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Dawn of MOBA 3 Launches April 27th

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Thread replies: 504
Thread images: 93

https://www.youtube.com/watch?v=EiT4t6hdklI

Don't forget to pre-order and receive your EPIC skin packs, bros! Praise Relic
>>
>>369586223

This is giving me the same bad feeling as the dungeon keeper mobile game.
>>
>>369587008
Should be giving any fan of the series a bad feeling. It looks like hot garbage

>trying to put people playing the beta under NDAs when it launches in a month

https://www.youtube.com/watch?v=68oIYfUHbPo&
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>>369587172
Aren't all RTS awful to watch until you understand the balance, quirks etc?
>>
>>369586223
DOW 2 had paid skins just saying. Why is does it take so much work to make a decent warhammer game?
>>
>>369587336
The reason it's so awful to watch doesn't even have a lot to do with balance. The artstyle, unit animations and voicelines are a still a huge step back from DoW2, and that UI is just a hot fucking mess.
>>
>>369587551

Because no matter how well you make the game, what angle you take, what content you put into it, or what type of game you make the playerbase will find a reason to hate it because you didn't put X or Y into it or didn't make exactly the kind of gameplay they want.

The Warhammer fanbase is just never happy.
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>Loved DoW 1
>Loved DoW 2

Looking at DoW 3 makes me want Relic and Sega to go under. What a mess. Sad.

Why add the whole fucking tower thing? moba as fuck. I guess just going for the enemies base is just too "toxic"
>>
>>369588273
DESU Im pretty happy with total war warhammer but its stating to feel like good warhammer games are gong to be even fewer and far between soon which doesn't make any since the way GW is whoring their license out
>>
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Seems like some NDA just lifted as in the last 2 hours plenty of sites have released gameplay videos on YT.
>>
Artstyle and animations and color palette feels goofy, its like they want to appeal to kids or something
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>>369589071

Yeah, I wonder.
>>
>>369586223
I'm all for hating on DoW3 but it doesn't look like MOBA in the slightest. In fact, if it was MOBA then I would've been pretty hyped for it.
>>
>>369586223

WHY MUST YOU RUIN EVERY SACRED GAME
>>
>>369586223

>NO EMPERORS GLORIOUS ARMIES OF THE IMPERIAL GUARD

dropped
>>
>>369589034
https://www.youtube.com/watch?v=6RcQH-vctCs
>IGN: 8 Minutes of Intense Multiplayer Action
https://www.youtube.com/watch?v=4pKXS7S9PzE
>GameSpot: Ork Multiplayer
https://www.youtube.com/watch?v=DBiXSI67kTI
>Luetin: Eldar/Ork Multiplayer
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>>369589071

I mean, how dare they do this. How insulting to the spirit of 40k.
>>
tfw preordered
might have gone for collectors but I don't give a fuck about a dinky-ass hammer that will probably be plastic and poorly painted.
>>
>Jain zar is a regular unit

No buy, no ty.
>>
>>369589478
>pre-ordering
>2017
>>
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>>369589071

Just absolutely insulting to the fans and to the heart of the franchise. Heartbreaking even, to see such a bastardization of the venerated art style.
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nice try relic
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>>369589334
It'll come with Winter Assault, when it releases in December of this year.
>>
>>369589595
yea, I want my fucking skins. I know the game is going to be good, ive already played the beta a lot.
>>
Guys you remind me of those imbeciles who kept on insisting that Civ 6 is a mobile game until very launch.
>>
As a big fan of DoW1, i seriously don't understand the hate this game is getting so far.
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>>369586223

I hope this game bombs as hard as humanely possible. Relic Entertainment should stay true to their name and fuck off from the industry forever.
>>
>>369589756
Don't forget to purchase some in-game currency at launch so you can get your epic elite units out on the field sooner, anon
>>
>>369589721

wait what? you messing with me?

is there actually going to be a winter assault dlc?
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>>369589640
How dare they...
>>
>>369589821
2 words: trump audience
neurotic as fuck and getting triggered by their own shade
>>
>>369589640

god i am afraid to ask how many layers that guy has painted on there
>>
>>369589880
sorry, im not that gay
>>369589992
messing with you, but it'll probably happen
>>
>>369589640
>that banner
Amazing.

Also, are those supposed to be Ork/Nid hybrids?
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>>369590128

:(
>>
>>369586223
>Blackmailing their consumers with content being only available if you give them money before you receive the product, or even have the chance to test it out.
>Not selling it afterwards, not only to people who bought your game before it was released, but also to those that will buy it long after it was released.

Looks like they are trying to obscure the fact that their game is shit.
>>
>>369589992

Considering Guardsmen are actually IN the game, there's a %9999.99 chance they will come in later
>>
>>369589386

>tfw vastly prefer the lumbering pace of DOW2 and the focus on unit preservation and squad tactics
>tfw liked some of the base building and battle scale of DOW1

Why they didn't merge the two I will never fucking know. This looks just like some starcraft abomination of special effects and bubbly animation so you can't even tell what is going on. The color pallet and art style are fine. Its the over the top flashy bits make it impossible to tell what's going on. DOW2 was pushing it when a ton of skills were used at the same time, but this is like every fucking second of combat.
>>
>>369590128

honestly with the whole change from imperial guard to astro militar


im not sure if i want to see what nu-relic will turn them into
>>
FUCK COVER SYSTEM

I WANT DOW 1
>>
>>369590260

I want to know why people shit on Starcraft. It's a good game.
>>
I just want CoH mechanics with warhammer skins. Is that so much to ask?
>>
>>369590260

a question everyone has askef since DOW 2

they would go together like PB&J
>>
>>369590328
but its literally just a namechange
>>
>Tfw you know that if an IG faction comes out they'll have shitty inquisitors instead of based Psykers
I don't want some pompous cunt, give me my crazyfus!
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https://www.yahoo.com/news/20-minutes-dawn-war-3-105906436.html

https://www.youtube.com/watch?v=68oIYfUHbPo

it's shit
>>
>maps have lanes like a MOBA
>heroes & skills like a moba
>have to kill 3 tiers of buildings like a moba
>no sync kills
>all the animations and effects look like shit
>your units don't react to anything
>try to combine DoW1 and DoW2 but end up doing them both a disservice and ruining the game in a completely brand new way
>made by Nu-Relic who ruined CoH now they ruined DoW
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40k is cancer, doubly so when you realize most of the current fanbase is /pol/fags who only like it because humans genocide billions of aliens.

Fantasy is far superior, but then against a thousand other franchises are, as well. I pity anyone who will buy Dawn of MOBA 3.
>>
>>369590541
Looks pretty great, though?
>>
>>369590096
>triggered morons blame everything on trump now
thanks obama!
>>
>>369589386
The whole concept of elite units with different abilities reeks from opportunity for microtransactions.

It will probably end up like CoH2 where they have $100+ worth of those commanders.
>>
>>369590541
All they need to do is get rid of the autistic shield cover and Ill at least give it a try.
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>>369586223
They should just do soulstorm with updated graphics and more armies like tyranids.

That is the perfect DoW so far
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>>369590096
lol wut
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>>369590743
You have fehld the empra
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>>369590737
Pretty ironic because 40k is one of the shittiest setting to be human in.
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>>369590915
ok reddit
>>
>>369590915

>t. nu-relic dev struggling to keep his job
>>
>>369590768
>The whole concept of elite units
Is lifted straight from the tabletop?
>>
>>369587172

It looks great. No more shitty auto-retreat. No more shitty DOW2 cover system. Big armies are back. Base building is back.

>trying to put people playing the beta under NDAs when it launches in a month

It launches in two months.

What is maths?
>>
>>369590737
Superior at being dead maybe LOL
>>
>>369590915
>hours of beta footage, reading about how the game functions from the devs themselves, pre-order skins and a nu-Relic's track record aren't doesn't mean it's shit
>just buy it!
>>
>>369590915
the UI is so god damn awful
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>>369590853
>that fucking ui

Who in the fuck play with the map on the right?
>>
>>369590676
>maps have lanes like a MOBA
>heroes & skills like a moba
Just like dawn of war 1 and to a greater extent 2?

>all the animations and effects look like shit
I hate this "Its not grim dark enough meme" Play the older ones again the effects were bright as shit or made in a way you could tell them apart.

Rest is correct though
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>>369591042
More info from yesterdays thread
>>369355646
>>
coh2 was bad

dow3 looks bad

rest in peace, relic, you had a good run
>>
>>369591134
>>369591140
That's the only correct criticism so far

The UI is fucking horrible
>>
>>369590096

Yup.

Cuck this. Cuck that. MOBA this, Starcraft that. WHERE MUH GREMDERK.

A bunch of fucking 15 year old edgelords they are, honestly.
>>
>>369591051
Yes, the game ticks all of these arbitrary boxes that make up a 'true RTS' so it's going to be a solid 10/10. Just ignore everything to the contrary bros, big blobs and shiny abilities!
>>
>>369591014

That looks great.
>>
>>369591246
nah the bubble shields and tall grass are dumb and gimmicky
>>
>>369590737

Nice edgy opinion there, senpai. I bet it makes you feel so edgy and superior and ultra factual famalam. Like some super cool hardcore uber good taste patrician tier somber film critic senapi famalamba. Like a really ultra epic coldsteel edgy super extra mean cool guy fimbalamb. You must be some highly unexplainably badass super hard tattoo'd vidya playing patrician kool kid with some absolutely revolutionary fantastic ideas and shit senpai. Absolutely ascended tier real fuckin' mean shit, famalamabamamajimjammagrammadam. Clearly we're all absolutely enlightened and have had our ignornace blown out of our skulls by your absolutely hard cold logic, frimbalajabbagimbadimbashimpashrimptastingbigbadsenpai. Thank you so much for your eminent intellectual opinion superiority.
>>
>>369590353

It's not shitting on starcraft. Starcraft is fine. DOW, and later DOW2 paved out its own sort of RTS style Relic branching out with at the time. Relic pretty much up and abandoned everything they built with 1 and 2 and went chasing the Starcraft/E-sports scene instead.
>>
>tall grass
>power cores

Aren't these mechanics ripped straight out of MOBAs?
>>
>>369591246
They said you can change the UI and people already did so in the beta.
>>
>>369586223
>Build a free to play game on a taxing AAA engine
>Market the game at poor people

When will these retards learn exactly?
>>
>>369591507
>grass was invented in MOBAs
uh
>>
>>369591454

>call someone edgy for disliking one of the most edgy settings possible

wow that really made me think
>>
>>369590768

Literally straight from Tabletop. Hell, even the overpriced micronstransactions would be faithful to Games Workshop in a shitty way.
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>>369591590

>Free to play

do you even know anything about this game anon
>>
>>369591616
>being a pedantic faggot

Tall grass as an in-game stealth mechanic, not grass as map foliage you stupid fuck
>>
>>369590676

>maps have lanes like a MOBA

DOW2 did this. It was even balanced around 3v3.

>heroes and skills like a MOBA

DOW1 had heroes with skills.

DOW2 had you pick one hero who gained experience from killing regular mooks and levelled up during the match, buying items. Skills used mana to cast.

>have to kill 3 tiers of buildings

I'll give you this one.

>no sync kills

This is good. Sync kills remove control from the player for several seconds, and happen at random. They also make your unit invulnerable so the enemy has no way to counter.

They look cool the first few times, but they are shitty gameplay. If I wanted to watch animations I would be watching cinematics or playing a game with QTEs.

>animations/effects

Look fantastic.

>units don't react

Yes they do.

>Game actually looks great thanks for convincing me anon

You're welcome.
>>
>>369591178

DoW2 wasn't heavily influenced by the popularity of mobas though. Your heroes had abilities and you could upgrade them but so did your units. Demo packs, smoke. that kid of shit. It was no different than unit abilities from CoH.

I don't mean "it's not grimdark enough" because I don't care about that. You could fucking paint your marines bright colours in DoW2.

I more mean the readability. The effects don't tie into the animation system properly and also are completely visually overwhelming and confuse everything on the screen.

When a huge explosion happens in a group of infantry nothing happens at all. They don't react, they're not blown around. They just keep shooting at each other.

The unclear visual language combined with the horrendous UI and the questionable gameplay combines into a very unappealing product.

They tried to cater to the DoW1 and DoW2 audience at the same time and failed both.
>>
>>369591762

No he knows basically nothing like half the idiots who are shitting on it for no reason.
>>
Honestly it looks alright in my book.

The thing about the style though is that I can accept the actual minitures to be cartoony, they are of course, minitures, it's hard to have a ton of detail in something so small and to paint them bright colors benefit since it helps it making sure you are on point with your lines and colors. But this is a video game. You can put a ton more detail in to them and a great part of the games is seeing them in full on detail just like the pictures, boxes and books describe them.

But it could be worse I guess. I think /v/ is still freaking out over nothing.
>>
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>>369591209
>>
>>369590091
>>>>>>>>>>>reddit
>>
Is it just me or does it feel like the animations are either played at 2x speed?
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>>369592207
>beta is not indicative of the final product
>full game releases in less than 2 months

THEY'LL FIX IT
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I want my guardsmen back.
>>
>>369586223
It's deathwing all over again
>>
is there lore on the characters of dow 40k or is the game series not canon to it?
>>
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>>369590043

https://www.youtube.com/watch?v=m3p_VuPIS2c
>>
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is there lore on the characters of dow 40k or is the game series not canon?

like this big git
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>>369592426

Did literally any of you fucks watch the video.

https://www.youtube.com/watch?v=q0XnU0xaqsY
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>>369592648
How could you forget about WARBOSS GORGUTZ
>>
>>369592692
>/v/
>actually looking into things
>>
>>369592692
>aren't a playable faction
Oh look
It's less than fucking nothing.
>>
>>369592535
>>369592648
Since the Blood Ravens get mencioned in the RPGs and some Codexes, yes it is canon.
>>
>literally moba gamemode
>shitty animations
>ALL THE BLOOM AND SHITTY PARTICLE EFFECTS
Also scrap mechanic a shit.
>>
>>369592297

Good thing the game looks great, then.
>>
>>369592648

Eliphas from Dawn of War 2 actually got mentioned in one of the Horus Heresy books.
>>
>>369593067
SEGAshill pls, make another TWW thread.
>>
>>369592692

Fucking no one watches anything mang.

50% of the time when I see someone criticizing the game it's some fuckwit who's seen maybe 1 trailer.
>>
>>369592827

>WAAAAHH MUH FAVRIT FAKSHUN! RELIC HAS TO PUT IN ALL 15 FACTIONS AT LAUNCH BECAUSE THEY HAVE INFINITE TIME AND MONEY WAAAAAH.

God this fanbase are some of the most toxic, thickheaded immature entitled fuckwits I've ever seen.
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>>369591672
SEGA learned the lessons of GW well.
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>>369593296
>toxic
go back to league of lel
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Why does it look like Tiberium Twilight?
>>
>>369591779
sync kills shoukd be campaign only
>>
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feedback from someone who played the beta
It's basically baby's first rts, im sure they could turn it into an esport but holy fuck does it feel lackluster in a lot of ways. No dow 1 cover or cover at all outside of bubble shit means that they're basically telling you that unit preservation is out the window, you even get resources back for losing units. Only a few units have real abilities worth using, and no friendly fire at all means you can just spam aoe shit everywhere. Elite units are mostly well balanced but they basically make up the army, especially the walkers, which just destroy swaths of troops instantly. The gamemode is okay, doesn't really feel like a moba. Maps are boring as shit. Sounds are okay, but some are awful, same with particles and visuals in general. Solid 7/10 about. Can see it turning into one of those 'hundreds of dollars worth of dlc' games.
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>>369592692
Holy shit, is it real? I might be able to play as my Guardsmen?
>>
>>369593145
>>369593296

Oh so apparently I'm an assfaggots player (never played) and a SEGA shill (never worked for them).

You guys are proving my point about how fucking stupid people in this fanbase are.

Also:

>le anyone who disagrees with me is a shill meme

Fuck off conspiracy nut.
>>
>>369593585
>>369592692
>>369592780
Winter Assault also had NPC Necrons before Dark Crusade

DoW2 had NPC Guardsmen before Retribution

This is nothing new. IG will be playable eventually, because Relic has to milk skins and microtransactions by any means necessary with this game.
>>
>>369586223
So am I the only one who thinks it looks good? Like, I don't really see anything inherently wrong with the gameplay changes and the visuals/audio are alright. The lack of grunge and cheesiness is slightly disappointing but not a dealbreaker really.

I'll probably wait for a sale since I refuse to spend significantly more than $60 on it plus whatever DLC it gets this year but I am still looking forward to it.
>>
>>369593585

Not at release. They appear to be a campaign cameo only.

I'm sure they will add them in an expansion/DLC, just like they did in DOW1 and DOW2.
>>
>>369593296
>breaking down over anon asking for IG
Yeah, okay.
>>
>>369593709
Yes-yes you never worked for SEGA. Fuck off shill.
>>
>>369586223
I played the beta

Pros:

>The game runs at 60fps on all max settings
>Almost not bugs which is unusual for a relic game

Cons:
>Looks even worse in game than the trailers
>Moba win cons,abilities and other elements such as tall grass
>Elite units barely do anything with their normal attacks everything is concentraded in abilities that can easily wipe whole armies (exception to the rule is the eldar ranger hero)
>There's litte unit preservation
>melee vs ranged fights work like in the cat & mouse chasing of SC2
>Base building is extremely shallow and watered down even when compared to DoW1
>Cheap voice acting

5/10, mediocre game made for compstompers in mind.
>>
https://www.rockpapershotgun.com/2017/03/06/dawn-of-war-3-is-a-best-of-mashup-of-warhammer-40k/
>>
>>369593951
sounds like every other dow game

>dow was never great
>>
>>369593927

Fuck off conspiracy nut memer.
>>
>>369593998
>Rockpapershotgun

No thanks
>>
>>369594109
Now make another TWW thread.
>>
>>369593558
that's a big gun
>>
What a cluster fuck, first people are daemonized just because Relic shits all over the franchise, the franchise in question: poster-boy for grimdark. Then people shit all over the fans for being "childish and not liking things without trying them". Meanwhile the teaser trailer was probably exactly what fans were hoping for. It was gritty, it conveyed an "epic" scale, as is expected of 40k, and it was somehow original, you know, other than cookie cutter protagonist-circle-jerking bullshit. And now that they show us this lego-land, ASSFAGGOTS fuckfest people have the gal to complain about criticism? Get fucked.
>>
>>369594061
This
Dawn of War was never great, but it was damn good for a 40k game.
>>
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>>369593951
>>369593558

>no unit preservation
>despite being a great staple focus of DOW2

I'm irrationally triggered
>>
>>369594061
dow1 & 2 had strong heroes and abilities that fit in the lore, here they go out of their way to have abilities that are straight up copies of dota and LoL hero abilities, on top of that while dow1 had an annihilation win con, dow2 had a VP win con which is very similator to what the tabletop game has, DoW3 instead has a power core you have to destroy which you can access after you took down the turrets, substitute power core with nexus and you obtain a moba.
>>
>>369594407
It was also a focus in DoW1.
>>
>>369594407
like I said, babies first rts. Theres basically nothing stopping you from spamming units because of the escalation tiers, which give you increased resource rates as the game drags on, as well as giving you some back when units die. AOE abilities obviously kill your dudes off, but its basically just blob v blob with whoever uses the most aoe abilities wins.
>>
why are people comparing dw3 to LOL or dota?

is it not a rts anymore?
>>
>>369594657
its more rts than dow 2, but its easy to compare it to an rts because heroes have abilities and it has a cartoony artstyle
do people not look at trailers or anything anymore?
>>
>>369593807
If it's babies first rts that's fine by me, considering how bad I am at the genre. I just want to roll around and wreck armor and characters with wraithlords and all the eldar stuff I loved from tabletop from a few years ago. I don't really have it in me to hate it just yet, though I do dislike how it looks.
>>
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>you get partially refunded for losing units instead of punished by having to buy back a squad at full price
>elite units can just be called back in after a cooldown timer runs out if they're incapacitated in battle

Bravo Relic
>>
>>369594795
they always had ability?
Lol isn the first/only cartoony game
>its more rts
>but its easy to compare it to an rts
??nigger??
>>
>>369593558
So it's brawl of ages or that star wars clone?
>>
>>369593951
>melee vs ranged fights work like in the cat & mouse chasing of SC2
GOD FUCKING WHY, melee combat was one of the best parts of DoW.
>>
>>369594162

Fuck off nutter.
>>
I'm in the beta, it's good

If you're a dow 1 fan, you'll love it
>>
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>>369594990


Are you fucking with me? They cant fuck up that badly
>>
>>369595293
Holy fuck stop shliing.
>>
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>>369594990
>>369595383
to be fair, the cooldown is really fucking punishing, and keeps getting added on if the elite keeps dying. Jonah takes like 180 seconds to summon back the first time, and increases to 240 the second time, etc. I would prefer it cost actual resources, but meh.
>>369595059
It isn't that bad, because units trying to move away get slowed when they go into melee. Not to mention lots of units, like ork boys, stun when they charge into melee, so range v melee isn't so bad.
>>369593807
>>369594962
Personally I'm okay with it. (beta tester from above) I just think they could have done so much more so I'm disappointed overall. No squad leaders? Half the roster are elites? Piss-poor sound effects for half the shit in the game? Come on, relic.
>>
>>369594420

Tell me, if instead of a cone the ability had just the crosshair despite having a cone effect like in dow 2, would you be happier?
>>
>>369595423

TWW is an amazing game and the best TW I've played I wish this shit board would talk more about it
>>
>>369595884
>best TW I've played
Oy vey, good goyim.
>>
>>369595995

How about you go look at the top 100 most played steam games?

It's not an opinion only I share
>>
>>369591140
SUMMON
>>
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@369595995
>pic related.
(You) don't have anything better to say, ya daft cunt?
>>369595307
Neat.
>>369595463
>the cooldown is really fucking punishing, and keeps getting added on if the elite keeps dying.
Somehow I knew they would do that.
>>
>>369593951
why bring back base building if your just going to half ass it
>>
>>369596246
It shit compared to Attila, it's only saving grace is Warhammer setting.
>>
>>369594990
Fucking hell. Its like they asked the compstompers what makes a good rts game.

Why even bother with thinking if you can throw your marinesquads at the enemy on the lane and your enemy can do the same thing. Fucking tug of war on the middle lane.
>>
So, what's your problem with DOW3?
Looks like best DOW so far.
>>
>>369596478

What was half assed? The beta tester here just said it's bad, he never gave any reasons.
>>
>>369596608
For (you).
>>
>>369596583

That's literally every RTS other than recent relic ones, it has nothing to do with comp stompers
>>
>>369596743
So basically only jaded fucks have problems with it?
>>
>>369596642
well if hes saying its shallow then they probably half assed some stuff
>>
I dont mind the art style or the animations, but jesus christ why does the UI have to be so shit
>>
>>369589640

THIN

YOUR

PAINTS
>>
>>369596826
They should return road building from Warcraft 1 honestly
>>
>>369596826

So you're just going to blindly accept that?
>>
>>369596308
I did as well, and its not a bad idea. If all you do is spam elites and don't bother preserving them, you get fucking destroyed.
>>369596642
I would say its partially halfassed. It's not terrible basebuilding, its practically dow 1 without the power generators and turrets, (listening posts are fucking useless as well defensively, they barely do any damage and get destroyed real quick) but the big problem for me are the upgrades. Most of them are just fucking boring damage/armor tier upgrades like starcraft. This is because the real upgrades are in their elite doctrine system, where some tropps get special shielding or stunning addons to their abilities, or units like tac marines get grenades, things that should have just been ingame upgrades, but fucking aren't. It's lame as shit. The rest of it is fine, though.
>>
>>369596889
>le shill
>le too intelligent to play modern games
fuck off incel
>>
>>369597045
Another 15 cents have been added to your Relicâ„¢ account.
>>
I'm not sure if the OP of these threads is purposefully calling it a MOBA to get people to come into his thread. Or he generally thinks it is.

Because this is the 6th thread I've seen with this type of intro and it's baffling me.

I long for the day this shit is banned to >>>/tg/ though. It's getting boring having to update my filters cause you fucks keep changing shit.
>>
>>369595423

Fuck off conspiratard.
>>
>>369597152
>y-yes, goy, buy our game
Fuck off shill.
>>
>>369597129
these threads will probably stop for the most part when the game is actually released in a month.
>>
>>369596246

>latest total war with a just released major update has the most players

Not him but cmon anon

The next historical title will end up being the most played when it gets released.
>>
>>369586223
My only real concern is that they still limit max game size to 3 vs 3 like in dow2. Horrendous decision.
>>
>>369596608
From what I've seen

You cant see shit. UI is bloated and the effects are ridiculous.

Animations are off, especially with the marines. Sound design is hard to judge from youtubevideos, but it seems more like plinking than thudding, if that makes sense.
Less focus on your basic troops.
Less focus on unit preservation.
I dislike the coversystem
I dislike how units move in sync, and just stand there shooting instead of shootin bursts, ducking behind cover, and so on. They are just so stationary all the time.
I dislike how every unit looks weightless and floats just a tad over ground
>>
>>369597129
Nostalgiatards got lethally triggered by the fact you have to destroy a designated structure instead of autistically blowing up each peasant hut after another to win
>>
>>369597405
You can't snipe that structure, you need destroy fucking TOWERS to hit it.
>>
>>369592692
Waiting for the DLC where I can be Guard and have nothing but the Baneblade and its variants as my Elites.

>Baneblade
>Stormsword
>Shadowsword
>>
>people weren't immediately put off the game when the developers said the following things

>"It's an introduction to the setting for new players"
>"It's the most accessible DoW yet"
>"We were inspired by DOTA2's Hero System"
>"We wanted it to be more colourful to represent the tabletop better"

Etc. Granted I will likely still get it, but I'm not rushing to buy it. Unless they do a Collectors Edition with a unique tabletop model (and seeing as GW has cottoned on to the entire Exclusive Model thing much more recently I wouldn't put it past them) I'm happy to wait.
>>
>>369596536

TWW has 5 times the player base of Atilla.

TWW has 1.5 times the player base of Atilla despite being available to buy for half the time.

TWW has 86 on metacritic to Attila's 80.
>>
>>369597362

Everything you mentioned is literally because there are 3-4 times the amount of troops compared to dow 2

Also troops responsiveness and sync is literally the same as dow 1 and most other rts, simply because of the number of troops

The game doesnt suffer from the clunkiness and absurd pathing problems dow 2 had because of said changes
>>
>>369597651

>TWW has 1.5 times the player base of Atilla despite being available to buy for half the time.

"player" here should be "owner"
>>
>>369597405
>>369597535
Wait, that sounds promising. RTS's sadly devolved into "Build Order This so you can Rush their HQ and destroy it. You win!" shit. I mean, I know that'll happen eventually, but hopefully it'll increase the timings required to do it enough for enough counter strats to be built.
>>
>>369597362
>Animations are off, especially with the marines.
Animations in video games are second compared to playability. Sometimes distorting shape for readability sake is more importing than preserving pseudorealistic details.
>Less focus on your basic troops.
More focus on advanced ones, so what?
>Less focus on unit preservation.
Really suprising for RTS genre
>I dislike the coversystem
I don't care
>I dislike how units move in sync
>I dislike how every unit looks weightless and floats just a tad over ground
Readability issues, once again. Game has larger scale than previous ones. They don't want it to look like unrecognisable mess during intense battles.

>>369597535
And thus the retarded concept of early rushing is finally put down.
>>
>>369597362

UI isn't bloated at all. It's quite sleek and you can even rearrange the UI elements on the screen if you like.
>>
>>369591140

THE ELECTOR COUNTS, GIVE ME THEM.
>>
>>369597806
Shouldn't be possible. They designed the system to basically make rushes impossible. Each game is probably going to take like 20 minutes at a minimum.

>>369597868
>They don't want it to look like unrecognisable mess during intense battles.
It still does though
>>
Relic is cancer, they get worse with every game. It's all muh mutiplayer, shit single player is just probably gonna be a tutorial for it, and to get some skins.
>>
>>369597362
to be fair, I can see things just fine after playing a bunch of games. with rts in general, its very hard to understand whats proper going on if you've just watched videos and haven't played the actual game.
>>369597806
it feels a bit like tug of war to me. You tend to expend a lot of troops attacking their structures, so you need to prepare for counterattacks, etc. There will be plenty of build orders obviously, but there won't be much in the way of rushing and cheese strats.
>>
>>369586223
>skin pack
what the fuck
>>
>>369597868
>More focus on advanced ones, so what?

T2 and T3 units die as fast as T1 units fire even when it's not AV, I killed a predator in about 3 seconds with 4x dark reapers (which are supposed to be "advanced" anti infatry)

All the focus is on the elite units.
Also for everyone

>@NyuuPngu Pre-orders don't grant beta access. We're going to make sure players have opportunities to play before they buy, whether they pre-order or not. :)

https://community.dawnofwar.com/discussion/comment/20682#Comment_20682

So there will be an open beta.
>>
>>369596583
>Fucking tug of war on the middle lane.
the midlane is disabled until late game
>>
>>369598161
I've always disliked RTS when it devolved into "Copy what this smart/autistic guy did with his mates to make sure it worked".
>>
>>369590239
>content
What are you losing out on by not having a skin pack? I almost never use DLC skins.
>>
>>369595603
It's not about that you retard, for example here gabriel angelos jumps and has a slam on the ground, in DoW2 the force commander with thunder hammer would AoE knockback units in the radious of the ability if he used battlecry, the first example is moba tier usable abilities, the second is a CC ability that makes sense within the setting because it's how a thunderhammer and a space marine is supposed to move and act on the battlefield.
>>
>>369597672
Bad animations and weak sound design? Okay then.

I havent really played DOW1 competively, but what I've read that losing full squads still fucs you over in the game. But in DOW3 you get some of the units cost back (what the fuck), and your hero units just go on cooldown (lol what)

I've encountered about as much pathing bugs in DOW1 and 2. Both had units getting stuck. Vehicle pathing in 2 I can give you, it really fucks you over sometimes.

Units being completly lifeless is pretty bad trade off to me, even if you can get EPIK armies that end up headbutting at the middle of the map.

DOW1 had better coversystem than the magicbubbles.
>>
>>369598053

Most of my games were less than 20 minutes, this is a traditional rts there's no upkeep for having more units, so if you're smashing your opponent early game he'll just give up since there's no comeback mechanic, it snowballs a lot harder than dow 2 or the cohs

That said the escalation phase 1 does refund 25% of your units upon death, it's nowhere as punishing for the winner as upkeep was though
>>
>>369598182
you do realize dow 2 had like 6 different skinpacks for preordering, as well as campaign items for a headstart?
>>
>>369598354
>there's no comeback mechanic
funny considering they keep saying the reason they implemented the moba-style design was to give players a chance to make comebacks happen
>>
The game looks amazing, a great successor to DoW2, all the people shit talking it probably weren't planning on playing it anyway and are the same people still butthurt that dow2 wasn't soulstorm with better graphics. I swear every warhammer game has a vocal minority group of faggots that just want to nitpick every little thing and turn away people that are on the edge off buying it. I honestly think all the complainers are people who have 5 hours in soulstorm after getting the complete dawn of war pack off steam for $20, opened dow2, didn't give it a chance because it was different, then proclaimed that dow will forever be shit.
>>
>>369598578
Nice shilling, SEGA.
>>
>>369598354
escalation phases need to go, also what the fuck is up with the fact you can't see how much req/power/elite points you gain per minute without overing over them?

They should've simply used the upkeep system from their previous games.
>>
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I've got fooled by you faggots into not playing gookclick 2 for years, never again.
>>
>>369598687
Wait, there's no upkeep?
>>
>>369598687
>They should've simply used the upkeep system from their previous games.
fuck no, that wasnt in dow 1.
>>
>>369598346

I guess the force commander with termi armor flamer is not a moba ability, or the combi flamer, or basically any other aoe ability

Simply because it doesnt have a targeting cone doesnt mean its any less moba in fact dow 2 is a lot more moba than 3, 3 is much more of a traditional rts
>>
>>369598775
I don't know think there is because I haven't noticed a notable difference in req gain with a big or small army.
>>
>Multiplayer heroes are the story characters and not generic commanders
I know this is maximum nitpicky, but that just doesn't sit right with me.
>>
>>369598867
He's upset that the abilities aren't lore friendly, which doesn't really have anything to do with the RTS/Moba distinction, besides the fact that moba abilities tend to be more bombastic to make the character seem cooler
>>
>>369598968
Why? It's not like the multiplayer mode battles are canon
>>
>>369598968
not really maximum nitpick, I really hate it as well
>>
>>369598687

Dow 1, or any other rts other than coh and dow 2 had no upkeep

Upkeep is a mechanic meant to punish the winner to give a winning chance to the loser, it's retarded
>>
>>369599050
>moba abilities tend to be more bombastic
It's because blizzard's rule one is that every ability should feel bombastic
>>
I long for the day the word 'shill' and 'shilling' is given an automatic ban. It's literally lost all meaning.
>>
>>369586223
So far, the graphics, cover system, only three factions and weird Ork behavior is making me concerned. If only Imperial Guardsmen returned as a faction.
>>
>>369599248

It's because there are a lot more troops compared to dow 2 so they have to be more bombastic, simply becoes heroes are still just one unit
>>
>>369598867
DoW3 isn't a more traditional RTS at all, it has tackled on base building for autists like you while it actually adds no depth at all to the strategy unlike SC2 where it requires you to go deep a path of chain buildings in order to do X or Y thing in dow3 this is existent and even dow1 while a watered down rts from a traditional stand point did that better, then you have all these abilities that are out of character and that are literally copy paste from LoL and Dota, while DoW2 had mostly buffing abilities for your army and abilities directly tied to the ranged or melee attacks of your hero instead of being more stand alone with this I mean that the "white" damage from elite units barely do anything with the exception of the ranger hero and the weridboy and their abilities usually are able to wipe or control whole armies which is what actually carries the games and is able to even wipe out entire armies.
>>
>>369599248
Except blizzard had nothing to do with mobas until about a year or two ago when they started doing HotS. The fuck are you on about?
>>
>>369599316
just like cuck, its formed into a generic insult used against anyone who likes something you dont
>>
>>369599130
It's annoying to play a craftworld/clan/chapter and then you get a specific hero with insignias and colours from the campaign but that's really the smallest of the problems with the game.
>>
>>369597868
>Animations
Yeah they are. But animations add a huge boost to the enjoyability of the game. Not mandatory ofcourse, but they add to the game
>Focus on spamming elites and throwaway troops
We'll if you like it then allright
>Coversystem
All right then
>readibility
Its not really readible at this moment. Especially during intense battles with loads of effects going off.

Lot of this of course comes down to preference. Thats why I said that I dislike those things intead of just saying "Its shit".

>>369597893
I hope it at least can be scaled down. Especially all the shit on the left side of scren is unnecesarily huge.

>>369598161
Yeah its true. I hope there'll be an open beta or something where I can get a couple of games in and judge it myself.
>>
>>369599367
Holy fucking shit, that's one sentence. Take a fucking breath dude, then maybe people will know what the fuck you're talking about

>>369599480
Ah yeah, that's fair.
>>
>>369599367

Completely false, also dow 2 had a lot of moba abilities they were just locked behind wargear

Do I have to list them? I can literally just pick the warboss and make a 1 to 1 comparison with a dow 3 one, oh but wait warboss doesnt have a line indicator on his charge or a circle on his big stomp so its not moba :)
>>
>>369597546
Guard Elites will probably be stuff like Stormtroopers (whatever they're called nowadays), Ogryns... Ratlings, maybe? Ratlings would be cool.
>>
>>369599606
Yes list them, I'm curious, go ahead.


>>369599598
People with a clue in competitive RTSs already know what I'm talking about but I know the compstomper audience dow3 aims at will be pleased with the game.
>>
>>369599682
Not exclusively. Ogryns don't stand up to an imperial knight.
>>
>>369593071
in which one? this is actually fucking cool!
>>
>>369599736
Knights are Elites? Thought they'd have their own slot.
>>
>>369586223
>Skins announced long before game is out
What the fuck?
>>
>>369599341
Now that it's revealed that the game has low unit retention and you're meant to throw out large amounts of units into the meat grinder, Imperial Guard would be amazing.
>Tfw IG and nids were in the game with the lowest unit count in the series, but not in this one
Hopefully they come back.
>>
>>369599682
>tempestus
>specialists
>baneblade types
>command squad
>lord commissar
>psyker squad
>veteran cadians
>some more elite FW vehicles
>baneblade types obviously
>>
>>369599730

I already did, In fact the dow 3 warboss has less abilities since the dow 2 one can get the kustom shoota one, and they arr just as bombastic in a game with a much smaller scale

Then you have the kommando nob who is literally a moba hero, or sorcerer, or warlock

You get the point, oh wait ethereal slash doesn't have lines to indicate its huge aoe esplosion so its not moba LOL
>>
>>369600052
Imperial knight/Wraithknight/theorkone ?

Yes they are elites and make little sense, for now they only have the ranged variant but for example a wraithknight easily goes down to assault terminators which are also an elite unit for 7 elite points.
>>
>>369600221
Those assault termies were so good for killing large units in original due to their stuns. I don't expect totally lore-accurate balance in DoW, I mean not even TT has that.
>>
>>369599730
>list them
alright, here goes
>stomp, aoe that knockbacks
>big stomp, upgraded ability that stuns as well
>barrage of fire on target area
>charge at target location
not to mention the wargear upgrades that give auras, piercing attacks, etc.
>>
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>>369590541
Does this all but confirm Blood Ravens are heretics? Letting their Imperial Knight be covered in Chaos shit?
>>
>>369600165
You didn't and you are an imbecile as well.

FIrst things first, the custom shoota exists to bleed mass ranged builds and to stop heroes that can teleport like the Warp spiders or mekboy from kiting the WB forever.

The kommando nob has literally no moba abilities I have no idea what the fuck you are talking about, he's skillshots based sure but all in tone of how the game works, for example his grenades are adoperated as you would use dire avenger or scouts grenades, the warlock is a support hero for your army, he can control melee, teleport your units around or teleport the opponents into yours or can buff your ranged ones to be protected against mass ranged blobs.

It shows how little you know about the game and how ignorant you are overall, all these heroes deeply interact with their armies with specific playstyle and make you want to have X or Y units with or against them in DoW3 there's no such a thing the heroes either literally oneshot everything with their abilities or are just underpowered.
>>
>>369600715
>he's skillshots based sure but all in tone of how the game works,
Tone has nothing to do with moba-ness you retard, it's about the gameplay effects of the ability
>>
>>369600398
I understand that, however whats the point of having these "super big units never seen before" if they just get stomped out like that, I mean I do understand the balance with it but it just seems weird, I can see them killing tanks and dreadnought sized walkers but I can't see killed them mini versions of titans.
>>
>>369600715
>he has no moba abilities
>he has skillshots
>but based on the tone...
you can say the exact same thing about dow 3, retard.
>>
>>369600651
In the grim darkness of the future, skulls and spikes aren't exclusive to Chaos.

>>369600913
The point for them is probably being high impact units that you still have to look out for, you can't just send them at the enemy, type "gg" in chat and go for a cup of tea. So, like the Relic units in 1?

And if 1 is anything to go by, 99% of 1v1 matches will be over before one is able to enter the battle.
>>
>>369600863
>units within the same game can do the same thing he does
>it's moba

based retard, meanwhile in dow3 the "elite" units roflstomp everything with abilities that make no sense whatsoever in the universe.

Not to mention that in dow2 ranged units could easily beat out melee heroes and viceversa with melee units beating ranged heroes, in dow3 good luck with your army that has the same value of creeps in LoL but then again I don't except you to know that since your experience with all these games seems to be limitd to the easy AI.
>>
>>369601098
>And if 1 is anything to go by, 99% of 1v1 matches will be over before one is able to enter the battle.
shouldn't be the case considering the forced delay of the shield generators/turrets
>>
>>369601098
In DoW1 if we are talking about the units that required the relic those units could easily end the game right there, but they were also very expensive and required max tech, in dow3 you can theoretically be T1 and call down the knights only for the cost of 9-10 elite points (no req or power needed) so I do understand the internal balance of that, however it also feels pointless to have these """titans""" which go down as they were a small walker, it just removes from the sensation of impact they should have.
>>
>>369601103
>dow3 the "elite" units roflstomp everything with abilities that make no sense whatsoever in the universe.
literally what the fuck are you talking about?
>>
>new rts game coming out
>people unironically calling it a moba clone
Are half of you under 12 years old? Have you never played an rts or dawn of war game before?
>>
>>369601359
He is referring to the fact that gabriel angelos has a jumping hammer attack, even though he wears terminator armor. In the lore, terminator armor is so heavy there's no way he should be able to jump
>>
>>369586223
Hold on, was that a sync-kill when the Wraithseer destroyed the Dread?

>>369589529
Jain Zar isn't a regular unit though, it's an elite unit, meaning you can only have one of the field (and only if you selected it as part of the 3 you chose each game)

>>369589782
this

>>369589880
you can actually gain the in-game currency by playing the game, so that's fine by me if that means you can have all the factions + some skins for free without too much grind

>>369590197
Old-fashion Genestealers I guess. Maybe they actually stole Ork genes in that case yes

>>369590239
dude it's literally a skin. It doesn't change anything. If anything that's one of the only collector edition bonus I'm okay with pre-ordering is still dumb on my book though

>>369590260
Because battle scale of DoW1 + slower pace of DoW 2 = long games, and not everyone can sit and play a game for 2 hours

>>369590345
there was a cover system in DoW1, it just wasn't that useful overall

>>369590379
isn't that DoW II though?

>>369590541
>post entertaining videos
>it's shit
? thanks for the well-thought argument I guess

>>369591764
except it still was in RTS first, like almost everything in MOBAs

>>369592648
everything in 40k is cannon except there is contradiction, in which case the newest piece of fluff prevails. That's the rule of thumb for fans anyway, GW's response is just "go with the version you like most" which is actually great imo but doesn't please fullf-autists

>>369593540
what game are you talking about and how did you manage to post an invisible image?
gameplay-wise, it doesn't

>>369598053
I heard most games took about 15min in 2v2, if the players knew what they were doing

>>369598187
>there will be an open beta
nice, we'll be able to test the game before it comes out then

>>369598968
Agreed, they should at least make a no-name version of these heroes without the caracteristic details (ravens, etc.)

>>369599316
this
>>
>>369601486
It's primary gamemode is literally moba. B-but you control smaller units.
>>
>>369601320
>>369601336
Well, then I'm really not sure how this works.
>>
>>369601490
The Wraithknight can also do a huge leap over walls and stuff and it's extremely long, the warboss also can throw his hand very far and then jump over reaching it, there's a DoTA hero that literally has the same ability.

The game is full of this stuff.
>>
>>369601490
in one book, written by a retard, terminators do backflips and dodge missiles. while you could not believe it yourself, it is part of the established lore.
>>369601336
they're much more offensive than defensive, the wraithknight can destroy whole armies with its focused beam for example.
>>369601660
wraithknights can literally jump in tabletop, and lore. warboss has some ork tech shit.
>>
>>369601606
They added a moba kind of mechanic where you have to destroy a shield generator/turret in the lanes leading to your enemy base. It's meant to stop rush tactics, I guess

>>369601660
So? Why are you so hung up on characters being able to jump?
>>
>>369601490
According to the lore you literally can't defeat Necrons because their shittiest handgun can defeat heaviest armor and even if their entire army somehow gets wiped out Necron fairy can wave magic wand and their entire army resurrects.
>>
>>369601762
>while you could not believe it yourself,
I don't care one way or another, frankly I think the argument is pointless to begin with. I was just stating that the lorefags are mad about jumping.

>>369601903
Same answer
>>
>>369601767
>So? Why are you so hung up on characters being able to jump?

It's an impossible thing to do, I concede on the wraithknights but it seems weird to me, the orks one is never mentioned anywhere even in the beast novels or any of the codexes, as far as space marines in terminators armor go, there kind of armors have difficulty in even turning left or right, they can't jump at all, they could have simply gave him a jump pack and normal armor but for some reasons they decided to go with this retarded decision.
>>
>>369602028
>It's an impossible thing to do
It's fucking fantasy you retard

> the orks one is never mentioned anywhere
So what? it's a fucking klaw on a cable, how is it so hard to believe that he can use it like a grappling hook? Especially since orks LITERALLY paint things red to make them go faster
>>
>>369601580
Yeah totally a moba... except you control an army... and you build structures... and you have multiple hero units to control... but there are units with abilities so it's a moba.
>>
>>369588273
people were pretty happy with dow1 minus a few aspects of certain expansions
then they went full retard and made huge changes to dow2 and split the fanbase
now they're shitting this out trying to appeal to as wide an audience as possible
>>
>>369601953
no, dow 2 fags are mad about jumping. lorefags actually know that 40k is all about handwaving bullshit and makes no real sense. Terminators, for example, can run in the tabletop, but the instant people saw it happen in dow 3, people went nuts, because they're used to it being like in dow 2 where terminators move super fucking slow. But they actually don't because 40k is full of shit.

Personally I think gabe jumping just looks fucking stupid, but people saying 'muh lore' don't know jack about the actual lore, just dow 2 and whatever arch warhammer spews out.
>>
>>369601660

So? the kommando nob can literally do the same thing as the warboss in dow 3, whats your point?
>>
>>369602198
As a person who tried to argue with retards who claimed Civ 6 will literally be a clone of Clash of Clans, I advise you to stop wasting your time.
>>
>>369602176
>It's fucking fantasy you retard
One that still has rules and decades of lore.

May as well just have the space marines shooting magic eye lasers and using necromancy because it's a fantasy eh
>>
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Because he will inevitably show up in this thread, please remember to ignore and report the chart shitposter
https://boards.fireden.net/v/search/filename/dawn%20of%20war.png/
>>
>>369601103
>creep

Not at all, you're meant to have a lot more troops than in dow 2, that's why.

Go look at a replay of dow 1 right now, the damage ratios for units are the same
>>
>>369602602

>One that still has rules and decades of lore.

And the lore estabilished that terminators can do backflips

It's a moot point anyway, gabriel is half cyborg and there's no other examples like him
>>
>>369602602
they do spit acid
and eat brains to absorb their knowledge
and can hibernate for hundreds of years without food or water
and can go into 'dream states' to restore wounds at a rapid rate
>>369602528
>>369602198
this. it will stop after the game is actually out, but don't bother arguing with mobafags and people who think its starcraft 2.
>>
>>369602602
You realize that 20 years ago Necrons were Chaos Androids and Dreadnoughts were chaos version of ED-209?
>>
>>369586223
You know, I'm totally not into this game and I won't buy or pirate it, but calling it a moba is a bit of a stretch. Mobas are you controlling one character and leveling up. DoW3 only has the artstyle of LoL and DOTA2.
>>
It's not readily apparent but the people claiming dawn of war 3 is a moba are too young to have experienced the rts genre, they've all played dota and league of legends but only heard passingly of old rts games and maybe played starcraft 2 for an hour. When they see a new rts game it looks similar to the mobas they play so they get angry and claim it's a clone because they've never seen an rts before.
>>
No Last Stand no buy
>>
>>369603282
As someone who did played Starcrart 2 (at least Wings of Liberty), all these "comparations" to that game and MOBA beyond art style andthe multiplayer are kinda pissing me off.
>>
i played demo/beta

its the same as always with colorful art
>>
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Tfw no sister of battle gf
>>
>>369593558
>means that they're basically telling you that unit preservation is out the window,

are you new to RTS'?

The fact that you units aren't dead is reason enough to not let them die you fucktard.
>>
>MOBAs are bad meme
>RTS is somehow a MOBA

????

kys.
>>
>>369604796
Uh no, I've played rts since the mid 90's. I know that unit preservation isn't just about xp or whatever shit dow 2 had. But preserving units just isn't the biggest part of this game. Not only are there tons of aoe abilities from elites that just shred your dudes, but you also get resources back from dead units via escalation tiers, as well as increased resource rates, meaning that micro outside of the early portions of the game is useless and are better spent microing your much more valuable, much more useful elite units.
>>
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>>369604563
iktfb
>>
>make a big deal out of bringing back characters from previous games
>they all have completely different designs and different voice actors
What's the fucking point
>>
Ugly cartoony graphics style, awful interface, special abilites that cover everything so you can't see what is going on, weak voice acting - this game is awful. Which is weird considering how much I like CoH2, hmm...
>>
It's over, I will jsut wait another 6 years for DoW4
>>
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TERTIARY
E
R
T
I
A
R
Y
>>
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>>369605607
>>
>>369605969
the best kind of heresy
>>
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>>369605607
>>369605969
>>369606205
>>
Is Macha a virgin?

This is important.
>>
>>369606417
>tfw no gay spacemarine r34
>>
>tfw beta just ended

It was starting to get fun
>>
>>369606481
There will be some tie-in comics next month.
>>369606417
How many weird pairings have the 40K fanbase?
>>
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ill add "MOBA" to the list of words anons love to barf constantly but do not know the meaning of
>>
>>369606896

Wait there was a DoW 3 beta?
>>
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>>369606896
There was a DoW3 Beta?
How was the game compared to Dawn of War 1?
>>
>terrible artstyle
>no strategy, literally MOBAshit
>day one DLC
>DLC elites confirmed, basically gonna go full League with OP new ones etc
>37 fps on a 1070

RIP Dawn of War.
Another franchise destroyed bby the jews.
>>
>>369607010
A multiplayer one, only to suscriptors of something... I think. There will be a public one in the next weeks.
>>
>>369586223

>only 3 factions

Think I'll be giving this one a pass. When the newest entry has less content on release than the first game (which was released ten years ago), that doesn't exactly inspire confidence.
>>
>no Chaos
>no Necrons
>no Tau
>no Imperial Guard

I'd expect Chaos cos its fucking Chaos, and Tau with them being the second best selling army

Fucking SEGA, why couldn't they just make DOW1 with better graphics?
>>
>>369607117

It was very similar

Heroes are stronger in dow 3 though
>>
>>369607287
>no Chaos
15.99$
>no Necrons
15.99$
>no Tau
15.99$
>no Imperial Guard
24.99$ because they know suckers will buy them anyway

And don't forget to buy every new OP Elite they release if you wanna stay compettitive goy!
>>
>>369607287
>why couldn't they just make DOW1 with better graphics?
Because it would have people complaining about being the same shit 10 years ago and be totally correct
>>
>>369607569
Why couldn't they make DoW1 combined with DoW2?
>>
>>369607569

I just want a proper RTS none of this hero unit CoH style bollocks

I really hated DoW 2 but Loved 1
>>
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Where are my fucking tyranids what is this fucking less playable factions bullshit
>>
>>369586223
No Tyranids, no buy.
>>
>>369607651
And how that would work? It doesn't matter your answer, you would have someone loudly screaming "THAT IS NOT HOW YOU MIX IT YOU HERETICS REEEEEEEEEE"
>>369607664
Dow 1 have heroes, buddy.
>>
>>369605893
I hope you realize this is the last relic game because sega will shut them down after this
>>
>>369596886
those paints are thinned what the fuck are you talking about
>>
>>369608790

/tg/ autists don't actually know the difference between badly painted models, and models that simply aren't very detailed in the first place.

It doesn't help that it's a low quality picture, too.
>>
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>>369593951
>There's litte unit preservation
>melee vs ranged fights work like in the cat & mouse chasing of SC2
>Cheap voice acting

These three piss me off, as a DoW vet. 1 and 2 were enjoyable in their own ways, but a goddamn STAPLE OF THE SERIES IS

"IF MELEE CATCHES YOUR RANGED UNITS, YOU BETTER RETREAT, BECAUSE THEY'RE FUCKED" because THAT'S HOW IT WORKS IN TABLETOP. It's also pretty balanced. Can they just fucking walk out of melee now?

Also the voice acting is bad? That's the real fucking tragedy here. DoW has always been an amazing game for voices/effects
>>
>Too much particle effects from combat
>Unit effects/health bars are messy
>UI wastes WAY too much fucking space
>Blue outlines for units/buildings is gay, breaks immersion

>Music was nice, although that song seems like it can get repetitive after a while
>Voice acting seemed more or less on par for Relic, although there wasn't too many memorable lines
>Building animations were neat, added atmosphere
>No showing of the control group icons (one of the few good things to come out of CoH2)
>Seems the casual-enabling "retreat" option was removed

6/10 looks okay. There didn't seem to be much MOBA-esque gameplay, although some traits of it have obviously influenced the UI. I'm not sure if the whole tower thing was mission-specific, or if it's going to have larger impact on maps.
>>
>>369606941
Oh look it's another retarded moba player autistically screeching about how moba comparisons can't be drawn unless it is exactly the same as a moba.
>>
>>369607951
>Dow 1 have heroes, buddy.
Heroes didn't run around instant killing large forces on their own.
>>
The worst part about all of this is how the game is launching with only 3 factions, the rest obviously being shoehorned into expansions.
>>
>>369609474
>> "IF MELEE CATCHES YOUR RANGED UNITS, YOU BETTER RETREAT, BECAUSE THEY'RE FUCKED" because THAT'S HOW IT WORKS IN TABLETOP. It's also pretty balanced. Can they just fucking walk out of melee now?
no, they get slowed when trying to do so, it doesn't feel like sc2 at all, more like dow 1.
>>369609785
neither do any of the elites outside of knights
>>
>>369609872

Just trying to walk them away was always a loser's gambit though because of the bonus damage/attacks/whatever melee is granted vs retreating units. That's you basically ate shit and pressed that retreat button. Is it even still in the game?
>>
>>369593480
Even in bread, I still serve.
>>
>>369610001
I dont think you get any bonus damage, but you can surround ranged units and they have collision so you cant easily move backward. ranged units also have like basically no melee damage (even tac marines, which is a shame) so they get torn to shreds if you tie them up with sluggas and shit. Eldar can kinda kite but you can't fire on the move so theres a lot less of that.
>>
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>>369610298
>(even tac marines, which is a shame)

Tacs vs Sluggas, do the sluggas win cleanly?
>>
>>369593071
>>369599927
Eliphas is not in Horus Heresy. You are most likely thinking of Elias who was a Word Bearer in Vulkan Lives.
>>
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>No button to auto retreat
How is this a problem?
>>
>>369610540
Wrong, you fool.
http://www.blacklibrary.com/all-products/hh-inheritor-ebook.html
>>
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>>369610584
>No button to auto retreat
>button to auto retreat
>button
>auto retreat
>>
>>369610584

It goes hand in hand with the devaluing of units. The ability to say "Take some losses but save the squad" is important in the sense that you want to hold onto the experienced/upgraded squads. (traditionally in DoW, upgrades are applied to the squads, not all units of that type.)

It also allowed you to know when you could easily take ground/advance because that unit is stuck in retreat until it reaches base (unless they have a commissar unit that can execute to stop retreat, but then the unit is taking losses in order to kite you)

The SC run-stop-shoot-run-stop-shoot bores the shit out of me. It was also micro-intensive bullshit

The problem with DoW2 was that controlling the units felt unresponsive and shitty. Making them disposable isn't a great way to fix that.
>>
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>>369589386
oh.. so this is supposed to be dow 3.
Im not mad. Just sad.
Wont be buying, pirating, or following
>>
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>>369586223
Dawn of War 2 had day one skin packs

Why the fuck is anyone surprised like this is a huge new slap in the face?
>>
>>369610525
from what ive played, yes, its a lot more clearcut compared to other dows
melee units will tend to beat ranged if they get into cc, thats basically it. though sluggas will get killed 1v1 vs assault marines/banshees.
>>
What does the inside of an Imperial Knight look like? I just assumed it was controlled by someone built into the war frame like a Dreadnought.
>>
>>369610876
well I'll be damned. I haven't touched many of the eshorts in the HH series. [spoilers]mostly because they are shit[/spoiler]
>>
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>>369611227
no, its a mech.
>>
>>369589386
Looks like shit desu.
>>
>>369611078
especially since it was already revealed 2 days ago
>>
Lack of proper cover mechanic is inexcusable.

Cover has massive importance in the TT, and in DoW 2, cover made combat far more interesting than in most other rts games.
>>
>>369604225
You should become a reviewer
>>
>>369611227
http://warhammer40k.wikia.com/wiki/Princeps (I didn't read it, lol)

Unless they changed the lore, the pilots were basically a Battletech ripoff.
>>
>>369613129
Knight aren't titans (and the particular bit he asked for is one the main differences), so your link is kind of irrelevant to the discussion. Sorry anon-kun.
>>
>>369613502
>your link is kind of irrelevant to the discussion. Sorry anon-kun.
Guess I suck dicks then. Thought these shits were some kind of budget Warhounds.
>>
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>poorfags mad again
>>
>>369613818
In term of power, they kinda are, but they don't work the same. As the name indicates, pilots are from a kind of nobility, and swear to protect their territory and their inhabitants in exchange for the mech and support from the Mechanicum, or something along those lines (I guess I have to go and search "Knight" on lexicanum to refresh my memory now)
>>
>>369613818
It's kind of silly, they're a newer addition. Suddenly there's a ton of those and they're owned by some noble families so you have the knight-like imagery like banners and heraldry and so on and so on. And those families send their offspring to fight for Imperium. Something like that.
>>
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>>369614018
Where's dawn of war 1 you heretic?
>>
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>>369614219
>they're a newer addition
not really, knights have been around since the 90's, they just look way different. in lore, they've been around since before horus heresy.
>>
>>369614824
Huh. Thanks for correcting me.
>>
>>369614824
Everything from that time was retconned to hell and back tho.
>>
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should I play it?
>>
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>>369614392
never bought it on steam.
fuckers want 40 bucks for dow1 + addons still.
Someday I'm gonna remember buying it during a sale.

dow2 is better anyways
>>
>>369615291
what? they've been showing knights in the horus heresy books from forgeworld.
>>
>>369615332
OF COURSE YA GIT!
>>
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>>369614824
>>369615291
>>369615560
Imperial Knights have been around for a long time, they simply got brought back once Warmachine started breathing on 40k's neck.
Because when a game centered around steam-punk robots makes it big, it surely is because of said robots.
>>
>>369615332
Yes. Bare in mind it is quite an old game though, so the campaign is still pretty basic - but the story of vDoW is the basis of something great, and refered quite a lot in the other games.
>>
>>369615560
The horus heresy books are 13 years away from the 90s, bro.

>>369615995
I don't remember them in the Epic basic armies. I never player Epic tho, so guess they added them later.
>>
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I'm an awful Starcraft 2 player and I really like Heroes of the Storm. Maybe this game is for me?

Sorry actual DoW fans, but I think it looks fun.
>>
>>369587551
Its not hard. They could have just done DoW1 HD and everyone would have been happy.
>>
>>369616708
Why would I buy DoW1 HD when I can still play DoW1?
>>
>>369616543
Start with the first one and go by release date.
>>369616708
Except people who prefer DoW II and fans of DoW I who wanted something new.
>>
>>369616543
the "moba" in the op is just memed.
dow3 is a rts with hero units. you'll never have to handle as much base building and units as in starcraft
>>
FUCK WHY DO THE ORK BUILDINGS STILL WOBBLE LIKE THAT
>>
>sync kills removed because muh balance
Fucking tourneyfags, man.
>>
>>369618407
isn't there a sync-kill between the Wraithseer and the Dread in the video he linked?
>>
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>Relic are so lazy and incompetent that they can't just make sync kills toggleable in custom lobby settings/have them set to off by default for competitive matches

They're a balance issue but they're also one of the aspects of the franchise that really made the universe come to life. Get absolutely fucked Relic
>>
It looks shockingly terrible.
I don't understand how Relic can be so utterly detached from reality.
>>
>>369619176
yea, they should spend thousands of hours and who knows how much money animating things that only extreme casuals will use vs ai in custom lobbies. They're so lazy and incompetent.
>>
>>369619176
b-But muh esports! Just look how all the other games that fell for the esports meme are faring.
>>
>>369587336
No.
I watch fucking zero hour all the time even though i've never played it.
>>
>>369619510
>implying the game isn't pandering to extreme casuals in the first place
>>
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>>369589441
Except nothing modern looks like that.
>>
I loved every other DOW so far, but some things do really have me worried here

>3 factions on release
In a game series that's always encouraged 3v3 matches, this is fuck-all. Doesn't help that it's the same factions I've already grown tired off two times over by now. A more exotic 4th race is missing.

>campaign gives me flashbacks of Winter Assault
Winter Assault was a short-ass game.
They have announced basically nothing so far so now I'm left with my imagination to fill the blanks. The story seems rather simplistic from the trailer so I'm left guessing it'll be short and boring.

>Elite
I'll be honest, if they make some of these exclusive to buy with real money, they can fuck right off. Holding units for ransom in a multiplayer game is EA-tier bullshit.

>Perk system
Seems to take out things from the actual game that should be research options. I guess they want to make the game less overwhelming for casuals by making people decide in peace before the game.
Obviously this means there's a high possibility you'll just end up being counterpicked for an entire game with no way to transition out of it.

>graphics
You can't tell individual units apart in a fight with stuff like the eldritch storm obscuring basically an entire army.

>you don't seem to need dedicated anit-vehicle weapons
This might be a dealbreaker for me. Because at this point it doesn't even seem to matter anymore how you micro anything. At this point it seems like this is literally 1A the game. Heroes or no.
>>
>>369620261
Nigga that's cartoony as heck. Look at his book! Look at proportions! The colors!
>>
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I actually liked CoH2 a lot. The microtransactions are the only core flaw IMHO.

This doesn't look as fun, though. It seems like all the worse aspects of CoH with lazy Starcraft map design... Guess I'll be sticking to Retribution for the foreseeable future.
>>
>>369620261
>nothing modern looks like that
>post a pic of a figure with exactly the same color schemes
Are you heretic?
>>
>>369618540
no, thats just a normal melee attack, they probably did that on purpose to trick a few people into thinking that there are sync attacks, though, but they've repeatedly stated that theya aren't in.
>>369619632
Yea, dota 2, league of legends, csgo, etc, those are all failing, unpopular, bad games.
>>369619796
it kinda is, but it kinda isn't, I don't really know where they where going with the game honestly. It's clear after playing it for a bit that they don't really care about unit preservation, but they also heavily punish blobbing to massive extents. Not to mention no 5 min rushing, or cheesing, but most games end before 20 minutes regardless, and theres no buildable base defense. It kinda feels right, but also very generic.
>>
>>369605607
Aren't space marines sterile or something? I remenber something about them keeping the geneseed close to the neck. Does that mean they have their ballsack under the chin like that MiB 2 guy?
>>
>>369620394
>blue = cartoon
>>
>>369620661
>dota 2, league of legends, csgo (and broodwar)
That filled the market
>etc
"Etc" literally doesn't exist, all the other games that wanted a piece of the esport pie failed miserably.
>bad games
CS:GO and LoL are legit bad games.
>>
fresh from GS3

>Abaddon unsurprisingly dies. What is interesting is he is felled by a couple of guard using an autocannon. He does wreak havoc beforehand and is weakened (from an unlikely quarter, Cypher) during a pitched battle, they don’t just pick him off with a lucky shot.
>>
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>>369593405
>2.50 shekels for blood and gore effects

Is there a fucking shadows DLC pack? How did they get away with this?
>>
>>369620934
plenty of other games have esports communities and also have thriving communities
overwatch, r6 siege, for honor (soon), hell even dow 2 has a ton of tournaments, same with games like aoe 2, wc3, and ra2. Games have obviously failed tremendously while going for esports, like evolve, but it isn't so clearcut. People in the dow 2 pro community have been wanting sync kills removed for ages, which is why they got removed from T1 units in retribution.
>>369621126
it started out as a meme to get away from a M rating, but now its basically jewing. this is how it is in every total war game, and seeing as how they added it as a 'joke' in dow 2, its gonna be in dow 3 as well.
>>
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>>369619796
>implying the game isn't pandering to extreme casuals in the first place
This is actually a surprisingly decent argument for a bit of greentext.
With so many advanced mechanics toned down already, really, the occasional gameplay disruption of sync-kills wouldn't really have been a major problem. In fact, it would stop people from shouting that all the animations looked lifeless.
>>
>>369621118
>he is felled by a couple of guard using an autocannon
lmao I hope it's true
>>
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>>369620662
>Aren't space marines sterile or something?
Yes
>I remenber something about them keeping the geneseed close to the neck.
There are several geneseed organs and implants. Also, geneseed isn't sperm, it's several types of heavily engineered viral and bacterial agents. Part of an Apothecary's duty is to extract remaining geneseed deposits from Space Marine corpses.
>>
>>369621481
Technically is a steal kill because Cypher injures him
>>
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>>369621357
crumbs aren't a piece of the pie, Anon.
>for honor (soon)
Pic related.
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>>369621118
>Abaddon
>>
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>>369621653
>>
>>369621628
>crumbs aren't a piece of the pie
uh, yes they are. you said before that they all fail miserably, now you're changing goalposts. Cute, though.
>>
>Shit out DLC or last stand
>Make it even a stand alone game
>Release Necro lord as DLC character even

>HURR DURR NO LAST STAND IN DOW 3

And this is how you fuck up your sales you fuck tards at Sega.
>>
>>369622076
>now you're changing goalposts
No, is just you being retarded. I told you that games designed for esport failed, and is true.

Just look at your list:
>dow 2, aoe 2, ra2
>esports

>wc3
Wasn't made for "the esports audience", and its tournaments weren't big.

>overwatch
>r6 siege
Where are the prices, bro? Were are the millions of profit from the esports?

>for honor
And this is the point when you are either retarded or pretending to be.
>>
>>369622895
>I told you that games designed for esport failed, and is true.
no you didnt
>Just look how all the other games that fell for the esports meme are faring.
if you did say that, I would have mostly agreed with you, but you didn't.
>>
>>369623084
>no you didnt
Literally in my first post >>369619632 "games that fell for the esports meme".
>>
>>369586223
>No Last Stand mode
Dropped
>>
>>369607273
I didn't know the first game had knights and stompas on release. I only played it for 200 hours though, so I could be mistaken.
>>
>>369623275
I fucking quoted it dude, and that has literally nothing to do with how they're designed
a game can 'fall for the esports meme' by doing a lot of vague things, I can't read your mind on how they're described. aoe 2, for example, didn't start off as an esports game, but 'fell for the esports meme' since its being balanced through metric tons of patches now.
>>
>>369623473
Not him but are you seriously so stupid to equate 2 unit models to entire factions being missing?
>>
>>369623473

Did you misquote? Knights are an SM unit and stompas are for Orcs. They're not factions.
>>
>>369623606
>I fucking quoted it dude
At this point I didn't even read you second sentence.

>a game can 'fall for the esports meme' by doing a lot of vague things,
Lurk some months or work on your reading comprehension before posting again.
>>
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>graphics stylized to downplay the shitty texture work
>sound assets considerably less well produced
>music not full orchestra + choir but a single (if talented) guy on synthesizers
>didn't have enough money to get proper voice actors
>probably far less voice acting in the game over all
>can't even develop a fourth faction before release
>don't even have money to animate sync-kills anymore
Did the announcement trailer just consume their entire budget?
By comparisson DOW 2 seemed like it was on a completely different level of production value.
>>
>>369623687
>>369623757
No, the counter argument is that the "content" isn't defined by the number of factions.
>>
>>369624170

It's a poor argument then. Individual units don't make up for abandoning a series staple (4 factions on release).
>>
>>369623869
>thinking im going to lurk on /v/ to pick up some autistic phrases
fuck off.
>>
>>369624329
>series staple
What the fuck does that even mean? "Tradition"? In case you've forgotten, DoW2 had 4 factions and an absolute shit unit variety available in that HQ building. Eldar almost have more elite options in DoW3 than they had units in DoW2. That is an increase in "content."
>>
>>369624329
idk I'd rather they launch a stable, bug-free okay balanced game (which it certainly looks like in the beta) rather than dow 2. gotta remember that dow 2 launched with 5 maps. Yes, 5 fucking maps. They've both been unfortunately downgrades from dow 1, I can't really defend that, but I'm okay with it as long as the game works well, which it is.
>>
>>369624531
>I'm a dumb phoneposter from reddit
Just do us a favor and KYS you'reself.
>>
>>369624708
nigger just because I don't go on the shithole that is /v/ doesn't mean I don't go on 4chan every fucking day. I hate that /v/ has devolved into this cesspool of shit, why the fuck would I go lurk there? Only reason I'm here now is because there aren't dow threads on other boards.
>>
>>369589143
THIN YOUR PAINTS
>>
>>369624696
>What the fuck does that even mean?

Look it up.

>>369624702

>I'd rather they launch a stable, bug-free okay balanced game

Sure but why are we pretending that it's an either/or situation?
>>
>>369587732
DoW2 kind of sucked though.
>>
>>369619327
nice arguments there

>>369620324
>3 factions
Though I feel like the factions are more fleshed out than they were in previous games, I agree it feels a bit cheap, speciallt since you just KNOW they'll come out as DLCs
>They have announced basically nothing so far so now I'm left with my imagination to fill the blanks
Lots of videos are on the air as of now mate, fill the blanks yourself
>if they make some of these exclusive to buy with real money, they can fuck right off
Apparently they already confirmed that the in-game money was earnable by winning games and playing solo, and that it would serve for elites and for skins
>perks
I feel like it's a way to customize your way to play, a bit like you'd do with your army on the tabletop really. So that's fine on my book. But I understand your point

>>369624006
>graphics stylized to downplay the shitty texture work
And allow the game to turn on the laptops a lot of people still game on
>sound assets considerably less well produced
didn't play the beta but that's apparently true and that's a shame
>don't even have money to animate sync-kills anymore
their reasoning apparently is that is annoying for e-sport players AND people who were more casual didn't even noticed it anymore after the first few times
>>
>>369624945
>I don't go on 4chan every fucking day
Fucking normie.

>there aren't dow threads on other boards
So, you are phoneposter and, probably, from the "post incident" /tg/? Beyond sad.
>>
>>369624945
There's one on /tg/, near page 9.
I don't know how link to other thread
>>
>>369587172
>trying to put people playing the beta under NDAs when it launches in a month
so like every beta?
>>
>>369624956
im not really pretending its an either/or, I'm just glad I got one part of it instead of a dow 2 where the game is practically unplayable for the first few months. and unplayable until retribution because gfwl was the worst I'm really frustrated that they didn't do 4, and I know its because they where too lazy to balance out necrons before the game launched, but I don't really care that much overall. The races also feel real fleshed out and unique this time.
>>369625156
>fucking normie
reading comprehension.
>>
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>>369589334
Pretty sure they're going the Total Warhammer route and adding armies as DLC. Kind of sucks that my favorite army (Guard) isn't included out of the box but I'm sure they will be added later.
>>
>>369620432
I just can't return to DoW1 and CoH1 after playing sequels to both for long enough to understand the design choices used in them.

DoW2 is just so much faster and trimmed out of pointless bullshit in 1vs1 fights.
>>
>>369625176
>every other beta puts people under NDAs and bans them from it for revealing any information about it if it's traced back to them

Okay bud
>>
>>369624702
>>369624696
Dawn of War 2 came out underdeveloped.
Beating it is a low bar to set.
The only thing that was done on release in Dawn of War 2 was the campaign. The multiplayer was so severely undercooked, they immediately had to start to completely rebalance the entire fucking thing in every aspect from the ground up as soon as it came out.
Gladly, the campaign was quite long and decently crafted to tide people over.
>>
>>369625374
uh yea, a lot of closed betas do that, same with closed alphas. Is this your first game?
>>
>>369624956
So I looked it up. Glad to see it is indeed a completely subjective meaning that is no different from "tradition." 4 factions is not a default need or a basic necessity; a launch with only 3 is proof of that. So I return to my earlier point: I would still rather they begin with three so long as they actually have depth, balance, and content compared to check-listing 4 factions and shirking on the above and releasing with another "series staple," a rushed and unrewarding release.
>>
>>369625450
So is it 'every beta' or is it 'a lot of closed betas' fucknut? You seem to be having trouble settling on one
>>
>>369625176
>so like every beta?
Most NDAs are for alphas, most betas are glorified demos (like the ones you make one month before release) made to "hype" the game and get attention. A NDA this late in the development looks fishy.
>>
>>369625671
there will be an open beta as well right after the closed one.
>>
>>369625168
>>>/tg/threadnumberhere
>>
>>369625495

It's not a binary situation. Your argument is flawed because you're claiming that 4 factions will inherently be inferior in depth, balance, and content.

In that case, why not have 2 factions? Nah, fuck that - why not have 1? That would be incredibly easy to balance.

If you want to just say "Well Relic is shit and they can't handle more than three", I'll understand. But simply claiming that 4 is a magic number that turns the game into an unplayable mess is ludicrous.
>>
the beta is fun I'll go back to painting now.
>>369625168
>I don't know how link to other thread
implyingimplyingimplying(insert post number)
>>
>>369625374
pretty much yes.
>>
>>369590737
I like 40k more and chaos is my favorite faction

what now gayboi
>>
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>>369592692

I'm reasonably excited for this
>>
>>369626271
>I like 40k more and chaos is my favorite faction
4chan is 18+.
>>
>>369594407

>unit preservation
>staple focus of DOW2

you literally get refunded for dead troops in DOW2.
>>
>>369596246
I guess ARK and Football Manager are some of the greatest games ever made then.
>>
>>369605969

Its not. Reproduction is still necessary. How do you think SM bolster thier ranks, or where does IG get its soldiers?
>>
>>369626505
>thinking Chaos are edgy

That's Dark Eldar m8
>>
>>369626001
>Your argument is flawed because you're claiming that 4 factions will inherently be inferior in depth, balance, and content.
No. I'm telling you that their history has proven exactly that - the things that set your "series staple." In fact, your argument is flawed because you assume that including an additional faction with all the same content present in the other factions will not somehow involve more work in development and more work in balance in the same given timeframe. It's like you don't understand how man-hours work. Yes, they could have made an additional faction. This would also take more man-hours, so in the same given set of man-hours, something else must be shirked, because Sega is still breathing down their necks.

Furthermore, this series has "abandoned" another staple, which is having 1 npc faction present in launch that isn't playable. Rather, DoW3 has 2 npc factions present in the game (IG and necrons). That is more content without the need of man-hours of balancing them yet.

And I haven't claimed that 4 is a magic number. But Relic clearly feels they could do a solid 3 better than a shirked 4, given whatever limits they have in development time, so that's what's happening. And if it's just bait for more DLC factions - after all, they have 2 ready for converting to playable - then its the publisher that sets their pay model, so it's Sega that should take that blame.
>>
>>369625938
>>>/tg/52044616
Is it correct?
>>
>>369592426
I'm sure they'll be added eventually but spess mehreens don't really excite me that much.
>>
>>369626694
Chaos are edgy. DE are edgier tho.
>>
>>369598351

DOW1 cover was literally just bubbles your units stood in.
>>
I think it looks pretty cool.

What, you just want it to be reskinned DoW 1?

Things will never get better without change. go fuck yourselves LEL
>>
I would buy it if it had last stand.

I loved to tinker with different builds and finding new ways to play each hero.

I think they honestly miss calculated how many people bought their game just for Last stand.
>>
>>369626675
This is false. The only thing you receive when one of your units dies is global resource. You receive a fraction of that unit's global resource value while your enemy receives the full amount

t. 3000 hours in Retribution
>>
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Honestly it looks like they just combined 1 + 2's best qualities into one game. In my opinion. Its gonna hurt at first though because you know they're gonna nickel and dime the DLC shit.
>>
Why do they only have 3 factions? I don't think I'm alone when I say that the variety Dark Crusade, Soulstorm, and Retribution had made the game 1000% better

Also the campaign for Dark Crusade was the tits until it became Honor Guard spam
>>
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>>369627052

you also could only have like 3 squads and a walker and you hit popcap.

'giant epic battles of the 41st millenium'... yeah ok
>>
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>>369626919
>I think they honestly miss calculated how many people bought their game just for Last stand.
I don't think so. They did release Last Stand as a stand-alone game, which gives them a rough figure in addition to the number of players currently in last stand games. The last thing they did before DoW3 stuff was also releasing the necron lord for Last Stand probably because they just finished his model for the last mission of DoW3 ayyy.

I'm pretty bummed about it's absence too, but on the plus(?) side, they will almost certainly release it as DLC or as part of an expansion in the future.
>>
60€ is way to much, first day pirate.
>>
>>369627303
but muh space marine chapters
>>
>>369626919
I dont think they did seeing as they recently released the Necron Overlord for fucking Dawn of War 2. They might just take the idea and make a full game out of it.
>>
>>369627368
>
I'm pretty bummed about it's absence too, but on the plus(?) side, they will almost certainly release it as DLC or as part of an expansion in the future.

They said in the forums they mad add later a co-op mode.
>>
>>369627303
>perpetuating stale memes from 2010
>thinking the only acceptable way to portray 40k in a videogame setting is having mass blobs clashing in a giant meatgrinder in the middle of the map

Ultimate Apocalypse already caters to retards who just want a million different units and no balance. Go play that.
>>
>>369627368
>>369626919
this is something devs love to do, hold back features so they can release it in free dlc later on to bring people back into the game and get more people to buy it. Probably same reason why theres only 3 races, they tease us with necrons and imperial guard in the campaign and release them a few months down the line to get people back into it/get others buying. Initial sales are nice but more and more care about the long term because of mass dlc.
>>
>>369627089
Look at Total War: Warhammer and your question will be answered

money
>>
>>369627628
Let's not forget the Overlord DLC for DoW2 was free for owners of the game for some reason. I have no idea what Sega is like as a publisher.
>>
>>369627052

Absolutely was true in the campaign, even on Primarch.
>>
>>369626710
>you assume that including an additional faction with all the same content present in the other factions will not somehow involve more work in development and more work in balance in the same given timeframe

As a consumer, that is not my concern. Not even a little bit. What the developers can and cannot pull off in the time allotted to them is their business. To somehow say that I have to change my expectations based on the amount of time they spend developing the game is a laughable argument. It's insane that you would actually post this and expect me to take it seriously - it smacks of the "Well you're just being entitled" argument.

>DoW3 has 2 npc factions present in the game (IG and necrons)
>That is more content without the need of man-hours of balancing them yet

Well first I would like to ask if Necrons are actually in the game as an NPC faction and if you could provide a source. Because speculation, no matter what evidence it is based on, is still speculation.

And NPC squads appearing in the single player campaign are not content. They're a nice little cameo from armies we hope to get in future expansions or DLC. But I'm not even going to entertain the idea that a couple squads, and maybe a vehicle, count as appreciable additions.

>But Relic clearly feels they could do a solid 3

This does not increase my confidence in the developer or the quality of their product. After 2 games and numerous expansions, they should be asking
>How can we do better than we have previously?
And instead they seem to be asking
>What can we do to make our jobs easier this time around?
>>
>>369622614
Is there no Last Stand? Honestly, that's the dealbreaker for me.

Such a fun gamemode and they completely and consistently dropped the ball in almost every way they could.
>>
>>369627860
>in the campaign

When the subject of balance is being discussed pertaining to an RTS game, you can always safely assume literally nobody is talking about the campaign.
>>
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>>369621118
>felled by a couple of guard using an autocannon

its like he dies in increasingly pathetic ways because the chaos gods just want to fuck with him
>>
>>369627857
because that got people hyped for dow and they started playing again. (it was only free for the first week, buffing up player numbers a lot) I'm sure they also did it as a teaser for dow 3. Gotta put out free dlc once in a while to get people coming back. I wouldn't be surprised (and would be glad, but this is why I doubt it) if they make armies free in the game, but sell off a ton of elite units (and make them cost a lot of ingame currency, of course) and have shit like free weeks of elite units for people to try out, etc, just like heroes of the storm or league of legends.
>>
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:^)
>>
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>>369628038

Real Talk

who the fuck played DoW1 for its multiplayer

I'm not asking facetiously, I am genuinely curious.
>>
>>369628026
Same for me
Dont have much motivation to play hectic RTS games but I loved how relaxing the last stand mode was and surprisingly how differently you could build each Hero.

I mean Last Stand was so popular they even made it a stand alone game and the last DLC they gave to DoW2 was last stand hero.

Why they don't add last stand in DoW3 do they don't understand that it could literally print them money so they can make more free DLC.
>>
>>369627862
>it smacks of the "Well you're just being entitled" argument.
Nah, and I'm not gonna continue down this post either.

I'm giving you an honest assessment of the situation. Yes, as a consumer, it's not your concern. It's up to the devs. The devs have a track record of rushing factions in their time slot and failing to deliver on a stable release. DC was shit for months (and still shit for non-melee units at that). SS was shit for almost two years. DoW2 on release was absolute shit. If the developers then go, "Hey, maybe instead of releasing shit, we could focus on less?" and then release a stable game with more content in the given factions, then that's their choice. I happen to agree with that choice. You don't. Big whoop.

That has nothing to do with "entitlement." It has to do with your ignorance of developer choices, and being pouty that they didn't do the one you want. But frankly, I don't care about that either.
>>
>>369628321
dow 1 actually used to have a big tournament scene, that died off mostly when WA came out because relic is terrible at balancing. It was completely destroyed when DC came out because necrons.
>>
>>369628321
People who enjoyed a challenge above and beyond compstomping Relic's retarded AI for the millionth time.

Dark Crusade and Soulstorm's campaigns are just multiplayer skirmish matches played against said retard AI (except the stronghold missions obviously). Multiplayer is generally the focal point of any RTS game.
>>
>TFW no last stand
>TFW they could have added all the races and made 3 heroes for each race
>New maps
>New objectives.

I mean the old last stand just had 2 maps and it was still played so much.

Sometimes the devs don't see when they find a gold mine even if its infront of their eyes.
>>
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http://www.eurogamer.net/articles/2017-03-06-dawn-of-war-3s-multiplayer-reveals-moba-influence

>But the MOBA influence on Dawn of War 3 extends further - deep down into the very core of the design of multiplayer.

>Dawn of War 3's multiplayer revolves around destroying the enemy's core, which is found inside its base. But to get to it, you must destroy a turret. To destroy a turret, you must destroy a shield generator.

Dead on fucking arrival confirmed.
>>
>>369628164
I unno. It probably depends on how far along the IG are in development - how many more units, buildings, and elites they need to model, script, and balance. I expect them to release whole factions in expansion deals like they've always done, while elites and skins (as you say) are paid DLC. There isn't really a chance of a "free army dlc for owners" unless that army really is on the verge of being finished and the devs feel it should have been there on release. Larian did something like that with the EE of their game.
>>
>>369628807

I vastly prefer fighting over power nodes and destroying the enemies HQ building instead of fighting over a shield generator and destroying their core.
>>
>>369628807
>Dawn of War 3's multiplayer revolves around
But that's just the only gamemode that was available in the beta. DoW games have always had tons of game modes, including Annihilation. It's way too fucking arbitrary to say every game mode will follow this exact-
>eurogamer
Oh.
>>
>>369628903
Why are you deflecting to DoW 2. Nobody is defending those shitty choices of game design. The only thing praise worthy in DoW 2 was the combat and cover system, and the combat kinda suffered due to the stupid auto retreat bullshit.
>>
>>369628807
! part of the fans wants classic RTS game and the other part of the fans wants last stand.

>I guess the best thing is we just combine them into 1 game to piss of both sides.


Sometimes I don't understand devs.
>>
>>369628686
>the last thing the devs did before working entirely on DoW3 is release another hero for Last Stand
Really makes you think.
>>
>>369628807
C'mon Anon, MOBAs are the preferred product of the PC users. I'm sure you'll love it!

And you are going to miss the unique P2W units that only come with the peorder package if you don't reserve it right now!
>>
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>>369628807

>one (1) game mode with more coming later for free kills a game

Also have any of you actually tried looking at it objectively as a game and not comparing it to whatever fantasy version of a 40k Game you wanted in your head?
>>
>>369628521

I'm glad you can finally admit you would rather they go with 3 rather than 4, instead of simply arguing that 3 factions is inherently a better choice.

In the future, learn to construct a proper argument.
>>
>>369629208
>people actually want more last stand nonsense
Is this a meme? Tried it once with my buddy and neither of us saw the appeal.
>>
>>369586223
Wait I thought it would be like the first one with base building and shit?
>>
>>369591051

You forgot to add "no more depth, no longer requires thinking"
>>
>>369629348

It is. There is base building.

People are literally just throwing around "MOBA" Because its a buzzword.
>>
>>369626720
it is

>>369628295
>/pol/
I was looking for pr0n or for /mlp/ but the joke was a bit more subtle this time, nice one

>>369629095
nah, it has been confirmed on the official forum too

>>369628807
gameplay-wise and as strange as it may sound, the game plays a lot like DoW1 (with fancier skillshots, better pathing and responsiveness, and a bit less unit-preservation). "MOBA-like" objectives actually don't change too much from the classic "Destroy HQ", except you can't rush the HQ which means you can't cheese and have to find a way to play the game "the right way". I find this cool.
The fact that it's the only game mode on release is more debatable however
>>
>>369629418
>DoW
>requires thinking
Armies of Exigo required more thinking than DoW
>>
>>369629418

Nice buzzword shit there. Too bad that isn't even remotely true.
>>
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>>369629208
It almost feels like a monkey paw wish come true desu.

>>369629287
Yes, I have, and it looks like shit to me.
Even without ANY of the moba style features, the combat appears to be dull as fuck, with obnoxious particle effect clusterfuck "spells" being the only source of "interest" in the fights, where your dudes and the enemy dudes just stand out in the open shooting at each other and dying in droves. The removal of DoW 2's cover system is bullshit.
The dynamic cover in DoW 2 was one of it's redeeming qualities, because the cover system made engagements actually interesting as flushing enemies out of cover or flanking them was something you needed to do consistently.
>>
>>369629267
>the unique P2W units that only come with the peorder package
these are skins, memer
>>
>>369629159

Yes I agree I much more prefer to fight over critical points and destroy the enemy HQ
>>
>>369629209
AND SOMEHOW THEY TOTALLY SKIP IT IN DOW 3.

WHAT WHERE THEY THINKING???

>>369629347
It was actually pretty popular to the point that in Retribution people complained that the only games they can find are last stand.

Also most of the DLC they made was for the last stand so its surprising for the last stand fans that DoW3 has so many hero units but no last stand.
>>
>>369629347
It becomes pretty funny once you reach higher waves and the game starts to shit out monsters at you and you are trying the best with your friends to survive.

The game has actually so much depth in what items your team will pick and what role everyone is taking.
>>
>>369629639

So it's an RTS. Which is an extremely popular and widely regarded as very fun by everyone but contrarians and dullards. Or shooterkids.
>>
>>369629831
Fighting over Critical points was all about map control. Nobody fucking bothered with the HQ destroying, because it was pointless.

But again, I am not defending the stupid game modes of DoW 2. The only thing I prefer in DoW 2 over dow 1 is the cover mechanics and the way combat works due to it.

Your deflecting to how crappy gamemodes in DOW 2 were, is a bad defense of how utterly crappy they seem to be in DoW 3.
>>
>>369629293
>finally admit
Do you have brain problems? The point I made there is just an exposition of my earlier >>369625495
>I would still rather they begin with three so long as they actually have depth, balance, and content compared to check-listing 4 factions and shirking on the above

which I just noticed you basically echoed in a post I didn't read,
>If you want to just say "Well Relic is shit and they can't handle more than three", I'll understand.

So I guess, yeah, we're roughly arguing the same thing, I think, just in different tones.

In summary then, Yes, relic is shit and cannot handle more than three factions without compromising depth, content, or balance, which has proven in previous titles to lead to really poor launches on games and expansions. So you bitching that they did not continue this "staple" of 4 shitty factions, rather than this 3 in a surprisingly stable (as of the beta) release, is remarkably disingenuous.
>>
Will it be better than Total War Warhammer?
>>
>>369589721
>>369589992
>first expansion for DoW1 was imperial guard
>second expansion for DoW2 was imperial guard
I'm pretty sure with how much Relic **loves** IG, they'll get in at some point, if not the first, then the second expansion if history is to be considered
>>
>>369630164
And you know what, DoW 2 improved how RTS combat worked by adding dynamic cover.

By scrapping that system, relic is taking a step back towards almost 2 decades old rts conventions of "lol, units just stand in the open and blast at each other with no regard for their own survival" bs.

DoW 2 had major problems, but the way it's combat worked, largely due to the dynamic cover, was fucking excellent.
>>
did they add new maps of the last stand in DoW3?
>>
>>369630438

I think I'll take giant battles in the dark future of the 41st millenium (The way it's supposed to be) Over a few tiny squads of Space Marines in giant armor hiding behind some rocks, when that's the exact opposite of what they do.
>>
>>369629868
>AND SOMEHOW THEY TOTALLY SKIP IT IN DOW 3
They hinted numerous time that they wanted to make a co-op game mode inspired by the Last Stand - but after the release

>>369630438
Dynamic cover, while absolutely awesome for skirmish scale tactics I admit, doesn't work well with big armies with lots of explosives led by huge vehicles
>>
>>369630736
>giant battles
>the way it's supposed to be
>thinking Space Marines don't utilize cover

It's always so painfully obvious when someone's only grasp on the universe is through Dawn of War alone
>>
>>369587551
considering the source is just as jewish yeah
>>
>>369586223
>ruin DoW 2 with hero shit
>fuck up company of heroes 2
>make dow 3 a dota clone

God dammit relic, please. DoW and CoH were so good
>>
>>369630736
Wrong.
Both in the TT, in the lore, and even in Space Marine, the game where your stupid meme picture is from, taking cover is important.

Do you fucking know how easy Marines are to kill in the TT if they are standing out in the open? And how hard they are to oust from a decent piece of cover if you lack any weapons that ignore cover?
Cover is extremely fucking important in 40k. Unless you are playing against Tau, because then it doesn't fucking matter because "lol, markerlights". Fucking Tau.

>>369630919
>Dynamic cover, while absolutely awesome for skirmish scale tactics I admit, doesn't work well with big armies with lots of explosives led by huge vehicles

To an extent, true, but I don't think that having something akin to the system would be completely impossible.
The way DOW 3 handles it seems just so dull and simplistic. I can safely say that I find tactical combat far more engaging than just watching rows of dudes shoot at each other while big stompy robots blast everything with their pew pew guns.
>>
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Alright, real talk for a second, what factions would you guys like to see added besides IG and crons?

While I am eternally a dark eldar fan, I think the Mechanicus needs a turn to shine. A joint Admec-Skiitari faction would do well here.
>>
if this game had persistent gore it would be GOAT tbqh

>all those bodies
>>
>>369631641
Chaos of course. I think Chaos and IG are the priority
>>
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>>369631641
Rak Gol
>>
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>>369628807
>Destroy a shield, to destroy a turret, destroy a core
>"You can make a beeline for the enemy base, but it'll be so heavily defended by the incredibly powerful turrets that there's no real point"
We want the Turtling audience

>"The 2v2 and 1v1 maps I played all followed a three lane layout, with a clearly-defined top, mid and bottom. A shield generator protects a turret in each lane."
>"Relic is going all in on the "destroy the core" objective for multiplayer. In fact, you can't play multiplayer any other way."
Jesus fucking Christ, is this a joke?
>>
>>369632460
see >>369629493 (4th part of the post)
>>
>>369588316
This. I loved DOW1 and 2, but no way am I buying this trash.
>>
>>369632746
>Built for turtlefags
fuck off.
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