P
P
E
D

JAKE "TAKINGYOURMONEYANDLAUGHS.JPG" SOLOMON
>>
>>144992325
I'm pretty sure I bought XCOM 2 on 25% off before the game was even out
>>
>>144992325
is that bad? seems usual to me

the bad one was that tf2 clone that went like 75% off in 3 weeks
>>
>>144992325
>$
>>
>>144992325
Thats fairly average
>>
>>144991803
yes
>>144992325
no
>>
>>144992325
Didn't Witcher also do that?

>>144992553
This
>>
>>144991803
>massive influx of returning players because of console announcement
>influx of console newfriends
>influx of sale newfriends
Fun
>>
>>144992656
Most games do.
>>
>>144988548
>until they are satisfied with tftd
I got an easy fix for that. They delete the files on it and pretend that abomination never fucking happened
>lobstermen cruise ship terror missions
Newcom has NOTHING that compares.
>>
>>144993154
Jake wants to crash this general with no survivors
>>
>>144993381
Why would someone go on a cruise if sea aliens are killing everything near the sea?
>>
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Posting steam review of UFO:Online in case anyone is still interested. I think I'll at least give it a shot over the weekend and report back if I think its worth your time.

I just pulled the most popular review straight from the top.

>>144993381
Everyonce in a while I get this urge to go beat tftd, but then I remember why I have better things to do.

But honestly, the work on tftd is pretty great because people can actually fix the game now if they want to.
>>
>>144992325
I got it 50% off preordering, what's your point?
>>
>>144993398
jake why
>>
>>144990975
"Just fell off the tractor pa" damn
>>
>>144993575
>you buy skills from the market or get them from quests and use those to level up your stats directly

Sounds absolutely garbage.
>>
>>144994719
Depends if the market is a cash shop
>>
>>144994719
You used to buy skills in WoW too

I miss that desu
>>
>>144994719
Why? Not sure I'm understanding what you mean.
>>
Does Black Ops weapon porter/modder have a patreon?
>>
>>144996168
If its not listed on his workshop page I kind of doubt it. You can always just ask in steam comments.
>>
>>144995013
They took this out? I guess it's not too surprising considering they were casualizing everything else. I got out before the end of BC, like right as they introduced Sunwell or whatever. It wasn't that hard to keep up with skill upgrades. I guess shitters were tired of 'wasting' money though.
>>
>>144998785
They also zapped weapon skills in cata.

I only keep playing to amass money nowadays
>>
>>144990827
I had a lot of fun with the MGS V BDU, Kaiser helm, standard props and the Tier 2 armour ports making WW2 Wehrmacht. Then I had finite armoury, and one lucky soul would get the massive great metal carapace armour, Wolfenstein style, it was ace.
>>
Official news on Shen's Last Gift when. I'm hoping some time around E3 personally.
>>
>>145001929

Probably on the E3 PC show or whatever.
>>
>>145001929
I imagine soon
>>
>>145001929
What can they tell us that we don't already know?
>>
>>144904921
What mod are those suits from?
>>
>>145002769
the release date
>>
>>145002789
Did you read the filename to get a hint?
>>
>>145002789
EU/EW Ports: Other
>>
>>144990975
>Shen's last gift: PTSD electric boogaloo edition
>>
>>145002932
>>145002965
im dummy, thanks anons
>>
>>145002932
>being mean
>>
What is ADVENT's tax code like?
>>
>>145006456
Doesn't Advent control the means of production?
>>
>>145006856
I don't think so because Sharpe Paper has businesses in the ADVENT city centers if I recall.
>>
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>>145007221
>>145006856
I thought I had one of the actual building, but here is a picture from the mission preview. There are also liquor stores and what not in the slums and city centers.
>>
>>145007520
Is that not a modded map?
>>
>>145007221
>>145007520
Sharpe Paper are the real masterminds behind Advent and the ayys
>>
>>145007720
I don't think so, let me check. Even then there are still liquor stores which I doubt the ayys run.

>>145007989
Sharpe Paper is a front for the Council.
>>
>>145008528
I thought most of the slum maps were modded

keeping the populace placated with cheep booze is something I could see Advent doing
>>
>>145008528
the entire invasion was a ruse to install a new world order, we where betrayed so that Advent would rose to power and then helped to defeat Advent just so they can rebuild humanity to their vision!
>>
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Yesssssssss
>>
>>145013307
I want a link to that suit mod, I want my soldiers looking snazzy as well.
>>
>>145014356
http://steamcommunity.com/sharedfiles/filedetails/?id=696566464&searchtext=
have fun
>>
Le Beagles?
>>
>>145013307
Needs a smaller rifle like a G36
>>
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Beagle Activity... In YouTube.
>>
>>145016604
>yfw beagle is here right now, watching us
>>
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>>145017741
spooky
>>
>>144999889
>Kaiser helm

The shiny spike triggers me every time
>>
>>145019224

>not cleaning your spike properly so you can see your reflection in it

Wooooooooooooow
>>
>>145019534
When they were worn into combat they either removed the spike or had a cover over the entire helmet
>>
>cheeki breeki voicepack is 7/10 in the OP modbin
GET OUT OF HERE STALKER
>>
BATTLEBOXES
>>
METAL BAWKSES
>>
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>>145022398
>>145022480

AIRBORNE METAL BOXES
>>
ded as my LW rookies
>>
Using the hunters axe to break concealment would be fucking terrifying, especially when it doesn't kill

>So the wife was out the buying us some ADVENT burg-
>JOHN WHAT THE FUCK XCOM THREW AN AXE INTO YOUR HEAD
>O shit, guess we should do something about that then?
>>
>>145025397
its even funnier when you picture their animation when they get hit
>>
>>145025397
>Cpl. Gleep Glorp, what's your opinion on the new cars?
>Well I th-
>OH HOLY SHIT GLEEP YOU GOT AN AXE EMBEDDED YOUR CHEEK
>Well fuck those guys, ayy lmao raise a zombie.
>>
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Good Ol' Boy Mod when?
>>
ded thred ded game
>>
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>>145028546
This general just needs a shock to its system.
>>
>>145020232
pfft, next thing you're going to tell me is that the marine dress uniform is only for show and that they dont even fight or work in it
>>
>>145028861
>that sweet cape tho
>>
>>145028546

Too busy to post right now.
>>
first time watching beagle in months and he mentioned Better AI was essential, but it seems to just be overwatch-heavy and even bugs out a lot and does nothing (although I can't remember if this happens in vanilla too). just a bad night?
>>
>>145028861
>ywn wear dress blues while removing Ayy

>>145029998
I'm genuinely curious about what it actually does. Enemy units seem to be less suicidal, but I also get uselessly suppressed by mutons a lot and stun lancers are less fearsome now that they crouch in cover and shoot instead of, you know, stunlancing as much. Plus occasionally an enemy will run over to cover, then run back, or occasionally even stand in the open.

On the bright side they do seem to go for flanking moves more often.
>>
>>145029998
it might be a bit overwatch heavy, but i think its a good shake to the AI, for example lancers and sectoids will use more their primary weapons
i used to play comfortably on commander but that mod put me back into veteran
>>
>>145029998
Vanilla AI tends to make really stupid, suicidal moves that don't make any sense but can pay off horribly and snowball against you if you get unlucky. Better AI tries to fix it by making the enemy more defensive and play the same game the player is playing. Beagle's not the best reference since he tends to just crush anything in his way, the AI shines more when you're not in perfect situations.

That bug happens when a pod's leader gets taken out in overwatch on activation, the rest of the pod glitches out.
>>
>IM ANGRY, ANGRY ABOUT ELVES
>>
>>145031102
>>>/tg/
>>
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And the METAL BOXES carrimg mission is over.

Looking as silly as ever.
>>
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>>Losing a good campaign to Avatar progress.

Oh boy...
>>
>>145032717
Noticed that too, haven't played since they patched the timer cheese out, seems like it's going to be an actual threat now.
>>
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>>145032717
I miss old Bauer. Is he not in the character pool anymore?
>>
>>145030767
Personally I find it really comes into its own with larger pods and tougher enemies. The more defensive style means you can't cut your way through like a hot knife, and there's enough damage coming your way to make things hairy fairly often.

>That bug happens when a pod's leader gets taken out in overwatch on activation, the rest of the pod glitches out.

Only happens rarely for me. Although it does explain *what* is happening, I was just seeing the result and was unsure what was the issue.
>>
> SHEN’S LAST GIFT introduces ADVENT’s “Lost Towers” facility where Chief Engineer Lily Shen accompanies your squad in search of her late father’s secretive final project. Discover a unique new soldier class complete with powerful new combat abilities, strategy mechanics, and customization options.
>>
>>145033981
source?
>>
>>145034259
Reddit linked to here

https://store.xbox.com/en-US/Xbox-One/Bundle/XCOM-2-Reinforcement-Pack/c28ebfbc-8520-4170-bafd-5d5e79e086a2
>>
>>145034259
Not him, but this is apparently the Xbox One store's description of the DLC.
>>
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>>145033981
>>new soldier class

MECs please.
>>
>>145034584
It's pretty much been confirmed from anon's SDK leaks.
>>
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>>145034697

I know.

I just can't wait.
>>
>>145034902
>it'll just be a retextured Advent mec
>>
>>144982471
>144982471
play Satellite reign. It's a pretty good semi sequel.
>>
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>>145035027

I'll gladly take that.

Cosmetics and gene mods can come later.
>>
>>145034412
>console peasants getting info first

Reeeee
>>
Does the guy who do EU/EW ports post here?
>>
>>145035869
They posted some animations of the EU floater in the SDK like a month ago, haven't seen anything since.
>>
>>145035869
I don't believe so

>>145036003
I think that was someone else who was pursuing porting aliens in from X1.
>>
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>>145035483

>SHOCKING INTERVIEW WITH FIRAXIS DEVELOPER
>So we told them it was a PC exclusive
>But we made it for consoles anyway! [loud mexican laughter]
>>
>>145036125
>>145036003
Yeah the guy who was porting X1 aliens and SHIVs is another guy. He had a mental breakdown and deleted his youtube account or something
>>
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Beagle is right, we still need a DLC were Tygan joins the Squad.
>>
>>145036237
rip

The EU aliens are the only things keeping me from starting a new campaign.
>>
>50 tabs

Dammit Beagle
>>
>>145037323
Vahlen and Tygan joint op is reserved for the expansion.
>>
>>145034412
>>145034469
that means they are close to release it right?...right?
>>
>>145037332
Autistic modders man

He couldn't take the sheer amount of comments and questions on his videos
>>
Beagle sperging on overwatch waifus is amazing
>>
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>>145039439

He just want Blizzard to nerf Meicree.
>>
>>145039439
Beagle sperging on anything is amazing. There have been multiple top quality rants today.
>>
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If you had one shot, and one oppurtunity
>>
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Would you capture it?

Or would you let it slip?
>>
>>145040540
>>145040701
let him go
your soldier has the boltcaster wich you will need for the other 2 rulers, next time you find him he is dead
>>
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I like how this OldCOM guns mod is coming about.
>>
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>>145040540
>>145040701
next time viper, next time
>>
Overwatch looks fun and XCOM2 isn't scratching my itch right now

Should I give it a shot?
>>
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KNEES WEAK, ARMS ARE HEAVY
>>
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HE'S SPILLING HIS SPAGHETTI ALREADY
>>
>>145041396
just do it you fucking cuck
>>
>>145041490
the boltcaster's wings are open he is taking the shot
>>
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>>145037459
>>Vahlen and Tygan

That be Overkill and that's not even taking the posibility of Gene Mods into account.
>>
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>>145041490
>>145041608
You can see the trail from the gun, it mist.

It's a disaster.
>>
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>>145041908
Why does that shack have a turret on it?
>>
>>145042284
https://steamcommunity.com/sharedfiles/filedetails/?id=676634593

Because I'm a cheating faggot
>>
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>>145042402
That's okay, I cheat, too
Also, post Blacksites.
>>
>>145042618
shhh big boss muton is asleep
>>
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>>145042618
>>
beagle blowing the shit out of xcom 2
come back home to LW
>>
>>145043857
I'll take constructive criticism for 500 Jake
>>
>>145044373
500 shekels?

Deal!
>>
>>145044373
>the tactical layer is worse, has dumber AI, and less replayable than EU/EW/LW
>the strategic layer is even worse and more one-dimensional than EU/EW and not even bringing up LW
>random maps are actually just tiny variations for the same 10 maps over and over instead of 80-90 unique handcrafted maps
>music is arguably worse
>i-i-it's still a fantastic game, it just has all these flaws
>i-i-it does so much better than XCOM 1, I'm just never going to say why because literally all it does better is customization and graphics
>viewer count dropped over 3 times since release and even lower than his streams of vanilla EU
desperate
>>
>>145044794
Yes we already know about your opinion, its okay anon, you can play X1 forever in peace, no one will bother you.
>>
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PISTOLS ARE USEFUL

- Beagle 2016
>>
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Best Pistol.
>>
Dog bless Sentinel
>>
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>that EU machine gun sound
>>
>It's coming down to the wire

Beagle can make it out of the blacksite, right?
>>
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>>145049108

It's going to be a very close call.
>>
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>this mission
>>
hype levels were kinda low before this mission but holy fuck now it's through the roof, I've missed these kinds of missions
>>
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If you have to massacre to live it's like you're not even truly alive just running on time stolen from other people
>>
>>145050049
i've missed this shit so bad, watching him steamroll the game for months was dull. guerilla war's looking good.
>>
>this one guy spamin lyrics on chat
just
>>
THIS IS MY LAST RESORT
>>
Where can I watch this mythical dog-man?
>>
>>145050668
Twitch dot tv/BeagsandJam
>>
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>>THAT STUN

no...
>>
F
>>
Did he grab the stunned Scout?
>>
>>145051461
i dont think he can
>>
E M B R A C E

D
E
A
T
H
>>
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>>145051619

He just did.

>>145051902

Last Operative.
>>
MARTINE RESCUE MISSION INBOUND
>>
THE FRENCHMAN SURRENDERED AHAHAHA
>>
Honest question, why does everyone love Beagle so much? He seems like a perfectly ordinary streamer
>>
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Fucking amazing, double evac mission when?
>>
as martin sits down beneath the tree, the stun lancer runs towards him,
>mor balaten
>yea yea i know
as he rises his hands
>>
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>>tfw the French dude survived.

What a mission.

>>145052094

His rants are good.
>>
>>145052094
Like, I'm watching this https://www.youtube.com/watch?v=wHKaf_jspT4

And he doesn't seem too hilarious, or skilled at the game, or anything. His reactions are kinda weird, not wanting to mess with the Muton? Should be able to down it in two hits, 5 turns is plenty to hack the objective...

I dunno, I just don't get it.
>>
>gatecrasher
>both pods stick together and follow you around in concealment
how the fuck am I supposed to deal with this shit?
>>
>>145052402
Hope someone who can code makes a mod to prevent pods from being drawn towards your squad.
>>
>>145052094
>>145052304
If you were around for his Long War streams, you'd know why. There's some highlight reels from them somewhere on Youtube
>>
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>>145052152

Now he will have to endure Advents barbaric torture methods.
>>
Stream is Over.
>>
>>145052663
he is a big guy
he can take it
>>
>>145052663
>"Are you lost too?"
Why does that warm my heart?
>>
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>>145052729
Because Miia is best girl
>>
Can I become a successful XCOM2 streamer?
>>
>>145053148
Are you good at getting yourself into and out of bad situations? Then you can.
>>
>>145053148
Only one way to find out
>>
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>>145053148
>>
>>145053447
I don't get into them too often. Maybe I should go find some mods that up difficulty and then start this shitshow
>>
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Is that anon that couldn't get his mods to load still here? I have the same issue after using the stock launcher once, now nothing works. Did you ever figure out what was causing it?
>>
>>145053148
Are you fun to watch? XCOM's a pretty wide open market.
>>
How do I play WaveCom lads? It says 'just enable the mod and start a normal game', but I just start operation Gatecrasher with the WaveCom UI?
>>
>>145051461
Is that Lightning with died hair?
>>
Xcom 2 is on sale on steam this weekend, don't suppose that hints at Shen's Gift being released any time soon?
>>
>>145064175
probably not.
>>
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>>145053008
>>
>>145053148
No, probably not. Because XCOM is a pretty low-action game, actually keeping it fun and interesting for the viewer even during the downtime where there's no real decision-making or action going on requires a top tier personality and a solid sense of humor. It's why Beagle's so popular and all of these other XCOM prodigies - most of them MUCH better players - aren't.
>>
>concealed
>enemy patrol next to a exploding thing that you can target
>shoot the exploding thing, my minimum damage is enough to destroy it
>nothing happens
>pod activates

yeah ha ha good one jake very funny joke now can you fix your game
>>
>>145070493
>anyone better than beagle
>>
>>145071368
Beagle a shit. Not saying this to be mean, but he has no special skill at the game.
>>
>>145071453
>Beagleluck
>not a special skill
>>
>>145071453
>Beagle has no good perks
What
>>
>Return Fire
Why is this ability even in the game? It's literally worse than Covering Fire in every single way.
>>
>>145072060
Because pistoleers are designed to be a trap option/challenge tree
>>
>>145072309
But that's not fair, why do they bully pistols so much?
>>
>>145072409
Because they aren't useful, of course.
>page 10
>>
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>>145074908
rip ex see gee
>>
>>145076251
>x c g
>>
Their obedience makes them predictable
>>
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>>145077094
It is why we destroy them
>>
>>145076251
>get replied to with shitty oc i made
This is the life

>>145077094
Fuck ADVENT Troopers, for real. Most annoying enemy. They don't give a shit, they'll just PREDICTABLY straight up shoot you and hit those 5%'s. I can't justify making them priority targets either though.
>>
Butts
>>
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>Terror mission pic related
>spawn in the middle of the map by the alley
>move first soldier
>crysalid pod and exalt elite pod on the roof
>nowhere to go
>brought 2 fire in the hole tandem warheads rocketeers
>fire rockets from spawn
>clean up with other troops
>2 exalt alive
>dense smoke+telekinetic field the spawn
>end turn
>sectopod pod and mechtoid pod patrol into me from the side
>fire more rockets at them
>dont finish off nearly as much as I want
>continue to abuse smoke+telekinetic field+rockets
>eventually clean them up without getting hit
>my scout who is the only one who isn't in the spawn cluster fuck, has had hit wall that wasn't even on fire or anything randomly crumble into nothingness and gets crit by the remaining exalt, and brought down to 2 HP
>last pod on the map patrols into me
>another exalt elite pod
>still fire rockets from spawn
>kill them all
>7/8s of my squad never moved
>saved 15 civilians

That went way better than it had any right to.
>>
>>145080317
Don't be bringing that stuff, this is a Christian Bhutanese crop-circle analysis imageboard
>>
>>145080317
DONUT
>>
Coming back to one of these threads after Beagle has streamed is always weird.
>>
Ding
>>
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>Recreate IRL friends in XCOM 2
>Viper King kills two of them
>I tell them what happened
>They laugh but I'm just traumatized

Imma kill that fucking snake and the survivors will take turns wearing him as a fucking jacket. Vigilo Confido.
>>
>>145084513

lolgay
>>
>>145084605
I bet your trying to get inside the Viper King without even killing him.
>>
>>144961703

>Try http://xcom2.smods.ru/ and of course the nexus

>Altho if someone can up a version of: https://steamcommunity.com/sharedfiles/filedetails/?id=623155292 I would be pretty indebted. I am wating to get it to try and play with all pods active again.
>>
>>145084710
I only want to get inside my Viperfu, not some tranny 'King'.
>>
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>>145085402
>viperfu
>>
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>>145085402
Your "wife" is good for leather and only leather.
>>
>>145080925
I thought I was on /k/ for a second
>>
>>145086602
this the only good ayy, is a dead ayy
>>
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>>145086602
>>145087082
>>
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>new version of XPiratez came out this past Tuesday

Oh shit there goes the rest of my week.
>>
>>145089734
AYYY SCUM
>>
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>>145089734
PURE EVIL
>>
>>145090189
What does it add?
>>
>>145090329

- New Missions: Civilian Traffic, Megascorpion Hunt, Bring Down The Watchtower
- New Enemy Vessels: Civilian Crafts x9 (tilesets by Robin)
- New Enemies: Human Mage, Megascorpion
- New Avatars: 8 (to a total of 64)
- New Armors: Wench, Tribal
- New Weapons: Ramshackle Rifle, Boom Fruit, Master's Cane, Torch (credit to Yrizoud), Linux Mandrake, Linux Origami
- New Items: Canteen o' Refreshment, Astrocaster
- Update: major Tech and Manufacture overhaul
- Update: Penalty for using a 2-h weapon single-handedly raised from 20% to 33%; default bonus for Kneeling set at 20%.
- Update: Kneeling acc. bonus removed from weapons that do not warrant it (thrown knives, bows, magic wands, molotovs, flamers, chainsaws etc.)
- Update: Pistols are more accurate but get only +10% acc bonus for kneeling
- Update: Pogroms no longer carry any despawn penalty until Contact Mutant Alliance is researched.
- Update: less item categories for better clarity
- Update: Paperdolls gfx (credit to Bloax for the new Maid paperdoll)
- Update: Czech translation
>>
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>>
>>145090302
Holy shit that pigeon is huge
>>
>>145090442
Jesus christ it really is
>>
>>145090421
Of course it works like this, pistols are useless
>>
>>145090421
It's OC
>>
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/xcg/ will be playing in a couple of hours in the /vg/ league

http://implyingrigged.info/wiki//vg/_League_6
>>
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>when you realize the Skyranger that crashed with no survivors in the beginning of the Alien Hunter's DLC was Big Sky
>>
>>145091920

>implying he's dead
>implying he wont come back and break a muton over his knee
>>
>>145091870
GOOD LUCK, COMMANDER
>>
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>>145091870
Last week was a mess. I however still have faith in you, Delta. Good luck.
>>
>>144952863
Request: Viper unbirths Beagle and lays an egg that hatches int Viper-Beagle and he marries a Cheetah Girl (who is both in the group and also a Cheetah furry) and then they give birth to Hillary Clinton and a Caterpie and they fall back in time because of Aku and save the world from ADVENT while dressed as the Incredibles
>>
CLOSE RANGE?
>>
>>145090421
How can one man be so wrong. You're lucky I'm such a reasonable person otherwise this would never make into the op album.
>>
>>144952863
Did you write this?
>>
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>>145093191
DO YOU REALLY THINK THAT WAS WORTH THE RISK?
>>
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>>145093414
Yes
Source: You
>>
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>6 species
>5 on list

I'm betting mechtoid.
>>
>>145093929
Better hope its not a sectopod.

I had a crashed raider that had 2 Sectopods on the roof with no way to lure them out other than to sacrifice a guy.
>>
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>>145093498
>>Reformed Bradford

Good.
>>
>>145035081
>Implying I don't

Co-op beta is out now, hype as fuck
Hoping there are actually people on
>>
>>145094138

I thought sectopod but then saw no drones. Could be double lying to me though. I will find out soon.
>>
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>>145094240
Oh shit I heard about this game, but never knew it came out already. I might get this if it's good.
>>
>>145042618
A classic, and still my favorite one.
>>
>>145042618
>even blacksite vials don't get many responses anymore
>>
The answer was heavy floaters.
>>
>>145080317
HUG THAT SHIT
>>
>>145094642
SR has some optimization issues due to it being made in Unity, and it had some bad bugs at launch. The devs have come back and squashed many of them though, and have helped improve the game's performance. It's a fun game and I recommend it.

I wish it were more popular, I want someone to port over some of the clothes and armor from the game
I might try and do it my damn self, but I have 0 skill with that shit
>>
>>145042618
Haven't played in a while so I'll just drop off my old one
>>
>>145095024
>BIG BLOCKY ARMOR
>>
>>145095179
That covers the face?
>>
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>>145035081
>>145094240
>>145094642
>>145095024
>>145095363

I just wish it had that Gunfight-In-Crowded-Area-Results-In-Dozens-Dead aesthetic that Syndicate Wars had.
>>
>>145095849
You can pull some fun shit with the AI though. I've started entire turf wars between corporations by hijacking a guard from one of them and then walking him into another base. Both sides call for backup and madness ensues.

To keep this on-topic though, I always thought it would be neat to be a private alien-fighting corporation instead of a shadow military. Then use alien tech to slowly take over the world.

Almost like EXALT. But with other companies doing the same thing.
>>
>>145096463
>To keep this on-topic though
Honestly, who cares, general is all but dead at the moment and its still a tactics game. Its not like you're interrupting actual Xcom discussion with a discussion about anime.
>>
>>145096682
>and its still a tactics game

I honestly fear the day we become so dead that we have to broaden discussion and become /tgg/.
I doubt that day will come for a long time, but it worries me.
>>
It's dead because of the european football championship
>>
>>145098139
boring as shit game desu
frogs choking
>>
>>145098260
>Mfw I placed a bet on 3:0 france
>>
>>145098260
The frogs always choke. They have as much team chemistry as a secondary school science lab.
>>
>>145099161
>>145099378
>tfw i came here to NOT hear/talk/see about futbal
>tfw even here people talk about here
I just want this sport to end, it's fucking overrated
>>
>>145099543
This isn't futbol, it's Footy.
Top sport, full of banter.
National leagues a shit but international cups are great.
>>
>>145099647
>implying futbol isn't the brazilian word for soccer
i know it's for a meme but still
>>
>>145099543
>2016
>Not liking what literally everyone likes

Ur a loser lmao
>>
>>145100129
>i would make a witty comment about how xcom is PC only, and so not for everybody
>BUT WAIT ! it's not anymore
jaaaaaake
>>
>>145100348
>Mad about X2 coming too consoles 7 months after release
y tho
>>
>>145100348
This is getting pretty tiring tbqh, judging by how they treated Mac users PC will still be the #1 priority. ESPECIALLY considering how it's going to sell like shit.
>>
>>145101108
>XCOM is PC only
>but wait ! we're making it for consoles
It's not the fact they're doing it, it's the fact it's coming out of nowhere with a "PC only" label
Payday two did the EXACT SAME THING (with microtransactions and DLC's) and i wished i never bought it in the end
>>145101281
I know right ? Nowadays doing proper releases isn't the priority, it's selling the most copies over the most platforms
>>
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>>145101281
>udging by how they treated Mac users PC will still be the #1 priority.

Still don't care I finally get to play the damn game
>>
>>145101737
>>XCOM is PC only
>>but wait ! we're making it for consoles

I swear I've read thousands of statements of them saying
>"Maybe. Who knows~"
>>
>>145101885
Not him but they did originally say it was going to be PC only, a lot of the vague denials like the 95% thing were edits.
>>
>>145101737
>>145101885
Consoles have never been off the table, nor have they claimed XCOM2 was going to be always be a PC exclusive. They promised a game developed for/focused on PC, and that's what we got. If you though otherwise, it your fault for not paying attention.

XCOM 2 will be fully optimized for mouse-and-keyboard controls, and Firaxis is also providing tactical information with text — after all, players will be sitting close to a screen, so they'll be able to read it. In fact, IGN reports that Firaxis is currently planning to launch XCOM 2 without gamepad support, although the studio aims to add it in eventually.

>Solomon didn't rule out the chances of XCOM 2 being ported to PlayStation 4 and Xbox One someday, but told IGN that "that's something we're not even discussing yet." For more on the game, which will be released this November on Linux, Mac and Windows, check out the debut trailer above.

We don't even know what the console version is going to look like. Not that ti really matters.
>>
>>145102256
Literally

>"We don't know yet. Ask us again if we sell a lot."
>>
>>145102496
Yes and? Your saying that like its a problem or something.

>Develop game for PC
>Release
>Sells well
>Ok we have the money now
>hire 3rd party to do console port
>profit

My entire point is people claiming that Jake or Firaxis said it was going to be a 100% PC only exclusive and that they lied are flat out wrong and either forget or weren't paying attention.
>>
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>>145102726
>My entire point is people claiming that Jake or Firaxis said it was going to be a 100% PC only exclusive and that they lied are flat out wrong and either forget or weren't paying attention.

But... I am agreeing with you
>>
>>145102896
Woops "literally" points to some sort of disagreement in my experience. I've seen people split hairs over less because I didn't spell something out word for word, my bad.
>>
>>145102726
I don't think they said the would never do a console port but
>do a PC release
>plan to take mods and put them to console
I swear developers plan to reduce the difference between console and PC, to sell more consoles. When they won't be any advantage to own a PC, consoles will reign supreme. I fear for the future of PC
4chan ruined me when i think/talk about jewry
inb4 >>>/pol/
>>
>>145103067
Not him but it did look like he was the guy calling Firaxis greedy and complaining about the PC port
>>
>>145103067
Was just translating it for the people who didn't understand

I think we got off on the wrong foot. Hey my name is anonymous.
>>
>>145103247
Its almost like the goal of a publicly owned corporation is to make money.
>>
>>145103247
Its impossible to remove the differences between a console and a PC. By their very definition, they have to be different.
The pros of of consoles will always be ease of use.

By this same token consoles will always be inferior is because they are always a collection of pre-packaged hardware that only upgrades when the next rig is released. Otherwise they would just be computers in everything but name.

Besides, the mod support will won't be anything near to PC for a long time, they even said consoles won't be shipping with mod support. Even if it did it wouldn't be as good, just look at fallout 4.

>>145103559
Oh no I'm already done. You said I misunderstood you and I did.
>>
>>145103970
>Otherwise they would just be computers
I mean, a console is just a computer, just a limited one designed for a purpose
>>
>>145104160
Well yeah was just kind of short-handing it, probably should have said "PC" again. Phones are computers now too, but I expect people to understand if I say "The difference between computers and smart phones."
>>
>>145104415
But I'm a pedantic little shit and 4chan is full of people just like me
>>
>>145104568
Well I won't argue with you there.
>>
>>145104705
But I want to argue!
>>
>>145104568
As the one that rekindled the argument, i won't even bother saying it's not true
>>
>>145104883
Well then maybe you should work a little harder on the hair splitting. In a tough situation, simply imply that the other person's point didn't really make sense, or wasn't clear, or ignore it entirely with a deflection that doesn't acknowledge it. Open up an entirely different can of worms to avoid ever conceding anything. Make sure to sprinkle in some half truths so people have to hesitate on whether to write you off as a complete retard.
>>
>>145104883
>wanting to argue
What is this, Total War?
>>
>>145105274
I was going to write an response that hit all of those targets but I can't be bothered so I deleted it. I guess I don't want to argue after all.
>>
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>>145105453
Its okay, not all have us have the dogged determination of autism to fuel are irrational rage.
>>
>>145105713
Even when I do try and start arguments I feel bad a few posts in and stop.
>>
Good luck on your match /xcg/. I'm rooting for you
>>
>>145105958
link?
>>
>>145106248
It isn't for awhile yet, but you can find a link here
http://implyingrigged.info/wiki//vg/_League_6
>>
>>145106406
>awhile
It's next match.
>>
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is the reinforcement pack worth 10 bucks?
>>
>>145106725
Unless you have a burning desire to play Alien Hunters or Anarchies Children wait till the last DLC is released.
>>
>>145106575
Ya, and our game was supposed to be an hour and a half ago.
>>
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YO, WE'RE UP. /lisg/ vs /xcg/!
>>
>>145108789
My body is ready. I just wish the commentators weren't super annoying.
>>
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>>145108789
Ayyyy let's get this show on the road.
>>
CAN WE FUCKING START THE GAME YET
>>
if we lose are we out? or how does it work?
>>
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Well shit
>>
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>export didn't save
Oh man we're off to a bad start. Good luck Delta.
>>
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>>145109875
Win puts us at 3 points, which is 2nd place in group, behind /utg/ which has 6 points, above /kspg/ and /lisg/ which both have 1.
Then ever the rest of the weekend it goes like this:

/utg/ win over /lisg/ AND our win over /kspg/ puts us through, provided we win today

draw between /utg/ and /lisg/ puts us through as well if we win, provided we win today

/lisg/ win tomorrow means we're out, so does losing tonight
>>
Kill me
>>
ITS STARTING!
>>
>those fucking models
>>
>>145110360
Good luck, commander.
>>
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I HATE IT
GIVE LOS
>>
JUST
>>
Fug, we are off to a bad start
>>
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>our passes are still bad
>/lisg/ scores
FUUUUUUUUUUUUUUUCK.
>>
HOPE
>>
ONE SHOT, ONE GOAL
>>
What is this even
>>
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>99% CHANCE TO HIT
>HIT
LETS GOOOOOO
>>
99% CHANCE SCORES
HOPE FOR XCOM
>>
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IT IS TIME
>>
/xcg/ is doing surprisingly well.
>>
>>145111337
Meme magic from Beagle's Blacksite last night carrying over
>>
>>145111337
FUCK YOU
>>
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>>
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>>
/xcg/ defense as strong as XCOM 2's defensive options
>>
HISSY WHY
>>
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It's time for 7 rookies forward
>>
THAT'S XCOM BABYYYYYYYYYYYYYYY
>>
THAT'S XCOM BABY
>>
REMOVE /lisg/
>>
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>>
That fucking backheel.

Sick
>>
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>>145112015
No.
>>
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LET'S DO IT

REMOVE TUMBLR
>>
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>>145112084
>>
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>>145112084
REMOVE /lisg/ remove /lisg/
you are worst waifufag. you are the waifufag idiot you are the waifufag smell. return to tumblr. to our tumblr cousins you may come our contry. you may live in the zoo….ahahahaha ,4chan we will never forgeve you. tumblr rascal FUck but fuck asshole tumblr stink 4chan sqhipere shqipare..tumblr genocide best day of my life. take a bath of dead tumblr..ahahahahah4CHAN WE WILL GET YOU!! do not forget ww2 .reddit we kill the king , reddit return to your precious 9gag….hahahahaha idiot tumblr and reddit smell so bad..wow i can smell it. REMOVE WAIFUFAG FROM THE PREMISES. you will get caught. /xcg/+/gerg/+/twg/+/fog/=kill /lisg/…you will ww2/ moot alive in 4chan, moot making album of 4chan. fast rap moot tumblr. we are rich and have gold now hahahaha ha because of moot… you are ppoor stink tumblr… you live in a hovel hahahaha, you live in a yurt

moot alive numbr one #1 in 4chan….fuck the /lisg/,..FUCKk ashol tumblr no good i spit in the mouth eye of ur flag and contry. m00t aliv and real strong wizard kill all the tumblr farm aminal with rap magic now we the 4chen rule .ape of the zoo presidant georg bush fukc the great satan and lay egg this egg hatch and /lisg/ wa;s born. stupid baby form the eggn give bak our clay we will crush u lik a skull of pig. serbia greattst countrey
>>
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>Terror mission
>3 etherals
>3 sectopods
>3 cyber disks
>4 mectoids
>5 muton elites
>5 heavy floaters
>several drones
>>
FUCKING PC HISSY
>>
>Those reflexes
Like lightning
>>
Good but not good enough.
>>
Who the fuck is talking?
>>
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THERE IS STILL HOPE
>>
>2:2
We're still in, but if /lisg/ win against /utg/--which will never happen--then they move ahead and gg for us. But since that won't be happening there's still hope.
>>
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>>145112562
Nice pasta senpai
>>
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>>
>>145112589
oh no, I think your finger slipped, opened the console and when you tried to pull them off they slipped again and typed "killaliens" what a shame
>>
Good game, guys!
That one goal was hella rad.
>>
>>145113734
Yeah. solid match. Good luck against /utg/ lads.

>>145112589
Stuff like this is what makes me miss the XCOM2 evac feature in LW
>>
>>145113883
>the times when long war introduced different LZs to the maps and some of them where out of reach once you got out
good times
>>
>>145113734
I'd rather have you win than utg
I cant be bothered with fucking "muh undertale"
good luck
>>
Fucking kill me already
I fucked up my export for this match. I panicked when i saw it and tried to fix it but the damage was already done.

It will be hard to advance and we need to get some luck from the other match in order to make it happen
Another i need another teams help to advance episode
>>
>>145114204
why tho? utg will advance regardless, if lisg wins we are out
>>
>>145114662
dont worry delta, at least we are not out
there is still hope
>>
>>144893886
https://www.youtube.com/watch?v=btKf2zVQP7E
>>
>>145114663
o-oh
sjw too strong
>>
when's dog
>>
>>145117383
Should be in 10 mins.
>>
stream live
>>
stream is Up
>>
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>>145120087
>>145120095

BEAGLES
>>
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>this mission
>>
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Is 4chan working fine? Just seems like are page position hasn't updated for like an hour...
>>
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Are we back?
>>
>>145114662
why are you such a fuck-up

literally every game has had some huge error

fire klinsmann

>>145122476
Nah it was fucked
>>
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>>145122476
Yeah, it's been a bit slow all around today.
>>
>>145122842
For this game it was just bad luck with the export, why the salt? We still tied the game

Also get fucked Delta a best, win or lose we were still the best dressed team in the entire tournament
>>
>>145121231
Beagle-fubukiposter makes me uncomfortable. Feels like a yandere-tier obsessed fan
>>
yo should I buy the >>digital deluxe<< edition for 20 more brshekels
>>
>>145123862
Did you play/enjoy xcom1?
If yes, then I would probably say go for it.

If no, then maybe wait a bit to see how much you want to invest in the game.
>>
>>145124010
I'm going to buy xcom 2

the only question is, do I want the digital deluxe or not?
>>
Haven defense missions look pretty fun when they're not dumping all of the pods on the map on you at once.
>>
>>145124073
Yeah, so I was asking if you played X1 and enjoyed it because that would change my answer.
>>
>>145123786
>uncomfortable

Implying there is anything in /xcg/ that does not make you feel that way.
>>
>>145124430
Well, uhh

I guess i did enjoy it. I enjoyed the idea of playing it more than actually playing it, I'd just get mad as fuck when some perceived bullshit killed one of my guys and quit. Starting with Long War probably didn't help, at any rate.

So yeah kinda
>>
Is this advent siege/haven evacuation mission type new in the DLC or a mod? Sorry for the noob question, been away for a while.
>>
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>>145124204
Try playing them with Better Pods Plus, Better Advent, and various additional enemies.
>>
>>145125251
It's a part of this mod

https://steamcommunity.com/sharedfiles/filedetails/?id=647242867
>>
>>145124820
I guess all I can say is that I have it and don't regret it, and Shen's last gift hasn't dropped yet which adds the sixth soldier class.
>>
What cheats do you use to make Rangers/melee viable, /xcg/? There are a TON of mods out there for this, trying to pick one or two
>>
>>145124550
I'm actually pretty hard to throw off. I'm even alright with people liking worst waifu, Codex.
>>
>>145126481

If you're talking about the constant beagle dicksucking making you uncomfortable then i agree

If it's something else, then i disagree.
>>
>>145126650
I've nothing against Beagle's fanbase here in general, they're a lot more chill than people make the out to be. I'm just saying Fubuki avatarfag and his obsession with Beags is weird as hell.
>>
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These Siege Missions take quite a lot of time but the reward may be potentially quite good.
>>
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does hopeless-war anon still hang around or has he left? we could use some storytimes
>>
>>145127259
jesus fuck
>>
>>145125649
I just went through and made a collection of all the sword/ranger tweaks I could find. There's a little curation, but it should be fairly complete.

Note that this was aimed at melee/rangers. Doesn't add other melee classes, doesn't do a complete Ranger revamp, etc.

http://steamcommunity.com/sharedfiles/filedetails/?id=701411010

Should at least help you, me, and /xcg/ survey the options more easily
>>
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>>145127259

Wait what?
>>
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>>145127510
>>145127310
he used to storypost with his ridiculous balance, hilarity ensued. a lot of dead rookies
>>
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>>145127689
>>145127510
Also a source of excellent carnage screenshots
>>
RIP
>>
>>145127802
I feel like this is the point where you should be bringing in four squads. This is no longer a resistance, it's a straight up war
>>
based sneaky lancer of patience
>>
>>145127505
>>145125649
It's never made sense to me that sneaky shotgun ranger was a thing instead of sneaky sword ranger
>>
Some decent AI moments this time around.

>>145125352
Thanks m9.

>>145127259
what the fuck is that

>>145127689
Unsurprising.
>>
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>>That Lancer out of nowhere.

Fun Times.
>>
>Can't find any tutorials on how to add attachments to weapons
>Spend an entire day trying to figure out how to do it by looking at what other people have done with attachments
>finally get one to show up
>it only shows up if you have an expanded magazine AND an Auto Loader equipped at the same time

I don't even know what the fuck
>>
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>>145128402

Also it has blinking lights
>>
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Quite a long mission that was.

F For King.

>>145127689

Yeah, I remember now.
>>
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>>145127259
He dropped by a couple of times and said attrition ground his campaign to dust, and a couple of very boring people didn't like his posting so he kinda stopped. I swear, sometimes it's like you guys want to be on life support. I think he's the guy who made the OP modlist stuff so he's probably still around but don't quote me on that
>>
>>145128575
>>145128402
Go talk to some people man, ask Beagle to hook you up. I want to see that gun in the Workshop, It looks pretty awesome.
>>
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>>145128786

I figured it out, crisis adverted. Just gotta finish all the other attachments and make the ui icons, and then i can finally move on to the other weapons.
>>
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>>145129587
Cool, looking forward to it.
>>
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>>145128786
>>145129587
>>145129679

There is one thing i will have to ask for help eventually though, because for the life of me i can't figure it out.

This green looking aiming reticule thing, i have no idea how to change it or where to change it, i haven't even been able to find the texture in the sdk. It's just a mystery to me.
>>
>>145129587
What's your next weapon?
>>
>>145130304

PISTOL
I
S
T
O
L


Then probably Shotgun, then cannon, sniper for last. Probably wont make a sword, fusion sword looks neat already.
>>
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>>145130513
Good man
>>
>>145130513
>>fusion sword looks neat already.

Got to agree there but at least re-consider doing a sword at one point in the future.
>>
Next Mission:

>>145131316
>>145131316
>>145131316
>>
>>145131412
You forgot to re-add the Console news after I accidentally dropped it:
>1)
XCOM 2 officially coming to Xbox One and PlayStation 4 on September 6th.
>https://twitter.com/XCOM/status/740181548419272705?lang=en
>>
>>145131026
animufags get out

>>145131585
No one wants that in the OP.
>>
>>145131763
It should be up there, regardless of peoples opinions. News is news. Also it was already in the OP.
>>
>>145131585
>>145132006

Only noticed something was missing after the thread was up. Will keep that in mind if I make the next OP.
>>
>>144903182
I'm gay too and my friend once drew a chain. Zombies too.
Thread posts: 759
Thread images: 192


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