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Archived threads in /v/ - Video Games - 1828. page

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File: Flag_Nilfgaard.png (29KB, 800x494px) Image search: [Google]
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>he doesn't support Nilfgaard
13 posts and 4 images submitted.
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always been a milfgaard kinda guy myself
>>
PRAISE THE SUN
>>
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I wanted to side with Dijkstra since his plan to free Temeria was WAY better than Roche's, but the hell if I was gonna let him kill Roche and my beloved Ves. Fuck that.

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Anyone here want to talk about this game?
24 posts and 6 images submitted.
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Is it any good?
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>>386917828
If you liked KoL, but didn't like the fact you had to grind booze and food or wait to do stuff, this is great.
>>
i dont think anyone here is old enough to have even played kol

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Thinking of playing this game for the first time. What mods should I play with to optimize the experience while still keeping it true to the base game?
15 posts and 7 images submitted.
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>>386917629
Consult this Starting Guide,
then see the /vg/'s huge Stalker General for more tips and links: >>>/vg/stalker

Play in the release order. Start with no mods - only latest patch, OR get the full "Starter Pack" first; these contain bug-fixers and light visual mods that can help performance as well.
Leave big overhauls for later playthrougs. Avoid the "Complete" -mods. Always play on MASTER difficulty for best realism and atmosphere, and disable crosshair.

Don't give up in the beginning! The starting gear sucks ass and first area can be a bit boring.
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>>386917821
How's the balance on higher difficulties? I'm assuming it's not like Fallout where shit just takes an hour to kill but does it create situation where I'm noticing the difficulty instead of the game?

Thanks for the guide though, certainly reading though it
>>
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>>386918089
In case you've missed the fuzz about STALKER's truly unique difficulty system, the HIGHER the difficulty, the MORE damage everything inflicts. To both ways. Meaning YOU will die quicker, but so will "THEY". Thus, it makes an overall more satisfying and "realistic" experience.

On lower difficulties, the enemies can be quite half-deaf and blind, plus there's this odd "hit possibility percentage" coded to NPCs, which is extremely low on lower diffs. As in, their bullets may literally not do any damage to you over 60% of the time. Not only that, but your bleeding will stop and wounds will heal practically in front of your eyes on easy moodos.

tl;dr: Master difficulty is the only proper way to play STALKER. Not a meme, a hard fact. Think it like the Ranger-Hardcore mode in Metro 2033; not surprisingly, many same devs worked on both games.

I still gotta stress the importance of NOT letting the first hour or two to dictate your view on the game. Some truly LOVE the beginning's "hobo phase", when you're practically butt-naked and wielding rusty Ruskie pocket pistols, going against squatting slavic bandits and Ukrainian conscripts, as it underlines the survival aspect so much. However, I do recognize that more and more (console) gamers are not used to such stark contrast and steep learning curve beginnings any more. That being said, the better your arsenal becomes, and the more you master the ways of the Zone, the easier and more enjoyable the game(s) become. Ramboing is seldom a good option.

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How does Ys Seven compare to the other games in the series?
20 posts and 2 images submitted.
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It and all games after Dawn of Ys are just varying levels of shit. Ditching the bump system was a mistake.
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/v/ told me party-based Ys is shit and I have no reason to doubt them.
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It's alright, too easy and way too many unskippable cutscenes.

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I'm making a game /v/ and there was another thread about levels that people found shitty. Stuff like that helps me know what people are looking for, so how about a thread where you list something you love in games and something you hate in games. For me I love battle systems that are actually skill based, or at least timing based. Something like paper Mario. And I hate it when games are open world but there isn't jack shit to do besides walk through empty fields for like 15 minutes at a time to get from place A to place B.
17 posts and 8 images submitted.
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I really appreciate games that visibly show changes in equipment or at the very least continue to have changes to the character models throughout the game. I hate when games use battles to pad out the length of the game, I don't mean in like jrpgs where grinding is kinda considered an aspect of the game for the most part I mean in games like bioshock infinite where there's ton of fights against mobs for no reason other than to pad out the length of the story
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>>386917314
Not many games do this but I love it when status ailments are used to convey something other than "hey, this nigga's poisoned" or whatever. Lisa is the best example I can think of that does this. For example, there's a fight against a Joy Mutant that only cries, shown by its permanent Crying status, showing that it still has some sentience and it regrets what it had done.

Something I don't like, however, is when the game purposely slows the movement of your character. This happens in Lisa the Hopeful, a Lisa fangame, where you have to go through a mushroom-filled swamp while constantly high, and you have to slowly tread through this place. I do like the swamp area itself, I just hate being forced to walk slow as shit.
>>
>>386917925

Yeah a lot of people were saying they hated swamp levels and pointless movement impairing in the other thread too. For sure not adding either of those. As for the status ailments with a purpose, that's really interesting. Not something I've thought of at all.

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Previous Thread
>>386800260

>Post character name/franchises and references and keep them in a single post
>Keep it vidya
>The character(s) must be of vidya origin
>Post an art sample with your "taking requests" requests
>No bumping your requests
>If a post breaks the rules, DO report and hide it. DON'T respond to it.
>No OC requests. You can, however, request the creation of vidya characters.
>Everyone posting "LOOMIS" without explanations and proper criticism is just spam, which should be ignored and reported.
>Please bump if the thread reaches page 10
>Have fun

Post your art to the booru for anons to find later in case they miss a delivery or if it is NSFW:
http://vidyart.booru.org/ (current)
http://vidyart2.booru.org/ (backup)

Also, to those uploading, if you know who the subjects of the picture are, please tag them!
NSFW Deliveries should also be posted in
>>>/i/512876

Want to learn how to draw or improve your drawing skills? Visit the /ic/ sticky
>>>/ic/1579290

Drawing Books:
https://mega.co.nz/#F!2RARFaLA!VTiQb6eRXfV4V6mYQ6FJTA
506 posts and 222 images submitted.
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ANCHOR POST
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Requesting Jill Stingray trying to catch her black cat, Fore.
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Requesting my MMO character on her "FlameRider Outfit" from the game "Mabinogi" doing stuff related to the Wild West, like playing poker, walking in middle of the town like if she was about to duel someone, shooting some empty bottles with her dual guns, sitting on a stool at the pub/tavern/bar (she doesnt drink alcohol tho), or anything else you can think about.

No lewd allowed, it will be ignored, instantly rejected and sealed away.

Please and thanks!

Ummm can we talk about how great this game was?? It was the first Mario to really step into modern gameplay. The controls were tight and responsive, and the powerups were great!
21 posts and 4 images submitted.
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>>386917051
It shaped the modern Mario games

Such a huge step forward from the clunky SMB1 and 2(Japan) controls
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It's my favorite classic Mario game.
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>>386917051
>>>/vr/

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What are the chances that we'll get a level set in post-war Manhattan after the nukes dropped on it?
34 posts and 9 images submitted.
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>>386916915
Zero.

Probably more grey corridors and a handful of scripted spectacle shots.
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>queue /pol/ shitposting in 3.. 2.. 1..
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>>386916915
>>386916993
I hope there's a level where you do a repeat of sherman's march/torch dixieboos.

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What's the last game you played?
What's your favorite videogame?
What's your job or major?
14 posts and 4 images submitted.
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>>386916885
>Revelations: Persona
>Tie between Super Mario 64 and Mother 3
>Undeclared at the moment
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>>386916885
Star Control 2
Super Smash Bros Melee
CompSci
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>>386917080
>Undeclared
Good luck, at least you've got good taste in vidya.

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alright fags.
find me gamebanana mods for tf2, and ill install them.
ALL of them.
then we'll take a look at how hideous my game is.
22 posts and 5 images submitted.
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>>386916732
do it yourself lazy cunt
>>
http://tf2.gamebanana.com/skins/141919

http://tf2.gamebanana.com/skins/139423
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>>386917084
sweet lord. alright, installing now.

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OpenAI’s bot beats top Dota 2 player so badly that he quits
528 posts and 59 images submitted.
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He lost because he doesn't have cosmetics.
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>>386916475
Holy shit this is hilarious.
>>
are you a journalist in the business of writing clickbait articles

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>he's not looking forward to Oddworld Soulstorm
laughingmudokons.jpg
21 posts and 12 images submitted.
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>>386916386
I think of a more meme game than Oddworld, they are not fun, not amazing. But oh boy they are seriously memed.
>>
>>386916456
>I think of a more meme game than Oddworld
Did you have a stroke anon?
>>
>>386916456
What are you even saying

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I see you /v/

You wrote a fanfic of a videogame as a teen that you want to forget you ever wrote

It's a fetish fanfic too isn't it
28 posts and 4 images submitted.
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Yes
No
FUCK YOU
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>>386916476
It's ok anon

No it's not, degenerate
>>
>>386916379
Joke's on you
I always wanted to write fanfiction as a kid, but I was too lazy to even do that much.
Probably makes me the bigger loser in the end but at least I didn't leave anything behind.

File: 250px-Agarest[1].jpg (34KB, 250x313px) Image search: [Google]
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Games you regret wasting your time, energy, and money into.

>pic related
>"bro, it's just like Final Fantasy Tactics"
>Fuck you Michael, you weeb piece of shit. I wasted far too much of my life on your shitty waifu sim.
16 posts and 4 images submitted.
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>>386915774
I think that game was the first and perhaps the only game to actually bore me to tears
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>>386915774
I hated that game so fucking much. The girls weren't all that good either.
>>
>>386915774
Agarest 2 is the first game I played that I could genuinely call bad

>Western Games don't have attractive character des-
271 posts and 73 images submitted.
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>>386915510
Fucking horrible. There are western games with good character design, but you just posted generic Dreamworks looking faggotry.
>>
Looks generic as shit. That thick cutie needs porn though.
>>
>>386915510
>tumblr colored hair
this is one thing I cant get behide

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