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XCOM General - /xcg/

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Thread replies: 762
Thread images: 228

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Space Combat Edition

Previous Mission: >>144893083

News:
1)
Julian Gollop is working on his new game Phoenix Point. It's a turn-based tactical game with strategy elements, destructible terrain, geoscape and character progression much akin to XCOM. Lobstermen are confirmed.
>https://twitter.com/Phoenix_Point
>http://www.phoenixpoint.info/
>http://www.pcgamer.com/julian-gollop-announces-new-game-phoenix-point/

2)
Long War Studios are working on more mods for XCOM2. The first in a planned series of five is live on Workshop + Nexus now, and is called Long War Toolbox.
>https://xcom.com/news/en-long-war-studios-creating-more-xcom-2-mods
>http://steamcommunity.com/sharedfiles/filedetails/?id=674832831
Also cosmetic mod author Capnbubs - maker of the most endorsed mod on the workshop - has been signed onto the LWS team to model stuff.

3)
Alien Rulers has been released alongside a large patch
> https://xcom.com/news/en-dangerous-ruler-aliens-await-in-xcom-2s-alien-hunters-dlc

4) Anon dug up some Shen's Last Gift SDK assets last thread:
>http://imgur.com/a/Z5aWQ

The /xcg/ Mandatory Read:
>http://pastebin.com/k9pT8zx4

<<Helpful XCOM 2 Links!>>
Assorted improvements (Skip intros, alleviate stuttering, multi monitor support, and resolutions past 1080p)
>http://steamcommunity.com/sharedfiles/filedetails/?id=616682629

XCOM2 NEW AND IMPROVED MODLIST, updated regularly:
>http://pastebin.com/pTMatP5Z

NEW MEGA MOD LIBRARY - Contains all 180 mods from the new modlist:
>https://mega.nz/#F!HlgWjCqR!STJ0c0kW8Fs6jKynqKyerw

Music for killing ayys IN SPACE:
https://www.youtube.com/watch?v=E8m5wvhkEGY

/xcg/'s Long War Library (New LW players read this shit or you will be ignored):
>http://pastebin.com/YmaXBKpN

Image Library of /xcg/:
>http://imgur.com/a/S1qfx
>>
>>145130513
make pistols not so shit while you're at it
>>
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second for eggsalt
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Third for snakes
>>
>>145131026

I can only promise that i will possibly think about maybe reconsidering such a thing.

>>145131550

Well right now the plan is to just make a cosmetic variant to the plasma weapons. Although i suppose that making a separate mod with different stats and stuff would be relatively simple.
>>
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>>145131885
yes
>>
How many images are in your X(-)COM shitposting folder, /xcg/?

I have 945. Help me break 4 digits?
>>
>>145132373
Literally how? Is every single one xcom or xcg related?
>>
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>>145132079

That's enoug for me.

>>145131763

Nope.jpg
>>
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STREAM DOWN
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>>145132605
All the XCOM and Xenonauts concept art (and one magazine article someone kindly scanned one day), plenty of /xcg/ memes, too many /xcg/ screencaps, some porn, some art that seemed applicable. So yeah, I'd say it's all related. I've been here over a year.
>>
>>145133392
Ok I guess that seems doable. Idk, if you have that much already I feel like anything I have you already got. Sounds like your looking for OC.
>>
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[Heavy Activity]
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Newbie question:

I'm thinking of getting the Xcom2 Digital Deluxe, which from what I understand has all the DLC that has released, my question is; Can I deactivate the DLC and stuff like the Alien Lords will not spawn in normal games?

I want a vanilla run before diving into the DLCs
>>
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>>145133926
>>
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>>145133631
I was gone for 2 months ending about two weeks ago, so mainly looking for any OC or related art that might have cropped up during that time.

Are you Dessfoxx? If so, thanks for your archive. Helped me catch up.

Anyone have any requests?
>>
>>145134105
>>145133926
MUH DIIIIIIIIIIICK

I love you, Titanfall Anon
>>
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>>145131550

This is Heresy.

Pistols are Useful as they are.
>>
>>145134205
>pistols
>useful

lel
>>
>>145134092
Yes, for alien Hunters just don't do any of the related trigger missions and you will not deal with any of the content the mod adds.

>>145134318
Repent of your sins, change your ways.

>>145134161
Ya got me. I don't have anything in specific in mind, but if you have more Long War era stuff or before that's currently missing in the album that would be cool. I didn't start saving images rigorously until X2 was announced.
I'll go update the album with anything that cropped up in the past week, the newer stuff should be on the top
>>
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>>145131316
yay, I finally raided the temple ship on xcom after putting it off for a whole real life year, I had too much fun just killing random missions; plus I felt it's time to move on to xcom2.
I wish I could import my teams from xcom1 cause I have 50 fully lvled psi support class all fully geared to the teeth with stims, yes I am this autistic
>>
>>145134772
>Repent of your sins, change your ways.

But I speak truth
>>
>>145134914
>I have 50 fully lvled psi support class all fully geared to the teeth with stims, yes I am this autistic
That's pretty advanced autism, but good job regardless.
>>
>>145134105
>>145133926
Keep it up man, excellent work.
>>
So what's the benefit of experimental ammo other than AP? The others seem to be strictly worse.
>>
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>>145134772
>Yes, for alien Hunters just don't do any of the related trigger missions and you will not deal with any of the content the mod adds.

Ok great. I was worried that even after getting deactivated in the Steam options they would still be integrated into the game anyway.
>>
>>145134974
Yeah, Gunslingers are just worthless.

Maybe if you could apply weapon mods...
>>
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>>145131316
>A̶i̶r̶ Space Game OP
>>
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>>Avatar Project timer again.

This is going to be quite a pain for Beagle in this campaign.

>>145133631

Does that takes into account the madness of DA?
>>
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>>145134914
I take drugs to become that autistic, congrats on being that way (presumably) naturally.

>>145134772
XCOM 2 was announced June 1ish, 2015, so I think I might have to do a more advanced diff to see what I have that you don't.

Honestly, the concept art might be the largest category that I have and I didn't see in your gallery.

>>145136012
Yes. I've looked through there and posted stuff a few times. I'd welcome someone else bearing the brain damage for a while.
>>
>>145135528
Both incendiary and poisons add +1 damage to every shot in addition to the status effects. Burning means the unit can't melee or use special abilites, good vs. psi and melee (duh)
Poison is a 33% penalty to mobility and aim.
Talon rounds add crit chance and damage, very powerful on rangers with 100% crit.
Bluescreen rounds are excellent against nearly every late-game enemy (sectopods, adromodon suit, Gatekeepers, Codexi, MECH V3) as they deal a large amount of bonus damage and lower mechanical unit hack resistance.
Tracer rounds are aim which is always good.

I'd say talon rounds for rangers, AP rounds for snipers, bluescreen rounds for late game gunslingers, Tracer rounds for guardian specialists or AP if your confident they will hit their shots. Tracer rounds for gunners so they can hit their chainshots, or just shots in general for armor shred. That's just my opinion.

>>145136012
Keep digging DA anon, I pick up some of them so I appreciate it.
>>
>>145136240
>bluescreen rounds for late game gunslingers

lolwut
>>
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I can post some shit that is older than XCOM2 that may have been reposted since then though.
>>
>>145136194
We have separate links for concept art in the mandatory reading OP so I haven't been including them in the imgur album.

Those might need to be updated/add new ones.

>>145136425
Do you enjoy oneshotting all lategame enemies? Honestly though AP is a perfectly good choice too, more flexible, I just enjoy one shotting sectopods.
>>
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>>145132304
That snek shouldn't be blue. What are you trying to pull here?
>>
>>145136602
but how does a gunslinger one shot them? Even with bluescreen rounds pistols are lol
>>
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>>145136194
>>I'd welcome someone else bearing the brain damage for a while.

I have been posting DA stuff for a while too so I know that pain.

>>145136240

At the very least some of the stuff there is decent.
>>
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>>145136602
Eh? I don't see it. Only your dump, the high-res POI XCOM 2 gallery, and the waifufagging pasta.

>>145136929
Jesus christ.
>>
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>beagle wants the option to surrender to aliens
>>
>>145136889
Shooting six times in a single turn. Vs. a unit where bluescreen applies assuming 100% accuracy (actually pretty reasonable late game).

All minimum damage rolls=48 before armor
All maximum damage rolls=66 before armor
Bluescreen ignore armor, so even if all the base damage was ignored by armor, you'd still get at least 30 damage. Combine this with any armor shredding.

This does not include crits.

>>145137012
Oh woops I misread, your right currently the concept art is not included.
>>
>>145136767
You go in expecting cuddles and get prehensilesnake cock DP instead
>>
>>145137639
How are you getting 6? Normal shot, lightning hands, and fan fire is only 5
>>
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>>145137329

Doesn't he already has it? He used it in the previous stream.
>>
>>145137807
I refuse to have my cuddles be cucked by you too, Tranny King.
>>
If I want to use two mods together, and they both alter the same thing to an extent, can I set it up in the mod launcher such that that happens?

Looking at the "Ranger/Sword Rebalance" mod and either the "Swords over Shotguns" mod or the "Balanced Ranger Sword" mod
>>
>>145137872
Yeah your right mb it should be 5 shots.
so 40-55 dmg.
>>
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>>145137807
Sounds like a pleasant surprise.
>>
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>>145134772
There's also this guide that kept getting asked for.

The author made one for the MEC classes, but didn't get any feedback and got discouraged, so didn't really continue it...
>>
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>>145135672
Actually, if I remember correctly if you don't activate the dlc they will randomly show up in your campaign. Very counter-intuitive. At least I thought I heard that, at least not doing the trigger missions is 100% guaranteed to keep them out.
>>
>>145137937
You're not getting cucked
You're getting fucked
>>
Can someone give me a link to the mod launcher? Accidentally deleted it and can't find it again.
>>
Dat beagle rektage
>>
>>145140251
tbqhwyf the worst beagle streams are when he steamrolls with long hours of downtime between and that's been the majority of his XCOM 2 coverage

the blacksite yesterday and terror mission today were fun because it felt like there were actual stakes
>>
>>145140251
>that sound of the EU/EW LMG
>>
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>>145139076
>Actually, if I remember correctly if you don't activate the dlc they will randomly show up in your campaign.

Well shit.
>>
Infantry seem OP
>>
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>>145140251

I can't believe he actually pulled it off.

The Avatar timer remains a serious problem for this campaign.
>>
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>>145141254
I wish we had cavalrymen in XCOM
>>
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>Beagle having fun
Warms my heart
>>
Stream is Over.
>>
>>145137807
SNEK KING A SHIT

A SHIIIIIIIIIIIIIIIIIIIIIT
>>
>>145139820

If you mean the AML here - https://github.com/aEnigmatic/xcom2-launcher/releases/tag/v0.4.3

Can a kind anon help a broke fag out and upload https://steamcommunity.com/sharedfiles/filedetails/?id=623155292 ?

It's not on nexus or skymods.
>>
>>145141716
Sacrificing the inability to take cover for Ranger's sword attack and mobility that would make a stun lancer look like a total snail?
>>
EXALT
X
A
L
T
>>
>>145141254

They are a bit, but if you're playing with redic difficulty odds to begin with, they are a lifesaver.
>>
>playing xenonauts I/I
>campaign going very well, no squad wipes minimal casualties
>get to my second downed corvette
>caesans everywhere
>first casualty is a rookie shield carrier with jackal armour/60+ health
>eats 3/4 of the plasma shots from a caesan burst fire/snap shot combo through two layers of cover
>second casualty is a guy who ate a reaction shot through a window from a caesan in the fog of war on his last move
>third casualty is a guy who gets hit by a caesan
>completely out of range from my being able to see him on the first shot
>fourth casualty is a guy who eats it through two layers of 50% cover on the first shot through 70 hp and pristine jackal armour
>through
>the
>fog
>of
>war

I fucking hate caesans more than anything else in this god damn fucking game

You're telling me these fuckers can see farther than my guys? Because not only does that not make any sense in any capacity, it's retarded as all fucking hell. Fuck this game
>>
>>145141404
Avatar timer? Is he running a mod that makes it more than a joke?
>>
>>145141932
Thanks.

Interestingly, it's still got all my old mods and categories and stuff, and also doesn't seem to want to update to include mods I subscribed to while it was deleted.

How can I force it to update my subscribed mods?
>>
>>145141254
Which Infantry class is he using? There are like 12
>>
Did the modder who was working on porting SHIVs to XCOM ever resurface or did he disappear from the internet ?
>>
>>145143125
He went cuckoo and vanished
>>
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>get a viper from the playable advent mod
>skill poison spit because free poison grenades sounds op
>it doesnt actually do anything, probably a bug
>use AWC to respec into the other ability
>suddenly have 0 mobility, have to yellow-move to move a single tile
>still the melty head bug
the cheaters life aint easy
>>
>>145142824

Well if you want it to call it like that he is running the latest 'mod' that makes the final timer to never reset.
>>
>>145143376
>playable advent

literally why
>>
>>145143908
I think they look cool and have fun gimmicks.
>>
>>145142970
>.
>Interestingly, it's still got all my old mods and categories and stuff, and also doesn't seem to want to update to include mods I subscribed to while it was deleted.
>How can I force it to update my subscribed mods?

Can someone help please? I've been grappling with a similar issue for a couple of weeks now and nobody has answered any of my posts. And now someone is having a similar issue.
>>
>>145143376
Get the sassy viper mod too.
>>
>>145143562
Wasn't that made baseline with Alien Hunters
>>
>>145144280

Exactly.
>>
>>145144280

It was.

>>145142970
>>145144129

Me no know for sure - I would jus delete everything including the files in your docs folder and reinstall if you cant get a more direct response. That will 100% do it but not really the ideal solution obviously.
>>
>>145144129

might want to check on the reddit for xcom mods

>https://www.reddit.com/r/xcom2mods/comments/4ak5cv/alternative_mod_launcher/
>>
>>145144761
>I would jus delete everything including the files in your docs folder and reinstall

You mean delete all the mod files? Or a file for the launcher itself?
>>
Not mine
>>
>>145145168
>>145144761
I just tried it and it didn't work. I deleted the installer and reinstalled from my of it, didn't work.

Deleted the installer, redownloaded from github, mod loader refreshed (i.e. all categories gone, etc) but the number of mods is not right. So I'm guessing either Steam is fucking up somehow, or your source folders are missing somehow.

This explanation may not be technically accurate, because as far as I am concerned computers are a box of black magic that you can sometimes peer into.
>>
>>145146084

Well I am not using Steam Workshop. (Because broke and running on a potato computer supposedly below minimum specs, and waiting for game to be complete - pretty much what I did before I bought CiV and XCOM EW - pirate then buy when able...aka reasons.)

So truthfully I may not be really qualified to answer, but it sounds like the steam mods are auto updating? I know that there are people who dislike the workshop for that reason alone.
>>
>>145145747
If all of the ADVENT grunts looked as handsome as Dio, however, would they even need to wear the helmets?

For that matter, why didn't ADVENT try for super charismatic soldiers? Seems like it would've helped them on the PR front a lot more in the long haul.
>>
>>145143068


https://steamcommunity.com/sharedfiles/filedetails/?id=632648555

I believe.
>>
>>145146873
Yeah, that's a good one. They aren't OP at all IMO, just a solid complement to the rest of the squad.
>>
>>145146972

Beg to differ they are OP with just light em up. That shit is a game changer I always run with 2 in the squad if I can. Its like having an extra soldier at our disposal at all times.

I am playing with fatigue, notoriety, increased enemies, all pods active, and call reinforcements tho also some additional enemy types like the advent snipers and priests mods. Also other lil difficulty increases as well. I am waiting for ABA to unfuck itself on a few issues the author is fixing. (Supposedly a new build this Sunday) then will sub to that too so I don't really feel guilty. I need the extra firepower.
>>
>>145146604
I went and checked C:\Program Files (x86)\Steam\steamapps\workshop\content\268500 and they're missing there. So for whatever reason Steam is fucking up. Can't help beyond that.

Anyone know why/when Steam refuses to download subscribed files?
>>
>>145147495

I believe you can force it to update no?
>>
>>145147594
How?
>>
>>145147705
Possible solutions:
Run the game from Steam client by clicking on the Play button (not from a shortcut nor directly from an executable).
Exit Steam and run as a regular user (instead of running it as an administrator).
Run the game or the Launcher from a shortcut or from an executable as an administrator.
Restart Steam.
Restart the computer.
>>
>>145134161

http://i.imgur.com/BtCdAud.jpg
>>
i have seen that when beags is gearing up for a mission the game doesnt autofill the squad
how can i make it do the same?
>>
>>145148910
>SiegmeyerOfXCOM.jpg
>>
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I find it incredibly annoying that the X-COM Squad SPIE rigs out of the extract zone while just holding on to a rope.

I mean I know there is plenty of other shit that I am suspending disbelief about already but that just drives me batty.

What are your pet peeves?
>>
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>>145148910

Not bad.
>>
>>145150259
>SPIE rig

If they had actually animated that in, the insertions and extractions would look way better.
>>
>>145150259
>while just holding on to a rope.

When they hold the rope with one hand while holding a injured operative in the other, shit makes no sense
>>
So /xcg/, is Jingles the worst XCOM player currently LPing? And if not, who is?
>>
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>>145152467
Those ADVENT burgers over at ADVENT Burger (@ADVENT_BURGER) will make you strong enough to do just that! It all makes sense when you confide in the ELDERSSSSS
>>
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Sneaky EXALT
>>
>>145153006
I really don't shop around for xcom let's plays so I couldn't tell you.
>>
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>>145153404
>mfw i see based patsy brought ADVENT Burgers (@ADVENT_BURGER) to share with the pod.
>>
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>>145153970
By the Elders! Those aliens brought ADVENT burgers (@ADVENT_BURGER) with them! There's no way we can keep fighting them now!
>>
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>>145134105
>>145133926
>>
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>>145157256
>>
>>145153006
ChristopherOdd. HOLY FUCK GOOD HE TRIGGERS ME.
>>
I've gotten some duplicate entries for some soldiers in the memorial, is there anyway to fix that or delete those duplicates?
>>
>>145153006
>Any good streamers besides beagle
>>
More guns from the Black Ops guy, higher quality M16 variants:

http://steamcommunity.com/sharedfiles/filedetails/?id=701533142&searchtext=
http://steamcommunity.com/sharedfiles/filedetails/?id=701526830&searchtext=
http://steamcommunity.com/sharedfiles/filedetails/?id=701520585&searchtext=
>>
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>>145134205
>>145136889
>>145134318
>>145131550
>Pistols
>>
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>2 years ago was the last time I actually posted the pistols are useless meme
>You fags still argue over that
>>
>>145165590
>Back in 2012
>Pistols were actually better than sniper rifles
>>
>>145157256
>>145157345
What are you going to do after Titanfall? Please don't stop there, your stuff is literally my top cosmetic mod.
>>
>>145148239
none of these work

yet another reason to hate Steam
>>
>>145165195
>What are AP rounds
>What are gorillion bullets critting everything every round

>There are people ITT that think gunslingers aren't frontline
>>
>>145151593

I mean that's essentially what they are going for don't you think?

Speaking as someone who has done it before, (SPIE) I can honestly say it would not be my preferred method of alien escape. I could see the occasional need but ever fucking mission?

Drives me nuts.

Big Sky would know better.

Still since they thought that would be cool, at least fix the fucking animation so it makes sense. it would not have been much more work.

AKA

Too lazy to make Firebrand landing / evac animations... fuckers
>>
>>145151593

Also fast roping is fine (Preferred really) for the inserts, but jumping out and grabbing the line like a retard in combat gear is well ... retarded.
>>
>>145169083
but it looks so coooool...
>>
>>145166526
>>
>>145169170
Fuck yes that was my hope.

I have a serious man crush right now, no homo
>>
>>145169170
Can you tell me how you do this, or point me at a basic guide?
>>
>>145169650

http://steamcommunity.com/sharedfiles/filedetails/?id=623181918

Same method, but with more editing and weighting.
>>
>>145169893
Just realised that guide doesnt say anything about exporting vanilla armour models to get the bones into blender and that it starts assuming you've already rigged it all.

All I can say is I learned by doing, exporting ingame models from the editor and looking at how they worked and using them as guides.
>>
>>145170378
What do you need to do a skin? How much time does one torso or helmet or w/e take?
>>
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>>145153404

Not everyone believes your lies.
>>
>>145170857
>not trusting the Speaker
>>
>>145170515
A helmet would probably take about 30 minutes, resizing it to fit the head, if it only covers the the head you can weight it to the Head bone fully, with helmets that have straps, weighting to the cheeks and jaw is required.
>>
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>>145131316
2*65.5th for pure and innocent codex.
>>
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>>145142691
Just wait until they get psi :^)

I'd have to crack open the game files to confirm and I don't have it installed that they have longer sight range, but since most of the aliens in the OG X-COM did and they're taking a lot of their inspiration from that, I wouldn't be surprised.
>>
>>145148910
>http://i.imgur.com/BtCdAud.jpg
I chuckled, thanks.
>>
>>145148910
kek
>>
>game gives me 6 character pool characters+3 randoms instead of the designated 8 I have sitting in the character pool

why
>>
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>>145170961
>288 KB
Are you even trying, Todd?
>>
Anyone know what Capnbubs is working on?
his shit is so high quality i'd be nice to see some armour from him.

Would be a nice change from imperfect ports
>>
>>145175987
>jpg
No, that image is not trying
>>
>>145176286
He joined LWS
>>
>>>/v/340742650
>>
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>>145176892
Who cares?
>>
>>145176989
I find it fun to laugh at

Its less fun knowing they'll swarm in here
>>
I'm really enjoying Grimys Attrition Mode.

Having limited primary ammo is a neat idea though the reinforcement thing doesn't really work as well as it does in the Guerilla War mod.

It kicks in after a certain amount of turns regardless if you're concealed or not.
>>
>>145177076
>they'll swarm in here

>Implying they aren't already here
>>
>>145177181
How limited is it?
>>
>>145177282
Configurable but default it's 8+4 (the 4 you start with).
On more drawn out missions like haven sieges you get like 20.
>>
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>>145170961
Some of us had good teachers.
>>
>>145177708
did this nigga take a photo of his desktop
>>
>>145131316
>interceptor
Did you know that if you're moving faster than a missiles top speed when you fire it and why do missiles have a top speed in space anyway you'll fly into it the instant you fire it and probably explode as it detonates on you.

That game was a fucking abomination.
>>
>>145177819
Wasn't interceptor the game that killed oldCom?
>>
>>145177708
Someone that learned to take a picture of his monitor did not have a good teacher
>>
>>145177995
It, apoc and enforcer were a triumvirate of fuck you to the oldcom games that killed them yes.

Mainly apoc and interceptor.
>>
>>145177802
He did!
>>
>>145178310
sheeeeeeeeeeeeeeeeit
>>
>>145178143
Some of us don't give a fuck.
>>
>>145178143
>>
>>145178464
Some of us care enough to laugh
>>
>>145178597

That's ok too.
>>
>>145164613
This modder is a blessing to us all
>>
>>145179084
ur ok too i gues
>>
>>145176549
Fuck, he's going to be torn apart by JL
>>
>>145177708
Can't you at least fucking pirate FRAPs or something
>>
>>145179647
You don't even need any 3rp party software to take fucking screencaps
>>
>>145177708
How is that SMG mod?
>>
>>145179751
SMGs are useless

Increased ranger mobility doesn't really matter when shotguns do so much more damage than swords
>>
>>145180031
Swords are a total joke
>>
>>145180231
They really should do a lot more damage, currently the only use for swords is Reaper cleanup of low HP enemies, and even then, just chuck a fucking grenade and it'll do the job

Swords aren't useful
>>
>>145180357
>a lot more damage

Nah, just make them pierce armor and have 100% hit chance.
>>
>>145180532
I know there is a mod that makes them have 100% hit chance, the armor pierce would be a good idea for it though.
A shame I'm too lazy to download the SDK
It should be added to axes as well.
>>
>>145180357
I have never once had reaper be worth a shit, and boy have I tried.

Then I got Serial on a Ranger, and I stopped trying. Because that's what a Ranger should have always had, by fuck.
>>
>>145180532
>swords
>piercing armor
I didn't see any murder strokes in this game.
>>
>>145180684
I know there is some mod, that adds a class, that simply has ranger as passive, that works on both swords and pistols, gotta say, with lightning hands being sword based on it as well, with free move AND attack, regular attack, hit&run, and this, I can just chain 3 sword strikes in 1 turn, and then go REAP
As cheaty as that sounds, I don't care, I played through legend ironmeme with onlu QOL mods, so now I can fuck around as much as I want.
>>
Is there a Saints Row general or thread on /vg or /v?
>>
>>145181897
I dunno, why don't you check the catalog?
If it's not here, just make a /v/ thread.
>>
>>145181897
>game thats been gone for 2 years now
no there isnt a general
>>
>>145183362
What's the number at now? 3000?
>>
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>>145183471
#3052
>>
>>145183471
Close

3051
>>
>>145179647
For your enjoyment? I think not. (but I already have previously.) Is it really that disturbing?
>>
>>145183362
That's the power of waifuism and autism (see /meg/, /tesg/, /kspg/, etc)
SR never really had an active general
>>
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>>145183695
Don't insult waifuism, it helped this place through some of the slow periods between Xcom 2 dlcs!

At this point /ksg/ is a chatroom and a pretty comfy one at that.
>>
>>145179751
Ok.

It's not optimal or anything but it fits my head cannon that a gunslinger SS would not be toting a long rifle.

If there was a DMR weapon I'd be happy cause I'd put that on the sniper SS instead of a long gun. Actual snipers have no place in engagements this close IMO.
>>
>>145183905
Rin is so bad I forget she exists until someone reminds me
>>
>>145183905
Please mcfuckingkillyourself

>>145184109
If you get the assault rifle for all classes mod you could put a Halo DMR on the sniper. Though it does make them pretty ridiculous.
>>
>>145179538

Why do you say that is the guy a taskmaster or something?
>>
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>>145183905
>>145183523
>>145183362
>>
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>>145184153
Are you really that triggered by someone using /ksg/? At least 3 people who post here during offpeak times also post in /ksg/

>>145184149
She's pretty mediocre tbqh
>>
>>145184323
>At least 3 people who post here during offpeak times also post in /ksg/

Yeah I can guess with some of the faggots like FubukiPoster or the IA one.
This is /xcg/ so stop posting your autistic shit here.
>>
>>145184486
I only kept it going because you gave me a reason to friendo.
>>
>>145184153
Thanks for the suggestion I'll give it a look.
>>
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>>145184678
Watch out guys we got an alpha mega dude bro hacker
He's gonna beat ADVENT with just a rookie
>>
>>145184947
Its more if you don't reply to me about something I'm not going to continue posting about said thing
>>
Currently considering adding Grunt's loot mod(s).

How much easier would you say they make the game Anon?

I like to keep the difficulty ratcheted pretty high.
>>
Grimy's

Fucking auto correct.
>>
>>145185098
I don't think it's THAT great.
It's fun to get some nice loot but I wouldn't call it anything gamebreaking.
>>
I kept getting pistols and swords when it first came out, along with some terrible mods on weapons that didnt make sense, so I can't say it makes the gae easier
>>
>>145185098
>>145185226
oh and some of the custom weapons don't support some of the custom weapons so while you can get an M16 drop I could have a floating vanilla attachment or rather.

Make sure to get the sidegrade mod so you can swap it to a different weapon model.
>>
Only using stock weapons at the moment.

Thanks for the warning tho.
>>
>>145185564
>custom weapons
custom attatchments
>>
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>>145183905
>helped
You mean killed?
>>
>>145185098
I don't know if you're going to get it, but some people have an issue with Grimy's giving several pre-modified weapons every tech stage.
Might not happen for you though.
>>
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Post your Spetsnatz operatives
>>
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Kill ayyys
>>
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ALL RIGHT BOYS HERE WE GO
>>
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>>145189412
RULES OF NATURE
That was only ONE of my 8 soldiers
>>
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>>145189598
AHAHAHAHAHAHHA
5% CHANCE
>>
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Fuck this map
>>
>>145190980
fucking nice
>>
>>145192539
I just finished SAC, good shit right there.
>>
>>145192249
The secret to friends in low places is to just camp the start while sending 2 guys around the northern edge to clear a path for Zhang.
>>
>>145192539
I got berserker queen on a mission without time limit right after this shit, I'm not even approaching that shit.
>>
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>>145188378

I am
>>
>>145178215
Apoc did not kill x-com, it was definitely enforcer and interceptor along with some other xcom shooter they were working on that never got released. Also Julian Gallop literally lost the licence to x-com.
>>
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>>145193247
AND THEY RUN WHEN THE SUN COMES UP
>>
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Post the 12th soldier in your pool
>>
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>>145194717
I don't have 12+ soliders in my pool.
Have my first SGT of this campaign instead.
>>
>>145195189

Looking good, anon.

>select visor color

Explain.
>>
>>145195360
It's for the Halo/ODST helmets.
>>
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>>145194717
Unfortunately I had 12 character pool soldiers by my first campaign, so their pretty basic. Still rockin' that EU armor though.
>>
So how is the Alien Hunters DLC? Haven't played since about the time Anarchy's Children came out
>>
>>145196284
Not bad, if they catch you unaware you better be ready for a squad wipe thou.
>>
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>Large UFO appears on China
>Very Large UFO appears on China
RIP satellite
>>
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>>145197817
>>
>>145195526

I had more than 30 soldiers in the character pool before I even started a campaign for the first time... Across countless EW/LW playthroughs, I had collected a rather large gallery of beloved veterans. The prospect of seeing them all come back to life with more creative freedom was not to be denied.
>>
>>145197817
Curious why you'd stick a satellite up that you can't defend
>>
>>145198871
Oh yeah they come back and get new looks, but I usually just save those soldiers to the character pool so they show up in future campaigns, not that they show up with a specific look. Anyone in my current campaign is going to get an updated look.
>>
Anyone played around with Grimy's Overhaul mod set?
How is it?
>>
Have they fixed any of the problems with XCOM 2 yet? Asking cause it's on sale.
>>
>>145201257
What problems?
>>
>>145201319
Stuttering and awful UI mainly.
>>
>>145201257

The performance is much improved since launch, a bunch of bugs have been squashed, some other bugs still remain, and the performance isn't 100% solid.
>>
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>>145197817

I never thought I'd say this, but I kinda miss the fucking airgame.
>>
Any fun modded LPs you guys are watching?
>>
>>145201623
Same desu.

I hope xcom 3: Terror from the deep 2 has some kind of vehicle management/combat system like the airgame.

I'd love if they just ripped off FTL's combat or even just copy pasted Xcom 94's airgame.
>>
>>145202153
Nah, I'm good enough to play on a high level and I can laugh about myself.
>>
I liked XCOM: EU, and since 2 is only sale...worth it or no?
>>
>>145203528
Favorite game. But then again what do you expect in /xcg/
>>
>>145203528
If you enjoyed the first, then yes, its worth it.
>>
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>>145194717
>>
>>145205098
>Picture with your phone

But xcom2 isn't released on consoles yet
>>
>>145205805
Even consoles have screenshot functions these days. There's literally 0 excuse anymore.
>>
>>145205805

Nigga we been thru this up thread...

Running sweetfx so don't feel like going thru the shit to get a screencap mid game and it's not a steam copy.

I browse on my phone during loading screens.

Most importantly who gives a shit? Stop breaking balls, goddamn I'm just trying to participate. It's not like this fucking general is teeming with activity.

Jesus fucking Christ some people are never just happy people.

Get a motherfucking grip son.
>>
>>145206716
Why do you browse your phone instead of alt + tab out?
>>
>>145206716

Shut the fuck up and take normal pictures like a normal person you fucking autist.
>>
>>145206716
What? If you post crappy screenshots people are going to comment on their poor quality. Ain't nothing wrong with that either.
>>
>>145206716
>it's not a steam copy
You can still open it with steam and take screenshots
>>
>>145206716
>Playing xcom 2
>Being happy

Pick one.
>>
>>145206959
Lol
>>
>>145206979

Consider this:

The desire for control is one of the primary sources of human misery and suffering.

True or not?
>>
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>>145194717
Nix here is one of my carry-overs from my first EU game. I recreated him as best as I could, but I could not for the life of me remember his first name.
>>
>>145207982
There are people who are pretty hungry right now and people who have a messy room.
>>
>>145208042
looking good
whats the cammo?
>>
>>145207982
Yeah I'm not looking for a big discussion philisopical discussion concerning your X2 screenshots. Post your screenshots all you want, I don't care, just don't freak out if people talk about the poor quality, there's really nothing more to be said.

People have commented on whether I was running my game on toaster graphics settings, I'm not gonna tell them off when they mention it.
>>
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>>145208395
It's labeled: Snow!
>>
>>145208434
Yeah I know what you mean my level of concern is pretty minor really.
>>
>>145208654
IN THE PIPE

F I V E
I
V
E

B Y
Y

F I V E
I
V
E
>>
>>145208171
>>145207982

Oh I'm sorry I can't into basic english
>>
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>>145194717
i made him during the week X2 came out thats why its all vanilla
>>
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YOOO
HOLD UP
YOU CAN SEND PSI OPERATIVES OUT WHILE THEY'RE STILL TRAINING
>>
>>145203528

It's a great game, bro
>>
>>145210082
I can't speak for everyone, anon, but I fucking love it.
>>
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>RULER REACTION
>>
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>>145210676
>>
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Sad news, famallamas. Element 115 has been named "moscovium", not elerium.

>>145208654
That gun triggers me so much.

>>145209743
How long have you been playing without knowing this?
>>
>>145212020
Stupid scientists
>>
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>>145210854
I AM ANGRY ABOUT RULERS
>>
>>145212170

HOL UP

U BE SAYIN

U BE SAYIN

THERE BE SOME FINNA

SOME FINNA

AYY LMAO!?
>>
New environments listed on Reddit

Post is here : https://www.reddit.com/r/Xcom/comments/4nmrsq/new_environment_types_referenced_in_sdk_big/

Canal_Workshop (a pleasant canal, for City Centre) http://i.imgur.com/j94PduL.png

Wash_Workshop (a dirty canal, for Slums)http://i.imgur.com/x4578js.jpg

RetainWall_Workshop (a retaining wall for added elevation, for Slums) http://i.imgur.com/x4578js.jpg

CompoundWall_Workshop (walls for some kind of Advent facility) http://i.imgur.com/s3glDYC.png

BSP_Workshop (appears to be sea walls, for a coastal map) http://i.imgur.com/ZLvwa9z.jpg

More info in the thread on stuff found in SDK but there are the pics.
>>
>>145214723
neat stuff, good to see more map variety is planned.
>>
>>145214723
>>145214873
Agreed, this looks nice.
>>
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>>145214723
Why is the vanilla map variety always shit? It wasn't until EW we got a ton of interesting maps(barn, rooftop landing, underpass, EXALT HQ, etc.)

And now it looks like we're set to get a ton of more interesting shit than what we have
>>
>>145214723
>Shen DLC blows the fuck out of the Vahlen one
I'm vindicated
>>
>>145215281
>Implying that was Vahlen's bet shot
Just wait till she shows up in the expansion.

But yeah, this one is looking pretty kickass. We always knew it was going to be the main attraction though since it adds the sixth class.
>>
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We Operator now
>>
>>145180885
Is it this one? http://steamcommunity.com/sharedfiles/filedetails/?id=634921857

Only one I can think of that comes close to what you're saying, but it's not got Lightning Hands
>>
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>>145216347
>>
What's the best way to make Soldier 76 in this game? I was thinking concealment ranger with rifle.
>>
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>>145216347
we dead now
>>
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>>145218996
>>145219083
nein
>>
>>145219045
>Liking $60 TF2
>>
>>145219083
>move up to freeze grenade
>RULER REACTION
>Unconscious
>Revival protocol because you need that freeze
>RULER REACTION
>fucking dead
>harpoon
>miss
>RULER REACTION
>lucky crit
>RULER REACTION
>opens a portal
>"Commander, don't let it get away!"
fuck you bradford this is the best possible outcome
>>
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Post menu screenshots. No phone pics allowed. :^)
>>
>>145219691
i just started playing the dlc yesterday and yeah these guys are fucking bullshit. maybe i'll get this zerker down sometime during her next 5 appearances. not like i wanted to succeed in these missions anyways.
>>
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>>145219850
>>
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>>145219850
>>
ayy lmao
>>
>>145220812
Lol all in good fun
>>
>>145219591
It's fun
>>
>>145220719
you have chubby hands
>>
>>145221236
I Agree, but as we all know, fun its but a meme.
>>
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I'll be honest, you guys. I don't hate this.
>>
>>145221478
That looks pretty slick.
>>
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>>145219850
>>
>>145220719

>being obese
>>
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>>145219850

>>145221762
That one's pretty cool
>>
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>>145221478
I wish the armor was less animal like and more human. Like maybe keep the scaly plating, the middle part of the helmet along with the face and hood, but remove the snake head, shoulder pads, and forearm pieces.
>>
>>145219850
>>145220473
>>145221762
>>145221949
How does the menu background work in X2?
>>
>>145221949

>shotgun ninja

Based.
>>
>>145222112

If your latest save file is from a tactical mission, you get a main menu backdrop from that mission with one of the soldiers from that mission in the foreground. If the latest save is from the strategic layer, you get a random backdrop from a mission you've played previously, with one of your highest-ranking soldiers in the foreground.
>>
>>145222112
The menu background changes depending on whether your last save was in a certain mission, or if your next mission will be that environment. For example >>145221949 this anon is either in a retaliation mission or will be in one soon.
>>
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>>145219850
>>
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>>145219850
I swear im not the things we humans call thin men in disguise
>>
>>145222576

Are you flipping off the screenshot I just posted or did you just happen to get a background exactly like it?
>>
>>145222713
I dress all my female soldiers like the religion of peace intends
>>
>>145222576
You can always use snipping tool instead of your phone
>>
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>>145222297
That sounds about right, it's been a while, (that pic was taken when the ADVENT armor mod was first made) but I'm pretty sure I was doing a Retaliation mission at the time
>>
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>>145222482

Now I feel the need to post this one, as well.
>>
>>145222896
but then he can't make his presence known as easily :^)
>>
>>145219850

I do like how there appears to be an ADVENT patrol dedicated to guarding the City Centre equivalent of a Kwik-e-mart. In the slums, no less.
>>
>>145222876
>t. Prudefag
>>
>>145223413
>t. 'fun'fag
>>
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>>145219850
>>
>>145221378
Now this shit is serious...

Insult my phone pics all you want but keep my hands out of this goddamit.
>>
>>145223220
>passing through shitty part of town
>decide to stop at a convenience store and grab a snack
>walk up to the door
>"TOUCAN SAFARI"
>"Wha-"
>get shot
>wake up in hospital
>they picked your brain a part for information, didnt find anything
>they put a chip in your head that sends everything you see and hear to city security
>leave the hospital, shit, it was free
>get stopped and cavity searched at every block
>only thing to eat is these burgers that make you feel dull
>go back to hospital because you start to feel sick
>get put in a green tube and mulched
NICE GOVERNMENT ADVENTARDS
>>
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>>145223752
>>
>>145223752

IT'S CURRENT YEAR
>>
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>>145219691
>>
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>>145223212
>mfw this will be the actual reason he's taking phone pics
>>
>>145224040

>not blowing a hole on the roof to make it fall down as a final fuck you
>>
>>145224128
Unrelated, what's the best way to abuse falling damage?
>>
>>145224224
breaking stuff with things on top of it
>>
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>>145224052

Did you think there could be another reason?
>>
>>145224040

This picture is hilarious if you assume that the soldier is actually trying to get in between her majesty Zerka IV and the portal.
>>
>>145224052
Nah

I have a half dozen other non controversial helpful posts scattered about and don't need to associate with em.
>>
>>145222576
Thats a long finger
>>
>>145223520
waifus ARE fun
>>
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>>145224797
Shitposting is fun? Stop the fucking presses.
>>
>>145225043
is the officer carrying a stun lance?
or is there a sneaky sneaky lancer?
>>
>>145225328
Looks like the Officer has it. Probably one of the Officer variants from A Better ADVENT
>>
>>145225043
>best waifu
>with best attitude
my nigga
>>
>>145222896
I had no idea that was possible thanks.
>>
>>145227887
Nope black screen probably due to the reshade
>>
>>145229863
>playing videogames in anything other than borderless window
>>
What is it called when Beagle saps the aim from ayys and makes the impossible shots?
Beaglecrunch? Beagleluck? I know there's a term for it but I dont think its either of those.
>>
>>145230954
it would technically fall under "Beagleluck"
>>
>install xcom 2
>check the voices
>not fucking enough
>check workshop
>meme voicepacks all over
>literally not one voicepack of shit that matters (actual languages the game doesn't have)

wow just wow
>>
>>145231332
What's Beagleclutch then, I swear I've heard the term, just remembered it
>>
>>145230954
>hat is it called when Beagle saps the aim from ayys
XCOM 2
>makes the impossible shots?
Beagleluck
>>
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>>145230482
Welp at least I learned something then.
>>
>>145231568

There are some, one in a million though.

Also, make sure that the voicepacks you get say that they don't have a shadercache.upk, because if they have them it'll eat your ram.
>>
>>145232503
Some games dont support it but all games that do, its highly recommended
Bethesda games especially, then you actually have the ability to alt-tab out
>>
can the rulers spawn in alien facility assault missions?
>>
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>>145233631
Yes and it's probably the best place to do so.
>>
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>have some soldiers on a rooftop
>patsy getting tired of their shit
>patsycan'tdoshit.jpg
>patsy pulls out a grenade
>>
>>145235721
for them or for you
>>
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>>145232503
>>
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>>145236360
Yes.
>>
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>>145236360

4 U
>>
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This is my BOOMSTICK!!
http://steamcommunity.com/sharedfiles/filedetails/?id=693945557
>>
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This is such a cool effect
>>
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Well that's all for tonight commanders - night.
>>
>>145239113
>that picture of Vahlen, Shen, and Bradford
:(
>>
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Reminder to kill ayys
>>
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This expanded magazine looked better in my head, now it just looks like some form of glowstick dispenser.
>>
Does All Soldiers gain XP http://steamcommunity.com/sharedfiles/filedetails/?id=623935276 conflict with Patrol Training: Defense Matrix Edition http://steamcommunity.com/sharedfiles/filedetails/?id=630074091 ? I'd love to run both simultaneous with ini edits to reflect one being a time in grade / service type promotion system and the other a more meritorious battlefield promotion system.
>>
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>>145240204

So that's 2 attachments down, i played around with the textures a bit again, but now the colors of the attachments don't match the main gun.
>>
>>145240204
you could try using a thicker rim around the glowy bits
its looking great anon
>>
>>145240204

What about a green glow? I mean we normally associate plasma with green right?

It is nice work tho!
>>
>>145240586

That might do it, also i'm thinking glass in front of the glowsticks, but i dunno how the emissive effect is going to look through glass. Maybe i could also flatten them to make them look square instead of cylindrical.

Either way will have to wait until tomorrow.

>>145240780

This plasma is orange because just cause.
>>
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Sneak peak of some coming fanart

Also cyclops eye mod when
>>
>>145242257
Just imagine the reaction when it's retweeted by the official account.
>We'll be keeping an eye on this soldier, Commander
>>
>>145242257
I was wondering when this day would come, it was inevitable. Kinda surprised we don't have Fubuki XCOM yet.
>>
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>>
>>145214723
>They'll be adding canals.

Holy fuck YES. I've been toying around in the SDK with the forest rivers in City Centers by slapping some walls on the very edge, but the outcome has always resulted in the walls I spawned not showing or cover in the river not generating.
>>
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>>145242257
>qt operator cycops

YES
>>
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>>145216347

That looks quite nice.

>>145218996

And that helmet looked like a squirrel head from the thumbnail for some reason.

>>145244131

Yeah, surprised it hasn't happened yet.
>>
>>145240113

Word.
>>
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has anyone made one of these for xcom 2? i'd love to use clear ballistic goggles but they look silly with the balaclava
>>
>>145162201

I wasn't asking about good ones. I was asking which one is the worst at XCOM.

>>145161320

Thanks, anon. I'll look him up.

Any other notably bad players, people?
>>
>>145251515
>Any other notably bad players, people?
(You)
>>
>>145251750

I know, but I mean players who LP/stream.
>>
>>145251515
you want to be triggered badly?
Best Friends play XCOM2
>>
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>>145251914
>>
>>145252157
i bet you quit before the 1st episode finish
>>
>>145251914
>>145252157
>>145252265

Great! I'll let you fuckers know how it goes.
>>
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>>145242257
>cyclops gets fanart before Shiela
>mfw
>>
>>145252397

You fuckers weren't kidding. These guys are WAY worse at the game than Jingles. Not even a contest.
>>
>>145253957
>Shiela

Who?
>>
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>>145257009
>>
>>145257009
>he doesn't know about best girl
wew
>>
>>145239113
How the hell do you get people to show up in the bar?
>>
>>145258602
Here this will help you
http://steamcommunity.com/sharedfiles/filedetails/?id=654623819&searchtext=crew
>>
>>145257009
It's an /xcg/ waifu meme. You should expect this kind of autism from /vg/.
>>
>>145258776
yaaassss
>>
>>145219691
>spot with scanner
>set up an overwatch trap with the entire squad
>move up
>actavate the pod
>zerker comes up to the guy who activated
>lightning hands because no ruler reaction
>grapple away
>zerker queen runs into entire team of overwatch trap
>only opens the portal
>gets Deadeye'd to death
You just gotta play carefully
>>
>>145224224
Destroying ground under turrets instakills them, other than that, no idea how you could abuse it other than extra bit of damage on everything.
>>
What other games and such would you like XCOM cosmetic mods for? There's a guy working on Titanfall and possibly Killzone later, there's HaloCom, there's a bit of MGS stuff...

I think the new Doom looks rad as hell
>>
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>>145263518
>>
Okay, so I've looked into the two LPers I was recommended in my quest to find the worst XCOM LPer ever.

>>145161320

ChristopherOdd clearly isn't perfect, but at least he can actually complete missions on Legend, seeming to complete them about as well there as Jingles completes his on Normal. He's better at the game than Jingles, but worse than Beagle, obviously. Not really that bad at all.

>>145252157

Hoooboy, THIS guy, on the other hand. Not a SINGLE mission completed on Commander except for the opening mission. He couldn't even win ONE mission. Not ONE. If you guys manage to find someone worse than Pat, I will be very impressed, and a little terrified.
>>
>>145265208

*Normal

Veteran, I should say.
>>
>>145263518
I really would love more Planetside 2 helmets, but
>muh DMCA
>>
>>145265591
Planetside stuff just looks way too cartoony and fake to me
>>
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>>145265809
>Too cartoony and fake
>when shit like THIS is in the game
Come on anon
>>
>>145265892
Yeah and I don't like that stuff either
>>
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>>145263518
More modern BDUs.

I wonder if you can rip stuff from the RHS mod for ArmA3
>>
>>145252157
You weren't kidding those motherfuckers are bad - https://www.youtube.com/watch?v=rpAdhLcuSjk
>>
>>145265208
I watched one random episode of Chris odd's EW run.

In his first enemy contact he engaged the wrong way, triggered 2 thinman pods at once, relied on 40 % hits, couldn't count tiles, missed a flank shot and survived a thinman flank himself because of a miss.

I don't think he plays without .ini tweaks.
>>
>>145267701
I would love more modern/near future gunmetal grey feeling stuff.
>>
>>145267872
>>145267795
>>145252157
How is it even possible for people to be this bad at a video game?
>>
>>145267872

Well I was looking at his XCOM 2 vids and he seems to be doing fine now.
>>
>>145268137
Maybe it doesn't suit them. I'm pretty good in various shooters, strategy games of all kind and ARPGs but I suck balls in MOBAs. 1.5k hours in LoL, yet silver 2

I have no explanation for this crap.
>>
>tfw no Orlando map
>>
>>145268379
>Shooting in Orlando
>Journalists tweet about people who hide in the refrigerator

Based american journalism
>>
>>145224224
If you can make an enemy fall onto an object that isn't passable/a tile they can't normally stand on then they can't move at all. I've had a berserker stuck on a desk as a sitting duck.
>>
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>>145263518
Post yfw dodging overwatch shots
>>
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>>145270117
>>
Do overwatch shots ignore cover?

Does aid protocol help against overwatch?
>>
>>145271618
If the ayy is running between cover there will be no active cover bonus.
>>
>>145268549
If more people die they get higher viewing ratings!
>>
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They keep nerfing shit and I still haven't beaten it on legendary ironman.
>>
>>145273742
>nerfing shit

lolwut
>>
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>>145274529
First the mimic beacon then grenades. Now they've added new missions and enemies with the DLC. I'm never beating this shit.
>>
why are magweapons the most aesthetically fitting

tier 1 weapons look dumb as fuck (that cannon baka) while plasma weapons are ridic.

magnetic weapons have the right amount of patchwork tech that makes you look like you're actually the resistance using the enemies' tech against them
>>
>>145274597
Git gud
>>
What class would doomguy be?

shotgun ranger right
>>
>>145274597
As long as you wait till magnetic weapons or just don't turn the DLC on you'll have no added difficulty from the DLC.
>>
Art choices in general re just fucked in this Xcom.

Art director should be fed to chryssalids
>>
>>145275649
Ranger and Grenadier fits
>>
>>145131316
How is Alien Rulers guys? I was planning on continuing my Commander run and I am wondering if it would be worth to buy now the season pass or to w8 until Shen's Last GIft gets released and buy everything on sales
>>
>>145276214
Its pretty good, its a challenge DLC though but I recommend waiting for Shens before buying the season pass out of principle.
>>
>gatecrasher veteran
>two wounded

i'm so bad at this game
>>
>>145277584
>final mission legend ironmeme
>1 dead
>the only death of the campaign
>I would've gotten the "don't lose anyone on commander+ chievo" if not that
ehh
>>
>>145274597
How did they nerfing grenades?
>>
>>145275728
Tier 3 armor is dog vomit
>>
>>145265208

Welp, I think my search is probably complete, but if you guys happen to find an XCOM LPer worse than Best Friends Play XCOM 2, please let me know.
>>
>>145268379
>>145268549
Wait, there was a shooting in my city?

...oh. Oh wow.
>>
How do i make webms like
>>145235582
>>145240113
>>
>>145281764
Oh! It's pretty simple once you get the hgang of it.

First you need to go to google

Then you need to search "how do I make webms"

It's that simple!
>>
what's a good introduction to the XCOM2 modding scene? Preferably covering things like numbers of mods, impact of cosmetics mods on game performance, mod load order, etc.
>>
>>145282284
The OP mod pastebin.
>>
Grimy's loot mod: Good, bad, indifferent?
>>
>>145282569
indifferent
>>
ROOF PARTY!
>>
>>145282782
Is that the Sectopod mod?
>>
>>145282782
>numeric display without the gray bar

wizard or old screenshot
>>
>>145282902
Filename says its from April.
>>
>>145282569
Can lead to potentialy retarded situations like full squad in archon king armor just jumping around the map like absolute madmen, but also makes it super easy on timer missions.
>>
>>145282826
It was the larger pod mod is what you re thinking of different?
>>
>>145282968
oh

right
>>
>>145282782
>>145283000

>No Sectopod ruler
>>
>>145283000
This one https://steamcommunity.com/sharedfiles/filedetails/?id=625914499&searchtext=sectopod
>>
>>145282902
>>145282782
Which mod is numeric display?
>>
>>145283196
>No rulers for every enemy type
>No Chrysalid queen
>No super avatar
>>
>>145283253
https://steamcommunity.com/sharedfiles/filedetails/?id=621376448
>>
>>145283417
>>145283196
Has anyone talked to modders or Firaxis on the possibility of adding custom rulers to the game?

I know there are some super enemy mods, but none of them function like rulers.
>>
>>145283597
I wouldn't be suprised if it was possible, people just need to look a bit into the code.
>6 legged sectopod that moves every your move
>Immune to EMP nades/bluescreen rounds/hacking
>>
>>145283658
>>145283597
Aren't the DLC assets not available via the SDK?
>>
Is there a way to hide the HUD in long dong for screenshots
>>
>>145284128
Try UIToggleVisibility in the console,
>>
>>145283710
They are not, wouldn't be good for DLC sales. :^)
>>
I want to increase the range of the grenade launcher. What's the best way to do this?
>>
>>145285928
Move closer
>>
>>145285928
>Go to steamapps/common/XCOM2/xcomgame/config
>Open DefaultGameData_WeaponData.ini
>Go down to Grenade Launcher
>Increase RangeBonus
>???
>PROFIT!
>>
>>145286206
thanks

>>145286010
You seem confused, anon. Are you ok?
>>
>Using Success-Based Force Level mod
>First mission of April
>Mutons, Advanced Troopers & Officers, MECs
>Don't have Mag rifles yet
>Half my squad is shit-racked
>It's still only April

Why have hurt myself?
>>
>>145287325
Because that's XCOM baby! It is like an abusive spouse, he beats you but you keep coming back for more.
>>
TESTING
You're the reason it works
>>
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>>145287325
>>
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>early game easier than it's ever been
>victory after flawless victory
>mid-game comes around, send squad out for gorilla op

>soldier down, bleeding out
>send closest comrade to get them out
>another soldier is knocked unconscious by lancer
>rescuer panics, cannot rescue
>soldier closest to unconscious one is shot dead as the first soldiers bleeds out before my eyes

Never grow complacent.
>>
>>145287325
That's xcom.
>>
>>145131316
>2016
>The year of xcom 2
>Still airgame OPs
>>
>>145289837
how the hell did you get that top bar working? For me it was all fucked up
>>
>>145290083

Pretty sure I just installed the mod
>>
>>145291393
>>145290083
What's the mod? I looked through the steam collection and can't find it
>>
>>145223220

'Why are we stationed here sir?'
'We have reliable intel that XCOM will hit this store for supplies'
'What kind of supplies?'
'Snacks'
>>
return fire or long watch?
>>
>>145292013
Soldier information or something

>>145291393
I installed it but the bar wasn't working.
>>
>>145292619
Found it, it was quick soldier info. Thanks anon.
>>
0 - Go eat
1-3 Sleep
4-6 Play Rome 2
7-9 Play some Long Dong and make more Kill Ayys.WEBMs
>>
>>145219850
>>
>>145293429
Post them.
>>
>>145293429
ROLLING
>>
>>145240350
>>145240204
>>145242153

Really looking forward to this. I'm actually holding off starting my EXALT run until this is released. No pressure.
>>
>>145292619
Weird. Check the mod page and see if it's a known issue.
>>
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>>145293881
>>
>>145263518
Something like this. More cyberpunk shit too.
>>
>>145240350
>hot looking orange-yellow for plasma
better than the nickelodeon slime that everyone has a fucking boner for
>>
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>>145263518

To be honest i'd rather see original stuff, i was hoping that CapnBub would do some armor but then the Long Dong team stole him.

In any case, i'd love to see something like pic related.
>>
>>145294383

Wait, Cpn. Bub isn't working on his mod at all now?
>>
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>>145293804
From a new campaign i started 2 days ago
>>
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>>145283658
>>145283597

>Dual-wielding ADVENT Chief that can combat roll out of the blast radius of grenades
>>
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>>145263518
>>
>>145294612
he is with long dong studio now
>>
>>145294612

https://twitter.com/capnbubs

>So now that Long War Studios have announced the new mods they are working on for XCOM2 I can let you all know that I'm on the team! ;D

This is the last thing he said.
>>
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>>145263518
Looking forward to Ruiner.
>>
>>145294669
What mods?
>>
>>145295156
That's BLOPS3 anon.
>>
>>145295156
None, he is responding to a post asking what cosmetics people would like to see become mods. Those are from Black Ops 3 I think.
>>
>>145295281
>>145295309
Ah, some of the pieces looked like XCOM ones to me
>>
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>>145294103
Take your time, release it when you're satisfied with it.

That plasma weapon is kind of what I imagined T3 EXALT looking like, if a bit dirtier.

Hope we get Bureau ports someday.
>>
>>145295512
I never played The Bureau, but those aliens actually look cool.
>>
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>>145295463
That's why I posted it anon.

We need someone to port the nanosuit already, we have 2 skinsuits for females and only one for males, that's sexist, we need some equality in Xcom2 mods.
>>
>>145295962

Nanosuit2>Nanosuit1

It makes you look like a big guy.
>>
>>145295962

>2 skinsuits

FROG armor and what else?
>>
>>145296251
I like when they strap a rig with pouches onto it, looks miltac
>>
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>>145296431
>>
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>>145296664

Mah tacticool nigga
>>
>>145292580
Since no one answered I think Long Watch is much more useful, even if your soldier is a gunslinger.
>>
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>>145296879
>tacticool
Hell yeah, but I'll keep pushing miltac as the meme name.
>>
>>145296664

That's always my main issue with nano-suits, power armor, XCOM 2 tier 3 armor, etc. Where do they keep all their stuff? And I'm not even that much of a tacticool fan, I'm the sort of guy who loves the shit out of Anarchy's Children.
>>
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>>145297406
Well, I hate Anarchy's Children, because I love stylized realism, like the MGS artstyle, very stylized but with an autistic attention to detail to make it look "practical"

And now that I've said that I realize I want Old Snake's sneaking suit in XCOM2, along with the octo-camo mask.
>>
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>>145282782

Easy Stuff.
>>
>>145297752
how did that soldier ended in that situation?
>>
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>>145297731
FUUUUUCK

Why is no one porting more MGS stuff, it's fucking ace.
>>
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>>145297406

Space pouches.
>>
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>>145294383
>>In any case, i'd love to see something like pic related.

I have a soft spot for stuff like that.
>>
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>>145297406
>>145298058

>carrying more ammo instead of skulls, text, candles, books, flayed skin, statues, live animals, hourglasses, dead animals and/or random relics
>>
>>145298381
>you're now aware that every decorated 40k armor is a literal shrine
>>
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Unless you're a filthy xeno, except for newcrons, they know what's up.
>>
>>145298760
what is a new necron and what makes it different from regular necrons?
>>
Anyone have a throwaway nexus account I could use to DL the Lo,ng War mod?

I keep forgetting my usernames and passwords for this shitty site
>>
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>>145298104
>>
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>>145298381

You know, I adore the concept of 40K, but anyone who is a fan of it has no goddamn right to call anything else "edgy".
>>
>>145299337
old necrons are emotionless murderbotas with no personality

newcrons are murderbots with wacky personalities

well, the tomb lords are, at least. regular necrons are still just murderbots
>>
>>145300425
aahh i see, i think i heard of one who collected artifacts and shit on his tomb and didnt give a shit about anything else
>>
titanfall anon here, having fun watching this titanfall trailer in hopes of ripping the fuck out of it and getting higher res sets.
>>
>>145300605
If you have experience with Fantasy warhammer Newcrons are tomb kings IN SPACE
>>
>>145301449
everything is better in space
space xcom defending earth and all human colonies in the solar system when?
>>
>>145300412
Or rather, if something is called edgy by a 40K fan, it's time to have a long think about it innit
>>
>>145301250
I was wondering about that, I should go watch the trailer I hope Titanfall 2 is good:
https://www.youtube.com/watch?v=HwbutTQ8Yow
>>
>>145301850
>Still EA

Aaaand into the trash it goes
>>
>>145301850
Wew, that looks pretty bad
>>
>tfw the rookie b8 survives
>>
>>145302997
Its releasing against BF1 and Cod:IW its going to fail, again.
>>
>>145303935
sucks because I loved the MP beta of the first and the general aesthetic but the game was lacking and was not worth the pricetag.
>>
>>145303935
I hope it doesn't, they actually did something interesting with their multiplayer like rb6 siege did.
>>
>>145304372
Singleplayer might keep it going a bit longer but even with improvements it'll fail simply as its a mobility sci-fi shooter going up against CoDs mobility sci-fi shooter and BF1. It doesn't event really have a niche for the general market anymore.

Its unfun but EA seem determined to kill this franchise.
>>
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>>145295846
>>145295512
>Bureau Ports

I want them too.

I'll be dumping some good Bureau shots from my playthrough
>>
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>>145304971
Porting backpacks and uniforms would be a dream come true
>>
Is Bureau canon?
>>
>>145305305
NO
>>
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>>145305305
Loose ties.

In the Bureau's ending the ethereal protagonist is implied to have possessed the Commander of XCOM

In EW Vahlen remarks that there are redacted files on plasma research dating back to the 1960s

Art-style wise, the Mosaic Implant, the Skeleton Key, and the implant in the Commander in X2 all look alike.
>>
>>145305305

Officially? Yes. Judging by Firaxis' approach to it? They'd prefer it was burned, salted and buried.
>>
/xcg/ will be playing soon in the /vg/ league
The next match decides the fate of /xcg/ before we even play

http://implyingrigged.info/wiki//vg/_League_6
>>
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>>145306136
>http://implyingrigged.info/wiki//vg/_League_6
>having to root for /utg/ to proxy root for /xcg/

Best wishes to you Delta regardless. Hopefully no shenanigans when we get to our match regardless.
>>
>>145305298
Zudjari weaponry too. Need them SLEEK looking guns for my T3 EXALT.
>>
>>145306016
>>145306136
I SAW IT

Good luck Commander
>>
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>>145306405
I wouldn't mind buying the Bureau for Mr. Kablamm0fish if he doesn't have it already since he's the guy doing all the porting projects
>>
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>>145304971
>People are more apt to port tons upon of operator gear from dozens of other games instead of bringing all of the XCOM gear from other games into one game

I like operator as much as the next guy, but something about this pisses me off.
>>
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>>145306785
I guess that's where the real popularity lies
>>
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>>
>>145306785
>instead of bringing all of the XCOM gear from other games into one game

Like what? EU has already been imported, which started from Day 1 even.
Beauru is the only other game that is viable to be ported and even then the game and most of it's designs are SHIT.
>>
wasn't there an anon working on x-com armor for x2?
>>
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>>145307325
>most of it's designs are SHIT.

NO

>>145307463
There's a modder who ported over the Titan and Carapace armors
>>
>>145307325
>designs are SHIT
4 u
>>
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>>145307556
The Bureau's XCOM is EXALT as fuck
>>
>>145307878
>stereotypical 60's agents look like stereotypical 60's agents
wew
>>
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>>145307325
>and most of it's designs are SHIT.

I disagree and have an increasingly unfavorable opinion of your taste

>>145307878
What if they are EXALT?
>>
>it's a ayyliums have perfect cover while all you have on your side is partial cover episode
>>
>>145307556
i meant original 1993 x-com to xcom2
>>
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>>145308091

>>I disagree and have an increasingly unfavorable opinion of your taste
>>
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>>145308091
>What if they are EXALT?


I'm perfectly fine with that


>>145308202
Too hard to make from scratch I suppose
>>
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>>145308091
>What if they are EXALT?
That would be retarded.
>>
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>tfw covering rookies faces so i don't see them when if they die
>>
>that feel when one of your mods makes soldiers disappear from the skyranger
>they still appear on missions
>but after you win, they're either 'MIA' or 'Captured'

i just want something besides squaddies and rookies ;-;
>>
>>145308780
I love how in long dong it becomes cheaper and easier to use Rookies as bait instead of Shivs
>>
>>145308780
>tfw no restored EU kevlar
>>
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Kek
>>
>>145310851
What happened?
>>
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What a surprise.
>>
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>>145263518
you know what we need? bulky kevlar armor like in EU
i want my gunners to look as bulky as possible
>>
Gear up guys. It's time for the big guns
>>
>>145311683
who won? /lisg/ or /utg/?
>>
BIG

BULKY

ARMOR
>>
>>145311835
utg, 3-2
>>
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>>145311858
COVERS THE FACE
>>
>>145311978
So, whoever wins here goes through.
Well, >>145311683 Good luck, Commander.
>>
>>145311978
wew
>>
>>145311649
That one modder working on porting over most of EU/EW is overworked
>>
>those conditions on field and bench
oh my
>>
>>145312059
i think if we draw we also advance, so its something
>>
>>145312716
We need a 3-3 draw to advance over /tumblr the game/

Also bollocks
>>
>>145307878
Piotr was a bro, shame he didn't retain his cool russky accent in missions
>>
>>145300605
That would be Trayzn the Infinite.

He has a primarch in his vault
>>
>That fucking goal
Jesus, how was that a 99% chance?
>>
snaketits best tits
>>
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POST SNAKES
>>
Snek confirmed for best waifu
>>
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>>145313247
Weir and Piotr were best bros
>>
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>>145314267
Will do!

>>145314249
>>145314308
was there ever any doubt?
>>
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Ouch, those conditions.
Fatigue isn't a joke.
>>
GOOD WORK COMMANDER
>>
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THAT'S XCOM BABY
>>
THAT'S XCOM BABY!!!
>>
THATS XCOM BABY
>>
THAT'S XCOM BABY
>>
We had high hopes for the team under your leadership, and yet, you have exceeded them
good work commander delta
>>
THAT'S XCOM BABY
My fucking heart this match
>>
>>145315382
Really good job.
Was a fantastic match
>>
>>145315382
Great job, that was a fucking intense match.
>>
>>145315382
You did fucking splendid man, I'm gonna name a soldier after you in my current playthrough.
Probably a scout because of 4 melee attacks/turn.
>>
>>145315382
Good job, Commander.
>>
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>>145314267
>>
How'd we do?
>>
>>145316284
we won 3-1
>>
>>145316284
We won 3-1 against /ksg/ in a crazy game.
>>
>we're against /ink/ in the first match of RO16
Well, that was a really good run Delta.
>>
/ink/ V /xcg/ CONFIRMED.

Time to remove more ayys
>>
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>>145316513
>>
>>145316353
/kspg/ you mean
>>
>>145316676
Ya, I forgot the p. Thanks senpai
>>
>>145315382
Excellent work Delta-1
>>
Does anyone know if Firaxis is going to be at E3 this year?
>>
>check xcom's ram usage
>6gb

christ

what's happening here
>>
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>>145321445
Not much.
>>
>>145305305
All the games and campaigns are canon, and TES is too until Bethesda officially delcares that C0da isn't canon
In XCom you can do anything, even have a Viper renegade team up with Sonic the shotgun sniper and Shrek the assault-rifle holding grenadier
>>
>>145153006
Jingles by definition cannot be the worst, because he realizes he's shit. The worst would be someone at least that bad who doesn't seem to understand that they're crap.
>>
>>145272310
What if the overwatch triggers the moment then alien moves? Does it get the cover bonus of the tile it's passing through, or is that ignored?
>>
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>>145300216
>>
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>>145314267
>>
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>>145314267
>>
>>145314267
r/ing the picture showing @XCOM retweeting lots of viper art
>>
>>145323580
>underage snek
AVATAAAAAAAARS
>>
>>145323580
>loli snek
THE END TIMES HAVE COME

RARE SNEK
>>
>>145322673
Ignored but you still get overwatch aim penalties
>>
>>145323580
>no loli snek to raise on the avenger
>>
>>145242257
>>145243046
>>145247346
This pretty cool. Here's hoping this mod becomes a reality
>>
>>145323802
>>145324006
Call the Ethereals, I don't give a fuck.
>>
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NEW SNEK
And it's so fluffy
>>
Why didn't I spend the extra 10 fucking dollars for more customization in the DLC?
I let the steam reviews get me. $10.
God damn it.
>>
>>145325608
cute. CUTE!
>>
>>145325927
>paying for cosmetics dlc
really, anon?
>>
>>145326001
I have money now! It's an amazing feeling.
I mean it's already $10 less than retail, but I opted for $10 more off for what? Some fast food some time?
>>
>you will never take snek on a date to watch Ayytopia (Ayytropolis in West Europe)
>>
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>>145326136
>>
>>145323226
My erections just grew another 12 inches
>>
>create Mods folder
>put shit in it
>doesn't appear on the launcher

what am I missing here lads
>>
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>>145323580
This art style looks very familiar.
>>
Shield class in XCOM when
>>
>>145327679
MECs
>>
>>145327861
They better have a fucking shield
>>
>>145327679
WAR suits
>>
>>145327962
That's not a handheld shield
>>
>>145294612
He's probably modeling the new aliens that JL said they were working on.
>>
S H E N
H
E
N

W H E N
H
E
N
>>
>>145328826
maybe news tomorrow I wish
>>
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>>145325608
Always on the lookout for more new snek
only about 300 images seems pretty lacking for such a cute harmless ayy
>>
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is dirty ponytail bangs the cutest hair
>>
>>145329342
Yes, the bob is in second place.

Was really disappointed in the available hairstyles.
>>
>>145329342
>Happy-go-lucky italian sniper

another gamagefag?
>>
>new Quake trailer

Oh shieet
>>
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What theme should I do for my new playthrough and what music should I use?
>>
>>145330691
>what music should I use?
https://www.youtube.com/watch?v=RXs3ENJ1W7A
>>
>>145330691
Aryan playthrough, every nonwhite is to be used as cannon fodder for his white masters

https://www.youtube.com/watch?v=f2CgEaBIYZ8
>>
>>145330594
Just read this: https://twitter.com/agentbizzle/status/742180404384268288
>Bethesda has brought back Doom, Wolfenstein and Quake. Up next is Pogs, Family Matters and President Bill Clinton.

Bethesda's going all-in these days. I'm looking forward to Bill leading us into a bright new future. Again.
>>
>>145327679

Like this?
>>
>>145332103
I was thinking more like this
>>
>>145331271
>Quake Champions features a roster of unique characters, each with their own distinctive abilities, allowing you to fight the way you want.

Worrying. But I'll give the benefit of the doubt for now after Wolfenstein and D44m.
>>
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Don't die, there are still ayys that need to be exterminated.
>>
File: 1440086091192.jpg (20KB, 400x353px) Image search: [Google]
1440086091192.jpg
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SHIT. I was so busy watching the E3 shit and other shit that I completely forgot about the soccer match. D-Did we win?
>>
>>145334553
>power armor is for pussies
>>
File: Kill Ayys (1).webm (982KB, 1280x720px) Image search: [Google]
Kill Ayys (1).webm
982KB, 1280x720px
>>145334553
Of course
>>
>>145334821
yes 2-1
>>
>>145334821
What's soccer?
>>
>>145335169
srry i got it wrong
/xcg/3-1/kspg/
>>145335171
dive grass, non-american football
>>
>>145335169
nice
>>
>>145335375
>american football

Dont you mean handegg? you are very confusing anon
>>
>>145335506
He means gridiron

It's really the superior name
>>
>>145335506
non-american football, as in not the american one the one that uses their feets
the only type of football match we have cared for the last week
>>
>>145335692
But everyone in America excepts USA and Canada plays that
>>
>>145335792
i dont know anymore
the only thing that matters is that /xcg/ won
>>
>>145336164
No,the team representing /xcg/ won./xcg/ only watched.
>>
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>>145263518
Valkyria Chronicles.

Mainly for the psuedo ww2 stuff that has extra bits or armor, would work with xcom better.

I've been asking for VC mods since before release, though. So the closest I'll ever get is the flag mod and potentials.

Field and Dress cap NEVER ;_;
>>
File: booty shorts.jpg (121KB, 638x993px) Image search: [Google]
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Alright.
I've had it.
I want this.
How do I get this?
>>
>>145336937
Get ye wallet
>>
>>145336937
the shorts and the top are from Anarchy's Children dlc
>>
>>145337129
>>145337149
God damn it. It all comes back to >>145325927!
Now I'm mad. Of course there's no sale on the DLC alone... Whatever. I need this.
>>
>>145337256
Just pick up the reincforcement pack. If a sports bra and boooty shorts are too much for you too resist, there is not way you're holding out on the 6th class in Shen's last gift. That puts you at 20$ already, might as well get Alien Hunter's too.
>>
>>145337256
if you do get it, i recommend this mod:
http://steamcommunity.com/sharedfiles/filedetails/?id=651406954
it copies some helmets to be usable as upper and lower faceprops so you can mix and match them
also let you use the torsos with regular arms
>>
File: wolf.png (712KB, 1280x692px) Image search: [Google]
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>>145263518
I NEED to purge the filthy xenos in this armour
>>
>>145338573
>Jin-Roh

Yes please
>>
File: IGwX2cb.jpg (342KB, 1920x1080px) Image search: [Google]
IGwX2cb.jpg
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quick, post your soldiers being cool.
>>
>>145339609
Pistols: Still not useful.
>>
>>145339609
My soldiers are dorks.
They tried to break that very same window 3 times to shoot out of it when it was already blown out.
>>
>>145339769
Overwatch got triggered + zone of control
He got to fire twice at the same target, the officer was still hunched over from the rifle hitting when he got a pistol to the back to the head.
>>
>>145323379
>>145323580
the sneks by this artist always look slightly retarded with their crossed-/lazy-eyes. i wonder if that's intentional by the artist.
>>
>>145339936
The art style makes me guess that the artist usually draws ponies.
>>
>>145339936
Of course, their more unfocused/less sharp appearance is meant to sell the concept that sneks are easy-going and friendly creatures.
>>
What do Europeans think of American football
>>
>>145340827
We don't
>>
File: Oh, shizer.jpg (224KB, 1600x900px) Image search: [Google]
Oh, shizer.jpg
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>>145339609
You got it!
>>
>>145339936
These sneks are by two different artists.
>>145339996 is right about both of them tho
>>
>>145339609
Night /xcg/.
>>
>>145325608
Snek is a miracle straight from the Ethereals.
>>
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>>145339609
>>
File: 20160415022241_1.jpg (478KB, 1920x1080px) Image search: [Google]
20160415022241_1.jpg
478KB, 1920x1080px
>>145339609
My grenadier preparing for a shot
>>
File: 1439928339535.png (697KB, 831x1280px) Image search: [Google]
1439928339535.png
697KB, 831x1280px
Trying to browse Tumblr and DeviantArt for new Snek is an exceptionally tedious process. Especially Tumblr, most of the #xcom tags there are just massive blog posts.

I don't even know what this snek is supposed to be. Some kind of crossover with the things from The Last of Us?

I have to wonder how much snek art is out there that just doesn't have tags as well. I know some of my favorite pieces basically can't be found because the artists didn't even put a fucking #xcom or #xcom 2 tag on their shit.
>>
>>145344625
I'm pretty sure that's just like a coral nagga snek.
>>
File: hcom_project_3_by_docpox-d8ux98e.png (586KB, 2463x820px) Image search: [Google]
hcom_project_3_by_docpox-d8ux98e.png
586KB, 2463x820px
>>
>>145347668
The HCom project idea always amuses me.
>>
Hey having problems with starting up xcom 2 and this error message is appearing in crashlog

[0027.64] Error: (AddNetObject) Objects Package AdventDeskA.Meshes and Package AdventDeskA.Materials have duplicate NetIndex 107

along with other objects in the crashlog with duplicate net indexs and other error messages like
[0037.23] Warning: Redscreen: ERROR: UXComParcelManager::GetValidPlotsForMission - Excluding Plot Map: 'Plot_Multiplayer_Test', Unable to find associated package.
and
[0035.17] Warning: Warning, Material FX_Dev_Steve_Experiments.M_Mesh_Material_Swapper_Parent missing bUsedWithSkeletalMesh=True!

Could someone please help me with this because i have no idea what to do
>>
>>145347746
Do you have any mods installed? Did you try disabling them? Verifying Steam cache?
>>
Anyone got the list of mods used by the hopeless odds storytime guy? I really want that many enemies
>>
No mods installed just reinstalled it after deciding to play again, I already verified steam cache and 2 files failed to verify and were reinstalled, but after downloading the files it still crashed after clicking start on the title screen.
>>
>>145347746
Enjoy a nice serving of Uncle Bradford's pasta.

Go to My Games/XCOM2/XComGame/Config and delete everything inside (if you have the uniform manager mod, then delete everything except XComUniforms.ini). Now verify cache.

If you still have issues look for mods that might be in conflict (the alternative launcher in the OP should show any conflicts).

Still having problems? Wanna try a longshot? Make a backup of your saves, character pool, and uniforms (if you have them/care). Then delete My Games/XCOM2.
>>
Thanks doing what you suggested right now
>>
>>145348345
If the pasta doesn't work, the only other option is to go to 2K's website and look in their forums.

Best of luck anon.
>>
>>145347727
What with the colorful shooters being popular now I bet it would reach a wider audience if you had silly alien soldiers killing "fearsome" humans.
>>
>>145347879
pls reply by the time i wake up
>>
Just picked up XCOM2, when the Long War toolkit says it increases squad size, does it spawn more enemies as well or does it just give you more soldiers without changing anything else?
>>
>>145351575
Just gives more soldiers, there are other mods for increasing number of enemies.
Also, its not reccommended to use Long War toolbox right now as it is incompatiable/conflicts with most other mods. You can find other mods that bump up your squad size.
Check out the recommended /xcg/ mod list in the OP. Its organized and covers mods that people like and that don't conflict with each other, unless it specifies.
>>
>>145351860

Cool, thank you.
>>
File: GreatKnight.jpg (233KB, 600x800px) Image search: [Google]
GreatKnight.jpg
233KB, 600x800px
>>145263518

DOOM Marine stuff would be nice too.
>>
File: Grey Knight.jpg (501KB, 713x1000px) Image search: [Google]
Grey Knight.jpg
501KB, 713x1000px
>>145353350
>>145263518

90% miss on the actual pic...
>>
>>145327679
Xenofag leave
>>
File: XCom2_2016-06-11_21-37-36.jpg (464KB, 1920x1080px) Image search: [Google]
XCom2_2016-06-11_21-37-36.jpg
464KB, 1920x1080px
>>145339609
RULES OF NATURE
>>
File: 2016-02-14_00025.jpg (570KB, 1920x1080px) Image search: [Google]
2016-02-14_00025.jpg
570KB, 1920x1080px
>>145339609
>>
File: Bright future.jpg (571KB, 1920x1080px) Image search: [Google]
Bright future.jpg
571KB, 1920x1080px
>>145355172
Advent's face when
>>
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20160525144004_1.jpg
867KB, 2560x1440px
>>145339609
>>
>>145356270
The armor looks like paper desu.
>>
>>145356270
What's that sneaky Skyranger doing in the background?
>>
>>145356376
>paper
Well they did all die in a failed blacksite mission, along with the campaign. Using ABA with gorilla war, JUST
>>
Is A Better ADVENT causing Alien Rulers to shit itself? I use a ton of enemy mods and I haven't seen a single ruler after the Snek Pit mission.
>>
>>145342638
What mod's that?
>>
File: XCom2_2016-06-11_21-46-55.jpg (508KB, 1920x1080px) Image search: [Google]
XCom2_2016-06-11_21-46-55.jpg
508KB, 1920x1080px
>>145355959
My squad's faces when
>>
File: Electroconvulsive Therapy.jpg (414KB, 1920x1080px) Image search: [Google]
Electroconvulsive Therapy.jpg
414KB, 1920x1080px
10 PAGE 10 EVAC

OOOHHH UUHHH UHHHH UHH OHHH AHHH EHHH HAAA OHHH UUHHHH
>>
File: image.jpg (192KB, 1360x768px) Image search: [Google]
image.jpg
192KB, 1360x768px
>mfw sony's coming up at e3
What games are you hyped for, /xgc/?
>>
File: 2523535.png (30KB, 258x192px) Image search: [Google]
2523535.png
30KB, 258x192px
>>145361284
>Hyped for video games
>>
>>145361284
I'm moderately interested in Titanfall 2 and the new CoD because I love space shooters, ME:A may be good I guess.
>>
File: 25569726282_e127222549_z[1].jpg (59KB, 640x354px) Image search: [Google]
25569726282_e127222549_z[1].jpg
59KB, 640x354px
>>145361284
Mount and Blade bannerlords
>>
File: XCOM 2-06-11-2016 12-03-59-084.jpg (173KB, 1280x720px) Image search: [Google]
XCOM 2-06-11-2016 12-03-59-084.jpg
173KB, 1280x720px
>>145339609
>>
>>145361898
Same here mate.

Also Dawn of War 3 and Mariachi Bug Extermination squad https://www.youtube.com/watch?v=8EoawybQmSA
>>
>>145362107
https://www.youtube.com/watch?v=iyspr4Tkt58
>>
>>145362383
>German
>>
>>145362107
Mariachi Bug Extermination Squad? Mexican Space Hulk or something?
>>145361898
looks breddy goob/10
>>145361348
>not enjoying life
Poor anon
>>145361748
Tittybounce 2 looks pretty fun. What was wrong with the original? I remember it got a lot of flak
>>
>>145362516
I'm not a german but I saw that on veeeee and thought you'd be interested.
>>
>>145362538
Titanfall was a good game, it was just a multiplayer only game with not enough staying power for the price tag.

Going by what they're releasing it against it looks like Titanfall2 is going to fail too.

Although I'm only moderately hyped for those 3 games as I haven't been following AAA gaming news lately. I'm more interested in Stellaris improvements, Xcom 2 DLCs and the Runescape Sliske finale.
>>
>>145362580
>Knowing I'm german and therefore interested

You're a wizzard.
>>
>>145362749
thank you
>>
>>145362383
Isn't DoW 1 a CoH reskin?
>>
>Get an advanced laser sight
>put it on shotgun for mondo crits
>2 days later research magweapons

DUMB
>>
>>145363053
You know your ballistic weapons with attachments automatically upgrade to the next tier when you apply the upgrade right?
>>
>>145363107
I'm using that mod with the conventional weapons tho
>>
>>145362703
>Steallaris improvements

Why are you even paying attention now? It's a Paradox game, give it a couple of years.
>>
>>145363159
I like space games
>>
>>145362383
Yeah, saw it already.

Animations look great.
>>
>Want to browse /xcg/
>Want to play xcom2
>Want to watch football
>There is only time for one

Why must life be so hard
>>
>>145365374
Put the football on the tv, play Xcom 2 in borderless windowed, alt tab in /xcg/
>>
>>145362383
Looks like fucking League of Legends or some shit

What's this cartoonish feel that I can't shake off? It doesn't seem as grimdark as DoW 1
>>
Some mods I'd like some feedback on before incorporating them into my next campaign. Also can discuss them for inclusion in mod list I suppose.

>Leader Mod
http://steamcommunity.com/sharedfiles/filedetails/?id=577517577
>How does this actually work? Is it a normal character with an extra tree tacked on? Do leader levels replace normal levels? Is it any good?

>Hostile Territory
http://steamcommunity.com/sharedfiles/filedetails/?id=665546898
>This looks like a very cool mod, has anyone else tried it out? Sort of like EXALT or rival guerilla groups

>Better ADVENT Captains and Shieldbearers
http://steamcommunity.com/sharedfiles/filedetails/?id=654548842
>Both of these units usually die like a bitch, the Captain because it's a high-priority target and the shield-bearer for the same reason. Anything that makes them more of a presence than a casualty is welcome

>Reworked Combat Stims
http://steamcommunity.com/sharedfiles/filedetails/?id=637095019
>Combat Stims have always seemed pointless, this is at least a step in the right direction

>LW Toolbox
http://steamcommunity.com/sharedfiles/filedetails/?id=674832831
>Mainly concerned with squad size increase on the squad selection screen, and general stability and performance impact.

>Mission Penalty Rebalance
http://steamcommunity.com/sharedfiles/filedetails/?id=674300220
>Looks like a good way to get a little bit of OG XCOM feel back, but worried about it being too harsh for harder difficulties
>>
>>145366142
Stick LW toolbox in with a warning.
>>
>>145365538
It's that shitty bounce in their step, since they have the black carapace they should just walk normally instead of this exaggerated garbage. Other than that it looked nice desu
>>
Erm guys, can the zombie perk of the sectoid fail?
>>
>>145367685
newt
>>145367685
newt
>>145367685
>>
>>145367740
>posting at 746
>(embed)

why?
>>
>>145367829

why not?
>>
>>145367917
You could delete it and try again?
>>
>>145368069
You can't delete OPs

>>145367917
Because its retarded. You don't make new threads early and if you do you don't fuck them up
>>
>>145368178
>early
>L I T E R A L L Y 745 posts
>>
>>145368267
Thats early, you don't make OPs until after 750, how fucking new are you?
>>
>>145368338
>being an autist over 5 posts

now the thread is at 753, let me guess you are still not satisfied right?
>>
>>145368486
So you are new, you didn't update the links or remove the (embed)s despite making it early and the thread being effectively dead.

If you're not going to put any effort in don't make it fucking early newfag.
>>
>>145368560
>new
>newfag
Is that supposed to be an inuslt?

I guess it's too bad I'm not cool enough to be an oldfag like you
>>
>>145367829
NECK YOURSELF
>>
Any idea how much aim the officer's mark buffs?
>>
>>145368739
>
>>
>>145368739
>how is not bothering to learn the culture before posting bad
Fuck off, did you just arrive here from reddit?

>>145368898
It should be an aim buff of 10
>>
>>145369037
Ty
>>
Man, Not Created Equally and Hidden Potential are the most fun options.

Jorge Ramirez always wondered what the commander saw in him. He was a terrible shot, and always lagging behind in PT. Until the day he hit colonel and figured out with psi armor and the mindshield he could comfortably mind control ethereals.
Thread posts: 762
Thread images: 228


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